00:03:32 <zzo38> Actually, I found some information in Perl documentation 
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00:37:05 <esolangs> [[Tundra]]  https://esolangs.org/w/index.php?diff=90487&oldid=90483 * 0x286 * (-1136) Blanked the page 
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01:58:23 <esolangs> [[Special:Log/newusers]] create  * Hydrazer *  New user account 
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03:06:35 <esolangs> [[Esolang:Introduce yourself]]  https://esolangs.org/w/index.php?diff=90488&oldid=90470 * Hydrazer * (+84) /* Introductions */ 
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03:09:04 <esolangs> [[Deadfish]]  https://esolangs.org/w/index.php?diff=90489&oldid=90452 * Hydrazer * (+875) added raku implementation for deadfish 
03:28:50 <esolangs> [[Deadfish]]  https://esolangs.org/w/index.php?diff=90490&oldid=90489 * Hydrazer * (+22) /* Raku */ 
03:29:03 <esolangs> [[Deadfish]]  https://esolangs.org/w/index.php?diff=90491&oldid=90490 * Hydrazer * (-2) /* https://www.raku.org/ Raku */ 
06:07:19 <int-e> > 2558/(2558+9204) 
06:08:47 <HackEso> 1/1:73) <Warrigal> Making a small shrine to Lawlabee in my basement is something I should get around to at some point. \ 1240) <fizzie> I was watching a pair of otters, and somehow the name "Harry P. Otter" hasn't left my brain since. 
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08:14:34 <b_jonas> it's actually "Parry Otter", mentioned specifically in Deathly Hallows chapter 22 
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08:51:47 <esolangs> [[Your]]  https://esolangs.org/w/index.php?diff=90492&oldid=90472 * CenTdemeern1 * (-26) Removed wrongly applied tag 
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09:58:35 <esolangs> [[User talk:Guy Fawkes Rep]]  https://esolangs.org/w/index.php?diff=90493&oldid=89789 * Guy Fawkes Rep * (+618) erchoyvp bs gnvjna 
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10:02:01 <esolangs> [[User talk:Guy Fawkes Rep]]  https://esolangs.org/w/index.php?diff=90494&oldid=90493 * Guy Fawkes Rep * (+62)  
10:02:54 <esolangs> [[User talk:Guy Fawkes Rep]]  https://esolangs.org/w/index.php?diff=90495&oldid=90494 * Guy Fawkes Rep * (+32) Shpx PbybeshyTnynkl! 
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10:04:45 <esolangs> [[User talk:Guy Fawkes Rep]]  https://esolangs.org/w/index.php?diff=90496&oldid=90495 * Guy Fawkes Rep * (+24) V srey irel sehfgengrq 
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11:15:44 <esolangs> [[Special:Log/newusers]] create  * Nxe *  New user account 
11:20:13 <esolangs> [[Esolang:Introduce yourself]]  https://esolangs.org/w/index.php?diff=90497&oldid=90488 * Nxe * (+138) /* Introductions */ 
11:27:32 <esolangs> [[User:Nxe]] N https://esolangs.org/w/index.php?oldid=90498 * Nxe * (+697) Created page with "== Bonjour ==  Hi I'm nxe (she/they). I spend more time coding than sleeping; draw you down conclusions from that. I really enjoy esolangs and just how broad they can be. I've..." 
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13:43:57 <esolangs> [[Can]] N https://esolangs.org/w/index.php?oldid=90499 * Nxe * (+6814) Initial page 
13:45:24 <esolangs> [[User:Nxe]] M https://esolangs.org/w/index.php?diff=90500&oldid=90498 * Nxe * (+8) Added link to can 
14:00:29 <esolangs> [[Can]]  https://esolangs.org/w/index.php?diff=90501&oldid=90499 * Nxe * (+38) Added interpreter GitHub repo link 
14:00:49 <esolangs> [[Can]]  https://esolangs.org/w/index.php?diff=90502&oldid=90501 * Nxe * (+0) i'm an idiot 
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15:26:27 <esolangs> [[^^ 16h 35014ng 15 th15]] N https://esolangs.org/w/index.php?oldid=90503 * Epidemic7 * (+2862) Created page with "{{wrongtitle|title=^^_16h_35014ng_15_th15}} '''^^_16h_35014ng_15_th15''' is an esoteric programming language made by User:Epidemic7. It's commands are based off of what the Ch..." 
