< 1292544220 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: I was about to ask whether you considered objects being non-plaintext OK but then realised that it's in a DB anyway... < 1292544223 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SO NEVER MIND < 1292544472 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :omg, can someone kill google for me? < 1292544655 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ineiros, my account seems broken. Could you when you see this message remove the files for it (same as you did for PH when he became a ghost) < 1292544685 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I was a ghost earlier today and didn't whine about it. < 1292544688 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I just reconnected and killed it. < 1292544767 0 :ineiros!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Done. < 1292544806 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ineiros: He's moving in with you BTW. < 1292544817 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : Deewiant, if that doesn't work, do you have any way to poke the server? < 1292544818 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : Poke? < 1292544819 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : Deewiant, as in, get in contact with ineiros < 1292544824 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ineiros: Make room. < 1292544916 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: hey you're not the most paranoid person ever now < 1292544918 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://www.minecraftforum.net/viewtopic.php?f=25&t=106877 < 1292544954 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I don't trust you, you're lying, make a video to prove you made this" [other person] "here's a pic" [creator] "I'll make a video" [first person] "No we need a video AND a virus scanner because I am scared to even touch a zip if it might have viruses inside oh god" < 1292544988 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I unzipped it into a sandbox, avast doesn't showed anything after the scan, it contains a world folder, with usual chunk folders but some strange text/nonextension files" <-- apparently dotfiles are viruses now < 1292545020 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Avast crashed near the end when it was scanning those files, so i dont know, Dont wanna risk putting it into my minecraft saves folder. Might steal mah account D:" < 1292545029 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The stupidity of this place is literally unmatched and unbounded. < 1292545067 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://img35.imageshack.us/img35/8152/31306982.png I have no idea how this image is meant to verify that the poster is not the original creator. < 1292545130 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :LOL wtf, one of the people has this in their signature http://www.spa.org/images/stories/logos/468x60_tag.gif < 1292545132 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :seriously?? < 1292545134 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :advertising a piracy hotline? < 1292545142 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :IT'S 5 AM DO YOU KNOW WHERE YOUR SOFTWARE IS? < 1292545167 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"my theroy is he stolen this from another creator and is trying to get unfair gratitude/money (i hate donate buttons) from it." < 1292545191 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :[[ ScottyDoesKnow wrote:You guys do realize that you can only get viruses from certain types of files right? Next somebody will post a text file and you guys will be like "ON NOEZ I'M NOT DOWNLOADING YOUR VIRUZES" < 1292545191 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Not true. Text files can contain commands to delete system32 or something else that is vital.]] < 1292545195 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :this is so hilarious < 1292545197 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :like a trainwreck < 1292545199 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :can't stop watching < 1292545445 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :elliott: yeah, despite that... enigma is playable < 1292545455 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Enigma is a wonderful game and ais523 knows that more than anyone else. < 1292545459 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's just a TERRIBLE trailer :P < 1292545471 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i played oxyds when i was kid < 1292545518 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :ehy ais523 ? < 1292545521 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :why* < 1292545532 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: he's made some levels, including ones that implement other games, with actual AI < 1292545538 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :included in Enigma < 1292545542 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :oh < 1292545545 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Anyone else = anyone else in here. < 1292545551 0 :ineiros!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Good, my rent is killing me. :P < 1292545555 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: he also single-handedly wrestled a bear to death < 1292545560 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ineiros: Oh no, he's not going to help with that. < 1292545570 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :ineiros: hehe, same < 1292545573 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ineiros: He just wants to watch you sleep so that if the server goes down, he can breathe in your face until you wake up to fix it. < 1292545673 0 :ineiros!unknown@unknown.invalid PRIVMSG #esoteric :That's... disturbing. I might not sleep this night. :P < 1292545713 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ineiros: It's okay... he'll tuck you in silently. < 1292545717 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Like a ninja, except creepy. < 1292546003 0 :Goosey!~goose124@99-60-156-25.lightspeed.elpstx.sbcglobal.net JOIN :#esoteric < 1292546054 0 :poiuy_qwert!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292546145 0 :poiuy_qwert!~poiuy_qwe@bas5-toronto47-2925351908.dsl.bell.ca JOIN :#esoteric < 1292546248 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: WHOOPS LOOK AT THAT http://i299.photobucket.com/albums/mm301/r3ynor/plateau8.png in-air minecarts in single-player survival game < 1292546250 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :circa august < 1292546253 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :guess mobs don't destroy it < 1292547742 0 :Mathnerd314!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292548002 0 :sebbu2!~sebbu@ADijon-152-1-56-80.w83-194.abo.wanadoo.fr JOIN :#esoteric < 1292548204 0 :sebbu!unknown@unknown.invalid QUIT :Ping timeout: 272 seconds < 1292548554 0 :sebbu!~sebbu@ADijon-152-1-56-80.w83-194.abo.wanadoo.fr JOIN :#esoteric < 1292548658 0 :augur!unknown@unknown.invalid QUIT :Remote host closed the connection < 1292548692 0 :augur!~augur@129.2.129.32 JOIN :#esoteric < 1292548742 0 :sebbu2!unknown@unknown.invalid QUIT :Ping timeout: 265 seconds < 1292548968 0 :augur!unknown@unknown.invalid QUIT :Ping timeout: 260 seconds < 1292549434 0 :Mathnerd314!~mathnerd3@dsl.6.28.53.206.cos.dyn.pcisys.net JOIN :#esoteric < 1292549884 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: fizzie: Better Grass + Better Light + Far rendering distance + Fancy graphics + 128x128 Sanguine texture pack = oh god it is so pretty but my GPU hates me forever < 1292550164 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :even the ROU is pretty < 1292550308 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :ok what the heck does ROU mean < 1292550343 0 :p_q!~poiuy_qwe@bas5-toronto47-1176440074.dsl.bell.ca JOIN :#esoteric < 1292550358 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: Rapid Offensive Unit apparently. it's a type of ship from the Culture < 1292550374 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :PH built a gigantic scale replica (200 blocks long, 1 block ~= 1 m^3) < 1292550389 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :out of cobblestone. < 1292550392 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :floating in the air, no less. < 1292550397 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :aha < 1292550422 0 :poiuy_qwert!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292550436 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :you can defy gravity in minecraft? < 1292550459 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :ACTION <- not a player, obviously < 1292550808 0 :p_q!unknown@unknown.invalid QUIT :Ping timeout: 276 seconds < 1292550830 0 :Mathnerd314!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292550997 0 :p_q!~poiuy_qwe@69.157.46.148 JOIN :#esoteric < 1292551340 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: yes < 1292551344 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: unless it's sand, or gravel < 1292551356 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: in which case gravity applies because obviously, the more granular something is, the more easily it falls < 1292551366 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :heh < 1292551378 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :_obviously_ < 1292551379 0 :augur!~augur@208.58.6.161 JOIN :#esoteric < 1292551471 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Wonder how much better it would look if there was also triangular and pyramidal blocks... < 1292551503 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ilari: VIOLATING THE PURITY < 1292551513 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ilari: (Admittedly we have half-high blocks and doors and buttons and switches and torches :P) < 1292552045 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Granular objects get teared apart much more easily by gravitational tidal forces... :-) < 1292552129 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ilari: See, it's obviously logical. < 1292552132 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ilari: This is why cobblestone floats. < 1292552134 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also dirt. < 1292552139 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Dirt is, uh, less granular than sand and gravel. < 1292552140 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :STOP QUESTIONING < 1292552149 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Fridge logic... < 1292552246 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Even ordinary planets can generate powerful enough tidal forces to rip apart objects that aren't solid... < 1292552322 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :(the forces from gravitational gradient are greater than object self-gravity). < 1292552380 0 :Mathnerd314!~mathnerd3@dsl.6.28.53.206.cos.dyn.pcisys.net JOIN :#esoteric < 1292552660 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :100m "rubble pile" of 10cm rocks would become about billion fragments if fragmented... < 1292553059 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Trying some scenarios in Earth impact effects program: "Max wind velocity: 637 m/s" "Sound Intensity: 117 dB (May cause ear pain)". < 1292553217 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :600+ m/s wind would essentially destry anything on its path. 100m/s for tornado would be in EF5 (Total destruction) catagory... < 1292553376 0 :pikhq_!unknown@unknown.invalid PRIVMSG #esoteric :Uuuh, damn, that's not far from being an actual shockwave from an explosion. < 1292553430 0 :pikhq_!unknown@unknown.invalid PRIVMSG #esoteric :See if you can get it up to 194 dB. < 1292553446 0 :pikhq_!unknown@unknown.invalid PRIVMSG #esoteric :(the maximum possible sound pressure in air at 1 atm) < 1292553449 0 :pikhq_!unknown@unknown.invalid NICK :pikhq < 1292553548 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Peak overpressure 40.3bar, peak wind 1590m/s, peak sound intensity 132dB... < 1292553606 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :67bar, 2070m/s, 137dB... < 1292553662 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :111bar, 2670m/s, 141dB... I don't think this is going to go much higher... < 1292553823 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Heh... Current dB drag racing record is 180.5dB... < 1292554430 0 :sftp!unknown@unknown.invalid QUIT :Read error: Connection reset by peer < 1292557512 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: i need an opinion < 1292557521 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: is it okay if object bodies are limited to 2 gigabytes? :D < 1292557533 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :actually it'd probably be fine limited to 64k, since objects are always pretty darn small < 1292557538 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :but 32-bit is Future Proof(TM). < 1292557553 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :yeah no one cares about fat objects anyway < 1292557601 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :ACTION thought ais523 had a near normal sleep schedule < 1292557751 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: no way :) < 1292557758 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: he's been on american time, before < 1292557767 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: IIRC just because of collaborating with an American on something < 1292557774 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :hm < 1292557780 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: also as you've probably seen he has a tendency to be at work at 9pm :P < 1292557818 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :i said sleep schedule, not work schedule < 1292557864 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: right, just saying < 1292558587 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Normal sleep schedules are overrated. < 1292558592 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :very < 1292558612 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :The closest I've been to "normal" the past couple years is going to bed a bit after midnight. < 1292558613 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I'm happy with my sleep schedule of "go to bed whenever. wake up whenever" < 1292558626 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I think I've pulled at least an all-nighter a week < 1292558630 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Which is actually so astonishingly close to normal that you can actually interact with people IRL with ease doing it. < 1292558645 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Kinda odd that I've been able to do it regularly. < 1292558649 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :more if you count going to bed at 5-6am an all-nighter < 1292558667 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: my problem is that i have terrible akrasia wrt going to bed so i end up tired all the time < 1292558670 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: um i consider "a bit after midnight" within normal range. < 1292558673 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and also waking up when it's dark or near it depresses me < 1292558693 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: oh, so do I < 1292558702 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I rarely wake up when it's dark though < 1292558707 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: solution: better living through chemistry! remind me to buy that melatonin sometime. < 1292558724 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ACTION slaps elliott < 1292558786 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :ACTION either forgot or didn't dare to ask the doctor about melatonin yesterday < 1292558817 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :but on the plus side, i seem not to have diabetes. yay! < 1292558820 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: It's just at the very *edge* of normal, though. < 1292559044 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: it looks like some people are migrating from r/programming to r/coding < 1292559091 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: just like they did when /r/coding first came around; but there's always been a strong air of anti-Haskellism on /r/coding from what I've seen < 1292559098 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and a focus on "practical" shit < 1292559103 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :ah. < 1292559117 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: it may be getting better. will have to see. < 1292559119 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :ACTION hasn't been to r/coding himself < 1292559133 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Who gives a shit about practical? It should be about being interesting! < 1292559137 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: e.g. bonch was one of the first users and he's the one behind the Haskell-post-drinking-game spam he put on every haskell post he could find < 1292559148 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :TAKE A DRINK / FOR EVERY HASKELL LINK or something < 1292559151 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :If it's practical and interesting, awesome. If it's completely impractical and interesting, also awesome! < 1292559152 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :then "Here's to another" < 1292559152 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :IIRC < 1292559238 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I had an article to write, but the only word processor I could find on my iMac was TextEdit, essentially a stripped-down version of Notepad." --Reviewer, about OS X, failing to note that TextEdit is vastly more powerful than Notepad, and also not noting that Windows ships with no word processor. < 1292559245 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :FAIR AND BALANCED, STRAIGHT FROM THE HUFFINGTON POST < 1292559256 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"It didn't take long to become frustrated with the iMac mouse too. It limped across my desk, the "on" switch, which is located on the belly of the mouse, scraping the mahogany of my desk as it went." < 1292559259 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also he can't afford a mouse pad. < 1292559269 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I booted up my bank account before realizing the Mac keyboard had no number pad" < 1292559274 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Or select the other keyboard option. Or plug in a USB one. < 1292559277 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Windows ships with Wordpad, which actually *is* a word processor. < 1292559282 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Neither did Ipswitch FTP, my file-uploader." < 1292559284 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :A fairly basic one, but that's beside the point. < 1292559288 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Nor can he, apparently, use another FTP app. < 1292559294 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: TextEdit is a word processor too. < 1292559298 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It has font settings, line spacing, etc. < 1292559304 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :RTF-native, like WordPad. < 1292559318 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: heh i just looked at r/coding and two of the top ten links are about haskell :D < 1292559320 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Hmm, sure enough, it's essentially on par with Wordpad. < 1292559323 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"My .flv and .mkv files triggered only error messages, and some of my .mpg clips opened to blank screens." < 1292559330 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :BECAUSE WINDOWS SUPPORTS .MKV OUT OF THE BOX AND I CAN'T DOWNLOAD PERIAN < 1292559343 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I opened Mac's Thunderbird, and my jaw dropped again. The font on every email was so small, I was going to need the Hubble telescope just to answer my morning mail." < 1292559345 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :what the fuck < 1292559351 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :you just bought it looking for things to complain about. < 1292559354 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: lawl < 1292559357 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :I think the only OS that does media playback out of the box is... Linux distros. < 1292559370 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Well, *general* support for it. < 1292559372 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Hmm? My Slackware install plays your .mkvs not. :P < 1292559381 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: True, it depends on the distro. < 1292559397 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"There were two obvious solutions: For the next few years I could type every letter in 16-point font, then decrease the font size just before sending it, or I could decrease the screen's radically high resolution. I sighed, realizing this was yet another Mac complication for a function my PC simply performed without fuss." < 1292559406 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :JOURNALISM: It's when you complain about high PPI screens. < 1292559423 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :But... Yeah, it's usually at least a bit of a pain to get support for non-WMV or MPEG on Windows or non-Quicktime or MPEG on Mac OS. < 1292559425 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I found the screen settings and slid the resolution bar down one notch. Suddenly everything was fuzzy. The blood vessels in my eyes began to constrict again." < 1292559427 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's called LCDs. < 1292559437 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"The final straw came when Mac's Firefox took me to my website. To my horror, all the spacing was askew, the graphics tossed left and right like the wreckage of a hurricane. I asked myself: As a web designer, how can I design web pages when I can't see what 90 percent of my viewers are seeing?" < 1292559441 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :One might -- and bear with me here -- < 1292559446 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Blame your website rather than WebKit. < 1292559462 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: oh and _the_ top link doesn't mention haskell ... but it is an _oleg_ link :D < 1292559473 