←2018-03-23 2018-03-24 2018-03-25→ ↑2018 ↑all
00:10:34 <zzo38> I changed the SQL query so that it works now.
00:15:13 <zzo38> (I changed "where not hidden" to "where parent = 2")
00:22:40 <zzo38> I am not sure if it is using the swap partition I have defined. How do I set that?
00:22:50 <zzo38> (And how do I check?)
00:26:12 <zzo38> I checked and it is listing /dev/dm-0 as the swap partition. However, that is the old drive and I want it to use /dev/sda2 instead.
00:29:15 <zzo38> (/dev/dm-0 is a LVM partition on the old hard drive, I think. The new one is not using LVM.)
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00:40:42 <zzo38> I figured it out
00:41:21 <shachaf> pikhq: hikhq
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01:11:19 <zzo38> Somehow it ignored a command in /etc/fstab that I forgot to change, for mounting the root filesystem. Why is that?
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03:11:39 <pikhq> shachaf: hochaf
03:12:47 <shachaf> pikhq++
03:16:20 <pikhq> Indeed.
03:31:29 <esowiki> [[Fueue]] https://esolangs.org/w/index.php?diff=54461&oldid=54448 * Oerjan * (+278) /* Computational class */ Added some support for automating this. (This is enough to e.g. make the Thue-Morse sequence program work.)
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03:51:05 <oerjan> this may be a slightly evil use of OverloadedStrings.
03:53:25 <zzo38> What use is that?
04:05:23 <zzo38> I don't like the new meaning of "any target" in Magic: the Gathering, and think it should say "target damageable" or something similar
04:07:40 <pikhq> The templating feels a bit weird, I agree.
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04:16:29 <zzo38> Changing words to "this spell" is fine. Singular "they" saves words and is fine as long as you don't use it in a confusing way (the real problem is English language, not Magic: the Gathering). I am neutral on the new legendary frame (but I prefer the old old frame, and art style, anyways). The separator line for flavor text is OK.
04:16:35 <oerjan> zzo38: http://oerjan.nvg.org/esoteric/fueue/Ul2Fueue.hs
04:18:42 <zzo38> Removing "to your mana pool" and just writing "add" seems not quite good to me; possibly "you get" might be better than "add". When it refers to other mana, something like "you get mana equal to [object]'s mana cost" might be better. I don't quite know for sure.
04:20:12 <zzo38> oerjan: Yes, I suppose that it is a bit strange, but I suppose it can work
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09:47:50 <izabera> soooo if i'm a noob and i want to get in the neural network craze
09:48:00 <izabera> and i have libraries that do the thing for me
09:48:18 <izabera> how do i tell how many layers and how many nodes per layer i need?
09:50:52 <shachaf> just borrow someone else's thing and tweak it hth
09:52:19 <izabera> shachaf: how many layers and how many nodes per layer did you use in your latest neural network thingy?
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09:56:42 <izabera> let's go with 10 nodes per layer with 1 hidden layer
09:56:52 <izabera> that looks about right
09:56:58 <izabera> i'm a data scientist now
09:59:04 <shachaf> I don't do ANN things
10:00:28 <izabera> yes that was the point
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10:08:44 <shachaf> What was?
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14:03:20 <wob_jonas> zzo38: re M:tG changes, we were talking about those a day ago
14:04:20 <wob_jonas> 'possibly "you get" might be better than "add"' please no. don't overload 'get', it is already used for putting p/t bonuses on objects
14:05:26 <wob_jonas> Question. It is well-known that if someone works in a beer factory or salami factory, then they won't drink beer or eat salami anymore, because they know how it's made. But I also know that people who work on making wine do drink the same wine.
14:05:45 <wob_jonas> Is there a compliation somewhere of testimonies of which products are and aren't consumed by their makers?
14:05:59 <wob_jonas> And I don't mean the leaders, like Elon Musk driving a Tesla, but the little men.
14:07:28 <wob_jonas> I guess this would be hard to collect, because most products are made in East Asia now
14:08:18 <wob_jonas> Whereas the beer, salami, and wine are made here in Europe
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14:38:01 <int-e> what about software engineers...
14:38:53 <wob_jonas> int-e: yes, I know way too much about that, and there's some things I won't trust computers with because of that
14:39:23 <int-e> how do you feel about self-driving cars?
14:39:31 <int-e> or something simpler, pacemakers?
