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00:12:49 <esolangs> [[Program Number System]] https://esolangs.org/w/index.php?diff=83774&oldid=83772 * Aspwil * (+549)
00:17:57 <esolangs> [[NDBall]] https://esolangs.org/w/index.php?diff=83775&oldid=83757 * Aspwil * (-13) /* Truth machine */
00:18:08 <esolangs> [[NDBall]] https://esolangs.org/w/index.php?diff=83776&oldid=83775 * Aspwil * (-13) /* Hello World */
00:18:18 <esolangs> [[NDBall]] https://esolangs.org/w/index.php?diff=83777&oldid=83776 * Aspwil * (-13) /* Add 2 numbers */
00:18:31 <esolangs> [[NDBall]] https://esolangs.org/w/index.php?diff=83778&oldid=83777 * Aspwil * (-12) /* Writing Code */
00:18:37 <esolangs> [[NDBall]] https://esolangs.org/w/index.php?diff=83779&oldid=83778 * Aspwil * (-1) /* Writing Code */
00:19:06 <esolangs> [[NDBall]] https://esolangs.org/w/index.php?diff=83780&oldid=83779 * Aspwil * (-40) /* First Method: Point */
00:19:20 <esolangs> [[NDBall]] https://esolangs.org/w/index.php?diff=83781&oldid=83780 * Aspwil * (-27) /* Second Method: Vector List */
00:19:20 <esolangs> [[SF Code]] M https://esolangs.org/w/index.php?diff=83782&oldid=83535 * JaydenIrwin * (-27) removed self-modifing category
00:20:23 <esolangs> [[SF Code]] M https://esolangs.org/w/index.php?diff=83783&oldid=83782 * JaydenIrwin * (+27) Undo revision 83782 by [[Special:Contributions/JaydenIrwin|JaydenIrwin]] ([[User talk:JaydenIrwin|talk]])
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00:34:34 <esolangs> [[Program Number System]] M https://esolangs.org/w/index.php?diff=83784&oldid=83774 * Doridian * (+28) Grammar fixes, formatting fixes
00:52:54 <esolangs> [[Program Number System]] https://esolangs.org/w/index.php?diff=83785&oldid=83784 * Aspwil * (+786) /* An actual dictionary */
00:53:55 <esolangs> [[Program Number System]] https://esolangs.org/w/index.php?diff=83786&oldid=83785 * Aspwil * (-19) /* Use */
02:07:37 <esolangs> [[Esolang:Sandbox]] https://esolangs.org/w/index.php?diff=83787&oldid=83739 * ColorfulGalaxy (disambiguation) * (+157) /* OK */
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02:33:48 <Guest46> I am making an esolang, but need help making a compiler
02:34:21 <Guest46> I really want it in python.
02:34:24 <esolangs> brctl: usage: "brctl: ignored" (to list), "brctl: ignore [net/]nick" (to add) or "brctl: unignore [net/]nick" (to remove); network defaults to your own; nick = * matches any message
02:34:43 <Guest46> Here are the docs : https://bluefalconhd.github.io/Dragynslash/docs
02:35:06 <Guest46> Python is my most knowlegable langauge.
02:36:26 <Guest46> And the esolang is based off of Asciidots
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02:38:15 <BlueFalconHD> making this https://bluefalconhd.github.io/Dragynslash/docs
02:38:54 <BlueFalconHD> I need help with a compiler, as I hav no idea how to compile a 2d lanaguge.
02:39:32 <BlueFalconHD> I really want it to be in python, and not use external packages except for built in ones like time and system.
02:39:52 <esolangs> brctl: usage: "brctl: ignored" (to list), "brctl: ignore [net/]nick" (to add) or "brctl: unignore [net/]nick" (to remove); network defaults to your own; nick = * matches any message
02:40:58 <esolangs> brctl: Ignore list: freenode/V freenode/shachaf libera/Sgeo libera/Soni libera/V libera/cd libera/int-e libera/shachaf
02:41:01 <cd> BlueFalconHD: This is IRC, do be patient, people may take a while to respond.
