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Pls rplce ur old qit msg wit tis 1 & hlp me tk ovr th wrld of IRC. A fine is a tax for doing wrong. A ). 05:17:49 -!- chuck has joined. 05:29:12 -!- calamari has quit ("Leaving"). 05:41:20 did anyone try Epigram? 05:47:36 What's Epigram? 05:49:01 It seems to be a programming language where you can have types depend on values 05:49:09 and sub-turing 05:49:14 but I don't really know much more 05:49:40 the code looks cool some examples on http://en.wikipedia.org/wiki/Epigram_%28programming_language%29 05:50:13 fuck, wine smells more 05:57:44 more than what 06:02:30 than before 06:02:43 -!- chuck has quit ("This computer has gone to sleep"). 06:10:02 -!- oerjan has joined. 06:12:16 is that general problem NP-complete? <<< no 06:12:28 although someone has prolly said that 06:13:29 I got confused 06:13:34 zero sum is NP complete apparentlly 06:13:42 but this isn't zero sum, it's maximizing 06:15:50 i think i'll put it in the crawlspace 06:16:18 ...why am i talking about this in here 06:16:54 faxathisia: i think you mean on where any subset can be taken 06:17:21 oklopol: that would be even easier, just take _all_ positives 06:17:22 anything that only cares about continuous sequences can be no 06:17:24 np 06:17:38 oerjan: for the max, yes, not the zeroing 06:17:52 right 06:17:52 *mean one where 06:18:18 anyway, the 2d one is np? did someone say that or did i misunderstand something 06:18:24 oh, and of course for maximizing under a bound (knapsack) 06:18:25 how could it possibly be 06:18:32 yeah 06:19:01 oh, he was talking about subset sumzorz 06:19:58 wonder if generalizing that to hypercube sum makes it np 06:20:10 or is hypercube a tesseract? 06:20:18 i knows nothings 06:21:29 * oerjan vaguely recalls those are the same thing 06:21:51 or maybe hypercube is for all dimensions 06:21:56 i mean, can hypercube be used for further dimensions as well 06:22:04 eh 06:22:22 i hate it when people steal my thoughts 06:22:25 only one way to find out 06:22:29 teh google! 06:22:46 and teh wikipedia! 06:22:58 only _two ways_ to find out 06:23:11 teh google, teh wikipedia, and teh mathworld 06:23:57 the fourth way is asking the spanish inquisition, which is not recommended 06:24:43 indeed, time travel sometimes leads to catastrophes 06:24:45 anyway it's apparently arbitrary n 06:24:55 * oklopol knew! 06:25:39 hmm, the typing checker doesn't know "tesseract", is that the correct form, now that you have your pedias open 06:25:53 i closed them again 06:25:58 (since you can't possibly just know that...) 06:26:01 but i think that was it 06:26:16 and i did see it but i did not rememorize the spelling :) 06:27:02 i learned the word from watching hypercube in french 06:27:07 if you know the series 06:27:25 i don't 06:27:29 i've actually pointer you out a paradox from that movie, although you don't remember it 06:27:36 *pointed 06:30:18 no one remembers. it's a paradox! 06:30:40 oh and that sub-hypercube thing. 06:30:55 n dimensions, 2^n elements 06:31:26 3^n sub-hypercubes i think 06:31:43 (for each coordinate, take both, 0 or neither) 06:32:57 3^(log 2 x) = (3^log 2)^x, still a polynomial number in the original elements 06:33:04 oh wait 06:33:14 er, no 06:33:44 darn i'm not supposed to do _that_ kind of silly mistake :D 06:34:18 lessee 06:34:19 why can't you take 1, why just 0? 06:34:28 er, i meant 1 06:34:34 you cannot take neither 06:34:39 then 4^ 06:34:42 oh 06:34:43 indeed 06:34:48 oh right, i'm forgetting to eat breakfast 06:35:40 breakfast is for melvins 06:35:48 * oklopol learned a new word 06:35:54 my brain does not work without food 06:38:22 actually, i think this kind of brain usage is for melvins too 06:38:41 not sure whether it means "geek" or "gay", no real difference in usage 06:40:46 never heard it 06:41:08 so back to this thing which my intuition tells me _is_ polynomial 06:41:52 3^(log 2 n) = 2^(log 3*log 2 n) = n^log 3 Q.E.D. 06:42:47 so you can check all sub-hypercubes in n^log 2 3 time 06:43:20 n^log_2 3 06:43:40 every circle of kiddo buddies comes up with their own set of words, and there are about a quadrillion kids in the us 06:43:45 -!- Sgeo has quit (Read error: 110 (Connection timed out)). 06:43:47 i'd be surprised if you'd heard it 06:44:03 * oklopol should memorize urbandictionary 06:44:15 er times some overhead per cube, which is linear 06:44:55 -!- johnk_ has quit (Read error: 110 (Connection timed out)). 06:45:23 exercise: pepper your speech with words used differently than most people do. if challenged point to a dictionary 06:45:50 * oerjan now wonders if "pepper" is used in that sense in english 06:46:50 yep 06:47:03 it seems so, at least close to it 06:47:09 now, the 3 there is related to 2 06:47:18 why not generalize for any cube size? 06:47:56 n_1*n_2*...*n_k gives (n_1+1)*...*(n_k+1) subcubes 06:48:41 is that so? 06:48:49 er, no 06:49:09 i'd say it's quadratic growth 06:49:30 hm right if it's to be consecutive 06:49:51 i mean, the number of continuous segments in a list 06:49:53 and multiplying quadratic things are still quadratic 06:49:54 easy to calc 06:50:09 although still too much for me without paper.. 06:50:17 ehm 06:50:25 quadratic * quadratic is quartic 06:50:34 not in this case 06:50:42 hey, don't get colloquial with me! thazz no proof! 06:50:51 because you also multiply the things you start squaring 06:51:09 <= (n_1^2)*...*(n_k^2) subcubes 06:51:16 = (n_1*...