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03:48:20 * RodgerTheGreat conveys that his previous sentence was stated with a hint of irony.
03:48:41 <Razor-X> It helps if you add in [/sarcasm] on IRC when you don't have context.
03:49:57 <Razor-X> I'm going through one of my 4 gaming phases in a year.
03:50:34 <Razor-X> Although I think I'll play Princess Maker 2 also.
03:50:43 <Razor-X> But I'm getting progressively more bored with games, which means the rush is ending.
03:51:05 <RodgerTheGreat> Ah. currently the only games I have for my mac are UT2004, Starcraft and Max Payne.
03:51:29 <RodgerTheGreat> it was fun when I played the demo on my PC, back in the day.
03:51:34 <Razor-X> Starcraft came close to beating my addiction record.
03:51:52 <Razor-X> I played it for 40 hours before quitting and never playing it again :P.
03:51:59 <RodgerTheGreat> Starcraft is the game that will not die. And also, the national sport of Korea.
03:52:31 <RodgerTheGreat> I've never played it for a long stretch, but I like coming back to it every once in a while.
03:53:14 <RodgerTheGreat> unfortunately, I'm coming dangerously close to beating the last campaign in brood war. For the first time, there will be no more.
03:53:32 <RodgerTheGreat> So, I'll probably beat it and start a new campaign in the first one again...
03:54:11 <Razor-X> I haven't finished a game in ages.
03:54:31 <Razor-X> Like... 4 years? Maybe more.
03:56:33 <RodgerTheGreat> let's see... the last time I started a game and played it to completion without playing any other games in the intervening period was Deus Ex. God, that was an awesome game.
03:57:00 <Razor-X> Tales of Symphonia was the last game I played and finished and didn't lose interest throughout.
03:57:19 <RodgerTheGreat> a few people I know have become obsessed with that game.
03:57:28 <Arrogant> I played through Kingdom Hearts 2
03:57:37 <Arrogant> And I'm working on New Super Mario Bros.
03:57:52 <Razor-X> Tales of Symphonia has really really good replay value.
03:57:56 <Razor-X> Best I've ever seen in a game.
03:58:17 <pikhq> I've got 790MiB of logs.
03:58:35 <Razor-X> Better than Starcraft too.
03:58:44 <Razor-X> Mainly because when I play games, I give the most credit to storyline.
03:59:03 <pikhq> And it seems that it's only since March 23.
03:59:08 <Razor-X> Tales of Symphonia also has a really good storyline too. I admit points were cliched, but it was all done pretty well, IMO.
04:00:31 <Razor-X> I just ... don't find fun in a game at all really. Frozen Bubble, Unreal Tournament, and NetHack/Slash'Em/Zangband are the only games that really still addict me. Morrowind can do it for a while.
04:01:22 <RodgerTheGreat> A friend of mine is battling a crippling addiction to a MUD called "Kallisti"
04:01:34 <pikhq> That feels quite a bit better.
04:01:43 * pikhq just removed that friggin' huge log file
04:02:08 <pikhq> My idea of a good game is an esoteric language.
04:02:13 <pikhq> Thus why I'm here. ;)
04:02:23 <RodgerTheGreat> I can think of a biological analogy to what pikhq just did to his computer.
04:02:43 <pikhq> I looked over that whole log file, BTW.
04:02:57 <pikhq> Openvpn seems to have been trying to connect a lot over the past few months.
04:03:00 <Razor-X> Yeah, esoteric languages are good games ;).
04:03:13 <Razor-X> Most people just don't find fun in the lame things I find fun, though :P.
04:03:37 <pikhq> Of course, for me, ordinary programming is normally rather fun, too, so. . .
04:04:11 * pikhq is probably not an average teenager. . .
04:04:37 <pikhq> Teenage coders, unite! :p
04:04:50 <Razor-X> I do lots of other boring things.
04:05:46 * pikhq is a bit of a science fiction and fantasy fan. . .
04:06:05 <pikhq> Seems to run in the family, though; 3rd generation of science fiction fans. :)
04:06:10 <Razor-X> I code, I now practice the piano, I read papers on math stuff that interests me, I learn 2 languages actively and a third language somewhat actively (and can speak two others), I read, I translate Wikipedia articles, I read religious and philosophical papers/books....
04:06:39 <Razor-X> I'm the very anthithesis of my parents. I take a bit after my Grandfather and Uncle (because only men were allowed high education back then).
