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01:01:21 <Sgeo__> Should I be mad at Pusher for not supporting the Android browser, or Google for making the Android browser not support websockets
01:02:48 <itidus21> you should do a careful reconsideration of whether pusher is right for you
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01:42:21 <kmc> ask your doctor if pusher is right for you
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01:46:55 <Sgeo__> Because it's websocket based, and the only fallback is Flash-based.
01:47:12 <Sgeo__> So, a site built using Pusher won't be accessible on Android
01:47:21 <Sgeo__> I just want to know who deserves more of the blame.
01:48:20 <Sgeo__> I wrote a little long-polling thing in PHP
01:48:41 <kmc> that sucks
01:48:45 <kmc> why don't they fall back to longpolling
01:48:52 <Sgeo__> Not sure if it will meet my needs, especially since the only way I can think of to make it work is to hit the hard drive a lot, and we're sort of wanting to do a real-time thing
01:50:06 <Sgeo__> Oh hey I found an alternative to pusher
01:50:26 <kmc> is it called shover?
01:55:16 <Sgeo__> Might be more expensive though :(
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05:09:25 <zzo38> I wonder if the 2A03 audio output can be used for something in the Famicom cartridge other than mixing the audio?
05:10:38 <itidus21> zzo38: out of all possible replys, i chose the meta-reply
05:21:27 <itidus21> i considered saying i had let my blood sugar slip low and what i ate to recover it
05:22:06 <itidus21> but it didnt seem to be very contributative to the 2a03 topic
05:30:03 <zzo38> What would happen if trying to use the analog signal as a digital signal?
05:41:21 <zzo38> It does generate square waves at specified periods and duty.
05:41:37 <zzo38> And possibly in combination with CPU clock to do something?
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08:46:48 <itidus21> <!-- mr. speaker, what i have to say in reply to the leader of the opposition mr. speaker is that the current crisis was the result of the policies of the opposition party, mr. speaker and we have a mandate from the elbonian people to correct the mistakes of the opposition mr. speaker-->
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08:47:59 <Lumpio-> Are you sure you said mr. speaker enough
08:58:31 <itidus21> heres a random sample http://www.youtube.com/watch?v=J3QiwaU3CMM
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12:21:06 * impomatic wonders if the topic is inspired by Philip K Dick?
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15:27:53 <Taneb> Now I will never be atriq again!
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15:29:59 <quintopia> @tell Taneb|Away come back friend!
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15:30:11 <ettioll> I'm not sure why I still have this one
15:30:21 <quintopia> @tell ettioll thats not how you spell elliott
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15:31:04 <quintopia> @tell RocketKSquirrel his middle name is J
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15:32:57 <atriq> I'll leave all the others
15:33:09 <atriq> It'll be fun if I ever use most of those nicks again
15:34:43 <quintopia> @ask atriq why not have fun in the PRESENT MOMENT?
15:35:00 <atriq> @tell quintopia Because that would be silly.
15:35:13 <lambdabot> quintopia: You have 1 new message. '/msg lambdabot @messages' to read it.
15:35:19 <lambdabot> atriq: You have 1 new message. '/msg lambdabot @messages' to read it.
15:35:31 <lambdabot> atriq said 30s ago: Because that would be silly.
15:35:35 <lambdabot> quintopia asked 51s ago: why not have fun in the PRESENT MOMENT?
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16:37:03 <atriq> Go for the rot13 of your initials, plus an e randomly in the middle
16:37:18 <atriq> Like, my initials are N. G. v D., with an e, that's ngevd.
16:37:34 <atriq> See? A really good nick!
16:38:10 <atriq> Phantom__Hoover, I'm just N. G. E. v D., but the G comes from someone who was G. E. M.
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16:51:22 <AnotherTest> I was going to take the first 3 characters
16:53:30 <kmc> don't use md5
16:54:19 <kmc> no, there is a difference
16:54:26 <kmc> rot13 has some advantages for (non-security) applications
16:55:13 <kmc> md5 has no advantages over other hash functions, afaik
16:56:22 <kmc> even when security does not matter at all, you should avoid the thing associated with bad security if it has no advantages
16:58:08 <kmc> oh, md5 is faster than sha1, i thought it was the other way
16:58:18 <kmc> still, if you want a non-cryptographic fast hash function, there are much faster choices
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17:53:35 <zzo38> Whose name cannot be expressed in the Basic Multilingual Plane? (Does that include the private use area?)
17:56:16 <fizzie`> Non-BMP names are the new non-ASCII names.
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18:07:33 <oklopol> rot13 is great for hints that you can write down and read later, because it's just hard enough that you don't read it by accident, but you can still decode it mentally.
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18:08:43 <olsner> are there any ASCII characters outside the BMP?
18:09:06 <zzo38> I don't think so; ASCII are all 0 to 127
18:14:56 <zzo38> Is there a way to tell MediaWiki to search user contribution only which are creating new pages?
18:18:30 <oerjan> hm Special:NewPages has a username field but it doesn't seem to work...
18:19:32 <oerjan> it's just none of the people i checked first had made any new pages recently :P
18:19:57 <zzo38> Except I want to omit any edits which are not new pages
18:20:17 <zzo38> (But including even old ones; as long as the edit created a page)
18:20:53 <oerjan> zzo38: it _does_ show only new pages, but unfortunately not old new pages :/
18:21:31 <oerjan> maybe there's a timeout, or maybe it only started getting updated after a mediawiki upgrade...
18:24:31 <oerjan> hm the whole NewPages only goes back to 9 June
18:31:05 <kmc> yeah, US-ASCII is mapped to the first 128 Unicode codepoints
18:31:39 <kmc> which is convenient because the ASCII character encoding coincides with UTF-8
18:31:57 <kmc> i strongly suspect (but have not verified) that all characters in all national variants of ISO 646 are in the BMP
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18:32:42 <kmc> and probably all of ISO 8859 as well
18:33:34 <oerjan> hm what about the euro character?
