00:00:59 <oerjan> . o O ( actually it's to prevent rednecks from choking on them, children are far too smart )
00:01:11 * oerjan probably counts as a redneck in this channel
00:01:35 <fizzie> "In June 2012, CBP held two Seattle men for two and a half hours after discovering six Kinder Surprise eggs in their car upon returning to the U.S. from a trip to Vancouver."
00:02:23 <fizzie> The toys have gotten worse, anyway.
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00:03:01 * oerjan hasn't seen a kinder egg for over a decade, probably.
00:03:21 <oerjan> well, an unpacked one.
00:03:26 <fizzie> Someone brought them to work around Easter.
00:03:40 <fizzie> I got a bicycle out of it, which at least had separate parts.
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00:12:14 <FireFly> are kinder eggs kinder than regular eggs?
00:13:28 <shachaf> fizzie: A bicycle? That's a big egg.
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00:58:04 <hppavilion[1]> Did you know that, in Starlings from the TMAMb forest, XZ(YZ) syndrome is 15% more common than normal?
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01:00:23 <oerjan> i know some of those words.
01:00:52 <oerjan> that is one of the words i knew, thx
01:01:02 <shachaf> oerjan: it's an s combinator joke hth
01:01:34 * oerjan uses the saucepan to whack hppavilion[1] across the channel ===\__/
01:02:14 <hppavilion[1]> oerjan: It's also a joke about syndromes like XXY and XYY- OW! HEY!
01:02:42 <hppavilion[1]> Also, birds use ZW instead of XY, so the presence of an X in a bird is a bit terrifying
01:02:50 <shachaf> I suppose the channel is big enough to fit a mapole.
01:03:15 <hppavilion[1]> shachaf: Don't modern mapoles encompass whole galaxies?
01:03:24 <izabera> https://www.youtube.com/watch?v=GOFws_hhZs8 interesting project
01:04:21 <HackEgo> A mapole is a thwackamacallit built from maple according to Canadian standards. The army version includes a spork, a corkscrew and a moose whistle. A regulatory mapole measures 6' by 12 kg, ±0.5 inHg.
01:04:30 <oerjan> hppavilion[1]: i was trying to interpret XZ(YZ) as such a syndrome, but got confused because XY is for mammals and Z is for birds
01:05:04 <hppavilion[1]> I'm making a Python script I can run on someone else's computer that lets me make it talk to them and open webpages "for" them >:)
01:06:03 <hppavilion[1]> Also, execute arbitrary commands. I suppose I could use their computer to form a botnet, but really it's just to troll random people
01:06:09 <MDude> So one that sends commands to their shell?
01:06:30 <hppavilion[1]> MDude: No, I use the win32api and python's webbrowser library
01:06:51 <oerjan> hppavilion[1]: i'm pretty sure poles are mainly extended in 1 dimension by definition.
01:07:02 <MDude> Windows has a command line shell.
01:07:10 <hppavilion[1]> oerjan: Not if embedded in a 9999999999999999 dimensional space
01:07:36 <MDude> It's enough to open web pages and op up messages.
01:07:52 <shachaf> 9999999999999999 is a lot of dimensions
01:07:52 <hppavilion[1]> MDude: Speaking of which, I'm developing CMD++ to make a better command line than the shitty windows CMD
01:08:15 <shachaf> but imagine a 10101010101010101010101010101010-dimensional space
01:08:40 <oerjan> hppavilion[1]: even if it's embedded in 9999999999999999 dimensional space, 9999999999999998 of them will be mostly unused hth
01:09:26 <hppavilion[1]> I already have a parser down, complete with redirection
01:09:39 <oerjan> hppavilion[1]: i reject your pseudoscientific mapole theories
01:09:49 <hppavilion[1]> Unless you know of some additional syntax feature I should include
01:09:54 <MDude> So would a mapole have a cross section that resembles a normal pole, if sliced correctly?
01:10:33 * hppavilion[1] self-saucepans himself across the channel, despite physics ===\__/
01:10:40 <shachaf> did you know maple trees grow in poland?
01:10:41 <MDude> I'm not really sure what's really important for a command line shell.
01:10:47 <oerjan> MDude: apart from the sdl cable
01:10:53 <shachaf> the norway maple, for example
01:11:12 <shachaf> so says http://www.sp21.lublin.pl/nowa/comenius/com_2012/files/The-most-common-trees-in-Poland.pdf
01:11:36 <MDude> Cables for command line shells?