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15:35:10 <esolangs> [[Language list]]  https://esolangs.org/w/index.php?diff=90504&oldid=90485 * Epidemic7 * (+29) /* Non-alphabetic */ 
16:00:50 <esolangs> [[Bedtime]]  https://esolangs.org/w/index.php?diff=90505&oldid=90399 * PixelatedStarfish * (+92) /* Error Messages */ 
16:01:45 <sprout_> https://github.com/egel-lang/aoc-2021/blob/main/day8/task2.eg <- AoC day 8 task 2.  took me around 3 or 4 hours.. 
16:02:02 <sprout_> I am proud of it so sharing is caring! 
16:02:47 <sprout_> it's still a very slow interpreter... 
16:14:28 <esolangs> [[User:Epidemic7]]  https://esolangs.org/w/index.php?diff=90506&oldid=86813 * Epidemic7 * (+62)  
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16:40:34 <esolangs> [[^^ 16h 35014ng 15 th15]]  https://esolangs.org/w/index.php?diff=90507&oldid=90503 * Epidemic7 * (+452)  
16:41:40 <esolangs> [[^^ 16h 35014ng 15 th15]]  https://esolangs.org/w/index.php?diff=90508&oldid=90507 * Epidemic7 * (-2)  
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18:01:25 <b_jonas> fungot: The maid told the butcher boy. The butcher boy told the crowd at the square. Then one of the palace guards overheard. A cat that could play? A mouse that could waltz? Good heavens! The emperor couldn't believe his ears! 
18:01:27 <fungot> b_jonas: this is the secretary of fnord members, the hon. member, of the wto, of the house, 
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18:24:37 <fizzie> sprout_: It's probably not as slow as my Burlesque solution for day 8 task 2: %PM={jbc{{j!!}j+]m[}Z])><}"v#\\l-jz$~n"XX{**+.2dg<-{}fI}m[s0ln{WD{XX)**97?-}m[S16rzr@{g110.+PMg0=s}fej11.-PM{g0jFi}m[10ug}ms 
18:24:40 <fizzie> (Completely unoptimized, just made it work.) 
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19:37:31 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90509&oldid=87556 * TJC games * (-135) /* Operations */ 
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19:43:04 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90510&oldid=90509 * TJC games * (+510) /* Operations */ 
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19:49:06 <esolangs> [[Labra]] M https://esolangs.org/w/index.php?diff=90511&oldid=90395 * DoggyDogWhirl * (-1) Changing language of interpreter; Haskell is weird 
19:49:36 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90512&oldid=90510 * TJC games * (+113) /* Usage */ 
19:50:11 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90513&oldid=90512 * TJC games * (-8) /* Operations */ 
19:50:37 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90514&oldid=90513 * TJC games * (+12) /* Operations */ 
19:51:52 <esolangs> [[Bedtime]]  https://esolangs.org/w/index.php?diff=90515&oldid=90505 * PixelatedStarfish * (+1679) /* Tests */ 
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19:52:48 <esolangs> [[Bedtime]]  https://esolangs.org/w/index.php?diff=90516&oldid=90515 * PixelatedStarfish * (+18) /* Tests */ 
19:53:02 <esolangs> [[Bedtime]]  https://esolangs.org/w/index.php?diff=90517&oldid=90516 * PixelatedStarfish * (-19) /* Tests */ 
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19:58:24 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90518&oldid=90514 * TJC games * (+160) /* Operations */ 
19:58:35 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90519&oldid=90518 * TJC games * (+1) /* Operations */ 
20:00:38 <esolangs> [[Bedtime]]  https://esolangs.org/w/index.php?diff=90520&oldid=90517 * PixelatedStarfish * (-1568) /* Tests */ 
20:01:29 <esolangs> [[Bedtime]]  https://esolangs.org/w/index.php?diff=90521&oldid=90520 * PixelatedStarfish * (+69) /* Tests */ 
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20:10:26 <esolangs> [[APOL]] N https://esolangs.org/w/index.php?oldid=90522 * GingerIndustries * (+8447) Created page with "{{infobox proglang |name=APOL |paradigms=imperative <!-- Not sure about this --> |author=[[User:GingerIndustries]] |year=[[:Category:2021|2021]] |memsys=cell-based |class=:C..." 