*n_k)^2 06:51:42 rrrright 06:52:53 people at the computer science classes look at me like a geek when i'm reading coding theory xD 06:53:00 not classes, lectures 06:53:00 i say that's proof enough 06:53:01 anyhow 06:53:51 i say that's pretty proof 06:53:54 quite indeed 06:54:05 why didn't i eat anything... i'm hungry too 06:54:17 i'm gonna go melvin it up -> 06:54:23 because you're pretending to be the anti-melvin :) 06:59:54 it's funny, most of the time when reading math i'm thinking of ways to enhance the notation itself; math doesn't really try alternative notations that much, why is that :\ 07:00:10 the notation used today is like 70 billion years old right? 07:01:53 not always 07:02:58 some things do get more efficient notation occasionally 07:05:13 i guess a reason why the main notation is uaually the same could be that, unlike with programming, you can just use any other notation you want 07:07:19 sss 07:08:01 like these days i think few people use Boole's notation for Boolean formulas 07:08:18 ab = a and b, a+b = a or b 07:09:09 well, in that case the mathematical notation definately owns 07:09:10 definitely 07:09:20 which one? 07:09:28 *+ 07:09:48 boole's notation was with "and" and "or"? 07:09:59 wasn't it the one with those weird characters? 07:10:08 no the other way around 07:10:22 i did not give the modern one 07:10:31 it may not be entirely consistent, hm 07:10:54 well, "and" and "or" are definately too verbose for anything 07:10:56 definitely 07:12:16 /\ and \/ are probably most common now 07:12:48 we used those in school for the first few lessons 07:12:54 then moved to * and + 07:13:03 oh 07:13:11 after which /\ and \/ were considered bad-. 07:13:16 *-- 07:13:20 Why what is wrong with /\ and \/ 07:13:20 ? 07:14:19 teachers tend to want the students to use the system used in classes 07:14:30 to make checking a simpler process 07:16:19 i do vaguely recall my father has an old book which uses * + 07:16:57 about digital circuits 07:17:29 must have been my first introduction to boolean algebra 07:18:10 but nowadays - when you know about boolean rings, you realize it is xor that is the addition :) 07:18:57 yeah 07:19:07 i realized that right away, but the teacher didn't mention it 07:19:29 i almost yelled it out loud 07:19:52 when were boolean rings come up with? 07:20:08 -!- johnk has joined. 07:21:13 don't know 07:23:25 prime fields are the coolest thing ever, the lives of those before the must have been quite meaningless 07:24:07 what is a prime field? 07:24:16 hmm 07:24:22 that's prolly not the right term 07:24:49 like, a field over (mod p) where p is prime 07:25:03 galois field, except that also includes p^n 07:25:18 well, any field really other than reals is pretty awesome 07:25:35 yeah i don't know about n!=1, since the book hasn't considered that :P 07:25:46 prime field seems to be used 07:26:09 i think n!=1 is even more awesome 07:26:18 is that so? 07:26:20 impress me! 07:26:32 they're harder to find 07:27:28 i almost ejaculated when i heard there's always a generator member in the field whose exponents create every other member of the field 07:27:45 will the size 2^16 (i think) field i hid in my INTERCAL Unlambda interpreter do? 07:28:01 :D 07:28:27 hmm... every p^n, where n!=1 is not a field? 07:28:37 i discovered in INTERCAL it was easier to do a multiplication over that field than actually incrementing a variable :) 07:29:12 on a side note, i should learn intercal 07:29:28 Z(p^n) is not a field for n!=1, indeed 07:30:02 only some are? 07:30:12 but there _is_ a field of size p^n, which is not the same as calculating mod p^n 07:30:21 ah, right 07:30:25 it's called GF(p^n) 07:31:01 in that case, it is pretty awesome 07:31:43 also, there is exactly one of each size 07:31:53 :O 07:32:02 up to isomorphism 07:32:43 http://en.wikipedia.org/wiki/Finite_field 07:32:48 why the fuck isn't this taught at school, discrete math is a fucking mental orgy 07:33:16 well as i said these are harder to find 07:34:44 i meant why am i learning all this now that i'm already old and wrinkled 07:34:52 o_O 07:35:09 oh, right, sorry :P 07:35:24 what i mean is, this should be taught before integration and that shit 07:36:07 or, calculus could be taught in physics, and math could concentrate on the interesting stuff 07:38:04 i mean, these things seem so fundamental every time i hear something like that, i feel i gain +1 lev 07:38:23 and these are levels i could've gained in elementary school 07:49:25 surely galois did not die in a duel, his head exploded from all the awesome 07:52:58 yeah and abel didn't die of tuberculosis either sorry, don't know enough history to get the reference :P 07:56:51 i need to come up with something completely new, or stop reading about these guys 07:57:00 wonder which one is easier 07:58:01 Niels Henrik Abel, the greatest norwegian mathematician, died 27 years old 07:58:46 er 26 07:59:05 i know that much, i'm just assuming you were pointing out a conspiracy of some sort! 07:59:35 a conspiracy to prevent the world from learning about unsolvable equations! 07:59:59 -!- clog has quit (ended). 08:00:00 -!- clog has joined. 08:00:06 why do you _think_ Godel was paranoid, hm? 08:00:08 well, those were kind of a bummer 08:00:38 just because you're paranoid doesn't mean no one is after you 08:00:48 oh and Turing didn't fare so well either 08:01:22 hmm... this may be the reason discrete math is *not* taught in elementary school 08:01:33 it makes your brain pop 08:01:45 hmm 08:01:53 i guess math in general 08:08:08 the other day, i realized what i wanna be when i grow up 08:08:34 a god 08:08:38 like, that'd be so cool 08:09:04 wonder if that's a wanted occupation? 08:09:32 i'm willing to compromise on the size of the world i'm goding 08:14:41 you could do like Mobius's major Grubert and inflate the world from inside 08:15:44 i think i'd prefer a simpler world, tbh 08:16:25 universe simulator programmers get paid well, right? 