←2020-06-25 2020-06-26 2020-06-27→ ↑2020 ↑all
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00:29:35 <zzo38> I have not seen that kind of time controls before, I think.
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07:41:54 <int-e> Are cat videos contagious?
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07:50:20 <myname> are cat videos a meme?
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07:52:21 <int-e> more of a class of memes, I guess
07:52:58 <int-e> Anyway, here's an instance I found amusing: https://www.youtube.com/watch?v=doTL-2nAX3c
07:53:28 <int-e> And I'm trying very hard to avoid a tab explosion as a result :)
07:53:50 <int-e> (tab explosion: https://xkcd.com/609/ )
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08:08:24 <esowiki> [[User:DmilkaSTD]] M https://esolangs.org/w/index.php?diff=74484&oldid=74437 * DmilkaSTD * (+26)
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08:12:58 <esowiki> [[Tandem]] https://esolangs.org/w/index.php?diff=74485&oldid=74466 * Chris Pressey * (+27) /* Asteration */ Add S parameter. h/t arseniiv
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08:19:42 <wib_jonas> no announcement for the ICFP contest 2020 yet
08:20:24 <wib_jonas> despite that the conference is in 2020-08 and traditionally the results are announced there, so you want the contest well before that
08:22:11 <int-e> https://icfpcontest2020.github.io/
08:22:35 <wib_jonas> int-e: ah thanks! so they just didn't get the domain name yet
08:23:23 <int-e> seems late, but the conference will be a virtual event, so no travel arrangements have to be made
08:25:55 <shachaf> Are you "attending" SAT 2020?
08:26:13 <rain1> am i invinted
08:26:54 <rain1> wow its free
08:27:07 <wib_jonas> int-e: sure, but the contest was always a virtual event, not counting the prize ceremony, which was at least recorded on video
08:27:58 <fizzie> . o O (If you organize a virtual conference with no registration requirement, can you claim the population of the world as your attendance figure, and just say many attendees just weren't paying that much attention to the event?)
08:28:51 <int-e> wib_jonas: sure but they tended to invite a representative of the winning team to the conference which needs a bit of time
08:28:59 <fizzie> . o O (If so, can you then use "world's largest" or "one of the world's largest" as descriptors by definition?)
08:30:17 <shachaf> There are also some workshops: Pragmatics of SAT, Model Counting, QBF
08:30:29 <shachaf> I wonder whether I can attend without installing Zoom?
08:31:07 <wib_jonas> fizzie: it's not easy to claim that, because a lot of people watch the summer Olympics on television, and anyone can watch for free
08:31:48 <rain1> not this year :(
08:31:51 <wib_jonas> you can still do the thing where you invent your own name for an area of industry and then claim that you're the biggest or most prestigeous conference in that area
08:32:16 <wib_jonas> and similarly, invent prizes with fancy names and give it to yourself
08:32:21 <shachaf> wib_jonas: I suspect it's pretty easy to claim that.
08:32:23 <wib_jonas> with nice gold plaques
08:32:24 <shachaf> You just need to say it.
08:33:13 <int-e> shachaf: btw I caved and solved your 6-12 thingy
08:33:36 <shachaf> whoa
08:33:38 <shachaf> By hand?
08:33:44 <int-e> (which turned out to be not very Sudoku-like at all)
08:33:57 <int-e> Yes, manually, in a text editor.
08:34:30 <wib_jonas> *text editor*? you don't have paper and pencil anymore?
08:34:50 <shachaf> https://www.f-puzzles.com/ seems to work well for these sorts of things.
08:34:57 <int-e> I used it for convenience; reordering rows is much easier in a text editor.
08:35:17 <shachaf> Ah, interesting.
08:35:39 <shachaf> Do you have an idea on the missing step here? uggcf://fyoxof.bet/chmmyr/6-12-fhqbxh/fbyhgvba.ugzy
08:35:57 <int-e> uhm
08:36:36 <int-e> I don't want to read that.
08:36:49 <shachaf> I mean in the beginning.
08:37:02 <shachaf> The question is how to rule out four of the 1s on rows 7 and 9.
08:37:32 <shachaf> Though actually it sounds like maybe you used a different method, which is interesting.
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08:59:17 <shachaf> The reason is just that I sort of wanted to submit it to a place but they wanted reasoning showing that it's solvable by reasoning.
09:00:34 <esowiki> [[Subleq]] https://esolangs.org/w/index.php?diff=74486&oldid=74321 * Chris Pressey * (+67) Make provisional assembler syntax closer to Oleg Mazonka's.
