←2018-09-28 2018-09-29 2018-09-30→ ↑2018 ↑all
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01:35:24 <shachaf> Taneb: Are you going to John Baez's talk next week?
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06:55:30 <esowiki> [[Pxem]] https://esolangs.org/w/index.php?diff=57777&oldid=57772 * YamTokWae * (+25)
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08:41:57 <\oren\> Mmm delicious breakfasty https://imgur.com/Crm2H51
08:43:11 <shachaf> sigh
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12:01:43 <andrewtheircguy> hi
12:01:50 <andrewtheircguy> i've made an esolang
12:05:17 <andrewtheircguy> can we talk about our esolangs here?
12:05:27 <andrewtheircguy> or just talk about esolangs in general?
12:18:35 <andrewtheircguy> oh
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12:18:47 <andrewtheircguy> hi, glguy
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12:21:52 <andrewtheircguy> oh
12:21:53 <andrewtheircguy> goodbye
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12:22:39 <\oren\> what is your language called ans what is it like?
12:25:20 <andrewtheircguy> my lang is called dotlang
12:25:27 <andrewtheircguy> it's a fungeoid
12:25:32 <andrewtheircguy> where dots move arounds
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12:26:23 <andrewtheircguy> a dot is basically a variable
12:26:36 <andrewtheircguy> by default it moves right
12:26:53 <andrewtheircguy> but now come the directional commands (v, ^, >, <)
12:27:21 <andrewtheircguy> putting any of these to the left of the dot will cause it to go in that direction
12:27:32 <andrewtheircguy> a dot can also store data
12:27:46 <andrewtheircguy> dots store 3 types of data: ints, floats and strings
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12:29:36 <andrewtheircguy> hey, imode
12:29:42 <andrewtheircguy> i was the guy named "andrew"
12:29:56 <andrewtheircguy> and i made an esolang
12:30:33 <andrewtheircguy> now, to set a dot's value you use the letter s
12:30:49 <andrewtheircguy> s12.0 sets the dot's value to 12.0
12:31:01 <andrewtheircguy> s`hello world` sets its value to hello world
12:36:05 <andrewtheircguy> wanna know more?
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12:47:23 <andrewtheircguy> well
12:47:53 <andrewtheircguy> you can set a dot to an user's input by using ~
12:47:58 <andrewtheircguy> ```
12:47:59 <HackEso> bash: -c: option requires an argument
12:48:08 <andrewtheircguy> oh ok
12:48:09 <andrewtheircguy> anyway
12:49:20 <andrewtheircguy> to input a string as the value of the dot use s`(string here)
12:49:27 <andrewtheircguy> now
12:49:40 <andrewtheircguy> dots are represented by bullet points
12:54:46 <andrewtheircguy> to output a dot's value use #
13:01:49 <andrewtheircguy> now here are basic operations
13:01:56 <andrewtheircguy> +, -, *, /
13:02:37 <andrewtheircguy> `•`a+b`•`
13:02:37 <HackEso> ​/srv/hackeso-code/multibot_cmds/lib/limits: line 5: exec: •`a+b`•`: not found
13:03:01 <andrewtheircguy> to determine which dot comes first in an operation, you suffix it with a backtick and an a
13:03:20 <andrewtheircguy> to determine which comes second ya suffix it with ` and a lowercase b
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13:04:05 <andrewtheircguy> now let's talk about warps
13:04:25 <andrewtheircguy> a warp's name is what comes after a capital W
13:04:43 <andrewtheircguy> W1$ is the starting point for a warp
13:04:52 <andrewtheircguy> aka where the dot has to go
13:05:10 <andrewtheircguy> and W1& is the ending point of a warp, where the dot gets teleported
13:05:17 <andrewtheircguy> W~ asks for input from the user
13:05:36 <andrewtheircguy> if you inputted the number 1, for example, it'd take you to warp 1
13:05:40 <andrewtheircguy> or warp named 1
13:07:18 <andrewtheircguy> that can be used to make a calculator
13:15:33 <andrewtheircguy> and the letter n is used as the nand logic gate, the only gate in dotlang
13:15:35 <andrewtheircguy> cool?