20:11:02 <esolangs> [[APOL]]  https://esolangs.org/w/index.php?diff=90523&oldid=90522 * GingerIndustries * (-23)  
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20:34:01 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90524&oldid=90519 * TJC games * (+20) /* Usage */ 
20:34:12 <esolangs> [[APOL]]  https://esolangs.org/w/index.php?diff=90525&oldid=90523 * GingerIndustries * (+425)  
20:40:44 <esolangs> [[OIL]] M https://esolangs.org/w/index.php?diff=90526&oldid=75283 * PythonshellDebugwindow * (-170) /* Examples */ Format 
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20:48:52 <sprout_> fizzie: there are only 7! permutations to test so I just construct 7! maps from words to digits and select the correct one.  rougly 5040/2 * log 10 = 7500 times some small unknown constant comparisons I think.  not a lot of work but slow interpreter 
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20:59:09 <sprout_> map is overkill probably for such a small function.  lists would have been okay too,  and way shorter/easier to construct 
21:00:21 <sprout_> I wanted to test the datastructure I created for AoC. 
21:02:44 <sprout_> https://github.com/egel-lang/egel/blob/master/include/map.eg <- size balanced binary tree.  roughly tries to marry best of most world.  O(1) constant access to size,  O(log(n)) lookup.  Since the size is there I try to balance on that 
21:03:15 <sprout_> old idea.  no idea whether it works well.  seems to work for small trees. 
21:06:55 <sprout_> also,  don't do to much work balancing of course.    
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21:12:00 <fizzie> That's what the Burlesque does too. 
21:16:19 <fizzie> 6rzr@ is the 7! permutations of {0 1 2 3 4 5 6}, and the {g110.+PMg0=s}fe finds which permutation, when applied to the first ten words of the line, produces a list that's equal (ignoring order) to the known set of 10 digits (which has been encoded in "v#\\l-jz$~n"). And then the remaining 11.-PM{g0jFi}m[ applies the same permutation to the last 4 words and looks up their indices in the set of 
21:19:07 <int-e> > map S.fromList $ words "abcefg cf acdeg acdfg bcdf abdfg abdefg acf abcdefg abcdfg" 
21:19:09 <lambdabot>  [fromList "abcefg",fromList "cf",fromList "acdeg",fromList "acdfg",fromList ... 
21:19:27 <int-e> . o O ( non-esoteric digits ) 
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21:26:15 <fizzie> > flip (showIntAtBase 2 intToDigit) "" . (1+) . ord <$> "v#\\l-jz$~n" 
21:26:16 <lambdabot>  ["1110111","100100","1011101","1101101","101110","1101011","1111011","100101... 
21:26:54 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90527&oldid=90524 * TJC games * (+566) /* Usage */ 
21:27:01 <fizzie> With segments numbered top, top-left, top-right, middle, middle-left, middle-right, bottom, starting from the least significant bit. 