09:00:56 <esowiki> [[Subleq]] M https://esolangs.org/w/index.php?diff=74487&oldid=74486 * Chris Pressey * (+1) /* Preliminaries */ typo
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09:27:37 <int-e> shachaf: https://int-e.eu/~bf3/tmp/6-12.txt is approximately what I did
09:28:14 <int-e> Which is not how you usually solve Sudokus at all.
09:32:11 <int-e> "approximately" mainly because I started over from scratch.
09:36:56 <esowiki> [[Subleq]] https://esolangs.org/w/index.php?diff=74488&oldid=74487 * Chris Pressey * (+45) /* Tutorial: Hello, world! */ Clarify how the memory-mapped output works here.
09:45:29 <shachaf> Hmm, this is interesting.
09:49:18 <esowiki> [[Subleq]] https://esolangs.org/w/index.php?diff=74489&oldid=74488 * Chris Pressey * (+3) Fix errors in Hello, world that crept in during de-sugaring.
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09:51:50 <shachaf> I like this approach.
09:55:40 <esowiki> [[Subleq/subleq.py]] N https://esolangs.org/w/index.php?oldid=74490 * Chris Pressey * (+3502) Add public domain interpreter and simple assembler for Subleq.
09:57:57 <esowiki> [[Subleq]] https://esolangs.org/w/index.php?diff=74491&oldid=74489 * Chris Pressey * (+112) /* See also */ Add subleq.py
10:00:49 <esowiki> [[Subleq]] https://esolangs.org/w/index.php?diff=74492&oldid=74491 * Chris Pressey * (+244) /* Printing characters in a loop */ Add raw, non-assembly version of the Hello, world program
10:13:48 <shachaf> int-e: OK, this is pretty neat.
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10:14:31 <shachaf> Do you mind if I send your solution to people (with credit, of course) if I submit the puzzle?
10:14:44 <shachaf> This is pretty different from how I was thinking about it.
10:15:18 <int-e> go ahead
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10:17:44 <shachaf> By name or nick?
10:18:27 <int-e> yes
10:18:41 <int-e> I don't really care either way.
10:18:45 <shachaf> This explains some of the properties of the puzzle that I was seeing, about the rows being so determined.
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10:22:16 <int-e> honestly if I had not seen just how restrictive the at-at-most-11 constraint was, I wouldn't have bothered
10:22:41 <int-e> s/at-at/at/tuttering
10:23:49 <shachaf> Yes, most of the information propagates within rows, or something like that.
10:25:58 <shachaf> The other puzzle I uploaded is a lot easier, I think. Probably too easy? I have a harder version but I'm worried it's too hard.
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11:35:39 <esowiki> [[Burro/TM2Burro.hs]] https://esolangs.org/w/index.php?diff=74493&oldid=74233 * Chris Pressey * (+393) Improve TM2Burro to handle any number of tape symbols.
11:36:27 <esowiki> [[Burro/TM2Burro.hs]] M https://esolangs.org/w/index.php?diff=74494&oldid=74493 * Chris Pressey * (+75) clarify
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12:25:24 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74495&oldid=74441 * A * (+7) Did a bit of re-formatting.
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12:41:20 <arseniiv> fungot how’s the weather?
12:41:21 <fungot> arseniiv: but afaik it isn't at all as saying that you might wanna have them interleaved searches to reduce the size of the element that is the one i opened weeks ago?
12:41:47 <arseniiv> raining cats and dogs, eh?
12:41:56 <Taneb> ?metar EGSC
12:41:57 <lambdabot> EGSC 261220Z 18011KT 9999 FEW030 30/16 Q1008
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12:43:19 <arseniiv> BTW dear fungot are you residing in an imaginary or historical country somewhere or do you associate yourself with a now existing one?
12:43:19 <fungot> arseniiv: extend, extinguish the murderous thing's fnord hunger for human flesh! we're all going to be something much worse. i'll dcc it over!
12:43:47 <arseniiv> I bet that means somewhere alternate
12:50:21 <wib_jonas> HackEso uses New Zealand locale but Iceland timezone, but I don't know how we can find those out about fungot, since he only interprets brainfuck and underload
12:50:21 <fungot> wib_jonas: a list is product heh been reading things that some american guy wrote about living in this building
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12:53:26 <wib_jonas> zzo38: https://magic.wizards.com/en/articles/archive/news/core-set-2021-update-bulletin-2020-06-23
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13:11:17 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74496&oldid=74495 * A * (-583) 2D is extremely difficult to parse. Let's just get rid of that...