08:16:59 the problem is the pay is virtual, i hear 08:17:43 i guess when i have my own universe, i don't have to care squat about this one 08:18:07 anyhow, i don't get category theory based on wikipedia, unless morphisms are just functions 08:18:17 -!- puzzlet has quit (Remote closed the connection). 08:18:18 -!- puzzlet_ has joined. 08:18:51 not necessarily 08:20:39 hmm... is a category like a system of axioms? 08:21:05 i don't get the analogue of morphisms in that case, since axioms are always bijective functions 08:21:17 huh? 08:21:23 axioms are propositions 08:21:32 hmm 08:21:55 aren't they tautologies over the object system in use? 08:22:14 equalities that is 08:22:27 not all propositions are equalities 08:22:33 i see 08:23:02 indeed 08:23:17 the kind of system with a set of equations like for groups and rings is called a variety of algebras 08:23:20 i was just assuming you could reduce them to equalities, i guess you can't 08:23:48 and axioms are more general than that 08:23:52 ? 08:23:54 yep 08:24:08 understandable, i just haven't seen anything else. 08:24:16 e.g. the axioms for ZFC are not all equations 08:24:16 else than equations 08:24:28 hmm 08:24:39 then i definately have seen them... 08:24:41 just don't remember 08:24:44 definitely 08:24:45 ... 08:25:30 hmm, indeed, they aren't equations 08:25:39 i just like thinking of axioms as reduction rules 08:26:11 in which case equations are the nicest representation 08:26:38 logics often have only one-way reduction 08:26:48 assume this, conclude that 08:26:58 trues you say 08:27:35 although for many you have a way to rephrase it as an equation 08:28:05 yeah 08:28:15 e.g. a => b can be rephrased as a or b = b 08:28:22 i need to take a shower, gotta leave soon 08:28:32 hmm 08:28:52 is that an example of it, or the general way to make any => into an equation :P 08:29:09 i think that's general, in boolean logic anyhow 08:29:51 is there a branch of math that somehow considers the number of steps needed for proofs? 08:29:55 actually an even more general way is as (a => b) = True 08:29:59 or reduction steps 08:30:26 i vaguely recall... 08:30:31 i mean, of course every branch considers that as part of themselves, but a more general one 08:30:45 ah, right :) 08:31:06 i think essentially that's complexity theory, when you apply the curry-howard isomorphism 08:31:15 between logics and programs 08:31:18 hmm, what's the chi? 08:31:21 CHI 08:31:35 ouch 08:31:38 :P 08:32:12 there is a correspondence between propositions and proofs on the one side, and types and programs on the other 08:32:47 i see 08:33:01 originally, intuitionistic propositional logic <=> simply typed lambda calculus 08:33:07 and that's what all the fuzz about automatic proving of programs is all about? 08:33:30 i see 08:33:34 but gotta leave now 08:33:37 cya 08:33:39 ->>>>> 08:33:42 bye 08:33:49 -!- clayrat has joined. 09:13:29 -!- oerjan has quit ("leaving"). 09:32:23 -!- faxathisia has quit. 11:26:41 -!- Jontte has quit ("Konversation terminated!"). 12:00:29 -!- SEO_DUDE has joined. 12:42:43 Yay, category theory. 12:44:12 -!- puzzlet_ has quit (kubrick.freenode.net irc.freenode.net). 12:44:13 -!- sekhmet has quit (kubrick.freenode.net irc.freenode.net). 12:44:13 -!- cmeme has quit (kubrick.freenode.net irc.freenode.net). 12:44:13 -!- Possum has quit (kubrick.freenode.net irc.freenode.net). 12:44:19 -!- dbc has quit (kubrick.freenode.net irc.freenode.net). 12:44:19 -!- SimonRC has quit (kubrick.freenode.net irc.freenode.net). 12:44:20 -!- GregorR has quit (kubrick.freenode.net irc.freenode.net). 12:44:20 -!- bsmntbombdood has quit (kubrick.freenode.net irc.freenode.net). 12:44:20 -!- Overand has quit (kubrick.freenode.net irc.freenode.net). 12:44:20 -!- oklopol has quit (kubrick.freenode.net irc.freenode.net). 12:44:20 -!- ololobot has quit (kubrick.freenode.net irc.freenode.net). 12:45:13 -!- ololobot has joined. 12:45:13 -!- bsmntbombdood has joined. 12:45:13 -!- oklopol has joined. 12:45:13 -!- dbc has joined. 12:45:13 -!- Overand has joined. 12:45:13 -!- SimonRC has joined. 12:45:13 -!- GregorR has joined. 12:45:28 -!- puzzlet_ has joined. 12:45:28 -!- Possum has joined. 12:45:28 -!- cmeme has joined. 12:45:28 -!- sekhmet has joined. 13:00:29 -!- sebbu has joined. 13:01:33 -!- drwilco has joined. 13:06:34 -!- SEO_DUDE has quit (Remote closed the connection). 13:11:52 -!- sebbu has quit (kubrick.freenode.net irc.freenode.net). 13:11:52 -!- dbc has quit (kubrick.freenode.net irc.freenode.net). 13:11:53 -!- SimonRC has quit (kubrick.freenode.net irc.freenode.net). 13:11:53 -!- Overand has quit (kubrick.freenode.net irc.freenode.net). 13:11:53 -!- GregorR has quit (kubrick.freenode.net irc.freenode.net). 13:11:53 -!- bsmntbombdood has quit (kubrick.freenode.net irc.freenode.net). 13:11:53 -!- oklopol has quit (kubrick.freenode.net irc.freenode.net). 13:11:53 -!- ololobot has quit (kubrick.freenode.net irc.freenode.net). 13:12:12 -!- sebbu has joined. 13:12:12 -!- ololobot has joined. 13:12:12 -!- bsmntbombdood has joined. 13:12:12 -!- oklopol has joined. 13:12:12 -!- dbc has joined. 13:12:12 -!- Overand has joined. 13:12:12 -!- SimonRC has joined. 13:12:12 -!- GregorR has joined. 13:12:19 -!- drwilco has changed nick to DocWilco. 13:13:08 -!- SEO_DUDE has joined. 13:17:37 -!- SEO_DUDE has quit (Remote closed the connection). 14:02:11 -!- jix has joined. 14:36:33 -!- oerjan has joined. 14:38:37 -!- sebbu2 has joined. 14:43:24 o 14:44:23 now that is circular reasoning 14:44:45 Indeed. 