00:11:53 <b_jonas> fungot, is an epitomy painful? do they usually perform it under general anesthesia? 
00:11:54 <fungot> b_jonas: and if you put a cond inside of,,, and opcodes can be replaced with any positive integer except 0. 
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01:14:19 <esolangs> [[Talk:Easy]]  https://esolangs.org/w/index.php?diff=105788&oldid=37333 * CatIsFluffy * (+229) /* Spec deviation in the implementation */ new section 
01:56:34 <esolangs> [[Pointerfuck]] M https://esolangs.org/w/index.php?diff=105789&oldid=105787 * Transoptimal * (-226) Remove nonsensical example 
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04:41:02 <esolangs> [[Talk:To The Top Right Corner]] N https://esolangs.org/w/index.php?oldid=105790 * Earthrulerr * (+137) Created page with "(I do not know how to use Discussion pages properly when creating them) I am going to work on creating an implementation for this in C++!" 
04:41:24 <esolangs> [[Talk:To The Top Right Corner]]  https://esolangs.org/w/index.php?diff=105791&oldid=105790 * Earthrulerr * (+18)  
04:41:40 <esolangs> [[Talk:To The Top Right Corner]]  https://esolangs.org/w/index.php?diff=105792&oldid=105791 * Earthrulerr * (+2)  
04:41:52 <esolangs> [[Talk:To The Top Right Corner]]  https://esolangs.org/w/index.php?diff=105793&oldid=105792 * Earthrulerr * (+0)  
04:48:50 <esolangs> [[Special:Log/newusers]] create  * Captain Quack *  New user account 
04:51:36 <esolangs> [[Esolang:Introduce yourself]]  https://esolangs.org/w/index.php?diff=105794&oldid=105696 * Captain Quack * (+103) /* Introductions */ 
04:51:59 <esolangs> [[User:Captain Quack]] N https://esolangs.org/w/index.php?oldid=105795 * Captain Quack * (+12) Created page with "qwertyuiop[\" 
04:52:12 <esolangs> [[User talk:Captain Quack]] N https://esolangs.org/w/index.php?oldid=105796 * Captain Quack * (+5) Created page with "hello" 
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06:35:31 <esolangs> [[*]]  https://esolangs.org/w/index.php?diff=105797&oldid=100714 * Earthrulerr * (+418)  
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06:35:55 <esolangs> [[*]]  https://esolangs.org/w/index.php?diff=105798&oldid=105797 * Earthrulerr * (+0) /* C++ */ 
06:36:48 <esolangs> [[User:Earthrulerr]]  https://esolangs.org/w/index.php?diff=105799&oldid=105441 * Earthrulerr * (+39) /* Implementations: */ 
06:38:40 <esolangs> [[User:Earthrulerr]]  https://esolangs.org/w/index.php?diff=105800&oldid=105799 * Earthrulerr * (-1)  
07:27:20 <int-e> 18+25+11, and I still don't have the "nice try" star. I got the one above that though which is more important. 
07:30:21 <shachaf> There are only two stars on the map. 
07:31:30 <int-e> I also have two stars left. That's odd. 
07:33:08 <int-e> I suspect something is wrong in the accounting for the bottom right area. 
07:33:25 <shachaf> Yes. If you quit and resume, does your star number go down? 
07:34:34 <int-e> That happened before though. 
07:34:50 <int-e> https://int-e.eu/~bf3/tmp/steve.png is what my map looks like, FWIW 
07:35:07 <int-e> shachaf: maybe check that area to see whether the stars are actually gone? 
07:35:38 <int-e> Or maybe go through it again, hmm. 
07:35:43 <shachaf> Oh, you got the star in the meta area. 
07:36:04 <shachaf> I think the duplicated star might have thrown off the accounting? Not really sure. 
07:37:02 <esolangs> [[Special:Log/newusers]] create  * Ian Park *  New user account 
07:37:09 <int-e> shachaf: resetting a star down there deducts a star from your total. 
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07:38:41 <esolangs> [[Esolang:Introduce yourself]]  https://esolangs.org/w/index.php?diff=105801&oldid=105794 * Ian Park * (+141)  
07:38:56 <int-e> So that's an easy way to lose up to 3 stars of progress. 
07:39:24 <int-e> but it also puts the star on the map, hmm 
07:39:31 <shachaf> Yep, so if I collect the duplicated star, it goes up by 2, then I reset and it goes down by 1, and then I collect a single star to proceed and it goes up by 1. 
07:39:59 <shachaf> So that's a net gain of 1. But then if I quit and resume it goes back down. 
07:40:46 <shachaf> Which seems like a bug, unless I'm missing something tricky. 
