00:16:05 -!- adu has joined. 00:20:03 -!- DHeadshot has quit (Read error: Connection reset by peer). 00:20:15 -!- DHeadshot has joined. 00:25:10 -!- oerjan has joined. 00:26:39 oh no, arjanb, my old nemesis 00:27:37 (e fits my log self search pattern) 00:27:55 also helloily 00:29:53 -!- adu has quit (Quit: adu). 00:30:31 boily appears to have disapparated 00:30:50 what's going on in oerjanland? 00:32:48 -!- adu has joined. 00:48:17 QUINTHELLOPIA! 00:48:27 not disapparated, just cooking and eating. 00:51:33 'Ello. 01:01:33 quintopia: it's procrastination all the way down hth 01:05:29 hellørjan! 01:06:57 Hellørjan, hoily, hellopia, and helloony. 01:08:55 `? Roger9 01:08:56 Roger9? ¯\(°​_o)/¯ 01:09:13 btw, you guys know that I'm rdococ, right? 01:09:20 I know it's an unfortunate fact, but... 01:09:32 * boily mapoles Roger9 with joy and mirth 01:09:47 I honestly don't think I'm liked that much here. 01:11:10 rogellor 01:11:47 Bonjørjan. 01:12:53 Roger9: i knew because i checked whois. 01:13:10 and later your wiki edits made it rather obvious 01:13:18 True. 01:13:29 Roger9: you are welcome. also, I like mapoling you ^^ 01:13:41 * Roger9 mapoles boily back 01:18:19 Roger9: unless i'm confusing you with someone else i recall you complaining a lot about how disliked you were, which ironically was the only thing which really annoyed me. 01:19:02 oerjan: ...huh. 01:28:53 `5 w 01:28:58 1/2:ananas//ananas is the real pineapple. \ thé//Thé is an oddly-spelled hot beverage popular in the Commonwealth. \ örjan//Örjan is the diæresed twin. He will punctuate your vöẅëls, and maybe a few other unsuspecting letters. \ vorpal//Vorpal writes software for boring machines. Really big ones. \ mornington crescent//Sorry, you 01:29:00 `n 01:29:01 2/2: cannot read this wisdom until you've legally played Westminster. 01:29:21 `? chess 01:29:22 Chess is a complex boardgame, where players exchange unclear royal steaks until they decide which of them has lost. The game is recorded through the Gringmuth Moving Pineapple Notation. 01:29:37 Move pineapples for great justice! 01:33:01 -!- adu has quit (Quit: adu). 01:39:37 -!- adu has joined. 01:44:31 -!- Phantom_Hoover has quit (Ping timeout: 240 seconds). 02:00:04 In this GURPS game we got dirty because the fire pit (fortunately with no fire) that we were hiding in was dirty. Later when getting clean, I decided to not clean the gold key we stole, for two reasons that might be useful in future. 02:03:25 I always wanted to play dnd or gurps. But because of my personality game doesn't last long =( 02:03:55 OK, can you elaborate how it won't last long due to personality then? 02:04:29 I go into too much details and other think that game is boring now 02:05:02 Play with the others who like that then, instead of who hate it. 02:10:18 -!- arjanb has quit (Quit: .). 02:18:23 This. I just. This. https://youtu.be/nfdEdE96En0 02:18:40 -!- doesthiswork has joined. 02:18:41 brb buying a hamburger 02:20:06 -!- adu has quit (Quit: adu). 02:21:08 moony: what kind? meat? cheese? sauces? vegetable agreements? 02:21:40 boily, electronic chair burger. 02:23:44 that is a hamburger fit for fungots. are you human? 02:23:44 boily: fnord is scientific ( exponential) notation... would fnord also be a dominant to fnord people in taiwan are from china originally 02:24:14 boily, yes, i am a moony. 02:24:55 * oerjan ate a bacon burger today hth hth 02:25:03 oops 02:25:07 *-hth 02:25:16 tdnh hth 02:27:29 -!- adu has joined. 02:32:04 thth dh hth. 02:32:05 * oerjan thinks "dimension" sounds weird with a short i 02:32:24 i,i trimension 02:32:57 immension 02:33:45 immersion 02:35:47 submersion? 02:50:59 -!- variable has joined. 02:51:35 -!- augur has quit (Remote host closed the connection). 