00:01:31 anyways, off to bed now.. 00:01:55 good night 00:02:01 -!- Keymaker has quit ("This quote is unrelated to this context."). 00:14:44 http://www.cafepress.com/esoprog.32075179 00:37:28 * {^Raven^} wonders what a mouse mat is and why anyone would ever need one 00:57:44 Back in the dark ages, computer mice had these little balls in them. 00:57:59 Now, the little balls in the mice turned little wheels to detect the mouse's motion. 00:58:09 However, it needed friction to properly operate. 00:58:31 So, mousepads were made to induce friction into the equation, since most desks were wooden and varnished. 01:03:52 <{^Raven^}> My varnished wooden desk has no problems with those kinds of meese - even before all my ancient meese had testicular enhancement surgery 01:12:47 I would call it something more like neutering than testicular enhancement :-P 01:35:27 slashwhat? 01:35:28 dot? 01:35:30 never heard of it 01:36:02 but then i really haven't been keeping up on current bands 01:37:51 Ahahaha 02:09:37 <{^Raven^}> GregorR: I was talking about the mice that are not of Borg. Quadrature Bus mice don't seem to come in cybernetically enhanced versions 02:12:47 <{^Raven^}> (and most retailers don't even know what they are anyways...like software density select floppy drives) 02:19:28 Of course, any decent operating system shouldn't have a problem with a regular ol' quad density drive and selecting itself. 02:19:32 Emphasis on "decent" 02:21:08 <{^Raven^}> SDS drives are superior and more versatile 02:53:00 Wooh, I got five players in my card game online! 02:53:05 New recorrrrrrrrrrrrrd! 03:01:15 hey!!! 03:01:35 Hi!!!!!!!! 03:10:19 Im pissed 03:10:26 Only BF stuff in the esoshoppe? 03:10:46 that's brainfucked up right there 03:14:16 -!- Sgep has joined. 03:32:25 Wildhalcyon: It's the only language I can write stuff in off the top of my head :-P 03:32:30 Feel free to suggest/write others! 03:32:37 I will GLADLY add Befunge, INTERCAL, etc. 03:44:43 Hmm, good to know Gregor 03:45:01 Did you design all those Gregor? 03:45:44 (the shirt, mousepad, etc) 03:47:15 Yeah. 03:47:20 Well, I didn't write the code on the mousepad. 03:47:22 It's wib.b 04:05:47 wib? 04:06:21 "Written In Brainfuck", the Brainfuck compiler in Brainfuck. 04:06:25 (Sorry for my prolonged absence - I jotted down to the store to get some more soda - not Moxie unfortunately) 04:06:28 I thought that was awib? 04:07:11 awib is Also Written in Brainfuck. 04:07:18 wib compiles to C, awib compiles to binary 04:07:47 Oh 04:07:52 Well, isn't that fancy. 04:08:03 So, the code on the mousepad is a bf->c compiler? 04:08:35 Yup 04:08:52 I decided that if anybody typed it in, it would be more helpful to output C ;) 04:08:59 Since plenty of people will be transcribing the mousepad. 04:09:07 That's true 04:09:24 <{^Raven^}> or be lazy and scan / ocr it 04:09:40 so, what DOES happen when its run on a BF interpreter? 04:10:10 It takes BF as input and outputs C. 04:10:40 so, if someone were to not know BF, they wouldn't necessarily KNOW that's what it did? 04:10:53 Nope :))) 04:11:12 well, that's pretty esoteric 04:11:51 Haha: my friend's away message on AIM is "Dear Jay-Z, plz take a seat. K thnx." 04:14:30 I might rewrite the snusp ackermann function code 04:16:36 see if that looks good on a shirt maybe 04:16:44 That would be fun :) 04:17:31 I like the way it looks 04:31:03 -!- Sgep has quit. 04:31:20 I wonder who Sgep is... 04:31:27 He joined, said nothing, then left. 04:40:39 he's said stuff before, I think 04:40:56 Hmm. 04:41:01 Somehow I've entirely missed him XD 04:43:57 He's making an esolang I think 04:57:28 -!- Arrogant has joined. 05:25:38 -!- Wildhalcyon has quit ("Chatzilla 0.9.68.5.1 [Firefox 1.0.6/20050716]"). 