00:24:11 "oklofok • can no space with a nontrivial fundamental group have uncountably many nonoverlapping embeddings?" oookay wtf was i thinking :D 00:24:28 how about a fucking circle :D 00:24:42 anyway back to sleep 00:25:11 note to self: 8 != 0, _even in shape_ 00:26:50 0 just needs a twist. 00:27:04 (Betht pony) 00:30:32 -!- Phantom_Hoover has quit (Read error: Connection reset by peer). 00:31:22 betht? 00:31:37 also am i sleeping, because i sure hope so? 00:31:43 http://sprunge.us/QFUK I am mad. 00:32:08 can you give a tl;dr version? 00:32:20 It encodes uncompressed PNGs. 00:32:36 hey i wrote one of those 00:32:48 why mad? 00:33:34 did i mention that we programmed this ramsey theoretic function for fun which cannot actually be evaluated for any nontrivial inputs 00:33:44 This is how I intend to do screenshot functionality in cmako. 00:34:05 Also savestate functionality. 00:34:47 an ackermann-like function which explodes beyond comprehension at 3, and is defined for all ordinals up to \omega^\omega^... :P 00:36:06 Wait, you can read in a game from an image? 00:36:22 What sort of game is it? 00:36:31 Wait, I'm assuming it's a game 00:36:35 what's the mako vm? 00:36:53 kmc: Thing a friend of mine came up with. https://github.com/JohnEarnest/Mako 00:37:18 Kinda been fun implementing. 00:37:56 Cool :) 00:38:09 ...the sort of way I talk to my gf is leaking into IRC 00:39:48 it's okay it makes us happy :) 00:41:27 Sgeo: so tell me about this gf 00:43:24 She's doing programming at our college, she likes the Stargate franchise, she's smart (although she seems to not have independently learned CS stuff) 00:44:51 sounds agreeable 00:44:52 She has no physical manifestation, apparently, but then who needs one *shrugs* 00:44:52 She seems to like everything I point her to (in terms of fiction etc.) She now likes The IT Crowd, Homestuck, and ... I don't remember what else 00:45:18 Of course, the meaning of "he" and "she" start to blur when you have no physical manifestation, but again, not really relevant. 00:45:41 Gregor: Incorporeal entities can still self-identify as a gender. 00:46:01 But that's so ... so ... /corporeal/. It's beneath them. 00:46:06 anyone wanna collaborate on a programming project? :x 00:46:19 augur: no, programming sucks. 00:46:23 :( 00:46:36 i suck, iykwim 00:46:37 ;o ;o ;o 00:46:49 well 00:46:52 i have a hunch 00:47:04 due to programming so much 00:47:15 that i've gotten so smart that i got your reference 00:47:23 *having programmed 00:47:28 -!- TeruFSX has joined. 00:47:30 oklofok: augur just uses "programming project" as a euphemism for gay sex. Actually, he uses almost everything as an analogy for gay sex. 00:47:37 oh right 00:47:40 Gregor: alas, right now i mean it literally 00:47:41 sorry, i'm really tired 00:47:42 Errr, *euphemism 00:47:49 augur: then no, for other reasons 00:47:52 *euphonium 00:48:04 *eunoia 00:48:42 *ekljgfbdfg 00:50:19 Gregor: but now you have the wrong article 00:50:27 you're in trouble 00:51:04 oklofok: No, I just switched accents mid-stream. 00:51:52 -!- DHeadshot has quit (Read error: Connection reset by peer). 00:54:59 ah. 00:55:33 my non-native eyes cannot always tell from text 00:57:45 augur: having programming suck my dick would be nice for a change, usually it seems to be the other way around 00:58:17 -!- elliott has quit (Remote host closed the connection). 00:58:21 pikhq: now i've found your github account 00:58:24 and bootstrap-linux 00:58:25 that's cool :) 01:09:59 -!- elliott has joined. 01:13:20 kmc: If you join #musl , you'll see that there's roughly one distribution per channel member, give or take. 01:15:20 :) 01:28:23 Gregor: eeyup. The horror! Okey dokey lokey! Yaaay. Ha ha, the fun has been doubled! NOPE! 01:29:20 what 01:29:40 tswett: What elliott is trying to say is, this kind of talk belongs in #esoteric-ponies 01:29:52 Oh, of course. 01:45:00 -!- DHeadshot has joined. 01:51:08 -!- calamari has joined. 01:51:09 -!- DHeadshot has quit (Read error: Connection reset by peer). 02:06:14 -!- DHeadshot has joined. 02:33:11 -!- pikhq_ has joined. 02:33:26 -!- pikhq has quit (Ping timeout: 256 seconds). 02:43:27 -!- madbr has joined. 02:57:32 -!- david_werecat has quit (Ping timeout: 252 seconds). 03:03:13 -!- pikhq has joined. 03:03:32 -!- pikhq_ has quit (Ping timeout: 244 seconds). 03:05:39 -!- Tod-Autojoined has changed nick to TodPunk. 03:33:01 -!- azaq23 has quit (Quit: Leaving.). 03:41:09 -!- TeruFSX2 has joined. 03:41:09 -!- TeruFSX has quit (Read error: No route to host). 04:13:55 -!- pikhq_ has joined. 04:14:08 -!- pikhq has quit (Ping timeout: 240 seconds). 04:50:33 http://sprunge.us/AfdU 04:51:00 what is that 04:51:06 PNG encoder. 04:51:30 why 04:51:36 Partly for kicks. 04:53:21 Actually, sorry, shouldn't have pastebinned so soon. 04:53:48 Genericising the thing works better when you do so completely. 04:54:08 http://sprunge.us/TaED 04:57:41 pikhq_: describe the interface 04:59:01 coppro: You pass write_png a FILE* to write to, width and height of the image, the image, and a NULL-terminated list of chunk names in char*, chunk lengths in size_t, and chunk data in void*. 04:59:17 ... Waaaait, not quite. XD 04:59:22 I fucked it up slightly, XD. 05:03:12 http://sprunge.us/EKPM 05:21:53 uint8_t (*buf)[w] 05:22:01 GCC THAT IS NOT A VLA ON THE STACK, THAT IS A POINTER TO A VLA 05:29:06 -!- DHeadshot has quit (Ping timeout: 246 seconds). 05:29:55 -!- DHeadshot has joined. 05:34:10 pikhq_: pointer-to-VLA is a vaguely dubious type anyway 05:34:20 is there any particular reason why you can't just use a pointer to the first element? 05:35:08 ais523: Because I want to write foo[i][j] not foo[j + i*stride]; 05:36:00 And I have the reasonable expectation of gcc implementing a 13 year old standard right. 05:38:11 fair enough 05:38:40 hmm, I'm not actually certain offhand that a VLA /of/ VLAs is legal 05:40:21 It really, truly is. 05:42:51 presumably all the inside ones have to have the same length 05:43:20 Well, yes. 05:44:11 hi 05:44:24 05:59 coppro: You pass write_png a FILE* to write to, width and height of the image, the image, and a NULL-terminated list of chunk names in char*, chunk lengths in size_t, and chunk data in void*. 05:44:33 FILE * is a bad interface to use :( 05:45:40 it's the standard one 05:45:58 not really 05:45:59 oh, btw, was it people in here that were complaining that commands buffered their output? or elsewhere? 05:46:14 I wrote a "nobuffer" program that wraps the relevant libc functions to not do buffering 05:46:21 for instance, pikhq_'s encoder can't be used to portably write a png to memory without pain 05:46:46 elliott: Therefore, fuck not-POSIX. 05:46:47 or to a network transport that isn't "bare" (additional headers etc.) 05:47:02 pikhq_: you wouldn't have a fun time doing it on POSIX either 05:47:20 open_memstream says what? 05:47:25 fmemopen is POSIX.1-2008 05:47:35 I said fun time 05:47:48 "Oh no 3 lines aaah" 05:47:51 for instance, those require specifying a size ahead of time 05:48:04 open_memstream doesn't. 05:48:16 ah, indeed 05:48:19 however, see my other objection 05:48:19 yep, open_memstream is the dynamically sized version (also POSIX) 05:48:27 an in-memory string is a special case 05:48:39 all you really want is a simple callback that takes a bunch of bytes 05:48:46 (FILE *) is overspecifying 05:49:07 fopencookie! 05:49:12 in fact 05:49:17 (although that's a GNU extension) 05:49:22 In the meantime, this thing is really, truly not working. 05:49:25 you can just parameterise it on write_chunk (where s/FILE */void */ and bundle a void *) 05:49:26 i.e. 05:49:52 struct sink { void *data; void write-chunk(void *data, char type[4], size_t len, uint8_t *data); } 05:49:54 but, probably: 05:49:57 elliott: OTOH, especially with C not having lambdas, it'd be a pain to write out the callbacks 05:50:14 struct sink { void *closure; void write(void *closure, char *data, size_t len); } 05:50:17 would be easier 05:50:26 ais523: no it wouldn't; most of the time, you'd just say file_sink(my_file_ptr) 05:50:37 where are you getting file_sink from? 05:50:39 write_idat seems to be shoving me a nice, long chunk 0 bytes. 05:50:44 it'd come with the library 05:50:58 and when does it free its data? 05:50:58 yes, it'd be inconvenient to add new outputs 05:51:04 but inconvenient is better than impossible 05:51:05 ais523: huh? 05:51:11 in this case, data would be the FILE * 05:51:19 (closure is a better name) 05:51:21 you're saying "file_sink(my_file_ptr)" 05:51:27 presumably it returns a struct 05:51:32 when does that struct get freed? 05:51:36 or are you breaking thread-safety? 05:52:00 actually, you've answered your own question by contradicting yourself 05:52:06 in lines two and three there 05:52:16 no I haven't 05:52:22 yes 05:52:24 you meant to say: 05:52:28 presumably it returns a pointer to a struct 05:52:46 oh, right, I forgot it was even possible to return entire structs via copying 05:53:01 the struct is just shorthand for passing the closure and function as two separate parameters here 05:53:04 since that would be awkward 05:53:46 Aight, works now. 05:53:52 Erm, no. 05:54:26 How the heck am I getting a giant empty IDAT chunk? 05:54:34 ais523: btw, I won that Crawl Light game 05:56:07 I'm waiting for something before I play crawl light but I forget what it is 05:56:14 monqy: hard mode 05:56:17 you forgot that last time, too 05:56:22 good news: hard mode now actually works! 05:56:38 is it hard though 05:56:54 i hear it was hard enough that he had to turn down the hardness slightly! 05:56:57 for summoned things or something 05:57:11 elliott: you won Crawl Light? neat? 05:57:20 was that with that +23 armour? 05:57:23 ais523: hmm, neat is a question? 05:57:33 and yes, that's basically why I won :) 06:02:46 -!- asiekierka has joined. 06:04:13 monqy: You should play Light, it's like Crawl but easy. 06:04:24 (Under suitably lucky circumstances.) 06:05:10 i dont want easy 06:05:12 !! 06:05:17 i want good 06:05:28 -!- TeruFSX2 has quit (Ping timeout: 245 seconds). 