00:02:48 <elliott> "Getting element out of IO in Haskell" cries
00:07:41 <monqy> but im already dead!
00:08:03 <elliott> rip rip: the double rip (twice)
00:25:24 <elliott> monqy: you may enjoy this tv
00:26:29 <elliott> naga of chei "always amusing"
00:26:33 <elliott> im just waiting for the monster moat
00:28:12 <elliott> `addqoute <monqy> was that chaos spawn para or just chei
00:28:14 <HackEgo> /home/hackbot/hackbot.hg/multibot_cmds/lib/limits: line 5: exec: addqoute: not found
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00:28:51 <HackEgo> /home/hackbot/hackbot.hg/multibot_cmds/lib/limits: line 5: exec: qoute: not found
00:29:00 <elliott> that should go in the chei learndb entry "monqy wisdom for all"
00:29:24 <monqy> do you know how to use henzells learndb
00:29:40 <elliott> i see people do it every now and then and im like
00:29:56 <monqy> !learn add entryname entrytext
00:30:09 <elliott> oh im not going to add things im just going to tell other people to
00:30:48 <elliott> oh, it doesn't listen in /msg
00:30:56 <monqy> it listens to queries but
00:31:03 <monqy> or anything like that
00:31:14 <elliott> i know it listens to queries but
00:31:33 <elliott> well i guess ##crawl-dev is the next best thing to private "laughs"
00:31:39 <elliott> theyre kind of official arent they
00:32:48 <elliott> monqy's wisdom will die with him
00:33:13 <monqy> you can add it if you want!!!
00:33:26 <elliott> hell no!!!! i never "do" anyhting
00:33:29 <monqy> or you can coerce shachaf or Sgeo into adding it
00:33:58 <monqy> itidus to join and add it
00:36:02 <elliott> im sorry monqy but your wisdom just
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00:39:57 <lambdabot> Local time for monqy is Wed May 9 17:39:56 2012
00:47:59 <elliott> monqy: ##crawl dissed heavy armour on ghoule earlier :'(
00:48:31 <elliott> (by ##crawl i mean one person in ##crawl iirc)
00:48:44 <monqy> heavy armour ghoule was fine ime
00:49:01 <monqy> ie i tried heavy armour ghoule and i won it
00:49:02 <elliott> monqy: they were all "you [not me -Ed] know how you die really quick in melee?? thats because the heavy armour makes your uc rly slowe!!!"
00:49:15 <elliott> and the ghoule was like ok im robe
00:49:37 <monqy> it makes your uc slower but idk how slow it is
00:51:11 <elliott> https://crawl.develz.org/mantis/view.php?id=5545 oh no
00:57:29 <elliott> it's like i'm playing monqys-craw
00:57:31 <elliott> it's like i'm playing monqys-crawl
00:57:46 <monqy> are you going to robe this time
00:58:06 <elliott> maybe i could go medium armour???
00:58:15 <monqy> i just did heavey armour and no spelles on my ghoul win and it worked well
00:58:46 <monqy> ask ##crawl for advic they're probably better on this fieeld than me
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01:00:41 <elliott> leather armour > robe right
01:01:03 <monqy> as far as ac goes yes
01:02:25 <elliott> *Jessica, *are you *trying?
01:03:13 <elliott> _j - a scroll labeled DOALID SOREAR
01:03:45 <elliott> monqy: oh no i found plate
01:04:28 <monqy> ps do you know what you mean by medium armour
01:05:00 <elliott> what i primarily remember is: there is not much light armour but there is: some medium armour
01:05:03 <monqy> you're probably aiming for like dragon armour
01:05:29 <elliott> maybe ill just go heavy armour
01:05:39 <monqy> you'l want to train dodg too if you're meddiu
01:05:53 <monqy> less reason to train dodg in heavy
01:05:54 <elliott> whats the medium progression
01:06:12 <monqy> there's a bunch of crap meddius
01:06:13 <HackEgo> 2012-05-02.txt:03:29:56: <monqy> oh, medium armoures
01:06:25 <HackEgo> 2012-05-02.txt:03:29:56: <monqy> oh, medium armoures
01:06:34 <monqy> the common mediuem armoures are crepe
01:06:36 <HackEgo> 2012-05-02.txt:03:29:56: <monqy> oh, medium armoures
01:06:42 <monqy> or at least, pretty crepey
01:06:50 <HackEgo> http://codu.org/projects/hackbot/fshg/index.cgi/raw-file/tip/2012-05-02
01:06:56 <monqy> "you'll want dragon armoures"
01:07:00 <HackEgo> http://codu.org/logs/log/_esoteric/2012-05-02
01:07:20 <elliott> 03:29:33: <monqy> "robe -> spells -> thanks for going light armoures"
01:07:22 <monqy> you could use the crepe medium armoures in between now and dragon
01:07:25 <elliott> oh you didn't actually tell me the medium armour progresion
01:07:42 <elliott> ring and plate right here!! so easy and comfortable
01:07:53 <monqy> ask ##crawl i;v only done like 1 heavy and 1 medium ever
01:08:23 <monqy> most of my games where back when medium/heavy was a joke so i did mostly robes
01:08:36 <monqy> also by ever i mean that's what i won
01:08:56 <elliott> i have no idea how to not die without lots of nice armour protection
01:09:06 <monqy> robe of resistance or an artefact robe that's better than ror is your target
01:09:10 <monqy> robe of rF if that fails
01:09:26 <elliott> but how do you avoid dying :(
01:10:10 <elliott> note to self "theres plate on this level"
01:10:21 <elliott> monqy: my main HEAVY PROBLEM is that i die before i get to train any armour skille
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01:10:37 <monqy> then train armour!!!
01:11:16 <monqy> you shouldn;t have charged into that situation
01:11:54 <elliott> wasn't expecting not to die there
01:12:29 <monqy> also if you have troubkle with ghmo: try something els???
01:12:40 <elliott> everything else has stupid hunger mechanics
01:13:07 <elliott> the only feasible gh not-mo would be ghak wouldn't it
01:13:45 <monqy> spriganes are herbivor so that means no chopeing up corpses or eacting chunsk at least
01:14:00 <monqy> but they have low hp and are spellcastey
01:14:08 <monqy> are you going light
01:14:09 <elliott> bceause if its just the former maybe ill go light armour
01:14:27 <monqy> you should be smarter about running away
01:14:49 <elliott> should i put on this robe or this leather armour
01:16:18 <elliott> i forget if stealth is worth anything
01:17:09 <elliott> one last question you wont answer!!!
01:17:21 <monqy> who is this robe person
01:17:29 <monqy> i think i already talked about shields+uc
01:17:37 <elliott> i forget what you talked about them in
01:17:46 <elliott> in? idk what i was trying to say there
01:18:01 <monqy> basically they block your off-hand attack but uc is still really powerful with them and plus you get defense but usually i don't bother but other people do bother
01:18:10 <monqy> i don't really have so much of an opinion there
01:18:34 <monqy> where i do have an opinion is on using a shield that blocks you from using a big good weapon but you're uc so your weapon is good even with a shield
01:18:45 <monqy> (unless this all was nerfed")
01:18:47 <elliott> does it matter how big the shield is
01:19:09 <elliott> whatever the shields i normalyl use are called
01:20:09 <monqy> larger shields have bigger penalties but also bigger rewards
01:20:42 <elliott> oh do i need to train shields or sth before i can wear something that big
01:22:33 <elliott> totally regretting light armour right now!!!
01:23:43 <monqy> shields don't boost your ac
01:23:45 <monqy> they boost your sh
01:25:17 <monqy> sh is more like ev in that it completely blocks some attacks sometimes
01:25:25 <elliott> eeeh that's a pretty bad EV penalty!!! but that's a high SH (or is it)
01:25:26 <monqy> rather than reduces damage from attacks
01:25:41 <monqy> elliott: well yeah you need a lot of sh to negate the penalties of a large shields
01:25:47 <monqy> elliott: there's a learndb entr about iy
01:26:06 <elliott> then come back to it later
01:28:37 <elliott> much easier when im not wearing armour
01:28:55 <elliott> come on sigmund you can do better than that robe
01:30:59 <elliott> "the downsides to not much AC"
01:34:47 <elliott> monqy: do you wear cloaks with robes i forgete :(
01:35:26 <monqy> cloaks go on top of body armoures (robe is body armoures)
01:36:38 <elliott> -- guy who talks in upper case a lot
01:37:09 <monqy> why arent you worshop che
01:37:27 <elliott> that being a cool chei pal requires
01:37:40 <elliott> also by "chei" i mean "makhleb"
01:39:04 <elliott> Crazy Yiuf yells, "Key! Dawk disdain shoe."
01:39:04 <elliott> Crazy Yiuf hits you with a quarterstaff of chaos!
01:39:04 <elliott> * * * LOW HITPOINT WARNING * * *
01:39:05 <elliott> You fade into invisibility!
01:39:29 <elliott> maybe ill run to upstairs wiht invisibility power
01:39:52 <monqy> "both could either survive you or get you kield"
01:40:41 <elliott> how did he know where i was going!!!
01:41:31 <monqy> that's how invisiblity in crawl works
01:41:48 <elliott> my roguelike's design prevents that completely
01:41:59 <monqy> my roguelikes deign dosnt have invnisisbiilbity
01:42:05 <monqy> bc invisbibislibty sucks
01:42:32 <elliott> "everything sucks" -- monqy
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01:44:30 <elliott> what's wrong with invis though i don't really find it very offensive
01:44:56 <monqy> its offensive ofr reasons i cant explain waell
01:47:32 <shachaf> elliott: You'd better butterflee!