02:59:59 -!- augur has joined. 03:01:16 (One thing is if someone else look at our stuff, they will not find the gold key because now it is black instead of gold. Other thing is if now there are a lot of gold keys, it is easier to tell apart this one because it is dirty. And if it is mixed with dirty keys, we can clean them to find the gold one.) 03:03:07 <\oren\> lol steam's privacy system has holes 03:04:37 boily: when dimension is abbreviated as dim, do you pronounce it like dime? 03:04:48 s/boily/oerjan/ 03:05:45 <\oren\> https://imgur.com/a/NnKGd 03:06:46 <\oren\> even if someone has their privacy settings set to not show their game inventory, you can still tell on a store page, whther they have that game 03:09:32 it's a dim dimension, obviously. 03:10:19 -!- boily has quit (Quit: THREADED CHICKEN). 03:11:44 heh 03:15:01 -!- sleffy has quit (Ping timeout: 240 seconds). 03:17:47 <\oren\> so I can tell what games shachaf owns by scrolling thru the games and looking for his icon 03:17:56 <\oren\> https://imgur.com/7aBXiGT 03:19:50 \oren\: delete that screenshot twh 03:20:19 -!- adu has quit (Quit: adu). 03:20:40 <\oren\> lolok 03:22:31 quintopia: um probably. 03:22:39 -!- sebbu has quit (Ping timeout: 268 seconds). 03:22:39 er wait 03:22:47 no. 03:23:27 <\oren\> shachaf: btw the correct meme for that is "delet tis" 03:24:04 What's the correct moomin? 03:24:12 darn i was too late to steal personal incriminating information about shachaf 03:24:15 -!- moony has quit (Ping timeout: 248 seconds). 03:24:47 <\oren\> oerjan: it was jsut that he plays stardew valley 03:25:01 OKAY *scribbles in notebook* 03:27:25 <\oren\> which I'm fairly certain is some kind of harvest moon ripoff anyway 03:27:52 <\oren\> so, not even an embarrasing game to own 03:28:40 <\oren\> hmmm.... I wonder if they know this security hole exists 03:32:01 -!- adu has joined. 03:39:20 My GURPS character now has the power to light himself on fire as a free action, for up to ten seconds. This power can be used six times (after which it is permanently gone). 03:41:44 This was inadvertent; I saw a goat that was on fire, and I used my breath attack to cause them to sleep, and they did fall asleep but that also extinguished the fire, so I went to eat their blood, and when I was finish I found that I had this power, somehow. 03:42:21 Since my character is carrying many thing that can be damaged by the fire (including paper), therefore it would have to be put aside before using this power if not want it to be damaged. 04:06:42 that is useful when you're out of matches 04:13:36 Yes, I guess so. 04:14:06 and to quickly undress 04:15:06 How is that? 04:16:30 assuming they're flammable you will be undressed after the self immoliation 04:17:27 <\oren\> putting the red-hot into red hot stripper 04:17:54 Yes, if you want to ruin the clothing. 04:18:35 \oren\: Did you play Factorio yet? 04:18:42 <\oren\> not yet 04:19:14 You can get the demo for free if you like 04:19:18 It gives you a general idea of the jam 04:21:45 <\oren\> ok I'm downloading it... will take 40 minutes 04:21:51 Huh? 04:21:59 You're still using dial-up in Canada? 04:22:26 <\oren\> I get about 700 kb/s 04:22:42 Is that bits or bytes? 04:22:48 <\oren\> kilobytes 04:22:56 <\oren\> ... i think 04:23:14 whoa, it's 400 MB?! 04:23:17 I thought it was smaller 04:23:47 <\oren\> steams says 600 04:23:49 My character wear cloth armour and a strapped shield, and is also carrying a book and writing equipment, and some money, and a lantern (for use in dark caves; he can see outside at night without it). 