14:45:21 It's like saying there's a morphism from A to B just because there's a morphism from B to B. :-P 14:45:53 ...no no, that was an o 14:46:00 Oh. 14:46:12 and o's are circular 14:46:15 In that case, it was... a very nice o. 14:48:31 -!- chuck has joined. 14:48:49 oerjan: circular? yes. reasoning? definately not 14:48:52 definitely 14:49:02 o's are the result of reasoning. 14:49:15 not at all to do with the process of reasoning 14:56:38 -!- sebbu has quit (Connection timed out). 15:06:13 now _that_ is definitely circular reasoning 15:09:32 Circular reasoning makes me unhappy. 15:10:28 as long as it is not a downward spiral 15:10:41 Helical reasoning is just fine. 15:10:59 As a bonus, it's topologically equivalent to linear reasoning. 15:11:45 how could that be circular reasoning? i did not justify what i said at all, that can hardly be circular. 15:13:01 -!- BoredCollegeGuy has joined. 15:13:19 you were definitely reasoning about circles there 15:14:13 also remember rule #1: 63% of everything i say is a pun 15:14:46 Please generate 10 random numbers within the range [0,1023]. 15:15:46 0, 0, 0, 0, 0, 0, 0, 0, 0, 0. 15:18:02 [564,840,725,105,384,584,255,962,522,528] 15:18:08 oh, thank you. 15:19:08 oerjan: did you, by any chance, take 10 (randomRs (0, 1023) gen :: [Int])? 15:19:29 print.take 10.randomRs (0,1023::Int) =<< newStdGen 15:20:00 and it took me far too long to get that typed right :( 15:20:22 Took me longer. 15:20:35 Though only a little bit, I'm guessing. 15:23:02 Please, state the most difficult problem yet processed through this interpreter. 15:23:45 Well, gee... 15:23:53 i once processed a hello world 15:24:11 Coming up with a complete AI program running at a reasonable pace. 15:24:24 for what? 15:28:10 BoredCollegeGuy: unknown symbol- "most difficult" 15:28:48 fair enough. 15:30:01 -!- puzzlet_ has quit (Remote closed the connection). 15:30:02 -!- puzzlet has joined. 15:30:03 Please, let "most difficult problem" be defined as the problem requiring more work from the interpreter than any other problem. Retry last request. 15:31:59 I've been asked to type the lyrics to 99b, but I'm not certain saying "go to hell" counts as processing the problem. 15:32:33 it does in IRP, in fact it's the canonical answer :) 15:32:34 considering the fact that that's a bug in the interpreter, I think I'd have to say no. 15:33:11 that is most definitely NOT a bug 15:33:23 IRP is by nature a nondeterministic language 15:34:01 hmm... do we have any nondeterministic languages in the wiki? 15:34:10 certainly 15:34:12 someone should fix the wiki then, I think. 15:34:17 hmm 15:34:19 Thue is one 15:34:22 i actually know a few myself 15:34:25 yeah 15:34:25 "Due to a bug in the IRP interpreter, it is very difficult to produce a working implementation of the 99 bottles program in this language." 15:34:34 LOLCATS is deterministic. 15:34:38 and that ofd d'main ovorl 15:34:42 LOLCODE, rather. 15:34:47 or smth 15:35:07 lolcode is nondeterministic? i rather doubt that 15:35:21 BoredCollegeGuy: i'm sure they'll get to adding an exception to that if they haven't already 15:36:17 oklopol: wait, you mean noit o' mnain worb? 15:36:36 yes, although i may confuse it to another language... not sure 15:36:43 i mean the one with the pressure thing 15:36:45 -!- BoredCollegeGu1 has joined. 15:37:20 yeah 15:37:24 that's the one 15:37:38 yeah, that's nondeterministic 15:38:31 boooo. 15:38:39 this irc client won't let me /ghost. 15:39:23 -!- BoredCollegeGu1 has quit (Client Quit). 15:40:08 -!- BoredCollegeGu1 has joined. 15:40:18 well, that didn't work. 15:40:29 I don't suppose it lets you add new commands 15:40:32 does anyone here have rights to kick the other one? 15:40:49 pidgin? probably does. 15:41:00 Well, kicking won't let you change nicks. 15:41:04 at least lament has 15:41:04 try /quote ghost? 15:41:15 Can't you /msg NickServ GHOST BoredCollegeGuy password? 15:42:02 not a registered user, unfortunately. 15:42:21 it'll die eventually 15:42:30 oh well. 15:42:39 ooh. I thought of a fun one. 15:43:34 Please return a stack trace of the calculation of A(3,5) where A is the Ackermann function. 15:44:40 hm, this calls for something more than "Go to hell" 15:45:55 Go to Malebolge, You Fiend! 15:46:03 BoredCollegeGu1: will do! 15:46:57 * DocWilco points out to BoredCollegeGu1 that the topic contains "IRP in #irp" 15:46:59 =) 15:47:38 irp is okay if you know it's not 15:48:20 ENOSENSE 15:49:09 well, that too 15:49:32 that's another place where we could do with a wiki update then. 15:49:48 -!- clayrat has quit (Read error: 104 (Connection reset by peer)). 15:50:05 * BoredCollegeGu1 is most definitely a newb around these parts. 15:50:22 me too 15:51:01 on the other hand, #irp seems to be unimplemented at this point. 15:51:31 oh nvm. I typoed irc instead of irp. 15:51:55 it's still quite unimplemented it seems =) 15:52:48 -!- jix has quit (Nick collision from services.). 15:52:56 there's no #irc? where will all the irc'rs go then? :O 15:52:57 -!- BoredCollegeGuy has quit (Read error: 110 (Connection timed out)). 15:52:58 -!- jix has joined. 15:53:19 we are the diaspora! 15:54:00 BoredCollegeGu1: well, it's running. 15:54:11 Oh, it's finished. The answer is 61. 15:54:16 BoredCollegeGu1: you can change nicks now 15:54:26 ihope: cool trace 15:54:41 Except it isn't actually? Hmm. 15:54:58 Well, I'll give what it gave. 15:55:00 wait 15:55:14 i'm pretty sure the request was for the actual trace 15:55:21 Oh, it exceeded my scrollback. 15:55:27 -!- BoredCollegeGu1 has changed nick to BoredCollegeGuy. 15:55:28 :P 15:55:42 yeah, ackermann's complicated like that. 15:55:48 Now I need to stuff this into a file somehow. 15:58:15 -!