06:05:43 monqy: It's easy if you find +23 cpa. 06:05:52 Also it's not actually easy. 06:06:11 * elliott wants to see the second Pandoora. :'( 06:08:32 monqy: Have you played the bee castle? 06:08:35 Think of what you're missing. 06:08:36 no 06:08:39 i bet it's boring 06:08:39 * pikhq_ is *immensely* confused 06:08:42 bees are boring 06:08:50 Well, it is, admittedly. 06:09:03 But it's also a castle of bees. 06:09:26 vanilla has castles too, light probalby has them too 06:09:27 I'm getting nothing but a giant chunk of 0x00 out here. 06:09:33 monqy: Does it have NetHack's castle? 06:09:38 idk 06:09:50 ais523: Tell monqy about the wonders of the bee castle, man. 06:09:54 lemuel castle is good though, dunno if it's anything like nethack castle 06:09:57 You're an expert on the grounds of adding it to the topic. 06:10:02 *having added 06:11:19 bee castle! 06:11:25 thanks 06:11:42 elliott: I've been spouting "bee castle!" at dtsund every few months since he first brought the subject up 06:11:48 now it exists it's not such a good meme any more :( 06:11:52 monqy: Just imagine! No hunger, no identification, no curses. 06:12:03 Just all that... good... Crawl... fun... uhhh, never mind. 06:12:11 it still has big levels!! 06:12:21 "it's not monqys-crawl" 06:12:23 monqy: But there's less of them! 06:12:30 So you can just imagine one level as being, like, two levels. 06:12:42 And there's an exciting barrier on one of them! 06:13:10 that doesn't help 06:13:23 also it stashing and inventory management and stuff!!! 06:13:40 i haven't decided what to do about inventory management in monqys-crawl but at least there won't be stashing 06:13:50 and there will be fewer items 06:14:05 It's still less annoying than Crawl! 06:14:13 sure 06:14:19 And also, uh... 06:14:38 monqy: Banded mail! 06:14:41 -!- DHeadshot has quit (Read error: Connection reset by peer). 06:14:43 -!- DH____ has joined. 06:14:46 i don't care about banded mail!! 06:14:54 monqy: What kind of a monster are you??? 06:15:22 You are now monqy "waits for hard mode; complains about level size after wards" monqys-surname. :( 06:15:28 *afterwards 06:15:54 that's not the only thing i'm complaining about 06:15:57 I love the idea that monqy's surname actually is monqys-surname 06:15:59 i'm complaining about plenty of other things too 06:16:32 ais523: whois giveth and whois taketh away, Mr. (this is obviously not my real name). 06:16:53 monqy: I think you're just scared of dying without your script!!! 06:17:01 elliott: untrue 06:17:04 meh, I whoised monqy hoping it would list "monqy monqys-surname" as the realname 06:17:08 but it didn't :( 06:17:09 elliott: remember how i got wrapped into that tournament 06:17:12 ais523: That's the taketh away. 06:17:22 elliott: i haven't died yet!!! 06:17:28 monqy: Yeah, but you cast mephitic cloud! 06:17:34 monqy: You just can't play like you used to. 06:17:36 elliott: i cast it because you told me 06:17:39 elliott: to 06:17:42 elliott: !!! 06:17:46 monqy: Oh sure. 06:17:51 You wanted to cast it! 06:17:56 I was just showing you the horror inside of you. 06:18:00 :( 06:18:06 It's okay, some of us are just bad. 06:18:22 You can avoid Light if you want but you cannot avoid your decay!!! 06:18:24 !!!! 06:18:26 !!!!!!!!! 06:18:27 !!!! 06:18:27 hi 06:18:27 ! 06:18:30 -!- elliott has quit (Quit: !). 06:18:46 -!- elliott has joined. 06:19:04 -!- madbr has quit (Ping timeout: 265 seconds). 06:19:11 i'll play light eventually sometime. was hard mode the only thing i was waiting for? 06:19:13 monqy: As I was saying, you should play Light. 06:19:15 ais523: Hi. 06:19:22 I meant that as a threat :) 06:19:36 ais523: "kool" -- monqy monqys-surname, 2012 06:19:37 such a playful sounding threat 06:19:39 monqy: Well, that was the thing you remembered last time. 06:19:45 In #CrawlLight. 06:19:55 well maybe i'll play it 06:19:58 what should I play 06:20:00 The best part is that the hard mode is alpha quality right now, so it'll be just as fun as monqys-crawl! 06:20:10 fun fun 06:20:14 monqy: SEAM 06:20:15 monqy: HaCr 06:20:18 Heeey, it works. 06:20:36 ais523: meh, SEAM isn't even oldwon any more 06:20:50 it was nemelex challenge, I think 06:20:54 which is /why/ it's newwon 06:21:03 oh wait 06:21:03 it's a great combo, not only is it bad, it's not bad /enough/ to run as a challenge 06:21:07 it is oldwon, because AM doesn't exist any more 06:21:22 I think. 06:21:23 oh, bleh, they rereremovedit? 06:21:38 oh 06:21:39 07:20 oldwon[1/2]: CeAr CeAs CeIE CeSt CeTm(Pac) CeWn CeWr DDCj DDMo DDTm DEAK DEAr DEPr DgEn DgSu FeDK FeFi FeNe(mikee) FePr FeWr GhAK GhVM GhWr HaAM HaSu HESt HuAs KoCK KoEn KoFi KoWz MfAE(hyperpivotal) MfAM MfPr MfSu MiSu(coolrobin) SEAM(coolrobin) SEFi SEPr SpAE SpGl VpAs VpEE VpFE VpTm 06:21:49 no, it's just still oldwon-in-progress 06:21:56 AM used to exist, then they removed it, then they unremoved it 06:22:14 and I don't remember it being a nemelex' choice 06:22:16 07:22 The RNG chooses: FeCj. 06:22:20 monqy: play fecj 06:22:23 jokes that 06:22:24 the joke is that crawl light doesn't have felids 06:22:25 ye 06:22:26 s 06:22:26 yes 06:22:27 oops 06:22:30 s/^s$// 06:22:36 ye was perfectly correct on its own 06:22:48 07:22 The RNG chooses: GhAK. 06:22:51 wow too perfect to be true 06:22:54 play ghak 06:22:57 ha 06:22:59 ha 06:23:00 ha 06:23:05 that really happened, I swear 06:23:17 07:22 !rng @badchar 06:23:17 07:22 The RNG chooses: FeCj. 06:23:17 07:22 !rng @badchar 06:23:17 no im laughing at the joke where light doesnt have ghak 06:23:18 07:22 The RNG chooses: GhAK. 06:23:20 yes 06:23:23 me too 06:23:24 but its sitll 06:23:27 ~spookey~ 06:23:31 07:23 The RNG chooses: DEWn. 06:23:33 play dewn 06:23:34 spookey like ghak 06:23:48 ghaks raen't spookey. have you ever seen a crawl ghoule. 06:23:50 they're friendly. 06:23:58 *aern't 06:25:07 07:25 The RNG chooses: HOAs. 06:25:11 monqy: play higher-order abstract syntax 06:25:32 no i dont want to pplay hoas 06:25:57 it's suggested KeWr twice; maybe you should play KeWr 06:26:15 or DDWn or DEDK 06:26:33 or MDPr (its a joke i dont like mountain dwarves) 06:26:40 (but its a joke pandoora came up with not me) 06:27:13 MiEE. VpSk (ha). GhWz (ha). FeWz (ha). DSEn. 06:27:56 so much bot-operating work for monqy. 06:28:01 hm? 06:28:04 i dont have a bot 06:28:10 the bot is pandoora 06:28:15 o 06:28:16 h 06:28:25 you don't have to find something with pandoora, it'll probably suck that way 06:28:33 I want something "actually fun" 06:29:13 why not dddk that sounds fun ! (assuming dks play like they do in monqys-crawl) 06:29:28 Now it works *correctly*. 06:29:47 Did you know that DEFLATE encodes little-endian, while PNG encodes big-endian? 06:29:52 Now I do! 06:30:49 elliott: nope 06:30:53 elliott: lack of divine healing? 06:31:00 ais523: drain life 06:31:05 ais523: zombie shields 06:31:06 also drain life 06:31:09 ah, OK 06:31:18 i was thinking zombie shields though 06:31:43 monqy: mudk? 06:31:49 i don't want to play dk 06:31:52 dkdk 06:31:55 ally herding remember 06:32:00 -!- ais523 has set topic: not tommorow's topic | http://codu.org/logs/_esoteric/. 06:32:07 ais523: tomorrow we'll fix the typo 06:32:23 then the day after we'll reintroduce it! 06:32:28 monqy: MDFi (ha) 06:32:51 ais523: no, then it'll become "not yesterday's topic" 06:32:53 `quote 06:32:55 `quote 06:32:56 `quote 06:32:58 `quote 06:32:59 `quote 06:33:02 ais523: fun fact: it can never become "yesterday's topic" without a falsehood being present in the chain 06:33:16 157) colon is where your ass comes from right 06:33:18 not yeasterday's topic 06:33:20 nor can it become "tomorrow's topic" unless it stays there forever 06:33:23 monqy: are you laughing 06:33:27 419) The interpreter uses an unbounded tape size, but due to technical limitations will stop being unbounded if the tap size reaches 2^63 cells. 06:33:28 724) I'm not biased towards humanity over sentient .txt files. 06:33:30 561) elliott, it is typical of you Vorpal: so are most things I say 06:33:32 495) Phantom_Hoover: it is a hate so pure and... pumpkin seeds? 06:33:54 724 is crappy; 157 is crappier (if you make a joke out of this ill punch your face) 06:34:03 I don't like that sort of joke 06:34:13 it's a bad joke 06:34:14 I actually kind-of like 724 06:34:19 `delquote 157 06:34:22 ​*poof* colon is where your ass comes from right 06:34:26 also talking about it as a hypothetical will make me statistically more likely to punch you 06:34:27 I think we're all agreed on that one, anyway 06:34:32 the punches cannot be avoided by any means other than ignorance 06:34:48 monqy: ok how about 06:34:50 meh, I /can't/ make a joke out of that 06:34:52 uhhh let me log in 06:34:53 I just tried 06:34:57 I wouldn't have said it if I did think of it 06:35:01 ais523: the joke is "crappier" 06:35:02 but now I'm disappointed :( 06:35:03 crap ass etc. 06:35:07 elliott: yes, I see the connection 06:35:09 just can't make a joke out of it 06:35:17 I can make a coincidence out of it, but a coincidence is not a joke 06:35:30 ok let me see 06:35:45 joke's on elliott, the joke is actually elliott's parenthetical 06:35:48 monqy: NaBe 06:35:53 i picked that manually 06:35:57 actually 06:36:00 that's probably insufficiently crappy 06:36:13 are you trying to pick something crappy 06:36:13 i didn't bother selecting Na to see which were the good (unrecommended) ones 06:36:16 well 06:36:19 crappy in a very special sense 06:36:27 NaVM 06:36:30 ha 06:36:36 NaVM of Chei 06:36:53 are kenku interesting. i know literally nothing about them 06:36:57 navm is "crappy" in the sense that they have the best poison magic apt in the game but I'm not casting meph 06:37:02 kenku are just tengu but in the past 06:37:07 i know 06:37:09 i know nothing about tengu either 06:37:12 other than that they're future kenku 06:37:37 anyway i'm not playing kenku 06:37:48 ok 06:37:51 im just asking `whye' though so i know 06:37:59 i nede the facts to be in the possession of uh myself :( 06:38:01 they're all fragile and stuff 06:38:19 how about... DrNe 06:38:34 i'd play OgRe but i don't want to 06:39:05 DrWr? 06:39:20 this is hard ! 