02:41:04 <cd> Also: Why compile
02:41:28 <cd> why not interpret it
02:41:32 <int-e> BlueFalconHD: you have to tell it to ignore you specifically, that's the brctl: ignore [net/]nick syntax
02:41:43 <int-e> it's probably just an interpreter
02:42:16 <BlueFalconHD> if any of you use github, here is the repo: https://github.com/BlueFalconHD/Dragynslash
02:42:17 <int-e> Since this is vaguely befunge-like I'd look for a befunge interpreter in Python and use that as inspiration.
02:43:53 <int-e> Well, maybe try to understand it, then write your own?
02:44:06 <cd> as for where to start, a few hints: first you'll want to arrange the input file onto a 2D grid, start with that; then work on moving an "instruction pointer" around the grid, obeying direction changing instructions
02:44:16 <cd> from there, work on supporting each operation one by one
02:44:27 <cd> start with the easy ones, more important ones first
02:44:50 <int-e> The thing is, adapting code that you don't understand is likely to just not work. And when you do understand it, you can write your own and be sure of all the features it has (excluding bugs).
02:46:06 <cd> my first esolang interpreters sucked, but i learned a lot more by writing it myself than I did adapting other code
02:46:28 * cd somehow still remembers learning about the jank behavior of \ in C
02:46:48 <cd> \\ doc comment blah blah \
02:47:02 <cd> i++; \\ oops, because of \ this is still a comment
02:47:04 <cd> or was it /
02:49:17 <int-e> cd: the line comments are //, the ordinary comments are /* */
02:49:33 <cd> int-e, yes, i'm talking about the special behavior of \ at the end of a line
02:50:03 <cd> but yes i used the wrong symbol for comments
02:50:04 <cd> how did i do that
02:50:07 <int-e> doesn't work for comments :)
02:50:08 <cd> i must be too tired
02:50:43 <cd> i literally use C-like languages constantly how'd i make that mistake lol
02:52:01 <int-e> cd: so apparently I never really ran into that, apart from knowing that // comments inside macros don't work.
02:52:23 <cd> i ran into it only because i was commenting an esolang interp where \ was a command
02:52:40 <cd> so \ ended up at the end of a line, and broke the implementation silently
02:53:07 <int-e> Always write full sentences. Problem solved.
02:53:38 <cd> i think i made that mistake 5-6yr ago now
02:53:42 <cd> was a long time ago
02:54:02 <cd> `help hackeso, help me figure out when i first showed up in the channel pls
02:54:08 <HackEso> `hackeso, help me figure out when i first showed up in the channel pls? ¯\(°_o)/¯
02:54:11 * int-e is just bantering at this point.
02:54:13 <HackEso> Runs arbitrary code in GNU/Linux. Type "`<command>", or "`run <command>" for full shell commands. "`fetch [<output-file>] <URL>" downloads files. Files saved to $HACKENV are persistent, and $HACKENV/bin is in $PATH. $HACKENV is a mercurial repository, "`revert <rev>" can be used to revert, https://hack.esolangs.org/repo/ to browse. $PWD ($HACKENV/tmp) is persistent but unversioned, /tmp is ephemeral.
02:55:22 <cd> sometime late 2016, huh. yep almost 5yr ago now
02:56:05 <int-e> `learn The password of the month is moving to Libera Chat.
02:56:11 <HackEso> Relearned 'password': The password of the month is moving to Libera Chat.
02:56:51 <cd> ..jeeez have i really been here 5yr now
02:57:01 <HackEso> imode is an Innovative Multicomponent Drug Designer, afflicted by a severe case of the UPPERs.
02:58:46 <HackEso> Sgeo is a language nomad. (Not to be confused with a language monad.) He invented Metaplace sex, thus killing it within a month. He was Doctor Mengele in his previous life, as evidenced by his norn experiments.
02:59:23 <HackEso> Sgeolang used to change frequently, but eventually it rusted in place.
03:00:08 <int-e> cd: AIUI, HackEso still has a presence on freenode.
03:00:41 <cd> int-e: Yea but I don't :P
03:01:16 <esolangs> <HackEso> The password of the month is moving to Libera Chat.
