00:12:53 <__kerbal__> shachaf: That pun was just wrong 00:14:05 <__kerbal__> and a bit contrived 00:15:07 You may be missing some context. 00:16:26 <__kerbal__> I may be 00:16:39 <__kerbal__> sorry 00:17:13 <__kerbal__> does 2 ~ you? 00:17:43 <__kerbal__> and the square root function equal a screw? 00:18:00 <__kerbal__> Or did I completely misinterpret it? 00:18:09 What? 00:18:20 <__kerbal__> Yeah, I completely misinterpreted it 00:18:23 <__kerbal__> my badf 00:18:24 <__kerbal__> bad 00:18:28 Never mind the sqrt(2) thing. 00:18:36 <__kerbal__> sorry 00:19:35 <__kerbal__> That wasn't my call anyway 00:20:17 <__kerbal__> I'll just be going now 00:20:21 -!- __kerbal__ has quit (Quit: Page closed). 00:34:39 I remember in some speedruns of SMB2 there's a glitch area, in which mario has to navigate through memory without hitting blocks, then smash the one that brings him to the credits 00:36:58 https://www.youtube.com/watch?v=fqjZCELEg5M 00:39:08 not that one, wait 00:40:02 JavaScript people sometimes use "self" when they have to stick "this" into a variable for reasons. 00:54:13 Hoolootwo: yeah, those glitched runs are fun to watch. Metroid 2, Fusion, Zero Mission and Super Metroid even have some of the same techniques. 00:54:59 I think if you were ever going to design a game where the code exists in the same space as your simulation, you have to be sort of space-agnostic, meaning you can't favor any particular arrangement of objects. 00:55:27 the techniques in the 2D metroid games are mostly only superficially similar 00:59:52 I can't seem to find the specific run that does the out-of-bounds thing 01:01:27 https://www.youtube.com/watch?v=nx85PyLFwUk 01:01:35 about 5 minutes in. 01:01:46 they're walking around in memory regions. 01:04:07 Arguably, you're always doing *that*, it's just not the memory regions you're intended to be walking around in. 01:04:16 well yeah. :P 01:04:20 -!- wob_jonas has joined. 01:06:56 Re game where the game world represents game rules: (1) I have a vague hunch that one of the tasks in ICFP 2006 was like that, (2) it can sort of happen in games liek game boy super mario land 2 where you go out of bounds and end up in a glitched place where the game is reading the ROM as a game map, 01:07:12 and although you can't change ROM values, you can change variables in the RAM that way with surprising effects, 01:07:24 the trick to what I'm thinking of is having areas that the user is _intended_ to be there in one form or another. 01:08:07 (3) imode has hit the nail with Excel, because Excel 3 macros might be the best example for something like this, since macros are represented in macro worksheets with one rule per cell, and those worksheets are very similar to ordinary worksheets 01:08:52 except cells in them don't get their values automatically recomputed all the time, instead their values are only computed when macro execution steps there, and so editing the formulas works the same way in a macro worksheet as in an ordinary one. 01:13:47 I guess editing the config file of your text editor with the same text editor is also sort of like that. 01:13:58 haha. 01:14:24 I guess you have to consider what the space of your game can be. limiting things to 2 dimensions is a little.. eeh. 01:14:48 Like I said yesterday, excel is 3 dimensional. 01:14:58 2 was just an example. 01:15:55 you could do a hunt the wumpus/trade wars kind of a thing where objects occupy abstract spaces like rooms. 01:16:25 hunt the wumpus is 2 dimensional 01:16:26 "fetch a character from the keyboard" really takes on a whole new meaning then. :P 01:17:13 hunt the wumpus is based on a dodecahedron, not necessarily two dimensional. 