18:33:54 <zzo38> Looking at ROT13 I found this http://www.miranda.org/~jkominek/rot13/inform/rot13.inf which does ROT13 as you type. On Famicom, something similar could be done just by arranging the CHR ROM in the right way! For example, the "A" key is row 6, column 0, bit 4, so put "M" glyph in the corresponding CHR ROM area.
18:34:06 <kmc> the euro character is in the BMP at U+20AC
18:34:24 <kmc> BMP ends at U+FFFF
18:34:36 <kmc> a "plane" is 2^16 codepoints
18:35:18 <kmc> zzo38: I suspect there are people with Chinese names using obscure characters
18:35:46 <kmc> I remember reading an article about how the Chinese government was trying to stop the practice of inventing a new character for your child's name
18:37:05 <oerjan> hm i know this korean lady whose name is supposedly written with an unusual character...
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18:38:37 <kmc> also when the artist formerly known as "the artist formerly known as Prince" was known thus, his name was an invented symbol which was, to my knowledge, never incorporated into the Universal Character Set
18:39:10 <oerjan> 全 looks like she described it
18:39:23 <olsner> I wonder if there are unicode codepoints that no-one has ever used, except in stuff like listings of unicode characters
18:41:21 <kmc> multiocular O!
18:41:42 <olsner> kmc: I've seen that one used lots of times
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18:42:19 <oerjan> i guess that's still BMP...
18:42:53 <olsner> speaking of BMP, a character set could allow for custom characters encoded as bitmaps
18:47:30 <kmc> olsner: only because it's my favorite
18:48:51 <itidus21> i once tried to make a text editor which used literal bitmaps http://oi48.tinypic.com/29c5ag5.jpg
18:49:15 <itidus21> but it never got to dealing with things like scrolling.. it was very very primitive
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19:15:57 <FireFly> You should've made it self-hosting and then continued the development from the editor itself
19:17:31 <itidus21> the basis of it was this half baked game engine i was doing with GDI in windows
19:18:04 <itidus21> naturally one of the most obvious applications of a game engine is a text editor
19:23:29 <itidus21> i didnt really have a clue what i was doing when i made it.. if i do have the source code somewhere it is more like a rotting ship of theseus which would inevitably be completely rewritten
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19:49:15 -!- tswett has set topic: I HAVE NOW | Official channel of ESME | ESME is the best programming language. Why have you abandoned ESME? | Do not fret, ESME can forgive you. Give yourself freely to ESME. | PT6TRPA6PM6K | http://codu.org/logs/_esoteric/ | http://esolangs.org/wiki.
19:49:56 <tswett> Download code for Scribblenauts Remix for iOS.
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21:12:43 <zzo38> Some of the Famicom Keyboard keys will not work with VirtuaNES because it expect a Japanese keyboard layout, so the @ and : keys won't work. Do you know how to remap them?
21:16:43 <FreeFull> Particularly http://www.autohotkey.com/docs/misc/Remap.htm
21:18:18 <zzo38> Is it possible to do by patching the EXE file?
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21:23:24 <zzo38> I looked at the source-codes and it is not stored in some table; it uses DirectInput.m_Sw[DIK_......]
21:24:17 <zzo38> It allows the backslash key to be used in place of the yen key but that is the only thing.
21:24:39 <Lumpio-> ...in old Japanese charsets there was no backslash, just the yen symbol
21:24:48 <Lumpio-> Infact Japanese fonts still have the yen symbol at the \ codepoint
21:24:59 <Lumpio-> So for them escape codes and Windows file paths are full of yen symbols.
21:26:18 <zzo38> It seems to require DIK_COLON, DIK_UNDERLINE, DIK_CIRCUMFLEX, and DIK_AT.
21:29:01 <zzo38> I don't have those keys but it seems some keys are unused such as ` = ' F9 F11 so it should be remapped to those ones? The context menu key is not used either, nor is backspace. It should map = to the Famicom's ^ key, ' to the Famicom's : key, perhaps backspace to Famicom's @
21:29:22 <zzo38> (The Famicom has the STOP key where the backspace is on a PC keyboard; but the PC's END key is mapped to the Famicom's STOP key.)
21:30:34 <zzo38> In order to patch the .EXE file, it might help to knkow what the DirectInput DIK_*** constants are.
21:32:34 <FreeFull> Can't use a different emulator?
21:34:23 <zzo38> I can use FCEU but it does not have a memory view command.
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21:35:58 <FreeFull> You could also try switching to the japanese layout and using the on-screen keyboard to find out which key is which
21:36:36 <zzo38> I know which key is which.
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23:16:44 <olsner> hmm, so a couple of seconds after stopping the xindi death ray weapon at the end of a 24 episode arc, this series is now about something completely different
23:16:57 <olsner> time traveling nazis, it seems
23:29:26 <Phantom_Hoover> Except that one episode I watched because I heard it was good.
23:29:40 <olsner> oh, turns out it was just a short two-episode detour in nazi timeline before actually finishing the season finale
23:30:36 <olsner> most of it is bad, some of it is ok ... it might be incredibly writer-dependent or something
23:30:46 <olsner> their captain is all bad though
23:32:10 <Phantom_Hoover> I also hear Brunt and Weyounds and that racist policeman are all in it again.
23:32:29 <olsner> yes, jeffrey combs is in like all the series
23:33:49 <Phantom_Hoover> did you know there was a guy in tos who was born in the 1880s or something
23:34:22 <olsner> yes, I think that was mentioned in here
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