00:30:22 -!- CXI has quit (Read error: 145 (Connection timed out)). 00:42:40 -!- pgimeno has quit (Read error: 104 (Connection reset by peer)). 00:57:14 -!- pgimeno has joined. 02:15:03 -!- kipple has quit (Read error: 104 (Connection reset by peer)). 02:16:37 -!- kipple has joined. 02:47:25 -!- telemakh0s has quit (Read error: 110 (Connection timed out)). 02:49:46 -!- Sgep has joined. 02:51:56 -!- Wildhalcyon_ has changed nick to Wildhalcyon. 02:55:37 howdy 02:58:50 hi 03:02:13 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 03:16:04 -!- Arrogant has joined. 03:16:41 hiarrigant 03:17:51 hisgep 03:23:20 -!- Wildhalcyon has joined. 03:24:09 hello 03:24:53 Hey Wildhalcyon 03:25:05 I've failed in writing Brainfuck in Synesthesia 03:25:11 I don't know how to implement the loops 03:25:13 How you doin' today Arrogant? 03:25:17 really? 03:25:25 post the link to the spec again 03:25:28 K. 03:25:55 http://paragon.pastebin.com/368728 03:26:12 Kipple posed me an interesting problem about writing a Glypho program that resembled natural english. I think for duplicate symbols (such as aaab and abbb) I'll use multiple spaces to cheat 03:26:46 What's wrong with using []? 03:27:50 Because it has to read the instructions from a stream. 03:28:03 I've got an idea on how to do it. It's complicated though. 03:28:32 Oh, you mean writing a bf interpreter in synesthesia? 03:29:22 Right 03:30:01 That's much more complicated 03:30:02 http://www.esolangs.org/wiki/Awib 03:32:49 Awib is insanity 03:33:49 Which should tell you that yours probably won't be beautiful either. 03:35:07 Do you know of any english words that begin with a double letter? 03:35:21 ooze 03:35:28 oohh, good one kipple! 03:35:46 eel 03:35:57 oops 03:36:45 hmmmnow I need a word that looks like: abcbc 03:36:50 awib is awesome by the way :) 03:37:01 awib does get mad props 03:37:28 queue 03:37:34 ohh.. that might work 03:39:21 you need a dictionary and a pattern search program 03:39:28 I really do 03:39:40 lol, unfortunately, I dont have linux here at home 03:40:27 so far, my program looks like: "oops I queued a good " 03:40:53 notice the large number of x3 spaces? That's unfortunate 03:41:40 If I encode ouroboros in Glypho, I could eliminate the abbb and aaab symbol combinations as NOPs and never use them (which is why I made aaaa a NOP) 03:42:41 Reminds me of a rhyme scheme. 03:43:31 They are rhyme schemes, too. 03:43:42 You could easily encode glypho in rhyming quatrains 03:44:21 Except 03:44:28 It'd be extremely difficult 03:44:39 To programatically identify English rhymes :D 03:45:08 Not too hard... I could probably write a script to do it with a fixed set of rhyming word endings 03:45:20 queue and you rhyme 03:45:31 yes? 03:45:38 however 03:45:41 thou and you don't 03:45:54 Endings don't do it. 03:46:12 Oh, I know. That's not what I meant 03:46:17 I meant ending words for stanzas 03:46:41 Ah. 03:46:43 so it will randomly pick a rhyming set of words for each a, b, c 03:46:53 It's not REAL creative to do it automatically, but it could do it 03:47:31 I see what you mean now. You meant generate it. 03:48:09 right. Each word predefined with the set of words that it rhymed to 03:48:51 Arrogant: about Synesthesia... Can you have only one array within a scope? 03:48:54 so thou would be in the set {thou, how, cow, bow, frau...} and we'll put you in with {do, loo, rue, moo...} 03:49:41 kipple: Yes. 03:51:15 kipple, I give up, this bites 03:51:18 does subroutines have a permanent scope, or is it reinitialized on every call 03:53:11 There are no static scopes 03:53:28 Subroutines don't have a scope unless you create one 03:53:31 ok 03:53:33 In which case it is created on each call 03:53:47 I've been thinking about what you said about the bf-interpreter 03:53:51 Or you could create a scope and call the subroutine from within 03:55:05 I have "oops I queued a" still, "oops I queued a deed..." maybe 03:56:08 Im trying to encode the fibonacci generator: aabc abab abab abbb abbb abba aabc abab abaa abab aaba abab aabb abab abbb abcd 03:56:41 -!