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: that's what we need!! /r/oleg < 1292559479 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: s/WebKit/Gecko/ He *said* Firefox, did he not? < 1292559487 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: oh indeed :D < 1292559500 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: ... Also, couldn't he just *set the DPI for his monitor right*? < 1292559503 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: if you could, wouldn't you just read oleg all day. < 1292559515 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: it's a built-in display, and OS X doesn't really support setting the ppi. < 1292559518 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: so. he has like. half a point. < 1292559528 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Okay, that's kinda stupid. < 1292559537 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: (the "plan" is to get all of OS X's graphics scalable or something and then turn on automatic ppi detection so that /everything/ scales properly) < 1292559543 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: it's not like apple would ship a half-done solution ;) < 1292559547 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: But I'm suspecting *he's* the one being stupid. < 1292559567 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :[[For a second I thought, well, I could load Parallels, the Mac OS program that allows you to run Windows applications on your iMac. But that plan was squashed fast. Before I could complete Parallels' installation, it asked for a copy of the Windows CD. I shook my head in disbelief: where the hell am I going to get a copy of the Windows CD?]] < 1292559575 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Macs are bad because I don't know where I can buy Windows. < 1292559576 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Because it's not like a PPI issue is going to be Mac OS's fault. < 1292559578 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :What. < 1292559596 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Run Windows on a very high PPI screen and everything is about the same. < 1292559606 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I'm returning my iMac, then headed to Best Buy to snag a PC, one four-times faster than my current computer and $400 cheaper than that iMac." < 1292559614 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And this one will fall apart seven times faster, too! < 1292559623 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I'll spend the difference on a video editing program, a new haircut and a first-rate pair of swing dancing shoes." < 1292559623 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Except that unless you have the very latest version, it'll look like shit if you change your setting to match your display! < 1292559626 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I am going to punch you in the testicles. < 1292559672 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Oh, so he doesn't know the difference between decent-quality hardware and the cheapest shit that still works, either? < 1292559673 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: um no. < 1292559684 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: why not. < 1292559703 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Not to mention that he... Can't buy a copy of Windows? < 1292559715 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :It's not like that's *niche*. < 1292559717 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: that article has managed to piss me off to the point where it's actually increased my already-present niggling desire to buy one of those shiny new MacBook Airs :D < 1292559721 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(to put Ubuntu on) < 1292559724 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Go to any store that sells software. < 1292559731 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: (now is the time to convince me not to, by the way) < 1292559742 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Only if you buy me one. :P < 1292559796 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: I'm sorry, only one of us can have a 1.32 kg, 0.11-0.68 inch high, 13" 1440x900, 2.13 GHz Core 2 Duo with 256 GiB of SSD storage and a Nvidia GeForce 320M GPU. And ~6-7 hours battery life. < 1292559803 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And a multitouch glass trackpad. < 1292559818 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And no fucking Ethernet port so they swindle you out of the money for the USB 2 adapter for it. :p < 1292559829 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Sucks for you, doesn't it? < 1292559830 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(Admittedly, it is thinner than an Ethernet cable at all points.) < 1292559831 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric ::P < 1292559842 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :also it can only do about 80 Mbit ethernet because of USB 2 but really who cares < 1292559847 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i don't have other computers to LAN with :P < 1292559848 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: because reading much oleg would make my brain hurt just as much as anyone else's < 1292559870 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Uh, USB 2 is 480 Mb/s nominal. < 1292559879 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: well, it doesn't manage more than 80 Mbit :P < 1292559881 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Surely it can sustain 100 Mb/s. < 1292559884 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: it's 100 Mbit ethernet only < 1292559887 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: dunno why 80, oh well < 1292559898 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: it's actually a network adapter encased in plastic, since the motherboard doesn't even have a PHY < 1292559930 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: the machine, the ethernet adapter, and the USB optical drive total to £1,599.02, which is really a ridiculous figure considering this machine cost about £500 :) < 1292559940 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :but it's shiny and thin and gaaah logical brain functions disabled. < 1292559946 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: hurt or AWESOME < 1292559955 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :"USB optical drive"? Who needs such outmoded media? < 1292559968 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: OS X upgrades are not yet offered via USB stick afaik :P < 1292559977 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Fuck OS X. < 1292559979 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :admittedly, it would save £65. < 1292559987 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: You need OS X to upgrade the EFI. Also because of shiny. < 1292560002 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Fuck the Macbook Air, then. < 1292560018 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: I'll cut you a deal. Work on scapegoat for a few years with me and ais523, and I'll buy you the 11" model. 1.4 GHz processor, 2 GiB RAM, 64 GiB flash storage. £849! < 1292560052 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: (Anyway, the next OS X updates will probably be available by the Steve Jobs Ego-Enhancing Spooge Factory, also known as the Mac App Store, so you shouldn't actually need an optical drive.) < 1292560058 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :But by that time I'll probably have a degree and good employment! < 1292560247 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Yes, but you'll still be unable to bring yourself to buy a Mac. < 1292560255 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Also, good employment: USA: job market: HAHAHAHAHAHAHAHAHAHAHAHA < 1292560270 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Maybe we could get ais523 to somehow employ us to work on scapegoat. < 1292560349 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: I intend to expatriate. < 1292560399 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: World: Job market: HAHAHAHAHA < 1292560442 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Funny, seems to me the rest of the world is merely in a recession, rather than trying its hardest to *ruin everything*. < 1292560461 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Recession. < 1292560499 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :ACTION seems to be gainfully employed, and in the USA :P < 1292560554 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Yes, but you have a jew nose and hats. < 1292560556 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also ties. < 1292560560 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq has none of these things. < 1292560570 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :what recession? < 1292560581 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: JUST WAIT UNTIL YOU RUN OUT OF OIL < 1292560583 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :JUST WAIT < 1292560588 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Hats are expensive, but I'd be happy to punch pikhq in the face, and you can get ties at any goodwill. < 1292560589 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :WE'LL GO TO WAR WITH YOU TO SEE IF YOU'RE LYING OR NOT < 1292560603 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: No amount of punching can reach jewnose status :P < 1292560675 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Maybe if you committed suicide and also killed all the other jews, after punching pikhq in the face, he might have the biggest nose. < 1292560677 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :But until then. No. < 1292560723 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :It's not size, it's shape. < 1292560728 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :I mean, yeah, it's size :P < 1292560731 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :But it's mainly shape! < 1292560866 0 :zzo38!~zzo38@h24-207-49-17.dlt.dccnet.com JOIN :#esoteric < 1292560934 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Sort of like penises. < 1292561166 0 :hagb4rd!unknown@unknown.invalid QUIT :Quit: hagb4rd < 1292561167 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: we already passed peak oil, actually. now the buzz is mainly about natural gas. < 1292561239 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: shut up. < 1292561262 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :and our ministers of finance have been fond of reminding us that despite oil and all, norway's largest amount of capital remains its workforce. < 1292561348 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ACTION has a big nose, actually. < 1292561417 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: You guys also have the property of having things damned nice. I mean, aside from the weather, Norway sounds like an incredibly nice place to be. < 1292561506 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Well, apart from being ... y'know ... Norway. < 1292561547 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Oh, like you're one to talk. You live in the same country as Palin. < 1292561579 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: And you live in the same country as Bush! < 1292561585 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Oh God. < 1292561623 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Where's my sword. I need to ritually remove a large portion of my digestive system, thereby causing death. < 1292561660 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :ACTION imagines if bush had been born in japan instead. scary. < 1292561690 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :mass suicide all over < 1292561703 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: Except Bush couldn't do as much there. < 1292561714 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: If Japan goes all crazy and stuff, the world can just tell them to fuck off. < 1292561726 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: If the US goes all crazy and stuff, well, there goes a country. < 1292561750 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: only until japan develops the giant robots < 1292561766 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Well, yes, Japan with mechs would fuck us all. < 1292561796 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :(citation: half of all siȳônenn anime.) < 1292561859 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: i think it _would_ be nice if you used a transcription i could actually google :D < 1292561893 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: Fine, fine. < 1292561895 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: Shonen < 1292561907 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :i just guessed that actually < 1292561943 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Alternately, you could just learn the rules of Japanese orthography minus the glyphs. :P < 1292561958 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :(which is literally all that there is to my transcription scheme...) < 1292561967 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :mhm < 1292562054 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: please translate "desu" to your scheme so i can troll /classily/ < 1292562071 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :tèsu < 1292562279 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ACTION listens to ナイトフィシングイズグッド (NAITO HUĪSINNKÙ ISÙ KÙ'TÒ)[Night Fishing Is Good] by サカナクション (SAKANAKUSIȲONN)[Sakanaction] happily < 1292562297 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ACTION also wonders what's with the Engrish in the title < 1292562317 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Only problem with Japanese music: knowing English makes much of it painful. < 1292562415 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I disagree night fishing is AWESOME < 1292562431 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :'Tis a good album. < 1292562455 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :A lot of problems with the Japanese seem to come down to the fact that Japan wants to be America Jr.: All the America, None of the Fat! < 1292562479 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Not really. < 1292562495 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: At least, that explains absolutely *none* of the WTF factor you get from there. < 1292562519 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Oh, there's a unique WTF factor of course, but that's combined with Americaphilia. < 1292562539 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :They actually have severe foreignphobia... < 1292562547 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :"OH GOD IT'S FROM OUT OF THE COUNTRY" < 1292562584 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :And they have NIH to an extent that would shock zzo38. < 1292562588 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Just - like - America < 1292562595 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Err, to the last part < 1292562601 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :who likes awful puns? < 1292562618 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :(that's a rhetorical question) < 1292562626 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: see latest xkcd < 1292562658 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :quintopia: it's xkcd, the ID is above 400, and Randall is off his five-minute-comics-that-are-actually-funny streak. < 1292562665 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :there is no reason to type in the keys x k c d . c o m enter < 1292562670 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Do Americans only usually take tours of foreign countries in highly coördinated tours with swarms of fellow Americans? < 1292562683 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Cause, uh, that's kinda a social norm in Japan. < 1292562686 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :elliott: you do not like awful puns. oerjan does. that should be reason enough for him. < 1292562691 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :verified terrible < 1292562697 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :quintopia: even oerjan recognises how bad xkcd is :) < 1292562707 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :ah well < 1292562709 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: http://en.wikipedia.org/wiki/Paris_syndrome < 1292562717 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(http://en.wikipedia.org/wiki/Jerusalem_syndrome is interesting) < 1292562727 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: No, Americans just refuse to acknowledge that other countries exist. < 1292562729 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :also http://en.wikipedia.org/wiki/Stendhal_syndrome < 1292562743 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :as far as awful puns go, this one made me giggle slightly more than his usually do, so i'm going to give him half credit < 1292562753 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :hmm, someone on a forum suggested using Wikipedia to predict the day of the week future dates would fall on < 1292562759 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :wouldn't a calendar work better? < 1292562767 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :...or do it in your head < 1292562772 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :it's a pretty simple calculation < 1292562799 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://en.wikipedia.org/wiki/The_terrorists_have_won wikipedia confirms ir < 1292562800 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Okay, true, the US kinda has it bad, too. < 1292562800 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*it < 1292562810 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: better than Doomsday imo < 1292562811 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric ::D < 1292562821 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: i might implement a cal(1) that does that < 1292562835 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: But *dear God they create their own everything* when it comes to tech for no good reason. < 1292562839 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(I'm reading about the efforts to crack the RNG in the new Pokémon games; they created something crazy with internal timings, DS ID numbers, MAC addresses, SHA-1 hashing, and to-the-frame timings, and yet people /still/ cracked it by disassembling the code) < 1292562864 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Link? < 1292562878 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: i bet reverse engineers would hate it if companies just gave up and didn't obfuscate anything < 1292562880 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :where's the fun gone < 1292562881 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric ::P < 1292562890 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: i think i pinged you a few times in the log < 1292562892 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :don't recall < 1292562894 0 :TLUL!~TLUL@wikia/The-last-username-left JOIN :#esoteric < 1292562899 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Smogon Univeristy's RNG research threads < 1292562917 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I'm not sure if there's a single post summarising yet < 1292562929 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :19:45:21 ais523: is it okay if object bodies are limited to 2 gigabytes? :D < 1292562929 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :19:45:33 actually it'd probably be fine limited to 64k, since objects are always pretty darn small < 1292562929 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :19:45:38 but 32-bit is Future Proof(TM). < 1292562976 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :elliott: only object I can see getting that large is a binary blob which is being stored per-file rather than per-byte (the only two units of measurement that make sense for a binary with no format data) < 1292562998 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: yeah, I'll go with 48-bit or 64-bit prolly "just in case" < 1292563002 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :remind me to, please :P < 1292563003 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :or just... < 1292563007 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :===HEY YOU, ELLIOTT < 1292563009 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :bignum? < 1292563011 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :wait no < 1292563015 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :===HEY, LISTEN!=== < 1292563015 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :===HEY, LISTEN!=== < 1292563015 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :===HEY, LISTEN!=== < 1292563016 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :===HEY, LISTEN!