00:05:55 -!- calamari has quit ("Leaving"). 00:11:21 an attosecond is to one second what one second is to the age of the universe. 00:11:31 ...just a sort of jaw-drop thing that wasn't expecting. 00:13:40 ---____--- 00:13:44 ^^ jaw drop 00:18:16 -!- ihope has joined. 00:18:24 Unlimited! Indefinite! Arbitrary! 00:18:37 But not infinite! 00:19:01 unbounded 00:33:13 That too. 00:33:32 Limited! Definite! Finite! Uh... inarbitrary! 00:33:40 Oh, and bounded. 00:34:05 why not infinite? 00:48:51 Because... um... 00:49:00 Because infinite is not finite! :-) 00:49:07 yes 00:50:55 mplayer * -quiet 00:51:01 oops 00:55:31 -!- sebbu2 has joined. 01:03:39 -!- Sukoshi has quit ("あの女の子。"). 01:14:54 -!- sebbu has quit (Read error: 110 (Connection timed out)). 01:18:31 -!- sebbu2 has quit (Client Quit). 01:30:04 -!- nazgjunk has changed nick to na[zZz]gjunk. 01:33:14 -!- jix__ has quit ("Bitte waehlen Sie eine Beerdigungnachricht"). 01:59:03 -!- helios24 has quit (zelazny.freenode.net irc.freenode.net). 02:01:07 -!- helios24 has joined. 02:03:01 -!- Sukoshi has joined. 02:22:51 -!- Sukoshi has quit ("休み時間もう来た!さあぁぁぁ!"). 03:00:36 sweet. 03:01:03 I found a joke module that fully implements goto and come from in Python 03:03:56 fun 03:18:37 -!- ShadowHntr has quit ("End of line."). 03:19:35 -!- CakeProphet_ has changed nick to CakeProphet. 03:59:06 -!- ihope has quit (Read error: 145 (Connection timed out)). 04:41:23 -!- CakeProphet_ has joined. 04:42:17 -!- gg_ has quit (zelazny.freenode.net irc.freenode.net). 04:42:17 -!- RodgerTheGreat has quit (zelazny.freenode.net irc.freenode.net). 04:42:17 -!- CakeProphet has quit (zelazny.freenode.net irc.freenode.net). 04:42:17 -!- na[zZz]gjunk has quit (zelazny.freenode.net irc.freenode.net). 04:42:21 -!- CakeProphet_ has changed nick to CakeProphet. 04:42:27 -!- CakeProphet has quit (Killed by sagan.freenode.net (Nick collision)). 04:42:27 -!- RodgerTheGreat has joined. 04:42:27 -!- na[zZz]gjunk has joined. 04:42:27 -!- CakeProphet has joined. 04:42:27 -!- gg_ has joined. 04:43:00 -!- CakeProphet_ has joined. 04:54:33 -!- nooga_ has joined. 04:59:15 -!- CakeProphet has quit (Read error: 110 (Connection timed out)). 05:00:36 -!- nooga has quit (Read error: 110 (Connection timed out)). 06:14:06 To anybody interested, #plof 06:14:48 heh 06:24:41 -!- Sgeo has quit ("Ex-Chat"). 06:27:42 -!- ShadowHntr has joined. 07:03:02 CakeProphet_: the code for that module is interesting 07:04:50 very interesting 07:11:06 http://www.python.org/doc/current/lib/module-tokenize.html 07:11:26 looks like it could implement some crude macro capabilities 07:13:06 i don't think conditional comefroms will work in that module 07:13:08 :( 07:13:31 not that that would make any sense... 07:54:39 -!- Sukoshi has joined. 07:59:59 -!- clog has quit (ended). 08:00:00 -!- clog has joined. 08:00:13 -!- ShadowHntr has quit (Read error: 145 (Connection timed out)). 08:07:38 yuyu 08:34:51 -!- sebbu has joined. 09:20:36 -!- dog4 has joined. 09:26:24 -!- na[zZz]gjunk has changed nick to nazgjunk. 09:38:38 -!- sebbu2 has joined. 09:53:25 -!- GreaseMonkey has joined. 09:58:10 -!- sebbu has quit (Read error: 110 (Connection timed out)). 10:00:37 -!