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05:39:46 <esolangs> [[Program Number System]] https://esolangs.org/w/index.php?diff=83788&oldid=83786 * Aspwil * (+180) /* Interpreter */
06:20:31 <esolangs> [[Talk:Airline food]] N https://esolangs.org/w/index.php?oldid=83789 * ColorfulGalaxy (disambiguation) * (+253) Polyglot
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07:09:52 <esolangs> [[Esolang:Sandbox]] https://esolangs.org/w/index.php?diff=83790&oldid=83787 * ColorfulGalaxy (disambiguation) * (+57)
07:12:06 <esolangs> [[Airline food]] https://esolangs.org/w/index.php?diff=83791&oldid=82866 * ColorfulGalaxy (disambiguation) * (+141)
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07:44:44 <b_jonas> oh yeah, password change. I forgot about that.
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08:17:53 <esolangs> [[Pain]] M https://esolangs.org/w/index.php?diff=83792&oldid=82994 * OfficialCraftCGame * (+2) Added a full stop and a line break near the top of the page.
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10:43:19 <wib_jonas> zzo38: multi-colored color indicators shown as multiple normal-sized disks only slightly overlapping would be nicer and easier to read, but indeed would be hard to fit to Nicol Bolas, the Arisen's type line now that the typeline shows "Legendary". perhaps it could only be reprinted in sets with narrower expansion symbols, not in core sets.
10:47:14 <wib_jonas> "<int-e> The thing is, adapting code that you don't understand is likely to just not work." then why is copying huge blocks of boilerplate from StackOverflow stereotypically popular among code monkeys?
11:12:58 <int-e> because it's boilerplate?
11:13:35 <int-e> also.. the result stereotypically only almost always works.
11:13:52 <Taneb> Also there's reasons why code monkeys remain code monkeys
11:15:12 <int-e> wib_jonas: FWIW, even though I spoke in general, the remark was colored by context; interpreters aren't really the kind of code where you expect to copy last chunks from another interpreter and expect it to fit well
11:15:48 * int-e bonks head on table a few times to see if that fixes it.
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11:29:40 <lambdabot> • Occurs check: cannot construct the infinite type: a ~ [a]
11:30:30 <fizzie> fungot: Do you even have a head?
11:30:30 <fungot> fizzie: the king awaits. you saved our queen? you see, the mammon machine! nya ha! what losers! you can walk your way across but that's the plan, so he was banished from zeal. a great disaster in zeal somehow threw me into this thing. what you have? transform! this trading house. it's the kind? the mystics supposedly despise you! i'm leaving!
11:30:44 <fungot> Available: agora alice c64 ct* darwin discworld enron europarl ff7 fisher fungot homestuck ic irc iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp ukparl youtube
11:31:03 <fizzie> You can tell from all the references to Zeal.
11:32:07 <fizzie> There was a copy of "the script" at one of those gamefaqsy kind of places, that's what it's trained on.
11:32:40 <fizzie> fungot: Is he really a tricycle?
11:32:40 <fungot> fizzie: you! take! we find! spekkio. the master of war! i've seen all kinds of battles from here, step back, prometheus!
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12:14:46 <fungot> FireFly: must think of a way to the ocean palace! and if you wish! we shall hold this position to the last man! big fire where lavos fall from sky! we no can call you " knight cyrus fell while protecting our kingdom from magus. i'd stay away!
12:17:53 <esolangs> [[Talk:Bubbles]] https://esolangs.org/w/index.php?diff=83793&oldid=67738 * Monochromeninja * (+1109) /* Ideas */ new section
12:19:48 <esolangs> [[Talk:Bubbles]] M https://esolangs.org/w/index.php?diff=83794&oldid=83793 * Monochromeninja * (+43) Sorry! I forgot to add my signature
12:21:06 <esolangs> [[Esolang:Sandbox]] M https://esolangs.org/w/index.php?diff=83795&oldid=83790 * Monochromeninja * (+283) signature check
12:21:32 <esolangs> [[Esolang:Sandbox]] M https://esolangs.org/w/index.php?diff=83796&oldid=83795 * Monochromeninja * (+2) signature check
12:22:04 <esolangs> [[Talk:Bubbles]] M https://esolangs.org/w/index.php?diff=83797&oldid=83794 * Monochromeninja * (+81) sorry i messed up my signature AGAIN AAAAAAAAAAAAAAA
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12:31:24 <esolangs> [[Esolang:Sandbox]] M https://esolangs.org/w/index.php?diff=83798&oldid=83796 * PythonshellDebugwindow * (+42) No include
12:31:36 <esolangs> [[Esolang:Sandbox]] M https://esolangs.org/w/index.php?diff=83799&oldid=83798 * PythonshellDebugwindow * (-2)
12:33:20 <esolangs> [[Esolang talk:Sandbox]] M https://esolangs.org/w/index.php?diff=83800&oldid=82646 * PythonshellDebugwindow * (+133) ?