21:27:22 <esolangs> [[Geolang]]  https://esolangs.org/w/index.php?diff=90528&oldid=90527 * TJC games * (+10) /* Usage */ 
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21:31:44 <fizzie> > (fst <$>) . filter snd . zip [0..] . (('1' ==) <$>) . flip (showIntAtBase 2 intToDigit) "" . (1+) . ord <$> "v#\\l-jz$~n"  -- more elaborately 
21:31:46 <lambdabot>  [[0,1,2,4,5,6],[0,3],[0,2,3,4,6],[0,1,3,4,6],[0,2,3,4],[0,1,3,5,6],[0,1,2,3,... 
21:33:00 <fizzie> I think I numbered those the wrong way around. 
21:33:10 <int-e> > let digits = words "abcefg cf acdeg acdfg bcdf abdfg abdefg acf abcdefg abcdfg" in M.fromListWith (+) [(c,length cs) | cs <- digits, c <- cs] -- hmm, fingerprinting segments? 
21:33:11 <lambdabot>  fromList [('a',43),('b',34),('c',38),('d',38),('e',24),('f',44),('g',40)] 
21:33:21 <int-e> I didn't try to optimize much at all. 
21:33:48 <fizzie> Because in the "v#\\l-jz$~n"XX{**+.2dg<-{}fI}m[ there's a <- to reverse before getting indices. 
21:35:06 <fizzie> My "actual" solution doesn't do any guesswork, it just straight deduces in order which segment must be which based on knowing which digits are 1, 4, 7 and 8. But that'd almost certainly take more code. 
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21:35:38 <int-e> perhaps the most terrible bit I wrote (`m` is the map from 'a'...'g' to the actual segment, also in 'a'...'g'; digits is as above, as sets (sorted lists would've been enough)):  map (S.fromList . map (m M.!)) ys >>= (`elemIndices` digits) 
21:36:16 <fizzie> (The top segment is the only one in 7 that's not in 1; the top right is the one in 1 that occurs 8 times, and the bottom right's the other one; and so on.) 
21:36:30 <int-e> (>>= is shorter than catMaybes) 
21:37:29 <int-e> I did something that starts out like this, https://paste.debian.net/1222646/ 
21:37:41 <int-e> with 8 cases left to check 
21:38:32 <sprout_> the whole solution I gave is pretty terrible code.   but ah well.  got to test the map 
21:38:40 <fizzie> My Go thing goes like https://0x0.st/-FPc.txt with really nothing to check. But it's a lot of lines of code. 
21:38:40 <int-e> But that was after I submitted the solution which I obtained by complete brute force. 
21:39:34 <sprout_> yah 5040/2*2log(10)*small constant 
21:40:03 <sprout_> map is overkill for such a small container.   only 10 elements.   who cares?  use a list 
21:40:35 <int-e> sprout_: But my template already imports Data.Map.Strict :) 
21:40:48 <sprout_>  5040/2*2log(10)*small constant _comparisons_ 
21:40:56 <int-e> And I am fairly fluent in using it... I'd struggle more with Data.List.lookup stuff :P 
21:41:08 <int-e> (doing this in Haskell) 
21:41:40 <sprout_> 29 secs in Egel.  should be around 300ms for Haskell 
21:41:50 <sprout_> I think I am two orders off 
21:42:09 <int-e> 2 seconds, interpreted 
21:42:42 <int-e> yeah. 500ms compiled with -O2 
21:42:58 <sprout_> one order off is really not bad for my completely unoptimized brain-dead interpreter 
21:43:25 <int-e> I didn't optimize a thing. 