01:17:26 you could reduce it to a planar graph, yeah. 01:17:31 hmm... I guess hunt the wumpus has holes you can fall into and die, so you could sort of count that as a third dimension 01:17:55 but the "space" you play in is inherently a graph. 01:18:08 not a uniform grid. 01:18:11 and bats that carry you to different rooms too 01:28:12 I've played (a version of) hunt the wumpus on a complete graph before 01:31:59 Hoolootwo: with how many rooms, pits, and bats? 01:32:05 n 01:32:26 uh n rooms, I don't remember the exact details, let me grab them 01:36:23 https://tiplanet.org/forum/viewtopic.php?t=12532&lang=en 01:36:32 not complete graphs, I realize that wouldn't make much sense 01:37:51 Hoolootwo: thanks 02:07:25 -!- augur has quit (Remote host closed the connection). 02:32:37 -!- ais523 has joined. 02:42:12 -!- jaboja has quit (Ping timeout: 260 seconds). 02:45:39 -!- ais523 has quit (Remote host closed the connection). 02:46:49 -!- ais523 has joined. 02:47:43 -!- wob_jonas has quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client). 03:35:18 -!- hppavilion[1] has quit (Ping timeout: 260 seconds). 03:43:21 -!- sleffy has joined. 03:53:40 -!- sleffy has quit (Ping timeout: 276 seconds). 04:07:33 oerjan: Does the backup wiki link need to stay in the topic? 04:23:41 -!- hppavilion[1] has joined. 04:28:56 -!- ais523 has quit. 04:30:03 imode: wireworld is tg 04:30:13 I didn't look at it in much detail before. 04:45:39 -!- sleffy has joined. 04:45:44 tg? 04:45:50 too good 04:46:19 too good? :P 04:46:58 Yes. 04:47:01 It means "good". 04:47:15 not sure what you mean by "too good". too good for what. 04:47:32 I mean that I like it. 04:47:35 -!- hppavilion[1] has quit (Ping timeout: 240 seconds). 04:47:41 Do you like this? 04:47:44 oh. 05:04:54 Yeah, Wireworld is a great CA. 05:47:58 i agree 05:48:08 ouioui 07:33:57 -!- erkin has quit (Quit: Ouch! Got SIGABRT, dying...). 07:35:19 -!- sleffy has quit (Ping timeout: 276 seconds). 08:07:45 -!- imode has quit (Ping timeout: 255 seconds). 08:15:16 -!- augur has joined. 09:03:40 uhm, google, why'd you put "shopping" where the image search used to be? That's evil, I say, evil. 09:04:24 -!- Sprocklem has quit (Ping timeout: 260 seconds). 09:08:43 -!- AnotherTest has joined. 09:15:30 -!- AnotherTest has quit (Ping timeout: 248 seconds). 09:31:00 oh, since 2008 we actually have speed of light communication in GoL ( http://www.gabrielnivasch.org/fun/life/lightspeed-signals ). 09:34:09 -!- augur has quit (Remote host closed the connection). 09:34:57 Yes. 09:36:58 but still no lightspeed wire based communication 09:37:21 Wire? 09:37:53 http://www.conwaylife.com/wiki/Lightspeed_wire 09:39:51 GoL programming reminds me of how I felt when I first joined this channel 09:40:41 People doing impossible things that I barely understand 09:40:46 It's amazing 09:41:46 When was that? 09:42:17 ...2010 or 2011 I think? 09:49:43 I'll be pretty bummed out if we lose fshg 09:49:48 As they say. 09:54:16 `? fshg 09:54:26 Oh, no HackEgo 09:54:48 fshg is the HackEgo filesystem 09:54:53 Oh, I see! 09:54:55 That makes sense 09:55:08 Why would we lose it? 09:55:22 Other than HackEgo seems to have gotten lost 09:55:23 Because the server that was hosting HackEgo has disappeared. 09:56:38 Taneb: You should invent a good build system. 09:58:09 I've been learning abut nix at work, it seems pretty all right 09:58:29 Does it? 09:58:39 It doesn't actually do the work of the build system proper, I think. 09:58:55 It just uses Cabal or Cargo or whatever. Right? 09:59:05 imo you should learn about bazel twh 09:59:52 Yeah, that might be the case 10:00:02 Isn't bazel a city in Germany or Switzerland 10:00:14 Also the Nix language is very complicated. 10:00:27 And it doesn't seem to be sufficiently declarative in the usual case. 10:00:42 https://en.wikipedia.org/wiki/Bazel seems to be in Belgium. 