14:40:47 <wob_jonas> pacemakers are old, they've been around already when I was young, so they're probably engineered safely. I wouldn't think they have software problems.
14:41:42 <int-e> Uh, nope. They're being improved, and one of the big improvements is programmability.
14:41:48 <wob_jonas> I remember the first time they made MRI (magnetic resonance imaging) for me. They made me take off my glasses, then led me through a door that had like twelve different safety warning signs, so quickly that even if I had my glasses on I wouldn't have time to read all of them.
14:42:28 <wob_jonas> int-e: of course they're improved! they have better batteries now, so the battery needs to be replaced less often. that's very important, because replacing the battery is a somewhat risky surgical procedure.
14:42:31 <int-e> first google hit http://www.zdnet.com/article/fda-forces-st-jude-pacemaker-recall-to-patch-security-vulnerabilities/
14:42:49 <int-e> (query: pacemaker security)
14:43:54 <wob_jonas> int-e: ouch
14:44:20 <wob_jonas> but... why?
14:44:27 <wob_jonas> why do they make pacemakers like that?
14:45:20 <wob_jonas> so what's the implication? if you use a pacemaker, should you travel back in time to the 90s and get one implanted then? or is that a no-win too because of the battery?
14:45:58 <wob_jonas> or maybe to the 2000s when the implantation procedure would have less risks of side effects?
14:46:03 <int-e> It's a no win for several reasons... these things are programmable mainly for the patients' benefit.
14:46:34 <wob_jonas> of course it's a no win
14:46:40 <wob_jonas> you want to avoid heart disease
14:46:45 <wob_jonas> even with a good pacemaker it sucks
14:47:17 <int-e> It's the typical IoT scenario really... you get an implementation of many good features, but security isn't part of the traditional design process so it's easily overlooked.
14:47:37 <wob_jonas> int-e: yeah.
14:47:41 <int-e> Oh, that goes without saying.
14:47:52 <wob_jonas> int-e: I was mostly thinking of the situation with home automation and electronic door locks
14:48:11 <int-e> That's also worrying.
14:48:16 <wob_jonas> I wouldn't want to use either. but some cheap hotels already use them.
14:48:57 <wob_jonas> I'm worried about the electronic locks when I can't get *out* if the electronic part goes wrong. Some installations suck and work like that. Most avoid it.
14:49:08 <wob_jonas> I should tell a few examples.
14:50:15 <int-e> Yeah locking people in *should* be a no-go area.
14:52:13 <wob_jonas> Door in this house has an electronic lock. While it can't be opened with a key, and can be opened only with a button from the inside, I'm not too worried. It's one of those old types with only a microcontroller controlling it, no elaborate operating system. And I think it's the type that fails to open if you turn off the electricity, which I think
14:52:13 <wob_jonas> you can do from the inside.
14:52:44 <wob_jonas> I can get locked *out*, but not very easily, and that doesn't worry me too much.
14:53:47 <wob_jonas> Door in my parent's house, where I lived for long. That one has an electronic lock combined with a mechanical key. For a while it was installed properly, so you could open it with either the mechanical key or the keypad.
14:55:09 <wob_jonas> But even the mechanical key just triggered the electronic device. Then they modified the installation so the mechanical key doesn't do anything (except lock the door so it can't be opened without using the mechanical key again, a fallback feature used only for when the electronic lock goes wrong and we disable it),
14:55:58 <wob_jonas> which sucks because the keypad does have a tendency to not work in the winter. At some point, before that I think, the door failed in some way that it couldn't be opened at all, not from the inside, not from the outside, for a few days. I no longer remember what the problem was.
14:56:36 <wob_jonas> For those few days we could only enter and exit through the garage door. That one can be opened without a key from the inside, but not at all from the outside.
14:57:14 <wob_jonas> Mind you, mechanical safety doors on apartments can also sometimes fail in such a way that you can't open them at all, mostly because the hinges get tired.
14:58:25 <wob_jonas> Computer lab in university has an electronic lock properly done. You enter with access card or a mechanical key, many people have access card but only few people have a key; you exit with a doorknob that works fully mechanically.
14:58:36 <int-e> Yeah, I almost mentioned the possibility of mechanical failure.
14:59:45 <wob_jonas> int-e: yes, I'm worried about mechanical failure too. I even replaced an old lock because of that, because I was worried someone would get locked in. The lock was fine, but everyone kept losing the key, and they used replacements that were copies of copies, possibly even copies of copies of copies.