01:54:18 <monqy> calmly walk away if you can't handle it
01:54:36 <monqy> if you think you might be able to handle it, get to a staircase
01:54:40 <monqy> you can go up the staircas
01:55:04 <monqy> don't bother with that ghost
01:55:08 <monqy> it;s too strong for you
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01:55:25 <elliott> i love it when its on thes taircas
01:55:31 <elliott> (i dont get the joke help)
01:55:39 <monqy> you had to hatch down
01:55:41 <elliott> perfectly level layout for a ghost that's too strong for me
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01:57:30 <elliott> yellow wasps are scary aernt they
01:57:47 <monqy> htere's a stairs up right there
01:57:52 <monqy> szobmies dont take stirs
01:57:57 <elliott> 02:57 <Henzell> yellow wasp[1/1]: Terrifying monster that poisons, slows, and paralyzes you. Rendered mostly impotent by poison resistance, otherwise quite deadly. A good target for wands of polymorph, if you lack rPois.
01:58:21 <monqy> bettter than dying to that yellow wasp zom,bie\
01:58:39 <monqy> oh the staircase takes your ight there
01:58:53 <monqy> shaft down or smth idk
01:59:02 <monqy> or go up then shaft down and hope you drop 2 levels
01:59:12 <elliott> being that im completely surrounded
01:59:27 <monqy> or hack yr way out and hw
01:59:55 <elliott> gj not having any scrolls of identify
02:00:08 <elliott> quaff either the lumpy pink or viscous blue i guess
02:00:57 <elliott> rip elliott "too magic for this world"
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02:03:08 <elliott> monqy: does your roguelike have ghost
02:03:27 <monqy> i ahvent thought about ghost yet
02:03:45 <elliott> i like ghost theyer unfair but fu
02:07:15 <elliott> monqy: does your roguelike have walruses
02:07:18 <quintopia> monqy: does your roguelike have area-effect spells?
02:07:31 <quintopia> monqy: does your roguelike have spells that can DESTROY WALLS
02:07:54 <monqy> undecided, likely? depemds omn waht you mean by aoe, undecided, respectivel
02:09:21 <quintopia> i mean spells that attach to a particular location, and taper off in strength from it quadratically in L1 distance :D
02:11:32 <monqy> L1 distance? is that manhattan or waht
02:11:38 <monqy> elliott: area of effect, k
02:12:13 <monqy> i m used to different nams for them
02:12:19 <monqy> but the 1 is still there
02:12:56 <monqy> quintopia: it'd only be l1 if the rest of the gam was in l1
02:13:04 <elliott> i have a horrible secret its that i actually kind of like crawls euclidean spellcasting/throwiwng
02:13:15 <monqy> quintopia: im undecided between l1 and l\infty
02:13:19 <elliott> it feels weird that someone could completely avoid yr ranged attacks just by standing like one square down
02:13:19 <lambdabot> elliott: You have 1 new message. '/msg lambdabot @messages' to read it.
02:13:22 <elliott> from a diagonal or whatever
02:13:33 <quintopia> monqy: understandable. squares or diamonds. it's hard to say.
02:14:08 <monqy> quintopia: im more concerned about the gameplay effects
02:14:58 <monqy> and los is unbounded so you wouldn't see squares vs diamomds but the way im doing light bending around walls dpends on which distance i use so there would be a bit of aesthetics but i wouldnt worry about it
02:15:06 <monqy> elliott: what about it do eoyu like
02:15:16 <elliott> 03:13 <elliott> it feels weird that someone could completely avoid yr ranged attacks just by standing like one square down
02:15:19 <elliott> 03:13 <elliott> from a diagonal or whatever
02:15:40 <elliott> the likelihood of a monster yr fighting actually being in the tiles that can get you / be got by you if you just use chebyshev is
02:15:41 <monqy> "completely avoid yr ranged attacks just by standing like one square down" is fixed by square los
02:16:00 <elliott> up down left right nw se ne
02:16:09 <monqy> thats not brogue style
02:16:14 <monqy> brogue has targeting like crawl
02:16:20 <elliott> im not thinking of throwing
02:16:23 <elliott> i forget what im thinking of
02:16:27 <monqy> you're brogueing wrong
02:16:28 <elliott> something in brogue that's just like that
02:16:46 <monqy> it's not staffs either!!
02:17:18 <monqy> and in my game it wouldnt be just hjklyubn targeting
02:17:22 <monqy> targeting is undecided
02:17:34 <elliott> isn't crawl's thing technically
02:18:04 <monqy> it resistricts what "movements" such as to approximate euclidean looks
02:18:34 <monqy> so id say it's crawsl good ol inconsistent quasieuclidean or w/e
02:18:46 <elliott> ehhh what could you do with chebyshev that you couldnt with
02:19:39 <monqy> with square los the difference is that los and ranges are square so you dont have like 2 monsters the same movement-distance from you that you can target one but not the other
02:19:55 <monqy> but in square los you still have the quasieuclidean targeting lightbending etc
02:20:40 <monqy> i just dont like euclidean approximations they feel awkward to me
02:20:51 <monqy> with crawl i dont think you can get better than square los
02:20:53 <elliott> how the targeting would change
02:20:54 <monqy> without breaking everything
02:20:57 <elliott> (not in your roguelike necessarily)
02:21:04 <elliott> (when moving to true chebyshev)
02:21:07 <monqy> "multiple possibilities"
02:21:13 <elliott> what are the possibilitlitielils ;_;
02:21:31 <monqy> simplest posisiblity is "no targeting"
02:21:43 <elliott> you can target any square in los and it picks the shortest path to that (ignoring obstacles)
02:21:51 <elliott> shortest path chebyshev-wise
02:21:54 <elliott> if the shortest path crosses any obstacles then
02:22:05 <monqy> "the shortest path"
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02:22:11 <elliott> i don't know what i mean :(
02:22:16 <monqy> there are generally multiple minimal paths
02:22:21 <monqy> which is the whole complication
02:22:36 <elliott> pick the one that doesn't bash into anything (don't do this or they'll end up curving around walls and things)
02:23:26 <monqy> well light would work the same way the way i want to do it in chebshev
02:23:34 <monqy> so if u dont want that "go manhaten"
02:23:44 <monqy> but: targeting undecided etcetcetc
02:23:53 <elliott> how do you want your light to work then
02:24:32 <monqy> any square to which there exists a minimal path unblocked by walls is illuminated
02:24:45 <monqy> so chebshev is much brighter than manhattan
02:24:52 <monqy> lots of weird bending too
02:24:57 <monqy> which can be good orb ad
02:25:04 <elliott> any square to which all minimal paths are unblocked by walls is illuminate
02:25:11 <monqy> that could work too
02:25:11 <elliott> *-that whole line with just the d
02:25:33 <monqy> and the targeting scheme would then work the same as light
02:25:48 <elliott> "build a targeting prototype"
02:25:56 <elliott> monqy: but i'm curious as to why you're adding light
02:26:14 <monqy> i mean los/fov/whatever yeah
02:26:23 <elliott> carrying lanterns around and shit
02:27:05 <monqy> since i don't want like total blindness or transparent walls or anything like that
02:27:17 <elliott> total blindness: "a good roguelike setting"
02:41:28 <elliott> im sorry to report that monqy has died of indecision
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02:42:06 <shachaf> is indecision a kind of bad surgery
02:46:35 <monqy> the worst kind of bad surgery
02:46:50 <shachaf> monqy: are you deade now :'(
02:46:55 <monqy> i was already dead
02:47:37 <shachaf> "hi my name is monqy and im alive"
02:47:53 <monqy> i'm not so sure about that!
02:47:59 <elliott> i think monqy is thrice dead now
02:48:01 <monqy> my name might be something else now, after all
02:48:57 <monqy> that's a bit more dead than i'm comnfortable with
02:49:23 <shachaf> monqy: dead people are rarely comfortabl'e :'(
02:52:01 <shachaf> monqy: would you like to be resurrected
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03:14:14 <quintopia> monqy: i wish i could help you wif roguelike
03:32:53 <quintopia> apparently pressing all the ghost keys at once does not produce ghost
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03:35:49 <ellipticiott> http://meta.stackoverflow.com/questions/132037/how-to-save-text-input-using-xml
03:35:49 <quintopia> there is a song about monqy playing
03:35:54 <HackEgo> JeroGreen: Welcome to the international hub for esoteric programming language design and deployment! For more information, check out our wiki: http://esolangs.org/wiki/Main_Page. (For the other kind of esoterica, try #esoteric on irc.dal.net.)
03:35:58 <quintopia> who shot the monqy monqy mmonqy monqy monqy
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03:37:51 <shachaf> does 'm' stand for 'monqy'
03:38:13 <monqy> pretty sure it stands for 'm'
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04:07:11 <monqy> mayb you can "take" him. mayb not
04:07:37 <fizzie> You can "take him to dinner".
04:10:04 <Patashu> grinder can't paralyze you IF HE'S DEAD
04:10:25 <ellipticiott> consisting of clawing him until he stopped being alive
04:11:50 <ellipticiott> _You finish putting on the +0 leather armour of Free Expression {SInv}.