- Tritonio__ has quit (Remote closed the connection). 16:08:47 Oh, that's why the program gave the wrong output. I gave it the wrong input. 16:09:11 always such a GIGOlo 16:09:44 lol! 16:12:18 i always have that problem, 100 lines of code, no bugs... and then i debug for 2 hours to find i was testing it with a different input than i thought 16:15:04 Good thing I saw the error immediately upon seeing the "stack trace". 16:15:13 And all this work just to get 253! 16:15:24 -!- iEhird has joined. 16:15:42 Is it a me-parody or an Apple user? 16:15:57 Or something entirely different? 16:16:25 its me on my iphone 16:16:52 using a native IRC client 16:18:22 -!- iEhird has quit (Remote closed the connection). 16:18:35 -!- iEhird has joined. 16:19:01 They have an IRC client for iPhone? 16:19:05 iDoneBrokeIt 16:19:06 How 'bout VoIP? :P 16:19:08 yes 16:19:11 heh 16:19:13 maybe 16:19:31 I'm gonna go with "no" on VoIP, as that would undermine their business model :P 16:19:35 off your need to jailbreak it first 16:19:40 Oh 16:19:46 Well then probably :) 16:19:59 You jail-broke yours? Need to carefully not update it? :) 16:20:33 carefly not update more like press no when iTunes adis 16:20:42 -!- jix has quit ("CommandQ"). 16:21:06 I would think Apple's software would make it more difficult not to update. 16:21:14 nope 16:21:47 you are thinking of microsoft 16:22:12 No, I'm thinking of both Microsoft and Apple. 16:23:46 -!- EHIRDm has joined. 16:23:50 -!- jix has joined. 16:24:02 Hi from different client 16:24:06 Www 16:24:09 Fugly 16:24:13 -!- EHIRDm has quit (Remote closed the connection). 16:24:44 gregor r appple products never do that to ne 16:25:36 >>> scm (+ 2 2) 16:26:01 >>> sch (+ 2 2) 16:26:01 4 16:26:16 iScheme :p 16:35:26 WTF spam call from my carrier XD 16:37:19 They want you to switch to the Snapple dyePhone 16:37:47 iBrick? 16:38:46 docwilcp I've found it significantly more useful than a brick 16:39:25 Clearly you've just been using bad bricks. 16:39:57 iEhird: well, I'm talking about the people who managed to brick it by hacking the provider lock and then upgrading firmware 16:40:08 and yes, I'm aware that that's been fixed 16:40:29 ah well jailbreaking cannot brick 16:40:40 its 100% as 16:40:47 as 16:40:49 sw 16:40:53 It's very very as. 16:41:07 It's as as as a's. 16:41:17 I would say that it's perhaps 95% as, I don't think it's reasonable to say it's 100% as though. 16:41:32 loool 16:41:41 It's as though they were such. 16:43:05 BoredCollegeGuy: well, it got as far as A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(1,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0,A(0, 16:43:05 as my ass. 16:43:07 A(0,A(1,139)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))). 16:43:44 SMITE! SMITE! 16:43:52 * ihope smites? 16:45:02 ackermann traces should be smote on sight 16:47:40 Ah. 16:50:07 that, and http://irregularwebcomic.net/41.html 16:58:34 -!- iEhird has quit (Remote closed the connection). 16:59:56 -!- BoredCollegeGuy has quit (Read error: 110 (Connection timed out)). 17:13:10 -!- BoredCollegeGuy has joined. 17:35:28 -!- puzzlet_ has joined. 17:35:28 -!- oerjan has quit ("Good night"). 17:45:38 -!- puzzlet has quit (Read error: 110 (Connection timed out)). 18:02:13 http://www.vjn.fi/pb/p511455216.txt <<< simplified some of the old syntax... and added tons more :)))) 18:21:01 -!- Sgeo has joined. 18:43:04 http://www.realtruth.org/articles/070601-006-teog.html?cid=g1193&s_kwcid=ContentNetwork|1167384521&gclid=CPjLnaOOhJACFQtPMAodgB5tpg <<< useful pointers: i think The First Law of Thermodynamics part may be incorrect 18:45:59 ... 18:46:37 occasionally, i like trying to take these articles seriously 18:46:54 haven't succeeded yet 18:47:29 WTF? I'm trying to find any logic in any of this. 18:47:51 I fail to see any sort of connection between the random nonsense and "divine zomgsicles" 18:48:11 this may be the reason i have yet to succeed 18:48:52 no matter how many times i see that sort of crap, "Existance Of God Logically Proven" just has to be read :\ 18:49:55 "in fact, I learned that evolution is based entirely on faith, because no facts or proof have ever been found to support it!" 18:49:57 Hahahahahaahah 18:50:04 xD 18:50:13 I love how he just declares that as an absolute Truism. 18:51:51 i thought people hear proof about evolution in elementary school 18:54:14 Hahahaha, I clicked through to the Evolution - Facts, Fiction and Fallacy (or something like that) article, and he claims that scientists haven't drawn a line between macro- and micro-evolution because they can't even "agree" on "where the lines of these particular disciplines start and stop." 18:54:27 That's because the line is entirely invented - THERE IS NO LINE, you stupid dumbfuck X-D 18:55:41 Eh, "evolution" pretty much has two meanings, at least. 18:56:10 In 1967, scientists built an “Atomic Clock.” It uses Cesium 133 atoms because they oscillate (vibrate) at the rate of 9,192,631,770 times per second. This produces accuracy within one second every 30 million years! Wouldn’t you love a watch that accurate? Cesium 133 atoms never vary a single vibration. They are steady—constant—reliable—and cannot be an accident of nature that just “happens” to always turn out exactly the same. God had to 18:56:10 design the complexity and reliability of these atoms. No honest mind can believe otherwise. <<< i guess my mind is dishonest for crying "CA" out loud 18:56:18 whoops, longer paste than i thought 18:56:44 oklopol: Yeah, that in particular left me going "Uhh, what?" 18:57:43 -!- pikhq has quit (Read error: 104 (Connection reset by peer)). 18:57:56 Heh. 18:58:25 -!- pikhq has joined. 