00:10:23 <\oren\> eh, I think i've done enough for now. Eventually I'll do more, when i find a need to.
00:11:00 <\oren\> I'll make it a new project. PROJECT ASCIICODE
00:13:48 <\oren\> I've made note of some patterns, including capital RA, KA etc being katakana, ka, ba, etc being hiragana, and maybe i'll have CCcat be 猫 and CCdog be 犬 etc
00:14:14 <\oren\> for "chinese character cat"
00:15:12 <\oren\> noe of that is implemented yet, but muhuhahahaha
00:16:02 <\oren\> hmm but it would be more flexible if I did CcatC and CdogC
00:16:03 <pikhq> Why not use Chinese telegraph code?
00:16:19 <\oren\> because that's hard to remember
00:17:53 <pikhq> Now how do you intend to specify Chinese financial numerals?
00:18:23 <pikhq> And simplified vs. traditional?
00:18:48 <pikhq> "貳" Ct finance twoC vs. "贰" Cs finance twoC ?
00:18:50 <\oren\> these can be of indeifnite lengthmabe start with CS
00:19:04 <\oren\> pikhq: that would work, yeah
00:20:09 <pikhq> Oh, there's also Japanese financial numerals which aren't the same. :)
00:20:48 <pikhq> Chinese script hates encoders, basically.
00:28:12 <FireFly> I randomly remembered.. vim also has a option to make infix backspace be used for digraphs too (á la overstriking)
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00:53:56 <izabera> why is sourceforge offline again
00:54:46 <izabera> oh wait it's not and it's just one project
00:56:56 <HackEgo> [wiki] [[ROOP]] N http://esolangs.org/w/index.php?oldid=45949 * -Dark-Phantom- * (+15911) I'm still finishing the implementation
00:59:01 <HackEgo> [wiki] [[User:-Dark-Phantom-]] http://esolangs.org/w/index.php?diff=45950&oldid=45170 * -Dark-Phantom- * (+39)
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01:10:27 <\oren\> ok, now I have irssi inside tmux so I can restart screen without affecitng it
01:13:35 * boily pokes \oren\ in the control codes
01:14:47 <izabera> did you know that fuse can create a directory with two files with the same name and without . and .. ?
01:15:52 <izabera> but it's only a readdir thing, dir/. and dir/.. are still resolved correctly
01:18:42 <Elronnd> \oren\: why not just run two screens?
01:21:20 <\oren\> i'm not smart enough to do that properly
01:21:41 <\oren\> but I know how to use tmux and screen
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01:35:15 * lifthrasiir feels great when they are correctly displayed in my terminal
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01:37:52 <\oren\> I'm partially following the digraphs supported by existing schemes, but using better options where possible. for example, a` rather than a! for À
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01:41:50 <izabera> `` printf '\303 - \303\203'
01:43:27 <izabera> why does that print so many characters before - ?
01:44:33 <izabera> that's probably HackEgo's fault
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01:46:38 <\oren\> a funtion is continous if ∀ε∃δ∀x |x-a|<δ ⇒ |f(x)-b|<ε
01:46:55 <hppavilion[1]> (the argument definitions for func is a bit of a hack, as is the body itself. But mostly the arguments)
01:47:14 <\oren\> a funtion is continous if ∀ε∃δ∀x |x-a|<δ ⇒ |f(x)-f(a)|<ε
01:47:24 <hppavilion[1]> (The problem with defining it in a more consistent way is that you'd pretty much have to have an infinite progression of functions quoting code, AFAIK)
01:47:52 <\oren\> hmm, I'mhaving problems remebering these definitions rather than typing them now
01:48:07 <hppavilion[1]> (It isn't quite consistent because... well, it's a template. That's how lisp works: it's almost 100% consitent, except templates)
01:50:17 <izabera> can you show the interpreter?
01:50:23 <hppavilion[1]> That defines a function called "plus" that takes two arguments and adds them.
01:50:35 <hppavilion[1]> izabera: Not on IRC, of course. I'll github it I guess.