04:13:18 <Patashu> don't ghouls have rC naturally
04:13:40 <monqy> one less rC and one less AC and one less EV probably too but hey sinv
04:14:12 <monqy> you cant enchant artefacts, ellipticiott
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04:16:05 <ellipticiott> you can't do that to me crawl im going light armour
04:16:20 <ellipticiott> Patashu: (is light armour better than heavy on ghmo im suffering from indecision)
04:16:43 <Patashu> go light if you want to cast spells and train dodging
04:16:51 <Patashu> go heavy if fuck spells, you just want to tab things
04:17:14 <Patashu> you shouldn't ever use light armour for any reason
04:17:18 <Patashu> since light armour is for being able to cast spells in
04:17:22 <Patashu> also, don't fight crazy yiuf
04:17:25 <Patashu> he can randomly paralyze you
04:18:14 <ellipticiott> Patashu: anyway the reasons i was going light was
04:18:29 <ellipticiott> - heavy makes the unarmed combat a bit worse apparently??? and
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04:20:53 <ellipticiott> are those bad reasons.... if yes should i do spells maybe (im scared)
04:22:05 <Patashu> if you find the right books
04:22:22 <Patashu> good spells: summon butterflies, repel missiles, blink, contel teleport, animate skeleton...
04:22:58 <monqy> like if ellipticiott wants +Curse gloves?
04:22:58 <Patashu> since you were going to butcher it anyway
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04:23:05 <Patashu> now you have an army of skeletons that can tank shit for you
04:23:10 <Patashu> whenever you can't for $reason
04:23:27 <monqy> oh people actually use the skeletons?
04:23:27 <Patashu> I was doing snake:5 and my naga skeletons killed most of the rune vault for me when I ran lmao
04:23:33 <Patashu> they're not as bad as you think
04:23:37 <Patashu> they're about as strong as the original monster was
04:23:54 <monqy> it's been a while since i've used that sort of stuff
04:24:04 <Patashu> animate dead is even better but it doesn't leave chunks
04:24:09 <ellipticiott> what does becoming transparent for a moment mean
04:24:26 <monqy> i kind of like simulacrum
04:24:29 <Patashu> you can evoke it for invisibility
04:24:29 <monqy> has it been nerfed?
04:24:35 <Patashu> I've never tried simulacrum
04:24:39 <Patashu> but simulacrums should be pretty powerful
04:24:43 <Patashu> since they do ac-piercing cold
04:24:58 <monqy> if you get hydra chunks, you can make like a billion hydra simulacra, each with a ton of attacks which do a bunch of cold damage
04:25:02 <Patashu> you can evoke it for invisibility
04:25:09 <monqy> i have to leave for a while but
04:25:19 <ellipticiott> ok Patashu i literally have two light armours and theres plate armour and stuff
04:25:30 <monqy> do you want spelles
04:25:34 <ellipticiott> easier to kill with light stuff having tried it for a few (short) games
04:25:37 <Patashu> if all you're doing is training UC, atm
04:25:42 <Patashu> you don't have to make a decision on heavy vs light until later
04:25:45 <Patashu> based on what books you find
04:26:09 <ellipticiott> maybe ill just learn a few spelles or something ;_;
04:26:38 <Patashu> go heavy if you find no useful low level spells, light if you do
04:26:41 <Patashu> decide sometime mid lair I guess
04:28:02 <HackEgo> 585) <Patashu> dangit I need someone who knows the answers to my problems instantly and is always around for me! <Patashu> I need.....an adult ;_;
04:28:10 <Patashu> but actually the reason why is
04:28:16 <Patashu> I haven't gotten any unarmed fighters very far
04:28:25 <ellipticiott> can you decide between these two light armours at least
04:28:40 <Patashu> get your armour skill to like 1
04:28:46 <Patashu> that pretty much gets rid of the penalties of using it
04:29:42 <Patashu> gdr probably won't even show up, then
04:30:31 <ellipticiott> how much would i have to train armour to get that up meaningfully anyway i guess i could train it a little bit
04:32:39 <Patashu> the dungeon is dangerous this deep
04:32:58 <Patashu> why aren't yougoing up stairs
04:33:26 <Patashu> a centaur and a giant eyeball
04:34:26 <Patashu> sometimes going down shafts really blows though
04:34:33 <Patashu> like if you fall through a shaft and land on a cross level
04:34:36 <Patashu> seriously FUCK cross levels
04:34:54 <Patashu> and it has monqys-crawl level monster densities
04:35:00 <Patashu> for no good reason except because the level is so small
04:35:09 <ellipticiott> i deal with monqys-crawl-level monster densities all the time in monqys-crawl
04:35:21 <Patashu> in normal crawl you're not
04:35:42 <ellipticiott> You can now hurl Makhleb's greater destruction.
04:36:12 <ellipticiott> 05:30 <ellipticiott> how much would i have to train armour to get that up meaningfully anyway i guess i could train it a little bit
04:36:34 <Patashu> armour skill raises AC slowly unless you have high base AC
04:36:40 <Patashu> it laso reduces the penalty of wearing armour
04:36:54 <ellipticiott> is this +2 leather armour better than my +2 robe of rC ;_;
04:37:24 <Patashu> depends on what you're fighting
04:40:21 <Patashu> now just don't go up that staircase ever
04:40:24 <Patashu> and don't wake that snake up either
04:44:16 <Patashu> btw throwing nets are useful
04:44:20 <Patashu> you can't net very large things but
04:44:31 <Patashu> a net that covers its opponent is guaranteed to keep it covered for a certain number of turns, I think 4
04:44:44 <ellipticiott> i wasn't sure if the learndb was being sarcastic about throwing nets
04:44:48 <ellipticiott> 05:44 <Henzell> throwing net[1/6]: The single most deadly weapon in existence. Yes, it's even more deadly than a sceptre of torment as a ghoul fighter. One hit could kill a well to do character. Ask Nexos. In addition to the utter annihilation of its target, it may (depending on a few factors) also cause them to become immobilized for a little while.
04:45:04 <Patashu> don't nets make it impossible to attack for the duration of being under the net
04:45:09 <Patashu> or something ridiculous like that
04:45:24 <Patashu> you might not be one shotted by hydras
04:51:59 <monqy> how much invo do you have
04:52:19 <monqy> well it's summoned so
04:52:22 <monqy> probably timed out by now
04:52:36 <monqy> not durably summoned like 1s from zot traps
04:53:55 <ellipticiott> wow two robes of cold resistance i mean really
04:54:28 <monqy> are you going spelles
04:54:40 <ellipticiott> haven't decided yet Patashu said to decide heavy vs. light based on what books i find
04:54:58 <ellipticiott> stuff to make my primary job of bashing things until they stop living easier
04:58:51 <monqy> boring betls are slow
04:59:47 <ellipticiott> how much HP does a wand of heal wounds give you
05:00:01 <ellipticiott> 05:59 <Henzell> wand of heal wounds[1/1]: Exactly like a potion of heal wounds, except you can recharge it, it's lightweight and it won't be destroyed by cold attacks. Its healing is not based at all on evocation skill. Deep Dwarves start with one that has five charges. It's cool!
05:01:23 <monqy> boulder beetles are actually kind of interesting now
05:01:26 <monqy> since they charge at oyu
05:01:30 <monqy> i've never played vs one but
05:01:58 -!- augur has joined.
05:02:08 <ellipticiott> 06:02 <Henzell> grum[1/1]: Unique gnoll. Breeds war dogs. Will eat you! So will dogs! Wears the skin of a deceased war dog. Aw!
05:02:20 <ellipticiott> 06:02 <Gretell> gnoll (g) | Spd: 10 | Int: normal (items) | HD: 2 | HP: 8-18 | AC/EV: 2/9 | Dam: 9 | Res: magic(8) | Chunks: contam | XP: 14.
05:02:21 <ellipticiott> 06:02 <Gretell> Grum (g) | Spd: 10 | Int: normal (items) | HD: 4 | HP: 40 | AC/EV: 2/9 | Dam: 20 | Res: magic(16) | Chunks: contam | XP: 188.
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05:08:14 <monqy> how much piety do you have
05:08:40 <monqy> you miught be able to use lesser servant or major destruction, uhh
05:08:54 <monqy> major destruction can "turn on you" if you're too close and get an explosion, but you're not too close
05:08:59 <monqy> but your failrate is high
05:09:10 <monqy> minor destruction might be too wimpey
05:09:15 <monqy> go with major destruction i guess
05:09:41 <monqy> that's the sort of explosion i was talking about
05:09:46 <monqy> that's the sort of explosion i was talking about
05:09:53 -!- augur_ has joined.
05:09:59 <monqy> also major destruction is more powerful at higher invo skill etc etc
05:10:04 <monqy> your invo is "kind of low"
05:10:14 <monqy> claw is better than minor destruction
05:10:28 <monqy> you could have die!!
05:10:33 <monqy> don't run from centaur!!
05:10:36 <monqy> dfuck into the room and close it
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05:10:50 <monqy> believe in yourself
05:10:58 <monqy> do you have any better ideas
05:11:07 <monqy> it would have been better if you hadn't made that other move
05:11:16 <monqy> what xl is that ghost
05:11:26 <monqy> you can dfuck behind the grey thing but
05:11:31 <monqy> you want to know the ghosts xl etc
05:11:42 <ellipticiott> http://crawl.develz.org/morgues/trunk/hyperelynae/morgue-hyperelynae-20120509-110358.txt
05:11:47 <monqy> drac ghosts xl7 and above have draining breath
05:12:05 <ellipticiott> maybe: zap heal wounds at myself; minor servant
05:12:15 <monqy> no you want to duck first
05:12:20 <monqy> or it will get free shots at you
05:12:26 <monqy> hbehind the grey thing but
05:12:29 <monqy> centaur would probably get you
05:12:37 <monqy> if only you could apport the arrow from the doorway!!