- calamari has joined. 03:56:46 hi 03:57:04 hey calamari 03:57:25 hi halcyon 03:57:27 hi 03:57:34 Wildhalcyon: They can be any word that matches the schemes? 03:57:38 Err 03:57:40 Any symbols 03:57:43 Does it ignore whitespace? 03:57:59 arrogant: the solution to the looping problem is to first store the entire source code, so you don't have to read it from a stream 03:58:13 Right. 03:58:16 I'm doing that this time. 03:58:37 arrogant: actually, they can breech word boundaries if you like - spaces count as symbols 03:58:43 ok. sounded like you had given up 03:59:16 Ah. 03:59:24 That makes it slightly more complicated 03:59:25 If spaces don't count as symbols then the problem is tricker, because i/o use abbb and aaab 04:00:00 but if spaces are ignored then you can use stuff like abb b 04:00:59 ohh, good point kipple 04:01:05 I'd say ignoring spaces makes it a lot easier 04:01:09 hadn't thought of tha I guess 04:01:31 Yeah. Ignore whitespace. 04:01:36 I'll try it out 04:06:15 -!- GregorR has joined. 04:06:49 I have returned, as foretold by prophecy! 04:07:06 Nostradamus? 04:08:57 Gregordamus. 04:09:45 Weren't you the one foretold to bring chips & dip to the next festive gathering? 04:09:49 hmm, gregordamus.. does that mean you'll only be taken seriously, by crackpots, after you're dead? 04:09:58 Basically. 04:10:04 so, what's new 04:10:07 ? 04:10:11 The irony being that that too was foretold by prophecy. 04:10:27 Umm ... new release of OBLISK! Nothing on the esoteric front however :-P 04:10:42 I meant that as a response to calamari 04:10:45 if I discount whitespace, but count "punctuation" (such as ellipsis), it helps a bit. 04:10:48 Oblisk? 04:11:04 http://oblisk.codu.org/ (/me gives himself one shameless plug point) 04:11:06 kipple: no kidding, huh 04:11:42 -!- GregorR has left (?). 04:11:58 -!- GregorR has joined. 04:12:01 WTF? 04:12:03 GregorR: bad news. looks like ORK wasn't the first OO esolang after all... http://web.archive.org/web/20041015023918/http://www.inz.info/pingpong/Tutorial.html#oop 04:12:08 Why was I just not in the channel ... 04:12:24 kipple: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!! *sobs* 04:12:26 I dont know how OO pingpong was 04:12:32 I think you're still safe Gregor 04:12:53 lol 04:13:04 Also, "turing complete" is a necessary part of that definition. 04:13:26 Because I'm sure there are all sorts of worthless OO joke languages :-P 04:13:32 true 04:13:37 like HQ9++ 04:13:41 Yup 04:14:05 GregorR: interesting.. I'm working on a package manager for school research 04:15:45 what is the meaning of life? 04:16:24 42 04:16:27 Wrong 04:16:39 42 is the answer to the Ultimate Question of Life, The Universe, and Everything. 04:16:42 Not the meaning of life. 04:16:53 I stand corrected 04:16:57 :) 04:17:03 it could be both 04:17:14 Life (n): The property or quality that distinguishes living organisms from dead organisms and inanimate matter, manifested in functions such as metabolism, growth, reproduction, and response to stimuli or adaptation to the environment originating from within the organism. 04:17:23 GregorR: That's the definition. 04:17:29 Meaning and definition are wholly different. 04:17:30 Which is the meaning :-P 04:17:33 Pff 04:17:46 No, the meaning of life is expressed in eight instructions: +-><[]., 04:17:53 gregor: so what is the definition of meaning? 04:18:15 calamari: I was just looking that up ;) 04:20:30 I think Im typing myself into a corner here... 04:23:59 I think I'll drop writing a Brainfuck interpreter in Synesthesia 04:24:18 I'll write a new language instead. 