14:59:59 <int-e> I'd feel better if there always was such a purely mechanical way of opening the door from the inside.
15:00:17 <wob_jonas> So now at that place there's a lock I installed, I have two of the three original keys, and I make copies in a copier I trust.
15:00:40 <wob_jonas> Hmm wait.
15:00:40 <int-e> (And fortunately that's the case at work... electronic lock outside, door handle on the inside.)
15:00:48 <wob_jonas> Maybe I only have one of the three original keys? Let me check.
15:01:06 <wob_jonas> I have one of the three original keys and one copy.
15:02:01 <wob_jonas> My father has two originals. That might have been an unwise decision, but there's not much I could have done. I can't take care of two originals better than one original, but I could have given one to my brother perhaps.
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15:04:20 <wob_jonas> int-e: door handle on the inside can still be purely mechanical or triggering the electronics
15:06:29 <int-e> that one is mechanical
15:06:51 <wob_jonas> nice
15:07:55 <int-e> In fact the electronic lock just blocks or frees the outer door handle (it's an office door), and the inner one can be pushed independently from the outer one.
15:08:15 <int-e> so I feel quite good about that particular mechanism
15:08:48 <wob_jonas> At our workplace, we mostly had mechanical only locks, with one exception, an electronic lock with a keypad that closed a corridor of the office that has the server room and a few rooms of other companies. They installed that electronic lock mostly to close off a toilet, really, because the server room was protected properly with a mechanical key.
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15:10:45 <wob_jonas> The most common failure of the mechanical lock was when a new coworker couldn't stay in late because they haven't got a copy of the key of their room yet. There was one door that was difficult to open because the hinges were installed wrong, but they fixed that later. And there were some problems with damaged mechanical keys, fixed by making new co
15:10:45 <wob_jonas> pies.
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15:14:29 <int-e> co-pies hmm
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17:48:41 <wob_jonas> `? title
17:48:48 <HackEgo> Titles J. K. Rowling had specifically denied on her webpage would be the titles of the sixth or seventh Harry Potter book are: Harry Potter and the{ Green Flame Torch, Mountain of Fantasy, Fortress of Shadows, Forest of Shadows, Graveyard of Memories, Pyramids of Furmat, Pillar of Storgé, Toenail of Icklibõgg}.
17:55:01 <int-e> toenail!
17:55:26 <int-e> I think that boily would approve. (but for no particular reason)
17:55:29 <wob_jonas> In the #esoteric logs before 2016-08-02, where do we discuss the following probability paradox? Card game. Dealer has ten cards, 4 to K inclusive of hearts, you have ten cards, 4 to K inclusive of spades.
17:55:29 <wob_jonas> In each round, you discard a card of your choice from your hand, then dealer discards a random card from his hand, both face up. The player with higher rank of card takes the round, if equal rank nobody takes it. After ten rounds, if a player took fewer rounds than the opponent, then they pay 10 silver pieces to opponent. On a tie, nobody pays. Is
17:55:30 <wob_jonas> there a strategy you can play to win a positive expected value of money?
18:01:09 <wob_jonas> I'm re-reading the logs. There's some other intersting maths problems on this channel.
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18:18:18 <zzo38> wob_jonas: You say no that is why I said, I am unsure.
18:18:59 <wob_jonas> zzo38: sorry what? what's the context?
18:19:37 <zzo38> wob_jonas: About adding mana into your mana pool. I think "add [mana] into your mana pool" is probably best actually, although it is long
18:20:39 <wob_jonas> zzo38: yes
18:21:24 <wob_jonas> I like the "add ... to your mana pool" phrasing
18:22:52 <zzo38> (And I don't know about if there is strategy to win at such a card game you described)
18:23:37 <wob_jonas> zzo38: I know the solution for that problem, I'd just like to see our discussion
18:24:43 <zzo38> OK
18:27:31 <int-e> hmm I wasn't around for this discussion or I forgot about it... need to ponder.
18:28:05 <wob_jonas> int-e: yes, it's a good puzzle, that's why I don't want to spoil it
18:28:11 <zzo38> You can know what card has already been played (but I don't know if that helps)
18:28:33 <wob_jonas> zzo38: yes, you can know that. that's why face up is important
18:28:48 <zzo38> Yes, I saw that.