=== < 1292563023 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :there, that should make me recoil enough to pay attention < 1292563028 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: in a binary file format? < 1292563036 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: basically pointless, show me a >64-bit-length file :) < 1292563039 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :elliott: where did you pick up zelda memes from? < 1292563061 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :also, in a suitable encoding, bignums would generally be less than 64 bits long < 1292563061 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: hey listen is more an everywhere meme than a zelda-specific one... also i /have/ played some of the zeldas (plural!) < 1292563078 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :not very far, admittedly, but enough to want to claw navi's eyeballs out. did it have eyeballs? i forget. < 1292563088 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I thought Ocarina of Time was what started the meme in the first place < 1292563109 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :even if it spread from there < 1292563126 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :also, I was watching a video of someone glitching their way through the whole game (tool-assisted) < 1292563126 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :it is < 1292563139 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and it turns out that the infinite sword glitch can be triggered off anything that displays a message < 1292563144 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :including Navi's advice < 1292563155 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :so someone actually found a use for it in a maximum-speed glitched speedrun, which was hilarious < 1292563170 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :heh < 1292563186 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric : quintopia: even oerjan recognises how bad xkcd is :) <-- NO I DON'T! ER WAIT... < 1292563194 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: someone should make a pokemon rom hack that lets you DISABLE ALL THE FUCKING REPEATED TEXT < 1292563199 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :like telling you what a pokecentre is every fucking time < 1292563211 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :does it restore my pokemon to full health! really! i didn't know that. thanks for the tip. < 1292563218 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :we hope to see you again! < 1292563228 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(they actually fixed that for black and white when they realised the implications) < 1292563257 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :also, ooh, an interesting theory < 1292563268 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Probably the most annoying thing about Pokémon is the very slow walk speed. < 1292563286 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it's that the crazy generation method, because it's based off internal timings, is meant to detect whether you had an action replay connected when you caught the Pokémon or not < 1292563286 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :It's such fucking filler. < 1292563290 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: my finger is in a permanent press-B-down position < 1292563302 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*thumb < 1292563303 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :elliott: they actually fixed that for HGSS, there's a toggle-permanent-B on the touchscreen < 1292563311 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: ? < 1292563315 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: "run" < 1292563317 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :mostly because it's designed to be playable dpad-and-touchscreen < 1292563319 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: heh, i just realised the implications of "we hope to see you again" < 1292563322 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: ... < 1292563325 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: what < 1292563335 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: When did they add that? < 1292563338 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: i haven't played anything past sapphire 'cuz i'm OLDSCHOOL < 1292563339 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: only available from 3rd gen onwards, if you're wondering how you missed it all this time < 1292563347 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :right i sort of haven't played first gen :) < 1292563359 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :or uh, anything but sapphire, i think i played another one of the generations at some point < 1292563364 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :The last gen I played was 2nd. < 1292563367 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1292563379 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :also, it's an unlockable in all the games in question, but it normally unlocks very early < 1292563383 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :about when walking everywhere is getting old < 1292563397 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :if you can't unlock it in previous gens, woop, guess i won't be playing them < 1292563417 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oh wait i have played diamond < 1292563418 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :the transport situation gets better from gen to gen < 1292563419 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :a bit < 1292563424 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :but strangely, better in the later games of a gen to the earlier < 1292563440 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :e.g. you can normally bicycle through guardhouses in the later games in a gen, but not the earlier games < 1292563447 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Well, with first/second gen you can crank up the emulation speed. < 1292563452 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :which is a nice timesaver as you don't have to get back on the bike again < 1292563453 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: :D < 1292563459 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: how odd < 1292563475 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: prediction: next gen pokemon will be partly procedurally-generated < 1292563480 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(i say prediction, I mean hope) < 1292563490 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: shall I be naive enough to assume you're referring to Pokémon Stadium's link-to-early-gen-gamepak-and-play-at-enhanced-speed feature? < 1292563500 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: That *or* a ROM. < 1292563506 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :you can tell it's bad if they released an unlockable in an entirely different game just to play it faster < 1292563540 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Yeah, in Pokémon Stadium you could play an early-gen game emulated on the N64. And crank it up to 8x speed. < 1292563544 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: no no clearly pikhq ripped the ROM from his actual legal cart < 1292563546 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :because people do that < 1292563549 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :all the time. < 1292563555 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :(Stadium 1 only did gen 1, Stadium 2 did gens 1 and 2.) < 1292563568 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :guess what's a shitty game < 1292563569 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :CORRECT < 1292563571 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pokemon colosseum < 1292563586 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :nah, colosseum's one of the best of the Pokémon games, from what I've seen of it < 1292563590 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :although admittedly I haven't actually played it < 1292563596 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: really? i've played it and got so bored that I just stopped < 1292563603 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :heh < 1292563604 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :without even getting anywhere < 1292563607 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :well, much < 1292563614 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :(or if you go by Japanese names: Stadium 2 only did gen 1, Stadium Gold & Silver did gens 1 and 2.) < 1292563625 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :(and Stadium 1 sucked) < 1292563625 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: what's jap Stadium 1 < 1292563626 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it has an actual plot, an actual AI, and boss battles that are actually interesting < 1292563638 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: maybe i shoulda sticked with it < 1292563640 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*stuck < 1292563642 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :or *sticked :P < 1292563663 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: It only had 42 Pokémon coded in, and was crazy-hard. < 1292563664 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: hmm, pokemon would be nice with a keyboard < 1292563667 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :single keys for attacks < 1292563678 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :that's how it works in HGSS, using the touchpad < 1292563687 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :And it was originally released for the 64DD, which bombed. < 1292563690 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :actually, that works even in DPP; it's one of the few touchpad controls they actually got right there < 1292563854 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :meh, I'm the sort of person who ignores most apparently interesting Pokémon news < 1292563860 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and then goes all crazy over Mental Herb blocking Taunt < 1292563891 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Eh, I'm the sort of person that hasn't followed the series much at all. Though... Not for any real reason other than not doing so. < 1292563912 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :I mean, it's still a decent RPG series. < 1292563923 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :if they removed all the dialogue < 1292563935 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and made it less irritating to avoid trainers stairing at you with their eyes causing legally-binding fights to the death < 1292563941 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and then made walking take like 0 seconds < 1292563945 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Okay, true, almost all of the dialogue is pointless. < 1292563946 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i'd play the shit out of it. < 1292563946 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :elliott: actually, that happens because of running < 1292563952 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: really? < 1292563954 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :for randomly-facing trainers, you can sneak past them, but only by walking < 1292563955 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: today I learned! < 1292563963 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :for fixed-facing trainers, there's not much you can do about it < 1292563964 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: well, right, i know that < 1292563966 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :other than walk round them < 1292563971 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :it's the fixed ones i hate, sometimes you can't < 1292563972 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and that usually isn't possible < 1292563972 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: ... YOU CAN AVOID THOSE BASTARDS IN LATER GENS? < 1292563978 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: hahaha < 1292563981 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :good luck timing it, though < 1292563989 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :they love turning around to look in your direction JUST as you start to move away < 1292563999 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :elliott: because you're running, it's 100% guaranteed if you run < 1292564001 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :FUCK THEM SO MUCH < 1292564007 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :walking or cycling, it's just random < 1292564008 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: no, when walking < 1292564010 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :hmm < 1292564013 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :the battle options should be < 1292564014 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fight < 1292564015 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :bag < 1292564016 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :run < 1292564017 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pokemon < 1292564021 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :punch the little bastard < 1292564027 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :at least for the stupid bug guys < 1292564033 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :why do they ever think they'll win < 1292564034 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :The god damned bug catchers. < 1292564045 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :HURR I CATCH BUG IT'S GONNA DEFEND ITSELF 'GAINST YOUR SWATTER < 1292564054 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :My Mewtwo will still kick your ass. < 1292564070 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :hey, don't knock bug catchers, their purpose is for providing XP to speedrunners < 1292564087 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :most Pokémon speedruns ignore all non-mandatory trainers but the bug catchers near the start < 1292564092 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(and in R/B, the trainer before Brock) < 1292564101 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(that is, if they don't glitch past him) < 1292564108 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: http://tasvideos.org/1678M.html What do you mean, "XP"? < 1292564115 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :MY MISSINGNO DEFEATS ALL < 1292564124 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :although really < 1292564124 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: I ♥ using Missingno. < 1292564127 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i primarily fight with magikarp < 1292564127 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: which TAS is that? the one that doesn't catch any Pokémon at all? < 1292564133 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :have you ever fought those fishers who < 1292564134 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :or even collect the first one < 1292564137 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :literally just have three magikarps < 1292564140 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :it's pathetic < 1292564143 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and really kind of sad < 1292564145 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :elliott: ofc, great source of speed EVs < 1292564149 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :well THAT one just bobbed up and down a bit < 1292564150 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: The one that corrupts the save data to skip from the very first room to the end credits. < 1292564150 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it's rather easier than farming Starlys < 1292564153 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :but I'm sure this one will do something more!! < 1292564155 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :why do they even bother < 1292564159 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: very first room? it was obsoleted < 1292564164 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :surely they should try and NOT look at you since apparently people who lose matches PASS OUT < 1292564166 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it turned out skipping from the second room was slightly faster < 1292564173 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and have to be magically teleported to a glorified mechanical vet < 1292564180 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :or is it your house, i forget < 1292564181 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :vet i think < 1292564182 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :elliott: nope, they even flavoured that away later on < 1292564183 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Oh, that does leave his bedroom, doesn't it. < 1292564187 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Goes downstairs! < 1292564189 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: yep < 1292564193 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: they did? THEY ARE DESTROYING EVERYTHING I HOLD DEAR, how did they do it < 1292564201 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :resetting the game in the middle of a save < 1292564205 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i mean < 1292564206 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :you know the game tells you not to? that's why < 1292564208 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : elliott: nope, they even flavoured that away later on < 1292564211 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :oh < 1292564212 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: i've tried that tons!! < 1292564214 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :it always just like < 1292564216 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :broke my save < 1292564217 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :or did nothing < 1292564219 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :so disappointing. < 1292564222 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i tried all kinds of timing < 1292564227 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it's flavoured as you running back to a poké center, protecting the fainted Pokémon from further harm < 1292564233 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :also ripping the cart now, a favourite of mine < 1292564234 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*out < 1292564245 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :tends to make the soundtrack glitch music temporarily < 1292564245 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :which would be hilarious in, say, the Distortion World < 1292564247 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: In the first gen, doing it during a trade would clone a Pokémon. < 1292564256 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: in the second gen too < 1292564260 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Both parties would have the first Pokémon and lose the second. < 1292564264 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Oh, right, second gen too. < 1292564271 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :in Emerald, you could do it by interrupting the save caused before a link battle tower battle < 1292564277 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :I used that a lot with my brother. Screw you, Pidgy! < 1292564283 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(ruby and sapphire have no known exploitable glitches of the sort) < 1292564287 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Erm, Pidgey. < 1292564295 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :in diamond and pearl, you can do it during the save after depositing a Pokémon on the GTS < 1292564300 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :You could also do the same thing with the boxes in gen 2. < 1292564319 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(the DP cloning method doesn't even lose a Pokémon, it just creates an extra copy out of thin air) < 1292564381 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i should really leave, like, now < 1292564387 0 :elliott!unknown@unknown.invalid QUIT :Quit: Leaving < 1292564387 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :need to sleep? < 1292564392 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :apparently so < 1292564409 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Butbut hǫke'tomonnsutâ! < 1292564768 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I know POKESAV can also be used to modify the game state information. It seems to not always work though. < 1292564832 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :But I don't know if POKESAV is wrong or if eepinator is broken. < 1292565088 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I once made up how you can play Pokemon Red using only a 8x8 ASCII display. It is enough, in fact you can display more information than Pokemon Red did itself, and with only 7 buttons (push only 1 button at once) you can do many actions much quicker actually, too. < 1292565202 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pokesav'ed Pokémon can be detected unless it's done really well, it doesn't generate all the data according to the algorithm Pokémon itself uses < 1292565230 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :which Pokémon games do you play (emulated, simulated or on the cartridge), btw? just red/blue? < 1292565257 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Emulated I have played Red. On the cartridge I have played Pearl. < 1292565270 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :interesting < 1292565289 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I don't play multiplayer over the internet. < 1292565294 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I mostly use a simulator to play Platinum (the simulator lets you set any legal team you want, and play against other people, using an independent codebase) < 1292565298 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I realized many broken things in these games. < 1292565304 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :because the AI isn't good enough to let single-player work < 1292565338 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :proof is that I beat the final, bonus boss of Pokémon HeartGold with a team of level 5, unevolved Pokémon < 1292565360 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :because training up my main squad to a level where it could win would have taken too long < 1292565421 0 :Mathnerd314!unknown@unknown.invalid QUIT :Quit: ChatZilla 0.9.86-rdmsoft [XULRunner 1.9.2.12/20101026210630] < 1292565434 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Did you know that an 8x8 ASCII display (no colors, no reverse video) with only 7 buttons (without pushing multiple buttons at once) is enough to play Pokemon Red and display even more information at once than Pokemon Red does? < 1292565441 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Uh, what? < 1292565486 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: it wouldn't surprise me < 1292565502 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: it just takes a bit of strategy and a bit of lateral thinking < 1292565510 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :together with some effects that are new in 4th gen, admittedly < 1292565522 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: Did 1st gen even *use* select? < 1292565527 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Also I have won Pokemon Pearl with only six of Ditto with no attacks and all zero IVs. But I had a lot of potions though. < 1292565544 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: It used the SELECT button to reorder items only, I think. < 1292565549 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Meanwhile I just used a GTS-traded maxed Mew to beat Diamond < 1292565549 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Oh, right, so