06:40:09 hmm 06:40:10 mmmmm 06:40:12 m 06:40:16 i need to check something 06:40:34 wow ogres don't 06:40:38 have many class options 06:40:39 that are recommended 06:40:42 *background 06:40:47 oh noooooooo 06:40:51 what im just 06:40:57 i dont understand whtasts the no 06:41:01 http://sprunge.us/KXDZ Aaaah 06:41:15 i played my ogwz in 0.8a and i don't know if tukima's was nerfed within 0.8a or 0.9a aaaahhhh 06:41:21 ask #crawllighte???? 06:41:47 you should play OgHe you've been overing over it for like 60 seconds 06:41:50 *hovering 06:42:19 OgTm 06:42:20 aww 06:42:27 ogtm is good though 06:43:29 i thought you wanted something `fun' 06:43:33 huh? 06:43:45 i was suggesting!!! 06:43:48 monqy: do you need help 06:43:49 with the skill system 06:43:51 its complicated 06:44:06 its too complicated for a monkey :( 06:44:36 what's not `fun' about ogcr!! 06:44:47 nothing ! 06:44:52 oh no i sent you a message but 06:44:54 it didn't prompt 06:44:57 its in limbo forever,,, 06:45:02 i dont think it works 06:45:56 im so upset 06:46:35 Ctrl+F one 06:46:38 you have to 06:46:39 phew 06:46:41 ?? 06:46:45 anyway 06:46:46 it was 06:46:46 incomplete 06:46:50 it's 06:46:56 go makhleb! or 06:46:59 it'd match if it was found 06:47:00 whatever that other altar was 06:47:01 no i have a plan 06:47:02 monqy: i know 06:47:04 it was just incomplete 06:47:07 ??? 06:47:09 you searched for the and shining 06:47:10 but not one! 06:47:14 so i told you to search for one 06:47:15 oh 06:47:43 oh :( 06:47:51 anyway i'm going to be living out my ogwz dreams as this ogcr 06:48:48 that's kind of like how my kobe tried to roleplay being a mibe or a trbe 06:48:54 unfortunately it did not have the requisite hp 06:50:29 monqy: imo worship trog 06:50:29 oops 06:50:39 elliott: i'm doing what i did on my ogwz 06:50:46 elliott: sif->tukimas->tso->holy gsc mania 06:51:04 monqy: ah, i see; you're so bad at playing now that you have to rely on past blueprints to succeed 06:51:09 nice chokepoint 06:51:15 what 06:51:20 iit's not about the success 06:51:27 im `teasing yuo' 06:51:32 ok 06:52:17 what happened 06:52:34 first level is so many keypresses uuugh 06:53:02 "it gets better" - elliott, phd 06:53:23 if you need excitement try quaffing fountains; picking up & wielding terrible weapons; adopting a bat 06:53:28 *try: 06:53:33 adopting a bat? 06:53:54 resting, ugh 06:54:12 monqy: shoudl have gone dd 06:54:22 ais523: just walk around with a bat trying to kill yuo its adorable 06:56:09 yes 06:56:10 trog 06:56:12 :( 06:56:34 it'd be great trog would be constantly angry at you! 06:56:54 nice exploding gnoll 06:57:34 monqy: oh i forgot the other good thing about crawl light 06:57:37 sacrificing is so easy mmmm 06:58:21 nice temple entry vault 06:58:28 do stats ever regain naturally 06:58:36 i expect not 06:58:37 how did you lose 'em 06:58:40 berk 06:58:52 dont you have a potion of fix that 06:59:02 imo every potion should be "potion of fix X" 06:59:07 potion of fix not being poisoned 06:59:22 whoa i wasnt looking at the sfcren 06:59:25 it was 06:59:27 orc party 06:59:30 orc was killing you 06:59:31 then 06:59:33 you walked down and 06:59:34 another orc 06:59:39 "farewell, squarelos" 06:59:42 i only saw the first orc 06:59:55 monqy: you died as soon as you saw the second orc 06:59:58 maybe on the very same turn, maybe on the next 06:59:59 how does sacrificing work in Light? just walk over the corpse? 07:00:00 so 07:00:02 "you didn't miss much" 07:00:06 ais523: p sacrifices everything in los 07:00:09 aha 07:00:21 there are other things you can do with corpses so walking over them doing that would be a pain 07:00:28 (imo sacrifices should be removed but) 07:00:55 more squarelos reasons: would let you sacrifice even more corpses in one go 07:03:20 monqy: go fedhas 07:03:25 ive literally never seen anyone worship fedhas 07:03:33 i have no idea what it's like 07:03:42 go fedhas yourself 07:03:55 impolite :( 07:04:18 monqy: better banish that grey rat 07:04:58 ugh the lack of the water indicator is super annoying 07:06:23 monqy "too good to do a sewer with 2 AC" 07:06:52 nice robe 07:07:22 nice temple 07:07:30 monqy: not getting a god yet? 07:07:49 "plans" 07:08:00 i dont understand your plans :o 07:10:07 hm maybe it's curropted templ 07:10:11 should "check it out" 07:11:32 im excite 07:11:39 it wasnt 07:11:42 oops 07:11:44 -god 07:12:39 what a lame acq for nonpolearms 07:12:49 monqy: did i miss pandoora opening :( 07:12:50 i miss so much 07:12:55 nice flipped pandoora 07:13:00 huh? 07:13:05 it was the other way around for me 07:13:20 vaults in Crawl are rotatable by default 07:13:23 unless you tell them not to be 07:15:56 little known secret: in light you have a "get free mp for free" ability 07:16:33 maybe I should pick a god now 07:16:55 monqy: what's the ability 07:17:00 is it 5 07:17:17 forgetting spells in crawl gives you back the mp the spell's worth 07:17:28 in light you get that as an ability costing 7 glow 07:17:56 which ability 07:18:07 forgetting spells? (if so, what cost does it have in carwl) 07:18:10 *corl 07:18:28 in normal crawl you have to use a scroll of amnesia, and before that you had to use a 4mp spell or the corresponding sif ability but if you;--forget spell--re with sif you--that's what i'm writing right now--can use channeling to gregain mp so 07:18:42 oh, so it's not an ability in regular corl 07:18:43 `huh' 07:18:52 ​/home/hackbot/hackbot.hg/multibot_cmds/lib/limits: line 5: exec: huh': not found 07:18:54 i wonder why 07:18:57 i mean 07:19:00 i wonder why light added it 07:19:04 monqy: foiled by euclid 07:23:01 monqy: remember D:6 is more than D:6 because shorter dunjen! 07:23:06 "hlepful advice from elliott" 07:23:06 yes i know 07:23:15 monqy: no you needed me for my advice 07:23:17 everyone does 07:25:00 monqy: fungus 07:25:07 i know 07:25:09 "more helpful elliott advice" 07:25:20 stay tuned for: banish that weak monster 07:26:07 ugh randomised movement energ 07:26:30 don't you have some wands or something yuo're pillar dancing its an embarrassment to monqy 07:26:32 ok that works 07:27:32 am i bad if i kinda like randomised movement energy btw 07:27:36 yes 07:27:45 but it nerfs pillar dancing! 07:27:52 but it buffs it too 07:28:00 howso; because sometimes you move twice instead? 07:28:07 or the monster moves 0 etc. 07:28:09 since you can dance until the monsters loses a move and then you can go up stairs and bam you're escaped 07:28:15 hmm 07:28:15 I remember giving quite a bit of feedback on that 07:28:20 is randomised movement energy only for monsters, not for you? 07:28:21 and it's also really yucky and doesnt really work all that well against pillar dancing 07:28:23 randomized movement lets you get a lead 07:28:24 I assumed it was for both 07:28:25 it's only ofr monsters 07:28:26 oh 07:28:28 well if it was for both 07:28:30 so it doesn't really hurt pillar dancing 07:28:31 i don't like it 07:28:33 then it would make pillar dancing ineffective 07:28:34 at all 07:28:48 easier ways to nerf pillar dancgin "remove regen over time" 07:28:52 dancgin 07:28:58 precisel 07:29:03 -!- Taneb has joined. 07:29:11 i wonder why they added it then 07:29:13 if it's only for monsters 07:29:13 Hello! 07:29:25 what do you mean 07:29:30 well 07:29:35 why did they add randomised movement energy 07:29:37 if not to nerf pillar dancing 07:29:38 it effectively applies to the player too since monsters get extra moves and lose them 07:29:42 it was to nerf pillar dancing 07:29:46 well ok 07:29:56 what extra gain would it be to make it apply to player too 07:29:59 easier ways to nerf pillar dancgin "remove pillars" 07:32:42 hmm 07:32:46 hm? 07:32:52 is there any way to get non-pathological terrain that does not allow for pillar dancing 07:33:03 seems like your level layouts would end up being degenerate blobs 07:33:05 NO PILLARS 07:33:09 yes that's the idea 07:33:13 08:29 easier ways to nerf pillar dancgin "remove pillars" 07:33:24 PILLARS YOU CAN PUNCH THROUGH 07:33:27 i was defining a pillar more precisely as "anything that allows for pillar dancing" 07:33:38 where pillar dancing is defined as "going around a pillar to recover HP while followed by a monster" 07:33:39 What's pillar dancing? 07:33:41 Ah 07:33:52 Better monster AI? 07:34:14 I suggested that Xom should just collapse pillars if you walked round them enough 07:34:16 i'm not sure what monster AI could do with it 07:34:19 if it just went the other way 07:34:21 you could just 07:34:24 pillar walk back and forth 07:34:28 If you're pillar dancing, another monster comes and helps 07:34:32 ais523: ++ 07:34:51 monqy: i think ais523's solution is even better than removing regen 07:35:01 ais523: is that regardless or whether or not you're worshipping Xom? 07:35:04 *of 07:35:14 the regen removal isn't just for pillar dancing 07:35:20 it's also because i hate resting off damage 07:35:22 monqy: i was being `unserious' 07:35:25 among other things 07:35:42 it's hard to tell when sometimes you like bad things!! 07:35:49 monqy: wow ouch my pain 07:35:52 im offend 07:35:57 offend & upset 07:36:07 note that: i have impeccable taste 07:37:53 eel party 07:38:03 i missed a gost? 07:38:37 yes 07:38:40 :( 07:38:45 was it fun 07:38:46 it was a wimp 07:38:47 aw 07:38:48 elliott: I'm not sure 07:38:50 but it says "powerful"! 07:39:01 *im 07:39:11 ais523: I think it's a nice idea for Xom to do things sometimes even if you don't worship them 07:39:28 ais523: if he doesn't, he doesn't really have much credibility as the god of random chaos 07:39:39 -!- DH____ has quit (Read error: Connection reset by peer). 07:39:53 (things that bother me: the overlap between xom and lugonu's flavour) 07:40:06 i can rationalise the differences to myself but it still feels like rationalisation) 07:40:11 s/\)$// 07:40:20 lugonu flavour = lugonu hates everyone 07:40:23 more than random chaos 07:40:35 lugonu just corrupts things because other gods don't like it, IMO 07:40:40 -!- DHeadshot has joined. 