04:24:44 do you have some fresh ideas? 04:25:51 I'll come up with something. 04:26:32 you could browse the categories on the wiki, and see which categories have few languages 04:26:54 then it's easier to make something different 04:31:44 My favorite joke language is TMMLPTEALPAITAFNFAL 04:32:22 hehe. that one is cool 04:32:38 I just like the name. 04:32:38 The Multi-Million Language Project To End All Language Projects And Isn't That A Fine Name For A Language 04:33:09 A more useable version of java2K wouldnt be bad 04:33:41 or something like that - where the instruction has a probability of executing the instruction properly < 1 04:34:13 how about a non-deterministic language with full access to the file system? 04:35:36 Shoot.. how come my instruction reference doesn't coincide with the freakin' program Im trying to write?!!! 04:35:40 * Wildhalcyon hits head repeatedly 04:36:10 -!- Sgep has quit (Remote closed the connection). 04:38:36 Ouch. 04:38:53 Im acting like a moron 04:43:31 Okay, after correcting the mistake, here's what I have so far: "Oops an anti time eel... 04:43:34 I want to make a language that's not based on a programming concept. 04:43:56 what do you consider a programming concept? 04:44:08 Scopes, stacks, arrays. 04:44:08 variables? loops? 04:44:11 Etc. 04:44:19 I mean, these elements have to exist. 04:44:27 At least... 04:44:28 SOME of them. 04:49:47 you mean you want to camophlage them as something else? 04:53:01 Something like that. 04:53:04 The real point is 04:53:33 I want the language to have a concept that is beyond a technical aspect 04:54:28 you mean like Chef or Shakespeare? 04:54:40 Right. 04:56:26 I often start to think about such themed languages, but I've never finished one 04:59:45 Hehe. 04:59:52 They're my favorite type. 05:07:23 I like themed languages too 05:07:26 Piet is awesome 05:07:34 Yes 05:07:35 Yes it is 05:07:36 hmm. the wiki lacks a category for this kind of languages 05:07:55 I'll make one. is Themed an appropriate name? 05:08:09 Hmmm.. well, maybe 05:08:45 Thematic 05:09:42 hmm. that might be better 05:09:51 Emoticon is pretty cool 05:11:14 the problem with the category is the ambiguity of the word "themed" 05:11:31 but that will be explained on the category page 05:11:42 ok 05:11:46 something like " languages are based on a theme that is not computer related" 05:11:52 is that ambigous? 05:12:05 I still don't entirely understand it. 05:12:39 Arrogant, make an ASCII art language 05:12:49 that'd be fun 05:13:11 Err 05:13:17 I don't see how that'd even work 05:13:28 kipple: that seems pretty clear 05:14:03 Well 05:14:10 Computer related isn't really a good way to say it 05:14:29 how so? 05:14:48 You could make a thematic language based on computers 05:15:03 true 05:15:11 Like, computers as objects or things like that. 05:16:22 I'm open to suggestions... 05:16:27 I thought about implementing a network-headache website that folks could upload their programs onto in order to run them. Ticks would be once every hour. 05:16:28 Languages that are conceptually defined by a theme as opposed to a programming paradigm. 05:17:09 I'll use that one 05:17:27 Ooh, Arrogant comes out with a winner. Nice job 05:17:43 bbl 05:18:19 http://esoteric.voxelperfect.net/wiki/Category:Thematic 05:18:32 current members are Chef, Shakespeare, Taxi and var'aq 05:20:37 Excellent. 05:21:15 added some more 05:21:23 probably missed a bunch 05:22:07 ZOMBIE is so cool. 05:22:31 Someone should write an implementation of it. 05:23:07 DMM makes fun languages 05:23:17 Yeah 05:23:26 and fun comics 05:27:18 TRANSCRIPT is also pretty cool: http://www.corknut.org/code/transcript/samples/fibonacci.txt 05:28:26 Crazy 05:31:03 good night 05:31:11 -!