it did. < 1292565562 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Aaaah, Mew. < 1292565567 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :So cute ^_^ < 1292565571 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :that was likely hacked, even if it had legal stats < 1292565574 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :what nature? < 1292565580 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Of course it was hacked < 1292565581 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Umm < 1292565588 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Dunno, I forget < 1292565609 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :It had perfect IVs for attack and special attack, with the extra point on speed < 1292565616 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I wrote a Pokémon legality checker, that told you things like what time and date to set the DS to to catch the Pokémon if it was legal < 1292565619 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :TLUL: that's EV, not IV < 1292565628 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Unless the game is as glitchy as gen 1 was, probably hacked. :) < 1292565631 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Oh right < 1292565634 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Yeah. < 1292565637 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :The IVs were all 31s < 1292565638 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :IVs can be maxed in all six stats at once, under certain circumstances < 1292565641 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :indeed < 1292565646 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :But in the thing I wrote about 8x8 ASCII Pokemon Red, it used all seven buttons for nearly all things. In battle mode, up/down/left/right use an attack (there are four of them), A is ITEM, B is SHIFT, C is SURRENDER. < 1292565705 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :If I ever write that game, I will write the VM first and make it as a game in the VM. < 1292565713 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Anyone have a torrent file for Hazard's OSX cracks? The only one I can find is for tracker.thepiratebay.org, which was shut down < 1292565721 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :And now resolves to localhost < 1292565731 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Which confused the hell out of me for a couple of seconds :P < 1292565744 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Since I have httpd running. < 1292565746 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :TLUL: no asking for ROMs/crack data on Freenode, it's against the rules < 1292565748 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :TLUL: Well, you should still have the infohash, making the torrent still good. < 1292565776 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :There was some restrictions though: Item names and attack names are all no more than five letters long. Pokemon species names don't exist, they are three-digits numbers. Nicknames are up to two letters long. < 1292565787 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Technically I'm not asking for it, I'm asking if someone happens to have the hash of it. < 1292565790 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Two loopholes there. < 1292565802 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :TLUL: The torrent file possesses the hash. < 1292565808 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Bamf. < 1292565966 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :In my opinion there are many broken things in the Pokemon games and a "Limited" mode could be added to correct them. < 1292565980 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: well, I have a completely legit quint-flawless Arceus < 1292565984 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :admittedly, with an imperfect nature < 1292565998 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: they might have fixed them in later games < 1292566001 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: "Mew". < 1292566011 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Arceus is also an event mon, if you hadn't noticed < 1292566021 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I actually went and attended the event < 1292566026 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Oh, right, so it is. < 1292566029 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :because it happened to be nearby < 1292566029 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Fuck event mons. < 1292566030 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: I have played some games and heard of some of them and the newer games tend to be even more broken. < 1292566103 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :well, playing them multiplayer, the brokenness can be used on both sides < 1292566113 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :although some things are banned because they make the game unbalanced, unfun, or too luck-dependent < 1292566120 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :like putting more than one enemy Pokémon to sleep at a time < 1292566133 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Well, yes. I am refering to single-player mode. < 1292566133 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :and causing a tie is a loss < 1292566141 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :that one's important < 1292566154 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :What? < 1292566160 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :But that's a strategic move! < 1292566166 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :exactly why < 1292566170 0 :TLUL!unknown@unknown.invalid PRIVMSG #esoteric :Also, how do you cause a tie? Make everything die at once? < 1292566176 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :yep < 1292566186 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :coppro: actually, depending on the tournament, it depends on /how/ you cause a tie < 1292566193 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ais523: oh? < 1292566196 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :in tPCI's official tournaments, even dying to the recoil of your own attack is enough to make you lose < 1292566217 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :oh, hadn't thought of that < 1292566218 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :One thing that can be done is selecting SET battle mode. In SHIFT battle mode, the player gets an advantage to shift for free while the opponent gets no such advantage. I always played in SET mode. But the game is still very broken. < 1292566224 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :in most tournaments run by other people, dying to the recoil of your own attack, if you KO the enemy's last Pokémon in the process, is a win unless it was selfdestruct/explosion < 1292566239 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: set mode's the mode used for all tournaments < 1292566243 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I guess that covers the Destiny Bond case < 1292566261 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :what about Perish Song? < 1292566285 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I'm not sure there's a ruling for the non-official tournaments, as it comes up so rarely < 1292566295 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :but in tPCI's tournaments, it's a loss for whoever used perish song < 1292566306 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :in any case, Pokemon is losing interest to me < 1292566315 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: SET mode is automatically selected in multiplayer mode I think. In multiplayer mode, maybe it should have also draft mode and betting and doubling cube and riichi and dora and low PP starting, and money for usable items and so on. < 1292566316 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :it's gettin gsilly < 1292566334 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: money for usable items would be unbalanced, it's too easy to grind < 1292566349 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :5th gen has an optional mode making you gain points that can be spent on items every turn < 1292566360 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :starting at 0 < 1292566375 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and of course, from 2nd gen onwards every Pokémon gets to bring a hold item into battle < 1292566380 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: No, you have a certain amount of money at the beginning of the tournament, and from that you must select all items and all pokemons too. You start with no pokemons at the beginning of the tournament either. < 1292566387 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :(Sort of like a Magic: the Gathering booster draft) < 1292566388 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1292566392 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I think there have been tournaments a bit like that < 1292566401 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :but good teambuilding is normally considered more interesting < 1292566417 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I'd play you at a diamond/pearl/platinum game online, if you had a team to build < 1292566418 0 :FireFly!~firefly@unaffiliated/firefly JOIN :#esoteric < 1292566462 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(normally, the way it's done is to agree on a list of banned Pokémon before the battle; there are some common banlists depending on what sort of power of play you want) < 1292566492 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: That is because it is Constructed. I want to play Limited. < 1292566493 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :The online gaming still interests me a little < 1292566503 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :but I find that it's still getting too ridiculous < 1292566516 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :and I have better things to do < 1292566519 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :well, the gaming itself is generally only a small subset of what's legal < 1292566521 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :(like M:tG) < 1292566526 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :because the rest is just underpowered/useless < 1292566534 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :that's why Limited is fun < 1292566536 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(I used to play M:tG, but gave up when they released a couple of bad sets in a row) < 1292566546 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Mercadian Masques? < 1292566552 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :nah, much later < 1292566557 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Kamigawa? < 1292566558 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I also want to play with low starting PP. And riichi. < 1292566561 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: there's a Limited mode in Pokémon Platinum < 1292566564 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :coppro: Lorwyn < 1292566574 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ais523: oh, ha and blargh < 1292566581 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :you get to draft a team of 3 from a random 6 you start off with < 1292566587 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Do you mean Battle Factory? That was also in Emerald. < 1292566594 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :then after the battle, if you win, you get to swap one of yours with one of the opponent's < 1292566595 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :coppro: yes < 1292566601 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it's slightly different between the two, though < 1292566616 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and not really as fun as constructed because it's far too luck-based < 1292566617 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :true < 1292566627 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :if you get a bad initial selection, there's not a lot you can do aobut it < 1292566629 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :*about < 1292566638 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :drafting solves that problem neatly < 1292566645 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :and is for that reason much nicer than Sealed < 1292566657 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :not necessarily < 1292566671 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :the best Pokémon in the selection will be drafted first, and some will be much better than others < 1292566679 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :there is a little bit of luck in draft, I guess < 1292566688 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :but skill is a far greater component < 1292566692 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :e.g. if you get an SD Garchomp or whatever, the opponent is very unlikely to have a counter in their small team < 1292566708 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :drafting works well in M:tG, but only because the packs are so large and because a card can't win singlehandedly < 1292566716 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it wouldn't work in Pokémon < 1292566754 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :You'd need to establish conditions on movesets too - you could certainly do it if the 'packs' were built from a number of preconstructed pokemon, for instance < 1292566776 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I have other rules too for a multiplayer similar to Pokemon: That the gender is based on the total of the IVs (or the EVs, if you want) whether it is even or odd, and you are allowed to deduct one in order to increase the bet. < 1292566784 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :that's how it's done in battle factory < 1292566800 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: gender doesn't work like that since 3rd gen < 1292566816 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :but it /is/ related to the IVs and nature, at least for legendaries with a random gender < 1292566822 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :which is, umm, Heatran and nothing else < 1292566858 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: I mean to make it like that during the tournament. You can switch the gender between odd/even by betting an IV. And this changes many other things too, please. < 1292566870 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :gender is almost irrelevant in competitive Pokémon < 1292566878 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :because Attract is incredibly weak as a move, as is Captivate < 1292566879 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :also zzo38, what is Riichi? < 1292566881 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and it doesn't affect anything else < 1292566888 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :(To be specific, three things at once: bet, IV, and gender.) < 1292566890 0 :oerjan!unknown@unknown.invalid QUIT :Quit: leaving < 1292566927 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :coppro: Riichi is a rule in mahjong that you can lock your hand (it can no longer be adjusted) and bet 1000 additional points (given to the winner), if you manage to win, you get 1 han yaku and ura dora. < 1292566954 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: oh, thanks for clearing that up then < 1292566965 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ais523: it /could/ be relevant in a very low-grade battle with Cute Charm < 1292567003 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :coppro: except that everything that gets Cute Charm gets something better as well < 1292567012 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :e.g. the Cleffa line would be insane to not use Magic Guard < 1292567024 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ais523: oh, everything? never mind then < 1292567041 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Again, it would be in Limited (draft) mode, as well as low starting PP. And you could adjust many other things in order to make everything to work together. < 1292567065 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :err, except Wigglytuff, who has no other optoin < 1292567082 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :Lopunny's only used for its alternate ability, likewise Delcatty < 1292567093 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and Magic Guard is amazingly better on Clefable < 1292567112 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: actually, you seem to assume PP is unimportant at the full level < 1292567113 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it isn't < 1292567124 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I've won tens of games via PP stalling < 1292567145 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :reducing starting PP would basically make stall an unusable tactic < 1292567149 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: I don't assume PP is unimportant. < 1292567173 0 :hagb4rd!~perdito@koln-4db4f25e.pool.mediaWays.net JOIN :#esoteric < 1292567204 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :And there is also items you get also with tournament money and drafting, such as ether. < 1292567211 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: wanting PP reduction sounds like you're assuming it's too high < 1292567213 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :And weather. < 1292567231 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and weather is overpowered enough just on a move or autoinduce ability < 1292567236 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :putting it on an item would be completely broken < 1292567241 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: It is a bit too high because often you use the same move all the time. < 1292567261 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: only sweepers do that, and only very rarely < 1292567269 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :in fact, they often switch out just to change move, because of Choice items < 1292567300 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :you're probably too used to playing against an AI that doesn't switch all the time < 1292567350 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I am talking about changing so many things that it then becomes almost an entirely different game. < 1292567361 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ais523: why would you want to use Klutz? < 1292567388 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :to protect yourself from enemies swapping items onto you < 1292567394 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and to let you swap detrimental items onto them < 1292567402 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1292567415 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :protection from detrimental items is important enough to make me seriously consider running Mail on a Pokémon competitively < 1292567431 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :although Leftovers are likely better < 1292567651 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :By adding riichi, limited draft, low PP, many new move sets, dora indicators, rule changes per different tournaments, betting, odd/even gender with IV, item use, redouble, en passan, hit wicket, complex numbers... < 1292567709 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :logarithms < 1292567713 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :definitely logarithms < 1292567978 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :And yakitori penalties, long match with many battles, each with a few rule changes applied, declare the innings closed, hex grid, cards to be used to select rules before each battle, promotion, river, imbalance betting... < 1292568080 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Do you know how these things are going to work in this game? < 1292568096 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :most of them, no < 1292568105 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Can you guess? < 1292568118 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: it seems like you're planning to make it into a tactical game, though, where the Pokémon have a position on a grid < 1292568131 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :so it'd be more like Pokémon Mystery Dungeon than the main series of games < 1292568215 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :But everything in these messages, I have listed some things, what things would you understand most and what suggestion, changes, question, confusing, go crazy, play game? < 1292568255 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I'd say it wouldn't really be Pokémon any more < 1292568273 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Also, it is 2 or 3 players game. Each game itself (no prior construction or things are permitted, like in Magic: the Gathering limited booster drafts). < 1292568298 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Yes it isn't Pokemon game any more, it is new game with some similarities but almost completely different. < 1292568373 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :I suspect Pokémon would be more popular < 1292568397 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :And it is strictly multiplayer. No single player mode is permitted. < 1292568487 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :You need to add dora indicators, like mahjong has, and Washizu mahjong, and betting like you can do in poker, even, and so on. < 1292568614 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Most people don't like Test cricket because it is not exciting. Pachinko with digital display is trying to make more exciting, but actually what it does is it gets in the way of the ball! < 1292568627 0 :TLUL_!~TLUL@wikia/The-last-username-left JOIN :#esoteric < 1292568628 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Do you agree with me about this? < 1292568802 0 :TLUL!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292568859 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :What is your opinion about "Most people don't like Test cricket because it is not exciting. Pachinko with digital display is trying to make more exciting, but actually what it does is it gets in the way of the ball!"