00:11:51 [[Esolang:Sandbox]] M https://esolangs.org/w/index.php?diff=94372&oldid=94134 * ColorfulGalaxy * (+34) 00:13:39 [[Slot-Machine]] N https://esolangs.org/w/index.php?oldid=94373 * Zero player rodent * (+5987) Created page with "'''Slot-Machine''' is a queue-based [[esoteric programming language]] created by [[User:Zero player rodent]]. The language was designed so that the code would resemble a slot..." 00:14:32 [[User:Zero player rodent]] https://esolangs.org/w/index.php?diff=94374&oldid=94168 * Zero player rodent * (+20) 01:47:17 [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=94375&oldid=94262 * PoolloverNathan * (+183) Introduce myself 01:47:26 [[User:PoolloverNathan/ test]] N https://esolangs.org/w/index.php?oldid=94376 * PoolloverNathan * (+4) Created page with "test" 02:09:51 [[User:PoolloverNathan/Pine]] N https://esolangs.org/w/index.php?oldid=94377 * PoolloverNathan * (+438) Start draft 02:12:27 in the amount written on the cheque at the bottom of https://what-if.xkcd.com/108/ , what is the letter S supposed to mean? 02:15:10 https://en.wikipedia.org/wiki/Busy_beaver#Maximum_shifts_function_S maybe 02:16:40 (The subscript may be the number of symbols instead of 2? See "Generalizations") 02:18:34 thanks, so that is the largest term 02:18:52 busy beaver 1000, whatever that suffix is, is huge 02:19:47 (I mean it says 1000**(1000**1000) before that, which is already meaninglessly large if measured in any currency units that you'd write on a cheque, but still 02:19:58 yes, even Zimbabwean dollars 04:55:07 -!- Guest89 has joined. 05:07:32 -!- Guest89 has quit (Quit: Client closed). 05:26:02 [[Q-SET]] https://esolangs.org/w/index.php?diff=94378&oldid=94369 * Peter * (-236) 05:32:37 [[Q-SET]] https://esolangs.org/w/index.php?diff=94379&oldid=94378 * Peter * (+811) 05:32:54 [[Q-SET]] https://esolangs.org/w/index.php?diff=94380&oldid=94379 * Peter * (+18) 07:00:23 [[Miw]] N https://esolangs.org/w/index.php?oldid=94381 * ChuckEsoteric08 * (+861) Created page with "'''Miw''' is [[Questa]]-based language by [[User:ChuckEsoteric08|ChuckEsoteric08]]. ==Commands== {| class="wikitable" |- ! Command !! Meaning |- | 0-9 || Push that number to q..." 07:01:34 [[User:ChuckEsoteric08]] https://esolangs.org/w/index.php?diff=94382&oldid=94300 * ChuckEsoteric08 * (+27) 07:42:23 -!- Sgeo has quit (Read error: Connection reset by peer). 08:08:27 [[]] https://esolangs.org/w/index.php?diff=94383&oldid=94355 * ColorfulGalaxy * (+688) Line length problem 08:13:26 [[Esolang:Sandbox]] M https://esolangs.org/w/index.php?diff=94384&oldid=94372 * ColorfulGalaxy * (+111) 08:15:07 [[Esolang:Sandbox]] M https://esolangs.org/w/index.php?diff=94385&oldid=94384 * ColorfulGalaxy * (+79) 10:34:47 [[Piet]] https://esolangs.org/w/index.php?diff=94386&oldid=94353 * ColorfulGalaxy * (+67) 10:40:06 [[Special:Log/newusers]] create * FrankPujo * New user account 10:44:13 [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=94387&oldid=94375 * FrankPujo * (+205) /* Introductions */ 10:57:01 -!- tech_exorcist has joined. 10:58:52 -!- __monty__ has joined. 11:32:53 -!- SGautam has joined. 11:58:58 -!- definitelya has joined. 12:21:38 -!- Nokaji has joined. 12:21:51 -!- Nokaji has left (*** You cannot comply your way out of tyranny *** ... Nuremberg II, #45K). 12:21:55 -!- zzo38 has quit (Ping timeout: 260 seconds). 12:32:33 [[Esolang:Sandbox]] https://esolangs.org/w/index.php?diff=94388&oldid=94385 * ProjectEuler * (-61) Citation needed 1st birthday 13:14:48 [[Linguarcana]] N https://esolangs.org/w/index.php?oldid=94389 * FrankPujo * (+1050) Created page with "Linguarcana is an esoteric programming language created by FrankPujo. It's aim is to create a source code that resembles an Ancient Latin text. == Language == === Sections, m..." 13:15:37 [[User:FrankPujo]] N https://esolangs.org/w/index.php?oldid=94390 * FrankPujo * (+29) Created page with "I'm creating [[Linguarcana]]!" 13:18:03 [[Linguarcana]] https://esolangs.org/w/index.php?diff=94391&oldid=94389 * FrankPujo * (+20) 13:32:21 -!- sebbu2 has changed nick to sebbu. 13:42:20 -!- SGautam has quit (Quit: Connection closed for inactivity). 13:56:12 -!- APic has quit (Quit: [TLS] Client upgrade). 13:56:32 -!- APic has joined. 14:03:48 -!- ^[ has quit (Ping timeout: 240 seconds). 14:05:16 -!- ^[ has joined. 14:11:58 [[Q-SET]] https://esolangs.org/w/index.php?diff=94392&oldid=94380 * Peter * (+225) 14:12:05 -!- tech_exorcist has quit (Quit: See you later). 14:24:33 -!- utoneq has joined. 14:33:22 -!- tech_exorcist has joined. 14:37:25 -!- tech_exorcist has quit (Client Quit). 14:45:26 -!- tech_exorcist has joined. 14:49:52 -!- APic has quit (Remote host closed the connection). 15:07:00 -!- Sgeo has joined. 15:30:50 -!- APic has joined. 15:41:26 -!- lambdabot has quit (Ping timeout: 272 seconds). 15:51:36 -!- lambdabot has joined. 16:08:06 -!- Whitelips has joined. 16:11:58 -!- tech_exorcist has quit (Quit: Disconnecting). 16:26:42 -!- Whitelips has quit (Quit: Client closed). 