01:52:11 <hppavilion[1]> izabera: It is, by no means, minimalistic; however, I don't think I've added any functions that can easily and efficiently be defined in terms of other builtins
01:53:18 <hppavilion[1]> (sure, one could make a FOR loop exponent for type (int, natural (including 0)), but it wouldn't be as good. Also, there are no looping constructs yet, unless you include recursion (which, I suppose, you should. See: Haskell))
01:54:41 <hppavilion[1]> izabera: https://github.com/ZodiacWorkingGroup/MathLISP
01:58:45 <\oren\> a funtion is continous if ∀a∀ε∃δ∀x |x-a|<δ ⇒ |f(x)-f(a)|<ε
01:59:54 <\oren\> iow the limit of f(x) as x approaches every point a, is f(a)
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02:29:55 <hppavilion[1]> What happens when you compose Placebo with Dunning-Kruger?
02:30:32 <hppavilion[1]> diagram, Figure 1.1, which shows the relationships of all the sets of
02:30:56 <hppavilion[1]> 1) That is not a venn diagram, that is a euler diagram
02:31:13 <hppavilion[1]> 2) *All* the sets of numbers? That's one impressive diagram
02:39:01 <hppavilion[1]> For example, does it cover {9, 23, 42, 69, 101413412413241324143i}?
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03:00:20 <HackEgo> [wiki] [[OISC]] http://esolangs.org/w/index.php?diff=45951&oldid=45754 * Oleg * (+89)
03:00:43 <HackEgo> [wiki] [[Cryptoleq]] N http://esolangs.org/w/index.php?oldid=45952 * Oleg * (+9) Created page with "Cryptoleq"
03:06:44 <oerjan> <\oren\> a funtion is continous if ∀ε∃δ∀x |x-a|<δ ⇒ |f(x)-f(a)|<ε <-- no, that's uniform continuity. you need the δ last. also a >0 bound on ε.
03:16:02 <\oren\> hppavilion[1]: you should take the more advanced version of whatever course this is
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03:40:11 <HackEgo> [wiki] [[Beeswax]] http://esolangs.org/w/index.php?diff=45953&oldid=45944 * Albedo * (+189) /* Local/global I/O operations */ info about V instruction added. Was omitted by accident.
03:41:49 <HackEgo> [wiki] [[Beeswax]] http://esolangs.org/w/index.php?diff=45954&oldid=45953 * Albedo * (+16) /* Bitwise operations */ bitroll and bitshift instruction info updated
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04:33:38 <HackEgo> [wiki] [[Beeswax]] http://esolangs.org/w/index.php?diff=45955&oldid=45954 * Albedo * (-34) /* Write file to disk */ corrected version
05:22:05 <\oren\> "These dials for example, controls christmas"
05:22:30 <\oren\> c'mon randall, get a proofreader!
05:31:16 <HackEgo> [wiki] [[Beeswax]] http://esolangs.org/w/index.php?diff=45956&oldid=45955 * Albedo * (-2) /* Output numbers from 1 to 100 */ programm corrected
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05:46:42 <zzo38> Can you make a dc and TECO polyglot program?
05:47:09 <HackEgo> [wiki] [[CASTLE]] http://esolangs.org/w/index.php?diff=45957&oldid=45670 * Quintopia * (+7) /* Symmetry */ bugbugbugbug
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06:56:52 <izabera> i just registered in an online form to book tickets for a local cinema, and they sent me my plaintext password
06:58:51 <izabera> what do you think about it
07:04:50 <oerjan> a sign of bad programming
07:05:33 <oerjan> otoh it seems hard to actually do anything important with it, other than stealing your tickets.
07:06:08 <oerjan> (which could be interesting if they're fixed seating tickets...)
07:07:20 <oerjan> hm, well. i suppose if you've given them a card number...
07:07:32 <izabera> also people reuse passwords
07:08:35 <oerjan> well don't do that then *whistling innocently*
07:09:05 * oerjan has at least started including a site-specific part.