04:07:25 <Arrogant> I write code and I play video games. And I sleep.
04:07:38 <pikhq> I convert coffee into code, for the most part.
04:08:05 <pikhq> Also enjoy mathematics.
04:08:17 <Razor-X> Compared to those activities, I find games so boring and slow :P.
04:08:26 * Arrogant is now playing "Dragula" by "Rob Zombie", track 3 from "Hellbilly Deluxe", which is 3 minutes and 42 seconds long.
04:08:37 <pikhq> Kind of have to if you're going to take calculus two years earlier then the "average" high school student. ;)
04:08:50 <RodgerTheGreat> I enjoy drawing pixel-art avatars for my online friends: http://rodger.shadowarts.org/pixels.php
04:08:50 <Razor-X> Set theory is so much more fun.
04:09:00 <pikhq> Razor-X: True, true. . .
04:09:08 <pikhq> Calculus is a bit more practical, however. :p
04:09:14 <Razor-X> That's what's so bad about it :P.
04:09:16 * GregorR is now playing "Turn off your fucking music script" by "Gregor Richards", track 4 from "Why Gregor Hates Everyone", which is 24 minutes and 14 seconds long.
04:09:22 <Razor-X> I listen to some English metal, and then a whole bunch of music from other languages.
04:09:23 <pikhq> (although both of them are a bit divorced from reality)
04:09:44 <Razor-X> English lyrics sound to me like Bush defiling Gates.
04:09:45 <Arrogant> GregorR, it's not a script, it's a hotkey.
04:10:02 * pikhq is now playing "silence", by "silence", track 1 from "silence", which is \infinity minutes long
04:10:49 <pikhq> I prefer "Do Not Put The Baby".
04:10:54 * Razor-X is listening to Nothing -- Nothing (0:00/0:00).
04:11:07 <pikhq> It's a much better example of his musical style, IMHO.
04:11:13 <GregorR> I would link the Kill Yourself song, but my voice sucks :(
04:11:38 <GregorR> Seriously, my voice is comically awful.
04:11:38 <RodgerTheGreat> "Gregor is Eccentric Yet Does Not Love Kids" is another good one.
04:11:45 <Razor-X> Right now I have my piano song and 眠り愛の剣 stuck in my head.
04:12:05 <GregorR> In case you were wondering, the Kill Yourself song is very real :P
04:12:41 * RodgerTheGreat is listening to Accountancy Shanty by Monty Python from Monty Python Sings
04:13:40 * pikhq did a Google, out of the blue. . .
04:13:50 <pikhq> Seems you're rather involved with D, Gregor. ;)
04:14:19 <Razor-X> I would love to code in D if I had a project involving it.
04:14:28 <Razor-X> I wanna try and do something useful this summer and contribute to SCSharp.
04:14:29 <GregorR> If you google my name, is the first result still my esolang page?
04:14:34 <Razor-X> But the project seems so disorganized.....
04:15:52 <pikhq> Followed by your user page on the Esolang wiki.
04:16:15 <GregorR> Y'know, I'd consider esolangs a /minor/ part of my life :P
04:16:44 <pikhq> After that, it goes into a bunch of quotes from the D mailing list, Mplayer mailing list, Python mailing list. . .
04:17:01 <pikhq> By sheer mass, I'd say you're in a lot of mailing lists, and that's your life. :p
04:17:06 <GregorR> mplayer and python were for work, so they're a fairly silly representation of my life.
04:17:20 <Razor-X> MPlayer is a great player, but the code is scary.
04:17:31 <GregorR> I was asking about the legality of binary codec.s
04:17:45 <GregorR> MPlayer sez "Uh, wedonno." Intel Legal sez "goforit!"
04:17:47 <pikhq> D is the vast majority of it, though.
04:18:20 <pikhq> Oh, that's right. You work in Intel. . .
04:18:40 * pikhq rubs an AMD chip in your face :p
04:19:36 <pikhq> http://directnet.sourceforge.net/ Okay, that's just too damned clever of you.
04:19:46 <GregorR> pikhq: That's what I'm most proud of :P
04:19:51 <pikhq> I can't blame you.
04:19:52 <GregorR> RodgerTheGreat: So does x86_64, so don't go talkin' about AMD :P
04:20:06 <Razor-X> That's one of the reasons I want to be a professor, any semi-lucrative job out there goes against my morals :P.