05:13:21 <monqy> you cant get drained
05:13:31 <monqy> so the draining breath is
05:13:58 <monqy> you might wnat another
05:14:00 <monqy> that's not a servant
05:14:04 <monqy> hellwing animated the hill giant
05:14:19 <monqy> ok i guess the hell wing alone worked
05:19:31 <monqy> "get meph" (laughs)
05:19:40 <monqy> honestly i'm not a fan of the conjurations school
05:19:47 <monqy> where by ehh i mean
05:19:55 <monqy> it's powerful and all but
05:20:01 <monqy> not my "cup of tea"
05:20:07 <ellipticiott> yeah this is boring me IM DONE WITH YOU OCNJURATIONS
05:20:12 <monqy> basically conjurations is magic dart x100000000000000000000000
05:20:19 <monqy> except for some oddballs
05:20:33 <monqy> hint the oddballs are worse than the magic darts
05:20:45 <monqy> where by worse i mean
05:20:47 <monqy> zzzzzzzzzzzzzzzzzzz'er
05:21:26 <monqy> ducking might be hard
05:21:35 <monqy> oh no what are you doing
05:21:41 <monqy> you might be able to major destruction all of them
05:21:49 <monqy> then why did you do it
05:22:04 <monqy> might wnat to heal
05:22:27 <monqy> oh you could bliking mabye
05:22:33 <monqy> you might not be able to get out of los
05:23:33 <monqy> oh right the other reason besides "i like it more" for having chebyshev/manhattan los in some fassion is it's easier to calculate for players so they can know if they'll be out of los of something by ducking or w/e
05:23:51 <monqy> since like in crawl i never know if i'll actually be out of los of something it's just intuition
05:24:02 <monqy> you'd be out of los of a few of them
05:24:09 <monqy> prbabbly your best bet tho
05:25:03 <monqy> keep it around and recharge it when you get the chance
05:25:32 <monqy> summon some servants
05:26:39 <monqy> do you have any other choices?
05:26:53 <monqy> if you stay there the para will be worse since more bees will be hitting you
05:27:11 <monqy> if you want to get rid of the eyeball, u then destruction it
05:27:47 <monqy> or more servants and let them meatshield you from the bees
05:27:50 <monqy> and just spam them
05:28:08 <ellipticiott> i think i'm in too compromising a position to establish a shield of meat
05:28:37 <ellipticiott> i'd have to lesser destruction the eyeball since
05:30:42 <monqy> what did you do btw i wasnt watching
05:31:28 <ellipticiott> but it didn't help so i think i attacked right or something
05:32:34 <monqy> because of bee proximity
05:32:56 <monqy> i oopsed my messages together
05:33:20 <monqy> either blink or heal or servants or use a bolt wand the bees
05:33:29 <monqy> don't use anything that can explode or you'll anger your ynoxinum
05:33:45 <monqy> aim such that it hits all the bees and the eyeball
05:33:54 <monqy> draining will pass harmlessly through demons
05:33:55 <ellipticiott> what again? i was going to quaff curing at this point
05:33:56 <monqy> which makes it ideal
05:34:05 <monqy> get rid of the eyeball
05:34:19 <ellipticiott> it doesn't really want rid of and these bees are sorta
05:35:29 <monqy> might want to heal
05:35:48 <monqy> ok your lifeline is gone
05:35:52 <monqy> maybe try wanding again
05:35:53 <ellipticiott> wow how can killer bees not succumb to ynonxinuls they're 3s
05:36:18 <monqy> where by lifeline i mean the ufetubus. i guess the ynoxinuls are also distracting them
05:36:42 <monqy> hopefully it won't miss this time
05:38:08 <monqy> go for the deader bee
05:38:30 <monqy> where by hit hard i mean
05:38:39 <monqy> they hit a lot, and decently strongly
05:39:02 <ellipticiott> this bee is for eating when the centaurs come again
05:39:16 <monqy> ideally you'll bee in a better position
05:39:53 <monqy> take the down road
05:39:58 <monqy> up road is centaur territory
05:40:17 <ellipticiott> spd 10 so... not using major destruction on this guy
05:40:25 <monqy> if you like exploding yourself
05:40:31 <zzo38> Will your character be eye next time? No hand, just eye so that you are limited in unable to wear anything and so on,,,...,,...,,,,,,...,,.....,..,,,
05:40:36 <monqy> or backpedal, hatch, and try again later
05:40:39 <zzo38> I watched Kaiji show today.
05:41:21 <quintopia> zzo38: if just an eye, make friends with hand. maybe you can coordinate something.
05:41:29 <zzo38> In E Card, it is not permitted to just select a card from your hand at random; you have to decide which card to play. How can they possibly enforce that rule?
05:41:50 <ellipticiott> monqy: did you know: meleeing hill giants is a bad idea even after you've weakened them
05:41:52 <zzo38> quintopia: O, yes. But you have to do so later in the game, not just at the start (unless you start with such a spell)
05:42:37 <quintopia> zzo38: wand of hand-eye coordination
05:43:09 <zzo38> ellipticiott: Which one? Curse item? Uncurse item? Rotate dungeon layout?
05:43:36 <zzo38> Do any of these spells exist in this game?
05:43:55 <ellipticiott> zzo38: the first two do (well, (un)curse jewellery/armour/etc.)
05:45:12 <monqy> ellipticiott: you could fire draining through the helwing if you're really concerned
05:45:19 <zzo38> There is no curse item spell in ADOM (although it is possible to use other items to curse other items); if I make up some game there should be such a spells
05:45:35 <ellipticiott> monqy: well im on a stair to the orcish mines so i could just party on orc:1 for a bit if i really wanted to avoid this situation
05:45:48 <ellipticiott> doubt my wand of draining will last much longer and there are multiple hill giants around so
05:46:10 <zzo38> Another spell there should be is one, during the spell's duration, allows the target to make knight moves but disallow from making king moves
05:46:55 <zzo38> Do they have surveillance traps? Or, any other kind of traps, in this game?
05:48:12 <ellipticiott> i can probably take yaks on at this point i guess
05:50:19 <ellipticiott> i love the part where i get myself into trouble
05:51:13 <monqy> you can probably take the yaks if you choke them
05:51:33 <ellipticiott> 06:51 <|amethyst> ellipticiott: thanks for mentioning the thing about !, fixed in trunk (commit message should come shortly)
05:51:50 <monqy> welcome to the club
05:51:53 -!- ellipticiott has changed nick to elliott.
05:52:04 <elliott> monqy: i had a chokepoint but
05:52:13 <elliott> ill go for that chokepoint on the left of the map
05:52:18 <monqy> you lost hp killing the skeleetone
05:52:26 <monqy> you could go around that bend
05:52:31 <monqy> (the one below you)
05:54:14 <monqy> dunno if anyone told you but you can also annotate a level you aren't on if you';re standing on the corresponding staircase
05:54:29 <elliott> monqy: i just annotated it with
05:54:58 <elliott> i forgot you can't chokepoint them
05:55:09 <elliott> i want to hate slime creatures but they're too clever for me to
05:55:22 <monqy> probably not such a good idea for you to be fighting them at that hp anyway
05:55:31 <elliott> guess i'll run up another staircase
05:55:48 <monqy> why did you go that way
05:55:54 <elliott> i wanted to get to the green <
05:56:19 <monqy> thats what i meant with the proably not such a agreat idea
05:56:53 <elliott> anyway time to quaff curing again like a moron
05:57:03 <monqy> thats why curing is moronic
05:57:36 <elliott> i only ever feel two things when playing crawl
05:57:42 <elliott> "wow this is so boring when do i get to the fun stuff"
05:57:50 <elliott> "oh man how did i get down all the way here i'm way out of my league and about to die"
05:58:07 <monqy> have you fixed monqys-crawl yet
05:58:38 <elliott> (it's speed 10 but MAYBE IT'LL GET A RANDOM MOVE THING AND FALL BEHIND ME)
05:59:19 <monqy> "pillar dans foer ever"
06:00:08 <monqy> at a certain point, especially as a ghoul where you dont get such adverse effects from potionms and you dont have to worry about conserving cmut, it's better to quaffid your stacks than wait for scrolls
06:00:28 <monqy> "for the future" reference
06:00:31 <elliott> at this point i need to quaff id when quaff iding the wrong one will result in
06:00:57 <monqy> btw slime creitters regen quickly
06:01:00 <monqy> maybe youve noticed
06:02:46 <elliott> i either quaff id a potion or zap id a wand i guess
06:03:30 <elliott> monqy: if im agile maybe i can outrun it???
06:03:49 <monqy> agility doesnt incres yr sped sorey
06:04:00 <elliott> 07:03 <Henzell> agility[1/1]: Provides temporary Dex, EV, and stealth bonuses.
06:04:03 <monqy> bend space (laughes lauchges)
06:04:13 <monqy> step from time (lmaueo)
06:07:58 <elliott> monqy: anyway the problem with running away is that
06:08:28 <monqy> run away before things get you in trouble
06:08:37 <monqy> and not charge into things etc
06:14:10 <elliott> i think i'll stick with light armour + try some spelles in future
06:14:35 <elliott> Can someone help me with worshipping Lugonu.(Abysmal Knight) (self.roguelikes)
06:17:40 <elliott> http://gitorious.org/crawl/crawl/commit/55fed8025e64a3ba584cfe6c0c6a7444bf655045
06:26:43 <zzo38> Does hiding certain functions from exporting in GHC cause it to optimize them in more ways than exported functions would be?
06:27:44 <Sgeo> What's the not-text-based roguelike that I only know of because it had an autopackage thingy?
06:28:00 <zzo38> Sgeo: I don't know
06:28:40 <Sgeo> http://en.wikipedia.org/wiki/Autopackage
06:30:17 <Sgeo> http://scourgeweb.org/tiki-index.php
06:30:30 <Sgeo> I never managed to play it, graphics requirements too high
06:30:43 <elliott> Jenna, 02:54 EDT, Fri 27 of Apr., 2012: dresses for wedding guest plus size cocktail dress beautiful wedding dresses flower girl dresses uk cheap bridesmaid dress short white dresses
06:31:59 <Sgeo> Although I think the version I tried was just S.C.O.U.R.G.E.