01:11:50 <oerjan> maybe it also has an sdl cable due to a typo in goverment specifications
01:12:27 <MDude> If it's a whole remote terminal. sure.
01:12:40 <shachaf> XZ(YZ) includes quite a lot of the chromosomes
01:12:54 <shachaf> if it was XZ(YZ)W then it wouldn't just be chromosome, it would be chromoall
01:15:17 <zzo38> Depending on what the command shell is doing there may be other stuff to add, such as tab-completion, history buffer, etc
01:15:49 <lambdabot> fizzie said 2d 2h 8m 42s ago: It was a semi-unintentional side effect of updating to a new MediaWiki version -- it doesn't enable all installed skins by default (like the old version did), and I only just quick-fixed it by re-enabling the standard one. I will look into enabling the others -- I was wondering whether some of our users were actually
01:15:50 <lambdabot> fizzie said 2d 1h 58m 38s ago: I have re-enabled the three other ones that were still bundled as part of the 1.26 installation (Cologne Blue, Modern, MonoBook). I believe the other two skins that people had historically used (standard, simple) had already been removed in 1.22, the previous version.
01:16:26 <hppavilion[1]> zzo38: By "Command line shell" I mean the language it interprets in this case
01:19:24 <zzo38> What do you have already?
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04:37:37 <zzo38> b_jonas: I saw the comment you wrote, that is good so far I suppose
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04:53:00 <int-e> Does the fact that over a single letter alphabet, context-free languages are regular have a name?
04:53:37 <oerjan> just call it James hth
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04:56:30 <int-e> oh well, it's a consequence of https://en.wikipedia.org/wiki/Parikh%27s_theorem
04:59:52 <int-e> now to figure out how that's proved...
05:02:21 <oerjan> my hunch is to sort the right side of every production
05:04:42 <oerjan> the cf pumping lemma obviously implies the regular pumping lemma with a single-letter alphabet
05:04:54 <int-e> Ah... I think I see. If a nonterminal is nonrecursive, there's nothing to worry about; otherwise, consider all shortest "paths" S -> XSY, and cancel one occurrence of S on both sides.
05:06:05 <int-e> And that gets rid of the problematic -1 that you'd get from a naive interpretation of S -> X as a (signed) multiset.
05:07:28 <int-e> Still needs some work before it's formal... but it looks doable to me now.
05:14:07 <HackEgo> [wiki] [[Esolang:Community portal]] https://esolangs.org/w/index.php?diff=46124&oldid=43589 * Quintopia * (+544) /* Communications */
05:15:04 <zzo38> I am in the process of completely rewriting rule 717 of Magic: the Gathering. I hope this new rule will be better than the old one.
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05:17:45 <zzo38> I hope you like it!
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05:43:29 <HackEgo> [wiki] [[Esolang:Community portal]] M https://esolangs.org/w/index.php?diff=46125&oldid=46124 * Oerjan * (-1) /* PPCG */ typo
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08:10:34 <zzo38> One example is that if a library is currently in a random state (it has been shuffled since anyone has looked at any of the cards), then you can reverse that shuffle without doing anything. If it was shuffled but then some players have seen the top card but not all, it cannot be reversed.
08:11:31 <zzo38> If shuffled and then all players both saw the top card and know that all players have seen it, then it is reversed by the owner of the library looking through the cards, finding the card that used to be on top, reveals it, shuffles the rest of the cards, and then puts the revealed card on top.
08:11:53 <zzo38> (By "it is reversed" I mean a further shuffle)
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09:54:00 <zzo38> I need a movie showtime API that can be used in a C code and without any registration required.
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14:10:26 <HackEgo> [wiki] [[Special:Log/newusers]] create * Arduvast Gundar * New user account
14:21:45 <lambdabot> CYUL 091400Z 14016KT 15SM OVC033 03/M01 A3006 RMK SC8 SLP181
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14:37:34 <HackEgo> [wiki] [[Talk:Brainfuck algorithms]] https://esolangs.org/w/index.php?diff=46126&oldid=44801 * Arduvast Gundar * (+796) /* If x else with only one temporary cell */ new section
14:38:25 <HackEgo> [wiki] [[Talk:Brainfuck algorithms]] https://esolangs.org/w/index.php?diff=46127&oldid=46126 * Arduvast Gundar * (+30) /* If x else with only one temporary cell */
15:10:39 <HackEgo> [wiki] [[Ragaraja]] https://esolangs.org/w/index.php?diff=46128&oldid=40972 * Mauriceling * (+50)
15:11:18 <HackEgo> [wiki] [[Ragaraja]] https://esolangs.org/w/index.php?diff=46129&oldid=46128 * Mauriceling * (+0)
15:25:51 <lambdabot> EGLL 091520Z AUTO 17013G23KT 9999 -RA BKN018 OVC047 11/07 Q0988 TEMPO RA BKN014
15:25:56 <fizzie> It felt like spring out there.