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07:42:24 <int-e> Ah. Hmm. I have an idea where I /may/ have gotten extra stars. 
07:43:08 <int-e> But I don't know... can you share your map maybe? There's one thing I'd like to check 
07:43:58 <shachaf> https://slbkbs.org/tmp/su/steve.png 
07:44:59 <int-e> Yeah, so I know of one star that you're missing that's not on your map. 
07:47:06 <shachaf> Doesn't explain by itself how you have 25 and I have 22, but maybe there are multiple such stars. 
07:47:32 <int-e> Yeah I don't have notes of where the stars were... 
07:48:26 <shachaf> I wish it kept track of these things for you, especially for the cryptids. 
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07:51:07 <int-e> Oh wait, I know of two stars actually. 
07:51:45 <int-e> We seem to have totally different cryptids too. 
07:52:52 <shachaf> I kind of wish I'd kept notes about where I found each one. 
07:52:59 <int-e> FWIW, I think the meta is kind of like a hotel or prison for cryptids. 
07:53:56 <int-e> so you have all those rooms with cryptids in them attached to the main hall/corridor. 
07:54:44 <int-e> Anyway, I'll assume the difference in stars is legit. 
07:54:56 <shachaf> Right, I sort of figured something like that. 
07:55:00 <shachaf> But there is a star there. 
07:55:09 <shachaf> Anyway, I'll get back to it later. 
07:55:19 <int-e> There's also a door there :P 
07:58:13 <shachaf> But I assume you haven't opened that door, whereas you have gotten the star. 
08:11:45 <int-e> Okay, bottom left done, one more cryptid. 
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09:31:52 <esolangs> [[Special:Log/newusers]] create  * Jazzedpineda *  New user account 
09:42:57 <int-e> 18+25+16 and it looks like there are quite a few cryptids left at this point... I have 7 missing rooms. 
09:43:36 <esolangs> [[Esolang:Introduce yourself]]  https://esolangs.org/w/index.php?diff=105802&oldid=105801 * Jazzedpineda * (+216) Added my introduction 
09:44:21 <esolangs> [[ALLSCII]]  https://esolangs.org/w/index.php?diff=105803&oldid=60479 * Jazzedpineda * (+159) Added implementation link 
09:47:06 <shachaf> How do you know how many are missing? 
09:52:07 <int-e> I have missing outlines. 
09:52:36 <int-e> So 7 is a lower bound. 
09:52:49 <int-e> I've updated https://int-e.eu/~bf3/tmp/steve.png 
09:53:04 <int-e> I saw that you have been to one of those rooms. 
09:54:09 <int-e> Hmm, did I count correctly? I guess I counted the hole at 12,12 
09:56:21 <int-e> Anyway, I still don't get the "nice try" star. And I think the other one may be literally impossible... there's a tradition for having an impossible star IIRC. 
09:56:47 <shachaf> Hmm, you can increase your number of stars arbitrarily by collecting duplicated stars and resetting (but when you quit and continue it goes back down). 
09:56:58 <shachaf> I assume this is a bug but I used it to look past the star door. 
09:57:15 <shachaf> There was a star we thought was impossible for a while, but turned out to be possible, right? 
09:58:27 <int-e> In any case, it does look impossible to me right now. 
09:59:04 <int-e> While the nice try star looks almost possible. 
09:59:17 <int-e> So there's a difference :P 
09:59:44 <shachaf> Which is the impossible one? 
09:59:49 <shachaf> The one in the bottom right of your screenshot? 
10:00:23 <shachaf> Yes, I don't have a story for what getting that one would look like either. 
10:05:16 <int-e> I did forget a lot from part 1 though... otherwise I'd have found the second 7,20 star sooner. 
10:06:37 <int-e> (V sbetbg gung lbh pna npgvingr frireny cvax syntf ng bapr) 
10:07:07 <int-e> Which was heavily used in part 1... much less so this time. 
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10:11:13 <shachaf> I'm pretty confused about where all the cryptids I'm missing could be hiding. 
10:11:28 <esolangs> [[ALLSCII]] M https://esolangs.org/w/index.php?diff=105804&oldid=105803 * Jazzedpineda * (+29) /* Truth-machine */ Fixed truth-machine program 
10:12:03 <int-e> possible spoiler: Qvq lbh ernq nyy gur fvtaf? 
10:13:11 <shachaf> I did tb guebhtu gjb jbezubyrf ng bapr rireljurer V svtherq bhg ubj gb. 
10:13:39 <shachaf> I'm not sure you can even get to the meta place without that? 
10:14:32 <int-e> Maybe there's more of those places than you think. 
10:14:36 <shachaf> There are some screens where that just seems clearly impossible. 