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07:52:48 <HackEgo> [wiki] [[Seriously]] http://esolangs.org/w/index.php?diff=45958&oldid=45817 * Mego * (-4) changed profile link
07:53:35 <HackEgo> [wiki] [[Seriously]] http://esolangs.org/w/index.php?diff=45959&oldid=45958 * Mego * (-4)
07:54:25 <HackEgo> [wiki] [[User:Mego]] N http://esolangs.org/w/index.php?oldid=45960 * Mego * (+61) Created page with "I made [[Seriously]]. I'm only slightly regretting it so far."
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10:23:13 <izabera> http://security.stackexchange.com/a/108679
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12:22:54 <myname> beeswax actually looks nice, but it is underspecified imho
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16:08:08 <lambdabot> CYQB 231600Z 06011KT 5SM BR OVC004 00/M01 A3027 RMK SF8 CIG VRB 3-5 SLP254
16:08:23 <boily> oooh, the elusive double-naught!
16:08:46 <boily> . o O ( uuuuh... what's a CIG VRB 3-5 again? )
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16:45:16 <coppro> I don't know how to read any of that
16:47:35 <lambdabot> EGLL 231620Z AUTO 21009KT 9999 FEW047 10/06 Q1021 NOSIG
16:47:50 <fizzie> The elusive ten-degree Christmas.
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17:41:47 <boily> fizzie: flblblblblblblbl to you!
17:42:00 <lambdabot> CYCG 231700Z 35008KT 3SM -SN FEW009 BKN021 OVC042 M02/M03 A2951 RMK ST2SC4SC2 SLP013
17:43:23 <boily> coppro: chelloppro. report taken at 5:00pm UTC today, 8 kt north winds, 3 miles visibility, light snow, few clouds at 900', broken clouds at 2100', ceiling at 4200'.
17:44:37 <boily> it is currently -2 °C, dew point at -3. pressure for Calgary Airport is 29.51 inHg, pressure for sea level 1001.3 hPa.
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17:59:32 <coppro> oh I missed that you just did one
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19:04:31 <boily> you didn't see nothing at all. la la la ♪
19:04:35 <lambdabot> CYYC 231800Z 23003KT 40SM FEW180 BKN280 M11/M16 A2940 RMK AC1CI6 SLP033
19:04:47 <boily> oh, much more calgarylike. -11 °C.
19:05:48 <lambdabot> EDDL 231850Z 18006KT CAVOK 08/06 Q1027 NOSIG
19:05:56 <boily> Mellolvar. what's EDDL?
19:06:19 <Melvar> Düsseldorf. I think that’s the nearest one to here.
19:10:20 <izabera> not-so-expert-but-i-used-it-in-the-past is enough
19:10:59 <izabera> ok so i have two indipendent part that are libraries to build
19:11:21 <izabera> my code is gcc -fPIC -DSOMETHING $(INC) -c -o $@.o $@.c; gcc $@.o -o $@ -shared -Wl,-soname,$@
19:11:43 <izabera> so i wrote all: part1 part2
19:11:54 <izabera> and in both i wrote that gcc line
19:12:18 <izabera> i'm assuming this is not how i'm supposed to do it
19:12:44 <HackEgo> [wiki] [[Special:Log/newusers]] create * Ditihala * New user account
19:14:10 <izabera> i'm very tempted to just forget about make and write it in bash
19:14:56 <myname> i do think you can do some wildcarding
19:17:21 <izabera> make is totally on topic here, right?
19:17:50 <myname> it forces you to do tabs
19:19:38 <boily> make is strangely on topic for this channel.
19:20:08 <izabera> iirc someone wrote a lisp in gnu make
19:21:20 <lambdabot> EGNT 231850Z 16007KT 120V190 9999 FEW020 06/02 Q1009
19:21:20 <hppavilion[1]> boily: I don't think something can be normally on-topic for this channel hth
19:21:33 <Taneb> I keep forgetting hor to read those
19:21:37 <hppavilion[1]> Pretty much everything on-topic here does so strangely.