? < 1292568999 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: I think that sort of sport is better watched on TV, in a stadium you're too far from the action to really see what's going on < 1292569159 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Whether it is on TV or not, I think Test cricket has better strategy (as well as simpler rules) but most people don't like it because it is not exciting. Other people like the game with the crowd screaming 100x loud and with fire, played in such a short time that you can't do anything important. < 1292569161 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: That's actually true of a lot of spectator sports. < 1292569173 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: I think it telling that spectator sports only really took off with TV. < 1292569243 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: hątinnko is only exciting if you think funneling your cash directly into the yakusà is exciting. < 1292569341 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: I prefer with my own pachinko game, no digital display getting in the way of the ball (only the pins and holes affect the game), and nudging permitted. < 1292569361 0 :Transcix!~Transcix@bas5-montreal02-1096555380.dsl.bell.ca JOIN :#esoteric < 1292569481 0 :Transcix!unknown@unknown.invalid QUIT :Client Quit < 1292569531 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Regardless of TV or not! Most people like to watch loud game with not enough time for important strategy, and with exciting to them, and they don't like to watch Test cricket. < 1292569562 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: I note that chess is not a spectator sport. < 1292569569 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric ::) < 1292569598 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Well, yes. Mostly, anyways. Some people do watch a chess match. But it is irrelevant. < 1292569663 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Yeah, but it's not exactly a big thing. < 1292569807 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :But I note that I am not talking about chess. I am talking about Test cricket. It can be watched by spectators in the stadium or on television (I don't actually know how often you actually see it on television). < 1292569838 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :My point is just that chess is another strategic game that people don't usually watch. < 1292569871 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: OK. Now I understand your point. < 1292570094 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :But, still! Even if it is the cricket game, there is different kind. Test cricket is the longest kind, and simplest kind, and the strategic kind. < 1292570127 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Many people like to watch the short game with loud crowd talking and lots of fire and complicated rules but no strategy. < 1292570212 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Have you ever watched a cricket game? I have never, but I still prefer Test cricket. < 1292570367 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :However, with chess it is different. There are many chess variants, some simple and some complicated, taking various amount of time to play, some with different board and equipment, but still just as good and strategic game. < 1292570489 0 :zzo38!unknown@unknown.invalid QUIT :Remote host closed the connection < 1292570652 0 :hagb4rd!unknown@unknown.invalid QUIT :Quit: hagb4rd < 1292571825 0 :TLUL_!unknown@unknown.invalid NICK :TLUL < 1292571855 0 :zzo38!~zzo38@h24-207-49-17.dlt.dccnet.com JOIN :#esoteric < 1292571911 0 :TLUL!unknown@unknown.invalid QUIT :Quit: *disappears in a puff of orange smoke* < 1292572502 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Did you know in Pokemon Pearl you can pass your turn in a trainer battle with a pokeball? And you will not lose the pokeball by doing so. < 1292572516 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :... Huh. < 1292572539 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :So, you can't ever suffer from zugzwang in Pokémon Pearl. < 1292572559 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :(note: I'm not sure that can come up, anyways) < 1292572572 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Yes. In trainer battles in single-player mode, you cannot be zugzwang. < 1292572799 0 :clog!unknown@unknown.invalid QUIT :ended < 1292572800 0 :clog!unknown@unknown.invalid JOIN :#esoteric < 1292572884 0 :fxkr!unknown@unknown.invalid QUIT :Changing host < 1292572884 0 :fxkr!~fxkr@unaffiliated/fxkr JOIN :#esoteric < 1292572948 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Just Pearl? < 1292573345 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: In Red, you will lose a pokeball from doing that, I think. In other games, I don't know. < 1292573381 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Of course, in Red you can have 2^8-1 pokeballs at will. < 1292573397 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Except in combat. < 1292573558 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: zugzwang definitely exists at least in multiplayer < 1292573565 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :final Pokémon PP stall is the classic example < 1292573574 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Yeah, but the AI is retarded. < 1292573680 0 :atrapado!~rodrigo@193.144.79.241 JOIN :#esoteric < 1292573699 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :PP stalls can happen in single-player too, I suppose, but only by mistake < 1292573833 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: You can't use pokeballs in multiplayer! < 1292573871 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :It is usable only in single-player mode, although their effect varies depending on wild or trainer. < 1292574311 0 :ais523!unknown@unknown.invalid QUIT :Remote host closed the connection < 1292574574 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Which is better, Magic Set Editor or TeXnicard? Any comment about the license at the top of this file? http://sprunge.us/DadR < 1292574660 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Do you have any suggestions for the Patterns and/or for the English? < 1292575049 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Or what specials could be supported? < 1292575244 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :.cards -> .tex,.mf; .mf -> .tfm,.*gf; .tex,.tfm -> .dvi; .dvi,.*gf -> .miff and ImageMagick command-line sequences; .miff -> .png < 1292575385 0 :zzo38!unknown@unknown.invalid QUIT :Remote host closed the connection < 1292580833 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Hit another site that doesn't work due to bad IPv6 routing... < 1292582846 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :3.02 /8s in APNIC pool (about 1 /8 to go...) < 1292583002 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :10 986 240 addresses this month... < 1292590289 0 :ineiros_!~itniemin@cs27065016.pp.htv.fi JOIN :#esoteric < 1292590567 0 :Phantom_Hoover!~phantomho@cpc12-sgyl29-2-0-cust185.sgyl.cable.virginmedia.com JOIN :#esoteric < 1292590822 0 :atrapado!unknown@unknown.invalid QUIT :Quit: Abandonando < 1292590868 0 :tswett!unknown@unknown.invalid QUIT :Ping timeout: 264 seconds < 1292590998 0 :ineiros!unknown@unknown.invalid QUIT :Read error: Connection reset by peer < 1292591205 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :That's not a very good sign. < 1292591253 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :indeed < 1292591313 0 :ineiros!~itniemin@james.ics.hut.fi JOIN :#esoteric < 1292591462 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, joined and left? < 1292591473 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :MC is crashing for some reason. < 1292591481 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, what error? < 1292591500 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I can't remember. Probably NullPointerException. < 1292591583 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :It seems to be mcmap. < 1292591596 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, try again without it? < 1292591603 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :or was that what you did? < 1292591662 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Conclusion: it's not mcmap. < 1292591695 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, still fails? < 1292591709 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, were you near 4000,4000 ? < 1292591723 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, I had the same issue there yesterday evening, had to get ineiros to remove my player files < 1292591743 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Ah. < 1292591744 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, I was crafting TNT up there, placed it back in inventory. then crash < 1292591759 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, maybe the map around there contains some invalid data or something < 1292591759 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I'm assuming that my inventory is gone, then? < 1292591767 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, it will be when you get reset yes < 1292591772 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, not much to do about that < 1292591775 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :FFF < 1292591787 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, which is why you offload to chests often < 1292591787 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, can you do something for me? < 1292591800 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, I'm not going up to that place if that is what you want < 1292591808 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Check the chests in the ROU and Mt. Hoover; if there's 20-odd gunpowder there, it's OK. < 1292591821 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, can do ROU, mt. hoover is too far < 1292591844 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, this crash is due to you. < 1292591849 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :You owe me one. < 1292591951 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, not due to me. Due to notch failing at coding < 1292591963 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, no gunpowder up in ROU < 1292591968 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Hmm. < 1292591994 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I'm pretty sure I offloaded at Mt. Hoover anyway. < 1292591998 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :The string, though... < 1292592084 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, presumably you could patch mcmap to filter the "offending" message < 1292592113 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :What "offending" message? < 1292592123 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The ineiros-quit had more to do with our shell-server doing "Broadcast message from root (pts/93) (Fri Dec 17 14:45:44 2010): Security fixes. The system is going DOWN for reboot in 15 minutes!" than anything else. < 1292592272 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, don't know, probably the last one before it crashes? < 1292592299 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, if it was caused by buggy crafting then presumably something related an item < 1292592323 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, or you could inject a message that sends /spawn at the start? < 1292592339 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, hopefully you move before client disconnects < 1292592358 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :mcmap still connects, FWIW. < 1292592371 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, yes and? < 1292592372 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :But how to inject the signal there is beyond me. < 1292592380 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, *using mcmap*! < 1292592407 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, I'm sure fizzie can tell you approx where it is handled < 1292592416 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, help! < 1292592430 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :presumably it has two message loops. One that handles server->client and one that handles client->server < 1292592452 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It has one bit of code for both, but there's a variable you can test for the direction. < 1292592486 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :main.c proxy_thread is the main message-forward loop, or just in main if you want to inject some immediately-after-connection initial stuff. < 1292592500 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(Though it might be better to do that only after the handshake messages have been passed.) < 1292592536 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, hm. < 1292592563 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :what are you < 1292592568 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :doing? < 1292592586 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, would you outline how I'd patch it to make it send "/spawn" once the connection is made? < 1292592624 0 :hagb4rd!~perdito@koln-4d0b7820.pool.mediaWays.net JOIN :#esoteric < 1292592696 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Well... in main.c:proxy_thread, add in the switch a case PACKET_HANDSHAKE: if (cfg->client_to_server) { /* code to write a "/spawn" command */ }. < 1292592736 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :As for constructing a packet, there aren't any helper functions yet for that, since I don't make from scratch any packets yet. < 1292592823 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :But basically the /* code */ part would be: unsigned char bytes[] = { /* bytes for the proper packet */ }; packet_t p = { .id = PACKET_CHAT; .size = sizeof bytes; .bytes = bytes }; packet_write(sto, &p); < 1292592838 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Uh, commas instead of semicolons in the initializer list. < 1292592901 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :And for the /* bytes */ part, maybe { PACKET_CHAT, 0x00, 0x06, '/', 's', 'p', 'a', 'w', 'n' } would do. < 1292592962 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :That's assuming both client and server send a PACKET_HANDSHAKE; I'm not sure if that's actually the case. I think they do. < 1292592974 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :If not, use PACKET_LOGIN for the triggering instead. < 1292593318 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :what the hell? < 1292593326 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :MC proxy? < 1292593355 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It's an automap. < 1292593375 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Being abused for something else here. < 1292593442 0 :hagb4rd!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292593571 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, does the bytes array include the package id? < 1292593578 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes. < 1292593590 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Actually you don't need to include it in packet_t for writing. < 1292593623 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Since packet_write just writes .size bytes out of the .bytes array. < 1292593634 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, how many bytes is the packet id? < 1292593637 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :One. < 1292593702 0 :hagb4rd!~perdito@koln-4db43095.pool.mediaWays.net JOIN :#esoteric < 1292593850 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, OK, copying in that code now. < 1292593998 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :What the what. < 1292594074 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :When the client sends a 0x0d packet (position+look), the fields are (in order) {X, Y, stance, Z, yaw, pitch, ground}; when the server sends that (with the same ID), the fields are {X, stance, Y, Z, yaw, pitch, ground}. < 1292594086 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :So the Y/stance fields are swapped, even though the packet ID is identical. < 1292594120 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :OK, testing it... < 1292594150 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :"Disconnected by server: protocol error." < 1292594158 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Hheh. Hmm. < 1292594173 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Use PACKET_LOGIN instead of PACKET_HANDSHAKE? < 1292594196 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :You can try, but then it'd be even earlier in the session. < 1292594212 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Still a protocol error... < 1292594215 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Of course my chat packet might be malformed, but I don't think it should. < 1292594219 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Perhaps I made a typo somewhere... < 1292594264 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, um. You can try using PACKET_SPAWN instead of PACKET_HANDSHAKE. < 1292594275 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :That's the "set spawn position" packet, you should receive one of those at the start of the session. < 1292594324 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :PACKET_SPAWN undeclared. < 1292594334 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I may use a different name, a sec. < 1292594343 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :PACKET_SPAWN_POSITION, sorry. < 1292594391 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Trying that... < 1292594425 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, saw you join at least < 1292594432 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :It just crashed again. < 1292594443 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, say something else? < 1292594455 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, what if you reconnects, maybe it updated your position just before it crashed < 1292594469 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, I can still see what you say, BtW. < 1292594493 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Another thing you can try (I'm not too hopeful) is to filter out all unnecessary packet types, in the hope that the crash is caused by one of those. < 1292594514 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, did it work now? < 1292594521 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :No. < 1292594524 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm < 1292594534 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I've set it to say "aspawn", so check if that gets through. < 1292594541 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ACTION waits < 1292594562 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, nop. < 1292594569 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, sure you sent it in the right direction? < 1292594582 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Didn't even get the MoTD this time. < 1292594593 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, to the server I mean < 1292594596 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :if (cfg->client_to_server) { ... } should make it send it to the server. < 1292594626 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm < 1292594635 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, could try sending as soon as you get motd from server < 1292594659 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I think something else was wrong that time. < 1292594682 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Anything get through? < 1292594707 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :If not, the message-sending code is the problem. < 1292594716 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, nothing through indeed < 1292594740 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :You could add a fprintf(stderr, "I SPOKE\n"); in there to make sure it gets executed. < 1292594748 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :OTOH, the error has fixed itself so I live. < 1292594847 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :if it was some broken item on the ground I assume it timed out now < 1292594863 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(wouldn't do that unless the chunk is loaded) < 1292594892 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :If it was indeed item-related, you could have fixed it by filtering out all the entity-related packets in the server→client stream, those are mostly "useless" in the sense that you should be able to play normally without those. < 1292595021 0 :STALKER!~mtz_mtz82@213.87.86.85 JOIN :#esoteric < 1292595032 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Eh, looked at the map; it used to be mostly a neat + shape (with some irregularities), but now it's a weird misshapen critter shape. < 1292595261 0 :STALKER!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292596395 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, so which do you choose? < 1292596426 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :"He chose... poorly." < 1292596525 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(I may have "jumped the gun" there a bit.) < 1292597049 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, he was griefing yesterday. I just hope it didn't mess it up again, a bit annoying to go check at 4000,4000... < 1292597368 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, the lines in mcmap thing happens when you are far enough away from spawn < 1292597377 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, say, 1000 or 2000 < 1292597381 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :for both coords < 1292598555 0 :pikhq_!~pikhq@71-219-230-248.clsp.qwest.net JOIN :#esoteric < 1292598744 0 :pikhq!unknown@unknown.invalid QUIT :Ping timeout: 272 seconds < 1292599157 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: matlab has a built-in perceptron algorithm, yes? < 1292599473 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Hah... Run into some stuff mentioning IPv6 depletion modeling... :-) < 1292599505 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Model timescale: 50-100 years (and those models might not even run into full exhaustion...) < 1292599932 0 :sftp!