10:14:49 <shachaf> I guess this is one of those places where a map would be helpful. 
10:14:56 <int-e> (Do you want a number? I've actually kept track.) 
10:15:57 <shachaf> I haven't, so I'm not sure a number would help much. 
10:16:22 <int-e> I suspect I'm missing a couple. 
10:18:43 <int-e> There's also a few places jvgu guerr jbezubyrf... V jbaqre... 
10:19:59 <shachaf> Yes, I wondered about that too. 
10:20:20 <shachaf> I guess in theory you could have 4 outcomes there. 
10:20:33 <int-e> Anyway. I think that's enough progress for today, for me. 
10:20:49 <int-e> four... oh yes indeed. 
10:20:59 <int-e> I didn't even think of that. 
10:23:44 <shachaf> I did just get another idea for a thing I thought wasn't possible. 
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10:25:48 <esolangs> [[ALLSCII]]  https://esolangs.org/w/index.php?diff=105805&oldid=105804 * Jazzedpineda * (+198) /* Print "Antidisestablishmentarianism" */ Fixed antidisestablishmentarianism program 
10:30:41 <shachaf> Hmm, no, I think my idea doesn't work. 
10:31:14 <shachaf> (The goal is to trg gjb pngf bhg bs 14,17 which I now guess must be possible.) 
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10:31:29 <esolangs> [[ALLSCII]]  https://esolangs.org/w/index.php?diff=105806&oldid=105805 * Jazzedpineda * (+2) /* Truth-machine */ Fixed another truth-machine program 
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10:34:59 <shachaf> Oh, wait, now I figured it out. 
10:35:06 <shachaf> It's even a trick that's used elsewhere. 
10:35:37 <int-e> that one took me a while 
10:38:49 <shachaf> I don't even get a wormhole for this? 
10:39:39 <int-e> I don't know when you get new wormholes there. 
10:39:40 <shachaf> I just mean to avoid having to do that maneuver again. 
10:39:55 <shachaf> I guess it's not really useful for anything else. 
10:39:57 <int-e> There's a pretty short solution for that. 
10:41:36 <shachaf> OK, I also don't know how to do 10,16. I guess it must have to do with the left side of 11,15. 
10:41:38 <int-e> something like 20 moves starting from the flag. 
10:43:46 <shachaf> I did it the pointlessly hard way, gvzvat gur png gheavat tenl va gur evtug cynpr nf nabgure bar fgrccrq bagb gur qhcyvpngbe. 
10:43:54 <shachaf> I mean, it's not actually that hard, just a bit annoying. 
10:45:10 <shachaf> Hmm... You can also double down in 13,17 when you do this. But I don't *think* that accomplishes anything? 
10:50:35 <int-e> one cryptid is a good haul, isn't it ;-) 
10:53:15 <shachaf> I don't see any way to get a cryptid out of 14,20 
10:54:21 <int-e> Me neither. There's a bunch of rooms like this. Bayl bar pelcgvq tbrf va, naq gurer'f abguvat gung qhcyvpngrf gurz. 
10:54:37 <int-e> (as far as my understanding of the game goes) 
10:55:53 <shachaf> I guess pelcgvq means png. 
10:56:19 <int-e> Of course it's an alien png. 
10:56:36 <int-e> (at least to my mind) 
10:57:00 <shachaf> One thing I'm not sure about is the exit to the left on 11,15 (the room with the door that gets unlocked by stars). 
10:57:21 <shachaf> Maybe I already said that. 
10:58:30 <int-e> you did, I chose not to comment 
10:59:25 <shachaf> Right. Seems like a good choice. 
11:00:02 <shachaf> I'll just wait until I'm legitimately at 24 stars. 
11:09:07 <shachaf> 4,21 seems really close to a second solution. 
11:11:09 <shachaf> <int-e> the wormholes are a cute QoL improvement 
11:13:25 <int-e> it's not the wormholes' fault that we're chasing cryptids 
11:17:51 <shachaf> Good thing the viewfinder tells you where every wormhole goes, so you don't need to write it down if you forget. 
11:55:36 <shachaf> Oh, interesting, apparently taking notes about cryptids pays off. 
11:56:59 <shachaf> Presumably you already noticed the thing I just noticed. 
12:00:00 <shachaf> This suggests that some of these places indeed don't have cryptids. 
12:00:37 <shachaf> I wish I had better notes. 
12:01:32 <shachaf> It also suggests how to get the meta star maybe. 
12:19:34 <shachaf> Whew. OK. That was a sneaky place for a cryptid. 