13:14:57 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74497&oldid=74496 * A * (-186) /* A practical example - gettind rid of the = */
13:17:00 <arseniiv> a list is a product of its time
13:20:05 <cpressey> hi arseniiv
13:20:18 <arseniiv> cpressey: hi hi!
13:20:24 <Taneb> A list is an exponential of its length
13:21:06 <arseniiv> Taneb: hopefully that length is dimensionless, or we’ll get in trouble
13:22:05 <arseniiv> BTW there is a esoteric topic of dimensional analysis of logarithmic quantities like various kinds of decibels
13:22:12 <arseniiv> many people get it wrong including me
13:22:13 <Taneb> (List A ~= Exists (n :: Nat). Fin n -> A)
13:23:08 <arseniiv> agree
13:30:35 <Taneb> I don't know much about dimensional analysis of logarithmic quantities but I've thought about it in the past and it sounds quite interesting!
13:32:06 <wib_jonas> arseniiv: we should say that a nat is equal to i radians (or maybe -i radians, who knows) in the same sense as a light-second is equal to i seconds (or -i seconds, who knows) in special relativity
13:34:03 <Taneb> wib_jonas: a nat here being the natural logarithmic unit of information?
13:35:30 <wib_jonas> Taneb: yes, 1 nat = 1/log(2) bit
13:36:32 <Taneb> wib_jonas: I'm not sure I understand how that equivalence would work
13:37:18 <wib_jonas> hmm yeah, that doesn't really make sense
13:37:49 <Taneb> Maybe a century or two ago the time/distance equivalence would have been equally confusing
13:38:53 <wib_jonas> but I mean, if your entropy is v nat, that means exp(-v) is the mean probability of the outcome; if your angle is phi radians, that means exp(i*v) is ... something
13:39:05 <wib_jonas> in both case nats and radians are the natural units to take exp frmo
13:39:33 <Taneb> Getting pretty close to Euler's identity there
13:39:37 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74498&oldid=74497 * A * (+13) /* Add two inputted numbers */
13:44:04 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74499&oldid=74498 * A * (+55)
13:44:38 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74500&oldid=74499 * A * (-22) /* Instruction list */
13:49:26 <arseniiv> wib_jonas: that’s why I think squared interval is the right unit: then we’re absolved of deciding should we take sqrt of it (and which branch), or sqrt of its absolute value. or what
13:52:55 <arseniiv> also the thing is there’s no natural choice to treat timelike nor spacelike interval squares as positive, though physics text often commit to one choice and calculate everything using it instead of treating interval squares as an abstract real linear space. It should be abstract both because of this unorientedness and because there is no natural interval unit (when we’re not in GR, as we often are when working in QED for example)
13:56:13 <arseniiv> so, strictly speaking, physicist’s riemannian pseudometric is not a real-valued bilinear form but a bilinear map to the 1-dimensional “squared interval space”. Though physical-minded people I told this to was not accepting this for some reason. Though they also were very coordinate-minded
13:56:36 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74501&oldid=74500 * A * (-53)
13:56:36 <arseniiv> and in coordinates, no one will hear you %s
13:57:36 <wib_jonas> arseniiv: I don't really understand that physics talk... I guess I deserve that for mentioning special relativity
13:57:37 <arseniiv> where %s = “make suggestions about the right invariant notions”
14:02:17 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74502&oldid=74501 * A * (-980) Simplify the spec again!
14:02:32 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74503&oldid=74502 * A * (-214) /* Computational class */
14:03:18 <esowiki> [[DIVCON]] https://esolangs.org/w/index.php?diff=74504&oldid=74503 * A * (-39) Gosh, why is the category still there!?
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14:14:49 <esowiki> [[BitChanger]] https://esolangs.org/w/index.php?diff=74505&oldid=71616 * Chris Pressey * (+1242) Computational class discussion, +See also, minor edits
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14:42:17 <esowiki> [[BitChanger]] https://esolangs.org/w/index.php?diff=74506&oldid=74505 * Chris Pressey * (+101) Add reference to back up that assertion
14:43:38 <arseniiv> hehehe
14:45:27 <arseniiv> uh, I meant “wib_jonas: hehehe”
14:47:08 <t20kdc> cpressey: with the exception of I/O, BitChanger looks extremely easy to translate from Boolfuck - one could imagine an additional tag bit used to get the tape pointer to/from the IO area
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14:47:47 <esowiki> [[User:Digital Hunter]] M https://esolangs.org/w/index.php?diff=74507&oldid=57522 * Digital Hunter * (-65)
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14:59:15 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74508&oldid=73206 * Digital Hunter * (+3) /* Language basics */
15:00:33 <cpressey> t20kdc: Oh, I forgot about Boolfuck, thanks.
