00:26:43 <esolangs> [[2022]] M https://esolangs.org/w/index.php?diff=101989&oldid=101975 * PythonshellDebugwindow * (+72) Categories
00:37:43 <esolangs> [[Letlang]] M https://esolangs.org/w/index.php?diff=101990&oldid=101927 * PythonshellDebugwindow * (+119) Stub, categories
00:49:33 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=101991&oldid=101964 * PixelatedStarfish * (+113) /* Data */
00:52:29 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=101992&oldid=101991 * PixelatedStarfish * (+125) /* Initialization */
00:56:32 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=101993&oldid=101992 * PixelatedStarfish * (+0) /* Initialization */
00:58:02 <esolangs> [[SiacB]] M https://esolangs.org/w/index.php?diff=101994&oldid=101930 * PythonshellDebugwindow * (+57) Stub, categories p
01:00:03 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=101995&oldid=101993 * PixelatedStarfish * (+31) /* Initialization */
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01:28:13 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102000&oldid=101999 * PixelatedStarfish * (-1) /* Initialization */
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01:35:11 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102002&oldid=102001 * PixelatedStarfish * (+7) /* Initialization */
01:39:23 <esolangs> [[Talk:lang]] https://esolangs.org/w/index.php?diff=102003&oldid=101988 * SpaceByte * (+463)
01:53:31 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102004&oldid=102002 * PixelatedStarfish * (-76) /* Initialization */
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02:13:32 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102006&oldid=102005 * PixelatedStarfish * (+10) /* Initialization */
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11:54:34 <int-e> b_jonas: Around level 810 it's taking 120 +/- 5 seconds. This should carry me to about 270 items/s, after that I'll have to increase the number of buffered items a bit more. Or figure out a way
11:54:58 <int-e> ...err, figure out a way to synchronise with the rate measurement.
11:57:31 <int-e> b_jonas: it's also scamming me... https://int-e.eu/~bf3/tmp/shapez-scam.png doesn't look like 20.2 items per second :P
12:03:13 <int-e> b_jonas: that setup is how I tested the delivery mechanism btw. So I /know/ that at speedup just over 8, the top part would already consume and deliver 10*8 on both sides, while going through that bottleneck in the middle.
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12:42:58 <int-e> b_jonas: Oh does it just stay at 200/s now?
12:51:33 <int-e> what an odd place to stop
12:52:46 <int-e> That means I can probably reduce my timer setting one step and still reliably make it each time.
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13:05:33 <esolangs> [[Talk:lang]] https://esolangs.org/w/index.php?diff=102007&oldid=102003 * Yes * (+309) /* mistake */ new section
13:13:19 <esolangs> [[Talk:lang]] https://esolangs.org/w/index.php?diff=102008&oldid=102007 * Yes * (+17)
13:13:54 <int-e> b_jonas: Hah. While the throughput is stuck at 20, items now travel faster along the belt, so chained balancers are now slower than plain belts.
13:17:26 <esolangs> [[User:Yes]] https://esolangs.org/w/index.php?diff=102009&oldid=101853 * Yes * (+235)
13:17:27 <int-e> > (19*60-19)/10 -- seconds per level, from 855 to 864
13:31:49 <esolangs> [[SIMPLE (the other one)]] N https://esolangs.org/w/index.php?oldid=102010 * Yes * (+940) Created page with "SIMPLE (the other one) is a joke esolang made by [[User:Yes]] thats a parody of [[SIMPLE]] == Acroynm == <code>Simp Linguistic Environment</code> == Conversion from SIMPLE..."
13:32:15 <esolangs> [[User:Yes]] https://esolangs.org/w/index.php?diff=102011&oldid=102009 * Yes * (+32)
13:34:56 <esolangs> [[SIMPLE (the other one)]] https://esolangs.org/w/index.php?diff=102012&oldid=102010 * Yes * (+11)
14:16:36 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102013&oldid=102006 * PixelatedStarfish * (-90)
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14:22:05 <wib_jonas> int-e: er... you know the required speed doesn't increase past 200/s (i.e. 2000 items within an aligned 10 second window), which is from around level 810, right?