06:32:11 <oerjan> zzo38: "For best results, use an explicit export list. If you do, GHC can inline any non-exported functions that are only called once, even if they are very big."
06:32:32 <oerjan> from http://www.haskell.org/haskellwiki/Performance/GHC
06:32:57 <zzo38> oerjan: Is that the only thing it can do? Can it do other things such as omit patterns which it knows are unused?
06:33:58 <oerjan> zzo38: i don't know, that's what i found by googling. i guess if it is inlined, it can probably also omit patterns.
06:34:16 <elliott> "Back in '77 I worked with Steve Bourne on /bin/sh (little known fact: like awk, sh was named for its inventors, 'S' for Steve and 'H' for Humbert) and was responsible for the 'done' keyword." And now you're paying penance by saying incorrect things about Stack Overflow questions about Haskell!!!!!
06:34:56 <oerjan> also it seems inlining requires the function to be non-recursive, even then.
06:34:58 <zzo38> What I mean, for example, it is used many times but always with the first parameter 0 then it could simplify by omitting that part from the module
06:36:11 <shachaf> I just got my check from Knuth!
06:36:31 <zzo38> shachaf: Does it work?
06:36:41 <shachaf> zzo38: For depositing? I doubt it.
06:36:47 <shachaf> It lacks a routing number, for one.
06:36:57 <Sgeo> Oh, so they're ceremonial now?
06:37:05 <oerjan> he makes them out to a fake bank, iirc
06:37:12 <Sgeo> (I mean physically ceremonial)
06:37:23 <oerjan> although you _can_ get a real one if you insist, no one does.
06:37:54 <elliott> he doesn't give real ones out any more, iirc.
06:38:11 <elliott> "Knuth had to stop sending real checks in 2008 due to bank fraud"
06:39:05 <zzo38> Will he pay you in cash if you go to his office?
06:39:08 <shachaf> I like the part where elliott is simultaneously reading my messages and pretending I don't exist.
06:39:18 <shachaf> zzo38: He says something along those lines on his website.
06:39:26 <zzo38> (with a printout of the letter, in case it is due to a letter you received from him)
06:39:31 <shachaf> "On the other hand, I don't like to renege on promises, so I shall do my best to find a suitable way to send money to anyone who really prefers legal tender."
06:42:00 <Sgeo> I always though the amount was for approx. e dollars
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06:57:14 <elliott> monqy: did you know almost every ??crawl entry is bad
06:58:20 <elliott> 07:58 <Chapayev> i think the next crawl variant needs to replace getting the orb of zot with installing gentoo for the first time
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06:59:05 <monqy> i havent read ??crawl
06:59:30 <elliott> 07:56 <Henzell> crawl[4/20]: press "o" to win crawltards
06:59:34 <elliott> 07:56 <Henzell> crawl[5/20]: <slyshy> Crawl sort of makes me want to be an art thief or something.
06:59:42 <elliott> 07:56 <Henzell> crawl[12/20]: <HangedMan> ...basically taking advantage of mental illness
06:59:45 <elliott> 07:56 <Henzell> crawl[13/20]: ヽ(メ˃Д˂)シ ≡⌨
06:59:50 <elliott> 07:56 <Henzell> crawl[14/20]: [08:49] <stenno> more sexy than nethack!
06:59:51 <shachaf> monqy: whiche bot gives me ?? entries in ##crawl¿¿¿¿¿¿
06:59:57 <elliott> 07:56 <Henzell> crawl[17/20]: <Tally> I suppose Crawl is one of those games that make you want to fuck centaurs
07:00:29 <elliott> monqy: anyway what's cang ;_;
07:00:47 <monqy> it's the oldest injoke in the book and nobody knows how it happened
07:01:12 <itidus20> everyone who was inside it died?
07:01:43 <itidus20> it now drifts through memespace orphaned
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07:03:33 <elliott> occasionally i see mong and im like
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07:07:17 <elliott> is mong like monqy though : /
07:07:23 <elliott> can i just treat you as one
07:07:28 <elliott> well nobody is like monqy i guess
07:07:35 <shachaf> monqy: wait are you mong now
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07:08:40 <shachaf> if i aske a questione will elliott answere it indirectly
07:09:46 <elliott> syraines tepr guide is good
07:09:53 <elliott> its a much better entry than ??crawl
07:10:25 <elliott> 08:08 <Chapayev> mikee_: i wrote syraines tepr guide and i have never played a tepr
07:11:13 <elliott> https://crawl.develz.org/tavern/viewtopic.php?f=17&t=583&view=next I'm pretty confident I'm missing the point here but can someone tell me what exactly this "cang" meme is about?
07:11:47 <elliott> - e is euler's number and is supposedly a Pretty Big Deal: http://en.wikipedia.org/wiki/E_(mathematical_constant)
07:11:47 <elliott> - pi is also an important mathematical constant to do with circles and whatnot
07:11:51 <monqy> but yeah that thread was pretty hilarious
07:12:05 <elliott> I'm sure all this with the name "cang" adds up to one hilarious joke for those cool enough to be in the know, but so far it has only irritated me.
07:12:08 <monqy> i think that was before minmay did irc
07:12:12 <elliott> wow tavern people are irritable
07:12:56 <elliott> does "proprietor" mean they run it
07:13:15 <monqy> yeah he started the tavern project
07:14:16 <monqy> nooo they were aligned
07:14:17 <HackEgo> /home/hackbot/hackbot.hg/multibot_cmds/lib/limits: line 5: exec: `project'': not found
07:14:39 <elliott> i have to rebel some way monqy
07:14:44 <elliott> if it wasn't proportional fonts for irc
07:14:50 <olsner> elliott: you use comic sans, right?
07:14:55 <elliott> it'd be drugs and slavery :(
07:15:33 <olsner> I think slavery is not very rebellious
07:15:48 <elliott> adults just can't understand
07:16:42 <elliott> 08:13 <Chapayev> !learn add trcj_guide Your landlord already thinks you're a deadbeat and now you're blasting holes in the walls. You shout in anger and frustration and hurl your spellbook into the kitchen sink in a fit of adolescent rage, then you dump your coffee over its pages.
07:16:48 <elliott> monqy: its too gritty i cant handle it help!!!
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07:18:40 <elliott> https://crawl.develz.org/tavern/viewtopic.php?f=5&t=4&p=4#p4
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07:24:05 <Sgeo> There needs to be an IRC channel for Barbu
07:24:23 <elliott> !learn add cheiwalking see {crawl}
07:27:37 <Sgeo> @tell Phantom_Hoover I should be able to comfortably host W:A games now
07:29:38 <elliott> it was funnier when ??chei-walking had just been done in ##crawl
07:31:16 <shachaf> New way to spell (>>=): >≥
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07:32:10 <shachaf> No, I guess that would be >>==
07:32:37 -!- cheater_ has joined.
07:33:22 <shachaf> (Of course it would be ≫= if anything.)
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07:54:36 <elliott> 08:52 <ktgrey> conj is good
07:55:57 <monqy> depends on what you mean by good
07:56:38 <monqy> some people in ##crawl like boring awful things
08:15:33 <lambdabot> Local time for monqy is Thu May 10 01:15:33 2012
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08:31:38 <Sgeo> monqy: help elliott and Ngevd UPDATE
08:40:44 <elliott> Ngevd: Howseyruo roguel iek
08:41:08 <elliott> oops i accidentally created a face
08:42:06 <Ngevd> elliott, BEING REWRITTEN IN HTML+JAVASCRIPT FOR PURPOSES YOU ARE NOT WONT TO KNOW
08:42:32 <monqy> i want to know now
08:42:40 <Ngevd> But you are not wont to know!
08:42:55 <monqy> i want to know how much more i should be shameing you
08:43:03 <elliott> i made it correct by mistake
08:43:20 <Ngevd> monqy, I write programs on windows and I couldn't it working on haskell in windows
08:44:12 <olsner> elliott: why so many short lines ...
08:44:16 <olsner> maybe you should start speaking in sentences?
08:45:08 <elliott> its ok we can shame you from afar
08:45:09 <monqy> sham for all; free sham today
08:45:14 <elliott> monqy: can i have the shams
08:45:59 <elliott> this is the worst christmas ever
08:46:58 <lambdabot> Local time for monqy is Thu May 10 01:46:57 2012
08:46:59 <monqy> it's so bad it's in may
08:47:05 <monqy> what happened, christmas
08:47:07 <elliott> yes sometimes christmas gets earlier the worse it is
08:47:17 <elliott> christmas in january "probably what we'll be having after the apocalypse"
08:47:28 <elliott> which means we get two christmases within a month this year!!!
08:47:33 <monqy> ghosts only no people alowed
08:47:37 <monqy> joke's ghosts are people too
08:48:56 <elliott> monqy: do you remember when santa existed :(
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08:50:45 <elliott> youore time on this earth is running out monqy !!!
08:51:03 <elliott> theres no coming back after the battery runs out <italics>!</italijcsks>
08:52:01 <elliott> monqy: also yuore going to explode too
08:52:09 <monqy> i dont want to explod
08:53:07 <elliott> monqy: be also ready to stomach.
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09:03:49 <elliott> monqy wasn't ready to stomach.
09:07:38 <elliott> welcome fizzie. u 2 will be discarded by the evisceration as monqy ceases to sustain the universe
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09:12:06 <elliott> i had a dream about a horse who wouldn't go away
09:13:09 -!- MoALTz has quit (Ping timeout: 260 seconds).