- kipple has left (?). 05:46:38 GregorR: ORK looks a lot like a spec I was writing 05:47:01 OK? 05:47:15 Does that mean I beat you in the race? :P 05:47:33 Yes :( 05:48:39 There is such a thing as an esoteric programming language. 05:48:49 An esoteric programming language has an author which is a person. 05:48:54 There is such a thing as a person. 05:49:02 A person has a name which is a phrase. 05:49:04 :-P 05:49:12 It would take too long to gloat in ORK. 05:50:43 Hehe. 05:51:18 Tomorrow I buy Moxie soda. 05:51:22 And so, I am in a jovial mood. 05:51:27 For I finally found Moxie. 05:51:32 ORK is jus so awesome. 05:51:34 just* 05:51:36 I love it. 05:51:43 Why thank you :) 05:51:44 There'd better be an interpreter ;) 05:51:50 Sorry, only a compiler. 05:51:53 It compiles to C++ 05:51:56 Ah. 05:52:14 Feel free to write an interpreter 8-D 05:52:23 I think I could write an interpreter in Python 05:52:56 Python is not in my repretoire, but from what I know about it it seems like a logical choice. 05:53:21 Well, I could certainly write the interpreter quickly 06:03:44 Y'know.. I've seen transcript before, but I never really thought "Hmm, what should I program in it?" and now... hmmm 06:04:16 Also, Glypho polyglots with almost any other language are terribly terribly easy if you restrict the symbol set. :-D 06:09:16 Hmm 06:12:46 GregorR: I think that I'll make it similar to how I made Synesthesia's interpreter. 06:12:56 Except I'll add Objects to it. Obviously. 06:13:22 The parser'll produce a list of instructions which are Python objects with a perform method that tells me what they do. 06:13:27 Having no idea what/who Synesthesia is, I'll just nod my head. 06:13:36 And go "ahh, I see" 06:13:44 http://paragon.pastebin.com/368728 06:14:12 Humm 06:14:28 its like bf on programming steroids 06:15:11 Right. 06:16:21 Anyhow, more ideas are swimming through my head than I can clearly keep track of; that generally means its night time for me. I'll have some more glypho fluff tomorrow though, to be sure! 06:16:24 g'night! 06:21:07 Night Wildhalcyon 06:31:15 GregorR: FYB also seems pretty awesome. 06:31:32 I can agree with that ;) 06:32:55 It also seems really hard to do :D 06:33:20 jix did pretty well for himself. 06:33:27 Until I DEFEATED HIM UTTERLY! 06:33:31 MUAHAHAHAHAHAHAHAHAHAHAHHAHAHAHHAHAAH 06:34:50 anyone knows any 3-player paper-and-pencil games? 06:36:42 Also, your index page is a 2L program isn't it 06:39:03 Arrogant: Yup :-P 06:39:18 lament: If you draw cards on a piece of paper then cut it out, I've got a great one for you! 06:54:01 Alright, good night. 06:54:04 -!- Arrogant has quit (" HydraIRC -> http://www.hydrairc.com <- The future of IRC"). 07:59:59 -!- clog has quit (ended). 08:00:00 -!- clog has joined. 08:09:49 -!- calamari has quit (Read error: 110 (Connection timed out)). 08:10:05 -!- calamari has joined. 08:53:58 -!- calamari has quit ("Leaving"). 10:10:47 -!- Wildhalcyon has quit (Read error: 110 (Connection timed out)). 13:56:49 -!- jix has joined. 13:58:01 -!- kipple has joined. 14:15:33 -!- Keymaker has joined. 14:15:36 j0000000! 14:15:51 hello 14:15:54 hello 14:16:10 got home from the big exams.. 14:16:38 ..and think they went well.. 14:16:44 congrats 14:16:54 cheers 14:19:07 rghhh.. my favourite band's website has been down already a week or something! 14:56:51 -!- Wildhalcyon has joined. 14:59:02 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 14:59:25 -!- Wildhalcyon has joined. 15:03:32 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 15:03:55 -!- Wildhalcyon has joined. 15:05:42 'ello 15:06:18 -!- Freya has joined. 15:06:24 -!- Freya has left (?). 15:06:29 -!- nooga has joined. 