07:40:49 ais523: well, the Abyss is pretty chaotic 07:41:09 not really 07:41:37 my view of the differences is: Xom is all about arbitrary, meaningless chaos and only cares about being amused; Lugonu is the god of chaos of a destructive sort, motivated by aforementioned "Lugonu hates everyone" 07:44:44 btw, what *is* with the jiyva-having-a-random-surname thing 07:45:05 because random-descriptions-for-X is one of the most common Crawl feature requests 07:45:15 (X is frequently Xom, despite them being implemented already for him) 07:45:27 what kind of random descriptions does Xom have? 07:45:42 try pressing ^ when worshipping Xom 07:45:46 I can't really remember 07:45:58 IIRC they were planning to expand the list, maybe they already hae 07:46:00 *have 07:47:04 anyway, a surname doesn't count as a description :) 07:47:14 monqy: ah this is the death yake level isn't it 07:47:24 no 07:47:26 oh 07:47:29 oops 07:48:01 nice piety 07:49:53 monqy: are you sure it's not the death yake levl it looks so much like it maybe im thinking of another one 07:50:01 it's elephants level 07:50:08 maybe that's what i mean 07:50:12 monqy: by death yakes i mean 07:50:13 secret chamber thing 07:50:15 once yr done 07:50:18 statues become death yake 07:50:22 they become dire elephants 07:50:27 oh 07:50:30 same thing -dog 07:51:20 monqy: good luk 07:51:58 like 70% of crawl targeting is exploiting the bresenham algorithm 07:52:47 monqy: did you already kill the boss thing 07:52:52 "more things elliott didn't notice" 07:52:54 yes 07:52:59 was it the anaconda 07:53:01 yes 07:53:02 oh 07:53:08 i forget this level completely!!! 07:53:11 and I occasionally forget to ghaste instead of berk so i have horribel stats 07:53:35 -!- calamari has quit (Quit: Leaving). 07:53:51 oh wow 07:54:00 is there no potions of make that better lying around 07:54:15 lying around as in 07:54:17 ctrl+ffable 07:54:18 but 07:54:18 someone destroyed the one i started with and i havent found anotherr 07:54:20 "i guess not" 07:54:23 ais523: Str: 10 (20); Dex: 5 (13) 07:54:30 ais523: "that's our monqy" 07:55:18 mayb i;ll find some in orc 07:55:41 i hate this eantrnace vault 07:55:41 ugh 07:55:43 really hate 07:56:27 oh i got a worse one 07:56:30 with a priest in the othe rone 07:56:34 *other one" - elliott 07:56:40 wizards are worse than priests for me 07:56:45 predict splat into deep water 07:56:48 aw 07:57:17 nice dragonbane 07:57:27 monqy: i know they are for you 07:57:36 but not for me because i play mostly heavy armours ! 07:57:52 heavy armours don't shield your items from brutal wizard death 07:58:02 you;'re just careless about being in los of priests 07:58:07 monqy: true but i care about my hp more than my items!!! 07:58:11 :'( 07:58:16 nice ogremaurice 07:58:57 have you found a gsc yet 07:59:01 i guess not since you're not wielding one 07:59:15 i found one in ?acq but i picked 3dex instead 08:00:11 monqy: the joke is that you'd have a lot more than 3 extra dex if etc. 08:00:35 yes 08:01:31 hi gsc 08:01:48 nice ogr pak 08:01:50 good, ogre ending 08:01:58 this will fuel my tukimas nicely 08:02:01 gogre ending 08:02:04 whats tukimas :( 08:02:10 nice hp 08:03:14 how do you get sif piety 08:03:15 would be nice if i hand blink 08:03:17 casting spelles? 08:03:18 spelz 08:03:19 training spell skills 08:03:21 ah 08:03:31 "too easy" - trog & makhleb & lugonu guy 08:03:38 (the guy is me) 08:03:48 waht 08:04:19 too easy piety gain thing 08:04:22 no 08:04:22 monqy: whats awht 08:04:33 help 08:04:45 it's actually more restrictive than killing things since if you want your xp to go into non-spellcasty skills you'll be spread thinner 08:04:50 and you still have to kill things to get the xp 08:04:59 oh the tedium i meant was 08:05:00 the saccing 08:05:17 oh 08:05:17 (more annoying in corl as ghoule where you could pretty much go for a snack at any time) 08:05:59 you could use that dex robe 08:06:00 : p 08:06:04 what a useless orc3 08:06:15 idk do you have a cloak oh wait ogre 08:06:18 i dont know how ogre do armour 08:06:36 theay can wear robes and dragon armoures 08:06:42 but not cloak? 08:07:01 that's not body armoure 08:07:08 help : ( 08:07:16 -!- DHeadshot has quit (Read error: Connection reset by peer). 08:07:24 of nonbody they can do cloak, nonbuckler shields, caps, hats (no helmet) 08:07:52 ok 08:08:04 i was just saying re "lol @ that orc 3" 08:08:13 because it had clok (albeit waste of money to spend on clok but) 08:08:19 what robe are you wearing anyway 08:08:27 wait a mo 08:08:29 yeah 08:08:30 +2 08:08:46 same robe 08:08:50 just elven instead of orcish 08:09:23 uugh no tukimas yet :( 08:09:34 and no snake pit 08:09:42 you should do slime, i have this great slime strategy 08:10:08 it involves berking the royal jelly and then teleporting away after it finishes 08:10:18 100% success rate 08:10:25 wow swamp looks aweful 08:10:30 have I ever mentioned how I hate swamp 08:10:40 if you did i don't remember 08:10:45 it looks like shoals to me 08:10:47 except more boring 08:11:50 monqy: nice amulet too bad 08:11:51 int is 08:11:54 your only undrained stat!!!! 08:12:01 wait where did you get acq 08:13:21 floor 08:13:22 monqy: nice insubstantial wisps; nice hp 08:13:30 have I ever mentioned how I hate swamp 08:13:30 imo banish the wisps 08:13:46 congrates 08:14:50 monqy: 7 is such a bad tree glyph 08:14:52 what were they thinking 08:14:58 probably "oh no we've run out of ascii" 08:15:08 i don't mind 7 08:15:31 ooh party tricks 08:15:54 patry triqs 08:16:01 nice slime creatures mmmmmmm 08:16:05 this looks like the worst branch 08:16:14 it's up there 08:16:20 what's the worst 08:16:28 swamp or abyss or something 08:16:46 i kinda like abyss on account of being intentionally awful 08:16:51 i cant imagine swamp was designed to be awful 08:17:01 meleeing a powerful mdfi "good ideas" 08:17:33 why do people like mountain dwarvs again i honestly dont get it 08:17:37 and im a dorf fan 08:18:15 desert dwarves are so much better 08:18:31 s/powerful/mighty/ 08:18:35 Taneb: imo yes 08:18:46 wow dtsund uses meph 08:18:50 im not playing crawl light any more also jesus 08:18:50 (are desert dwarves a thing?) 08:18:52 your items 08:18:53 stope 08:18:54 ugh i forgot to flight myself 08:19:10 have you considered running 08:19:23 also there's shallow water you could jump into!!! 08:19:40 lol 08:19:48 picking up the scrolls before you stop being flames 08:21:52 ugh is this undead ending ugh 08:22:08 monqy: joke's that the curses don't do anything also yuo're dying 08:22:44 ah right, joke's I have scblink 08:22:53 you learned cblink? 08:22:56 scblink 08:22:59 what's scblink 08:23:04 semicontrolled 08:23:05 ok 08:23:21 monqy: ps did you know you can train things not on the m list 08:23:25 fun factules 08:23:31 ugh dddrake 08:23:33 yes i know 08:23:41 (super) duper death drake 08:25:39 yuo're dying monqy 08:25:48 dont die 08:26:06 good thing crawl light has no monster regen! 08:26:09 monqy: btw 08:26:16 monqy: you're not on hard mode you realise 08:26:20 i realise 08:26:23 but 08:26:25 hive sucks?? 08:26:29 monqy: dude the bee castle is 08:26:31 really really easy 08:26:34 but it's 08:26:35 hiiiive 08:26:37 takes 3 minutes with rPois more than 3 minutes with rPois 08:26:40 monqy: it's not hive it's bee castle! 08:26:45 it's hive 08:26:46 special just for normal mode players 08:26:53 ok monqy i guess you're just not up to 08:26:55 hard mode 08:26:57 it's ok 08:27:01 we can't all be winners 08:28:22 -!- ais523 has quit. 08:28:25 seems like you can't even handle normal mode monqy!!! 08:28:48 are you in water 08:28:54 oh flying 08:32:05 monqy: actually im not sure the branches actually change with pandoora 2 08:32:07 erm 08:32:09 the branches above the barrier 08:32:25 im not sure either! 08:34:08 monqy: 08:34:09 09:32 dtsund: Are the branches above the barrier affected by hard-mode? 08:34:10 09:32 Or is it just the dungeon and branches below the barrier? 08:34:10 09:33 The latter. 08:34:12 09:33 Okay, cool. 08:34:14 09:33 I didn't want to punish the player for opening the door early. 08:34:17 09:33 But it still applies to the whole dungeon, right, not just the part below that barrier? 08:34:18 09:33 Of course, this means that 3-runers in Hard will probably eventually just want to get their third rune from Slime; I might have to move the Slime entrance. 08:34:20 09:33 Just the part below the barrier. 08:34:22 09:34 Ah, okay. 08:34:24 hope this assists 08:34:26 "i guess you can wait then" 08:34:47 monqy: 09:34 The hard-mode challenge prior to the barrier will be to conserve resources as much as possible, since item generation gets curtailed in hard-mode. 08:34:49 monqy: See, less items. 08:34:52 You like less items. 08:36:57 monqy: I guess that's precluded by getting all yr items smashed/burned though!!! 08:39:33 monqy: wow you get all the ghosts 08:39:42 it shot iood at itself 08:39:48 good ghost 08:40:03 wow what's that ring 08:40:21 -dam but a lot of useful stuff 08:40:26 You crush the merfolk like a grape!!! 08:40:29 so i swap it on when i need sinv or rpois or something 08:40:54 monqy: hope you feel conservational 08:41:51 all i want is tukimas dance is that too much to ask for :( 08:42:19 monqy: maybe you'll get it in hard mode if you hold on to yr items!!! 08:42:28 "crawl light giveth; & also taketh away sometimes" 08:43:35 monqy: yr spells look fun. i should play something that does spells next crawl ss/light game 08:43:47 oh no i'm getting addicted to "yr" again 08:43:52 is yr bad 08:44:01 I use yr a lot!! 08:44:15 no it's great 08:44:27 that's why i'm getting addicted to it!!! 08:45:21 monqy: careful 08:45:22 that's an alligator 08:45:26 what 08:45:42 oh wait its snapping turtle not alligator snapping turtle 08:48:24 whose poly 08:48:29 polyphemus 08:48:31 unique cyclop 08:48:31 whose 08:48:34 o 08:48:44 death yake "not pushover" 08:48:51 careful ! 08:48:57 i forgot to hast 08:48:58 im doing my best monqy impression 08:49:16 haste seems a bit "o p" to me!!! 08:49:17 oh that's what the space was for 08:49:21 what space 08:49:29 careful ! 08:49:31 light reverted the haste nerf 08:49:35 oh 08:49:43 well i do the space thing a lot now anyway because of you 08:49:47 i try to control it but it's difficult! 