~sftp@79.174.49.208 JOIN :#esoteric < 1292600053 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, incidentally, what Vorpal considers "grieving" is "putting some lava right at the bottom of a hole to bedrock to make it more interesting, then removing the water added to get rid of said lava". < 1292600138 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, a hole I made for jumping into from the top of the marker. < 1292600146 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, not fun to end up burning < 1292600152 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :it's just annoying < 1292600433 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :quintopia: The Neural Network toolbox has. I'm not sure how standard a component that is. < 1292600450 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1292600467 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :i think it's one of the toolboxes you can install with the a version < 1292600505 0 :scirath!~madhatter@97-64-195-191.client.mchsi.com JOIN :#esoteric < 1292600552 0 :scirath!unknown@unknown.invalid PART #esoteric :? < 1292600569 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Octave-Forge has a clone, but (at least in the versions I've tried) it's a bit unfinished and broken. (And of course only works in Octave.) < 1292600611 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Doing MATLAB/Octave polyglot code is not very much fun, or so I hear. < 1292600653 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :can't see why it would be < 1292600701 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, they're meant to be compatible up to a degree, but it's full of quirks. < 1292600868 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :One of my favourite MATLAB quirks: logspace(a, b, n) returns a vector of n points from 10^a to 10^b (already a bit strange with the exponentiation), except that if b equals pi (either the closest possible double or float), then it's from 10^a to pi. < 1292600890 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(a being equal to pi doesn't do anything special, of course.) < 1292600915 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :that...why would they do that? < 1292600937 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(Er, the points are also logarithmically spaced, but that's not strange.) < 1292600969 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :>> type logspace < 1292600971 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :... < 1292600973 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :if d2 == pi || d2 == single(pi) d2 = log10(d2); < 1292600973 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :end < 1292600985 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :yeah uh < 1292600987 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Whoops, a newline disappeared in the paste. < 1292600990 0 :quintopia!unknown@unknown.invalid PRIVMSG #esoteric :still makes no sense < 1292601026 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, but they've kept that for the past ten years or so for backwards compatibility. < 1292601409 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Another thing: in normal expression, "a && b" is a short-circuiting overall logical 'and' while "a & b" is a non-short-circuiting elementwise logical 'and'... except when used in the conditional of an "if" statement, in which & works as &&. < 1292601484 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :>> 0 && fprintf('x\n'); < 1292601484 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :>> 0 & fprintf('x\n'); < 1292601484 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :x < 1292601484 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :>> if 0 && fprintf('x\n'); 0; end; < 1292601484 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :>> if 0 & fprintf('x\n'); 0; end; < 1292601487 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :>> < 1292601511 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(The whole "fprintf can be called without a fid too" thing is also a bit bizarre.) < 1292601592 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The magic in & and if stops if it's "deeper" in the expression: < 1292601594 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :>> if ~(0 & fprintf('x\n')); 0; end; < 1292601594 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :x < 1292601808 0 :KingOfKarlsruhe!~nice@p5B132D87.dip.t-dialin.net JOIN :#esoteric < 1292602053 0 :elliott!~elliott@unaffiliated/elliott JOIN :#esoteric < 1292602184 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :21:55:38 proof is that I beat the final, bonus boss of Pokémon HeartGold with a team of level 5, unevolved Pokémon < 1292602187 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric ::D < 1292602195 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Proof of what? < 1292602219 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Proof that evilution is a LIE. < 1292602270 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: that pokemon AI is bad < 1292602271 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :22:02:26 TLUL: no asking for ROMs/crack data on Freenode, it's against the rules < 1292602281 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: um that is not a rule we follow very strictly here :D < 1292602481 0 :MigoMipo!~John@84-217-6-85.tn.glocalnet.net JOIN :#esoteric < 1292602492 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :22:14:53 The online gaming still interests me a little < 1292602493 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :22:15:03 but I find that it's still getting too ridiculous < 1292602509 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: i'm going to assume that you just keep saying it's ridiculous and silly throughout the entire log without elaborating on it < 1292602553 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what's ridiculous in the world of coppro? < 1292602567 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: pokemon, or rather it's "getting" silly and ridiculous < 1292602593 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :They sold out when it got popular. < 1292602634 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : Another thing: in normal expression, "a && b" is a short-circuiting overall logical 'and' while "a & b" is a non-short-circuiting elementwise logical 'and'... except when used in the conditional of an "if" statement, in which & works as &&. <-- apart from the "except ..." bit that matches C < 1292602638 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :kind of < 1292602640 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: "sold out"? has pokemon ever /not/ been popular? has it ever /not/ been hugely commercial? < 1292602645 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(& is bitwise as well there) < 1292602665 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, Jesus, do I have to add ":P" to every blatantly sarcastic comment I make? < 1292602665 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: so I've fried my GPU! (nearly) < 1292602676 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, why < 1292602680 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, and how < 1292602684 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: #esoteric tradition (at least if you ask ais523) to annoy people by ignoring obvious sarcasm < 1292602717 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Oh, that thing. < 1292602717 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Far rendering distance + fancy rendering + Better Light mod + Better Grass mod (ok so that doesn't really use any processing power) + 128x128 texture pack. < 1292602729 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: (1) SO PRETTY (2) SO SLOWWWWWWWWWWWWWWWWWW < 1292602737 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, but did it overheat? < 1292602740 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The "except" bit is the only strange bit. < 1292602747 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: No, but it doesn't like me any more. < 1292602759 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what? < 1292602768 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Can I push feature additions to mcmap, too? You said bugfixes were okay. < 1292602773 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, are you getting the GPU equiv. of a sad map? < 1292602774 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: We are no longer friends. < 1292602775 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :err < 1292602777 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :sad mac* < 1292602780 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :If they make sense. < 1292602786 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, in what way? < 1292602788 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: The GPU equivalent of a "Hey look, you can't turn around any more!" < 1292602796 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Or you can, but IT'LL TAKE FIVE MINUTES < 1292602812 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, right, but if you go back to normal mc it will presumably work again? < 1292602816 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: By the way: Better Light mod: *highly* recommended. < 1292602819 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: It just looks better. < 1292602827 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(Does lighting smarter, and smooths it out.) < 1292602834 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And yes, it will, but I'm blinded by the pretty. < 1292602844 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, so not using your 1x1 pack? < 1292602857 0 :oerjan!oerjan@tyrell.nvg.ntnu.no JOIN :#esoteric < 1292602864 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I decided to make Minecraft as HD as I could to kill my GPU. < 1292602866 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :This is the result :P < 1292602874 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: But I recommend Better Light anyway, no matter what the texture pack. It's really good. < 1292602891 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Everything just looks so smoother. < 1292602899 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Especially where blocks meet the ground. < 1292602930 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, does it not require patching mc iirc < 1292602942 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Yes, but it has its own patcher program. And it saves a backup. < 1292602949 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :So you just run a .jar, tick Better Light, and click Patch. :p < 1292602964 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, guess what! < 1292602971 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Re feature additions, if you're unsure you can always just push an "elliott" branch, then I can merge/reimplement them if they don't conform to my Vision(tm). < 1292602974 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :MrMPatcher.jar fails for me! < 1292602987 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Maybe it doesn't like you. < 1292602996 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Oh no, I'm never unsure. < 1292603003 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I'm just going to add things like scaling the map :P < 1292603023 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: And maybe some command to print out coordinates of all blocks of the given values within a certain radius. < 1292603047 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, urgh. < 1292603052 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: What? < 1292603057 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :It's complaining about some Swing thing. < 1292603069 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric : What is your opinion about "Most people don't like Test cricket because it is not exciting. Pachinko with digital display is trying to make more exciting, but actually what it does is it gets in the way of the ball!"? < 1292603079 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I really don't want to try and figure out your Java install. :p < 1292603085 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, I may still end up reimplementing them if they don't conform to what I think is nice. But public is public, of course. < 1292603093 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: You know, the clone URLs look awfully "Read-Only" to me. < 1292603109 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, a nice feature for the map would be ground altitude mode. I'm looking for any mountain near where I am (it is fairly flat within the area I can see in MC itself) < 1292603112 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I wonder why fizzie stores all his program options in a struct. < 1292603123 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Write it and you get to use it. :p < 1292603126 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, not urgent in any way, but would be nice < 1292603139 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :My java is STILL in the iron grip of the FSF. < 1292603142 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :it's a shame david morgan-mar isn't a part of the community, he's the only other big cricket fan esolanger i know... < 1292603148 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yeah, I didn't demand the feature, just thought it might be a nice idea < 1292603150 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: only /other/? < 1292603158 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :than zzo38... < 1292603164 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oh < 1292603170 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :oerjan, I'm rather surprised that he's never been seen here. < 1292603181 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I don't really know about github, it's supposed to be public. Possibly you need to be logged in though. < 1292603187 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I am. < 1292603199 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I'll take a look after dinner. < 1292603200 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I don't think you can do an "outright public" thing though. < 1292603213 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You could just add me as a committer, and everyone else too. : < 1292603213 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric ::p < 1292603219 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Maybe. I'll check. < 1292603230 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: from his iwc forum i understand that he is rather busy with his other projects, his job, and his wife < 1292603235 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :A topo-map is something I was going to do myself. < 1292603236 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The Arc anarki guys had it done but IIRC that was a special GitHub-done thing. < 1292603250 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :There's already a tracked heightmap for surface-map. < 1292603278 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, yes indeed. Btw what was the enum thingy with packet sizes < 1292603289 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, I didn't look into detail at it, but it looked rather confusing < 1292603295 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The sizes aren't fixed. < 1292603301 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :But there's a list of formats. < 1292603309 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :For decoding them. < 1292603322 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, yes but why did you make an enum per packet type (as far as I could tell) < 1292603330 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It's just a list of field types there. < 1292603342 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It's an array per packet type. < 1292603349 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(An array of enum values.) < 1292603351 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :oh right < 1292603356 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, you don't typedef your stuff < 1292603357 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :right < 1292603403 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I don't tend to typedef. Can't recall why I did for packet_t; maybe I was going to keep that opaque. < 1292603411 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Out of curiosity, why /do/ you have opt be a struct? < 1292603440 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Just as a sort of a namespace-prefix-thing. < 1292603448 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Away for now; food. < 1292603452 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Okay. Why are they gints and gchars rather than ints and chars? < 1292603453 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Wait. < 1292603455 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Don't answer that. < 1292603458 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The answer is probably horribly glib. < 1292603467 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :oerjan, swat!¬ < 1292603474 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :s/¬// < 1292603599 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, gio! < 1292603606 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, he uses async gio stuff < 1292603615 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :I'm not sure why < 1292603620 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :swat! not, ok < 1292603621 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :unless it is threaded < 1292603624 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Yes, I can tell that it's utterly awful code made by someone with a deranged, pitiful GNU mind. < 1292603627 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :But I'm sure I can hack it. :p < 1292603639 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Maybe I'll fork it and remove all traces of things starting with g. < 1292603719 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It's not "async gio stuff", it's normally blocking gio stuff. < 1292603754 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, I saw the word async somewhere! < 1292603762 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: It's still gio. < 1292603764 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Why god why. < 1292603767 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :And remember the "no bitching" thing? < 1292603778 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, I did not bitch < 1292603785 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, I just noticed the fact < 1292603819 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Well, Vorpal was already flagrantly violating it, so why not. :p < 1292603830 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, how so? < 1292603865 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, discovered new strangeness with MC water physics < 1292603879 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, built a rig near the snow/lava thingy near spawn < 1292603908 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(it is a bit hard to explain without testing it) < 1292604025 0 :pikhq_!unknown@unknown.invalid QUIT :*.net *.split < 1292604025 0 :ineiros!unknown@unknown.invalid QUIT :*.net *.split < 1292604025 0 :jix!unknown@unknown.invalid QUIT :*.net *.split < 1292604025 0 :jcp!unknown@unknown.invalid QUIT :*.net *.split < 1292604134 0 :pikhq_!~pikhq@71-219-230-248.clsp.qwest.net JOIN :#esoteric < 1292604134 0 :ineiros!~itniemin@james.ics.hut.fi JOIN :#esoteric < 1292604134 0 :jix!jix@tomakin.h-ix.net JOIN :#esoteric < 1292604134 0 :jcp!~jw@bzflag/contributor/javawizard2539 JOIN :#esoteric < 1292604319 0 :pikhq_!unknown@unknown.invalid QUIT :Excess Flood < 1292604336 0 :pikhq!~pikhq@71-219-230-248.clsp.qwest.net JOIN :#esoteric < 1292604434 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: 23:16:52 Have you ever watched a cricket game? I have never, but I still prefer Test cricket. < 1292604436 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: told you < 1292604486 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :very zzo < 1292604650 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: zzo is very zzo? you don't say! < 1292604661 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :which leads to a philosophical question: does this information reduce the number of cricket fan esolangers by one or not < 1292604706 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :*of known < 1292604815 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :the issue being, while most people wouldn't be considered fans of games they don't watch, most people wouldn't prefer a game they don't watch either < 1292604912 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :hm or what is the probability that zzo38 has _played_ test cricket without watching it... < 1292605916 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: http://imgur.com/7U4xZ.png < 1292605931 0 :spikku!