09:13:25 <elliott> but he didn't have any hands, so it was ok to be mean to him
09:14:02 <monqy> do horses usually have hands
09:15:41 <elliott> hey tane.us got more pages!!!
09:16:07 <monqy> http://tane.us/spacedog.html
09:16:29 <monqy> is that a secret page
09:16:35 <monqy> theres another secret page i forget where it is
09:16:42 <elliott> this is a perfect simulator of me
09:16:49 <elliott> just press the spacebar erratically
09:23:05 <elliott> monqy: attn. i added 2 and 2 and got monqy. are you responsible for this
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09:23:43 <elliott> you do not have any of the answers monqy do you
09:23:51 <elliott> it is okay ; i too lack the answers ?
09:25:05 <elliott> the true secret in this world is that there are no answers monqy
09:25:27 <elliott> 10:15 <anubisbafoobis> EXECUTIVE DECISION, ILLL BE BACK EITHER MORE SOBER OR UNABLE TO SEE.
09:25:27 <elliott> 10:15 <anubisbafoobis> Either way, I am ascending.
09:25:27 <elliott> 10:15 anubisbafoobis has left IRC (Quit: Page closed)
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09:26:13 <monqy> all i know about him is one time he was starving and died of starvation on the turn he bought out an entire food shop
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10:01:55 <lambdabot> Local time for monqy is Thu May 10 03:01:53 2012
10:02:28 <monqy> i want to be a sleep
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10:12:08 <itidus20> now would be a bad a time as any to formulate the rules to an xkcd drinking game
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10:16:54 <elliott> this is what happens when monqy stops being in charge of these things
10:17:00 <elliott> there's no limits on the depravity we will reach god help us
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11:00:53 <cheater__> lol @ minecraft world: http://apod.nasa.gov/apod/ap120312.html
11:03:49 <ais523> elliott: so I reached level 22 in Brogue last night
11:03:54 <ais523> (the Amulet of Yendor is on 26)
11:04:01 <ais523> and I've seen almost all the monsters in the game now
11:04:02 <elliott> oh dear, you're getting addicted, aren't you
11:04:15 <ais523> it's quite a quick game, that only took about 3 hours of play
11:04:22 <ais523> that's wrt all the attempts
11:04:30 <elliott> I think quickness is a good thing in a roguelike
11:04:40 <ais523> got killed by an allied troll because I didn't realise it had been discorded
11:04:40 <elliott> since usually all that changes is less repetition of the same stuff
11:06:11 <ais523> Brogue actually makes Crawl's thing of "you have to do with the items you find" actually /work/, when previously I'd have said it was a really stupid idea
11:06:19 <ais523> it doesn't work in Crawl, though, because it has a character selection screen
11:06:51 <elliott> as in, what can you have other than "you have to do with the items you find"?
11:07:31 <ais523> in Brogue you select your character after you start playing (with ♪oE), so that it's going to be compatible with the items you find
11:07:42 <elliott> I like races/classes, personally; it's nice to have inherently different aptitudes and abilities to make things interesting
11:07:47 <elliott> even if items are a large part of character-building
11:08:03 <ais523> and say, in NetHack, if you want to play a particular sort of character you can typically actively go out and gain the items you need to do that
11:08:14 <ais523> with the Castle wand or polypiling or branch rewards
11:08:40 <ais523> Crawl does this to some extent with shops, but not with anything else
11:09:05 <elliott> right, I like the use of randomness for character building
11:09:07 <ais523> and Brogue does it with key reward rooms sometimes, but that mostly just gives enough flexibility to create a consistent character, rather than a particular character you wanted to play
11:09:21 <elliott> Crawl tries to do that with the draconian colour thing; apparently it doesn't work too well
11:10:14 <ais523> it doesn't work too well /because/ it doesn't give you the opportunity to build around your character
11:10:31 <elliott> FWIW, my solidifying opinion on Crawl is that it's a bad game, but fun to play
11:10:33 <ais523> say you become a draconian who's really good at casting fire spells, that's pointless unless you happened to start FE or find a book of fire
11:10:48 <ais523> I guess you could play atheist until your color changed and then pick an appropriate god
11:10:52 <elliott> and whining about its numerous flaws is part of that fun
11:10:59 <ais523> but that's going to be problematic
11:11:14 <elliott> ais523: what I heard was that it's ineffective bceause the colours barely mean anything
11:11:21 <elliott> so people just keep doing what they were doing
11:11:33 <ais523> they have to, because if they did mean something the game would be unplayable
11:12:11 <elliott> btw, I'm now responsible for a commit to Crawl happening :(
11:12:29 <elliott> http://gitorious.org/crawl/crawl/commit/55fed8025e64a3ba584cfe6c0c6a7444bf655045
11:12:32 <ais523> I'm responsible for a commit to Crawl happening too
11:12:53 <ais523> I have JS enabled for gitorious already, it seems
11:12:56 <ais523> but IIRC it isn't needed for those pages
11:12:57 <elliott> I asked how to annotate levels you're not on, and whether ! in the Xmap does it; answer is yes, and I said I wasn't sure because it used the same prompt as it would for annotating the current level
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11:13:37 <elliott> ais523: I think JS /is/ needed for that page, because it starts off with a "hey, this page needs JS!" message and no diff
11:15:04 <elliott> hypothesis: almost any roguelike would be fun to play as long as it (a) has an interface as polished as Crawl's, and (b) has a lot of different stuff
11:16:16 <elliott> ais523: btw, what LOS do you like? (in general)
11:16:21 <ais523> elliott: do you allow "more polished than Crawl's"?
11:16:35 <ais523> and I think I like NetHack/Brogue-style LOS the best
11:16:46 <elliott> sure, although I'm sceptical of the implicit claim that any roguelike has a more polished interface than Crawl right now
11:16:53 <elliott> well, Brogue's is more polished in the sense that it's pretty
11:16:55 <ais523> although it works better in NetHack than in Brogue, it doesn't interact too well with pits
11:16:59 <elliott> but not in the sense that it can keep track of a bunch of stuff for you
11:17:12 <elliott> ais523: I don't like being able to see through walls
11:17:13 <ais523> oh, I care about things like consistency, and lag resistance
11:17:25 <ais523> you can't see through walls in NetHack or Brogue, unless they happen to be transparent
11:17:44 <elliott> well, that's a kind of LOS
11:17:53 <elliott> OK, different question: what kind of targeting to you like?
11:18:05 <ais523> I think it depends on what you want from your combat
11:18:23 <elliott> ranged targeting, that is; or even not combat at all
11:18:30 <ais523> Animist is going to use 8-direction targeting like NetHack, but where many spells are homing so you can hit things that aren't on the diagonals
11:18:34 <elliott> actually, blinking isn't really relevant
11:18:49 <elliott> ais523: yeah i can't abide by "you can only fire hjklyubn"
11:18:55 <ais523> it is in Brogue, you can choose direction not distance so you have to aim at a wall
11:18:58 <elliott> it's just ridiculous that something can avoid being attacked by standing one direction below
11:19:06 <elliott> even if they're practically right next to you
11:19:15 <ais523> elliott: it's nice on the interface, at least, and for magic it actually makes flavour sense (the words of the spell determine the direction)
11:19:21 <ais523> anyway, I'll be back later, /away
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11:44:25 <Taneb> I've messed up my laptop again...
11:53:15 <Taneb> This is why I shouldn't be allowed to upgrade things
11:55:09 <elliott> Whoa, id Software is pronounced as in the word id, not as in eye-dee software.
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12:18:11 <Taneb> "error: unknown filesystem; grub rescue>": please advise
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12:19:40 <Taneb> I attempted to install Ubuntu 12.04
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12:20:51 <Taneb> The first install went bad
12:21:01 <ais523> Taneb: looks like the second one did too
12:21:03 <elliott> is there any data of value on the partitions in question
12:21:23 <ais523> not having a recognisable filesystem is quite a major problem for a partition, really
12:21:26 <elliott> if no: just boot a livecd, dd if=/dev/zero of=/dev/sdwhatever, start the install from scratch
12:21:26 <Taneb> The partitions grub gives access to?
12:21:35 <elliott> Taneb: the drive full stop
12:21:39 <ais523> if you know what filesystem's meant to be on there, you could run the appropriate version of fsck from a liveCD, I guess
12:21:43 <elliott> (actually, you can cancel that dd after a minute, since it'll have overwritten the important parts)
12:21:54 <elliott> Taneb: how painful would it be to rescue it and start over
12:22:37 <elliott> might be the simplest thing... the alternative is messing with the partition table (which might not be that much of a pain)
12:22:54 <elliott> boot the ubuntu installer and do manual partitioning, if you're confident in your skills of recognising which partition has your important data
12:23:01 <elliott> then just try deleting all the others and adding a new one for ubuntu
12:26:13 <elliott> Patashu: how do i watch your zotdef
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12:27:23 <kmc> wong tiles
12:27:27 <kmc> wang tiles even
12:29:00 <Patashu> it makes zotdef a lot easier
12:29:18 <elliott> you're such a windows user
12:29:30 <elliott> how the fuck do you turn it to glyphs
12:29:56 <elliott> too much spacing w/ glyphs+symbols
12:31:07 <elliott> i'm ding wi by using just glyphs
12:32:36 <elliott> Patashu: i don't get zot defence
12:32:59 <Patashu> like zotdef is a thing you 'get
12:33:12 <elliott> i don't actually understand what you are doing
12:34:09 <elliott> one level beyond "killing dudes"
12:34:29 <Taneb> elliott: it won't delete
12:35:07 <Taneb> 2 partitions that I want to delete won't delete
12:35:17 <Patashu> mennas got stuck in some kind of AI loop
12:35:40 <elliott> Taneb: why do you say they "won't delete"
12:35:46 <elliott> what behaviour occurs to make you say this
12:35:51 <elliott> Patashu: but what are you DOING
12:35:55 <Taneb> "Error deleting parition"
12:36:12 <Patashu> stopping monsters from getting to the orb
12:36:17 <elliott> Taneb: is this your primary machine
12:36:36 <elliott> can you boot any other OS on it
12:36:52 <Taneb> No, they all go via grub
12:37:35 <elliott> would you consider the problem temporarily resolved if you could boot windows (and not linux)
12:38:52 <elliott> do you have a windows cd lying around
12:39:22 <Taneb> I have a Toshiba recover disk
12:39:55 <elliott> you could just reinstall the bootloader
12:40:18 <elliott> now that said there's a vague possibility you'll be able to convince the grub rescue stuff to boot windows but it'll be A Huge Pain if it's possible so uh
12:40:35 <elliott> it might be best to use the ubuntu livecd to copy all your data off and then just nuke the disk from orbit
12:40:43 <elliott> by which I mean wipe it and reinstall everything
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12:49:35 <Taneb> ...I have a Windows 98 SE CD
12:49:49 <Taneb> Would that be any help?