04:20:07 <pikhq> GregorR: x86_64 is less sucky then x86, at least.
04:20:28 <pikhq> I'd like to be paid to develop free software.
04:20:37 <pikhq> Since this is unlikely, academia it is. :p
04:20:44 <RodgerTheGreat> Razor-X: well, if you can get a job with them, google isn't evil *yet*.
04:20:51 <GregorR> Well, I build OSS in Intel, I don't touch anything proprietary.
04:21:05 <GregorR> Erm, OK, I'm still forced to use Solaris a bit, but that's goin' out.
04:21:30 <pikhq> Red Hat actually would be fairly nice. As much as I hate the distro, they *do* at least only write free software.
04:21:48 <pikhq> RodgerTheGreat: Try OpenSolaris: It's free software. ;)
04:21:50 <Razor-X> People have too much faith in them.
04:22:02 <pikhq> (not GPL compatible, but free software)
04:22:05 <GregorR> RodgerTheGreat: ... not good :P
04:22:15 <RodgerTheGreat> yeah- I'm occasionally unsettled when I consider how much I use my Gmail account...
04:22:21 <GregorR> pikhq: To get a functioning OpenSolaris system, the vast majority of the prereqs are not open at all.
04:22:30 <pikhq> GregorR: Well, true. . .
04:22:39 <GregorR> Making the whole system not open at all in my eyes.
04:22:50 <pikhq> Besides: Solaris sucks terribly.
04:23:00 <pikhq> To get it to *usable*, you need a GNU userspace.
04:23:33 <pikhq> (one of my many friends is the sysadmin up at Tufts. . . Poor guy is tortured by their Solaris boxen quite a bit)
04:24:11 <GregorR> Solaris + GNU userspace = /almost/ OK
04:24:38 <pikhq> Nonfree software makes baby Jesus cry. :p
04:27:29 <pikhq> After seeing Grables, I can't stop laughing.
04:27:56 <RodgerTheGreat> I think I'm going to get some sleep. Good night, everyone.
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04:30:34 <pikhq> I'm browsing your personal page right now.
04:30:58 <pikhq> http://www.codu.org/hats.php I don't think you like hats.
04:31:43 <GregorR> I have three more I haven't put on yet.
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14:48:52 <ihope> I think I just discovered something.
14:50:27 <ihope> <!!%!!%!!%!!%> seems to be a NOT gate.
14:50:52 <ihope> !qbf <!!%!!%!!%!!%>
14:51:02 <ihope> !qbf <!!%!!%!!%!!%>.
14:51:13 <ihope> !qbf <!!%!!%!!%!!%>#
14:51:14 <EgoBot> |00> 0.00 |10> 0.00 |01> 0.00 |11> 1.00
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15:23:07 <pikhq> Shini nakkya. Doitsu go o hanasu kara.
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16:54:53 <Razor-X> !glass {M[m(_o)O!"Yay! I'm back!"(_o)O.?]}
16:55:21 <GregorR-W> Oh, you called the wrong function :)
16:55:26 <GregorR-W> !glass {M[m(_o)O!"Yay! I'm back!"(_o)o.?]}
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17:15:11 <RodgerTheGreat> hm. Does glass have any kind of facility for embedding comments (other than creating functions that are never called, etc)?
17:15:35 <pikhq> Surely one could do if(0){Comments here}. :p
17:15:49 <pikhq> 'comment' works too.
17:16:16 <RodgerTheGreat> I assume that comments can be anywhere except for class/function/variable names?
17:18:45 <ihope> They can't be inside the "!glass ". :-P
17:18:55 <ihope> !gla'comment'ss {M[m(_o)O!"Yay! I'm back!"(_o)o.?]}
17:19:13 <ihope> !glass {M[m(_o)O!"Ya'comment'y! I'm back!"(_o)o.?]}
17:19:16 <EgoBot> Ya'comment'y! I'm back!
17:19:24 <ihope> Can't do that either.
17:20:37 <RodgerTheGreat> I was thinking about the technical aspects of creating a polyglot quine in glass- it'd be relatively easy to moosh BF code in everywhere you'd want.
17:21:12 <pikhq> It's inside of a string; probably can't get away with it there.
17:21:58 <pikhq> You could make a comment *be* a string in Tcl. . .
