00:11:53 <b_jonas> fungot, is an epitomy painful? do they usually perform it under general anesthesia?
00:11:54 <fungot> b_jonas: and if you put a cond inside of,,, and opcodes can be replaced with any positive integer except 0.
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01:14:19 <esolangs> [[Talk:Easy]] https://esolangs.org/w/index.php?diff=105788&oldid=37333 * CatIsFluffy * (+229) /* Spec deviation in the implementation */ new section
01:56:34 <esolangs> [[Pointerfuck]] M https://esolangs.org/w/index.php?diff=105789&oldid=105787 * Transoptimal * (-226) Remove nonsensical example
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04:41:02 <esolangs> [[Talk:To The Top Right Corner]] N https://esolangs.org/w/index.php?oldid=105790 * Earthrulerr * (+137) Created page with "(I do not know how to use Discussion pages properly when creating them) I am going to work on creating an implementation for this in C++!"
04:41:24 <esolangs> [[Talk:To The Top Right Corner]] https://esolangs.org/w/index.php?diff=105791&oldid=105790 * Earthrulerr * (+18)
04:41:40 <esolangs> [[Talk:To The Top Right Corner]] https://esolangs.org/w/index.php?diff=105792&oldid=105791 * Earthrulerr * (+2)
04:41:52 <esolangs> [[Talk:To The Top Right Corner]] https://esolangs.org/w/index.php?diff=105793&oldid=105792 * Earthrulerr * (+0)
04:48:50 <esolangs> [[Special:Log/newusers]] create * Captain Quack * New user account
04:51:36 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=105794&oldid=105696 * Captain Quack * (+103) /* Introductions */
04:51:59 <esolangs> [[User:Captain Quack]] N https://esolangs.org/w/index.php?oldid=105795 * Captain Quack * (+12) Created page with "qwertyuiop[\"
04:52:12 <esolangs> [[User talk:Captain Quack]] N https://esolangs.org/w/index.php?oldid=105796 * Captain Quack * (+5) Created page with "hello"
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06:35:31 <esolangs> [[*]] https://esolangs.org/w/index.php?diff=105797&oldid=100714 * Earthrulerr * (+418)
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06:35:55 <esolangs> [[*]] https://esolangs.org/w/index.php?diff=105798&oldid=105797 * Earthrulerr * (+0) /* C++ */
06:36:48 <esolangs> [[User:Earthrulerr]] https://esolangs.org/w/index.php?diff=105799&oldid=105441 * Earthrulerr * (+39) /* Implementations: */
06:38:40 <esolangs> [[User:Earthrulerr]] https://esolangs.org/w/index.php?diff=105800&oldid=105799 * Earthrulerr * (-1)
07:27:20 <int-e> 18+25+11, and I still don't have the "nice try" star. I got the one above that though which is more important.
07:30:21 <shachaf> There are only two stars on the map.
07:31:30 <int-e> I also have two stars left. That's odd.
07:33:08 <int-e> I suspect something is wrong in the accounting for the bottom right area.
07:33:25 <shachaf> Yes. If you quit and resume, does your star number go down?
07:34:34 <int-e> That happened before though.
07:34:50 <int-e> https://int-e.eu/~bf3/tmp/steve.png is what my map looks like, FWIW
07:35:07 <int-e> shachaf: maybe check that area to see whether the stars are actually gone?
07:35:38 <int-e> Or maybe go through it again, hmm.
07:35:43 <shachaf> Oh, you got the star in the meta area.
07:36:04 <shachaf> I think the duplicated star might have thrown off the accounting? Not really sure.
07:37:02 <esolangs> [[Special:Log/newusers]] create * Ian Park * New user account
07:37:09 <int-e> shachaf: resetting a star down there deducts a star from your total.
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07:38:41 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=105801&oldid=105794 * Ian Park * (+141)
07:38:56 <int-e> So that's an easy way to lose up to 3 stars of progress.
07:39:24 <int-e> but it also puts the star on the map, hmm
07:39:31 <shachaf> Yep, so if I collect the duplicated star, it goes up by 2, then I reset and it goes down by 1, and then I collect a single star to proceed and it goes up by 1.
07:39:59 <shachaf> So that's a net gain of 1. But then if I quit and resume it goes back down.
07:40:46 <shachaf> Which seems like a bug, unless I'm missing something tricky.
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07:42:24 <int-e> Ah. Hmm. I have an idea where I /may/ have gotten extra stars.