12:53:35 <elliott> unless you want to install windows 98
12:57:15 <elliott> Patashu: why are two other people watching you
13:05:12 <elliott> Patashu: you gonna report that bug? :P
13:06:07 <elliott> but it's even in a release!
13:08:48 <Patashu> and it probably has a retardedly complex cause
13:08:49 <elliott> how do you know it doesn't happen in the eral game too?!
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13:09:06 <Patashu> because zotdef fucks with all the pathfinding etc stuff
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14:07:00 <lkjhl> what this channel is about ?
14:07:33 <qfr> Indian food
14:07:37 <HackEgo> lkjhl: This channel is about programming -- for the other kind of esoterica, try #esoteric on irc.dal.net.
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14:13:37 <ion> @time #esoteric
14:14:15 <ion> @time #haskell-blah
14:15:01 <qfr> [16:13:40] Channel CTCP TIME request from lambdabot [~lambdabot@li85-105.members.linode.com] (TIME), ignored
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15:03:03 <oklopol> Gregor: possibly the best short #esoteric fanfiction paragraph i've read today
15:06:47 <cheater__> if i can tell the kolmogorov complexity of a program, can this translate directly to the cost of running it on hardware (cpu time, memory usage)?
15:07:33 <oklopol> the kolmogorov complexity of the program as a string of letters?
15:08:17 <oklopol> !help i don't know maybe like this
15:08:17 <EgoBot> Sorry, I have no help for i_don_t_know_maybe_like_this!
15:08:35 <EgoBot> Sorry, I have no help for commands!
15:08:41 <EgoBot> Sorry, I have no help for you!
15:08:52 <cheater__> oklopol: kolmogorov complexity can be used to check the complexity of a text, but also of more complex objects, such as programs
15:09:02 <cheater__> oklopol: look at text as a trivial program which is its output
15:09:03 <oklopol> and what does it mean then?
15:09:50 <oklopol> that only helps if i know what the k complexity of a program is and i'm given a string
15:09:58 <oklopol> but i only know what the k of a word is
15:10:05 <cheater__> a measure of the computational resources needed to run a program
15:10:26 <cheater__> that is the high level definition of kolmogorov complexity of a program
15:10:50 <cheater__> notice i said "run" a program not "describe" a program
15:11:02 <oklopol> can you link a definition?
15:11:18 <cheater__> if you wanted to check the computational resources needed to describe it, you'd probably use an optimizing compiler of some sort.
15:12:09 <oklopol> esolang_1234: keep spamming me
15:12:58 <oklopol> cheater__: okay, never heard of such a thing
15:13:11 <oklopol> well i have heard of measures of running complexities
15:13:19 <oklopol> perhaps that's a natural thing to call them
15:15:35 <cheater__> if you were tasked with measuring the cost of running a program, how would you approach it?
15:16:47 <esolang_1234> How do I run a BF program with EgoBot? I got it to give me the language list, but I can't findn the run command.
15:16:49 <oklopol> do you mean how would i model that mathematically, or do you mean i'm given a program?
15:17:30 <oklopol> !bf ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:17:33 <oklopol> !bf ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++.
15:17:53 <oklopol> !bf ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++.+++.
15:17:59 <oklopol> !bf ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++.++++.
15:19:13 <EgoBot> `_^]\[ZYXWVUTSRQPONMLKJIHGFEDCBA@?>=<;:9876543210/.-,+*)('&%$#"! ..................... \.........
15:19:17 <oklopol> cheater__: as the mathematical model, i would assume we compute total self-maps on naturals, and let T(n) be the number of steps taken when input is n, and S(n) be the space used
15:21:25 <esolang_1234> What happens when Egobot does an infinite loop? I don't think it can solve the halting problem.
15:21:53 <EgoBot> ....................................................................................................................................................................................................................................................................................................................................................................................................................................
15:21:59 <oklopol> if you ask me to investigate a particular program's running times, i'd run it on a few random inputs or tell you to go fuck yourself.
15:22:31 * Gregor writes more oklopol/elliott shipping.
15:22:36 <oklopol> esolang_1234: it can solve the halting problem for all programs you can submit through irc though
15:23:09 <esolang_1234> What if I submit wolfram's 2s3s turing machine?
15:23:11 <oklopol> you can easily do that with a look-up table for any finite length
15:24:19 <oklopol> esolang_1234: the first program for it that hasn't been proven to either terminate or not needs two characters more than the freenode message length
15:24:32 <oklopol> Gregor really thought this one through
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15:29:32 <esolang_1234> !bf ++++++++++++[>++++++>+++++++++>+++>+<<<<-]>.>---.>----.<++++++.----.+.+++.+.-.---.>+.>--.
15:30:17 <esolang_1234> +++++++++++++++[>+++>++++++++>+++++++>++++++<<<<-]>>>----.<-----.----.---.>>+++++++.<<++.>++.>--.<<<++++.+.+.+.--------------------.>--.>>++++++++++.++.<--.<+++++++.<.>>.<.>>++++.---.<----.>++.-------.<<.<++++++++++++++.------------------------------------.
15:31:25 <esolang_1234> !bf +++++++++++[>+++++++++>+++>+><<<<-]>>.<-.++++.-------.+++++++++++++++++++++.++++.----.-------------.--.+++++++++.>-.+++++++++++.+++.>-.
15:31:50 <esolang_1234> !bf +++++++++++++++[>+++>++++++++>+++++++>++++++<<<<-]>>>----.<-----.----.---.>>+++++++.<<++.>++.>--.<<<++++.+.+.+.--------------------.>--.>>++++++++++.++.<--.<+++++++.<.>>.<.>>++++.---.<----.>++.-------.<<.<++++++++++++++.------------------------------------.
15:31:51 <EgoBot> esolang_1234 likes esolangs.
15:33:45 <EgoBot> languages: Esoteric: 1l 2l adjust asm axo bch befunge befunge98 bf bf8 bf16 bf32 boolfuck cintercal clcintercal dimensifuck glass glypho haskell kipple lambda lazyk linguine malbolge pbrain perl qbf rail rhotor sadol sceql trigger udage01 underload unlambda whirl. Competitive: bfjoust fyb. Other: asm c cxx forth sh.
15:34:21 <esolang_1234> !bf +++++++++++++++[>++++++>+++++++>+++>++++<<<<-]>+.>>++++.-.>--.<+++.--.<<++.>>-----------------.>++.+++++++++.<<--.++++++++.>>---.<<.+++++.>>----.<.<<++++++++.>-.----.---.<----.>++.<++++++.--------.>>>-------------.+.+.+.<.<--.---.++.<++++++.>++++++++.>.<<.>.----.---.<----.>++.-------.++++++++++++.>>------.<----------------------.
15:34:22 <EgoBot> [10:31] <EgoBot> esolang_1234 likes esolangs.
15:37:04 <EgoBot> Use: !bfjoust <program name> <program> . Scoreboard, programs, and a description of score calculation are at http://codu.org/eso/bfjoust/
15:37:46 <EgoBot> Score for esolang_1234_failshudder: 16.7
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15:50:29 <itidus20> <piman> Diablo's rogue-influenced, but so are Dark Cloud, Dwarf Fortress, Dungeon Siege... I don't think any of those are roguelikes either.
15:50:29 <itidus20> <piman> (Apparently all mainstream roguelikelikes have to start with "D" though.)
15:59:28 <cheater__> that doesn't start with a.. oh wait
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16:41:53 <ais523> more roguelike than many open-source or beerfree roguelikes
16:42:01 <ais523> and yet it's a mainstream game and doesn't start with D
16:45:01 <Lumpio-> The shiren series is the only roguelike I've ever bothered with
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17:54:42 <Gregor> Urrgh. If you want to get through gmail's junk mail filter, it's really easy: Just attach a virus to your email. Then it's guaranteed that the recipient will get at least your subject line.
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18:11:50 <Taneb> Is there a command that tells me what commands were installed with a particular package?