14:22:16 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102014&oldid=102013 * PixelatedStarfish * (+0) /* lists, Indexing, and Nesting */
14:22:47 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102015&oldid=102014 * PixelatedStarfish * (+0) /* Lists, Indexing, and Nesting */
14:23:12 <wib_jonas> shapez.io is written this way so it's not impossible to deliver the shapes to the hub without bugs, since 200/s already takes between 10 to 12 of the 16 belts perimeter\
14:23:44 <wib_jonas> and the speeds on the belt measurers can't really be trusted
14:24:35 <wib_jonas> ah yes, you know, you mentioned that later
14:24:49 <wib_jonas> I think of it as 10 belts definitely required, 12 belts enough
14:25:40 <int-e> wib_jonas: I know that now
14:26:01 <int-e> I didn't before I actually hit the cap
14:28:08 <int-e> Hmm. I have no indication that the belt readers are unreliable. They seem to have the same throughput as belts too, but I'm making a point to mostly not use them at full throughput.
14:32:41 <esolangs> [[OISC]] https://esolangs.org/w/index.php?diff=102016&oldid=101419 * ChuckEsoteric08 * (-2)
14:34:03 <int-e> I guess I'm done with the game then. Maybe wait for level 1024 because it's a nice round number...
14:35:51 <int-e> I could endlessly redesign stuff in hopes of getting to maybe 90-100s per level instead of 113s.
14:37:47 <int-e> or wait forever for upgrades but it's probably better to just hack the save file or game instead.
14:38:51 <int-e> basically that whole area around the hub is hopelessly overengineered now, so the four factories could be quite a bit closer
14:39:53 <int-e> At least for the objective of continuously solving freeplay levels.
14:47:19 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102017&oldid=102015 * PixelatedStarfish * (+0) /* Argument Tokens */
14:47:56 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102018&oldid=102017 * PixelatedStarfish * (+0) /* Token Precedence */
14:48:33 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102019&oldid=102018 * PixelatedStarfish * (-3) /* Data Types */
14:49:06 <wib_jonas> int-e: belt readers are not unreliable in having the full throughput of the belt, or in their two signal ouputs. they're only unreliable in the number that they display to you.
14:49:46 <wib_jonas> also at least make some screenshots or savefile to show off the final design before you abandon it
14:51:03 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102020&oldid=102019 * PixelatedStarfish * (+0)
14:54:12 <int-e> Eh I'll keep the save file. I didn't actually change anything from yesterday. (I changed the counter setting, then changed it back.)
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14:55:36 <int-e> one nuisance is that my rocket factory clogs up every two or so saves/reloads (slowing down its production rate)... so somehow saving is losing information. Maybe the output queues of the various devices?
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15:01:10 <int-e> specifically this part https://int-e.eu/~bf3/tmp/shapez-rocket-detail.png
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15:01:59 <int-e> (I actually found that SCSC shape on the ground, which is why it's also used as waste material)
15:19:07 <wib_jonas> ha, nice! you managed to make your rocket factory clog up, like I mentioned when we talked about rocket factories. now redesign it so that it can't clog up :-P
15:24:22 <int-e> But it's not me, it's the engine. Everything is consumed at the right rate.
15:24:48 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102021&oldid=102020 * PixelatedStarfish * (+0) /* Character Access */
15:25:06 <int-e> I can probably fix most of it by inserting two rotators along that long path in the middle
15:25:36 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102022&oldid=102021 * PixelatedStarfish * (+0) /* Initialization */
15:26:07 <int-e> But I'm aware of the problem so I'm just cleaning the factory up (using select, then B) every once in a while.
15:26:38 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102023&oldid=102022 * PixelatedStarfish * (-66) /* Initialization */
15:26:56 <esolangs> [[Brainspin]] M https://esolangs.org/w/index.php?diff=102024&oldid=101376 * PythonshellDebugwindow * (+35) /* Implementation */ Category
15:30:11 <wib_jonas> int-e: you could design it such that it can't be clogged no matter what's on the belts, like I had to after I designed that broken one of mine
15:30:20 <wib_jonas> anyway, it makes me happy that other people stumble into the same mistake
15:30:28 <int-e> It would be much bigger if I did that
15:31:06 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102025&oldid=102023 * PixelatedStarfish * (+0) /* Use with Constants */
15:31:28 <wib_jonas> nah, probably less than one and a half times as big as now, I guess, unless you managed to find a very compact layout for this but can't for the redesign
15:34:19 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102026&oldid=102025 * PixelatedStarfish * (+0) /* Use with Constants */
15:35:24 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102027&oldid=102026 * PixelatedStarfish * (+0) /* Use with Constants */
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15:37:14 <esolangs> [[UBLANG/MUUBLANG]] N https://esolangs.org/w/index.php?oldid=102028 * ChuckEsoteric08 * (+530) Created page with "{{back|UBLANG}} '''MUUBLANG'''('''M'''ore '''u'''seful un'''u'''sa'''b'''le '''l'''anguage) is an extension of UBLANG that allow initial values and speical "Goto" value ==Cha..."