08:49:48 oops 08:50:13 i dont like some of the things light does 08:50:20 like the nerf-reversing 08:53:53 nice hp - joe biden, 2006 08:53:55 forgot to put on rpois 08:53:58 sea snakes hurt 08:54:28 nice hp - mitt romney, 4 ad 08:54:48 monqy: nice tukima's 08:54:56 elliott: :( 08:54:57 the joke is: no tukima's 08:55:25 monqy: see if crawl had a wishing system like nethack... 08:56:26 _You see here Sif Muna's Almanac of Improving Self {god gift}. 08:56:33 yes 08:56:35 monqy: pretty passive-aggressive of sif muna imo 08:56:42 "here's a self-help book" 08:56:46 "i wrote it myself just for you" 08:56:49 "help yourself" 08:56:55 yay finally 8 hours of sleep ^^ 08:57:27 monqy: i have an imrpotrant theological question 08:57:31 when you become the champion of $god 08:57:32 it's always 08:57:36 THE champion 08:57:43 what happens to all the other worshipper's piety??? 08:57:46 *worshippers' 08:57:54 who know 08:58:02 how come your piety is never decreased by other people becoming the champion IT ODESNTJ MAKE SENSE 08:58:24 - david cameron 08:58:52 nice fire-catching imo 08:59:02 nice tukima's 08:59:07 nice sputterflies 08:59:21 i've never cast it yet 08:59:28 but it's so beautiful 08:59:33 even the abbreviated name is beautiful 08:59:46 rate 09:01:16 monqy: staff of energy sounds overpowered imo 09:01:21 ye 09:01:30 it was nerfed in normal carwl 09:01:37 "added to the monqy conduct list" 09:01:43 `quote cblink 09:01:47 826) hack and back? works on anything much slower than you at the cost of: guilt, hating yourself, me sending you the message "hi" am I also forbidden to cast mephitic cloud and cblink i will also send you "hi" if you: kite excessively, use mephitic cloud, -yes 09:01:48 the monqy conduct bible 09:02:10 what was the nerf in normal crawl 09:02:11 half hunger? 09:02:30 im curious too 09:02:40 elliott: it's acceptable in normal cawlr because hunger sucks 09:02:50 meph on the other hand is making fights boring 09:02:55 monqy: what does it do in normal crawl 09:03:02 used to eliminate spell hunger 09:03:04 now halves it or smth 09:03:06 ah 09:03:35 monqy: i have this fear that light's replacement of hunger with glow for most everything is going to end up reproducing the hunger mechanism 09:03:47 i hope it doesn't 09:03:52 have you found hive yet 09:04:11 it won't reproduce hunger but i don't like it because of resting glow off 09:04:15 resting things off is eughgh 09:04:21 monqy: right so if they remove resting it off... 09:04:36 but yeah did you find hive 09:04:38 *yeah did 09:04:42 ah 09:04:43 enjoy 09:04:52 "might want yr rPois" 09:05:03 - monqy 09:05:34 quaff mut quaff mut quaff mut 09:05:35 elliott, monqy update a number of minutes back 09:05:47 (dont quaff mut) 09:05:51 (unless you have cure mut in which case quaff mut) 09:05:56 (elliott advice) 09:06:57 monqy: see, not just bees! 09:07:11 predicting deep water splat 09:07:28 'resting glow off' 09:07:42 monqy: that's the pandoora lmao 09:07:43 maybe crawl light should keep a list of all hard looking monsters you've seen on the level. whenever the list clears your glow becomes 0 automatically 09:07:50 monqy: hey wait 09:07:53 are you skipping the rest of hive 09:07:55 that's not fair you gotta get: 09:07:56 the loot 09:10:31 monqy: think of it on the bright side 09:10:36 now you can do hive! 09:12:00 monqy: btw i doubt your save will end up fixed 09:12:06 =/ 09:12:17 monqy: through the combined powers of laziness and dtsund not having access to the server 09:12:31 monqy: which server are you on 09:12:43 cdo 09:13:00 cast lots of meph for me 09:13:09 why is elynae playing the tutorial 09:15:00 rC-!!! 09:15:05 it adds exclamation marks to yr rC 09:15:26 is that fda what used to be xtahua 09:18:25 monqy: this D:19 sure does look like vaults 09:18:31 it happens 09:19:54 monqy: do you use macros; macros are weird 09:20:21 I use macros myself but not so much on robins 09:20:48 "I use macros myself" -- monqy "spacebar" monqys-surname 09:22:03 and technically autofight is a lua macro that's hardcoded to be bound to tab 09:22:09 so even you use macro 09:22:40 that's stock tho 09:22:42 and also lua 09:24:30 monqy: anyway by macros i meant 09:24:32 non-lua macros 09:24:35 oh 09:24:36 i use those too 09:24:55 :( 09:26:13 -!- Taneb has quit (Ping timeout: 248 seconds). 09:28:44 what's twistedres 09:28:46 and what's new twistedres 09:29:02 twisted resurrection 09:29:21 nice portal 09:29:22 whats it to 09:29:24 turns corpses into purmanent allies 09:29:29 monqy: whats new resurectednjtwiste 09:29:29 d 09:29:47 old twistedres turned stacks of corpses into permanent allies (the bigger the stack, the stronger the ally) 09:30:12 new twistedres turns corpses into macabre masses and stuff which merge together into abominations so you don't have to play the corpse stacking game 09:30:41 that sounds better 09:30:52 is it better 09:31:56 it makes the spell better, yes 09:32:12 monqy: what was the portal btw 09:32:29 abys 09:32:45 oh 09:33:04 monqy: ps yuo've convinced me re movement energy randomisation 09:33:33 yaey 09:33:48 time to show my support for the cause 09:34:24 "support showd"" 09:34:27 s/"$// 09:34:33 what did you do 09:34:37 #crawllighte 09:34:41 oh that 09:34:51 awaiting my paycheque from monqy 09:35:09 -!- Dr_Frankenstein has joined. 09:35:28 -!- Dr_Frankenstein has left. 09:35:35 paycheque in thumbs up and a pat on the back 09:36:03 im rich 09:43:07 monqy: the uppercase names scare me a bit. do they scare you. 09:43:13 i'm intimidated. 09:43:28 i like them 09:43:47 monqy: they scare me. 09:43:51 SLAYING is a scary name. 09:45:31 monqy: nice very hungry 09:50:29 monqy: nice hp 09:53:03 fight boris 09:53:05 monqy: fight boris 09:53:11 if you must flee 09:53:12 flee to vault 09:53:15 thx 09:55:22 -!- derdon has joined. 10:02:15 elliott, I just remembered that the Crawl tutorial is broken 10:02:19 I should tell someone 10:02:23 yr missing MEPHITICCLOUD right now 10:02:32 crawl.develz.org port 345 watch it stat it's the most hilarious crawl play ever 10:04:01 which one? 10:04:14 never mind 10:04:32 -!- coppro has quit (Ping timeout: 246 seconds). 10:04:32 -!- Taneb has joined. 10:04:52 nortti: MEPHITICCLOUD 10:04:55 Hello! 10:07:16 What's hilarious about it? 10:08:45 Sgeo: you started watching just after the streak of really hilarious stuff stopped 10:08:54 but maybe you saw the scroll-iding of a book! 10:09:23 before that he miraculously berserked boris to death and then started dying after he started typing a note without pressing : first causing random things to happen 10:09:25 I'm tempted to ask "Couldn't you just read the book?" but I guess that's why it's hilarious 10:09:27 and then uh 10:09:29 other things happened 10:09:30 Sgeo: yes 10:09:46 It's going a bit fast for me to process 10:09:54 11:02 i like how it sort of seems like monqy knows what he's doing 10:09:54 11:02 and then it quickly turns bad every time 10:10:02 right now it's mostly boring grinding 10:10:06 hence why it's going so fast 10:10:18 Ping me if it gets interesting 10:10:30 I'm looking for an image in Pidgin 10:14:03 Sgeo: it got funny 10:14:08 monqy: hold off! 10:14:10 sgeo needs to "see" 10:14:14 I see 10:14:33 Something about should have bought a scroll 10:14:47 Oh e survived 10:14:47 it was exciting executioner melee 10:15:42 Why is this ViewMTN thing being slow 10:16:11 Why would you want to do what> 10:16:40 Sgeo: its still interesting _Enter note: time to fcloud some demons with no rpois 10:16:41 do what 10:16:43 oh 10:16:44 walk into lava 10:16:47 that's what it says if you try 10:17:16 Chrome is being annoying :/ 10:17:22 mmm splat time 10:33:02 monqy: duplicate firbeall? 10:42:37 Sgeo: interest 10:43:11 -!- Phantom_Hoover has joined. 11:00:55 Hey, PH 11:01:21 -!- elliott has quit (Remote host closed the connection). 11:13:23 -!- pikhq has joined. 11:13:38 -!- pikhq_ has quit (Ping timeout: 256 seconds). 11:29:13 -!- DHeadshot has joined. 12:03:44 -!- pikhq_ has joined. 12:03:54 -!- pikhq has quit (Ping timeout: 246 seconds). 12:17:10 -!- coppro has joined. 12:29:39 -!- itidus20 has joined. 12:30:29 -!- Taneb has quit (Ping timeout: 246 seconds). 12:31:46 -!- Taneb has joined. 12:38:01 -!- coppro has quit (Quit: Lost terminal). 12:39:55 -!- Taneb has quit (Ping timeout: 252 seconds). 12:43:57 -!- azaq23 has joined. 12:51:21 -!- Taneb has joined. 12:59:22 -!- Taneb has quit (Remote host closed the connection). 13:05:30 -!- derdon has quit (Ping timeout: 246 seconds). 13:11:13 -!- derdon has joined. 13:21:12 -!- david_werecat has joined. 13:26:38 ok guys, heres a puzzle: eee, esw, ese, ene, een, ees, ense 13:32:32 -!- TeruFSX2 has joined. 13:34:32 itidus20, looks like compass directions 13:34:49 es????e 13:35:03 Is my guess 13:35:24 Well, not a good guess 13:36:44 3e,3e1s,5e2s,7e1s,9e,11e1s,13e1s 13:37:08 I have no idea how that is useful, nor whether that's correct 13:40:12 All I will say is that there is a meaning to it all, and it's fairly unambiguous once you see it. >:-) 13:41:41 -!- Patashu has quit (Ping timeout: 248 seconds). 13:42:45 -!- david_werecat has quit (Ping timeout: 248 seconds). 13:47:29 sighs 13:47:47 ok to help out.. there are some isomorphic ways the puzzle could be presented 13:50:03 the puzzle could also be presented isomorphically: sss, sen, wnw, wsw, sww, nww, wnsw 13:50:24 i dunno if the word isomorphic is appropriate here though.. 13:50:52 but the ultimate meaning of the puzzle is the same for both 13:52:43 or maybe its better if i said 13:52:53 www, sen, wnw, wsw, sww, nww, wnsw 13:57:59 -!- DHeadshot has quit (Read error: Connection reset by peer). 14:00:27 Sgeo: ok i'll put it another way that might help, ok? :D 14:00:40 Sorry, wasn't paying attention 14:00:46 no no its ok 14:01:40 Sgeo: here it is reformulated eeee, eswn, ense, eese, eene, eeen, eees 14:05:06 * Sgeo is reading http://tvtropes.org/pmwiki/pmwiki.php/Radar/Animaniacs 14:07:14 ok ok ill just spell it out cos its not really worth going on about any longer.. its compass directions to draw tetris pieces >:-) 14:09:17 Ah, cool 14:11:05 -!- itidus22 has joined. 14:15:05 -!- itidus20 has quit (Ping timeout: 244 seconds). 14:19:00 -!