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01:49:26 <esolangs> [[Special:Log/newusers]] create * Deltayelta * New user account
02:17:49 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=92990&oldid=92986 * Deltayelta * (+226)
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03:11:09 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=92991&oldid=92958 * Hakerh400 * (+25) Add syntax for unit
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04:01:19 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=92992&oldid=92991 * Hakerh400 * (+1184) Add new examples
04:03:17 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=92993&oldid=92992 * Hakerh400 * (-11)
04:41:00 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=92994&oldid=92993 * Hakerh400 * (+259) Add prime numbers example
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05:00:47 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=92995&oldid=92994 * Hakerh400 * (+103) Add disan count example
05:07:48 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=92996&oldid=92995 * Hakerh400 * (+191) Digital root calculator
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06:40:27 <esolangs> [[Plurple]] https://esolangs.org/w/index.php?diff=92997&oldid=92962 * Laclale * (+16) /* Calculatives */
06:42:05 <esolangs> [[Plurple]] https://esolangs.org/w/index.php?diff=92998&oldid=92997 * Laclale * (+52) /* Calculatives */
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11:04:45 <esolangs> [[Iota]] https://esolangs.org/w/index.php?diff=92999&oldid=92942 * Oerjan * (-160) /* External resources */ Use wayback template
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12:49:56 <wib_jonas> guys, I keep trying to use (svn log -N 1) to list only the latest one log entry. where the heck does the -N come from in my head? the correct commands are (svn log -l 1), (hg log -l 1) and (git log -n 1)
12:51:51 <riv> What dice would you be able to roll in 4D?
12:52:03 <riv> zzo38 btw I think I have a good answer to your question
12:52:17 <riv> a fair dice in reality is: if you roll it (at different speeds) it gives the same statistics for every side
12:52:35 <riv> a fair dice in math could be: there is some kind of transitive symmetry across the sides
12:52:49 <riv> if a dice is fair in the math it will certainly be fair in statistics
12:53:02 <riv> now there is something to consider:
12:53:30 <riv> a 3 sided prism dice, has 2 extra sides on the ends - if it's very long it will prefer the 3 sides. if it's very short its like a coin and prefers the 2 ends
12:53:40 <riv> so you might think there is a middle spot where it is a fair dice
12:53:51 <riv> but as someone pointed out, that is not the case - it depends on the speed you roll it at
12:54:03 <riv> so we actually reject 5 sided dice as not being face. since the sides are not all the same
12:54:30 <riv> https://www.mathartfun.com/d6.html skew dice are allowed
12:58:07 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=93000&oldid=92996 * Hakerh400 * (+2862) Another example
13:00:11 <riv> I am not sure abou the -N sorry
13:00:27 <fizzie> wib_jonas: `git log -N` is equivalent to `git log -n N`, and I use the former form exclusively.
13:02:11 <fizzie> (Probably due to precedent from `tail`. Though I don't think `-N` is POSIXly correct there either.)
13:02:51 <fizzie> wib_jonas: ...oh, sorry, misread your comment and thought you meant `-123`, as in, an actual number, not a literal `-N`.
13:04:09 <fizzie> Don't know about `-N` either. Personally I keep trying to use `hg log -10` instead of `hg log -l 10` because of the git thing.
13:06:18 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=93001&oldid=93000 * Hakerh400 * (+0)
13:11:26 <riv> https://www.polytope.net/hedrondude/dice.htm
13:12:52 <riv> so they consider curved face polytwisters
13:13:49 <riv> http://www.polytope.net/hedrondude/twisters.htm cool graphics
13:17:31 <riv> 3d printers are great but I would like a 4d printer
13:36:18 <esolangs> [[Plurple]] https://esolangs.org/w/index.php?diff=93002&oldid=92998 * Laclale * (+359) /* XKCD fish */
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13:58:08 <wib_jonas> yes, I meant a literal -N , and I didn't know that git supported the old head/tail style
14:00:00 <wib_jonas> I would actually expect that if (svn log -10) is valid syntax then it's equivalent to (svn log -r 10) rather than (svn log -n 10), but git doesn't have numeric version numbers so it makes less sense there
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14:42:55 <Melvar> riv: Do you have a pointer handy for the fairness of a triagonal prism depending on the roll speed?
14:43:18 <riv> no, someone here said it
14:43:43 <Melvar> Ah, I see, thanks anyway.
14:45:02 <riv> was my explanation unclear?
14:45:21 <riv> https://www.youtube.com/watch?v=QjJVukAH-7U
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16:27:33 <esolangs> [[Drive-In Window]] M https://esolangs.org/w/index.php?diff=93003&oldid=74926 * BowlingPizzaBall * (+2)
16:40:43 <riv> does any regular polytope have an odd number of sides?
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18:27:50 <b_jonas> guess what, I've had the first case when the metal connector of the lightbulb broke off and stayed in the socket
18:28:21 <int-e> riv: yes. take a regular triangle...
18:29:08 <int-e> riv: also simplices in even dimensions.
18:29:27 <b_jonas> I'll have to borrow (or buy) one of those live wire detection tools because I don't dare to try to unscrew it without first checking that the switch disconnects the right thing
18:29:39 <b_jonas> what are those called in English by the way?
18:30:15 <riv> oh very nice!
18:30:28 <riv> simplices?
18:30:56 <riv> a 2-simplex is a triangle,
18:30:58 <riv> a 3-simplex is a tetrahedron,
18:31:00 <riv> a 4-simplex is a 5-cell.