15:37:22 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102029&oldid=102027 * PixelatedStarfish * (+0) /* Proof by Translation to bf */
15:37:54 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102030&oldid=102029 * PixelatedStarfish * (+0) /* Proof by Translation to bf */
15:38:13 <esolangs> [[UBLANG]] https://esolangs.org/w/index.php?diff=102031&oldid=100156 * ChuckEsoteric08 * (+34)
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15:40:35 <int-e> The obvious solution for this (storage with garbage bin on the low-priority output) would make this 6 squares higher, I think.
15:41:19 <int-e> There's two 4-way cutters that will clog if the outputs aren't used in lockstep. So two layers of those protectors.
15:42:19 <int-e> Anyway, it's not going to happen.
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16:16:42 <int-e> I guess you could omit the garbage bins and it'll still work essentially forever.
16:17:02 <esolangs> [[Teramithic]] https://esolangs.org/w/index.php?diff=102032&oldid=101817 * Digital Hunter * (+41) /* Functions */ pretty important note
16:17:41 <int-e> (probably more than 1k save/reload cycles)
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17:04:26 <esolangs> [[User:Yes]] https://esolangs.org/w/index.php?diff=102033&oldid=102011 * Yes * (+55)
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17:06:09 <HackEso> olist <https://www.giantitp.com/comics/oots1264.html>: shachaf oerjan Sgeo FireFly boily nortti b_jonas
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17:36:40 <int-e> b_jonas: Oh the layout doesn't seem to be prepared for this :) https://int-e.eu/~bf3/tmp/shapez-1k.png
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17:57:43 <esolangs> [[Befunge]] M https://esolangs.org/w/index.php?diff=102034&oldid=98700 * Martysh12 * (+866) Add 99 Bottles of Beer program
17:59:14 <b_jonas> int-e: sorry? what layout isn't prepared for what?
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19:19:43 <esolangs> [[Special:Log/newusers]] create * BrickLikesCoding * New user account
19:21:55 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=102035&oldid=101913 * BrickLikesCoding * (+282) Added my thingy dealy :)
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19:43:48 <int-e> b_jonas: the level number outgrew its little box
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20:12:01 <esolangs> [[User:BrickLikesCoding]] N https://esolangs.org/w/index.php?oldid=102036 * BrickLikesCoding * (+82) My profile?! SUPRISING!
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20:39:00 <b_jonas> int-e: what? it's not supposed to do that until it's five or six digits long, right?
20:39:31 <b_jonas> you mean just the red highlight
20:43:11 <int-e> sorry, I'm amused by little things
20:51:33 <esolangs> [[Jav]] N https://esolangs.org/w/index.php?oldid=102037 * BrickLikesCoding * (+548) New page baby!
20:53:20 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102038&oldid=102030 * PixelatedStarfish * (+4) /* Adapted Palettes */
20:53:57 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102039&oldid=102038 * PixelatedStarfish * (+6) /* General Palettes */
20:54:26 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102040&oldid=102039 * PixelatedStarfish * (+10) /* Colors */
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20:59:02 <esolangs> [[BunnyBell]] https://esolangs.org/w/index.php?diff=102041&oldid=102040 * PixelatedStarfish * (+48) /* Error Codes */
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21:51:13 <esolangs> [[Jav]] M https://esolangs.org/w/index.php?diff=102042&oldid=102037 * PythonshellDebugwindow * (+140) Stub, categories
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23:08:18 <esolangs> [[UBLANG/MUUBLANG]] M https://esolangs.org/w/index.php?diff=102043&oldid=102028 * PythonshellDebugwindow * (+56) Stub, categories
23:31:46 <esolangs> [[UBLANG]] M https://esolangs.org/w/index.php?diff=102044&oldid=102031 * PythonshellDebugwindow * (+18) Categoey
23:32:11 <esolangs> [[UBLANG/MUUBLANG]] M https://esolangs.org/w/index.php?diff=102045&oldid=102043 * PythonshellDebugwindow * (+18) /* External resources */ Category