- KingOfKarlsruhe has joined. 14:22:29 -!- DHeadshot has joined. 14:37:17 -!- Gregor has set topic: not Tom Morow's topic | http://codu.org/logs/_esoteric/. 14:45:22 -!- itidus22 has changed nick to itidus21. 15:22:27 -!- asiekierka has quit (Remote host closed the connection). 15:22:45 -!- asiekierka has joined. 15:35:04 -!- Vorpal has joined. 15:45:29 -!- sebbu2 has joined. 15:45:29 -!- sebbu2 has quit (Changing host). 15:45:29 -!- sebbu2 has joined. 15:47:22 -!- sebbu has quit (Ping timeout: 272 seconds). 15:48:18 -!- sebbu has joined. 15:48:27 -!- sebbu has quit (Changing host). 15:48:27 -!- sebbu has joined. 15:51:23 -!- sebbu2 has quit (Ping timeout: 246 seconds). 15:55:26 -!- KingOfKarlsruhe has quit (Quit: ChatZilla 0.9.88.2 [Firefox 12.0/20120420145725]). 17:28:40 -!- pikhq has joined. 17:28:54 -!- pikhq_ has quit (Ping timeout: 245 seconds). 17:32:41 itidus21: i guessed that it meant that but i didn't realize in my head that those were the tetris pieces, is there a consolation price for being that stupid? 17:33:19 i drew them first on paper.. and i had written abcd in the boxes 17:33:27 and i got the idea while stareing at them 17:34:24 first of all its confusing because.. i included the initial position 17:34:54 also.. its confusing because it acts as if tetris pieces are set in stone 17:35:10 like oriented a specific way 17:36:47 -!- nortti_ has joined. 17:37:17 i mean like eee kind of means o->o->o->o .. and eeee was like saying.. ->o->o->o->o 17:38:07 and then www was like saying o<-o<-o<-o 17:43:14 i think if i included an extra character like p for pen toggle.. then it would become more useful 17:43:57 and start coming closer to being an esolang component 17:47:03 *e*e*e*, *e*s*w*, *e*s*e*, *e*n*e*, *e*e*n*, *e*e*s*, *e*n*se* 17:50:29 or to make it a complete program with spacing: *e*e*e*,eee *e*s*w*,eee *e*s*e*,eee *e*n*e*,eee *e*e*n*,eee *e*e*s*,eee *e*n*se* 17:57:31 well mostly it was confusing that i have very little working memory 17:57:59 and presumably made some errors, i need east and west daily, but i still tend to confuse them :/ 18:00:10 -!- madbr has joined. 18:00:40 oklofok: well it helps in australia.. we have this state called western australia which might be about the same size as scandinavia 18:00:47 i don't know for sure 18:01:02 we also have a state called south australia 18:01:10 and a territory named northern territory 18:01:31 well we have western and eastern finland, it doesn't help. 18:01:53 yes but western australia has nothing in it.. it's essentially a giant desert 18:02:05 it still takes a second or so to check which is which unless i've used them in the last 10 minutes, and if i forget to check, occasionally they are the wrong way around. 18:02:15 i often refer to it to work out which is which 18:02:33 i use russia and usa 18:02:36 they are pretty big too 18:04:19 norway area: 385,252 km^2 .. western australia area: 2,645,615 km^2 18:04:36 i don't know why i started with norway 18:07:33 but yeah.. clearly easily dwarfs it 18:07:48 giant giant state full of little more than desert 18:09:19 i suppose the idea is that since up doesn't change much 18:09:47 but east and west (of us) are always changing 18:11:09 then crazy shigeru miyamoto decides his characters should leap between spheres 18:11:31 ahh that crazy guy 18:11:54 -!- pikhq_ has joined. 18:12:14 i have known of paintfuck.. its kind of disturbing i think about tetris pieces in paintfuck terms 18:13:48 -!- pikhq has quit (Ping timeout: 245 seconds). 18:15:56 so who highlighted me sometime during the past 5 days? 18:16:34 ill find out 18:18:03 2012-05-19 18:51:57: `quote 18:52:06: 831) they call finnish human-readable? 18:18:47 2012-05-18 02:22:30: 785) what a world it would be if you could actually *steal* code so that the other project has to rewrite it or infiltrate your project to steal it back 18:19:15 lmao.. too many quotes to list 18:26:48 what language were you talking about? 18:47:05 -!- MoALTz has joined. 18:54:07 -!- pikhq has joined. 18:54:27 -!- pikhq_ has quit (Ping timeout: 250 seconds). 18:59:06 -!- asiekierka has quit (Remote host closed the connection). 19:17:08 -!- ais523 has joined. 19:31:45 -!- oerjan has joined. 19:44:33 -!- mathias__ has joined. 19:46:48 hi 19:47:51 -!- mathias__ has left ("Ex-Chat"). 19:54:00 -!- ais523_ has joined. 19:55:20 -!- ais523 has quit (Ping timeout: 246 seconds). 19:55:46 -!- ais523_ has changed nick to ais523. 20:03:31 -!- Gregor has set topic: This just in: Americans place kangaroos in the alps to avoid awkwardness from poor country name recollection | http://codu.org/logs/_esoteric/. 20:11:43 nortti: paintfuck 20:13:31 :D 20:14:23 nortti_: paintfuck, rather 20:16:08 don't worry. that message will be in my awaylog when I get to check it in aproximately 16 hours 20:20:44 nortti_: is that an automated message? 20:20:53 ni 20:20:54 i probably couldn've looked at the timestemps 20:21:11 *no 20:21:40 could've 20:26:00 -!- oerjan has quit (Quit: Lost terminal). 20:28:20 hm 20:28:28 ponders a bit and a bit 20:28:45 if 3d is projection from 3d space onto 2d space 20:28:54 then 20:29:27 i wonder what kind of space that some line art and pixel art projects from 20:30:18 or is it all from 3d 20:31:01 cell shading seems to think 3d is the answer 20:57:47 -!- elliott has joined. 21:02:11 -!- DHeadshot has quit (Ping timeout: 246 seconds). 21:03:36 -!- DHeadshot has joined. 21:04:48 -!- zzo38 has joined. 21:05:07 monqy: hi 21:05:15 wow what a coincidence i just woke up 21:05:28 like seconds ago 21:05:40 happy morning 21:05:51 verily 21:06:09 monqy: sometimes i say something to people on the exact same second they say something to me after 30 minutes plus of silence 21:06:14 * elliott telepathic 21:06:30 it happens 21:06:56 14:37:17: -!- Gregor changed the topic of #esoteric to: not Tom Morow's topic | http://codu.org/logs/_esoteric/ 21:06:59 Gregor: dude 21:07:03 we had a whole plan and everything 21:07:06 you broke it! 21:08:52 wow dtsund casts meph constantly 21:09:03 i bet light reversed the meph nerf too 21:09:26 i forget when it was added 21:09:35 i think meph was nerfed multiple times 21:10:28 we had a whole plan and everything you broke it! // 's what I do. 21:10:48 monqy: huh Enchanter got renamed to Sorcerer in light 21:10:57 yeah 21:11:06 light's ench split is a bit different than crawl's 21:11:35 i think instead of charm/hex it did enchantments/sorcery and sorcery also includes venom magic? 21:11:51 elliott: not quite renamed, they merged the schools differently 21:11:55 so it's not quite an identical role 21:12:05 and for normal crawl eronarn wants to replace venom magic with alchemy which would also steal some of tmut's spells 21:14:50 afaict crawl light started out by making the game worse by massively un-nerfing everything 21:15:13 https://github.com/dtsund/dtsund-crawl-mod/commit/f71b56fc71d2161b418bcd1cb93691ba6596b114 this is good though 21:16:11 i remember reading the original crawl light announcement and thinking it was silly but then i talked to dtsund and changed my mind. i forget what the original announcement had in it though 21:17:08 were mountain dwarves removed before they started it. i have this sneaking suspicion he likes mountain dwarves 21:17:25 (i really really hate stereotypical tolkein/d&d-style fantasy) 21:17:31 (only dwarf fortress can get away with that) 21:17:53 you know who else really hates tolkein/d&d-style fantasy? 21:17:54 dpeg 21:17:55 (me too) 21:18:09 broken clock; twice a day 21:18:39 *tolkien oops 21:18:43 thanks for copying my typo monqy 21:18:48 that one was accidental!!! 21:18:49 i don't know how to spell either 21:19:04 i used to know how to spell 21:19:08 so i just copied your spelling on the assumption that it was either correct or a splendid typo 21:19:39 i think dtsund has been asked about removing one of mi/md and said he might do it?? i forget the exact conversation that went down 21:20:12 monqy: check #crawllight the joke is 21:20:14 you got pinged anyway 21:23:31 -!- MoALTz has quit (Ping timeout: 276 seconds). 21:32:52 monqy: "im assist you" 21:33:16 monqy: maybe you can open the second pandoora after all!!! 21:33:25 maybe!! 21:34:04 ais523: you just missed a great bug in #CrawlLight 21:34:14 what was it? 21:34:30 ais523: 21:34:37 22:29 hahahahaha 21:34:37 22:29 if(you.dactions[i] == DACT_SEAL_PANDOORA) 21:34:37 22:29 lua_pushboolean(ls, true); 21:34:39 22:29 return 1; 21:34:44 [...] 21:34:48 22:30 this isn't python :) 21:36:45 monqy: oh hey 21:36:47 # overall difficulty level when opened. Behind the door is a scroll of 21:36:47 # acquirement, which can be read or given to an Abyss portal later for a shot 21:36:47 # at the key to Hell. 21:37:16 elliott: are you sure that's a bug and not just intentionally obfuscated? 21:37:22 olsner: it's a bug 21:37:49 elliott: ok, boring 21:38:02 I didn't realise anyone actually made errors like that 21:38:10 it's like the if (1 == x) stuff 21:38:17 the funny spelling of PANDOOORA is perhaps funnier 21:38:34 *OO 21:38:42 it's intentional; the Pandooras are doors 21:39:02 oh, I see, that's clever 21:39:43 it's 21:39:45 not very good flavour 21:40:42 monqy: oh wow i just looked up what tukimsa is 21:40:43 *tukimas 21:40:45 's 21:42:09 I kind of wonder why it's only testing a single DACT in an if (instead of e.g. a switch), and why it's working on dactions[i] (it's in a loop that looks for pandoooras?) 21:42:30 olsner: yes, it's in a loop to check whether the pandoora was opened or not 21:48:13 -!- TeruFSX2 has quit (Ping timeout: 276 seconds). 21:48:49 Hmm, I wonder where the movement energy code is. 21:52:17 apparently undoing energy randomisation is actually implemented in mcrawl so you could look there 21:52:20 -!- coppro has joined. 21:52:40 * elliott is considering implementing squarelos & unrandomised movement energy for crawl-light. 