~spikku@66.236.86.190.ptr.us.xo.net JOIN :#esoteric < 1292605955 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, Christ, that's unsettling. < 1292605984 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: You even have realistic-ish hair, moulded into a CUBE. < 1292605998 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, SIGABRT < 1292606008 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(strange) < 1292606048 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Does SDL_BlitSurface have any kind of scaling parameter? < 1292606177 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, strange, but it crashed for all of us < 1292606185 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It was your nagging. < 1292606232 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I abort() when things go wrong. That should be replaced with a __FILE__ + __LINE__ -enabled die() macro. < 1292606253 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Or proper error handling, but that's for "queers". < 1292606264 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And fags. < 1292606282 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :And cigars. < 1292606284 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I curse you -- in a non-bitching way -- for using SDL_BlitSurface, which does not support scaling. < 1292606295 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Let's see about this SDL scaling nonsense. < 1292606301 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SDL_Surface* SDL_ScaleSurface(SDL_Surface* Surface, Uint16 Width, Uint16 Height); < 1292606305 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :OK, that doesn't seem too bad. < 1292606322 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :That's what you, you know, use, for drawing, in SDL. < 1292606327 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, hm also the line thing seems related to underground lava < 1292606335 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Will you kill me if -s chooses how many blocks to show, not the pixelles? < 1292606338 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, when you get below-surface stuff first < 1292606342 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :So -s 10x10 -x 5 is actually 50x50. < 1292606355 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, then some lava, then that spreads, and the spreading lines are left after it loads it properly < 1292606363 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, at least it looks like that < 1292606385 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: I don't have an opinion on that, either way is just fine. I'd think it'd still be easier just to have -s define the SetVideoMode numbers, though. < 1292606402 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Totally! Except for the fact that then the blitting becomes more complicated. < 1292606454 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, I would hope the blitting will handle non-integral window sizes for the resizable-window mode anyway. (If only by leaving partial blocks unblitted.) < 1292606470 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Non-integral in this context == non-multiple-of-block-size. < 1292606480 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I believe that, in this case, it would end up stretching it. < 1292606509 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Is accessing opt. outside of main.c verboten? < 1292606573 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, just aborted again. < 1292606574 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :If you're going to call the SDL tutorial's SDL_ScaleSurface in map_draw, it might be a performance issue; that thing is slow as anything. < 1292606578 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(And also C++.) < 1292606601 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Oh, they actually wrote it theirself. < 1292606604 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: It could be spreading-related; if the server sends spreading lava with the multisetblock thing, I might easily be decoding that wrong. < 1292606606 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Grmbl. Okay. New idea. < 1292606615 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, ah < 1292606616 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Is it okay if your map structure sort of kind of doesn't have a 1:1 mapping to blocks? < 1292606619 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i.e. I handle the scaling her. < 1292606620 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*there. < 1292606621 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I'll convert the abort()s into a proper die() now. < 1292606653 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I'll take that as a yes. < 1292606679 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: You implement it the way you want, I'll let you know if it's okay afterwards. (If you want to have the "map" bitmap scaled, that's just fine, though then it'll end up taking N*N times more memory.) < 1292606693 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: It will, but it'll also be ~fast. < 1292606727 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Um, I have to touch map_update, don't I. < 1292606735 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, that's where it's drawn. < 1292606742 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :That function looks like it's going to eat me. < 1292606745 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :As a grue. < 1292606788 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Okay I will ASSUME that cz and cx are the relevant things to scale. < 1292606814 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: But, just to check -- no "opt." outside of mainc.? < 1292606815 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*main.c? < 1292606828 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Let's see, with -x 5 and a 400x400 block map (the smallest possible thing, since that's what you get without moving) you'll have a 15M bitmap. For the awful case where you visit spawn and (4000,4000), it's going to be 1.5 gigabytes. < 1292606855 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I don't really have a firm opinion on opt. either, you can move it to some sort of common.h if you want. < 1292606878 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(In fact I'll put the die macro there.) < 1292606880 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Got a better idea that isn't horribly slow? < 1292606906 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Not sure. In the optimal case I'd just scale with opengl, but that'd need a SDL → OpenGL switch in drawing. < 1292606937 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Or just do it all in OpenGL. :p < 1292606948 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, that is sort of what I meant. < 1292606999 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, even if you start at 4000,4000 you get a bitmap from spawn < 1292607001 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Scaling while drawing (with something a bit more elegant than SDL_ScaleSurface -- just do something that does integer scaling factors naively, it's going to be better than the floating-point-math in SDL_ScaleSurface) is probably fast enough for small windows. < 1292607006 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, at least it draws air over to there < 1292607038 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Scaling doth appear to work, maybe. < 1292607042 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I'll try a higher factor to see. < 1292607056 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oo, or maybe not. < 1292607057 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, though that might be avoidable. I'm not sure if it actually sends any chunk packets at 0, I just initialize the maps like that. < 1292607063 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(That was to Vorpal.) < 1292607069 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, ah < 1292607083 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, but it isn't using 1.5 GB < 1292607095 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, mcmap that is < 1292607096 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :No, that was with 5*5 block-size scaling. < 1292607101 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, ouch okay < 1292607117 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Okay, zooming is VAGUELY near working!! < 1292607120 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vaguely. < 1292607124 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, might not be viable to do it that way then < 1292607138 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: It seems to be trying to fill the whole screen with 1x1s for some reason. Or not quite... < 1292607139 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, maybe you have to do it manually if you want scaling < 1292607320 0 :spikku!unknown@unknown.invalid PART #esoteric :? < 1292607592 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Uh, why not? < 1292607596 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: 1.5 gigs is hardly much. < 1292607612 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I've allocated Minecraft 2 gigs, and I have 4 gigs; so 1.5 + 2 = 3.5 gigs. I can handle that. < 1292607646 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It's not especially elegant, though. < 1292607664 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: You'll be pleased to know that it now fails to render anything at all. < 1292607798 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: http://imgur.com/Cwzdw.png < 1292607803 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: This reminds me of Apple IIs. < 1292607828 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: The problem is that you draw it as a 1D array X-D < 1292607877 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Just repeat the lines. I don't think my drawing is especially weird, I even recompute all pointers for each row, IIRC. < 1292607910 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Wait, x is left-right and z is up-down in this view,r ight? < 1292607986 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, minecraft x = bitmap x, minecraft z = bitmap y. < 1292608121 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SWEET it segfaults < 1292608138 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :X Error of failed request: BadGC (invalid GC parameter) < 1292608138 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : Major opcode of failed request: 60 (X_FreeGC) < 1292608138 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : Resource id in failed request: 0x4400000 < 1292608138 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : Serial number of failed request: 112 < 1292608138 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : Current serial number in output stream: 111 < 1292608148 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Are you even /meant/ to get those when using SDL? < 1292608223 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :If you use it very incorrectly, I don't see why not < 1292608247 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : for (int bz = 0; bz < CHUNK_ZSIZE*zoom; bz += zoom) < 1292608252 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Wrapping the innards of this loop in < 1292608254 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : for (int i = 0; i < zoom; i++) { < 1292608257 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :did Not Really Work. < 1292608269 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :...especially since it'd just overwrite the same pixels < 1292608356 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, you do need to wrap the Uint32 *p in there too, and the pixels += pitch. < 1292608376 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :And of course scale the initial "pixels" initialization. < 1292608418 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: When I did /that/ it segfaulted. < 1292608419 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(The latter.) < 1292608435 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And yes, I wrapped everything up. < 1292608460 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Segfault ... it appears that I am truly doin' it rong. < 1292608480 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, you don't want to wrap the blocks += blocks_pitch part in, but you do want the unsigned char *b = blocks bit. < 1292608495 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :And of course scale the surface size, but I guess you have done that already. < 1292608503 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I think I have. :p < 1292608509 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, crashed < 1292608510 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : map = SDL_CreateRGBSurface(SDL_SWSURFACE, xs*CHUNK_XSIZE, zs*CHUNK_ZSIZE, 32, rmask, gmask, bmask, 0); < 1292608511 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :NOPE < 1292608520 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, in handle_chunk < 1292608528 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Aw, mine didn't. < 1292608530 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :err < 1292608531 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Erm, are you telling me to fix a bug? < 1292608545 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I tried to tab complete line number somehow XD < 1292608549 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, and hit e instead of the number < 1292613511 0 :clog!unknown@unknown.invalid JOIN :#esoteric < 1292613511 0 :clog!~nef@bespin.org JOIN :#esoteric < 1292613817 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Okay, github updated; fixed the "too high update" bug and there's a rudimentary scaled-map mode with some bugs. < 1292613861 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(It doesn't compute the "how many fractional blocks there should be at the edges of the screen" value correctly, so the player markers are placed only approximately in the right positions. < 1292613884 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :They seem to jump around a bit when adjusting the scaling factor. Keys are pgup/pgdown right, might change those later.) < 1292613886 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :I note that that's one commit, not two < 1292613899 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, I have bad habits like that. < 1292613932 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :See with scapegoat, you could just split it into two commits because of fractal. < 1292613936 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also it makes you toast. < 1292613956 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :In this case I could've just added world.c in a different commit, they were nice and localized. < 1292613963 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :With git you could also split it into two commits but that's a bad idea if anybody's pulled it already < 1292613969 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: But where's your toast? < 1292613975 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Deewiant: Go to hell, anti-toast-man. < 1292613976 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Oh, you mean, post-datedly. Right. < 1292613983 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :I have a toaster. < 1292614035 0 :clog!unknown@unknown.invalid JOIN :#esoteric < 1292614035 0 :clog!~nef@bespin.org JOIN :#esoteric < 1292614082 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Rather manually. < 1292614095 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Go on. < 1292614103 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Curiously enough, the code for scaled map-drawing is shorted than the SDL_BlitSurface one. (Because the scaled map-drawing just loops through the whole screen and skips map-x/z < 0 rows/columns, while the blitting variant computes source and destination rectangles for the (screen, map) intersection-box messily.) < 1292614144 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :http://sss.cs.purdue.edu/projects/dynjs/jstep.jpg I win the Internets forever! < 1292614176 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Gregor, you are publishing that please tell me you're publishing that. < 1292614183 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :X-D < 1292614186 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :'fraid not :P < 1292614189 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Not per se anyway < 1292614292 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Well, it's just a loop over the screen pixels, while doing "if (++m_xo == map_scale) m_xo = 0, m_x++" to repeat each map pixel map_scale times. < 1292614292 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Although if you combined the two relevant papers, you'd have something like that :P < 1292614292 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(In place of "m_x++", that is.) < 1292614292 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, yes, but what's the control to turn it on? < 1292614292 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Ohhh. < 1292614292 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Pageup a couple of times, I think. < 1292614292 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Or down. < 1292614292 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I think up ups the scaling factor, which is... well, illogical, depending on your logic. < 1292614292 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : elliott: Write programs that do one thing and do it well. < 1292614292 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Deewiant: Oh come on, git is hardly that. < 1292614292 0 :zzo38!~zzo38@h24-207-49-17.dlt.dccnet.com JOIN :#esoteric < 1292614292 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(You could think of pageup as "go farther away", in which case it should be the zoom-out key instead of scaling-factor-enlarge key.) < 1292614302 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :elliott: No, but my toaster is. < 1292614306 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Yo yo yo does it have -x. < 1292614312 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Deewiant: Nuh uh. It can also do bagels. < 1292614329 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :No it can't. < 1292614335 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Er, no. But that's just "add an option, do map_setscale(xvalue, 0); in main". < 1292614348 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Deewiant: Well, it can do ... other things. < 1292614352 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :No it can't. < 1292614356 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Deewiant: It can burn your fingers. < 1292614367 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(The later is true for relative, false for absolute xvalue.) < 1292614370 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Psht. Fine. I'll do it. < 1292614379 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :elliott: That's like saying that 'cat' can cause your disk to run out of space. < 1292614401 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Deewiant: Indeed. < 1292614409 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, *my* toaster has three buttons on it! < 1292614423 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: What you should do is have three different toasting machines, and plug them into each other. < 1292614425 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :In addition to the spring-switch-thing. < 1292614469 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The buttons are "defrost", "reheat" and "cancel". Oh, and there's also a burning-time control dial. < 1292614484 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I don't think I've ever pressed the buttons. < 1292614530 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :The log is broken. < 1292614598 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Is there a button for heat one side of the bread only? < 1292614611 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :No, but maybe you could use one-sided bread somehow. < 1292614800 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, I'd advise you to make clay higher-visibility in map.c. < 1292614857 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I think there should be some sort of more structured colormap handling, maybe customizable ones, or "I'm looking for something" auto-highlights that'd desaturate other blocks and highlight-in-red the one you're looking. < 1292614896 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I think I picked something sand-like because I had already a horrible amount of grey-whites for different stones and other white stuff. < 1292614905 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :But the colors are pretty arbitrary. < 1292614914 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :And snow/ice looks silly, I think. < 1292614978 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It might be that I set snow-cover to air-color, so it doesn't show up in cross-section maps, but that makes snow-covered blocks show up as air in the surface-map, because it only looks for topmost non-air block, not topmost non-air-colored block. < 1292615056 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Why is the log broken? < 1292615592 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : where put1 (k,v) = do < 1292615592 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : let kl = fromIntegral (B.length k) :: Word8 < 1292615592 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : let vl = fromIntegral (B.length v) :: Word64 < 1292615592 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : put (kl::Word8); put k < 1292615592 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : put (vl::Word64); put v < 1292615602 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :WHY IS THIS PLACING MORE THAN 9 BYTES MORE THAN THE ACTUAL CHARACTERS < 1292615608 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oh wait maybe bytestrings have a special serialisation < 1292615948 0 :Mathnerd314!~mathnerd3@dsl.6.28.53.206.cos.dyn.pcisys.net JOIN :#esoteric < 1292616074 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : then error ("HASH COLLISION!! " ++ show o ++ " and " ++ show o' ++ < 1292616074 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : " have the same hash! ROCKS FALL, EVERYBODY DIES!") < 1292616078 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Think my error is scary enough? < 1292616161 0 :KingOfKarlsruhe!unknown@unknown.invalid PART #esoteric :? < 1292616249 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :sweet < 1292616253 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i have two separate concepts named object < 1292616639 0 :clog!unknown@unknown.invalid JOIN :#esoteric < 1292616639 0 :clog!