- sebbu2 has changed nick to sebbu. 10:35:45 gonna zzz, gnight everyone 10:36:10 -!- GreaseMonkey has quit (Client Quit). 10:41:47 -!- dog4 has left (?). 11:40:18 -!- oerjan has joined. 11:53:40 GregorR: it looks like you really want lexically scoped return 11:54:58 (in plof) 11:55:42 that would at least solve the if problem 11:56:19 (hm, i guess it's still middle of the night over there) 11:58:05 so, return would go to the lexically enclosing thick function 12:05:14 -!- Sgeo has joined. 12:05:56 oklopol: I think that bash command that troubled you was also perfectly legal DOS 12:07:23 -!- jix__ has joined. 12:42:36 -!- nazgjunk has quit ("Bi-la Kaifa"). 12:49:22 -!- nazgjunk has joined. 13:29:01 u 13:29:10 i 13:29:41 q 13:30:06 < 13:31:00 plof 13:31:27 isabelle 13:32:02 herring disco 13:33:08 your mom 13:33:30 () 13:34:10 () :: () 13:34:11 sup oerjan 13:34:16 not much 13:34:30 any new languages? 13:34:41 nah 13:34:56 hah 13:35:43 and you? 13:35:51 naah :\ 13:38:09 i wanted to make normal programming language 13:38:47 for myself 13:51:10 -!- oerjan has quit ("Later"). 14:14:34 -!- UnrelatedToQaz has joined. 14:15:38 Is this connection working? 14:16:29 why not? 14:16:56 -!- sebbu has quit ("reboot"). 14:17:05 I thought there was something wrong at my end. 14:22:27 -!- UnrelatedToQaz has left (?). 14:35:44 -!- sebbu has joined. 14:41:09 i'm thiinking about writing a photon tracer 14:41:49 a sort of raytracer but it would trace photons FROM the lights 14:42:58 -!- CakeProphet_ has quit ("haaaaaaaaaa"). 15:07:47 like famous photon soup 15:17:15 -!- crathman has joined. 15:47:20 -!- bsmnt_bot has quit (Read error: 145 (Connection timed out)). 16:28:51 hi everyone 16:31:19 -!- nazgjunk has quit (Read error: 104 (Connection reset by peer)). 16:31:48 -!- nazgjunk has joined. 16:36:40 -!- IslandHopper973 has joined. 16:37:02 -!- IslandHopper973 has changed nick to UnrelatedToQaz. 16:37:09 -!- UnrelatedToQaz has left (?). 17:13:06 -!- nazgjunk has quit ("Bi-la Kaifa"). 17:16:54 -!- nazgjunk has joined. 17:25:44 -!- CakeProphet has joined. 17:47:45 -!- oerjan has joined. 18:24:51 nooga_: Sooooooooooo ... you want to create the universe in a simulation? 18:25:06 [The reason ray-tracers go in reverse is that it's soooooooooooo much more efficient] 18:25:45 Also, a photon tracer would need arbitrary bounds, but anyway. 18:26:36 ray tracing starts with a pixel on the screen? 18:26:42 Yeah. 18:26:52 makes sense. 18:27:02 Since you may as well not emulate photons that never occur :-P 18:27:09 Erm 18:27:13 Never appear rather 18:54:57 * Sgeo wonders when we'll have real-time raytracing 18:55:02 18:55:32 it's already available, just not well-distributed 18:55:49 Sgeo: just limit the number of pixels, and it's easy. 18:55:55 for example, limit it to one. 18:56:07 or, one thing i always dreamt of doing: a Flatland FPS 18:56:08 real-time high-res raytracing then 18:56:25 oerjan, hms? 18:56:29 a regular first-person-shooting, but it's completely 2d and hte display is just a single horizontal line of pixels 18:56:40 the rest of the screen is just black 18:56:50 or has statusbars etc 18:56:51 i read about a demonstration recently, i vaguely recall "cebit" 18:58:50 google for "realtime raytracing" 19:00:57 You know, I once predicted that VRML would never have gravity.. 