17:22:11 <pikhq> set comment "This is a comment! It's a string!"
17:22:33 <pikhq> set comment "Now, comment has a different value! Since nobody uses it, it's effecitvely a comment!"
17:22:42 <pikhq> Yeah. Just kidding.
17:23:33 <RodgerTheGreat> it's pretty much the same as <? $StringToNeverUse = "Woah! This could be code!"; ?>
17:26:06 <ihope> Comment in Unlambda: ``ki`.T`.h`.i`.s`. `.i`.s`. `.a`. `.c`.o`.m`.m`.e`.n.t
17:27:03 <RodgerTheGreat> I like BF "supercomments". [-][Arbitrary Text. <- Did you see that? I used a period! OMFG!]
17:27:51 <ihope> What if your BF interpreter bans ][?
17:28:27 <ihope> But what if it does?
17:29:03 <GregorR-W> ihope: Then it's not a BF interpreter.
17:29:14 <RodgerTheGreat> that's like asking "What if your BF interpreter doesn't allow [+] ?"
17:29:36 <RodgerTheGreat> if you disallow arbitrary command sequences, you rapidly create a useless language.
17:29:49 <ihope> Well, ][ is useless, except in making comments.
17:29:57 <ihope> Just like <>, ><, +-, and -+.
17:30:20 <RodgerTheGreat> much better would be to have the interpreter strip sequences like [blah][] -> [blah]
17:31:15 <pikhq> ihope: But a compliant interpreter will actually allow [code][foo].
17:31:29 <ihope> What if it's not compliant? :-P
17:31:29 <RodgerTheGreat> and besides, sequences like you're talking about could be quite useful in a flavor that allows self-modification.
17:31:47 <pikhq> It's useless, but it's part of the language.
17:31:59 <pikhq> Then it's a different language.
17:33:08 <RodgerTheGreat> it is worth considering that the original BF interpreter allowed self-modification.
17:40:02 <RodgerTheGreat> idea! Has anyone ever considered creating an emoticon-based language?
17:40:59 <lament> and then i stabbed them with a fork.
17:42:03 <ihope> Here, have a combinator base: (\a b c -> b (\ d -> a (\ e -> c (e d)))), (\a b -> b a), and (\a b -> a (\c _ -> b c) b)
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17:52:15 <ihope> That's what I call the bind/return continuation combinator base.
17:54:44 <ihope> The bind/return base would have (\a b c -> a (\d -> b d c)) instead of that one up there.
17:54:51 <ihope> The first one, that is...
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20:00:22 <GregorR-W> A couple days ago, she's saying "I wanted to see whales gettin' it on, not do science!"
20:00:32 <GregorR-W> Today, it's "My crotch smells like tuna!'
20:03:09 <lament> GregorR-W: "Really? Can i smell it?"
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20:42:06 <ivan`> Tcl/Tk is esoteric already, right?
20:52:22 <RodgerTheGreat> well, it's an esoteric programming language, but not necessarily in the sense that most esolangs are.
20:52:35 <ivan`> dictionary support is in alpha
20:53:24 <RodgerTheGreat> I guess that if PostScript is an esolang, then Tcl is as well.
20:54:16 <ivan`> is there an esolang that sort of OCRs lines in an image?
20:55:08 <RodgerTheGreat> so, not like this: http://esoteric.voxelperfect.net/wiki/Braincopter
20:55:09 <ivan`> might be a terrible idea
21:55:58 * Sgeo leaves to watch Star Trek
22:02:12 <GregorR-W> These are the voyages ... of the starship zucchini.
22:12:35 <Razor-X> What about his old friend Starship Carrot?
22:17:20 <Razor-X> ``This is Captain Guacamole of the Starship Avacado. Come in, Captain Cucumber of the Starship Zucchini! We are under heavy fire by the evil Captain Alfredo! Come in Captain Cucumber!!!''
22:19:56 <Razor-X> Well, committe *psst that's you GregorR-W* I think it's time we announce some dates.
22:20:08 <Razor-X> There's someone else, and I'll talk to him.
22:20:12 <RodgerTheGreat> It's interesting that Avocados are the only known plants that create saturated fats.
22:23:15 <GregorR-W> Wow, three people on the committee?
22:24:45 <pikhq> I'm talking to a friend of mine. . .
22:24:56 <pikhq> He's considering making a 4d esolang.
