00:00:02 -!- diverger has quit (Read error: Connection reset by peer). 00:00:13 [[Talk:Super Stack!]] N https://esolangs.org/w/index.php?oldid=78812 * Aanastasiou * (+840) Minor note in an attempt to contact user Orange 00:00:55 [[Talk:Super Stack!]] M https://esolangs.org/w/index.php?diff=78813&oldid=78812 * Aanastasiou * (+96) 01:09:58 [[ABC]] M https://esolangs.org/w/index.php?diff=78814&oldid=69396 * PythonshellDebugwindow * (+38) /* Discussions */ cat 01:33:56 -!- Lord_of_Life has joined. 01:34:56 -!- Lord_of_Life_ has quit (Ping timeout: 240 seconds). 01:35:50 -!- LKoen has quit (Quit: “It’s only logical. First you learn to talk, then you learn to think. Too bad it’s not the other way round.”). 02:44:30 -!- adu has joined. 02:56:56 -!- FreeFull has quit. 04:31:09 -!- BB42 has joined. 05:11:19 Hi, I'm that crazy dude from a few months ago that was using an implementation of The Waterfall Method in Magic the Gathering to make the biggest finite combo possible 05:11:22 (if the machine loops, neither player can progress the game and it is a draw) 05:12:31 I have a few questions for ais523 (or really anyone who knows TWM) that could help optimize 05:14:38 Was there ever progress in working out if the "flooding" version was turing complete? 05:15:31 I doubt it as it didnt look hopeful, but was maybe possible? 05:18:24 What is the minimum number of clocks to be Turing complete? The Spiral rise page has 6+halt clock, is that still the known minimum? 05:22:46 If we are limited to ~130 clocks (number of creature types in MTG/2) Can we make a UTM that only needs its initial waterclock values reset without changing the actual programming? 05:23:26 Thanks a lot for your help 05:25:21 Often, new creature types are added in newer versions of the rules, after more cards are added. 05:26:09 yeah but it is slow 05:26:52 i doubt there will be a creature type explosion with 50+ new ones 05:28:20 Yes; just figure out the minimum number of clocks needed to make the UTM you mentioned, I suppose. 05:29:02 Yeah but I don't know how to do that >.< 05:29:15 build that UTM 05:30:44 Also just to show where we are targeting, current best estimates put our last mostly working deck at BB_w^2+w+3_(X) 05:32:03 Also, I think is meant "The Waterfall Model", not "The Waterfall Method", isn't it? 05:32:14 yes sorry 05:34:18 BB_0_(X) = BB(X) BB_1_(X)=BB^X(X) (X nested applications of Busy Beaver) 05:35:21 -!- adu has quit (Quit: adu). 05:35:43 and that w^2 +w+3 number is from the Fast growing hierarchy 05:35:59 OK 05:41:24 Can Shahrazad exceed Turing complete? 05:44:51 it doesnt really help as our opponent would start decking if we recursed too far, and the benefit in the main game is negligible 05:48:29 I do keep all of the previous versions of the rules as far as I can (I may be missing some; I don't know), mainly for the purpose of puzzles. (I should keep track of changes of Oracle texts too probably, since sometimes there are relevant changes.) 05:48:49 I don't know if any of these changes will affect the constructions you have described. 05:57:28 the construction works in the current rules 06:00:27 Yes, I expected that, but I was mentioning in case some things may be sensitive to such changes 06:17:11 -!- user3456_ has changed nick to user3456. 06:29:32 Can you make a (orthodox) puzzle which depends on the exact number of possible creature types? 06:31:40 (Also, is it possible to do this with land types?) 08:04:27 so for creature types the puzzle is something like: Opponent has Coat of arms, Precursor golem, and X 3/3 golem tokens, You have Artificial evolution and Lightning bolt 08:05:09 if X is too big you cant kill all of the golems 08:34:30 [[RarVM]] M https://esolangs.org/w/index.php?diff=78815&oldid=78808 * Void * (+77) Add link to .pdf presentation 08:49:08 (actually that doesnt work as you can do 3 to all the golems then make them cats or w/e one by one) 08:51:08 -!- Lord_of_Life has quit (Changing host). 08:51:08 -!- Lord_of_Life has joined. 09:01:44 -!- imode has quit (Ping timeout: 256 seconds). 10:09:42 -!- Sgeo has quit (Read error: Connection reset by peer). 10:10:59 -!- myndzi has quit (Ping timeout: 268 seconds). 10:17:53 -!- gridog has joined. 10:20:38 -!- gridog_ has joined. 10:23:56 -!- gridog has quit (Ping timeout: 240 seconds). 10:38:19 -!- diginet has quit (Quit: diginet has quit!). 11:36:44 -!- BB42 has quit (Ping timeout: 245 seconds). 12:05:18 -!- LKoen has joined. 12:44:29 -!