10:01:09 Population (2003): 4,967 10:01:21 There are many more than 5000 users of Bazel_(software) 10:07:29 https://en.wikipedia.org/wiki/Basel 10:08:20 Oh, sure, Basel. 10:15:03 -!- augur has joined. 10:16:26 -!- augur has quit (Remote host closed the connection). 10:17:11 -!- augur has joined. 10:46:44 -!- augur has quit (Remote host closed the connection). 11:02:12 -!- augur has joined. 11:13:16 -!- augur has quit (Remote host closed the connection). 12:08:04 The reddit comments imply that at least for some people, they can create new servers on CaC, it's just the old ones that are not working. 12:09:43 Gregor: You might have some luck at power-cycling off / on from the console thingie now. (Or not. Probably not. But there's some success stories.) 12:11:08 @time Gregor 12:11:09 Local time for Gregor is Sat Jul 8 07:11:09 12:11:25 Maybe not the most bestest time to expect a response. 12:21:25 fizzie: do you have a backup of the fshg repo as well? 12:22:03 (shachaf was worrying about that) 12:24:06 I know, and no. 12:24:06 Well, I do have one from 2013. 12:24:17 (shachaf knows this) 12:24:26 ah. I didn't. 12:24:42 I'll set up something periodic if it comes back up, but the only thing that I had was for the wiki. 12:24:52 I do have a lot of IRC logs I can try replaying. ;) 12:25:54 crazy! 12:41:34 -!- S1 has joined. 12:42:43 -!- S1 has left. 13:00:48 Something I've never understood: since the Games Done Quick schedule page has that JavaScript to convert all the dates and times to your local time zone, why can't it add a marker to show the current time, or dehighlight (lowlight?) the ones that are in the past, or something. 13:13:51 -!- augur has joined. 13:18:01 -!- augur has quit (Ping timeout: 246 seconds). 13:19:19 -!- wob_jonas has joined. 13:19:50 Re HackEgo's state, replaying from the channel is not easy though, because sometimes I edit with multiple lines in private message then show the result here. 13:22:39 Sure, and there's also `fetch. 13:22:56 Might be interesting to try anyway, to see where it diverges and how badly it goes wrong. 13:22:56 and other nondeterminism 13:31:01 -!- erkin has joined. 13:55:26 -!- HackEgo has joined. 14:00:05 -!- heroux has quit (Ping timeout: 240 seconds). 14:08:43 -!- Mayoi has joined. 14:12:28 -!- erkin has quit (Ping timeout: 276 seconds). 14:20:55 -!- heroux has joined. 14:38:34 -!- __kerbal__ has joined. 14:46:58 -!- __kerbal__ has quit (Quit: Page closed). 14:49:47 . o O ( For this magic trick you'll need: A piece of string, a deck of cards, an identical twin, and a shoe box. ) 14:57:43 -!- PinealGlandOptic has joined. 15:01:57 -!- doesthiswork has quit (Quit: Leaving.). 15:07:08 -!- MDude has quit (Ping timeout: 260 seconds). 15:13:50 -!- __kerbal__ has joined. 15:13:58 -!- __kerbal__ has left. 15:39:10 -!- __kerbal__ has joined. 15:58:40 Hey, it's back. I didn't even realize. 15:58:57 `ping 15:59:06 pong 15:59:12 Slow and steady wins the race. 15:59:35 Probably means I can re-point DNS things at the real deal. 15:59:39 oh! 15:59:41 is it the real thing? 15:59:41 `w 15:59:43 moth//Moths are the main ingredient of mothballs. 15:59:49 `scheme 15:59:49 Evil Comes to Fruition 15:59:50 `recipe 15:59:51 ​ not overcook. Seal and discard the meat \ with the chili powder and dust the lengthwise. \ \ Cover with fennel steak around the heat and beat in the cornstarch or water and soy sauce. \ Remove the broiler in a serving bowl. Stir together the olive oil, and \ salt together until mixture. Add the bread crumbs and heat well in a \ small bow 16:00:00 quick, someone save it before it disappears again 16:00:35 `` hg log -l 1 16:00:36 changeset: 11076:58a63c67dd0c \ tag: tip \ user: HackBot \ date: Wed Jul 05 23:03:15 2017 +0000 \ summary: slwd `1//s,almost ,, 16:00:45 I'll do a clone of the repository. 