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18:42:08 <esowiki> [[Deadfish/Constants]] https://esolangs.org/w/index.php?diff=54462&oldid=51825 * Hq9++fan * (-70) remove fake superscripts; please respect the font designer who made the "" glyph!
18:45:18 <esowiki> [[Talk:Deadfish]] https://esolangs.org/w/index.php?diff=54463&oldid=37802 * Hq9++fan * (+172) /* Arithmetic questions (storage, overflow) */ new section
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19:27:22 <esowiki> [[Esoteric programming language]] https://esolangs.org/w/index.php?diff=54464&oldid=53189 * Hq9++fan * (-11) /* Jokes */ link update
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20:13:47 <wob_jonas> `? cake
20:13:48 <HackEgo> The Enrichment Center is required to remind you that you will be baked, and then there will be cake.
20:13:50 <wob_jonas> `? cube
20:13:51 <HackEgo> Cubes come in all sizes, colors, and materials, but only one shape.
20:13:56 <wob_jonas> `? companion cube
20:13:58 <HackEgo> There's cake inside it. Tear it apart, rip open your companion, and extract the delicious, delicious cake...
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20:30:19 <esowiki> [[Turing number]] N https://esolangs.org/w/index.php?oldid=54465 * Singingbanana * (+1567) Created page with "THIS IS A WORK IN PROGRESS. IT WILL NEVER END BEING ONE, AS INFINITE THINGS CAN BE SAID ABOUT IT. A Turing number is the concept of numbering the operations of a Turing mach..."
20:33:08 <esowiki> [[User:Singingbanana]] https://esolangs.org/w/index.php?diff=54466&oldid=54406 * Singingbanana * (+81)
20:35:06 <wob_jonas> `? portal
20:35:10 <wob_jonas> `? glados
20:35:11 <HackEgo> portal? ¯\(°​_o)/¯
20:35:13 <HackEgo> Hello, and again, welcome to the Aperture Science Computer Aided Internet Relay Chat & Enrichment Center. Please enjoy your stay at #esoteric, because you will never leave.
20:47:33 <esowiki> [[RAM0]] https://esolangs.org/w/index.php?diff=54467&oldid=54342 * Ais523 * (+82) /* Computational class */ mention the I/D machine
20:49:26 <esowiki> [[TriINTERCAL]] M https://esolangs.org/w/index.php?diff=54468&oldid=32452 * Ais523 * (+1) /* Examples */ punctuation
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21:33:46 <wob_jonas> wow
21:37:49 <Roger9> Goto statements are basically portals in instruction space
21:38:16 <moony> s/portals/one way portals/
21:39:22 <Roger9> Fair enough.
21:40:08 <moony> i mean, if you make goto's two way portals, it's not a goto anymore, it's a function
21:40:21 <moony> s/function/function call and return/
21:41:08 <wob_jonas> ooh!
21:41:11 <esowiki> [[Dc]] https://esolangs.org/w/index.php?diff=54469&oldid=40344 * Ais523 * (+734) computational class
21:41:42 <Roger9> That would be three portals, though, because the line you return on (where in instruction space it is) isn't the same as the line that starts the procedure (the portal you exit when you enter the call).
21:41:49 <wob_jonas> @tell ais523 they are printing a center rules text only Llanowar Elves. https://magic.wizards.com/en/articles/archive/news/promos-dominaria-2018-03-22 says so.
21:41:50 <lambdabot> Consider it noted.
21:42:46 <wob_jonas> I'll stick to my "penalty to trespassing" ones though.
21:44:35 <wob_jonas> (But not one of Cast Down for some reason.)
21:51:33 <zzo38> I want them to print the cards without reminder text; they don't need the reminder text and it gets in the way. Exception is basic lands (except Wastes) that have a text box but no flavor text; they can have reminder text.
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22:41:27 <esowiki> [[Talk:Deadfish]] https://esolangs.org/w/index.php?diff=54470&oldid=54463 * Ais523 * (+755) /* Arithmetic questions (storage, overflow) */ r to Hq9++fan
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22:49:29 <esowiki> [[Talk:Deadfish]] https://esolangs.org/w/index.php?diff=54471&oldid=54470 * Ais523 * (+433) /* Arithmetic questions (storage, overflow) */ update
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←2018-03-23 2018-03-24 2018-03-25→ ↑2018 ↑all