21:52:44 And thanks, I will. 21:53:08 Reid Barton pushed 2448 commits to ~rwbarton/crawl/mcrawl:mcrawl. View diff 21:53:13 this will be difficult 21:53:42 that's probably merging master in 21:53:55 yeah 21:54:06 could pull mcrawl's master and mcrawl and diff them idk 21:54:34 yeah I was going to 21:55:14 22:54 crawl-light: Derrick Sund cl-trunk * rc298457 / crawl-ref/source/monster.cc : Unrandomize monster energy loss. - http://git.io/_YD1zA 21:55:15 "oops" 21:55:18 oops 22:01:17 Does anybody actually understand Cont? (self.haskell) 22:01:17 submitted 52 minutes ago by drb226 22:03:21 * ais523 vaguely wonders how many votes you'd get for answering "no" 22:03:57 I was considering being a smug jerk and linking to my really long explanation of Cont. 22:03:58 But then I didn't. 22:05:20 monqy: that's your q 22:07:33 eh? 22:08:23 23:03 You want I should try to repair it in some way? 22:08:23 23:04 I think monqy was hoping it could be 22:08:23 23:04 but you'd have to ask him 22:08:29 whereby q i meant cue 22:09:49 -!- DHeadshot has quit (Read error: Connection reset by peer). 22:09:53 -!- DH____ has joined. 22:11:14 monqy: btw I was trying to figure out what the Euclidean equivalent of circlelos is... i.e. assuming Chebyshev distance, Crawl's circlelos is shorter on the diagonals than it should be 22:11:32 I think Crawl's los would be a diamond were it in Euclidean space 22:11:33 but I'm not sure 22:11:50 that probably didn't make any sense 22:11:50 huh? 22:11:57 yeah it didn't :( 22:12:03 Wikipedia sez: Did you know ... that The Lego Group produced 381 million tires (example pictured) in 2011, making it the largest tire manufacturer in the world? 22:12:13 Gregor: wh;at 22:12:15 monqy: well 22:12:22 Gregor: oh it'll be `a different lego' 22:12:28 monqy: ok so 22:12:35 elliott: Nope. 22:12:40 monqy: Euclidean space : circle LOS :: Chebyshev space : square LOS 22:12:41 elliott: Lego tires. 22:12:49 monqy: Chebyshev space : circle LOS :: Euclidean space : ? 22:13:19 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 22:13:23 i.e. if you have a transformation Chebyshev square LOS --> Euclidean circle LOS 22:13:24 then 22:13:29 Chebyshev circle LOS --> Euclidean ? LOS 22:13:32 I think ? = diamond 22:13:33 but I'm not sure 22:13:47 I was trying to get an intuition for what circle LOS actually does to your LOS 22:14:17 -!- ais523 has quit (Ping timeout: 246 seconds). 22:14:38 -!- nortti_ has quit (Ping timeout: 250 seconds). 22:15:24 monqy: do you know what the best aprt is 22:15:25 *part is 22:15:28 you get to do hive 22:15:29 all 22:15:29 over 22:15:30 again 22:16:00 :( 22:16:34 monqy: the other best part is that you're going to have a hell of a time finding tukima's with hard mode's curtailed item generation 22:16:58 :( 22:17:35 monqy: but you can get it from sif right 22:17:39 yeah 22:17:43 that's the only reason i'm sif 22:18:32 if i had found tukimas in the first pandoora then i would have either gone some other god or tso right from the start 22:18:49 trog 22:18:50 (but i didnt found) 22:23:10 -!- pikhq has quit (Remote host closed the connection). 22:26:54 -!- pikhq has joined. 22:32:29 -!- madbr has quit (Ping timeout: 265 seconds). 22:36:15 http://oi50.tinypic.com/muzm9y.jpg 22:37:06 monqy, what is the topic? Some game? 22:37:31 (except that only makes sense for the last few lines??) 22:37:31 Crawl Light 22:37:34 ah 22:37:39 (a fork of Dungeon Crawl Stone Soup) 22:37:43 I see 22:37:48 ((a continuation of Linley's Dungeon Crawl)) 22:37:49 is it better or worse? 22:37:55 better in some ways; worse than others 22:38:02 ah 22:38:02 certainly less annoying 22:38:06 heh 22:38:12 (it removes hunger and identification and curses) 22:38:17 I never got around to playing any version of crawl 22:38:31 oh come on, hunger is an integral part of the genre! 22:38:35 no 22:38:41 you have clearly never played crawl 22:38:46 well not crawl no 22:39:05 if we're going to judge all roguelikes by rogue then games aren't allowed to have upstairs either 22:39:06 -!- DH____ has quit (Read error: Connection reset by peer). 22:39:12 this is a drawing i made just now, with some relation to brainfuck: http://oi50.tinypic.com/muzm9y.jpg 22:39:29 Vorpal: anyway in crawl hunger mostly serves to just annoy you 22:39:31 I played angband (or was it zangband? well, some angband version anyway), a tiny bit of ADOM (don't remember much details), nethack, slash'EM 22:39:35 elliott, fair enough 22:39:43 it doesn't really have any effect on the game except sometimes you have to kill something once in a while 22:39:56 (which is pretty easy, since monsters regenerate) 22:40:01 eh 22:40:13 well, that isn't like hunger in nethack then 22:40:22 hunger in nethack is pretty crappy too 22:40:23 where it is a real threat, especially at low level 22:40:44 crawl's id game is also really boring 22:40:51 id game? 22:40:54 identification game 22:40:56 ah 22:40:58 right 22:41:00 elliott, how so? 22:41:01 read iding scrolls is trivial to make safe; quaff iding potions is a bad idea 22:41:11 fair enough 22:41:18 some jewellery use-ids 22:41:20 some doesn't 22:41:25 what about iding gems? 22:41:29 so you just read all scrolls you come across, and use scrolls of identify on potions and jewellery that doesn't use-id 22:41:32 Vorpal: there are no gems 22:41:37 ah okay 22:41:53 crawl's cursing is also really boring, it just means you can't unwield/take off/etc. the item 22:42:08 well nethack has a bit of variation there 22:42:14 the only time it's ever really a problem is when you curse your weapon and it's blunt 22:42:19 which stops you chopping corpses 22:42:21 quite a bit of variation, especially cursed scrolls and potions and so on 22:42:24 and then you starve or waste your permafood 22:44:10 Yesterday I was in Victoria 22:44:10 zzo38: You have 2 new messages. '/msg lambdabot @messages' to read them. 22:44:15 I also played Dungeons&Dragons game 22:44:20 What a coincidence! I wasn't. 22:44:24 ?messages 22:44:24 nortti said 27d 6h 24m 36s ago: Myhell script gopher client: http://dl.dropbox.com/u/28915864/shgopher 22:44:24 Taneb said 1d 7h 52m 58s ago: Thoughts on Prelude.Generalize: Data.Semigroups rather than Data.Monoid, perhaps? (maybe) 22:46:09 zzo38: maybe you are the one i am showing this to! http://oi50.tinypic.com/muzm9y.jpg 22:46:27 I have plan for Dungeons&Dragons game, somehow trick the chancellor into a trap, see if there is any beholder as a member of the wizard guild, save the king, barter for services and scrolls due to lack of money..... 22:46:36 chancellor 22:46:43 oh wait that's a real word 22:47:15 I remember one game of nethack where by chance I ended up with a load of gain level potions (20 or so). So I cursed them and used them to quickly ascend after I got the amulet. 22:47:50 Vorpal: good thing you're not DeathOnAStick 22:47:58 elliott, hm? 22:48:12 Vorpal: 22:48:12 [[ 22:48:14 DeathOnAStick is a NetHack player. He/she is famous in the NetHack community for their year-and-a-half-long game on nethack.alt.org, from 2004-04-17 to 2005-11-27. They spent much of this time arduously polypiling rocks into gems and collecting pet giants to carry the abundant bags of gems for them. 22:48:14 After killing the Wizard of Yendor on dungeon level 1, they drank a potion of gain level found on its corpse. It was cursed, as it turned out. 22:48:16 Upon reaching the Plane of Earth, they desperately checked their inventory, and indeed they were carrying no gems. At this point, they went idle for 38 seconds. A few of their entourage of giants had been close enough to be dragged into the Planes with them, but they were either killed off or left behind at the inter-plane portals. Ultimately, the only gems DeathOnAStick had at their ascension were 2 dilithium crystals. 22:48:18 ]] 22:48:32 ah 22:48:35 by arduously 22:48:36 they mean 22:48:44 whole dungeon levels filled with gems 22:48:46 also 22:48:49 they don't use colours 22:48:49 well that sucks 22:48:49 or travel 22:48:52 or DES/IBMgraphics 22:48:57 or even shift+direction 22:49:07 Vorpal: the good ending is [[He/she tried again years later, ascending after 405 hours on August 16, 2010 with over 8,000 gems.]] 22:49:10 i watched it as it happened 22:49:10 it was 22:49:11 so tedious 22:49:18 half the time was spend shoving the giants around 22:49:21 wow 22:49:40 well I would never be able to bring myself to do that 22:49:45 not even once 22:50:22 I have proof that the demon has something to do with them, I borrowed one of the false guard's dagger and give it back, now I learned the demon is 2200 years old and the guard is also evil (human), the king's bed was filled with a magic dummy, and I believe the chancellor is bad person too 22:50:35 (Speaking of tedious things, who in their right mind plays EVE Online...) 22:50:40 -!- Patashu has joined. 22:50:53 eve is something you read about after the fact, not actually participate in 22:51:00 indeed 22:51:00 i would read an eve newspaper 22:51:05 certainly 22:51:15 the politics and so on can be quite interesting. 22:51:24 I just can't imagine ever /playing/ it 22:51:47 it seems to me to be basically Spreadsheet: The Game 22:52:03 to be fair they say the same about dwarf fortress 22:52:36 well, I never done more than a couple of calculations for df really, and that was when invading hell. 22:53:01 (or do you mean more generally? Then: sure, yeah) 22:53:11 i'm always trying to promote participation 22:53:28 itidus21, in specific or in general? 22:53:47 well.... this is probably the reason i never finished a game 22:53:57 meh 22:54:04 and eventually i forgot how to program.. blah.. this isn't my hour 22:55:32 anyway.. here is how i think brainfuck would look as a game: http://oi50.tinypic.com/muzm9y.jpg 22:55:37 elliott, hm anyway how did he get the gems into his inventory in the end? Because iirc you need your things to be in your inventory for it to count in the score? 