16:00:54 fizzie: thanks 16:06:42 Also updated esolangs.org to point at the real thing, and thanks to the low TTL it should this time take only five minutes to propagate. 16:07:16 `perl -eprint 1+4+3+3+3+4+4+1 16:07:17 23 16:14:08 -!- augur has joined. 16:18:34 -!- augur has quit (Ping timeout: 258 seconds). 16:20:59 Cloned. Also added updating it to be part of the weekly esowiki backup. 16:21:17 -!- fizzie has set topic: mermaid umpires | http://esolangs.org/ | logs: http://codu.org/logs/_esoteric/ http://tunes.org/~nef/logs/esoteric/?C=M;O=D | https://www.dropbox.com/s/fyhqyvy3i8oh25m/wisdom.pdf | For bot testing, use #esoteric-blah. 16:21:18 -!- erkin has joined. 16:23:32 -!- Mayoi has quit (Ping timeout: 260 seconds). 16:27:05 -!- erkin has quit (Ping timeout: 240 seconds). 16:30:54 -!- __kerbal__ has quit (Ping timeout: 260 seconds). 17:35:47 `? hungary 17:35:48 hungary? ¯\(°​_o)/¯ 17:36:05 `le//rn hungary//Hungary is the country where everyone is vary hungry. 17:36:07 Learned 'hungary': Hungary is the country where everyone is vary hungry. 17:41:29 Subject: [RESOLVED] host_down (esolangs.org) 17:43:14 I read the article about Amycus and in the part mentioninghow to make successor/predecessor of lists, I think the commas is supposed to be colons? 17:44:14 zzo38: wait, let me look up what you're talking about 17:46:12 http://esolangs.org/wiki/Amycus#Implementing 17:46:21 yes, you're probably right 17:48:37 I'm not sure the rules are right 17:52:28 [wiki] [[Amycus]] https://esolangs.org/w/index.php?diff=52396&oldid=46671 * B jonas * (+7) /* Implementing */ 17:52:55 I hope they are 17:55:19 [wiki] [[Amycus]] https://esolangs.org/w/index.php?diff=52397&oldid=52396 * B jonas * (+0) /* Implementing */ 17:56:07 HackEgo: are you real or an identical twin? 18:10:18 -!- __kerbal__ has joined. 18:14:11 fizzie: I was worried about the existence of a backup, not specifically a copy you have. 18:17:06 [wiki] [[Integ]] https://esolangs.org/w/index.php?diff=52398&oldid=52389 * Kerbal * (-123) 18:18:03 `olist 1080 18:18:03 olist 1080: shachaf oerjan Sgeo FireFly boily nortti b_jonas 18:18:58 `hurl 18:18:58 https://hackego.esolangs.org/fshg/ 18:20:13 wob_jonas: This is one reason editing in /msg is discouraged. 18:20:49 -!- imode has joined. 18:22:48 I usually do sed in /msg, and then repeat the final thing with -i here. (I don't hold with these newfangled sleds and whatnot.) 18:23:22 -!- __kerbal___ has joined. 18:25:14 -!- __kerbal__ has quit (Ping timeout: 260 seconds). 18:25:41 fizzie: That would be a good feature for sled. 18:25:54 I mean, a preview mode. 18:27:18 `revert 18:27:19 Done. 18:27:23 everything is back to normal 18:27:36 -!- __kerbal___ has changed nick to __kerbal__. 18:35:03 -!- AnotherTest has joined. 18:43:55 -!- oerjan has joined. 18:46:46 * oerjan hugs HackEgo 18:46:55 `botsnack 18:46:56 ​>:-D 18:48:21 -!- digitalcold has quit (Remote host closed the connection). 18:49:41 @botsnake 18:49:41 :) 18:51:15 @botspank 18:51:15 :) 18:51:51 (let's see if we can get int-e to finally add channel-based levenshtein distances as he's threatened to) 18:51:53 -!- lambdabot has left. 18:51:59 aww 18:52:20 I believe I have found a simpler solution to the problem. 18:52:36 -!- lambdabot has joined. 19:04:07 -!- Remavas has quit (Remote host closed the connection). 19:05:04 -!- Remavas has joined. 19:11:28 noo 19:11:33 I bet you disabled it 19:13:45 I didn't do a thing besides demonstrating the fact that having lambdabot on this channel is entirely optional. 19:14:48 ah 19:19:45 -!- AnotherTest has quit (Ping timeout: 248 seconds). 19:23:03 -!- augur has joined. 19:24:13 -!- ais523 has joined. 19:25:38 -!- augur has quit (Remote host closed the connection). 19:25:50 -!