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19:31:39 <HackEgo> [wiki] [[Class Diseases]] N http://esolangs.org/w/index.php?oldid=45961 * Hppavilion1 * (+1967) Created Page
19:34:45 <HackEgo> [wiki] [[Class Diseases]] http://esolangs.org/w/index.php?diff=45962&oldid=45961 * Hppavilion1 * (+79) /* Infection */ Finished a sentence
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19:40:54 <hppavilion[1]> So here's an interesting quirk of my implementation of MathLISP
19:41:36 <hppavilion[1]> When you define a variable, it is internally represented as defining that variable in env then returning the value (unimportantly) and env. All functions work by returning a return value and env
19:41:57 <hppavilion[1]> So (ASSGN "x" 5) assigns x to 5, but only for functions outside of it it seems
19:42:26 <hppavilion[1]> So (do (ASSGN "x" 5) (PRINT (x)) raises an error, because
19:42:52 <hppavilion[1]> So (do (ASSGN "x" 5) (PRINT (x))) raises an error, because x isn't defined in the second code thing
19:43:03 <hppavilion[1]> Note that do evaluates each of its arguments and that's it
19:43:44 <hppavilion[1]> I guess that that's basically scope like in many C-like languages, but it behaves very differently AFAICT
19:44:09 <hppavilion[1]> It's depth-based instead of breadth-based, if that makes sense
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19:46:09 <hppavilion[1]> Wait, I don't think that the (do...) thing will raise a syntax error, actually, due to the way I defined evaluating arguments
19:51:33 <hppavilion[1]> I'm still trying to think of a way to make LOLCODE II actually eso
20:00:11 <lambdabot> CYYB 231900Z 11016KT 15SM BKN005 OVC200 06/05 A2976 RMK SF7CC1 SLP091
20:05:24 <\oren\> the lake isn't even frozen! stupid santa, bring the snow already!
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20:29:30 <boily> hppavellon[1]. I was unnear my laptop.
20:30:01 <boily> he\\oren\! how dare you be at +6 °C?!?!???!!!one!!1!!!
20:30:53 <myname> it was like +10 here all day
20:38:11 <boily> \oren\: could you please adjust the width of 沈? it juts a little bit too much to the right.
20:39:18 <\oren\> oh crap youre right I'll fix it
20:39:41 <HackEgo> [U+6C88 CJK UNIFIED IDEOGRAPH-6C88]
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20:55:22 <\oren\> ok, boily it's coreceted
20:55:57 <myname> http://bespokepasswords.com/
20:58:32 <\oren\> in addition I added 移衛益液演応往桜恩過賀快解格確額幹慣眼規義逆居許
20:59:44 <boily> \oren\: I wonder if the traditional version for 桜 is yourfontable...
21:06:17 <\oren\> I count eight horizontal lines, whick is on the edge but still doable
21:13:15 <HackEgo> [U+685C CJK UNIFIED IDEOGRAPH-685C]
21:13:43 <\oren\> it means cherry tree and is pronounced sakura
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22:27:03 <hppavilion[1]> The only one I've tested is MSP libraries, but I'm about to test out Python libraries
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22:31:34 <b_jonas> hppavilion[1]: what's "MathLISP"?
22:31:43 <b_jonas> http://esolangs.org/wiki/Special:Search/MathLISP says not found
22:32:26 <hppavilion[1]> b_jonas: Not an esolang, per se, unless you consider LISP eso-
22:33:06 <hppavilion[1]> It's a LISPy programming language I'm making for mathematicians and mathematics teachers, also made to have a formal mathematical language that's better than the one we have now (you know, 2+2=4)
22:34:51 <b_jonas> I don't consider LISP eso in general, although of course there can be eso LISPs.
22:35:18 <b_jonas> hppavilion[1]: is this an array programming language, that is, one where lots of operations automatically map through arrays?