04:24:03 O, and also a gold key. 04:24:31 <\oren\> I keep steam downloading throttled by half or it hogs all the abndowidth and my ssh connections time out 04:25:23 <\oren\> I really need to loook into this "fiber" thing they keep sending us spam about 04:25:57 Are they trying to sell you fiber bundles? 04:26:23 <\oren\> yeah fiber internet and cable 04:28:00 Do you know how much flammable some of these things are? I know the paper will be flammable but others I don't know? 04:29:10 <\oren\> zzo38: well i assume cloth armour is natural fibres... 04:29:53 I assume that the lantern oil can burn 04:30:27 -!- doesthiswork has left. 04:30:45 -!- doesthiswork has joined. 04:31:35 -!- sleffy has joined. 04:32:25 -!- variable has quit (Quit: Found 1 in /dev/zero). 04:33:23 I don't know much about armour. 04:34:05 The GURPS book says it takes three seconds to add or remove one piece of armour, but I do not know if that is reasonable or not. 04:34:37 If you have any armour then you can try and you can see how long it takes. 04:35:52 -!- adu has quit (Quit: adu). 04:36:29 thats about how long it takes me to remove my shirt 04:37:23 `learn A kittegory is just a small category. 04:37:26 Learned 'kittegory': A kittegory is just a small category. 04:37:52 `? preorder 04:37:53 A preorder is just a small thin category. 04:39:35 * oerjan lightly swats shachaf with a fiber bundle -----### 04:40:33 ouch tdnh 04:40:54 also your fiber bundle looks an awful lot like your usual swatter 04:41:28 sure, it's made of fibers 04:41:45 have you ever seen fiber optic concrete? its cool stuff 04:42:01 . o O ( only in the abstract ) 04:42:45 <\oren\> I can get 50 MB/s for 100 $ a month 04:44:01 50 mb/S 04:45:31 millibits/siemens? 04:45:35 `frink 50 mb/S 04:45:42 Warning: undefined symbol "mb". \ 50 m^2 s^-3 kg A^-2 (electric_resistance) mb (undefined symbol) 04:45:46 hmph 04:46:51 `learn Nnections are measured in millibits per siemens. 04:46:53 Learned 'nnection': Nnections are measured in millibits per siemens. 04:47:26 But connections are measured in megabits per second 04:47:40 exactly! 04:48:03 So why aren't nnections measured in millibytes per siemens? 04:48:08 `frink ohm 04:48:10 oh 04:48:11 1 m^2 s^-3 kg A^-2 (electric_resistance) 04:48:27 `slwd nnection//s,bit,byte, 04:48:29 nnection//Nnections are measured in millibytes per siemens. 04:49:39 <\oren\> There are cheaper plans but obviously I would never even consider anything with a usage cap 04:56:33 -!- jaboja has quit (Ping timeout: 248 seconds). 05:21:16 -!- jaboja has joined. 05:40:10 -!- jaboja has quit (Ping timeout: 268 seconds). 06:02:56 -!- doesthiswork has quit (Quit: Leaving.). 06:04:16 <\oren\> shachaf: I got killed by beetle wolf things 06:04:56 <\oren\> my machine gun ran out of bullets 06:06:31 . o O ( these wolves look buggy ) 06:19:35 \oren\: Should've defended better. 06:19:41 Defense isn't really a huge part of the game 06:19:57 The aliens aren't very smart 06:20:07 They just get mad at you for polluting their planet 06:45:08 -!- doesthiswork has joined. 07:25:58 Is there a better way to draw a bezier curve other than by solving the cubic for X and Y? 07:35:22 -!- sleffy has quit (Ping timeout: 260 seconds). 07:57:36 . o O ( a bezier way ) 08:06:54 -!- oerjan has quit (Quit: Nite). 08:08:04 Whatever I did it does not even work quite right, whether because I made a mistake in the function to solve a cubic, or due to some other problem 08:34:50 I thought people used https://en.wikipedia.org/wiki/De_Casteljau%27s_algorithm for drawing Bezier curves 08:35:52 -!- sftp has quit (Remote host closed the connection). 08:36:14 -!- sftp has joined. 08:37:31 or rather the Bezier curve subdivision that it entails 08:39:46 e.g. http://antigrain.com/research/adaptive_bezier/ 08:46:06 -!- ddlyheadshot has joined. 08:48:17 -!- DHeadshot has quit (Ping timeout: 260 seconds). 09:01:57 -!