00:01:52 <_W_> I wind up on my own domain 00:20:59 I end up at the onion 00:34:33 I do to. 00:34:37 s/to/too/ 00:34:45 Not to be confused with s/to/too/g. 00:35:33 -!- tgwizard has quit ("Leaving"). 00:54:11 -!- bsmntbombdood has changed nick to bsmntbombdood|di. 01:16:46 -!- bsmntbombdood|di has changed nick to bsmntbombdood. 02:11:41 Word of the day: "wherever". 02:44:56 -!- ihope has quit ("ăȘん。"). 06:03:38 -!- Arrogant has joined. 06:04:39 -!- calamari has joined. 06:19:56 -!- ChanServ has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- cmeme has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- _W_ has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- sekhmet has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- calamari has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- Arrogant has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- bsmntbombdood has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- Sgeo has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- W_ork has quit (kornbluth.freenode.net irc.freenode.net). 06:19:56 -!- sp3tt has quit (kornbluth.freenode.net irc.freenode.net). 06:19:57 -!- puzzlet has quit (kornbluth.freenode.net irc.freenode.net). 06:19:57 -!- SimonRC has quit (kornbluth.freenode.net irc.freenode.net). 06:19:57 -!- tokigun has quit (kornbluth.freenode.net irc.freenode.net). 06:19:57 -!- CXI has quit (kornbluth.freenode.net irc.freenode.net). 06:19:57 -!- lament has quit (kornbluth.freenode.net irc.freenode.net). 06:19:57 -!- mtve has quit (kornbluth.freenode.net irc.freenode.net). 06:19:57 -!- poiuy_qwert has quit (kornbluth.freenode.net irc.freenode.net). 06:19:57 -!- ChanServ has joined. 06:19:57 -!- calamari has joined. 06:19:57 -!- Arrogant has joined. 06:19:57 -!- bsmntbombdood has joined. 06:19:57 -!- Sgeo has joined. 06:19:57 -!- W_ork has joined. 06:19:57 -!- CXI has joined. 06:19:57 -!- cmeme has joined. 06:19:57 -!- lament has joined. 06:19:57 -!- puzzlet has joined. 06:19:57 -!- sekhmet has joined. 06:19:57 -!- _W_ has joined. 06:19:57 -!- poiuy_qwert has joined. 06:19:57 -!- mtve has joined. 06:19:57 -!- tokigun has joined. 06:19:57 -!- sp3tt has joined. 06:19:57 -!- SimonRC has joined. 06:19:57 -!- irc.freenode.net has set channel mode: +o ChanServ. 07:59:59 -!- clog has quit (ended). 08:00:00 -!- clog has joined. 08:25:05 -!- nooga has joined. 08:25:10 hi 08:28:14 And a glorious morning to you! 08:28:36 -!- Sgeo has quit ("Ex-Chat"). 08:48:41 -!- bsmntbombdood has quit (Read error: 110 (Connection timed out)). 09:30:38 -!- jix has joined. 10:28:09 -!- tgwizard has joined. 10:33:12 -!- jix has quit ("Bitte waehlen Sie eine Beerdigungnachricht"). 10:42:19 -!- Arrogant has quit ("Leaving"). 11:02:06 -!- calamari has quit ("Leaving"). 11:15:11 -!- lament_ has joined. 11:20:14 -!- lament has quit (Read error: 110 (Connection timed out)). 11:23:45 -!- nooga has quit. 11:54:30 -!- poiuy_qwert has quit (Read error: 110 (Connection timed out)). 13:06:46 -!- jix has joined. 14:59:48 -!- puzzlet has quit (Read error: 110 (Connection timed out)). 16:05:13 -!- puzzlet has joined. 16:16:44 -!- ihope has joined. 16:18:42 Bleh, I forgot what that one IRC server was. 16:52:17 -!- poiuy_qwert has joined. 16:58:45 -!- ihope_ has joined. 17:00:29 Hola. 17:16:57 -!- ihope has quit (Read error: 110 (Connection timed out)). 17:50:26 * SimonRC goes to bed 17:50:42 -!- lament_ has changed nick to lament. 18:59:41 -!- tgwizard has quit ("Leaving"). 19:16:06 -!- Sgeo has joined. 19:16:37 No all! 19:37:09 -!- GregorR has joined. 19:47:49 -!- GregorR has left (?). 19:53:45 -!- jix has quit (Remote closed the connection). 19:54:38 -!- jix has joined. 20:10:53 No. 20:13:15 * ihope_ invents an esolang and calls it "Monads! Monads! Monads!" 20:30:38 -!- bsmntbombdood has joined. 20:42:19 Sgeo: what was that IRC place you pointed me at? 20:42:26 Sine? 20:44:24 ihope_: Did you see my PM? 20:58:09 Got it. Thanks/ 21:27:08 -!- Keymaker has joined. 21:27:33 ey 21:28:01 Ello. 21:28:07 Ow are you doing? 