22:36:16 <hppavilion[1]> b_jonas: Still implementing library support; currently, python-defined libraries
22:37:06 <b_jonas> Not necessarily in the sense of matlab or those APL-likes where every variable stores an array, and scalars are arrays that have no axis, or two axis of size 1 each; but possibly like the K language where values are dynamically typed and may or may not be arrays.
22:38:21 <\oren\> I think it'll take me about an hour, and then I'll put up the fisrt version of my screenrc
22:38:21 <b_jonas> Mathematica is also an array language of the latter sense. I wonder if GAP counts as one though.
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22:38:48 <b_jonas> \oren\: in the meantime, any news about your font
22:44:36 <\oren\> I added 20 or so new chinese characters
22:45:29 <b_jonas> but you also said you started Korean characters, and I didn't see that in the preview page
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22:47:19 <zzo38> The Magic: the Gathering card called "Artificial Evolution" says the new creature type can't be Wall. This was due to old rules, but I think can still be important even in the new rules, even when none of the other cards in use have any special interactions with walls.
22:47:49 <b_jonas> zzo38: of course! eg. it still nerfs Artificial Evolution with Rolling Stones
22:48:34 <b_jonas> oh, you're saying when none of the other cards have any special interaction with walls? hmm
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22:49:25 <b_jonas> well, does it count if you have normal walls in play, and cards that care about creature types shared or such things?
22:49:56 <zzo38> I mean even if you don't have any normal walls in play either.
22:50:14 <b_jonas> zzo38: are Un-cards allowed?
22:50:44 <b_jonas> there are things that care about creature types of objects not in play
22:50:45 <zzo38> Even with no Un-cards
22:50:56 <zzo38> And even without other cards dealing with walls in other zones too
22:51:17 <\oren\> b_jonas: I'm still trying to get them to not look like crap
22:52:43 <b_jonas> zzo38: hmm. well, it could matter if you start to exhaust all hundreds of creature types with a very elaborate construction, but that's hard to imagine
22:52:51 <b_jonas> hard to imagine that it matters that is
22:53:43 <b_jonas> Or maybe it could matter because it lets you target Artificial Evolution itself with an Artificial Evolution.
22:54:21 <b_jonas> it doesn't target, and it doesn't matter anyway because you can choose any card, even one that doesn't mention creature types.
22:54:52 <\oren\> http://www.orenwatson.be/screenrc.htm
22:54:58 <zzo38> Yes you can choose a spell/permanent even if it does not mention creature types. And I mean this can be important even when you aren't exhausing creature types
22:56:54 <b_jonas> zzo38: well, someone could have chosen Wall as a creature type for a previous effect.
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22:57:52 <b_jonas> Not necessarily for an Artificial Evolution, but for Conspiracy or Brass Herald etc,
22:58:22 <b_jonas> For Door of Destinies, say.
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22:59:08 <zzo38> No, it isn't using Conspiracy or Brass Herald etc either. I can show you the cards if you would want it
22:59:40 <b_jonas> zzo38: It needn't be Brass Herald, there are tens of cards with "choose a creature type" or ""chooses a creature type" etc
23:00:16 <b_jonas> or "creature type of your choice" even
23:00:47 <zzo38> No, none of the other cards involved ask anyone to choose a creature type.
23:02:42 <b_jonas> If no card involved (card that is in the game, or was or will be or could be in the game if players and randomness so chooses) mention "Wall" in the text explicitly, and nobody chooses Wall as a creature type (possibly in the future), then I don't see how it could matter.
23:02:51 <b_jonas> Other than by running out of creature types that is.
23:06:11 <oren> control-2, U, " -> Ű
23:07:21 <boily> oren: you may have lost your backslashes over there hth
23:08:31 <oren> boily: what backslashes?
23:08:38 <b_jonas> zzo38: I don't see how it could matter. I was wondering if you could get a name collision between a token with creature type name and a card whose name contains the word "Wall", but that doesn't seem possible.
23:08:49 -!- oren has changed nick to \oren\.
23:09:14 <\oren\> stupid irc and LaTeX being opposites
23:09:39 <b_jonas> zzo38: I give up, how is it possible?