12:33:38 <esolangs> [[Esolang talk:Sandbox]] M https://esolangs.org/w/index.php?diff=83801&oldid=83800 * PythonshellDebugwindow * (-24) -
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12:37:33 <river> ~200 new official baba is you levels
12:37:36 <river> coming soon, this month probably
12:38:25 <Taneb> I should probably solve the first lot, then
12:39:26 <river> yes it's a good game!
12:39:31 <river> I used hints near the end
12:39:37 <river> and some hints at the beginning too
12:44:07 <Taneb> I've been trying to do it without hints but I don't tend to be very good at puzzles
12:44:16 <Taneb> And then I put it down and forget everything I've learnt
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12:52:49 <river> I think that it is hard enough that it's more fun to occasionally used hints after giving a level a really solid try
12:53:12 <river> it just depends on whether you're still enjoying it or not
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13:19:59 <wib_jonas> does Baba is You have a secret secret secret ending, or only a secret secret ending? I get confused about which games have what.
13:21:17 <river> I think it has only got two levels of secret ending
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13:23:11 <BlueFalconHD> I have question. How do I get a esolang on the wiki when I finish making it?
13:24:11 <Taneb> You make an article for it
13:24:55 <river> just write it up well
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14:21:02 <esolangs> [[Talk:Pie]] N https://esolangs.org/w/index.php?oldid=83802 * Monochromeninja * (+1368) made
14:22:34 <esolangs> [[Special:Log/newusers]] create * Qbit * New user account
14:25:33 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=83803&oldid=83762 * Qbit * (+157) /* Introductions */
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14:35:06 <esolangs> [[User:VilgotanL]] M https://esolangs.org/w/index.php?diff=83804&oldid=83682 * VilgotanL * (+334) add github links
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16:09:48 <esolangs> [[Special:Log/newusers]] create * ResU * New user account
16:15:20 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=83805&oldid=83803 * ResU * (+143)
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16:33:01 <esolangs> [[Talk:++Brainfuck]] N https://esolangs.org/w/index.php?oldid=83806 * Monochromeninja * (+211) created and asked meaning
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17:17:33 <nakilon> Github is so lame they are not incapable to implement a CI to keep a green master in a repo with 500 contributors
17:18:05 <nakilon> https://github.com/github/explore/commits/main
17:20:26 <nakilon> to pretend in from of their own managers or whatever that they have CI they made a ./script/cibuild but still break the Github Action build
17:21:53 <esolangs> [[User talk:Truttle1]] M https://esolangs.org/w/index.php?diff=83807&oldid=83237 * UltimateProGrammer * (+238) appreciation!