18:58:32 hi pikhq, long time no see 18:58:35 " Eh, "evolution" pretty much has two meanings, at least." Yes: The real meaning, and what these idiots have decided to interpret it as. 18:59:00 So "mankind evolved from something else" is not a real meaning of "evolution"? 19:00:06 i can determine that evolution happens purely philosophically 19:00:07 That's quite possibly the worst of them all. 19:00:15 That's a conclusion based on the definition of evolution. 19:00:38 Are there meanings other than "things evolve" and "mankind evolved from something else"? 19:01:09 "Mankind evolved from something else" is not a meaning of "evolution." 19:02:28 hmm... i don't really see how there are two meanings either 19:03:41 I'd recommend the following video: http://www.youtube.com/watch?v=mcAq9bmCeR0 19:03:46 Evolution is change over time. That is, evolution is the derivative of state. Natural selection is the process by which biological organisms evolve in a nonrandom way. 19:03:58 it's a rather computer sciencey approach to evolution. 19:04:18 dude use genetic algorithms to evolve a clock from its components. 19:05:03 uses, even. 19:08:24 Hahahah, I love the "mating" clocks animation :P 19:08:59 there's also a guy who experimented with evolution & natural selection of ICs 19:09:38 one experiment eventually resulted in a circuit that did exactly what it had to, and noone could explain how it did it 19:12:18 nice 19:16:31 That's usually how genetic algorithms work :P 19:16:47 Just like lifeforms, the resulting algorithms are so complex you can only say "Uhhh ... it works for some reason." 19:24:31 DocWilco: do you have a link of any kind? 19:26:50 * ihope ponders chemistry simulation 19:26:59 Biochemistry simulation, that is. 19:27:37 Well, in order for chemistry to work, you have to have some type of energy storage. 19:28:58 A nice non-chemical way to store energy is temperature differences, so the "sun" could be replaced with a hot thing and a cold thing. 19:29:19 wewt i has some monies!! 19:29:58 Say that everything that hits the cold thing bounces back with half as much kinetic energy, and everything that hits the hot thing bounces back with more energy according to the amount of energy lost to the cold thing. 19:30:47 If the environment isn't quite ideal, organisms need to be able to separate themselves from it, so make it possible to build walls of some sort. 19:32:08 RNA can perform many functions, so maybe we should have nucleotides as atoms. 19:36:45 would "warm things" be constantly bouncing from somewhere to keep the buzz going? 19:36:59 hmm, not sure what you are aiming for with this 19:38:49 No; there'd be a perpetual source of coldness and a perpetual source of heat. 19:39:13 I'm trying to think of a biochemistry model that might produce "life". 19:41:02 Really, temperature differences aren't a very convenient way to power things. Some type of chemical energy would be better. 19:42:15 sounds interesting 19:42:18 Have some charged atoms and some "bubbles" in a two-to-one ratio and say that every bubble must contain at least two of these charged atoms at all time, and make bubbles not collide with anything. 19:42:58 ihope: hang on 19:43:08 If a positive-positive bubble comes near a negative-negative bubble, they'll come into contact and maybe turn into two positive-negative bubbles going faster. 19:43:31 hmm, where does the sign come from 19:43:52 right 19:43:55 charged atoms 19:44:17 i thought you'd specify what that means later, but charged does indeed already have a meaning 19:44:45 Actually, make it so that bubbles collide with bubbles if they come into contact at a low enough speed. 19:45:02 ihope: http://www.cogs.susx.ac.uk/users/adrianth/ade.html 19:45:21 if they can attach to each other, and then later blow apart, makes it much more interesting 19:45:38 That way, you'll be able to have solid chunks of positive-positive and negative-negative that can ignite and explode. 19:45:46 Yup, that's what this would do. 19:46:30 this would be proving abiogenesis, of course 19:46:41 I guess so. 19:47:03 The clock video was sort of the same thing, since the original things weren't working clocks. 19:47:07 i don't think experiments have been as successful with that as they've been with evolution 19:47:22 hmm, not exactly 19:47:41 I guess the clocks had reproduction built in. 19:47:52 the problem with abiogenesis is we need the mutation and elimination systems to evolve without *any* system 19:48:08 which is essentially randomly choosing possibilities 19:49:12 and which is why abiogenesis might well be beyond our limits as we lack the million supercomputers it might need 19:51:03 i actually kinda lost my interest after i realized that.. :\ 19:51:26 rekindle it with your big words, ihope! 19:51:31 :-) 19:51:42 bigger! 19:51:47 We can start simple and work our way up from there! 19:52:05 We can prove abiogenesis one piece at a time so the times are added instead of multiplied! 19:52:26 hmm, true 19:52:36 You know. Prove that very simple particles can make useful particles, then prove that these useful particles can make useful mechanisms, then prove that these useful mechanisms can make a cell. 19:52:55 yeah, i know what you mean 19:53:08 Elimination is what happens when the energy source is overutilized, yes? 19:53:13 thought of that too, although unlike you, didn't realize right away it would be awesome :P 19:53:21 -!- sebbu2 has changed nick to sebbu. 19:53:21 :-) 19:53:55 elimination shouldn't really be coded in any explicit way 19:54:02 Yeah. 19:54:14 hmph, had "in in" there, thought it was a typo :P 19:54:19 "coded in in any" 19:54:28 Still means the same thing. 