21:28:31 well, fine i guess.. i think i should have fun but it's not fun now. :) 21:29:41 i'll try to either plan more of the eso stuff i've been doing, or then try programming something 21:32:22 * ihope_ thinks 21:32:46 A language in which functions can't return... 21:33:08 aargh. that's one of my plans! 21:33:24 it would work pretty well, i think 21:34:03 A language in which functions can't return is one of your plans? 21:34:17 wait.. 21:35:26 blah, this specs is so messy.. 21:35:34 nothing useful to paste :) 21:36:22 i guess i can only blame myself for not being fast enough and just keeping things on mind or paper until it's too late:( 21:36:26 * Keymaker suicides 21:37:29 this specs was named 'afl', kinda like in awful. no idea whether it sounds any same :D 21:37:52 afl from 'a functional language', although it wouldn't really be, i guess:) 21:40:11 <_W_> hey, what's the point of continuations, as in the syntax for a language? 21:40:28 continuations? 21:40:32 <_W_> the canonical example being print(x,square) where square(x) returns the square of x 21:40:46 <_W_> yeah, an extra argument to a function that says where the function should return its value to 21:41:10 i don't know anything. sorry 21:41:13 The syntax? 21:41:13 <_W_> wait, bad example 21:41:26 <_W_> ihope_, ok, it's got nothing to do with the syntax? 21:41:30 add(x, y, z) = z(x+y) 21:41:40 <_W_> for instance yes 21:41:43 No, nothing to do with syntax, as long as you can call variables :-) 21:42:19 <_W_> but there was this page, that went on about how continuations could be implemented without a stack, that you could just long jump etc 21:42:37 Ooh. 21:42:39 <_W_> but to me that doesn't really seem different from how regular functions are implemented 21:43:19 <_W_> http://en.wikipedia.org/wiki/Continuations 21:43:28 ihope: can i try finishing afl, or will you start working on that idea (that i've had too!), or..? 21:43:42 Um... 21:43:46 <_W_> oh wait 21:43:49 Just what's AFL 21:43:56 <_W_> that page describes something other than what I was reading about 21:44:05 "this specs was named 'afl', kinda like in awful. no idea whether it sounds any same" 21:44:11 (i just quoted myself) 21:45:11 just read what a few mins ago! :) 21:45:13 <_W_> soundex('afl')='A140', soundex('awful')='A140' 21:45:17 *what i said 21:45:29 does it mean it sounds same? :D 21:45:33 soundex? 21:45:34 <_W_> similar 21:45:40 ah, great! 21:45:57 <_W_> http://en.wikipedia.org/wiki/Soundex 21:46:52 ihope..? 21:48:03 Hmm? 21:48:12 i asked you a question minutes ago.. 21:48:37 can i work on afl, OR do you want to use the idea as you were the first to say it in public 21:49:11 Why not work on it? 21:49:16 me? 21:49:21 Yeah. 21:49:26 i'd like to! 21:49:32 I don't think I was the first to come up with it... 21:49:39 a. 21:49:58 I'll let you do the log-sifting. :-P 21:50:12 sorry, i don't get that :D 21:50:16 <_W_> there's already a lot of esolangs with duplicate ideas, a few more won't hurt 21:50:28 i don't understand what log-sifting is.. 21:50:57 Look through the channel logs. 21:50:57 <_W_> do you understand the concept of a chat log? and know what sifting means? 21:51:11 <_W_> if so, just combine the concepts until it makes sense :p 21:51:22 aah. 21:51:24 i see now 21:51:26 :P 21:51:28 damn 21:52:17 i'm too lazy to browse the logs.. what if i just use the idea, as i thought of it before hearing it anywhere. i guess it wouldn't harm anyone 21:52:28 <_W_> is it a bad idea to write a compiler that compiles to java bytecode? 21:52:41 <_W_> I'd hate to have to read up on how modern cpus does things 21:52:54 _W_: well, Java is generally compiled to Java bytecode, so it couldn't be *too* bad. 21:53:23 <_W_> yeah I'm liking the idea, I'm just curious if there's any good reasons not to 21:54:37 * Keymaker starts to plan/write specs 21:55:06 this most likely won't be turing-tarpit.. 