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12:43:49 <esolangs> [[Special:Log/newusers]] create  * Phao *  New user account 
12:48:44 <esolangs> [[Esolang:Introduce yourself]]  https://esolangs.org/w/index.php?diff=105807&oldid=105802 * Phao * (+113) /* Introductions */ 
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15:18:42 <shachaf> Well, I used a duplicated star to get the meta star which put me over the threshold, retroactively legitimizing my duplicated star. 
15:19:18 <shachaf> I can't believe I fell for that "deactivated players can read signs" the first time I looked at that room. 
15:31:20 <b_jonas> shachaf: this is still N-step Steve, right? it's starting to sound like Baba is you 
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15:54:50 <shachaf> Hmm, Baba is present in this game. 
15:54:58 <shachaf> Though not in a very active role. 
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16:41:04 <b_jonas> so Baba is technically the main character of Baba is you, but she's not a character with lots of personality or unique superpowers so he isn't really what makes Baba is you unique 
16:41:23 <b_jonas> the important characters are the text 
16:42:32 <b_jonas> or, if you want to choose one, it's "IS" 
17:14:29 <int-e> . o O ( BABA is JEOPARDY ) 
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19:57:43 <esolangs> [[Movi]] N https://esolangs.org/w/index.php?oldid=105808 * Yousurname * (+3188) Created page with "{{infobox proglang |name=Movi |paradigms=imperative |author=[[User:Yousurname]] |year=[[:Category:2022|2022]] |memsys=[[:Category:Cell-based|Cell-based]] |dimensions=one-dimensional |class=[[:Category:Bounded-storage machine|Bounded-storage machine]] |influence=[[mov]]  
19:58:43 <esolangs> [[Language list]]  https://esolangs.org/w/index.php?diff=105809&oldid=105784 * Yousurname * (+11)  
19:59:11 <esolangs> [[User talk:Yes]]  https://esolangs.org/w/index.php?diff=105810&oldid=105753 * Yes * (+109) /* Request to add to the storage family */ 
20:02:04 <esolangs> [[User:Yousurname]]  https://esolangs.org/w/index.php?diff=105811&oldid=95081 * Yousurname * (+14)  
20:16:38 <esolangs> [[Calculator fuck]]  https://esolangs.org/w/index.php?diff=105812&oldid=42236 * Kaveh Yousefi * (+186) Added a hyperlink to my implementation of the Calculator fuck programming language on GitHub. 
20:19:21 <esolangs> [[Calculator fuck]]  https://esolangs.org/w/index.php?diff=105813&oldid=105812 * Kaveh Yousefi * (+4289) Added information regarding the architecture, data types and instructions of the language, based upon the original HTML/JavaScript implementation, and deleted the Stub marker in the preamble. 
20:19:53 <esolangs> [[Calculator fuck]]  https://esolangs.org/w/index.php?diff=105814&oldid=105813 * Kaveh Yousefi * (+25) Added the category tag Implemented. 
20:39:32 <esolangs> [[Tile/Textile]]  https://esolangs.org/w/index.php?diff=105815&oldid=105494 * Dtp09 * (+257) /* Compiler */ 
20:40:39 <esolangs> [[Special:Log/move]] move  * Dtp09 *  moved [[Tile/Textile]] to [[Textile]]: It felt like the right thing to do as an almost seperate language 
20:43:28 <esolangs> [[Textile/brainfuck]] N https://esolangs.org/w/index.php?oldid=105818 * Dtp09 * (+6378) Created page with " GET_PTR: { #get the memory address the pointer points to  push $FF,$FE  read  push $FF,$FF  read  }    GET_PTR_VAL: {  [GET_PTR]  read  }    POP: {  push  mul  add  }    DUPE_PTR: {      #store pc lo  push $FF,$FB  write      #store pc hi  add*2  [POP]  push $F 
20:44:17 <esolangs> [[Textile]]  https://esolangs.org/w/index.php?diff=105819&oldid=105816 * Dtp09 * (+29) /* Brainfuck */ 
20:47:33 <esolangs> [[Textile]]  https://esolangs.org/w/index.php?diff=105820&oldid=105819 * Dtp09 * (-6)  
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21:11:29 <esolangs> [[Calculator fuck]]  https://esolangs.org/w/index.php?diff=105821&oldid=105814 * Kaveh Yousefi * (-6) Removed the limitation to ASCII characters in printing the variables' values. 
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21:55:21 <esolangs> [[Gdelang]]  https://esolangs.org/w/index.php?diff=105822&oldid=103726 * TJC games * (+30) /* Interpretation */ 
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23:41:08 <shachaf> b_jonas: If there's a main character text, perhaps it's YOU. 
23:52:13 <esolangs> [[Movi]] M https://esolangs.org/w/index.php?diff=105823&oldid=105808 * PythonshellDebugwindow * (+24) /* See also */ Category 
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