- augur has quit (Remote host closed the connection). 09:07:46 -!- DHeadshot has joined. 09:11:11 -!- ddlyheadshot has quit (Ping timeout: 240 seconds). 09:28:08 -!- ddlyheadshot has joined. 09:28:08 -!- DHeadshot has quit (Read error: Connection reset by peer). 10:00:45 -!- watered has joined. 10:02:00 -!- AnotherTest has joined. 10:16:42 -!- augur has joined. 10:49:30 -!- xkapastel has quit (Quit: Connection closed for inactivity). 10:51:13 -!- MrBusiness has quit (Quit: https://www.youtube.com/watch?v=xIIqYqtR1lY -- Suicide is Painless - Johnny Mandel). 10:53:16 -!- MrBusiness has joined. 11:25:00 -!- potato44 has joined. 11:31:43 -!- Phantom_Hoover has joined. 12:24:15 -!- augur has quit (Ping timeout: 250 seconds). 12:31:17 Back when I was doing my non-military military service alternative and living in a student flat in Vantaa, I had a part-of-the-rent Internet service, and it entirely broke (disconnected) all SSH connections whenever I tried to download anything at "full speed". 12:31:23 Eventually I had to set up some local traffic shaping with a bandwidth limit of 90% or so of the nominal speed, after which it was bearable. 12:34:59 -!- potato44 has quit (Ping timeout: 260 seconds). 12:35:18 -!- AnotherTest has quit (Ping timeout: 246 seconds). 12:35:56 -!- AnotherTest has joined. 12:43:45 hizzie 12:44:04 I was saying the other day that bandwidth should be measured in time/data instead of data/time 12:44:15 Mochaf. Yes, I think I remember that. 12:44:23 @time 12:44:26 Local time for shachaf is Sun Nov 26 04:44:23 2017 12:44:37 Unfortunately I've yet to sleepchaf 12:47:09 These days I have a nominally 113 s/GiB internet connection. 12:48:35 That's a long time, 113 seconds 12:49:21 A gigabyte is a not-insignificant amount of data as well, if not quite "alot". 12:50:01 This reminds me of a middle school problem I saw in an article. 12:50:52 "Tom and Dick working together can do a job in 2 hours. Tom and Harry can do the job in 4 hours. Dick and Harry can do the job in 4 hours. How long would it take Tom, Dick, and Harry to do the job?" 13:06:24 -!- boily has joined. 13:22:54 shachaf: Is the answer 2 hours, 4 hours, or a punchline about social organization? 13:32:47 -!- jaboja has joined. 13:45:23 -!- adu has joined. 14:12:26 -!- jaboja has quit (Ping timeout: 255 seconds). 14:13:44 -!- adu has quit (Quit: adu). 14:16:34 -!- erkin has joined. 14:17:10 -!- xkapastel has joined. 14:18:39 'Ellokin, xaphellostel. 14:19:41 Relloger9. xaphellostel??? 14:53:41 -!- sebbu has joined. 15:05:51 Hoily, hibbu. 15:10:04 -!- LKoen has joined. 15:12:28 -!- doesthiswork has quit (Quit: Leaving.). 15:14:22 I'm working on a concept for an esolang in which the only instruction is a Fredkin gate. 15:41:16 -!- jaboja has joined. 15:51:45 I was saying the other day that bandwidth should be measured in time/data instead of data/time <-- huh, why? 15:52:14 actually, you do measure water flow in m^3 / s don't you? So I guess that makes sense 15:52:39 wait, it makes less sense 15:52:59 no I don't see why it should be time/data 15:53:08 illuminate me 15:53:23 It doesn't actually matter, but usually we like derivatives with respect to time. 15:54:03 obviously both could work yes, but I'm wondering why shachaf wants the opposite of that 15:59:46 -!- AnotherTest has quit (Ping timeout: 264 seconds). 16:00:25 -!- AnotherTest has joined. 16:07:23 -!- LKoen has quit (Remote host closed the connection). 16:07:35 -!- LKoen has joined. 16:08:41 -!- jaboja has quit (Ping timeout: 240 seconds). 16:11:50 -!- jaboja has joined. 16:11:50 -!- LKoen has quit (Remote host closed the connection). 16:13:07 -!- LKoen has joined. 16:16:00 -!- LKoen has quit (Remote host closed the connection). 