21:55:08 And I'll write mine, and hope we both post to the wiki at exactly the same time! 21:55:17 :) 21:55:54 well, maybe i shouldn't in that case. it may take days for me, and then people'd just think i ripped your idea 21:56:24 What if I rot-13'd it, so nobody would be able to figure it out? :-P 21:56:30 :D 21:57:33 or then don't post in wiki before i do, and we could just agree here when to post..? 21:57:48 and select the same time:D 21:57:54 Heh. 21:58:33 I could wait for you to finish before posting. 21:58:40 That way, my language will be better :-P 21:58:46 :) 21:58:50 well, you can do that if you want to 21:59:08 It seems that displaying the current state of a cellular automaton is the slowest part of this program. The second fastest way to do things seems to be in the period checker with the display turned off. 21:59:20 Turing the display on slows it down by a factor of about 20. 22:11:04 -!- jix has quit ("Bitte waehlen Sie eine Beerdigungnachricht"). 22:13:06 <_W_> http://esoteric.voxelperfect.net/wiki/CHIQRSX9_Plus lol 22:13:13 <_W_> Command X Makes the programming language Turing-complete. How this is supposed to be achieved is not clearly specified. (The Perl implementation generates a random number, adds it to each character in the program, and interprets the resulting program code as Perl code.) 22:13:37 blah.. i'll use the basic idea of this language a bit, but it won't be a functional language or anything anymore. so, feel free to post whenever you're done ihope, as this will be entirely different and likely take days or be abandoned :) 22:15:44 (this shows pretty much how i always work on my langs..) 22:22:02 <_W_> what's a compact and readable way of encoding a (non-directed non-weighted) graph in a string? 22:29:27 Um... 22:29:49 You mean the dots connected with lines? 22:31:26 <_W_> yes 22:31:52 <_W_> I'd like something where it's easy to spot whether the graph is a plain ring, for instance, or a fully connected star topology 22:32:26 Hmm... 22:32:50 Stuff like "A-B-C-D-E-A", where the letters are nodes and the dashes are links? 22:33:12 <_W_> I could just do something like 1:2,3,4;2:1,3,4;3:1,2,4;4:1,2,3; 22:33:23 <_W_> but it would be redundant 22:33:30 What's that? 22:34:00 <_W_> just :;... 22:34:10 Ah. 22:34:11 <_W_> star topology with four nodes 22:34:30 Well, there's :. 22:34:39 <_W_> trees are so much simpler :( 22:35:02 <_W_> yes ihope_, that removes the redundancy, but it's much harder to spot what kind of graph it is 22:35:26 <_W_> I was hoping someone had had the same problem and come up with something smart 22:35:37 Well, you could use one form for compactness and another for readability. 22:36:01 <_W_> I guess 22:36:31 <_W_> I could just say "define a graph, in whatever format you prefer", and let people use a png diagram if they wanted 22:36:43 <_W_> kind of hard to write a compiler for that tho :p 22:41:10 Wait... is this some esolang defined as a graph? 22:42:14 <_W_> yes 22:42:40 Ah. Well, Unlambda didn't care about readability, so... 22:42:44 <_W_> hehe 22:42:46 <_W_> kk 22:43:09 <_W_> I'll just do the "enumerate connected higher nodes" for low and leave it up to posterity to make it prettier 22:43:44 <_W_> too few useful non-deterministic languages out there 22:43:54 <_W_> so I'm making one and then seeing if it's useful 22:44:00 Heh. 22:44:35 <_W_> s/for low/for now/ 22:46:20 Thue is useful 22:46:41 in general, non-deterministic languages seem useful only when you avoid the non-deterministic features 22:46:44 <_W_> show an example of non-determinism used in a constructive way with thue 22:46:50 <_W_> exactly 22:46:58 <_W_> I'd like to see if it isn't possible to change that 22:47:41 <_W_> there's certainly applications for non-deterministic behaviour, go AIs for instance mostly use monte carlo algorithms 22:49:02 i wouldn't write a Go AI in an esoteric language 22:51:34 * ihope_ claims the esolang names "Snake" and "Plane" 22:52:20 heh 22:52:58 <_W_> lament, I know, just an example heh 22:53:10 <_W_> if you could, without going insane, the language wouldn't be esoteric for long 22:56:09 * lament claims the esolang name "On a mutherfucking" 22:58:38 * ihope_ un-claims "Snake" and gets "Snakes" instead 23:15:04 -!- poiuy_qwert has quit (Read error: 110 (Connection timed out)).