15:26:27 <fizzie> All hail the Sun God, he sure is a fun god.
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16:32:01 <fizzie> tar: '[filename redacted]' > 100 bytes
16:32:07 <fizzie> Why is that a fatal error?
16:32:48 <fizzie> Maybe 100 bytes is just SO MUCH DATA.
16:34:30 <fizzie> Oh! It's a warning, and it's the path name itself.
16:34:44 <fizzie> (I was trying to tar through a thing that flattens stdout and stderr.)
16:35:29 <fizzie> (This is some sort of a toybox tar, not a real tar.)
16:40:58 <fizzie> Hmp. Even with 2>/dev/null it just silently stops at some point.
16:44:18 <fizzie> Okay, for toybox tar apparently long filenames are just a fatal problem. Had to remove the file, and now it keeps going.
16:49:00 <HackEgo> [wiki] [[Language list]] https://esolangs.org/w/index.php?diff=46130&oldid=46112 * Rottytooth * (+10) /* C */ new language ↄ
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16:49:41 <izabera> you mean this? http://landley.net/toybox
16:51:46 <fizzie> Fortunately it was the only offending file on this phone.
16:59:32 <fizzie> Spoke too soon, there were more long paths. Meh.
16:59:43 <fizzie> (I'm trying to take a backup of sorts before wiping things.)
17:04:04 <fizzie> That's weird, the toybox github tar.c seems to handle long names.
17:04:21 <fizzie> if (strlen(hname) > sizeof(hdr.name)) write_longname(...);
17:04:34 <fizzie> Maybe the version on the phone is just old.
17:10:44 <HackEgo> [wiki] [[Ↄ]] N https://esolangs.org/w/index.php?oldid=46131 * Rottytooth * (+1064) new language -- here are the basics, more to come
17:11:30 <lambdabot> ENZV 091650Z 08010KT 9999 SCT042 BKN064 01/M07 Q0997 NOSIG
17:13:00 <HackEgo> [wiki] [[User:Rottytooth]] https://esolangs.org/w/index.php?diff=46132&oldid=42545 * Rottytooth * (+10) adding ↄ
17:13:07 <Taneb> Not happy with my esolang page's colour scheme
17:13:07 <Taneb> https://runciman.hacksoc.org/~taneb/esolangs.html
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17:14:02 <haavard> Try switching the background blue and foreground blue
17:14:02 <int-e> at least it's not red on green
17:15:22 <Taneb> haavard: that's a bit better (just looking at it locally) but I'm still not 100%
17:16:41 <haavard> I'm horrible at design, which is why my personal site has basically no styling
17:17:08 <int-e> my cloud at cost server is getting ridiculously many i/o errors
17:18:42 <fizzie> int-e: The esolangs.org one keeps getting these "BUG: soft lockup - CPU#2 stuck for 22s! [kworker/2:0:17907]" things.
17:20:33 <int-e> well mine keeps remounting the root fs read-only...
17:21:51 <HackEgo> [wiki] [[Ↄ]] https://esolangs.org/w/index.php?diff=46133&oldid=46131 * Rottytooth * (-85) removed redundant line
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17:22:57 <fizzie> Also rings a bell, I wonder if there were similar problems with the esolangs one early on.
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17:51:40 <fizzie> Mm. Well, the binary on the phone has a tar.
17:51:57 <fizzie> Probably something custom, then.
17:54:28 <fizzie> Hm, I'unno. There's just the same toys/pending/tar in https://android.googlesource.com/platform/external/toybox/ as well.
17:55:59 <izabera> never seen it written like that
17:56:40 <fizzie> shell@shamu:/ $ toybox --version
17:57:08 <fizzie> https://android.googlesource.com/platform/external/toybox/+/c96e42498c99 looks as if it'd support long names.