15:01:34 <t20kdc> essentially, BitChanger is Turing-complete if Boolfuck without IO is Turing-complete
15:01:46 <t20kdc> Boolfuck without IO is Turing-complete if Brainfuck without IO is Turing-complete
15:01:48 <esowiki> [[BitChanger]] https://esolangs.org/w/index.php?diff=74509&oldid=74506 * Chris Pressey * (+15) /* See also */
15:02:28 <t20kdc> while BitChanger has IO, it requires actually implementing a translator, so these are just the absolute certain logical deductions
15:05:42 <esowiki> [[Boolfuck]] https://esolangs.org/w/index.php?diff=74510&oldid=74244 * Chris Pressey * (+19) +year cat; author's page claims they made it in "2004 or 2005"
15:09:04 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74511&oldid=74508 * Digital Hunter * (-94) /* Example Programs */
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15:27:15 <esowiki> [[Boolfuck]] https://esolangs.org/w/index.php?diff=74516&oldid=74510 * Chris Pressey * (+314) Add command table.
15:35:40 <esowiki> [[User:PythonshellDebugwindow/(Unnamed language)]] M https://esolangs.org/w/index.php?diff=74517&oldid=74483 * PythonshellDebugwindow * (-62) /* Interpreter */
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16:37:22 <esowiki> [[User talk:Bigmac]] N https://esolangs.org/w/index.php?oldid=74520 * Emerald * (+198) /* mom please get me so me zucchini from sho p */ new section
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17:12:17 <esowiki> [[Chespirito]] https://esolangs.org/w/index.php?diff=74527&oldid=74522 * DeybisMelendez * (+126)
17:12:36 <esowiki> [[Probie]] M https://esolangs.org/w/index.php?diff=74528&oldid=73636 * PythonshellDebugwindow * (+39) /* QUINE */ CAT
17:13:15 <esowiki> [[Probie]] M https://esolangs.org/w/index.php?diff=74529&oldid=74528 * PythonshellDebugwindow * (+24) ns notice
17:15:12 <esowiki> [[User:DeybisMelendez]] https://esolangs.org/w/index.php?diff=74530&oldid=74404 * DeybisMelendez * (+32)
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17:21:38 <esowiki> [[User:PythonshellDebugwindow/(Unnamed language)]] https://esolangs.org/w/index.php?diff=74535&oldid=74526 * PythonshellDebugwindow * (+15) /* Interpreter */
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17:40:17 <esowiki> [[User:PythonshellDebugwindow]] M https://esolangs.org/w/index.php?diff=74540&oldid=74454 * PythonshellDebugwindow * (+60) /* Languages */
17:47:06 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74541&oldid=74521 * Digital Hunter * (+21) /* Computational class */
17:51:25 <esowiki> [[Writeover]] M https://esolangs.org/w/index.php?diff=74542&oldid=73791 * PythonshellDebugwindow * (+163) /* Options */
17:52:03 <esowiki> [[Writeover]] M https://esolangs.org/w/index.php?diff=74543&oldid=74542 * PythonshellDebugwindow * (-1) /* Examples */
17:55:41 <esowiki> [[Writeover]] M https://esolangs.org/w/index.php?diff=74544&oldid=74543 * PythonshellDebugwindow * (+153) /* Backquote */
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18:05:49 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74545&oldid=74541 * Digital Hunter * (+86) /* C */
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18:33:56 <esowiki> [[GORBITSA]] https://esolangs.org/w/index.php?diff=74546&oldid=74350 * ZippyMagician * (+9) Linear Bounded Automata -> Fix computational class
18:34:59 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74547&oldid=74545 * PythonshellDebugwindow * (+6) fix yer headers
18:39:40 <esowiki> [[GORBITSA]] https://esolangs.org/w/index.php?diff=74548&oldid=74546 * ZippyMagician * (+54) Better version of self-interpreter
18:40:15 <esowiki> [[BrainfuckX]] M https://esolangs.org/w/index.php?diff=74549&oldid=58303 * PythonshellDebugwindow * (+130) cats + bold + headers + misc
18:42:55 <esowiki> [[Unicat]] M https://esolangs.org/w/index.php?diff=74550&oldid=65763 * PythonshellDebugwindow * (+0)
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19:12:37 <zzo38> Does any other card game have a feature like the zeros in Kingdom Hearts Chain of Memories? Possibly a game similar to whist can be made up with a few similar features.