- augur has joined. 19:29:24 -!- __kerbal__ has quit (Ping timeout: 260 seconds). 19:29:41 ais523: HackEgo and the esowiki are back 19:29:57 OK 19:30:07 I was aware that there were problems but trusted that they'd be sorted out 19:30:14 is it still on Cloud At Cost or has it migrated providers? 19:30:59 still on CaC 19:42:04 -!- imode has quit (Ping timeout: 255 seconds). 19:44:49 oerjan didn't appreciate my pun tdnh <-- i'd have to find it first twh 19:46:31 @google this C++ 19:46:33 http://www.geeksforgeeks.org/this-pointer-in-c/ 19:46:33 Title: 'this' pointer in C++ - GeeksforGeeks 19:47:00 `? this 19:47:01 this is a word 19:47:25 . o O ( this is me in C++ ) 19:48:20 int-e: C++ is TG 19:48:33 @quote int-e C++ 19:48:33 Plugin `quote' failed with: user error (parseRegex for Text.Regex.TDFA.String failed:"C++" (line 1, column 3): 19:48:33 unexpected '+' 19:48:33 expecting empty () or anchor ^ or $, an atom, "|" or end of input) 19:48:37 @quote int-e C\+\+ 19:48:37 int-e says: C++ does make a reasonably usable high-level assembler 19:49:15 C++ is nothing like assembler. It produces ridiculously inefficient code without an optimizer. 19:49:24 (I was generating deeply nested loops with templates at the time.) 19:49:28 So much recursive template expansion. 19:50:05 (So yes, I did effectively use it as a HLA, or perhaps HLC.) 19:50:06 * oerjan finally finds shachaf's pun -----### 19:51:10 I wonder why C++ doesn't allow this to be null? 19:51:12 shachaf: just stay away from objects and virtual methods and it'll be fine... except that compile time may be slow, and if you're unlucky your code won't fit into the cache. 19:52:32 it's so that compilers can optimize (this == NULL) checks away without violating the standard. 19:52:38 -!- MDude has joined. 19:52:44 Sure, it's a good language for producing efficient code. 19:53:04 (which may be the result of inlining a function that has such a check, but is invoked with `this` as its argument) 19:53:09 C++17 is TG 19:53:31 I think you're overusing "tg", hth. 19:54:28 [wiki] [[Triple Threat]] https://esolangs.org/w/index.php?diff=52399&oldid=52393 * Qwertyu63 * (+23) 19:54:49 1? TG 19:54:54 `? TG 19:54:54 TG is short for Turing-Gödel, the highest possible level of difficulty for a multiplayer game. At this level, it's undecidable whether you can manage to halt before losing or not. 19:55:17 hellobden 19:55:26 shichaf 19:56:14 Do you like LevelDB? 19:56:42 I can't say I'd ever heard of it before 19:56:44 shachaf: are you trying to become zzo38? 19:57:18 It's what I do. 19:57:19 Hm, it looks neat maybe 19:57:45 I was using "you" in the zzo38 sense, certainly. 20:01:29 oerjan: Does the backup wiki link need to stay in the topic? <-- i left it in because the DNS needs to propagate... 20:01:47 *needed 20:02:28 `? zzo38 20:02:29 zzo38 is not actually the next version of fungot, much as it may seem. 20:02:34 `? shachaf 20:02:35 Queen Shachaf of the Dawn sprø som selleri and cosplays Nepeta Leijon on weekends. He hates bell peppers with a passion. He doesn't know when to stop asking questions. 20:02:46 I'm still getting wiki requests on the backup machine, even though I had a TTL of 5 minutes in the temporary entry. 20:03:29 Well, okay, at the moment it seems to be only "AhrefsBot/5.2". 20:04:04 I should've configured to log the host name used to access it, maybe something already started crawling the address that formerly was in the topic. 20:05:17 where would they get that address though... 20:05:31 The channel logs, maybe. 20:06:25 "Ahrefsbot" sounds like something that follows Some sort of a SEO company. 20:08:28 encountered them before.. their crawler is fairly aggressive 20:08:40 -!- imode has joined. 20:11:47 Took a while to realize that Zucchini_cat.png probably refers to cat-the-program rather than cat-the-animal. 