21:44:38 <sprout_> I want to gain one order by rewriting the runtime once and that'll be it.   but not sure I'll ever get around to that 
21:45:35 <sprout_> the runtime now is a c++ class hierarchy.  compact but bit of a silly approach for a rewriter 
21:45:55 <sprout_> ah well.  kiss.  and all that 
21:46:49 <int-e> Did anybody else define the digits before realizing that that wasn't needed for part 1 
21:48:01 <int-e> (my part 1 solution has this, unused: digits = words "abcefg cf acdeg acdfg bcdf andfg andefg acf abcdefg abcdfg" ...can you spot the typos) 
21:48:13 <sprout_> sure.  you know you'll end up modelling the problem anyway for part 2 
21:48:59 <int-e> and I did that same thing twice too 
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21:59:18 <fizzie> I counted up the part 1 solution without defining digits (or anything else) in a Python repl, just to see part 2 of the description. 
21:59:28 <fizzie> Not that there were any surprises. 
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22:00:24 <int-e> yeah part 2 was the obvious task for that input... part 1 was the surprising one ;-) 
22:00:49 <int-e> "uh we both know where this is headed but let's keep it simple for now" 
22:02:04 <fizzie> And of course it makes part 1 in Burlesque a _lot_ shorter. I've currently got ln{WD11.-)L[2 4r@7+]INL[}ms 
22:03:21 <fizzie> 2 4r@7+] being slightly shorter than {2 3 4 7}, and IN is nominally set intersection but in practice would seem to do the right thing if one operand has repeated elements. 
22:03:50 <int-e> Heh I wrote [2,4,3,7] 
22:04:59 <int-e> (which obscures the consecutive 2..4 part) 
22:09:01 <int-e> > let digits = words "abcefg cf acdeg acdfg bcdf abdfg abdefg acf abcdefg abcdfg" in [x | [x] <- group (sort (map length digits))] 
22:12:41 <fizzie> I've got a similar trick in an earlier Burlesque solution where I use 105fC1+] as a shorter way of writing {1 3 5 7}. 
22:13:37 <fizzie> It's a shame Burlesque doesn't have builtins for even/odd, otherwise that'd be 7ro:ZZ where ZZ stands for hypothetical `odd?`. 
22:14:16 <int-e> that would suggest... 42fC4+] for [4,2,3,7]? 
22:14:38 <fizzie> Hmm, I didn't even think of adding the 4 "manually". 
22:14:49 <fizzie> I just looked "oh, there's a 4 in it, I can't use that trick". 
22:14:56 <fizzie> Even though the other one had that 1. 
22:16:25 <fizzie> Yeah, that works, and saves one character. 
22:16:53 <int-e> and adds an accidental cultural reference 
22:17:12 <fizzie> It also gets rid of a space, which is nice, because spaces look ugly in Burlesque chunks. 
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22:32:24 <esolangs> [[QKAS]]  https://esolangs.org/w/index.php?diff=90529&oldid=70970 * Kaveh Yousefi * (+358) Amended some orthographic mistakes, improved the formatting, and remarked that the GitHub repository files have not been archived. 
22:36:22 <esolangs> [[QKAS]]  https://esolangs.org/w/index.php?diff=90530&oldid=90529 * Kaveh Yousefi * (+1882) Added an implementation of QKAS in Common Lisp. 
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22:51:33 <esolangs> [[Labra]] M https://esolangs.org/w/index.php?diff=90531&oldid=90511 * DoggyDogWhirl * (+80) Fixed Hello, world! program 
22:53:30 <esolangs> [[Labra]] M https://esolangs.org/w/index.php?diff=90532&oldid=90531 * DoggyDogWhirl * (+0) Fixed Fibonacci program 
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23:33:25 <esolangs> [[APOL]]  https://esolangs.org/w/index.php?diff=90533&oldid=90525 * GingerIndustries * (+51) /* Example */ 
23:34:00 <esolangs> [[APOL]]  https://esolangs.org/w/index.php?diff=90534&oldid=90533 * GingerIndustries * (+29)  
23:35:12 <esolangs> [[APOL]]  https://esolangs.org/w/index.php?diff=90535&oldid=90534 * GingerIndustries * (+103) /* Instruction table */ 
23:52:15 <int-e> > nub " space sex "