17:21:55 <nakilon> why am I then being surprised my local folks if such as Github make this a quality standard
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17:32:12 <nakilon> I feel like thelounge is having some bad time on authing on libera with sasl certificate
17:32:20 <nakilon> switched to username+password
17:32:52 <nakilon> dude presses the pull request approval BEFORE asking to rebase; and calling the rebase a "Update branch" -- I even checked if it's maybe their term for that but nope, it's "Fetch upstream"
17:33:59 <nakilon> then I checked who is that and it's an asian girl; previous time when I had a deal with Github stuff it was an amazing idiocy about rewriting someone's library with my library source code that I mentioned before -- that time it was some black dude
17:36:26 <nakilon> so I assume they are hiring based on the "need of diversity" rather on checking if people are competent
17:50:40 <keegan> i think that's an unfair assumption to make purely from your experience
17:51:02 <keegan> but also github is known for trying too hard to be woke (overcorrecting for an earlier period of their corporate culture) so it may be true anyway
17:52:42 <keegan> these things can get a bit cringe
17:53:28 <keegan> one time i was on an airplane and the guy next to me noticed I was trans and started going on and on about how woke his company is, and how he made everyone put their pronouns in their email signature and stuff like that, and i should come work for him, while saying almost nothing about what the company actually does or why i would be a good fit
17:55:00 <keegan> https://thehardtimes.net/culture/trans-person-crosses-street-avoid-overly-supportive-liberals/
17:59:00 <esolangs> [[Pie]] M https://esolangs.org/w/index.php?diff=83808&oldid=78988 * PythonshellDebugwindow * (+131) /* Instructions */ Computational class (thanks to Monochromeninja)
18:02:44 <nakilon> I love how they say "we should care about everyone not only about ourselves" in their guidelines
18:03:06 <nakilon> and at the same time they FORCE-changed the default repo branch name for all the users
18:05:59 <esolangs> [[PythonshellDebugwindow/Rewriting Language]] M https://esolangs.org/w/index.php?diff=83809&oldid=74118 * PythonshellDebugwindow * (-141) Please delete
18:06:40 <esolangs> [[PythonshellDebugwindow/Vandevelo]] M https://esolangs.org/w/index.php?diff=83810&oldid=79353 * PythonshellDebugwindow * (-223) This page should be deleted
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18:10:38 <nakilon> their build failed even after my rebase, lol
18:12:53 <keegan> any kind of woke guidelines or code of conduct should not be taken at face value. they are political documents meant to support a particular ideology
18:13:08 <keegan> the same people who promote these documents openly gloat about not following their own rules
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18:18:21 <keegan> i'm happy that it's not my problem anymore
18:18:44 <nakilon> they changed my personal preference about the default branch name without notifying me and I've lost' multiple hours guessing why things don't work; why do they think I need it at all? what if I love the "master" branch name? what if also name by dev branch "slave" and it's my kink? they used black people as slaves for centuries in US but we didn't
18:18:44 <nakilon> in Russia -- why should I be affected? it's not my problem...
18:20:38 <keegan> countries besides the USA exist?? whoa
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18:22:27 <esolangs> [[Talk:Cerberus]] N https://esolangs.org/w/index.php?oldid=83811 * Monochromeninja * (+1412) Created page with "I wrote an interpreter for this. It has a wimpmode too: [https://tio.run/##nVVNb9s4ED2bv2KqPVRqJNVOFj0YdYGiwKI@dFOgvQlCQUu0zUYiBZJCEhT57dkZUrJlZYsF1jYscfjm8c0Hye7RHbW6eY6iiG1B..."
18:22:46 <cd> this is #esolangs, not #politics
18:23:58 <esolangs> [[Talk:Cerberus]] M https://esolangs.org/w/index.php?diff=83812&oldid=83811 * Monochromeninja * (+106) updated my post
18:24:48 <zzo38> What I read, they allow you to change the default branch names individually per project and rename them. But if they did like you described, then perhaps it is too confusing what they did
18:30:09 <zzo38> (Which names are appropriate might depend on the project. Naming a branch "slave" is unlikely to be appropriate for most projects, but I cannot predict everything, of course.) (When you are mirroring a repository with another system, it would help to use the same branch names as the original rather than changing them to "main" or "master" (unless they already are), I think.)
18:33:31 <keegan> maybe we should also get rid of the word "robot" since it derives from a slavic word for "slave" / "serf"
18:34:58 <nakilon> the "server" word is bad too?
18:35:11 <nakilon> should it be "partner" or something
18:35:39 <sknebel> still off-topic for #esolangs
18:37:09 <zzo38> I think is not the good idea to get rid of the words; it doesn't help.