20:12:24 . o O ( index.php:if (strpos($_SERVER['HTTP_USER_AGENT'], 'AhrefsBot') !== false) { exit(0); } <-- leftover from a slow php frontend and a failure to set up a robots.txt protecting it. ) 20:13:04 Majestic's MJ12Bot was being pretty aggressive as well. 20:14:32 -!- augur has quit (Remote host closed the connection). 20:15:45 int-e: isn't it better to do that in a wobserver config file? 20:15:51 -!- sebbu has quit (Read error: Connection reset by peer). 20:16:20 -!- sebbu has joined. 20:17:35 wob_jonas: maybe if you're the webserver admin :P 20:19:20 wob_jonas: Also, the robots.txt keeps this particular crawler away, but they only look at it for 24 hours. It was meant as a temporary workaround... but it never got removed. 20:19:40 -!- erkin has joined. 20:19:58 uhm, grammar. s/for/once every/ 20:20:51 robots.txt a day keeps the crawler away. 20:21:15 it also keeps the internet archive away. 20:21:34 You can put user-agent-qualified rules in there. 20:23:16 I added a disallow for "User-agent: SemrushBot" because their crawler was being *super* confused by MediaWiki's "URLs containing %3A get a 301 to the same URL with raw : instead" rule, trying to fetch the same thing over and over again, quite a few times per second. 20:24:05 I'm guessing they fetch, say, /foo%3Abar, get a 301 to /foo:bar, don't think that's a loop, then some piece of their infrastructure re-encodes that to /foo%3Abar for safety. 20:30:16 -!- jaboja has joined. 20:31:11 [wiki] [[Special:Log/newusers]] create * TheSquashyApple * New user account 20:40:07 fizzie: and it didn't give up after like 16 tries? 20:41:14 I don't think it gave up each page eventually, but there's no shortage of pages with :s if you crawl a MediaWiki page. 20:41:32 Er, I mean, I don't think it looped indefinitely, but did give up eventually. 20:42:31 I love these sites. http://esolangs.org.ourssite.com/ "Daily revenue: $829". 20:43:03 [wiki] [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=52400&oldid=52352 * TheSquashyApple * (+248) 20:44:30 fizzie: would you sell the site for $302,688, assuming there was a buyer? 20:44:40 int-e: great, you're successfully keeping most of the site's revenue secret from tax auditors that use that site 20:44:44 [wiki] [[User:TheSquashyApple]] N https://esolangs.org/w/index.php?oldid=52401 * TheSquashyApple * (+56) Created page with "hi. i am some guy who likes apples and programming. bye." 20:44:48 also, do we really get 27 million unique visitors a year? 20:44:54 . 20:44:58 -!- Sgeo_ has quit (Quit: Leaving). 20:45:17 -!- Sgeo has joined. 20:45:30 HexChat was acting stupid. 20:45:44 http://www.emojicode.org/ who would put this much effort in for an esolang?? 20:45:51 -!- TheSquashyApple has joined. 20:46:26 hi 20:46:34 hi TheSquashyApple 20:47:40 this is awkward :P 20:47:52 it's OK, lots of people just lurk on IRC 20:48:01 k 20:48:03 saying nothing until there's a conversation they're interested in 20:48:50 is there any way to actually get a l33t interpreter now? 20:48:57 . o O ( Applello! is a nice portmanteau, or should it have one 'l' less? ) 20:49:15 Emojicode has its own bytecode compiler and.. JIT I think 20:49:33 And I don't think it just translates emoji into keywords for another language or anything trivial like that 20:50:01 ais523: I don't feel like I own it, so possibly not. And I'm really sceptical about those visitor numbers. 20:50:06 TheSquashyApple: this one seems to have been archived in the Wayback Machine: http://web.archive.org/web/20060620061727/http://chimpen.com:80/l33t/ 20:50:07 oerjan: you're the portmantexpert, would you prefer applello or applelo? 