16:17:30 Roger9: what is a Fredkin gate? 16:17:44 it's a billiard ball gate 16:18:10 Vorpal: Vellorpal. maybe for downloads and uploads? “it takes me 5 s/MB to upload a picture to Dropbox” or something. 16:18:36 Phantom_Helloover. so physics engine to interpret programs? 16:19:00 nah it's abstracted 16:19:12 -!- ddlyheadshot has quit (Ping timeout: 260 seconds). 16:19:20 https://en.wikipedia.org/wiki/Fredkin_gate 16:19:21 beuh... not even a sound system for ball collisions? simulated blue chalk? 16:19:42 boily: The Fredkin gate takes three inputs (A, B, and C). If A is true, then the gate swaps B with C (so it outputs (A, C, B)). Otherwise, it functions as an identity gate. 16:19:48 fungot: what does boily mean? 16:19:48 int-e: are all surreal numbers symmetric games? you find a local minimum every day around 0600. ( i don't like 16:19:53 -!- b_jonas has quit (*.net *.split). 16:19:59 -!- b_jonas has joined. 16:20:07 thanks, it all makes sense now. 16:20:13 In other words, the gate preserves the number of true values and false values in the result. 16:21:14 more importantly it's reversible 16:21:22 int-e: if it is a billiard ball gate, I expect billiard balls hth 16:22:05 reversible computing sounds nice, but are there applications? 16:23:08 quantum computing has that restrictions - you have all these unitary operators working on your state, which happen to be invertible 16:23:27 -!- shikhin has quit (Ping timeout: 240 seconds). 16:24:03 -!- jaboja has quit (Ping timeout: 258 seconds). 16:24:03 I'm trying to think of a way to make this esolang concept Turing-complete without preventing it from being reversible. 16:24:04 but there's other applications - energy effficiency, avoidance of side channels 16:24:21 `? effficiency 16:24:23 effficiency? ¯\(°​_o)/¯ 16:24:55 -!- shikhin has joined. 16:25:56 -!- jaboja has joined. 16:27:50 (though for the latter applications you mostly want the property that the sum of the outputs is equal to the sum of inputs; for example, an andor gate (two outputs) would be fine despite not being reversible) 16:30:09 * boily reads more about quantum things 16:32:49 . o O ( There should be a version of counterstrike that says "capitalists win" whenever a shot is fired. ) 16:34:33 https://www.xkcd.com/873/ 16:51:07 -!- boily has quit (Quit: SLIDING CHICKEN). 17:05:14 -!- watered has quit (Ping timeout: 255 seconds). 17:56:36 -!- sleffy has joined. 18:10:21 -!- LKoen has joined. 18:11:21 -!- fungot has quit (Ping timeout: 250 seconds). 18:12:08 -!- yurichev has joined. 18:12:55 -!- Phantom_Hoover has quit (Ping timeout: 258 seconds). 18:15:01 -!- fungot has joined. 18:21:49 Wikipedia says "Analytical methods where a Bezier is intersected with each scan line involve finding roots of cubic polynomials and dealing with multiple roots, so they are not often used in practice." Well, I didn't see that before so I did not know that, and it is the method I was trying to use. I will look now at De Casteljau's algorithm and see what that says. 19:04:08 The reason my method of finding the root didn't work was a mistake that now I fixed, so now it does work. 19:11:17 On the topic of the Fredkin gate, you could encode every boolean value as a pair of values - (1, 0) for true and (0, 1) for false - which would mean that you can invert a value without changing the number of 0s or 1s (which a Fredkin gate cannot do), among other things. 19:11:45 -!- LKoen has quit (Remote host closed the connection). 19:14:41 -!- jaboja has quit (Ping timeout: 248 seconds). 19:26:31 -!- jaboja has joined. 20:20:40 -!- jaboja has quit (Ping timeout: 276 seconds). 