15:06:32 hi 15:07:04 hi hi 15:07:30 btw, my language plan isn't ready yet :) 15:07:38 hm 15:07:46 whatr language? 15:07:55 no name 15:08:04 the mysterious one 15:08:26 but there are some things i'll need to think more 15:08:37 like a name 15:08:45 :P not necessary 15:08:48 Necessary 15:08:49 lol 15:09:04 !NEcessary 15:09:31 as i've done unnecessary, perhaps that should be called nonnecessary 15:09:32 sounds strangely like your other language.. 15:09:45 that was joke 15:09:55 i mean the name ;) 15:10:18 i've thought about "planb" 15:10:32 comes from words plan B, but doesn't kinda look like it 15:10:33 any examples can you introdouce? 15:10:39 not yet 15:10:42 sorry 15:10:59 cool, it makes it more mysterious > 15:11:01 :> 15:11:09 (although it should be probably called plan f already..) 15:11:14 pretty much 15:11:20 plan z ;p 15:11:41 I saw some "sneak peak" syntax about four days ago that involved brackets like ( )... he coulda just been pullin' my leg 15:11:49 yes 15:12:02 it will look like that 15:12:37 you're clearly suspicious W, but i'll show you someday *evil laugh* 15:13:13 on my deathbed perhaps... 15:13:52 you're too [some word i forgot], you can't wait for a month! 15:13:59 :p 15:14:11 when i was young planning an esolang took weeks 15:14:57 but what i was about to say.. oh; if i'm to keep my current plan, which i think is cool, i will need a nop instruction, that's necessary for the language actually ;) 15:15:18 the word you're looking for is "impatient", and yes, I am. 15:15:23 lol, yeah 15:15:29 i had no time to look it up ;) 15:16:34 but when the language is ready i think you will like it.. 15:16:43 (or hate) 15:18:39 somtimes it turns out to be the same 15:18:49 what same? 15:18:59 haha. very good point, W 15:19:06 ah, now i got it.. 15:19:09 i guess 15:19:31 that is often true for esolangs 15:19:35 love == hate == 0 == 1 15:19:45 yes, the relationship to esolangs: i love this language *smashes keyboard* AAAARRGHG! success! this program works! 15:20:24 yeah, that's how I feel too 15:20:43 Kipple, I havent got a sentence out of glypho yet 15:21:00 you mean specs? 15:21:34 no, he means wrtiting code that looks like a proper sentence 15:21:47 it's hard 15:22:09 ah 15:22:48 that would make nice wiki entry but i've never seen good examples 15:23:18 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 15:24:47 hmm. i'll go.. bbl 15:24:48 -!- Keymaker has quit ("This quote is unrelated to this context."). 15:45:24 -!- jix has quit ("Bitte waehlen Sie eine Beerdigungnachricht"). 16:14:31 -!- Wildhalcyon has joined. 16:14:44 stupid computer 16:15:55 kipple, whats this shoopuf thing? 16:20:29 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 16:20:34 -!- Wildhalcyon has joined. 16:23:11 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 16:23:34 -!- Wildhalcyon has joined. 16:26:20 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 16:26:44 -!- Wildhalcyon has joined. 16:29:09 -!- Keymaker has joined. 16:31:52 the thematic section in esowiki is nice 16:33:13 I like it 16:33:29 It makes me want to write a themed language 16:33:45 ... would you call Glypho a tarpit? 16:33:46 yeah 16:34:02 hmmm.. dunno :) 16:34:14 it has quite many commands iirc..? 16:34:28 14 16:34:34 hmm 16:34:35 15 if you count NOP 16:34:52 Glypho isnt the 2D one I was working on 16:34:58 yes 16:35:03 That's another project 16:35:04 i remember :) 16:35:26 but 15 is quite many compared to many other tar-pits 16:35:30 but feel free :) 16:35:42 I suppose that's true 16:36:37 A stack tarpit naturally needs more commands than a tape-based tarpit 16:36:47 yes 16:37:16 i've made a stack tarpit that uses 7 instructions 16:37:34 wow, was it TC? 16:37:36 or not sure if it can be called stack 16:37:38 not sure 16:37:43 i called it stacklet 16:37:54 well, Ive had a couple complaints about my stack too 16:38:02 hehe 16:38:07 lemme search the "specs" 16:40:13 the memory model is kind of ring, where you can push zero to end to create new value 16:40:21 values can be 0 or 1 16:40:22 bits 16:40:32 loops work the brainfuck way ( ) 16:40:43 and browsing memory works by spinning the ring memory right 16:40:44 Hmm... darn, Ouroboros wasn't that new after all 16:40:57 :\ 16:41:12 and input and output instructions.. 