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14:33:17 <andrewtheircguy> or not
14:42:14 <andrewtheircguy> nobody's giving any feedback
14:48:58 <esowiki> [[Special:Log/newusers]] create * B * New user account
14:54:57 <esowiki> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=57778&oldid=57773 * B * (+131) /* Introductions */
14:55:14 <esowiki> [[Hello]] M https://esolangs.org/w/index.php?diff=57779&oldid=56975 * B * (+4) /* Interpreter */ whitespace
15:00:45 <esowiki> [[Hello]] https://esolangs.org/w/index.php?diff=57780&oldid=57779 * B * (+266) /* Interpreter */ improved Python 3 and Python 2 interpreters
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15:40:54 <esowiki> [[Whirl]] M https://esolangs.org/w/index.php?diff=57781&oldid=44108 * B * (+41) /* External resources */ replaced broken link with copy from the Wayback Machine
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16:47:51 <Sgeo> `olist 1142
16:47:51 <HackEso> olist 1142: shachaf oerjan Sgeo FireFly boily nortti b_jonas
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18:05:29 <shachaf> Sgeo: whoa, olist on saturday?
18:05:37 <shachaf> That's unusual
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18:35:34 <zzo38> How do you call that if the main character pushes zero to try to call the operator but calls the operetta instead by mistake?
18:36:22 <esowiki> [[Pxem]] https://esolangs.org/w/index.php?diff=57782&oldid=57777 * YamTokWae * (+18) /* References */
18:36:31 <esowiki> [[Pxem]] M https://esolangs.org/w/index.php?diff=57783&oldid=57782 * YamTokWae * (+0) /* References */
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19:05:34 <wob_jonas> I bought a mobile phone for my grandmother. MyPhone Halo 2. It turns out, this one actually has a good interface, unlike the other phones I've seen. Definitely much better than the previous ones.
19:06:32 <wob_jonas> The hungarian translations in the interface are a bit wonky at times, and the back cover (hiding the battery, SIM card and memory card) are totally impossible to remove without a tool.
19:07:04 <wob_jonas> But apart from that, it's a solid phone. I'll have to check if they sell non-grandma versions of this, because if they do, I totally want one.
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19:25:39 <doesthiswork> zzo28: a terrible pun
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19:26:15 <wob_jonas> doesthiswork: wow, did zzo38 lose 10?
19:28:48 <doesthiswork> wob_jon`s: what do you mean?
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19:36:42 <zzo38> OK, it is a terrible pun, I suppose
19:37:19 <doesthiswork> what story are you writing?
19:37:40 <zzo38> It is a computer game
19:37:57 <doesthiswork> text adventure?
19:39:24 <zzo38> Actually it is ZZT
19:39:42 <zzo38> You can try to play game if you like to do
19:42:20 <doesthiswork> sure
19:44:06 <zzo38> You can download the game from http://zzo38computer.org/ZZT/xyzabcde.zip but you also need ZZT (version 3.2 is preferred; it is a DOS program, but it works fine in DOSBOX if you increase the emulation speed a bit)
19:44:33 <zzo38> ZZT itself can be downloaded from https://museumofzzt.com/file/z/zzt.zip
19:44:58 <doesthiswork> nifty
19:46:55 <zzo38> (Once you start ZZT, push W on the title screen to select "XYZABCDE" and then the title screen for that file appears, and you can push P to play. All controls are mentioned on the screen, although it is recommended to use escape to pause (push escape again to unpause, or Y to quit) rather than P.)
19:50:20 <zzo38> Did you try to play this game?
19:50:44 <doesthiswork> yes, I have the worlds menu open
19:51:11 <doesthiswork> and I'm going to put xyzabcde in the zzt folder to see if it makes it show up
19:52:23 <zzo38> Yes, it needs to be in the same directory
19:53:14 <wob_jonas> zzo38: Is the name "ZZT" for the game system connected to your nick?
19:53:59 <doesthiswork> shit I told dosbox to open zzt.exe every time (instead of the help file) and now when I open it, it stay black for a second and tells me it finished
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19:56:05 <wob_jonas> Yup, MyPhone sells non-grandma phones too. I'll have to check them out.
19:56:38 <doesthiswork> I took your game back out of the zzt folder and now zzt.exe works fine
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19:57:46 <zzo38> doesthiswork: I don't know why; it should work. Just run "dosbox ." or whatever from the directory ZZT is in, and then start ZZT from there, maybe that will work better
19:57:58 <doesthiswork> and then added it back in while it was running and now it works
19:58:27 <doesthiswork> it looks OZ inspired
20:01:03 <doesthiswork> also the corner drawing characters seem to be missing from this charset
20:01:48 <wob_jonas> doesthiswork: you're probably using cp850 or cp852 or similar. switch to cp437, that's probably what the game is planned for.