18:46:12 <arseniiv> <wib_jonas> does Baba is You have a secret secret secret ending, or only a secret secret ending? I get confused about which games have what. => oh I hope they aren’t disjoint and I wouldn’t need to replay it all from scratch to get another ending
18:47:16 <keegan> maybe i should play it some more
18:47:37 <keegan> i don't play many games but when i do it's often because they are mentioned here
18:48:17 <arseniiv> I think now half my games are those which were mentioned here :D
18:50:56 <zzo38> I think probably none of the computer games I like to play are the ones mentioned here
18:51:25 <arseniiv> I was shocked when I learned today that blur filter in SVG is not a special attribute of a group or primitive, but a filter among other filters. Didn’t suspect that as Inkscape treats it a bit special and I get why — it’s very useful compared to many other filters which would often be more useful as part of a composite filter chain
18:51:52 <arseniiv> zzo38: but you mentioned them yourself so technically they are :)
19:00:31 <zzo38> arseniiv: Yes, after I left the room I thought of that, yes they are mentioned on the IRC, even if I am the only one who did (well, at least some of them, not necessarily all of them are mentioned)
19:06:45 <zzo38> Some games I wrote by myself, although not all of them. I don't know if you liked any of the same ones or not
19:15:32 <river> The pokedex number is actually the old pokedex number
19:15:45 <river> now there is a national pokedex number which is sometimes different
19:16:35 <river> there may be a regional pokedex for each region with its own numbering
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19:49:34 <nakilon> github/explore available issue labels: bug, enhancement, duplicate, invalid, question, help wanted, wont fix, india
19:50:12 <nakilon> no joke https://i.imgur.com/bhhMCd1.png
19:52:59 <esolangs> [[Talk:Tiangou]] N https://esolangs.org/w/index.php?oldid=83813 * Monochromeninja * (+777) Created page with "I wrote an interpreter for this: [https://tio.run/##nZM9b9swEIZn81ectYROLLdGNyMKEGTSUGToaHi4iOeIsUSyJIW4KPrb3ZPsQgrdLp1EnZ573/ug3I9YW/PllGWZKEGbSN55iqQg1gTlp2fAAIqw0eYV3nWs4fH..."
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20:13:17 <zzo38> What is the new pokedex number?
20:24:12 <river> national pokedex number
20:24:27 <river> the national pokedex has a unique number for all pokemon of all generations
20:24:42 <river> the regional pokedex has smaller numbers but only assigned to local pokemon
20:25:17 <zzo38> Yes, I know of the pokedex numbers, but you mentioned a old and new pokedex numbers; what is the difference?
20:27:04 <river> The first divergence is national pokedex number #152 Chikorita
20:27:14 <river> in the Johto region pokedex this is pokemon #1
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20:28:57 <zzo38> Yes, although I only use the global numbers myself, and the pokemon mahjong that I made up only uses the global numbers.
20:29:33 <river> what about regional pokemahjong which only uses regional pokemon?
20:30:12 <zzo38> You could play it that way too if you wanted to I suppose, although I have not thought of that, but you are correct.
20:32:28 <zzo38> Starting the game requires knowing the number of generations, but you could use a variant rule for the regional variant, such as treat it as one generation for the rules that care about that.
20:34:00 <zzo38> There are two kind of sequences possible, being numeric sequences and evolution sequences. When it is generation I only, all evolution sequences are also numeric sequences; with more generations, it might not be. (A sequence in mahjong must consist of three cards, so an evolution sequence cannot be made with Eevee. Its evolution is still relevant, but not for making sequences.)
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20:50:15 <zzo38> Do you like pokemon mahjong game?
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20:58:58 <river> i have never tried it
20:59:07 <river> i don't play mahjong
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22:10:26 <salpynx> I have liked mahjong and pokemon separately in the past.
22:10:46 <salpynx> 🀣 hurt itself in its confusion.
22:11:04 <HackEso> [U+1F023 MAHJONG TILE ORCHID]
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22:36:47 <zzo38> So do I, but that doesn't necessary mean you can't play pokemon mahjong too.
22:43:49 <esolangs> [[User:OfficialCraftCGame]] N https://esolangs.org/w/index.php?oldid=83814 * OfficialCraftCGame * (+111) Created page with "The creator of several games ''(some unfinished)'' and an esoteric programming language called '''Nevermind'''."
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23:05:15 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=83815&oldid=83805 * Maximxls * (+171) /* Introductions */
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