17:57:27 <fizzie> I give up. I already wrote a shell oneliner to just pull each file individually without tarring them up.
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18:23:14 <HackEgo> [wiki] [[A programming language is a formal constructed language designed to communicate instructions to a machine, particularly a computer.]] https://esolangs.org/w/index.php?diff=46134&oldid=42469 * Rottytooth * (-227) /* Overview */ simplifying this concept a bit
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18:32:40 <HackEgo> [wiki] [[Ↄ]] https://esolangs.org/w/index.php?diff=46135&oldid=46133 * Rottytooth * (+26) clarifying valid / invalid program
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21:55:53 <vanila> thank ais523 for that one!
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21:56:05 <ais523> yep, that was one of my contributions
21:56:33 <ais523> I also playtested the TAS competition game
21:57:40 <ais523> if you try to evaluate the integral yourself, you'll see there's a joke hidden in the formula itself
21:58:00 <vanila> im not very good at integrrals..
21:58:05 <mauris> what was the integral?
21:58:13 <mauris> this is great BTW! nice work!
21:58:44 <ais523> mauris: it's a definite integral, unsurprisingly it has the same result as the question Brain Age was asking
21:59:23 <ais523> but the joke is that the thing underneath the integral sign is a bunch of complex trig that mostly cancels itself out
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22:00:36 <lambdabot> CYYZ 092100Z 21004KT 15SM BKN026 BKN058 09/06 A2986 RMK SC5SC2 SLP118
22:03:20 <vanila> last year they broke out of an emulator from inside pokemen, then broke out further?? and piped twitch chat into the came itself by code execution
22:03:45 <vanila> this time i think it was just prepared not REAL twitch chat?
22:06:00 <vanila> oh they broke out of pokemon then out of emulator
22:08:01 <vanila> ais523, how come you know these people? do you make TASs as well?
22:08:17 <ais523> vanila: I've been workign on a NetHack TAS for /years/
22:08:25 <ais523> so has dwangoAC (the commentator at the event)
22:08:50 <ais523> as for the breaking out of pokémon then out of sgb, that was my idea (then lots of other people put in the work to make it actually happen)
22:09:04 <vanila> that was such an incredible thing to see
22:09:40 <vanila> right nwo is this the REAL twitch chat?
22:09:46 <vanila> or is just a saved picture
22:11:31 <ais523> they're certainly technically capable of making it the real twitch chat though
22:15:02 <vanila> do you have a blog ais523?
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22:15:15 <ais523> vanila: yes but it's about NetHack, rather than about things generally
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22:15:30 <ais523> vanila: http://nethack4.org/blog/ if you're interested
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22:28:54 <vanila> are you watching thins?
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22:29:08 <b_jonas> I'm watching videos of older events though
22:29:21 <b_jonas> Super Metroid 2p one controller currently
22:29:44 <b_jonas> I've watched some other runs too
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22:30:05 <b_jonas> Spelunky, Crypt of the Necrodancer, both Super Monkey Ball games
22:30:05 <coppro> next up is the mystery tas
22:30:41 <b_jonas> Oh, and the classic Legend of Zelda too
22:31:04 <b_jonas> I'll be interested in the 3d Zelda games, but I'll have to watch them later when they make better encodes of them
22:31:11 <b_jonas> the current ones are unwatchable
22:31:43 <coppro> is your quality just low?
22:31:52 <b_jonas> coppro: no, but the sound is echoing
22:31:54 <coppro> twitch vods let you pick the quality
22:32:09 <b_jonas> but the organizers said it's fixable and they'll fix it later
22:33:20 <b_jonas> I'm also be interested about CapnClever's run of Prince of Persia, and in both runs of Mhmd_FVC
22:36:08 <b_jonas> the super mario 64, the mario maker, the mario kart, the final ones (tasbot block, super metroid reverse boss order, probably Zelda Link to the Past reverse boss order)
22:36:21 <b_jonas> and maybe some of the games I don't know if you can help which ones I'll like
22:36:27 <FireFly> vanila: I think it was the real Twitch chat
22:36:36 <b_jonas> oh, pokémon yellow definitely
22:36:42 <b_jonas> there's a lot to watch this year
22:36:44 <vanila> pokémon yellow was really nice
22:36:58 <b_jonas> is the Mario Maker video out yet, and is it echoy too?