07:43:08 <int-e> But I don't know... can you share your map maybe? There's one thing I'd like to check
07:43:58 <shachaf> https://slbkbs.org/tmp/su/steve.png
07:44:59 <int-e> Yeah, so I know of one star that you're missing that's not on your map.
07:47:06 <shachaf> Doesn't explain by itself how you have 25 and I have 22, but maybe there are multiple such stars.
07:47:32 <int-e> Yeah I don't have notes of where the stars were...
07:48:26 <shachaf> I wish it kept track of these things for you, especially for the cryptids.
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07:51:07 <int-e> Oh wait, I know of two stars actually.
07:51:45 <int-e> We seem to have totally different cryptids too.
07:52:52 <shachaf> I kind of wish I'd kept notes about where I found each one.
07:52:59 <int-e> FWIW, I think the meta is kind of like a hotel or prison for cryptids.
07:53:56 <int-e> so you have all those rooms with cryptids in them attached to the main hall/corridor.
07:54:44 <int-e> Anyway, I'll assume the difference in stars is legit.
07:54:56 <shachaf> Right, I sort of figured something like that.
07:55:00 <shachaf> But there is a star there.
07:55:09 <shachaf> Anyway, I'll get back to it later.
07:55:19 <int-e> There's also a door there :P
07:58:13 <shachaf> But I assume you haven't opened that door, whereas you have gotten the star.
08:11:45 <int-e> Okay, bottom left done, one more cryptid.
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09:31:52 <esolangs> [[Special:Log/newusers]] create * Jazzedpineda * New user account
09:42:57 <int-e> 18+25+16 and it looks like there are quite a few cryptids left at this point... I have 7 missing rooms.
09:43:36 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=105802&oldid=105801 * Jazzedpineda * (+216) Added my introduction
09:44:21 <esolangs> [[ALLSCII]] https://esolangs.org/w/index.php?diff=105803&oldid=60479 * Jazzedpineda * (+159) Added implementation link
09:47:06 <shachaf> How do you know how many are missing?
09:52:07 <int-e> I have missing outlines.
09:52:36 <int-e> So 7 is a lower bound.
09:52:49 <int-e> I've updated https://int-e.eu/~bf3/tmp/steve.png
09:53:04 <int-e> I saw that you have been to one of those rooms.
09:54:09 <int-e> Hmm, did I count correctly? I guess I counted the hole at 12,12
09:56:21 <int-e> Anyway, I still don't get the "nice try" star. And I think the other one may be literally impossible... there's a tradition for having an impossible star IIRC.
09:56:47 <shachaf> Hmm, you can increase your number of stars arbitrarily by collecting duplicated stars and resetting (but when you quit and continue it goes back down).
09:56:58 <shachaf> I assume this is a bug but I used it to look past the star door.
09:57:15 <shachaf> There was a star we thought was impossible for a while, but turned out to be possible, right?
09:58:27 <int-e> In any case, it does look impossible to me right now.
09:59:04 <int-e> While the nice try star looks almost possible.
09:59:17 <int-e> So there's a difference :P
09:59:44 <shachaf> Which is the impossible one?
09:59:49 <shachaf> The one in the bottom right of your screenshot?
10:00:23 <shachaf> Yes, I don't have a story for what getting that one would look like either.
10:05:16 <int-e> I did forget a lot from part 1 though... otherwise I'd have found the second 7,20 star sooner.
10:06:37 <int-e> (V sbetbg gung lbh pna npgvingr frireny cvax syntf ng bapr)
10:07:07 <int-e> Which was heavily used in part 1... much less so this time.
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10:11:13 <shachaf> I'm pretty confused about where all the cryptids I'm missing could be hiding.
10:11:28 <esolangs> [[ALLSCII]] M https://esolangs.org/w/index.php?diff=105804&oldid=105803 * Jazzedpineda * (+29) /* Truth-machine */ Fixed truth-machine program
10:12:03 <int-e> possible spoiler: Qvq lbh ernq nyy gur fvtaf?
10:13:11 <shachaf> I did tb guebhtu gjb jbezubyrf ng bapr rireljurer V svtherq bhg ubj gb.
10:13:39 <shachaf> I'm not sure you can even get to the meta place without that?
10:14:32 <int-e> Maybe there's more of those places than you think.
10:14:36 <shachaf> There are some screens where that just seems clearly impossible.
10:14:49 <shachaf> I guess this is one of those places where a map would be helpful.
