01:42:08 -!- clog has joined. 01:42:08 -!- clog has joined. 01:43:24 are you referring to the game of life (in which case you are being silly) or do i need to explain lorentz transformations? 01:45:03 game of life of course 01:45:19 and i have a point :) 01:45:41 precisely because relativity doesn't hold 01:47:32 it wouldn't be very useful if the construction is already minimized in size 01:48:26 to get speedup all over it would have to contract constantly. 01:52:41 Which would imply a finite lifespan. 01:52:51 yep. 01:53:08 Or somewhere, somehow, it expanded. . . 01:53:39 Which would only allow for a speedup where, during the expansion time, nothing would be done in that region *without* the contraction rigamarole. 01:59:56 * Sgeo is glad to have initiated this discussion 02:00:28 I'd still like to see that Factory language get somewhere 02:35:16 -!- pikhq has quit (Read error: 104 (Connection reset by peer)). 02:47:32 -!- CakeProphet has quit (Connection timed out). 03:05:01 -!- oerjan has quit ("Later"). 03:05:11 -!- xor_ has changed nick to bsmntbombdood. 03:05:48 -!- bsmntbombdood has changed nick to xor_. 03:27:04 -!- thematrixeatsyou has joined. 03:33:08 -!- pikhq has joined. 03:34:03 haro 03:34:15 Haldo! 03:34:59 HALTo! 03:35:20 faldo 04:07:10 -!- CakeProphet has joined. 04:34:00 -!- thematrixeatsyou has changed nick to GreaseMonkey. 04:46:02 -!- CakeProphet has quit (Read error: 145 (Connection timed out)). 07:04:19 * rt was thinking that the perfect name (had it not already been taken) for sort of the "anti" Second Life would have been Halflife. It's a massively multiplayer game, but you never see anyone, the environment is just your dingy apartment, surrrounded by coke cans and pizza boxes, where your only interaction with others is by typing on your virtual computer, but there are no women, only guys. 07:05:39 :D 07:11:41 -!- Sgeo has quit (Read error: 110 (Connection timed out)). 07:12:54 Amen. I'll nevel play HL. 07:30:18 that sounds great 07:56:57 rt: sounds familiar. 07:59:59 -!- clog has quit (ended). 08:00:00 -!- clog has joined. 08:23:15 In order to clarify something I said quite a while back: 08:23:50 The reason Lisps don't have explicit OOP systems is because it's marginally easy to create most OOP abstractions, and only a bit more difficult to implement a full OOP system. 08:24:49 -!- nooga has joined. 08:25:02 . 08:25:16 Error: Stack underflow 08:37:11 Stack underwear ;p 08:37:20 Stack of underwear 08:37:31 Not my kinda stack :P 08:39:01 xD 08:45:18 -!- GreaseMonkey has quit ("sry, have to snooze"). 09:03:50 -!- ivan` has quit (" HydraIRC -> http://www.hydrairc.com <- The professional IRC Client"). 09:30:59 -!- Asztal has joined. 10:10:13 -!- Asztal has quit ("Chatzilla 0.9.72-rdmsoft [XULRunner 1.8.1b2/0000000000]"). 10:10:35 -!- Asztal has joined. 10:15:21 -!- anonfunc has joined. 11:53:28 -!- ihope has quit (Read error: 110 (Connection timed out)). 12:51:01 -!- ihope__ has joined. 12:51:29 -!- ihope__ has quit (Client Quit). 13:56:18 -!- Arrogant has joined. 14:16:35 The reason Lisps don't have explicit OOP systems is because it's marginally easy to create most OOP abstractions, and only a bit more difficult to implement a full OOP system. 14:16:48 Razor-X: That doesn't go just for lisp 14:17:16 Razor-X: It's easy to code OOP in C 14:25:31 Pushing abstractions out of the language and main library leads to multiple, conflicting implementations. 14:25:35 Never a good thing. 14:38:29 hi guys 14:46:54 bah 16:12:55 -!- nooga has quit (Read error: 145 (Connection timed out)). 16:24:49 GregorR: someone else on the internet has used your source image! http://thefunniest.info/images/eCG0H4 16:28:45 -!- jix has joined. 17:07:21 -!- Arrogant has quit ("Leaving"). 17:42:39 * pikhq has finally bothered figuring out how to use bignums. . . 17:42:58 (in C++; the C++ GMP bindings are a good deal nicer than the C ones) 18:39:35 -!- pikhq has quit ("Lost terminal"). 18:40:21 -!- pikhq has joined. 18:47:33 * pikhq sits in awe of C++ 19:08:20 -!- GregorR-L has joined. 19:11:45 * pikhq still sits in awe of C++ 19:19:17 * Asztal confused 19:20:27 -!- Asztal has changed nick to template[T]class. 19:20:32 bdgf 19:20:39 -!- template[T]class has changed nick to Asztal. 19:20:55 -!- Asztal has quit ("Chatzilla 0.9.72-rdmsoft [XULRunner 1.8.1b2/0000000000]"). 19:21:00 * pikhq loves the one-liner needed to use a map in C++. . . 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