22:36:59 <FireFly> The blue glitch exhibition after that too
22:37:01 <coppro> this year's marathon was great
22:37:05 <coppro> last year, not as good
22:37:08 <FireFly> b_jonas: I think they fixed the echo thing
22:37:12 <coppro> I think this might beat 2014
22:37:17 <coppro> although lack of bonus stream makes me sad
22:37:20 <b_jonas> FireFly: they said it's fixable in re-encodes
22:37:43 <b_jonas> I'll have to watch some of the 2d mario games as well (besides mario maker)
22:37:51 <FireFly> Did you catch mario maker live?
22:38:02 <b_jonas> I didn't watch anything live, and I'm not going to
22:38:29 <b_jonas> I really recommend watching the Crypt of the Necrodancer run, it was the best among the few I've seen so far
22:38:31 <FireFly> The Transformers run was great too btw
22:38:46 <b_jonas> but there's lots of good things to watch
22:38:48 <FireFly> I haven't played that game, is it a good watch regardless?
22:38:55 <FireFly> I should watch taht I guess
22:38:57 <b_jonas> I haven't played it either
22:39:05 <coppro> Metroid Prime is pretty sweet
22:39:15 <coppro> perennial favourite of mine
22:39:49 <b_jonas> FireFly: the interesting part is that they're playing it with a really difficult character, so basically extra hard mode. watch it with commentary
22:40:15 <b_jonas> coppro: I don't like Metroid Prime because it's one of those fast-paced 3d games that I really can't follow
22:40:29 <vanila> there was 1 great bit in the metroid prrime run
22:40:39 <b_jonas> I have that problem with most of the fast-paced first-person shooters too
22:40:42 <vanila> he spun the ball up so fast that it divided by zero and shot him through walls into another world
22:40:55 <coppro> vanila: it's not a divide by 0, it's an infinity overflow
22:40:58 <vanila> i didn't watch more than it
22:40:59 <b_jonas> I can still enjoy the slower 3d games like GTA Vice City
22:41:25 <b_jonas> or Legend of Zelda: Ocarina of Time and Majora's Mask
22:42:03 <b_jonas> I also don't much enjoy portal speedruns, they're both fast 3d and have CRAZY geometry with all the portals
22:42:10 <b_jonas> so I can't follow anything of what happens
22:42:27 <vanila> I like the noneuclidean aspect of portal
22:42:44 <b_jonas> vanila: I can understand liking it if you play it slowly
22:42:56 <b_jonas> but the speedruns are way to fast and do lots of impossible things
22:42:56 <vanila> it's just cool because it's unusual
22:43:01 <coppro> prime only has one silly movement trick
22:43:06 <vanila> oh yeha i haven't seen the speedrun
22:43:19 <vanila> i thought they cheated in portal2
22:43:19 <b_jonas> I've tried to watch the portal 2 speedruns in earlier agdq
22:43:21 <vanila> so i didn't bother watching it
22:43:31 <vanila> noclip cheat or something
22:43:52 <coppro> it's a bit sad that in a prime speedrun, you move sideways so you don't see a lot of the crazy sideways jumps
22:44:39 <b_jonas> coppro: there's some backwards and sideways movement in the Zelda 3d runs too, but they're easier to follow
22:50:10 <b_jonas> Is there a separate kill/save pool for the Super Metroid 2p 1c and for the Super Metroid reverse boss order?
22:52:33 <b_jonas> and this Super Metroid 2p 1c is hilarious
22:56:03 <fizzie> I completely forgot I was supposed to be looking at this stuff.
22:56:42 <b_jonas> fizzie: you don't have to. just watch the videos later at any time conveniently and seekable,
22:56:50 <b_jonas> much better than trying to watch live
22:57:24 <fizzie> But it's Not The Same.
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23:08:18 <FireFly> Yeah, the Super Metroid 2p1c was really entertaining too
23:09:51 <b_jonas> Super Metroid is a great game to speedrun
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23:53:59 <lambdabot> ENVA 092320Z 10009KT 070V140 CAVOK M11/M18 Q1010 RMK WIND 670FT 11012KT
23:54:02 <lambdabot> CYUL 092300Z 14012KT 15SM -RA OVC028 03/01 A3003 RMK SC8 SLP172
23:54:25 <oerjan> yesterday was apparently the coldest january day in trondheim in six years.