10:14:56 <int-e> (Do you want a number? I've actually kept track.)
10:15:57 <shachaf> I haven't, so I'm not sure a number would help much.
10:16:22 <int-e> I suspect I'm missing a couple.
10:18:43 <int-e> There's also a few places jvgu guerr jbezubyrf... V jbaqre...
10:19:59 <shachaf> Yes, I wondered about that too.
10:20:20 <shachaf> I guess in theory you could have 4 outcomes there.
10:20:33 <int-e> Anyway. I think that's enough progress for today, for me.
10:20:49 <int-e> four... oh yes indeed.
10:20:59 <int-e> I didn't even think of that.
10:23:44 <shachaf> I did just get another idea for a thing I thought wasn't possible.
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10:25:48 <esolangs> [[ALLSCII]] https://esolangs.org/w/index.php?diff=105805&oldid=105804 * Jazzedpineda * (+198) /* Print "Antidisestablishmentarianism" */ Fixed antidisestablishmentarianism program
10:30:41 <shachaf> Hmm, no, I think my idea doesn't work.
10:31:14 <shachaf> (The goal is to trg gjb pngf bhg bs 14,17 which I now guess must be possible.)
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10:31:29 <esolangs> [[ALLSCII]] https://esolangs.org/w/index.php?diff=105806&oldid=105805 * Jazzedpineda * (+2) /* Truth-machine */ Fixed another truth-machine program
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10:34:59 <shachaf> Oh, wait, now I figured it out.
10:35:06 <shachaf> It's even a trick that's used elsewhere.
10:35:37 <int-e> that one took me a while
10:38:49 <shachaf> I don't even get a wormhole for this?
10:39:39 <int-e> I don't know when you get new wormholes there.
10:39:40 <shachaf> I just mean to avoid having to do that maneuver again.
10:39:55 <shachaf> I guess it's not really useful for anything else.
10:39:57 <int-e> There's a pretty short solution for that.
10:41:36 <shachaf> OK, I also don't know how to do 10,16. I guess it must have to do with the left side of 11,15.
10:41:38 <int-e> something like 20 moves starting from the flag.
10:43:46 <shachaf> I did it the pointlessly hard way, gvzvat gur png gheavat tenl va gur evtug cynpr nf nabgure bar fgrccrq bagb gur qhcyvpngbe.
10:43:54 <shachaf> I mean, it's not actually that hard, just a bit annoying.
10:45:10 <shachaf> Hmm... You can also double down in 13,17 when you do this. But I don't *think* that accomplishes anything?
10:50:35 <int-e> one cryptid is a good haul, isn't it ;-)
10:53:15 <shachaf> I don't see any way to get a cryptid out of 14,20
10:54:21 <int-e> Me neither. There's a bunch of rooms like this. Bayl bar pelcgvq tbrf va, naq gurer'f abguvat gung qhcyvpngrf gurz.
10:54:37 <int-e> (as far as my understanding of the game goes)
10:55:53 <shachaf> I guess pelcgvq means png.
10:56:19 <int-e> Of course it's an alien png.
10:56:36 <int-e> (at least to my mind)
10:57:00 <shachaf> One thing I'm not sure about is the exit to the left on 11,15 (the room with the door that gets unlocked by stars).
10:57:21 <shachaf> Maybe I already said that.
10:58:30 <int-e> you did, I chose not to comment
10:59:25 <shachaf> Right. Seems like a good choice.
11:00:02 <shachaf> I'll just wait until I'm legitimately at 24 stars.
11:09:07 <shachaf> 4,21 seems really close to a second solution.
11:11:09 <shachaf> <int-e> the wormholes are a cute QoL improvement
11:13:25 <int-e> it's not the wormholes' fault that we're chasing cryptids
11:17:51 <shachaf> Good thing the viewfinder tells you where every wormhole goes, so you don't need to write it down if you forget.
11:55:36 <shachaf> Oh, interesting, apparently taking notes about cryptids pays off.
11:56:59 <shachaf> Presumably you already noticed the thing I just noticed.
12:00:00 <shachaf> This suggests that some of these places indeed don't have cryptids.
12:00:37 <shachaf> I wish I had better notes.
12:01:32 <shachaf> It also suggests how to get the meta star maybe.
12:19:34 <shachaf> Whew. OK. That was a sneaky place for a cryptid.