19:12:56 <LKoen> what do the zeroes do?
19:13:44 <zzo38> Normally, a card beats a lower card, and if equal the first card works and the second card doesn't. However, if a zero is played, it beats a card that has been played before it, but can also be beaten by any card.
19:14:49 <b_jonas> "and if equal the first card works and the second card doesn't" => wait what?
19:15:09 <b_jonas> that's reversed from some other trick-taking card games
19:16:09 <zzo38> Yes, it is, although Kingdom Hearts isn't a trick-taking game or even a card game
19:17:45 <zzo38> I think in most card games though you have to follow suit and there aren't duplicate cards, so you can't have the same one anyways
19:36:34 <b_jonas> you have to follow cards, but there are variants of a trick-taking party game that is often played with 5 to 10 players, and since there are a large number of players, you play with two 52-card decks
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19:57:18 <esowiki> [[Talk:Surtic]] M https://esolangs.org/w/index.php?diff=74551&oldid=56620 * Digital Hunter * (-685)
20:01:44 <esowiki> [[Surtic]] https://esolangs.org/w/index.php?diff=74552&oldid=74547 * Digital Hunter * (+208) /* Advanced techniques */ to be continued!
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21:20:28 <esowiki> [[Uyjhmn n]] M https://esolangs.org/w/index.php?diff=74553&oldid=73129 * NotVeryGoodAtThis * (+18) added link to Truttle1's userpage
21:24:36 <esowiki> [[Uyjhmn n]] M https://esolangs.org/w/index.php?diff=74554&oldid=74553 * NotVeryGoodAtThis * (+1) fixed some typos
21:25:22 <esowiki> [[Uyjhmn n]] M https://esolangs.org/w/index.php?diff=74555&oldid=74554 * NotVeryGoodAtThis * (-2) its vs it's
21:35:26 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74556&oldid=74552 * Digital Hunter * (+105) /* Example programs */
21:42:05 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74557&oldid=74556 * Digital Hunter * (-2) /* If Statements */ original specification may lead to unwanted preconceptions
21:48:12 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74558&oldid=74557 * Digital Hunter * (-101) /* S */ changed some wording
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22:02:42 <esowiki> [[Transceternal]] M https://esolangs.org/w/index.php?diff=74559&oldid=73310 * Hakerh400 * (+1) /* Syntax */ fix typo
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22:24:12 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74560&oldid=74558 * Digital Hunter * (-63) /* Loop Statements */
22:25:03 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74561&oldid=74560 * Digital Hunter * (-49) /* If Statements */
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22:48:40 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74562&oldid=74561 * Digital Hunter * (-1) /* C */
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23:10:21 <esowiki> [[Surtic]] https://esolangs.org/w/index.php?diff=74563&oldid=74562 * Digital Hunter * (+826) /* Advanced techniques */
23:10:40 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74564&oldid=74563 * Digital Hunter * (+6) /* The jump instruction */
23:23:17 <LKoen> zzo38: so there is "stratego" in which normally a higher ranked beats a lower ranked
23:23:36 <LKoen> with the exception of the spy(1) and marshall(10)
23:23:47 <LKoen> the spy beats the marshal if it's the spy attacking
23:24:04 <LKoen> if the marshal attacks the spy, then the marshal beats the spy
23:24:33 <int-e> . o O ( I take it those are not manpages )
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23:28:09 <shachaf> whoa, I remember Stratego.
23:45:09 <esowiki> [[Uyjhmn n]] M https://esolangs.org/w/index.php?diff=74565&oldid=74555 * PythonshellDebugwindow * (-9) UnPiPe
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23:46:28 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74566&oldid=74564 * PythonshellDebugwindow * (-12) /* Divide two numbers */ cat comp you proved tc
23:54:09 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74567&oldid=74566 * Digital Hunter * (+183) /* Hello, world! */
23:54:20 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74568&oldid=74567 * Digital Hunter * (+1) /* Hello, world! */
23:56:04 <esowiki> [[Surtic]] M https://esolangs.org/w/index.php?diff=74569&oldid=74568 * Digital Hunter * (+0) /* Truth-machine */
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