22:25:10 <pikhq> Not that I can find.
22:27:23 <Razor-X> Make a 5 dimensional esolang!
22:27:30 <RodgerTheGreat> I might be interested in participating in the esolang contest, either on the committee or as a contestant- when is it going to be held?
22:28:28 <Razor-X> RodgerTheGreat: I wanted 5-10 committee members before we convene on a date, but I doubt we'll get that many.
22:29:35 <pikhq> He's opting for ooD.
22:30:09 <pikhq> Well, it'd practically be limited by the amount of memory on your computer. . .
22:30:42 <RodgerTheGreat> Well, I'd be glad to join the committee if I'd be needed there (and you want me).
22:30:50 <Razor-X> Oh, that kind of infinite dimensions.
22:31:05 <Razor-X> RodgerTheGreat: We want as many people as we can get.
22:31:12 <pikhq> On a true Turing machine, it would be infinite.
22:33:46 <RodgerTheGreat> w00t. I may not be the best coder here, but I think I know enough about esolangs and algorithms to make a good judge.
22:47:07 <ivan`> the 4DL hello world is crazy
23:03:10 * Sgeo was thinking 3d environments for some strange reason
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23:06:42 <Razor-X> If you want to join the committee, join the committee :).
23:07:16 <lament> i want to shoot the committee
23:07:31 <Razor-X> Don't shoot me, shoot GregorR-W instead.
23:09:50 <lament> doing something useful
23:10:30 <GregorR-W> And, to make that sentence proper, by "doing something" you mean ""
23:12:23 <lament> why are you compiling ruby?
23:13:43 <RodgerTheGreat> there, I'm listed on the committee now. http://esoteric.voxelperfect.net/wiki/2006_Esolang_Contest#Committee
23:15:29 <RodgerTheGreat> I would've made my whole email address a program, but I wanted to fit it on a single line.
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23:34:40 <pikhq> Seems Nick has gone to apathetic about ooD.
23:35:24 <pikhq> But I've gotten rather excited about this idea. . .
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23:36:56 <pikhq> Anyone *else* care?
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23:37:34 <pikhq> i'm going to assume that that's "No, I don't care about an infinite number of dimensions on your stupid bloody language idea."
23:39:31 <pikhq> So, I'm just going to declare the following instructions:
23:40:35 <pikhq> _ and = change a single char: _ subtracts one, = adds one.
23:40:53 <pikhq> < and > move forward and back in the dimension specified by that char.
23:41:12 <pikhq> If one doesn't use _ and =, it is exactly equal to Brainfuck.
23:41:35 <pikhq> If one does, though, you've come up with a handy way of implementing functions in Brainfuck. :p
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23:42:14 <pikhq> Now, to think about how to specify what code will be in the array. . .
23:42:24 <pikhq> And see if someone is crazy enough to try implementing it. ;p
23:43:11 <lament> pikhq: i don't unedrstand your explanation
23:43:53 <pikhq> Argh. Misexplained it all.
23:44:08 <pikhq> My brain got tarnished by just thinking of it.
23:44:16 <pikhq> I'm going to go back to my Emacs buffer. . .
23:47:04 <pikhq> I'm writing the spec as I go, BTW. . .
23:47:39 <pikhq> +-[]<>,. are all as in Brainfuck.
23:48:04 <pikhq> There is a single byte aside from Brainfuck's normal array.
23:48:30 <pikhq> = and _ will act as + and -, respectively, on this single char.
23:49:23 <pikhq> There is a (theoretically) infinite amount of dimensions wherein the code can flow (unlike Brainfuck, with it's one, and Befunge, with it's two).
23:50:22 <pikhq> v will move "down" one in the dimension specified by the single char, and ^ will move "up" in that dimension.
23:50:58 <pikhq> The array and the char both start with all values set to 0.
23:52:33 <pikhq> Want it to be as close to infinite as I can, not merely 255D. x_x
23:57:14 <RodgerTheGreat> I suppose the question, then, is: how much Ram/Swap do you have?
23:58:41 <lament> pikhq: i still don't understand.
23:59:02 <lament> pikhq: is the code multidimensional or the memory? if it's the code, how do you specify it in the first place?
23:59:09 <pikhq> The code is multidimensional.
23:59:18 <pikhq> And that's what I'm not sure of yet.
23:59:40 <pikhq> The memory is just a straight-forward one dimensional array.