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18:33:51 <kmc> cheater__ -S
18:34:22 <cheater__> thinking what i should do at the gym tomorrow
18:34:57 <cheater__> maybe i'll do some abs in addition to the usual which is arms
18:35:06 <kmc> don't you have enough arms already
18:36:23 <cheater__> or are you cultivating a life raft
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18:38:42 <cheater__> does it have double precision hdr colour yet
18:38:49 <kmc> waiting for ur patches
18:39:11 <cheater__> my patches will not merge with such a primitive codebase
18:39:17 <cheater__> i need at least wordpress code quality
18:39:49 <kmc> we will add your biological and technological distinctiveness to our own
18:40:24 <kmc> itym futex
18:40:39 <nortti> I unistalled Xorg today. Now I only use framebuffer and console apps
18:40:54 <kmc> perhaps bonghits will fix your Xorg
18:41:16 <nortti> Now I have 3 times more free memory
18:41:18 <cheater__> nortti why did you think i said i need 80 arms
18:41:26 <cheater__> the best resolution is 80 chars amirite
18:41:40 <cheater__> nortti: you can finally execute emacs
18:41:50 <tswett> Like Lisp, but the only atoms are "and" and "or".
18:42:04 <tswett> That is the entire idea.
18:42:31 <kmc> cheater__: futex is a linux system call
18:42:32 <nortti> cheater__: why would I want to use emacs if I can use ed?
18:42:35 <kmc> if u did not kno
18:43:14 <tswett> (and) is true and (or) is false, and... I don't know what (()) is.
18:44:06 <cheater__> tswett: make it use deontic logic and you're getting somewhere.
18:44:59 <nortti> what language are you talking about?
18:45:58 <kmc> nortti: http://www.jerkcity.com/jerkcity490.html
18:47:07 <nortti> kmc: I still don't understand
18:47:08 <cheater__> you have been tasked with entertaining me
18:47:38 <cheater__> persevere and your god might pull you out of your miserable little life
18:48:07 <cheater__> fail, and your soul shall forever roam the labirynths of doom
18:50:04 <kmc> nortti: it's ok
18:50:16 <kmc> cheater__: have you seen this british sitcom _Peep Show_?
18:50:22 <kmc> i might be the last person on earth to hear about it
18:50:25 <kmc> but it's bloody hilarious
18:50:49 <kmc> you are in europe and so the european tv takes less time to propogate
18:51:02 <kmc> well, you're a bad person and you should die in a fire
18:51:07 <kmc> how much have you seen?
18:51:07 <cheater__> probably because i've had british idiots around all day every day
18:51:34 <cheater__> i've heard of peep show before i heard of you
18:52:14 <kmc> i thought Series 3 was particularly funny
18:52:17 <cheater__> unless you're the guy who came to london from boston, and was raving about haskell and erlang and his hedge fund software during a pub drinking night
18:52:19 <kmc> but it's all good
18:52:35 <kmc> that all sounds like something i'd do, except for erlang
18:52:53 <cheater__> also have you ever had a moustache
18:53:09 <kmc> not a very good one
18:53:22 <tswett> I think I like the idea of modal logic gates.
18:54:21 <tswett> Because there is a king in Norway.
18:54:54 <tswett> No, quantum computing has tons of nuances that the phrase "modal logic gates" does not imply.
18:57:27 <cheater__> yeah and php is not a wrapper around c libs
18:57:40 <kmc> the basic description of a quantum computer is a) pretty simple, and b) totally different from what anyone who hasn't studied quantum computing thinks it is
18:58:23 <kmc> tswett: which modal logic do you have in mind?
18:58:50 <kmc> linear temporal logic could be a fun basis for an esolang
18:59:16 <nortti> kmc: in which ways is it different?
19:00:36 <tswett> Well, in a quantum computer, every possible classical memory state is assigned a complex number, the "probability amplitude", such that the sums of the squares of the absolute values of these numbers (the "probabilities") is 1.
19:01:22 <tswett> Computation consists of a sequence of quantum logic gates, which are unitary linear transformations, and observations, which are weird.
19:01:25 <tswett> Or something like that, anyway.
19:01:30 <kmc> nortti: it's not known to give you generalized nondeterminism
19:02:41 <cheater__> kmc: modal logic can be expressed in quantum computing in a very natural way
19:02:45 <kmc> it's possible that BQP = NP but also possible that BQP = P
19:03:04 <cheater__> kmc: because quantum computing is constraint computing
19:03:34 <cheater__> if your constraints don't fit your wavefunkshion collapsez
19:03:40 <tswett> It's also possible that P = NP...
19:03:56 <kmc> cheater__: uh
19:03:57 <tswett> But that's considered unlikely.
19:06:08 <cheater__> kmc: http://www.jerkcity.com/_jerkcity4856.html
19:07:08 <kmc> i mean when you ask experts for a guess, you get some "P ≠ NP", some "P = NP", some "independent of ZFC", and some "don't know"
19:07:24 <kmc> P ≠ NP is certainly the plurality view, but not unanimous
19:07:31 <kmc> http://www.cs.umd.edu/~gasarch/papers/poll.pdf
19:09:05 <kmc> wrt a random oracle, P ≠ NP with probability 1
19:09:28 <kmc> and yet there are classes which are unequal this way with probability 1, yet are equal in the "real world" with no oracle
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19:25:33 <cheater__> kmc, http://www.jerkcity.com/_jerkcity4805.html
19:29:05 <pikhq_> "Webcomic author's tip: always wait at least 5 years between updates. Amateurs often update more frequently but this is a mistake."
19:37:02 <cheater__> http://www.jerkcity.com/_jerkcity4769.html
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19:40:41 <Sgeo> As much as I don't like the GOP, this image is pretty
19:40:42 <Sgeo> http://www.gop.com/themes/site_themes/gop/images/footerbanner.png
19:41:43 <cheater__> http://www.jerkcity.com/_jerkcity4755.html
19:41:53 <cheater__> kmc: i think you need a kernel patch
19:42:07 <kmc> strcpy("dongs", "bongs")
19:42:45 <Sgeo> "Grand Old Party". The Republican party.
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19:43:17 <kmc> gcc doesn't warn on that line, even with -Wall
19:43:29 <kmc> i would have thought that string literals have type const char*
19:43:38 <kmc> but maybe they don't, for backwards compat
19:43:49 <pikhq_> Name's kinda ironic: they're the younger of the two major US parties.
19:44:03 <pikhq_> kmc: The standard says they're const char*.
19:44:37 <fizzie> IIRC, it doesn't; it just says you shouldn't modify them.
19:44:46 <fizzie> The type is still plain char.
19:45:00 <kmc> 'The term originated in 1875 in the Congressional Record, referring to the party associated with the successful military defense of the Union as "this gallant old party"; the following year in an article in the Cincinnati Commercial, the term was modified to "grand old party".'
19:45:55 <pikhq_> ... The fuck they're actually char[]s but modifying them is undefined behavior.
19:46:08 <fizzie> "For character string literals, the array elements have type char, ..."
19:46:09 <pikhq_> kmc: -Wwrite-strings should warn about mutating a string literal.
19:46:14 <pikhq_> (it's not part of -Wall)
19:46:31 <nortti> By the way ate there even other parties and democrats and republicans in USA
19:46:35 <kmc> it's not even in -Wextra!
19:46:45 <kmc> nortti: sure, there are tons, they rarely have any political power though
19:47:01 <pikhq_> nortti: I did say "*major*" for a reason.
19:47:15 <pikhq_> There's dozens of political parties, just hardly any that remain relevant.
19:47:16 <fizzie> You used to be able to make them writable with -fwritable-strings, but I think that has gone away.
19:47:28 <oklopol> NP is a proper subset of P
19:47:59 <pikhq_> fizzie: I suspect they figure that anything that old won't work with any modern libc *anyways*. :)
19:48:11 <kmc> oklopol: no it isn't
19:48:13 <pikhq_> oklopol: Congrats on your millions.
19:48:18 <oklopol> the proof uses the theory of GOL gliders
19:48:33 <oklopol> i just finished the proof and am going to be rich
19:48:42 <kmc> cool story bro
19:50:53 <cheater__> http://www.jerkcity.com/_jerkcity4724.html
19:52:34 <cheater__> you have not failed me, little one
19:53:11 <kmc> you have discovered jerkcity?
19:53:14 <kmc> or just rediscovered
19:55:57 <cheater__> kmc, recursion: http://www.jerkcity.com/_jerkcity4713.html
19:58:28 <kmc> cheater__: i'm watching http://en.wikipedia.org/wiki/Touch_(TV_series)
19:58:39 <kmc> i haven't decided if it's interesting or really terrible or both
19:59:00 <cheater__> you need to watch stargate sg-1 back to back.
19:59:19 <kmc> this show has a total Magic Negro character
19:59:25 <kmc> i thought writers were wise to that sort of thing by now
19:59:26 <ais523> btw, I have a prediction for what will happen in Oracle v Google
19:59:37 <ais523> I predict that Google will be found to owe Oracle exactly $750 in damages
20:00:05 <kmc> parts of this show sound like the Numberwang Code trailer
20:00:22 <cheater__> kmc, i've found a movie which you must watch
20:00:27 <kmc> you don't know about numberwang?
20:01:05 <kmc> http://www.youtube.com/watch?v=qjOZtWZ56lc
20:01:23 <kmc> ais523: why that much
20:01:28 <kmc> cheater__: he lives in the bronx, so probably poor
20:01:43 <ais523> kmc: it's the minimum possible value for wilful copyright infringement, so it would seem appropriate for 9 lines out of 15 million
20:01:56 <kmc> i didn't know there were minimum penalties in civil suits
20:06:48 <kmc> hm maybe i should watch stargate
20:07:23 <kmc> i think i have a copy
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20:17:11 <cheater__> kmc: have you seen "history of numberwang"?
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20:25:03 <nortti> "Shit, we swore we were going to get through this week without praising the Third Reich again."
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22:26:53 <ais523> <Tiak> C++,C--,C#,Cω,C♫, C₀ and C! are already taken, might I recommend "C-:"? It looks something like a smiley face.
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22:45:46 * ais523 downloads Unity source
22:45:57 <ais523> oh, should download gnome-games source too
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