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13:22:41 <dbc1> There should be a function "escalate" that takes one argument and returns a brawl *8)#
13:26:07 <lament> Are brawls arguments? :)
13:26:51 <lament> It would makes sense, sorta. And brawls can escalate.
13:27:12 <lament> A few more helper functions, and you could do brawl arithmetic.
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