06:01:48 *place conversation here* 06:07:22 *insert witty response here* 06:07:44 *insert standard greeting here* 06:09:21 *ban ban ban* 06:11:41 *insert derogatory statement here* 06:19:18 *non-sequitor from the lurker* 06:20:33 *surprised expression* 06:20:53 *something involving beets* 06:21:15 *off-color joke involving beets* 06:21:30 *hearty guffaw* 06:28:41 *a sentence enclosed in asterisks* 06:36:06 GregorR: FYB is fucking fast. 06:36:16 lol 06:36:20 It is written in C :-P 06:36:30 Yes 06:36:40 Damned C 06:36:50 Makes Python look bad sometimes 06:37:14 Heheh 06:37:39 * Arrogant is going to try to get his friend to FACE OFF IN FYB 06:38:36 lol 06:53:12 -!- Arrogant has quit (" Want to be different? HydraIRC -> http://www.hydrairc.com <-"). 07:59:59 -!- clog has quit (ended). 08:00:00 -!- clog has joined. 09:03:37 -!- calamari has joined. 09:03:42 hi 09:43:46 yo 09:58:44 hi grim 10:22:25 -!- calamari_ has joined. 10:25:30 -!- calamari has quit (Read error: 110 (Connection timed out)). 12:31:22 -!- calamari_ has quit ("Leaving"). 13:36:09 -!- jix has joined. 13:58:01 -!- Keymaker has joined. 13:58:07 it's WEEEEEEEEEEEKEEEEEEEEEEEEEEEEEEEEND! 14:07:30 very true. 14:10:02 :) 14:45:15 is anyone actually here? 14:47:32 nope 14:52:04 ok 15:27:09 * jix is 16:03:36 * Keymaker goes to store. 16:25:45 -!- J|x has joined. 16:26:09 -!- jix has quit (Nick collision from services.). 16:26:17 -!- J|x has changed nick to jix. 16:35:46 hm 16:36:41 hm? 16:43:34 nothing.. 16:44:06 when i woke up today i got idea for minimalistic funge 16:46:41 hmm 16:46:51 let me try to tell it in few words (takes a bit time) 16:48:00 -!- J|x has joined. 16:48:26 -!- jix has quit (Nick collision from services.). 16:48:28 -!- J|x has changed nick to jix. 16:50:24 jix, 16:50:30 you received my previous lines? 16:50:43 about that i'm going to describe it soon..? 16:53:04 no 16:53:19 ok 16:53:30 i'll post the description soon 16:54:35 * grim_ still lurks 16:56:06 :) here it goes: 16:56:07 - infinite program space, "field", consist of infinite amount of blocks 16:56:07 - each block in field can have value 0 or 1 (in theory) 16:56:07 - there is befunge-like instruction pointer 16:56:07 - IP has also value 0 or 1 in it's one bit memory (called IPM) 16:56:07 - three instructions: 16:56:09 . flips the bit value of the block, and saves the new value to IPM 16:56:11 * changes direction 90 degrees; if going right go down, if down go left, if left go up, if up go right. 16:56:13 = if IPM is 1, continue to next instruction, if IPM is 0, perform '*' instruction 16:56:15 - other data is NOP 16:56:17 - possible name is "trifunge" 16:57:17 i'm not sure is it TC or not, but i guess it is; since it has infinite memory, ability for condition '=', and command for memory manipulation '.' 17:02:12 now when i think about it, i'm not sure if a skip character '#' (befunge way) is required.. 17:02:35 oops, i mean that i think it may be it is required.. 17:03:03 -!- {^Raven^} has quit (Remote closed the connection). 17:13:54 ** * 17:13:54 * .#* =* 17:13:54 *** * 17:13:54 ** >> IP goes here after executing that program >> 17:13:55 ** 17:15:20 that program sets the value first 1 and then makes it zero. useful snippet for designing programs that need to set some memory block to zero ;) 17:15:46 oh, and that program uses new instruction '#' skip, which i think is required 17:17:12 ..at least now the name can't be "trifunge" 17:21:06 (to note, the initial IP direction is right.) 17:35:21 nobody has anything to say? i'm disappointed :P 17:37:51 i don't get it... ;) 17:41:08 what part? 17:56:56 so... cells in the grid each have a bit value associated with them? 17:58:15 hmm.. yes, (if i understood your question right) 17:58:39 you see, it's two dimensional grid, where there can be other data (NOP) and instructions; 17:58:50 ---. 17:58:53 ---- 17:58:55 --.