~nef@bespin.org JOIN :#esoteric < 1292616642 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: http://i.imgur.com/CwBtv.jpg This screenshot from a channel called, and I quote, "CNN Headline News". < 1292616651 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :FUCK US NEWS REPORTING SO MUCH. < 1292616654 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :AND JUSTIN BIEBER. < 1292616657 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :BUT MOSTLY THE NEWS. < 1292616733 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: ... Why did I ping you for that? < 1292616738 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :That's a rant for everyone! < 1292616809 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Actually, that's part of "Showbiz Tonight". < 1292616818 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Which I don't think anyone claims is real news. < 1292616839 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: It's a program on "CNN Headline News". < 1292616860 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: I don't care if it's a fucking show about entertainment gossip, it's *claiming to be headline news*. < 1292616879 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Just like Ice Road Truckers claims to be History? < 1292616888 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :And Palin's Alaska claims to be Learning? < 1292616892 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: FUCK THE HISTORY CHANNEL AS WELL. < 1292616897 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: AND TLC. < 1292616908 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: WHICH, INCIDENTLY, IS NOT "THE LEARNING CHANNEL" ANYMORE. < 1292616915 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :TLC has been a joke of a channel for years *shrugs* < 1292616928 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :So's the rest of them. < 1292616962 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :No, any channel that plays Seinfeld is, ironically, not a joke of a channel for the brief duration during which they play Seinfeld. < 1292616972 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Ice Road Truckers amuses me. < 1292616975 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Same goes for STTNG, Corner Gas, Mythbusters ... < 1292616983 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I can't take it seriously, because I imagine the ice to be, like, miles deep. < 1292616992 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Wimps. < 1292616994 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Lasts very short, though. < 1292617011 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: How does one pronounced "STTNG"? Stttttng? < 1292617029 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :elliott: If you haven't coughed up any organs, you're not pronouncing it right. < 1292617034 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric ::D < 1292617054 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: You know what I should make????? A NEW BUILD SYSTEM < 1292617057 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION mauled by bears < 1292617077 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :It continues to amaze me that there's a few *hundred* channels available, and they're almost all *terrible*. < 1292617092 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ha ha, BBC in your face. Okay so most of BBC sucks too. < 1292617095 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :But we got Dirk Gently. < 1292617098 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :TODO: Watch Dirk Gently. < 1292617100 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Watch it SO HARD. < 1292617107 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: YOU BASTARDS. < 1292617116 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Problem? :trollface: < 1292617123 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Though a lot of the BBC sucks, *it actually still has good programming*. < 1292617148 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: US channels love to cancel popular shows and rape the premise of the channel. < 1292617156 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :hmm, I wonder if I need to support more than 2^64 objects in a scapegoat database < 1292617166 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :er, wait < 1292617170 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :hmm, I wonder if I need to support more than 2^64 keys in a scapegoat object < 1292617172 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I THINK NOT < 1292617184 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :How many US channels have wrestling now? Eight? Ten? Covering comedy, sci-fi, history, education, ... < 1292617186 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :TLC used to have interesting documentaries. Now, it's The Babies Channel. < 1292617192 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :in fact, i doubt I even need to support more than 256 < 1292617199 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :O! The log is fixed now. < 1292617201 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: do you think I need to support more than 256 key/values in a given scapegoat object? < 1292617211 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I suppose for an author ... if he uses, like, 30 IM services... and has 10 emails... < 1292617215 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and 20 keys... < 1292617222 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And has ... uh ... < 1292617226 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*they use < 1292617228 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :And "Discovery Health" is soon going to become the "Oprah Winfrey Network". < 1292617231 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Yes, a channel for Oprah. < 1292617237 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :*Oprah*. < 1292617247 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Dude, shut up and answer my question. < 1292617253 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :(and even now, it's The Babies Channel) < 1292617270 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Bah, support 2^2^64. < 1292617275 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : pikhq: do you think I need to support more than 256 key/values in a given scapegoat object? < 1292617278 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :That is the question at hand :P < 1292617281 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Bah, support 2^2^64. < 1292617285 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :No. < 1292617301 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :2^^^^^2? < 1292617303 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's kinda relevant because there are tons of objects in the system and 8-bit vs. 32-bit count is a difference of 3 bytes per object :P < 1292617309 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(tons = literally tons.) < 1292617384 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :elliott: What is it that you are making? < 1292617401 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: Scapegoat, a version control system. < 1292617462 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :And what is it that I am making? < 1292617469 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: How should I know? < 1292617519 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Maybe you guess. I don't know how you should know. < 1292617602 0 :ais523!~ais523@unaffiliated/ais523 JOIN :#esoteric < 1292617660 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :What is your opinion about this file so far? http://sprunge.us/DadR < 1292617662 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :hi ais523 < 1292617894 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :hi < 1292617904 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Do you have opinion about this? < 1292617904 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :hmm, today I learnt that Firefox doesn't respond well to having fonts uninstalled while it's trying to use them < 1292617915 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :as in, it breaks even more horribly than you'd expect < 1292617948 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :(Firefox is also the only application on here that breaks while it's being upgraded; most programs just use the old version until you restart them) < 1292617949 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Why do you uninstall fonts while it is trying to use them? Does it do different depending on the operating system? < 1292617966 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: oh, because it was the Microsoft fonts that I'd been meaning to get rid of for a while < 1292617975 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :because things kept using them by default < 1292617987 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :and they decided to update, and the update came with a new EULA I didn't want to accept < 1292618025 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: hmm, what EULA? < 1292618032 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :the microsoft cor fonts are unrestricted AFAIK < 1292618039 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://corefonts.sourceforge.net/ < 1292618043 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and the site hasn't been touched since 2006, so < 1292618115 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :it may have been a repeat of the old one < 1292618125 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :but yes, microsoft core fonts have a license that shouldn't require a EULA < 1292618128 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :which is partly why I declined it < 1292618496 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Why should you require Microsoft's fonts anyways? (Except for Windows computer) For other computer you can use it has its own fonts to use in its programs. < 1292618651 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :zzo38, Postel's law. < 1292618692 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :http://www.haskell.org/ < 1292618693 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :What. < 1292618703 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :i < 1292618708 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Why has that been domainsquatted. < 1292618717 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Why should Postel's law have something to do with it? < 1292618745 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: mostly because everyone assumes you have them < 1292618758 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Presumably somebody forgot to renew i t < 1292618782 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :Works for me, though. Hooray for cacheing. < 1292618785 0 :Leonidas!unknown@unknown.invalid QUIT :Ping timeout: 276 seconds < 1292618795 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :ais523: You can still use other fonts as replacement fonts. Whatever fonts of your system should work. < 1292618800 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :indeed < 1292618814 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :what actually annoys me is specifying fonts by name in the first place < 1292618828 0 :ais523!unknown@unknown.invalid PRIVMSG #esoteric :unless you have a huge list containing fonts for a wide range of operating systems < 1292619011 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :How do I make my computer aware of the changes I've made to /etc/hosts? < 1292619057 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :It is aware. < 1292619062 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I know Windows will do it right away. In UNIX, I don't know what you need to do. < 1292619072 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Deewiant, it is not. < 1292619084 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Can you read the man page? < 1292619088 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Since I changed it to fix haskell.org, and it's still broken. < 1292619097 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :zzo38, quiet. < 1292619109 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: You might have to restart whatever programs you use that use domain names. < 1292619120 0 :Deewiant!unknown@unknown.invalid PRIVMSG #esoteric :gethostname() should read /etc/hosts every time. < 1292619164 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Many programs cache DNS. In Firefox I'm pretty sure a ctrl+shift+R will force a relookup. < 1292619419 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Do you really dislike TeXnicard? < 1292619558 0 :zzo38!unknown@unknown.invalid QUIT :Quit: One foot is both the same. < 1292620559 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: Our hardware now diverges! < 1292620640 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric ::O < 1292620640 0 :dbc!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292621196 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Shpx is such a bad curse. < 1292621479 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: "Programming with Natural Language Is Actually Going to Work" --Stephen Wolfram < 1292621508 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ais523: (His evidence is Wolfram Alpha, which apparently works just great.0 < 1292621510 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*great.) < 1292621779 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :common OOP doesn't go far enough < 1292621781 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ^ < 1292621789 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, terrible data hiding < 1292621789 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: What is it now. < 1292621795 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :the most you can do is private < 1292621796 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Data hiding doesn't work. < 1292621804 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :but that still allows the own class to access < 1292621809 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :we need a further level < 1292621809 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Just shut up. < 1292621826 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :"secret even to self" doesn't quite cut it < 1292621839 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :basically, so that no one can access it < 1292621858 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, and indeed, data hiding doesn't work. Wikileaks proves that. < 1292621859 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I see. < 1292622568 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Wolfram Alpha, an example of natural language programming working? LOL < 1292622601 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :what < 1292622604 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :working? < 1292623054 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :I thought it was a good example of how not to do UI design. < 1292623074 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Wolfram Alpha would be *much* more useful if you could just tell it *what to an interpret a string as*. < 1292623245 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :C++: I'm not sure if templates of multiple inheritance is most awful. They are certainly both horrible < 1292623376 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Inheritance itself is the most awful. < 1292623489 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yes quite, though the original idea (semantic networks) it is inspired by was sound < 1292623531 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, but doesn't even smalltalk have inheritance iirc? < 1292623545 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Yes. Alan Kay did not imagine C++ _or_ Smalltalk, as I've said. < 1292623550 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(When he invented the term OOP.) < 1292623550 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, true < 1292623567 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, so what do you think about semantic networks? < 1292623580 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I have no opinions on them and don't plan to get any. < 1292623590 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ok < 1292623609 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, anyway, surely you agree that smalltalk is less awful than C++? < 1292623625 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Yes, doesn't stop it being awful though. < 1292623636 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :true < 1292624601 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Convince me not to make a build system. < 1292624736 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :http://en.wikipedia.org/wiki/Lost_Odyssey I'm tempted to call this FFXIII. < 1292624819 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : pikhq: Convince me not to make a build system < 1292624821 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*system. < 1292624825 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: No. < 1292624833 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Whyy. < 1292625040 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: You do realise FFXIII exists? < 1292625043 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :from a cursory google :P < 1292625052 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :also XIV < 1292625093 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :XIV is again one of them mumorpugers, right? < 1292625157 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: The real one is painful, and XIV is actually hurting Square a lot. < 1292625171 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Let me put it this way: net profits for Square are down 90% because of *that one game*. < 1292625175 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Lawl. < 1292625180 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :One wonders whether they'll give up the naming scheme somewhere around Final Fantasy LXVII. < 1292625196 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: They've already kinda given up on it. < 1292625205 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :There are like 3 games with the number XIII attached. < 1292625228 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :FFXIII, FF Agito XIII, FF Versus XIII. < 1292625236 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Phantom_Hoover: http://imgur.com/9g2rZ.png AAAAAAAAAAAAAAAAAAAAAAAAH GOD < 1292625240 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :erm *fizzie: < 1292625244 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :GET AWAY FROM ME PIG, HOLY SHIT < 1292625258 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :They stare at you often, but I couldn't get a screenshot of that. < 1292625280 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :That looks very horrible. < 1292625301 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :About the only good thing from FFXIV is that it was an excuse for Uematsu to make more music. < 1292625307 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :FFXIII didn't even have that. < 1292625352 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Heck, XIII had only one piece of music based on something Uematsu wrote: the Chocobo theme. < 1292625395 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, that pig is scary. < 1292625743 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :pikhq, consider: perhaps the Final Fantasy series jumped the shark long ago, and you should abandon rather than complain < 1292625810 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Butbut I *liked* FFXII! … Aside from the gameplay, that was absolutely positively terrible. < 1292625836 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :pikhq, there's this kind of non-interactive game thing with really good graphics that's catching on. < 1292625856 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :It's called a 'film'; maybe you should try one? < 1292625895 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Many of them suck. Just like the game industry, the film industry focuses on "oooh pretty" instead of... Merit. < 1292625909 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :And I strongly dislike it! < 1292625971 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :GYAAAH, GIMP, WHY DO YOU MAKE IT SO HARD TO INVERT SOMETHING < 1292625984 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :pikhq, but consider that many, indeed most, games suck! < 1292625992 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Especially when gameplay is ignored! < 1292626025 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Colors/Invert, what's wrong with that? < 1292626039 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, it's greyed out! < 1292626049 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Yes, many things suck. < 1292626050 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Are you in an indexed-color mode, then? < 1292626057 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Doesn't mean I can't be upset when things suck. < 1292626058 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I DON'T KNOW < 1292626064 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I JUST WANT TO INVERT AN IMAGE < 1292626067 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Image/Mode/RGB? < 1292626069 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :IS THAT TOO MUCH TO ASK < 1292626148 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Anyway, even in indexed-color mode for me Colors/Value invert seems to do a full-image inversion. (Don't know if that's palette-index-dependent, though.) < 1292626199 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, it's just the luminosity-channel inversion, not exactly the same thing. < 1292626250 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Strange that it can do "Colors/Value invert" for an indexed-color image (by doing the operation for each of the palette entries, it seems) but not "Colors/Invert". < 1292626353 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(The palette-based inverting ignores the selection, I guess whoever made those two filters had different opinions on what's sensible and what's not.) < 1292626569 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Happy Creeper happy happy yay YAY!" http://painterlypack.net/picker/big/screenshots/happycreep.png < 1292626572 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :--Painterly customiser < 1292626631 0 :Phantom_Hoover!unknown@unknown.invalid QUIT :Quit: Leaving < 1292626646 0 :Phantom_Hoover!~phantomho@cpc12-sgyl29-2-0-cust185.sgyl.cable.virginmedia.com JOIN :#esoteric < 1292626646 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"I want to have the Halloween pig. н" http://painterlypack.net/picker/alternates/spookypig.png < 1292626650 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Is that just a mask or something? < 1292626699 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Hard to say when they don't have the actual preview image there. < 1292626759 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Incidentally, my own selections have "Happy Ghast happy Ghast yay yay yay! Happy!" selected. < 1292626788 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(Couldn't help myself, it looked so happy.) < 1292626821 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(http://painterlypack.net/picker/big/screenshots/happyghast.png) < 1292627089 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Awwwwwwwwwwwwwwwwwwwww < 1292627116 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I'm enabling that in my Creepy Pack of Doom. < 1292627733 0 :Phantom_Hoover_!~phantomho@cpc3-sgyl21-0-0-cust116.sgyl.cable.virginmedia.com JOIN :#esoteric < 1292627893 0 :Phantom_Hoover!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1292628542 0 :sftp!unknown@unknown.invalid QUIT :Remote host closed the connection < 1292628827 0 :MigoMipo!unknown@unknown.invalid QUIT :Read error: Connection reset by peer < 1292629106 0 :Phantom_Hoover_!unknown@unknown.invalid QUIT :Quit: Leaving < 1292629136 0 :sftp!~sftp@79.174.49.208 JOIN :#esoteric < 1292630100 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, see /msg