23:10:24 <zzo38> Opponent has Airdrop Condor and Force of Nature in play, and Artificial Evolution on stack targeting Airdrop Condor, and you have Fork in hand.
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23:16:46 <b_jonas> do you mean you Fork the Evolution, Evolve the first Evolution so it says "The new creature type can't be Elemental"?
23:16:58 <b_jonas> though I don't get why you need Force of Nature for that
23:17:28 <b_jonas> Oh, because Force of Nature is something the opponent would really love to sacrifice.
23:25:27 <hppavilion[1]> Programming language idea: Everything is defined in external libraries except for the import statement
23:26:27 <myname> what is the syntax of the libraries?
23:26:48 <boily> what resides at the Last Import? is it turtles all the way down?
23:31:22 <b_jonas> hppavilion[1]: the import statement should be defined in external libraries too, from an external library that is imported by some means other than the import statement, eg. inlucded as default for every program.
23:31:45 <b_jonas> (Like the libc, haskell prelude, or pascal base library.)
23:33:42 <hppavilion[1]> b_jonas: Perhaps by default, it comes with a single one-use command called "i" that imports import
23:34:37 <myname> but how is the library written?
23:34:44 <b_jonas> hppavilion[1]: I don't see the point. Lots of programming languages import some base library by default. The three I listed aren't the only ones.
23:35:18 <b_jonas> Why would you need a special command for that? You could have a special declaration or switch for _not_ importing the base library if you wish, but that doesn't matter.
23:36:02 <hppavilion[1]> You don't write the basic libraries in the language; those are written in Python or C or whatever language is convenient
23:39:31 <zzo38> b_jonas: Yes it is what I mean. It does not say that the old creature type can't be Wall.
23:39:33 <\oren\> hmm. would it be possible to make a music synthesizer program that outputs mp3 or other compressed audio directly, rather than pcm?
23:39:46 <b_jonas> hppavilion[1]: well, it's not hard to imagine a language that only has function calls built-in, and the primitives of unlambda in a library.
23:40:10 <b_jonas> zzo38: that's a very nice example, yes.
23:40:35 <b_jonas> As for walls, I always think of Mirror Wall, which got an oracle update after Wall stopped being special.
23:41:03 <b_jonas> I don't really play it because it's a sub-par card, it's almost always easier to just get a turtle that can attack rightaway, but it's still a very interesting concept.
23:41:12 <\oren\> if you did that, then, the compressed version would BE the original, so there would be no compression loss.
23:41:33 <b_jonas> though Mirror Wall is somewhat similar
23:43:01 -!- Elronnd has changed nick to kerio_is_a_boat.
23:43:44 <zzo38> Another lossy format is Vorbis; I do not know much about how it works, in order to know much about such thing as directly synthesizing compressed audio
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23:45:24 <izabera> https://en.wikipedia.org/wiki/Pandoro do you have this where you live?
23:47:02 <b_jonas> Hmm. How do you spell "urza'swalk" and "power-Plantwalk", abilities that Traveler's Cloak can confer?
23:47:28 <zzo38> b_jonas: I don't know if you would spell like that or not, maybe add a space if you think it makes it more clearly
23:47:47 <b_jonas> "Urza's Walk"? that could be a card name
23:48:15 <zzo38> Yes, perhaps one that grants that landwalk ability as well as doing other things too
23:48:44 <b_jonas> maybe "Urza'a landwalk" and "Power-Plant landwalk" could work
23:48:49 <b_jonas> because an Urza's must be a land
23:49:04 <zzo38> Yes that could do too
23:51:04 <b_jonas> There's already more Urza's Un-cards than you can probably remember, so another one called Urza's Walk doesn't sound impossible.
23:51:38 <b_jonas> In an Un-set that has an Urza planeswalker
23:52:23 <b_jonas> Hmm… maybe Urza's walk should conver planeswalk too, which works on planes in the command zone rather than in play.
23:53:36 <hppavilion[1]> Whoo! Imports now 100% work in MathLISP! Hopefully!
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