22:57:46 Vorpal: bags 22:57:51 Vorpal: giants 22:57:59 "They spent much of this time arduously polypiling rocks into gems and collecting pet giants to carry the abundant bags of gems for them." 22:58:26 Vorpal: well like.. a lot of games have an attack button... i think that almost prevents players really participating in the attack.. this is what appeals to me most about motion controls 22:58:29 yes quite, but do what they carry count in the score? Or do you have to get them into your own inventory at the very last step? 22:58:55 monqy: did you quaff mut 22:59:09 Vorpal: I presume what they carry counts 22:59:16 hm okay 22:59:27 i dunno how i got thos 22:59:33 monqy: i didn't see them 22:59:45 what were they? 22:59:57 itidus21, which system are you talking about? From what I heard some of them are pretty bad 23:00:02 like the kinect 23:00:07 what was that last one 23:00:09 after the -10% hp 23:00:42 (also, are you going to enchant that gsc or are you waiting for something else?) 23:00:45 Vorpal: you're right.... but the idea at least behind motion controls is good. instead of just hitting a button and letting the avatar have all the fun.. even though the execution isn't great 23:01:18 itidus21, you can have more advanced combat with a mouse and keyboard too 23:01:50 qwop lets you participate in running more than just holding the right arrow.. but it's intentionally difficult 23:01:54 itidus21, like Mount & Blade does. Where you have to attack and parry with different strength in different direction 23:02:18 never played it, watched some videos though, seems fun 23:02:52 it's not actually fun.. its painful.. 23:03:08 you tried that game? 23:03:14 qwop is great 23:03:18 but not as good as that other one 23:03:20 oh i meant qwop 23:03:28 girp 23:03:36 ah okay, I was talking about the example I gave 23:03:44 anyway qwop is absurd yeah 23:03:53 elliott, girp? 23:04:33 Vorpal: that other one. 23:04:35 hm will check that out when I'm on a computer with flash 23:04:40 can't do much atm 23:04:41 but as annoying as they are, i gotta give qwop and girp credit that tey encourage active participation 23:04:56 Vorpal: It's... an unpleasant experience. 23:05:11 elliott, sure, but I'm sure I can stand 20 seconds or so of it :P 23:05:28 Vorpal: But it's the only game that has managed to get thousands of people to dig their fingers into keys like their life depended on it. 23:05:31 itidus21, I'm not sure that is needed in all games. RTS manage just fine without it for example. 23:05:55 elliott, heh. 23:06:04 ive never used the word participation before about games.. so im throwing it about 23:06:14 elliott, do you have to hold on to something or what? 23:07:10 speaking of which: shadow of colossus. Awesome game. Played a bit of it recently at a friend's place. Pity it is PS2/PS3 exclusive. 23:07:20 Vorpal: Yes. 23:07:34 in reply to which line? 23:08:00 The one that was a question. 23:08:03 ah 23:09:14 -!- augur has quit (Remote host closed the connection). 23:09:18 itidus21, you should totally play Shadow of Colossus some time. Awesome game. I mean, everything is just awesome. Can't think of a single complaint about it. 23:10:36 maybe i should play shadow of the colossus some time. i hear it's an awesome game. 23:10:41 okay I have a computer with flash next to me now 23:10:53 well i have ideas about games using rube goldberg machines to build weapons in a game. 23:10:55 wait what the fuck... those girp key bindings look weird 23:11:12 how is that even possible with the "use the mouse rather than ctrl" variant 23:11:39 It probably isn't. 23:11:41 I use shift. 23:11:42 ah 23:12:10 foddy is a sadistic bastard, so i'm sure it won't be easy whatever control scheme you use 23:12:30 Vorpal: The terrible part is that the layout of the cliff is different to the keyboard layout. 23:12:33 but i have grown to like him 23:12:33 So you constantly let go of the wrong keys. 23:13:52 Vorpal: The terrible part is that the layout of the cliff is different to the keyboard layout. // quite intentionally so, of course. 23:13:54 actually that isn't causing such a big problem really, for me it is the coordination that fails 23:14:09 Gregor: Of course. 23:14:13 wrt releasing shift and whatever key I want to move 23:14:21 anyway, yeah I gave up 23:14:44 still not as tricky as qwop, I actually got a few letters up in this game 23:14:57 Gregor: i wonder what unimplemented games foddy has planned... 23:15:08 what was that weird game I saw recently... 23:15:14 Wheels 23:15:18 happy? 23:15:22 ah yes 23:15:26 really quite wtf 23:15:36 monqys-wheels 23:15:37 cr1tikal on youtube seems to review all the weird games 23:15:44 however his name is spelled 23:15:57 no idea who that is 23:16:05 yeah ... i have strange tastes 23:16:12 he did 2 attempted lets plays of oregon trail 23:16:45 what is the issue with that game now again? I don't remember 23:16:51 his attempt at qwop is on wiki as a reference 23:16:53 i have a headache :( 23:17:01 itidus21: it shouldn't be 23:17:06 lol 23:17:24 it's hardly a reliable source 23:17:30 well because he apparently triggered the chain of events that made it famous 23:17:48 he reviewed it, and then a famous guy reviewed his review 23:18:10 -!- MoALTz has joined. 23:18:32 Happy Wheels is pretty amusing. 23:18:51 It's not like a Foddy game though, it's a legit game that's not stupidly difficult or hard to play. 23:19:07 i've forgotten how to use git :( 23:19:20 elliott: Does the man page help? 23:19:24 elliott: http://hg-git.github.com/ 23:19:31 Gregor: that'd be even worse, I'd have to use hg 23:19:54 uuugh this headache 23:20:35 Gregor, indeed 23:22:14 Hm aesthetically Happy Wheels is one of the uglier games I can think of 23:22:47 elliott: i would say try water incase of dehydration, try getting a good temperature, try sugary if your blood sugar is low, some weird woman suggested protein for headaches 23:22:49 note: b438b77489bdf288300303b2d1428781f964b8c3 23:24:57 visiting the toilet might also help 23:24:58 Also, reciting sequences of hexadecimal digits in a loud, droning monotone is good for headaches. 23:27:40 I wonder if there is cvs-git... 23:27:57 looking at pinup girls may potentially help too, but this is probably a last resort 23:28:04 (or git-cvs, that would be amazing too) 23:28:40 elliott, and if nothing else helps you could always use headache medicine. 23:28:49 usually rather unhealthy though 23:28:59 lol vorpal, you and your wild ideas... 23:29:11 itidus21, yeah, I like to think out of the box sometime 23:29:16 sometimes* 23:31:39 if you need a distraction empty your wallet into a garbage bag full of rubbish, shake it about, and then try and retrieve all your items 23:31:47 ouch 23:32:00 i haven't done this (yet) 23:32:58 -!- derdon has quit (Remote host closed the connection). 23:33:11 itidus21, you could also try dropping a needle into a haystack. Then stir it thoroughly and try to locate the needle again. 23:33:57 well you just wouldn't have sufficient motivation 23:34:15 hm 23:34:19 thats the genius of my idea 23:34:34 "garbage bag full of rubbish" <-- what dialect has garbage bags full of rubbish ... 23:34:38 monqy: oh you're playing again! 23:34:41 what did i miss 23:34:46 itidus21, what if it was a very valuable needle? Maybe a collector item, worth a few thousand euros to the right buyer? 23:34:54 australian >.< 23:35:08 monqy: you can open that 23:35:11 Really? Hm. elliott: Are they "garbage bags" in the UK? 23:35:24 Gregor: I doubt it. But I really don't know my own dialect any more, sorry. 23:35:30 Uhh X-D 23:35:40 we certainly say rubbish bin 23:35:42 Gregor: The internet has mixed them all up for me. 23:35:50 monqy: did i miss anything exciting :( 23:35:57 no 23:36:02 im confused too. 23:36:07 monqy: did I miss anything unexciting 23:36:18 yes 23:36:27 I wonder what the bags are in Canada ... I know the bins and actual detritus are litter, which is not only an uncommon word but a different meaning in every other dialect. 23:36:28 monqy: what unexciting things did i miss :'( 23:36:33 Gregor: Filled with milk, that's what. 23:36:52 osme slime critters and stuff 23:37:07 osme slime? 23:37:13 yes 23:37:13 strange sort of slime 23:37:16 yes 23:37:17 he means some slime creatures hth 23:37:17 :P 23:37:21 elliott, I know 23:37:29 I just found the typo funny 23:37:39 nice hp 23:37:46 what hp is that? 23:37:48 low 23:37:51 35/135 23:37:52 elliott, and where can I see this? 23:37:57 telnet light.bitprayer.com, watch squarelos 23:38:13 terminal settings? 23:38:17 normal 23:38:20 80x24 23:38:23 black background (but crawl sets that itself) 23:38:24 ah 23:38:42 elliott, well I'm going to have to use putty atm. Here goes nothing... 23:38:52 there's no unicode or anything, it should work fine 23:39:08 monqy: maybe you should train armour and dodindg etc 23:39:42 no use for aermour 23:39:56 elliott, how do I send mail to the player in this game? That is always fun in nethack 23:40:05 Vorpal: the server can't do that yet 23:40:08 the file location is messed up 23:40:08 j 23:40:08 aww 23:40:12 but 23:40:15 you can press "m" to pretend 23:40:18 you need to register an account though 23:40:32 meh 23:40:42 is there a secure version of it then? 23:40:47 no 23:40:55 just log in as squarelos 23:41:00 :p 23:41:16 elliott, I don't know his password? 23:41:25 monqy: what's squarelos' password 23:41:35 that would be silly :P 23:41:42 well, I know what it is 23:41:43 and he quit too 23:41:56 i'll be right back 23:42:03 well, I need to sleep 23:42:13 Vorpal: you didn't even get to see the wonders of crawl's autoexplore! 23:42:23 need to be up early tomorrow, expecting a call by 8:00 tomorrow 23:42:36 well, 8:00 or later, can't afford to miss it 23:42:46 (getting a job) 23:42:55 what kind of job starts at 8:00 23:43:05 elliott, most normal ones 23:43:21 8:00-17:00 is the normal work hours 23:43:37 (anyway I won't start until a few weeks later) 23:44:14 elliott, you are in for a BIG surprise later :P 23:45:00 night 23:47:20 oh god Vorpal 23:47:33 oh god what does he mean big surprise 23:50:25 he means the worst possible interpretation! 23:54:25 Vorpal is in hexham, gearing up for a home invasion 23:54:46 the helsinki army will potect us 23:54:48 porotect 23:54:49 rotect 23:54:50 protect 23:57:37 they probably only protect people who say it right the first time 23:58:04 What abstracts the pattern foo [] = undefined; foo [x] = x; foo (x:x':xs) = foo (...x...x'...xs)? 23:58:10 enjoy your invaded home(s)