- ProofTechnique has quit (Read error: Connection reset by peer). 12:45:20 -!- ProofTechnique has joined. 12:56:47 -!- TheLie has joined. 13:01:30 -!- Lord_of_Life_ has joined. 13:02:01 -!- Lord_of_Life has quit (Ping timeout: 264 seconds). 13:03:08 -!- Lord_of_Life_ has changed nick to Lord_of_Life. 13:28:31 -!- Lord_of_Life has quit (Read error: Connection reset by peer). 13:29:24 -!- Lord_of_Life has joined. 13:29:24 -!- Lord_of_Life has quit (Changing host). 13:29:24 -!- Lord_of_Life has joined. 14:14:18 [[Language list]] https://esolangs.org/w/index.php?diff=78816&oldid=78798 * Mantita223 * (+12) 15:23:29 -!- rain1 has quit (Quit: Leaving). 15:30:49 -!- TheLie has quit (Ping timeout: 264 seconds). 15:32:31 -!- TheLie has joined. 15:35:29 [[Exp]] M https://esolangs.org/w/index.php?diff=78817&oldid=78741 * PythonshellDebugwindow * (+66) /* Instructions */ rm nowiki + nogtice 15:35:42 [[Exp]] M https://esolangs.org/w/index.php?diff=78818&oldid=78817 * PythonshellDebugwindow * (+193) /* Expressions */ Spaces 15:36:51 -!- Arcorann has quit (Ping timeout: 256 seconds). 16:00:48 [[Exp]] M https://esolangs.org/w/index.php?diff=78819&oldid=78818 * PythonshellDebugwindow * (+54) /* Add two inputs */ IO format 16:16:15 -!- LKoen has quit (Remote host closed the connection). 16:38:15 -!- LKoen has joined. 16:40:16 [[Exp]] M https://esolangs.org/w/index.php?diff=78820&oldid=78819 * PythonshellDebugwindow * (-69) /* Spaces */ updaet 16:41:12 -!- Johnny14 has joined. 16:44:52 [[Exp]] M https://esolangs.org/w/index.php?diff=78821&oldid=78820 * PythonshellDebugwindow * (-22) /* Spaces */ rm redundancy 16:46:40 v also_uplime 16:47:55 -!- Johnny14 has quit (Remote host closed the connection). 16:48:23 -!- Ostentatious has joined. 16:48:43 whois orbitaldecay 16:51:19 [[Parent the Sizing]] M https://esolangs.org/w/index.php?diff=78822&oldid=66115 * PythonshellDebugwindow * (+12) Oh, the stub-manity! 16:52:50 [[Language list]] M https://esolangs.org/w/index.php?diff=78823&oldid=78816 * PythonshellDebugwindow * (+0) mv 17:09:18 -!- Ostentatious has quit (Remote host closed the connection). 17:32:28 [[Talk:Spiral Rise]] N https://esolangs.org/w/index.php?oldid=78824 * Jfb * (+3861) Finishing the proof 17:50:03 -!- jfb has joined. 18:32:36 -!- gridog_ has quit (Ping timeout: 265 seconds). 18:36:25 -!- Sgeo has joined. 18:40:37 -!- TheLie has quit (Remote host closed the connection). 18:44:14 -!- jfb has quit (Remote host closed the connection). 19:12:53 -!- imode has joined. 19:42:35 [[Special:Log/newusers]] create * TMZ * New user account 19:44:53 [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=78825&oldid=78811 * TMZ * (+109) 19:46:02 [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=78826&oldid=78825 * TMZ * (+13) 19:47:53 [[Chef]] https://esolangs.org/w/index.php?diff=78827&oldid=77584 * TMZ * (-61) 20:12:12 -!- magma has joined. 20:16:35 -!- magma has quit (Client Quit). 20:58:30 -!- LKoen has quit (Remote host closed the connection). 21:02:40 -!- also_uplime has quit (Ping timeout: 272 seconds). 21:21:00 -!- LKoen has joined. 22:22:44 [[Pancode]] N https://esolangs.org/w/index.php?oldid=78828 * Mercerenies * (+7148) Created page with "'''Pancode''' is a stack-based esoteric programming language written by [[User:Mercerenies]], with the goal of fully embracing and utilizing the Unicode character set for vari..." 22:23:20 [[Language list]] https://esolangs.org/w/index.php?diff=78829&oldid=78823 * Mercerenies * (+14) 22:23:52 [[User:Mercerenies]] https://esolangs.org/w/index.php?diff=78830&oldid=71931 * Mercerenies * (+14) Added Pancode 22:50:32 -!- zseri has joined. 22:50:44 -!- zseri has quit (Client Quit). 22:53:25 -!- Arcorann has joined. 23:56:10 zzo38: well the way to make players enumerate as many creature types as they can is something like this. both players have 1 life; two thousand sliver tokens with 1/1 base p/t; and a Coat of Arms. active player has a wurm token with 1000 +1/+1 counters and enchanted with Flight. non-active player has one Might Sliver, Mistform Sliver, Gemhide Sliver, Vedalken Orrery, Retribution of the Meek. 23:58:21 non-active player has to cast Retribution of the MEek to destroy the wurm. as a reaction, players have to save as many of their slivers as they can by Mistforming them to a unique creature type, or to a creature type that the opponent has so that it's no longer unique. only the creatures with unique creature types survive. if anyone has more slivers surviving, they can use it to win in combat.