19:54:56 Now, really, simulating particles bouncing off each other and all would be kind of computationally intensive, wouldn't it? 19:55:18 if you have a continuous world, definItely 19:55:36 Maybe we need to come up with a discrete world that can do the same thing. 19:56:19 Keep velocity continuous-ish, but make position discrete, and then have a random chance of moving based on velocity? 19:56:25 well, as WOLFRAM, MY IDOL demonstrated in A New Kind of Science, discrete worlds with may particles can produce continuous-like behaviour 19:56:31 *many 19:56:44 Maybe I need a copy of NKOS. 19:57:26 nah, the awesome rate is quite low 19:57:35 it's just easy reading, is why i read it 19:57:38 Oh. 19:57:41 ...and the ca's <3 19:57:53 Maybe you could just describe how this discrete-continuous stuff would work? 19:59:05 well, first of all, isn't the general view on the real world nowadays that it's discrete? 20:00:04 let's say you just have simple evolution rules, you can have growth and movement in some fraction of that evolution's speed 20:00:35 this is just like the real world works, a maximum speed (overall evolution speed of the underlying ca) 20:00:44 Well, what's required for life seems to be the big problem. 20:01:00 well, that was just a proof-ish, that it's possible 20:01:09 proof-ish-ish, i just mean, of course it's possible 20:01:35 but if we want it to actually work == something actually happens every step, i guess there might have to be a velocity of some sort 20:01:41 Suppose we make our universe a cellular automaton. Essentially, the goal of an organism is to occupy as much space as possible. 20:01:57 yeah 20:02:34 To achieve this goal, organisms that are unfit have to die. 20:03:18 The game of Go is not life; a group can become immortal. But I do like the basic mechanic. 20:03:30 now we'd prolly like to somehow consider a pack of particles an "object", so that there is clear attachment, since with a really simple rule, there won't really be "creatures", and most likely it will either die out, or some simple structure will fill the screen 20:03:39 hmm 20:03:59 The problem with CA, I guess, is that there might be a simple "crystal" that is the fittest possible arrangement. 20:04:17 Which is what you said, really. 20:04:25 yes, this is why we want particles to be able to attach in a somewhat explicit way 20:04:36 and not let particles just multiply like that. 20:04:57 Make there be entropy, which destroys things? 20:05:00 we can assume that if a certain praticle has evolved, it can have been evolved any number of times, right? 20:05:15 I guess so; I'm not sure what you mean. 20:05:57 Bleh, the particle system is such an easy way to create energy and entropy :-) 20:06:21 energy particles floating around? 20:06:32 No, temperature differences. 20:06:42 the problem is that will be exhausted 20:06:46 -!- pikhq has quit (Read error: 104 (Connection reset by peer)). 20:06:51 Not if you have a cold well and a hot well. 20:07:47 (Which probably isn't the right source of the word "well".) 20:07:53 true, but what would they do exactly? create new particles or give the old ones energy? 20:07:56 -!- pikhq has joined. 20:08:20 Giving the old ones energy would make them temperature wells; creating and destroying particles would make them pressure wells. 20:08:41 I guess pressure differences are also a form of energy. 20:09:56 hmm, i like the idea of a well making new particles, and another one destroying them; every creature would try to keep near the creator to avoid death 20:09:57 :P 20:10:21 Interesting idea. 20:10:51 there was a discrete simulation of water flowing against a wall, it created the same kind of vortexes real water does 20:10:59 although vortex isn't prolly the right word 20:11:24 I can't think of a better one, though isn't the plural "vortices"? 20:11:37 anyhow, something like that well idea, i thinks, might be better than an explicit algorithm for extracting the bad eggs 20:11:49 not according to my type checker 20:12:05 i wrote vortices first, it was underlined red 20:12:10 Huh. 20:12:33 On Google, "vortices" is more common. 20:13:03 both are okay 20:13:24 A simple criterion for reproduction is for particles to be able to make other particles more like themselves. 20:13:25 you should know that ;=) 20:13:57 ah, indeed, we are trying to get them to reproduce without external help, not to make a normal evulotion simulator 20:14:07 evu-lotion 20:14:16 Skin care product. 20:14:47 i could do with some, my evu hurts like hell 20:17:28 -!- RedDak has joined. 20:18:44 Well, energy sources have to be used up slowly. 20:19:56 If this universe weren't like that, everything would undergo a tremendous nuclear explosion and turn into iron or something. 20:20:38 * bsmntbombdood wants to go hitchhiking 20:20:53 we could have "organism" defined in the beginning of the simulation, but nothing resembling evolution; basically that would mean creating absolutely random thingies, and hope they'd start reproducing slow enough not to die because of lack of energy, but fast enough to take over the world 20:21:25 bsmntbombdood: move to finland, and i'll take you to the mountains 20:21:27 Ideally, the numbers would swiftly go toward optimum. 20:21:53 oklopol: cool :D 20:22:04 hmm... i guess we could use evolution to create evolution :P 20:22:15 Evolve evolution? 20:22:23 how feasable would it be for someone who only speaks english to travel alone? 20:22:50 that wouldn't really be cheating, just making finding a reproducing creature faster 20:22:51 travel where? 20:23:03 bsmntbombdood: in findland? 