20:02:09 <zzo38> Yes, that is correct, you need cp437
20:02:24 <wob_jonas> HAH! crystal ball diagnostics
20:09:38 <zzo38> (The game still works with other code pages, although 437 is best)
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20:13:06 <doesthiswork> the free music is nice
20:14:22 <doesthiswork> it looks like I need a key
20:15:03 <zzo38> Yes, some places require keys, which you may be able to find elsewhere.
20:16:41 <wob_jonas> Is there a key duplication bug to get two red keys?
20:18:49 <zzo38> wob_jonas: Sorry, I do not understand. Are you referring to some specific room in this game, or to something else?
20:19:17 <doesthiswork> I like being invincible
20:19:27 <wob_jonas> zzo38: nah, just a stupid joke. there's a key duplication bug in Lost Vikings that lets you get two keys where the game only tries to give you one
20:19:35 <zzo38> wob_jonas: O, OK.
20:19:53 <zzo38> doesthiswork: Yes, but it doesn't last forever, but only for a short time, so be careful
20:20:14 <wob_jonas> It only helps on levels that have more than three keyholes, and so reuse a color of key
20:20:37 <wob_jonas> And it's a bit hard to execute.
20:30:22 <shachaf> wob_jonas: So when I read "the violet form of the Dark One" in http://www.giantitp.com/comics/oots0704.html I figured that the Dark One has many forms, and this one happens to be the violet one
20:30:44 <shachaf> But I guess the intended meaning was that the form was violet, and in particular it was the Dark One, whose form is always violet
20:31:35 <wob_jonas> shachaf: Have you read Start of Darkness?
20:31:52 <wob_jonas> in particular, the crayon drawing part of it.
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20:33:03 <shachaf> Yes, but a long time ago
20:33:22 <wob_jonas> shachaf: look at the crayon drawings.
20:33:28 <shachaf> I don't have a copy here
20:34:15 <wob_jonas> shachaf: on page 38, Redcloak narrates about the oppression of goblins. “Until one day, a goblin warlord arose who was not like the others of his clan. Born with violet skin, he was different.
20:35:41 <shachaf> OK.
20:35:50 <shachaf> It's a grammar thing, is all
20:37:04 <wob_jonas> […] [he took the title] The Dark One […] While his strength in battle was unmatched, he was revered also for being a wise and benevolent ruler to the goblins. He was able to unite many different tribes of goblinoids together into a single nation by encouraging them to treat each other as brothers and sisters,
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20:38:00 <wob_jonas> united by a common purpose: to build a lasting goblinoid civilizations. In their throne rooms, the monarchs of the human nations watched in fear as the humanoids being cooperating, forming the greatest military force that the northern continent had ever seen.”
20:40:50 <wob_jonas> Then it says later, “Over the centuries, certain powerful elves had managed to attract enough of a group of followers that they were able to become gods themselves. The elder gods had welcomed them with open arms, and allowed them autonomy to conduct affairs in elven lands.
20:41:19 <wob_jonas> Now, this horrific year of violence dedicated to a single man served to raise the Dark One's One's spirit, too. He became a god, in a pantheon of one.”
20:43:29 <wob_jonas> And later, the gods choose to not slay him immediately, “However, even those elder gods [the ones who convinced the rest to not kill the Dark One] were apparently uneasy with the Dark One, for they chose to hide certain divine knowledge from him…knowledge they had shared with the elven gods.”
20:45:01 <wob_jonas> Then it tells that the gods didn't tell the Dark One about the tangly one, but he found out about it on his own.
20:45:09 <wob_jonas> Possibly not everything about it though.
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20:46:27 <wob_jonas> shachaf: so I for one think he's always purple, and his aura is always purple.
20:46:33 <shachaf> Sure.
20:46:33 <wob_jonas> The divine aura that is.
20:47:29 <wob_jonas> And later in SOD you find out that at that time, the Dark One only knew about one rift, the one that later became known as Lirian's gate.
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20:53:32 <Sgeo> The birth of olist http://www.giantitp.com/forums/showthread.php?7333-The-Order-of-the-Stick
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21:37:33 <esowiki> [[ZeptoBasic]] https://esolangs.org/w/index.php?diff=57784&oldid=44555 * B * (+36) /* Implementation */ allow to jump forward after an if
21:39:43 <esowiki> [[ZeptoBasic]] M https://esolangs.org/w/index.php?diff=57785&oldid=57784 * B * (+2) /* Factorial */ use "gt" instead of ">" for "greater than" comparison
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←2018-09-28 2018-09-29 2018-09-30→ ↑2018 ↑all