- 17:59:00 like that way 17:59:29 when the instruction pointer is in '.' block, it flips the value that block has 17:59:37 every block has a byte value 17:59:44 and instruction value 17:59:58 er, byte/bit? 18:00:02 yeah, bit 18:00:04 sorry :) 18:00:16 yeah ok, that's what I thought 18:00:23 ok 18:00:28 so the program you posted sets a bit, clears it again, and exits 18:00:39 yes and no 18:00:43 it doesn't actually exit 18:00:59 mm, I mean "exits the program area" 18:01:03 it would exit if the instruction pointer would reach the left side or the up side 18:01:11 mm, ok 18:01:20 it goes off into infinity then ;) 18:01:25 yeah 18:01:31 depending on interpreter ;) 18:02:01 the field is infinite to down, and right 18:03:25 how would you perform calculations in this? 18:03:58 well, how do i know! 18:04:05 but it should be possible ;) 18:04:15 you just move byte values around 18:04:33 use '=' instruction and '.' and '*' 18:04:43 ... 18:04:51 seriously, 18:05:03 you for example set 100 cells to 1 18:05:33 ..and well, it's really hard.. lol 18:06:02 it's basically the same than a brainfuck version that uses bits only 18:06:09 i think 18:07:26 anyways; i need to go for a while.. bbl 18:07:30 -!- Keymaker has quit ("This quote is unrelated to this context."). 18:18:40 * grim_ is away doon the pub for a bit 18:59:47 -!- Keymaker has joined. 19:02:31 away for a while.. bbl.. 19:02:33 -!- Keymaker has quit ("This quote is unrelated to this context."). 19:07:10 -!- grim__ has joined. 19:09:40 Gasp! 19:09:47 Grim underscore /underscore/! 19:09:55 Grim underscore's /evil/ twin! 19:14:03 -!- grim___ has joined. 19:14:43 woha Grim underscore's underscore's even more evil twin! 19:14:49 bbl 19:15:09 OMFG!!!!!!!! RUN FOR YOUR LIVES, IT'S GRIM UNDERSCORE UNDERSCORE UNDERSCORE!!!!!!!!!!!!!!!!!!!!!!!!!!!! 19:15:19 * GregorR hides. 19:18:40 -!- grim_ has quit (Read error: 110 (Connection timed out)). 19:26:38 -!- grim__ has quit (Read error: 110 (Connection timed out)). 19:54:26 -!- grim_ has joined. 20:06:18 -!- grim__ has joined. 20:06:59 -!- grim___ has quit (Read error: 110 (Connection timed out)). 20:12:04 -!- puzzlet has quit (Client Quit). 20:12:32 -!- puzzlet has joined. 20:18:52 -!- grim_ has quit (Read error: 110 (Connection timed out)). 20:21:39 -!- Keymaker has joined. 20:21:54 -!- cmeme has quit (Remote closed the connection). 20:21:57 ha, judging by the logs seems good ol' gregor has lost his medication.. 20:22:00 again 20:22:02 ;) 20:33:08 -!- puzzlet has quit (Read error: 104 (Connection reset by peer)). 21:06:04 -!- Wildhalcyon has joined. 21:06:13 Hey you freaky esolang proggies 21:06:42 hello world! 21:07:12 IRP example program? 21:07:27 noo 21:08:56 Well, you never know 21:11:02 yeah 21:13:18 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 21:15:49 -!- jix has left (?). 21:23:07 -!- lindi- has quit (Read error: 113 (No route to host)). 21:43:17 -!- lindi- has joined. 22:08:36 -!- Arrogant has joined. 22:35:11 -!- Wildhalcyon has joined. 22:35:56 I think my ISP has a mental disorder 22:37:53 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 22:38:14 -!- Wildhalcyon has joined. 22:39:06 yeah 22:40:07 Anyone remember the windows game Stars! ? 22:41:17 nope 22:42:25 It was kinda fun. I played it with some friends back when computers were still novel. PCs were a couple decades old, but this was still before the computer-in-every-house assumption. 22:43:07 Now that I live in North Carolina, I have to revise my opinion of that as well (plenty of places DONT have computers in every house... ?!) I grew up in one of the most wired cities in the US 22:46:00 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 22:46:21 -!- Wildhalcyon has joined. 22:50:03 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 23:08:41 bye. 23:08:44 -!- Keymaker has quit ("This quote is unrelated to this context."). 23:49:36 -!- Sgep has joined.