18:32:00 <riv> great to know that there are odd dice!
18:32:12 <riv> I never thought about 2d :P
18:33:31 <int-e> regular polytopes become really boring from dimension 5 onwards, so odd-numbered polygons and simplices in even dimensions should be all: https://en.wikipedia.org/wiki/List_of_regular_polytopes
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19:03:46 <b_jonas> int-e: yes, but you don't need regular polygons, you can use many other dice shapes. in particular, you could use a longish cylinder with the base being a 3D fair dice, and the ends capped off so the 4d dice can't land there.
19:04:44 <b_jonas> or you can use a double prism (dual cylinder) for twice as many sides
19:10:36 <b_jonas> correction: or you can use a double pyramid (dual prism) for twice as many sides
19:11:49 <b_jonas> I'd blame English, but the Hungarian terminology for this is even weirder: a pyramid in the geometry sense is called “gúla”, I don't even know what that means outside of this sense
19:21:19 <riv> we do not like the prism
19:23:02 <int-e> b_jonas: I know. I didn't answer the dice question, I answered the polytope one.
19:23:19 <int-e> you don't even need to use flat faces
19:24:21 <int-e> (so you can use a lens shape instead of a short cylinder to fix the problem that a coin /might/ land on its side; a thing works for long prisms.)
19:25:00 <int-e> ("fix" -- you can make all the edge equilibria unstable that way)
19:34:09 <int-e> pyramidal ends (which are actually a thing for prismatic dice) also do the trick.
19:35:18 <int-e> I suspect I'm being redundant. But I'll make a point out of not checking the backlog to find out.
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21:36:14 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=93004&oldid=93001 * Hakerh400 * (+1804) Add integers and Deadfish interpreter
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21:41:45 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=93005&oldid=93004 * Hakerh400 * (+2)
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21:45:39 <esolangs> [[Deadfish]] https://esolangs.org/w/index.php?diff=93006&oldid=91790 * Hakerh400 * (+704) +[[Pair]]
21:59:09 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=93007&oldid=93005 * Hakerh400 * (+220) Add another example
22:03:05 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=93008&oldid=92990 * Bushbo * (+126) /* Introductions */
22:04:01 <esolangs> [[User:Bushbo]] N https://esolangs.org/w/index.php?oldid=93009 * Bushbo * (+78) Created page with "Currently implementing a few esolangs, which will be detailed and linked here."
22:04:14 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=93010&oldid=92954 * Bushbo * (+10) /* E */
22:07:24 <esolangs> [[ECL]] N https://esolangs.org/w/index.php?oldid=93011 * Bushbo * (+3212) Created page with "ECL (event control language) by <ref>bushbo</ref> ECL is a one-dimensional minimal esoteric programming language inspired by Orca, corewars and cellular automata. It wa..."
22:07:37 <esolangs> [[Pair]] https://esolangs.org/w/index.php?diff=93012&oldid=93007 * Hakerh400 * (+10)
22:09:14 <esolangs> [[ECL]] https://esolangs.org/w/index.php?diff=93013&oldid=93011 * Bushbo * (+23)
22:09:33 <esolangs> [[User:Bushbo]] https://esolangs.org/w/index.php?diff=93014&oldid=93009 * Bushbo * (+73)
22:23:49 <esolangs> [[Special:Log/newusers]] create * ThEsp * New user account
22:25:08 <esolangs> [[ECL]] https://esolangs.org/w/index.php?diff=93015&oldid=93013 * Bushbo * (-64)
22:27:57 <esolangs> [[User:Bushbo]] https://esolangs.org/w/index.php?diff=93016&oldid=93014 * Bushbo * (+19)
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23:00:25 <esolangs> [[User talk:Yeetb01]] N https://esolangs.org/w/index.php?oldid=93017 * Yeetb01 * (+104) how make page?
23:03:24 <esolangs> [[User:Yeetb01]] https://esolangs.org/w/index.php?diff=93018&oldid=91586 * Yeetb01 * (+1338) added Simpler explanation
23:05:42 <esolangs> [[User:Yeetb01]] https://esolangs.org/w/index.php?diff=93019&oldid=93018 * Yeetb01 * (+841) added simple
23:06:33 <esolangs> [[User:Yeetb01]] https://esolangs.org/w/index.php?diff=93020&oldid=93019 * Yeetb01 * (+2) testing
23:07:37 <esolangs> [[User:Yeetb01]] https://esolangs.org/w/index.php?diff=93021&oldid=93020 * Yeetb01 * (+55) (just ignore these backslashes for formatting reason)
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23:09:07 <esolangs> [[User:Yeetb01]] https://esolangs.org/w/index.php?diff=93022&oldid=93021 * Yeetb01 * (+31) also ignore this backslash
23:10:09 <esolangs> [[User:Yeetb01]] https://esolangs.org/w/index.php?diff=93023&oldid=93022 * Yeetb01 * (+64) ignore again
23:37:14 <esolangs> [[User:Yeetb01]] https://esolangs.org/w/index.php?diff=93024&oldid=93023 * Yeetb01 * (+28)
23:46:20 <zzo38> I wanted to make up the "document view format", but it is the C API and not actually a file format, but the front-end, back-end, host, all will need to be able to provide some functions that the other ones will call; also some opaque types might be defined by one of the parts, etc. Also might need the possibility to switch front-ends at run time and to switch back-ends at run time. Can it be done?