20:22:29 how do you do "and" with a fredkin gate? 20:23:49 i guess you would take the first part of the first input as "a" and the swapped other input as "b, c" 20:27:27 you have an ifthenelse in the last component: (a,b,c) -> if a then (a,c,b) else (a,b,c). so if you have constants, you can use if a then b else 0 forlogical and. 20:28:47 i was referring specifically to the context with (1,0)=true and (0,1)=false 20:38:10 Well what you have a negated xor, I think 21:11:20 -!- yurichev has quit (Quit: leaving). 21:18:46 -!- moony has joined. 21:20:39 -!- Phantom_Hoover has joined. 21:25:06 -!- rodgort` has quit (Quit: Leaving). 21:27:50 fizzie: The answer is none of those, it's a real problem. 21:28:01 fizzie: Assuming work behaves linearly and so on. 21:28:17 Vorpal: I also think time/distance is a better unit (in some contexts) than distance over time. 21:28:47 Vorpal: Just like people use litre/100km to measure fuel consumption, instead of km/litre 21:29:14 Vorpal: You pay time, and you get distance in return, so time/distance is the right unit for most calculations. 21:31:17 -!- rodgort has joined. 21:33:30 -!- rodgort has quit (Client Quit). 21:37:42 -!- rodgort has joined. 21:42:35 -!- jaboja has joined. 21:58:22 -!- augur has joined. 21:58:37 -!- augur has quit (Remote host closed the connection). 21:59:18 Hellaugur. 21:59:22 ...byeaugur. 21:59:55 shachaf: I thought 2 hours was the "linear" answer. I mean, assuming Tom and Dick do the same amount of work/time (clearly they have to, since Tom+Harry do the same as Dick+Harry), then either one of them already do it in 4 hours alone, which means Harry doesn't do any work at all. 22:00:45 fizzie: No, they all cooperate on the work 22:00:56 It's parallelizable 22:01:25 Wait, did I write it wrong? 22:01:36 Oh 22:02:11 Tom and Dick in 2 hours; Tom and Harry in 3 hours; Dick and Harry in 4 hours 22:02:18 Oh. Well, that makes more sense. 22:02:43 Yes, that was nonsense. 22:03:23 I thought it was a joke about either Harry being useless (doing 0 units of work/hour), or actively sabotaging things (any job involving Harry takes 4 hours). 22:06:46 quintopia: I get a CCNOT from the Fredkin gate using only one constant which can be used over and over again. http://sprunge.us/TcEN 22:09:08 quintopia: Where by "constant" I really mean a variable with a predefined initial state; is there a better short name for this? 22:32:28 -!- LKoen has joined. 22:32:39 how does a ccnot differ from a cnot? 22:33:25 It checks the conjunction of two inputs. 22:34:58 The fundamental difference is that CNOT is affine (and affine functions are closed under compositions so CNOT by itself isn't very useful) and CCNOT is not affine (and in fact, universal). 22:36:27 (affine: every output is the xor of a subset of inputs, possibly negated) 22:36:56 What is linear? 22:37:29 linear is doesn't have the optional negation 22:37:51 Why does negation correspond to translation? 22:38:14 because xor is addition, and 1 xor x is the negation of x 22:39:09 Oh, xor is addition 22:41:27 (CNOT is actually linear. Affinity is natural because it's one of the criteria by Post: https://en.wikipedia.org/wiki/Functional_completeness#Characterization_of_functional_completeness ) 22:43:23 (If you look closely you'll see that CCNOT needs constants to become functionally complete; it's false-preserving.) 22:44:31 Do you like the exterior algebra? 22:51:31 -!- LKoen has quit (Quit: “It’s only logical. First you learn to talk, then you learn to think. Too bad it’s not the other way round.”). 22:58:40 [wiki] [[User:Malbranche]] M https://esolangs.org/w/index.php?diff=53437&oldid=50554 * Malbranche * (+173) Added references to some new Malbolge Unshackled programs 23:37:04 -!- erkin has quit (Quit: Ouch! Got SIGABRT, dying...). 23:46:43 -!- Phantom_Hoover has quit (Read error: Connection reset by peer).