16:41:28 dunno is it tc or not 16:41:48 but i think yes 16:41:53 but can be all wrong.. 16:42:24 Im not sure if yours is. My almost exactly-the-same 12-instruction language is (I think). The difference is values are not just 0/1, you can spin either direction, and there's a dup and a swap command 16:42:40 yah 16:42:48 I guess there's no reason yours couldn't be either 16:43:24 yeah.. but this perhaps would need eight instruction, something to remove value from stack.. not sure 16:43:35 Anyhow, Im off to class now Mr. Maker of Keys 16:43:41 and with wrapping memory cells i could use bytes. 16:43:42 ok 16:43:58 later! 16:44:05 :) 16:44:07 bye 16:52:26 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 17:39:42 bbl. 17:39:44 -!- Keymaker has left (?). 18:17:06 -!- nooga has quit. 18:33:27 -!- wildhalcyon has joined. 18:37:33 hello, my esoteric friends 19:24:54 -!- Keymaker has joined. 19:30:55 hmm 19:31:20 hmm? 19:32:06 just thinking.. 19:33:00 no one has explained to me what shoopuf is 19:33:25 don't ask me.. 19:33:55 I won't 19:37:11 -!- nooga has joined. 19:49:45 "Whats a Shoopuf? Play Final Fantasy X or X-2 on the Playstation 2. Seriously, 19:49:45 I couldn't come up with a cool name. First thing that came to mind was the 19:49:45 shoopuf from FFX (just rode one in the game =). " 19:49:56 quoted from the spec.... 19:50:02 (and no, it's not my language) 19:50:46 heh 19:51:14 I don't think it has ever been published on the web 19:51:41 hm ehehe 19:51:59 heeel! im stupid~! 19:52:07 if you say so :) 19:52:09 heeelp 19:52:20 but i am! 19:53:48 ok 19:53:51 :) 19:54:50 -!- pgimeno has quit (Connection reset by peer). 20:03:45 Hmm, looks complicated 20:03:58 what looks complicated? 20:03:58 -!- wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 20:11:14 -!- pgimeno has joined. 20:31:53 -!- nooga has quit (Read error: 110 (Connection timed out)). 20:32:03 bye 20:32:05 -!- Keymaker has quit ("This quote is unrelated to this context."). 20:35:25 -!- wildhalcyon has joined. 20:54:05 -!- lindi- has quit (Read error: 113 (No route to host)). 21:29:59 -!- Arrogant has joined. 21:46:49 Hey GregorR 21:48:04 Can't talk now, I'm going to get MOXIE!!!!!!!!!!!!!!1 21:49:25 What the hell? 21:50:03 -!- {^Raven^} has joined. 21:56:58 -!- wildhalcyon has quit ("Chatzilla 0.9.68.5 [Firefox 1.0.6/20050716]"). 21:58:36 <{^Raven^}> hi peeps 22:00:02 Hey Raven. 22:01:55 <{^Raven^}> Arrogant: hi 22:27:14 -!- Arrogant has quit (" HydraIRC -> http://www.hydrairc.com <- 100,000+ downloads can't be wrong"). 23:01:21 -!- Wildhalcyon has joined. 23:07:16 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 23:13:04 -!- Wildhalcyon has joined. 23:17:10 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 23:17:33 -!- Wildhalcyon has joined. 23:23:28 -!- Wildhalcyon has quit (Read error: 104 (Connection reset by peer)). 23:23:49 -!- Wildhalcyon has joined. 23:26:34 -!- Wildhalcyon_ has joined. 23:34:43 -!- Wildhalcyon_ has quit (Read error: 104 (Connection reset by peer)). 23:35:04 -!- Wildhalcyon_ has joined. 23:43:16 -!- Wildhalcyon_ has quit (Read error: 104 (Connection reset by peer)). 23:43:49 -!- Wildhalcyon_ has joined. 23:44:49 -!- Wildhalcyon_ has quit (Client Quit). 23:45:37 -!- Wildhalcyon has quit (Read error: 110 (Connection timed out)).