20:23:06 *finland 20:23:07 oklopol: yeah 20:23:31 or other parts of europe 20:23:55 it's hard to find a finn without enough english skills to be able to have a casual conversation 20:24:23 in france of germany... uh, learn french and german 20:25:04 not casual... that's not the word i'm looking for, i mean, pretty much everyone has a basic understanding of english 20:25:32 at least that's my experience, i do tend to overestimate people's skills 20:26:02 where is it possible to go without knowing another language? 20:26:06 *in europe 20:27:01 i'd say scandinavia, not france and germany, and i don't really know about the others. 20:27:05 England? 20:27:22 of course england, but who wants to go to england? 20:27:26 perhaps 20:27:26 :) 20:28:35 well, actually, i think you can get along pretty much anywhere 20:29:17 except france, according to what i've heard, which of course must be true, almost no one knows any english there 20:29:20 i'm semiseriously thinking about traveling in europe this summer with some people from school 20:29:21 I lived in europe for a while. about 70-80% of the population I encountered understood english well enough for most things. 20:29:38 BoredCollegeGuy: where? 20:30:46 germany. 20:30:54 three years about a decade ago. 20:33:18 i haven't met that many germans, was more concentrated on the fact i was allowed to buy beer 20:33:24 i mean, when i was there 20:34:03 oklopol: you probably speak like 6 languages, right? 20:34:09 and the chicks we stayed with may have been bad specimens, since i could easily correct their one of their's german test 20:34:17 and my german skills are average. 20:34:26 bsmntbombdood: sorry, still just 4 ;) 20:34:43 close enough 20:35:11 i was gonna learn lojban by christmas, but 1. you may not consider it a language 2. i'm pretty sure i'm gonna fail. 20:35:30 aw. no unambiguity for you. 20:35:30 oklopol: in france people now english and other languages if you try to speak french but fail 20:35:33 i recently learned my grampa speaks like 6 languages and i was O.o 20:35:38 but if you don't even try they just speak french 20:35:40 since i've stopped actively learning it 20:35:43 :<< 20:36:19 Learning a language in a month, eh? When did you make this plan to learn it by Christmas? 20:36:44 I take it you're no Daniel Tammet at learning languages. 20:37:42 i made it at the end of the summer; learning it in a month would be easy if i didn't have irc, school and band practise like 4 days a week. 20:37:54 daniel tammet? 20:40:39 hmm, icelandic in a week? if i could do that, i'd learned every major language already 20:40:44 *have 20:48:05 With all this speak of learning Lojban in a month, why is Spanish a four-year program at my high school? :-P 20:49:06 Well, Langton's loops are certainly a realization of a blueprint replicator, but I don't think many would argue that they're intelligent. 20:50:00 because 1. most people don't have a memorization system, and no such thing is taught at school; learning by example is slow 2. people study a few hours a feek 20:50:02 *week 20:50:47 there are 24 hours a day, and that talk about only 4 hours of learning per day being possible i declare utter bullshit without any justification. 20:51:09 Memorization system? 20:53:12 yes 20:53:39 Like flash cards? 20:54:02 Yeah. The kind you plug into a computer and/or your brain. 20:55:06 -!- SEO_DUDE has joined. 20:55:18 flash cards are an external system, that can help the learning process, but you actually need to know how to efficiently peggify every bit of new information internally, to actually be able to learn words quickly 20:55:31 peggify == create a memory peg you won't easily forget. 20:55:46 Please teach us, o master. 20:56:19 i'd gladly do that, if i'd succeeded in this myself. 20:57:08 i know some of the systems used for memorization, but i haven't really tested them much 20:57:41 some require a lot of work to get to work. 20:58:12 Interesting. 20:58:35 i did learn a card deck memorization technique to some extent, was able to learn 20 cards in order in about 4 minutes 20:59:19 unfortunately i get very paranoid when memorizing, since if i hate it when i fail; it's very displeasing at first... 20:59:27 whoope 20:59:32 *i hate it if i fail 20:59:54 err... goddammit 20:59:58 *-if 21:00:08 -!- BoredCollegeGuy has left (?). 21:00:10 Irony (n) i-ro-ny: This conversation. 21:00:21 hmm 21:00:22 why's that 21:00:52 How many times did you have to correct your statement that you hate it /when/ you fail? ^^ 21:01:09 I would have to say you /fail/ed to get it right in the first place :P 21:01:40 i meant when my memory fails, but i guess you have a point 21:02:26 i don't really care if i fail at typing 21:02:29 Joke (n) jo-ke: Something which oklopol will ruin through overexamination. 21:02:43 yes, this is usually intentional 21:02:47 :P 21:03:14 and even though i always do that, and often show no signs of it, i never get it when others do it. 21:03:39 I GUESS YOU GOTTA BE A SWAN TO KNOW A SWAN 21:04:18 uhh, i need coffee... 21:29:46 -!- puzzlet_ has quit (Remote closed the connection). 21:29:49 -!- puzzlet has joined. 22:16:00 -!- ololobot has quit (Read error: 104 (Connection reset by peer)). 22:17:14 -!- oklopol has quit (Read error: 104 (Connection reset by peer)). 22:17:52 -!- oklopol has joined. 22:28:42 -!- RedDak has quit (Remote closed the connection). 22:30:35 -!- puzzlet has quit (Remote closed the connection). 22:30:42 -!- puzzlet has joined. 22:37:33 -!- Tritonio_ has joined. 23:10:36 -!- SEO_DUDE has quit (Remote closed the connection). 23:32:29 -!- SEO_DUDE has joined. 23:52:34 -!- Sgeo has quit (Read error: 110 (Connection timed out)).