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12:43:49 <esolangs> [[Special:Log/newusers]] create * Phao * New user account
12:48:44 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=105807&oldid=105802 * Phao * (+113) /* Introductions */
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15:18:42 <shachaf> Well, I used a duplicated star to get the meta star which put me over the threshold, retroactively legitimizing my duplicated star.
15:19:18 <shachaf> I can't believe I fell for that "deactivated players can read signs" the first time I looked at that room.
15:31:20 <b_jonas> shachaf: this is still N-step Steve, right? it's starting to sound like Baba is you
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15:54:50 <shachaf> Hmm, Baba is present in this game.
15:54:58 <shachaf> Though not in a very active role.
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16:41:04 <b_jonas> so Baba is technically the main character of Baba is you, but she's not a character with lots of personality or unique superpowers so he isn't really what makes Baba is you unique
16:41:23 <b_jonas> the important characters are the text
16:42:32 <b_jonas> or, if you want to choose one, it's "IS"
17:14:29 <int-e> . o O ( BABA is JEOPARDY )
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19:57:43 <esolangs> [[Movi]] N https://esolangs.org/w/index.php?oldid=105808 * Yousurname * (+3188) Created page with "{{infobox proglang |name=Movi |paradigms=imperative |author=[[User:Yousurname]] |year=[[:Category:2022|2022]] |memsys=[[:Category:Cell-based|Cell-based]] |dimensions=one-dimensional |class=[[:Category:Bounded-storage machine|Bounded-storage machine]] |influence=[[mov]]
19:58:43 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=105809&oldid=105784 * Yousurname * (+11)
19:59:11 <esolangs> [[User talk:Yes]] https://esolangs.org/w/index.php?diff=105810&oldid=105753 * Yes * (+109) /* Request to add to the storage family */
20:02:04 <esolangs> [[User:Yousurname]] https://esolangs.org/w/index.php?diff=105811&oldid=95081 * Yousurname * (+14)
20:16:38 <esolangs> [[Calculator fuck]] https://esolangs.org/w/index.php?diff=105812&oldid=42236 * Kaveh Yousefi * (+186) Added a hyperlink to my implementation of the Calculator fuck programming language on GitHub.
20:19:21 <esolangs> [[Calculator fuck]] https://esolangs.org/w/index.php?diff=105813&oldid=105812 * Kaveh Yousefi * (+4289) Added information regarding the architecture, data types and instructions of the language, based upon the original HTML/JavaScript implementation, and deleted the Stub marker in the preamble.
20:19:53 <esolangs> [[Calculator fuck]] https://esolangs.org/w/index.php?diff=105814&oldid=105813 * Kaveh Yousefi * (+25) Added the category tag Implemented.
20:39:32 <esolangs> [[Tile/Textile]] https://esolangs.org/w/index.php?diff=105815&oldid=105494 * Dtp09 * (+257) /* Compiler */
20:40:39 <esolangs> [[Special:Log/move]] move * Dtp09 * moved [[Tile/Textile]] to [[Textile]]: It felt like the right thing to do as an almost seperate language
20:43:28 <esolangs> [[Textile/brainfuck]] N https://esolangs.org/w/index.php?oldid=105818 * Dtp09 * (+6378) Created page with " GET_PTR: { #get the memory address the pointer points to push $FF,$FE read push $FF,$FF read } GET_PTR_VAL: { [GET_PTR] read } POP: { push mul add } DUPE_PTR: { #store pc lo push $FF,$FB write #store pc hi add*2 [POP] push $F
20:44:17 <esolangs> [[Textile]] https://esolangs.org/w/index.php?diff=105819&oldid=105816 * Dtp09 * (+29) /* Brainfuck */
20:47:33 <esolangs> [[Textile]] https://esolangs.org/w/index.php?diff=105820&oldid=105819 * Dtp09 * (-6)
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21:11:29 <esolangs> [[Calculator fuck]] https://esolangs.org/w/index.php?diff=105821&oldid=105814 * Kaveh Yousefi * (-6) Removed the limitation to ASCII characters in printing the variables' values.
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21:55:21 <esolangs> [[Gdelang]] https://esolangs.org/w/index.php?diff=105822&oldid=103726 * TJC games * (+30) /* Interpretation */
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23:41:08 <shachaf> b_jonas: If there's a main character text, perhaps it's YOU.
23:52:13 <esolangs> [[Movi]] M https://esolangs.org/w/index.php?diff=105823&oldid=105808 * PythonshellDebugwindow * (+24) /* See also */ Category
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