19:01:28 Since I didn't see a reasonable way for gravity to be defined 19:01:39 afk 19:02:34 and bye for now 19:02:46 Bye 19:07:04 -!- Sgeo has quit ("Ex-Chat"). 19:23:42 -!- oerjan has quit ("Giving up"). 20:20:12 there's no reasonable way to define gravity? 20:21:53 -!- nazgjunk has quit ("Bi-la Kaifa"). 20:25:38 -!- nazgjunk has joined. 20:55:11 " a regular first-person-shooting, but it's completely 2d and hte display is just a single horizontal line of pixels" i've done a 2d ~ 3d flying game 20:56:06 though it was not a straight one line of pixels, the closer an object is, the wider it is from the middle of the screen 20:56:21 and objects further away go black, close ones are red 20:56:49 so it actually looks quite 3d, though my crappy math made it crooked :) 20:57:00 not crooked, but distorted 21:13:35 -!- atrapado has joined. 21:16:03 * GregorR psychically predicts that atrapado is using OpenSolaris. 21:17:40 * atrapado is not using opensolaris, only planning to install 21:18:09 *snaps* ... your mask is opensol@... :-P 21:18:45 ok. yes. 21:20:49 is your nick spanish or portuguese? 21:21:27 yes. spanish. it could be portuguese also 21:22:10 most people's nicks are monolingual though :) 21:22:42 My nick is Scottish and (transliterated) Russian :-P 21:23:39 my nick is Unga-Bungish for "happy song" 21:24:11 And English for lament? 21:24:18 no, no 21:24:24 Heh 21:24:31 -!- lament has changed nick to happy_song. 21:24:57 -!- GregorR has changed nick to _D6Gregor1RFeZi. 21:25:17 <_D6Gregor1RFeZi> My nick is D for GregorR :-P 21:28:45 my nick is Unga-Bungish for "lament" 21:29:33 -!- _D6Gregor1RFeZi has changed nick to GregorR. 21:35:09 -!- jix__ has quit (Read error: 110 (Connection timed out)). 21:35:39 -!- jix__ has joined. 22:46:28 -!- bsmnt_bot has joined. 22:46:31 Hi guys i'm showing my programming teacher bsmntbombdood 22:46:36 bsmnt_bot i mean 22:47:21 okay, we'll stop talking about sex and drugs then 22:47:28 so.... flowers! 22:48:07 ~exec self.register_raw("\S+ PRIVMSG #esoteric :~foo.*", lambda x,y: bot.raw("PRIVMSG #esoteric :hello, world")) 22:48:10 ~fpp 22:48:12 ~foo 22:48:13 hello, world 22:48:34 ~exec time.sleep(200) 22:48:36 ~ps 22:48:37 0: 'time.sleep(200)', 1.99 seconds 22:48:48 ~kill 0 22:48:50 ~ps 22:48:51 0: 'time.sleep(200)', 15.96 seconds, killed 22:56:31 -!- Sgeo has joined. 23:17:10 * nazgjunk waves 23:17:25 oh wait, that's half an hour old 23:17:26 >.< 23:20:59 -!- nazgjunk has quit ("sleep gah"). 23:32:00 -!- oerjan has joined. 23:33:37 yeah...it took like 3 minutes... 23:35:49 Does that mean we can start talking about sex and drugs again? 23:36:29 -!- CakeProphet has quit (Read error: 113 (No route to host)). 23:36:30 sure 23:55:17 comparing strings for similarity is difficult 23:55:32 for example, "aaaaaaaa" and "bbbbbbbb" are pretty similar 23:57:35 seems like a form of kolmogorov complexity again: what is the shortest program that can produce both strings 23:58:39 so compare the compressed versions of the strings 23:59:25 too bad you can't compress in the first place