16:59:07 -!- zzo38 has joined. 17:21:06 -!- atrapa has joined. 17:44:11 -!- lagash has quit (Ping timeout: 252 seconds). 17:53:13 -!- utoneq has quit (Ping timeout: 260 seconds). 18:00:46 -!- lagash has joined. 18:21:28 -!- definitelya_ has joined. 18:23:05 -!- definitelya has quit (Ping timeout: 246 seconds). 20:09:06 In Magic: the Gathering, what will be the effect if a merged or melded permanent is moved from the battlefield to the stack? 20:15:47 -!- Lord_of_Life has quit (Ping timeout: 246 seconds). 20:15:58 -!- Lord_of_Life_ has joined. 20:17:13 -!- Lord_of_Life_ has changed nick to Lord_of_Life. 20:28:53 zzo38: is there an effect that does that? 20:29:51 I bought Patrick's Parabox (the new puzzle video game) 20:31:29 -!- tech_exorcist has joined. 20:43:09 -!- atrapa has quit (Quit: atrapa). 20:43:37 I don't know if there is any effect that does that, but I wanted to know if the rules even support such a use at all and what might happen, if a card is made which does that, or if additional rules must be added to support such a thing. 21:10:23 -!- definitelya_ has quit (Quit: h). 21:15:19 zzo38: I believe the effects that move anything to the stack are restricted: they can be "cast (object)" but I don't think there's any that's from a battlefield, "cast a copy of (instant or sorcery object)" but also not from battlefield, "copy (object already on the stack)", the built-in rule that puts triggered abilites on stack some time after they triggered, and maybe a few more but not many 21:15:56 well today some of them are called "play" instead of "cast" but that means the same 21:21:30 Yes, but I meant if (for example) an effect says to cast a permanent, and that permanent is a melded or merged permanent. 21:30:32 zzo38: right, but I think there are only effects that let you cast abilities, objects from your hand, gy, exile, and library (the last one is very rare, I think Panglacial Wurm is the only vintage-legal one) 21:32:44 If unofficial cards are made up that allow to cast permanents (including keyword abilities such as spellmorph, as well as non-keyword effects), then maybe a rule can be added, e.g. that merged and melded permanents cannot be moved fromt he battlefield to the stack. (That seems the simplest way to do it.) 21:32:59 no, there's a few more examples for casting from your library: Melek, Izzet Paragon and Wickerwing Effigy 21:33:26 also there are rules and abilities that let you cast from the command zone 21:34:02 Yes, and I think the existing rules work in all cases, the only case I can think that it probably will not work is merged and melded permanents 21:34:30 oh, also Spawnsire of Ulamog lets you cast directly from your sideboard 21:35:44 I don't see why merged/melded permanents in particular would be more problematic than moving objects to your stack directly without casting them in general 21:36:18 there are often choices that you have to make when you play a card or activated ability, and something has to set those 21:36:32 usually it's the process of playing that object that sets them, 21:36:50 when you copy a spell or ability then the choices are copied, 21:37:33 and for triggers it's how the trigger was satisfied that sets them plus you make choices when you put the triggers on the stack 21:37:50 but in general if something instructed you to put something on the stack, it would have to tell you how to make those choices 21:38:40 because there's often no default way 21:39:12 there are default ways for every choice that you only set when you pay the cost of a spell, because there are abilities that let you cast cards without paying their cost 21:40:25 eg. there's a rule for how to determine X if you cast Thrive without paying its mana cost 21:43:16 you could probably have an ability that lets you cast a permanent, and if it's melded the player would just cast both halves separately in the order of their choice 21:43:22 I don't think that's problematic 21:43:31 I won't claim anything about merged 21:46:00 OK, that could also work for melded permanents 21:47:12 isn't there a general rule that says that's how moving a melded permanent works? 21:47:23 (For merged permanents, a similar thing could work too I suppose) 21:48:49 Yes. However, in the process of casting an object, I don't know if it would confuse anything that expects it to be a single spell, or if one part of a merged permanent is a land, etc. 21:49:18 unclear. 713.4c might make it work that way. 21:49:45 Or something prevents one of them from being cast but not the other one, etc. 21:50:38 well, I expect that if there were effects that can cast a card from the battlefield then the CR would be amended to clarify how it works for melded permanents 22:10:56 -!- __monty__ has quit (Quit: leaving). 22:29:52 -!- tech_exorcist has quit (Quit: Disconnecting). 23:31:29 this game is really good. so far I got through six zones, finished all but one level in the first five zones. my favorite level so far is Ersrerapr-10