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05:31:17 <calamari> so who is going to do the C compiler port? :)
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05:53:00 <calamari> hehe this place is funny.. I don't know who anyone is, because all the nicks are different than the names I'm familiar with from the mailing list
05:53:13 <lament> well, you probably know me.
05:53:26 <lament> Aardappel is not on the list, afaik
05:53:34 <calamari> are you mtv europe, panu, chris?
05:53:41 <lament> but he's the author of False and a thousand other languages
05:58:58 <calamari> i know daniel has been on here before
05:59:30 <calamari> i know clog is a bot, you silly :)
06:00:00 <calamari> you could do the BF compiler C version ;)
06:00:36 <calamari> then we could rewrite it in c, compile itself, and have a c compiler written in bf :)
06:07:19 <lament> i've done too much stuff with brainfuck already.
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08:12:08 <SamB> what mailing list?
08:12:39 <lament> SamB: the esolang mailing list.
08:12:46 <lament> SamB: the mailing list that this is a channel of :)
08:13:09 * SamB didn't know there was such a list
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08:31:50 <dbc> Someone was asking who's daniel. I am.
08:32:07 <lament> someone reads the logs.
08:33:14 <dbc> someone was also asking before about why the brainfuck golf rules prohibit both using numbers above 255, and assuming wraparound byte values, when one or the other will work in just about any implementation...
08:33:48 <dbc> but as you (lament) know, it's because the brainfuck golf rules are designed to require maximal portability.
08:33:58 <SamB> what if it clipped instead?
08:34:18 <dbc> Sam good question, but I don't know that any implementations do.
08:34:36 <SamB> its a hypothetical question anyway
08:35:23 <dbc> if it clipped, then it would make sense to avoid both behaviors. It makes sense anyway, in my view...
08:40:04 <dbc> on the question of the most concise way to do bitwise operations, I agree that converting to binary will probably be necessary, but that doesn't seem like a problem...
08:43:24 <dbc> and naturally the number of bits won't need to be hardcoded or the code repeated, just walk along the list of bits...
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