20:50:13 fizzie: so am I! 20:51:06 ais523: when i click run, it doesn't do anything... :| 20:51:21 it's a BF derivative so it should be easy enough to implement yourself 20:51:32 k 20:52:47 hmm, I wonder why its while loop is called if 20:54:28 ais523: We get less than that many *requests* per day, and a big chunk of those are crawlers of various kinds. 20:54:29 int-e: ThelloSquashyApple hth 20:54:53 Also their "Monthly Unique Visitors" is exactly 30 times "Daily Unique Visitors", which implies nobody ever comes back. 20:55:01 so hmm, does this mean that an above-average number of our viewers have Alexa opt-in spyware installed? 20:55:16 or right, that is a pretty suspicious relationship 20:55:20 and/or complete failure of maths 20:56:59 Heraclitus' SEO company: you cannot get the same visitor twice 20:57:56 I imagine they have a statistical model based on a sample of a dozen websites ... with factors like size of website, age, links coming in and out 20:58:16 alexa.com's similar page says the top 5 search keywords that send traffic to us are, in order, "wierd", "aaaaaaaaaaaaaa", "aaaaaaaaaaaaa", "weird" and "aaaaaaaaaaaaaaa". 20:58:29 hah 20:58:52 The upstream sites (which sites visited before) list is at least pretty believable: google, ycombinator.com and stackexchange.com. 20:59:01 what's so special about 14 a's in a row 20:59:16 well one of them is an esolang 20:59:28 Thanks, google: "Searches related to aaaaaaaaaaaaaa" 20:59:59 one of them is "american association against acronym abuse", I wonder what they would say about this channel 21:01:03 AAAAAAAAAAAAAA, obviously. 21:01:21 Google's search console has a quite different list, and says the top query by far is "brainfuck", followed by "this=that programming language", "ook programming language", "brainfuck example" and "brain fuck". 21:01:44 This is all very brainfuck-heavy. 21:03:21 how do people make these languages!? 21:04:07 what's a this=that ? 21:04:33 I don't know what they were actually looking for, but http://esolangs.org/wiki/This=That is the #1 result. 21:05:40 That's an odd plot: https://zem.fi/tmp/esolangs-clicks.png 21:05:43 The bump is from May 24th to June 10th, during which time everyone wanted to know about brainfuck (and ook), it seems. 21:06:02 some contest, maybe? 21:06:08 Plausible. 21:07:40 fizzie: whoa ok 21:08:09 `? hungary 21:08:10 hungary? ¯\(°​_o)/¯ 21:08:25 `cwlprits hungary 21:08:32 shachäf rdocöc 21:09:15 or perhaps it was just https://www.reddit.com/r/ProgrammerHumor/comments/680huz/some_fun_with_brainfuck/ 21:09:50 I like this comment a lot: "We are looking for a passionate Brainfuck systems architect with 15 years experience for a social-media startup that's described like the Uber of bread-and-breakfast stays. The package includes shares, a common table tennis/swimming pool/bathroom space and your own bike parking lot." 21:13:59 -!- PinealGlandOptic has left. 21:17:21 -!- augur has joined. 21:20:31 int-e: hehe 21:22:49 int-e: "Uber of bread-and-breakfast stays" is like https://www.xkcd.com/624/ 21:29:35 -!- augur has quit (Remote host closed the connection). 21:31:59 -!- S1 has joined. 21:32:37 -!- S1 has left. 22:16:29 -!- hppavilion[1] has joined. 22:41:37 -!- AnotherTest has joined. 22:50:25 -!- AnotherTest has quit (Ping timeout: 248 seconds). 22:55:19 -!- TheSquashyApple has quit (Ping timeout: 260 seconds). 22:56:58 -!- augur has joined. 22:57:42 -!- oerjan has quit (Quit: Nite). 23:23:29 -!- hppavilion[1] has quit (Ping timeout: 248 seconds). 23:32:41 I thought perhaps that the specification of Unusenet should include specification of "control channels"; no client, server, or echo is required to use them, however. I should need to think of how to do it, or maybe you have idea too 23:33:02 -!- ais523 has quit. 23:58:34 -!- wob_jonas has quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client).