< 1686787496 556141 :chiselfuse!~chiselfus@user/chiselfuse QUIT :Ping timeout: 240 seconds < 1686787565 505332 :chiselfuse!~chiselfus@user/chiselfuse JOIN #esolangs chiselfuse :chiselfuse > 1686788408 888318 PRIVMSG #esolangs :14[[07User:BoundedBeans/INTERCAL Tic-Tac-Toe14]]4 N10 02https://esolangs.org/w/index.php?oldid=109954 5* 03BoundedBeans 5* (+12704) 10Created page with "I wrote Tic-Tac-Toe in INTERCAL. It is a two-player game with alternating input, not a tic-tac-toe AI (I have no idea how to even make one). ==How to use== The game will display the board, then whose turn it is. Enter the X coordina > 1686788535 173433 PRIVMSG #esolangs :14[[07User:BoundedBeans14]]4 10 02https://esolangs.org/w/index.php?diff=109955&oldid=109736 5* 03BoundedBeans 5* (+115) 10 > 1686788718 952489 PRIVMSG #esolangs :14[[07Sprupine14]]4 10 02https://esolangs.org/w/index.php?diff=109956&oldid=109734 5* 03BoundedBeans 5* (+43) 10Added comment > 1686795961 240750 PRIVMSG #esolangs :14[[07Eod14]]4 N10 02https://esolangs.org/w/index.php?oldid=109957 5* 03Icecream17 5* (+3682) 10create language eod > 1686796227 616214 PRIVMSG #esolangs :14[[07Super Mario 6414]]4 10 02https://esolangs.org/w/index.php?diff=109958&oldid=83097 5* 03Icecream17 5* (+5) 10complete parenthetical < 1686802616 139358 :Goblin42!~Goblin42@63-230-161-240.ptld.qwest.net JOIN #esolangs * :[https://web.libera.chat] Goblin42 < 1686802622 384955 :Goblin42!~Goblin42@63-230-161-240.ptld.qwest.net QUIT :Client Quit < 1686806744 778512 :perlbot_!~perlbot@perlbot/bot/simcop2387/perlbot JOIN #esolangs perlbot :ZNC - https://znc.in < 1686806760 185457 :perlbot!~perlbot@perlbot/bot/simcop2387/perlbot QUIT :Ping timeout: 240 seconds < 1686806805 854472 :simcop2387_!~simcop238@perlbot/patrician/simcop2387 JOIN #esolangs simcop2387 :ZNC - https://znc.in < 1686806808 228216 :perlbot_!~perlbot@perlbot/bot/simcop2387/perlbot NICK :perlbot < 1686806841 578538 :simcop2387!~simcop238@perlbot/patrician/simcop2387 QUIT :Ping timeout: 255 seconds < 1686806882 988469 :simcop2387_!~simcop238@perlbot/patrician/simcop2387 NICK :simcop2387 < 1686808704 391537 :wpa!~wpa@46.114.108.166 JOIN #esolangs WeepingAngel :wpa < 1686808805 109040 :wpa!~wpa@46.114.108.166 NICK :earend1 < 1686808815 932397 :earend1!~wpa@46.114.108.166 NICK :earend11 < 1686814885 34680 :Sgeo!~Sgeo@user/sgeo QUIT :Read error: Connection reset by peer < 1686815386 636660 :earend11!~wpa@46.114.108.166 NICK :wpa < 1686820196 338609 :Lord_of_Life!~Lord@user/lord-of-life/x-2819915 QUIT :Ping timeout: 240 seconds < 1686820213 454410 :Lord_of_Life!~Lord@user/lord-of-life/x-2819915 JOIN #esolangs Lord_of_Life :Lord < 1686822031 597819 :zzo38!~zzo38@host-24-207-52-143.public.eastlink.ca QUIT :Ping timeout: 240 seconds < 1686822949 916998 :razetime!~quassel@117.254.34.131 JOIN #esolangs * :razetime < 1686824324 315593 :wpa!~wpa@46.114.108.166 QUIT :Ping timeout: 246 seconds < 1686824890 694622 :Franciman!~Franciman@mx1.fracta.dev JOIN #esolangs Franciman :Franciman < 1686832136 592067 :__monty__!~toonn@user/toonn JOIN #esolangs toonn :Unknown < 1686833964 414605 :HackEso!~h@techne.zem.fi JOIN #esolangs HackEso :HackEso > 1686834348 594150 PRIVMSG #esolangs :14[[07Language list14]]4 10 02https://esolangs.org/w/index.php?diff=109959&oldid=109908 5* 03Cinnamony 5* (+46) 10 > 1686834371 856103 PRIVMSG #esolangs :14[[07Robotic Smiley Face14]]4 N10 02https://esolangs.org/w/index.php?oldid=109960 5* 03Cinnamony 5* (+28) 10Created page with "REDIRECT Robotic smiley face" > 1686834396 843412 PRIVMSG #esolangs :14[[07Robotic Smiley Face14]]4 10 02https://esolangs.org/w/index.php?diff=109961&oldid=109960 5* 03Cinnamony 5* (+4) 10 > 1686835532 729840 PRIVMSG #esolangs :14[[07QWERTYUIOP14]]4 N10 02https://esolangs.org/w/index.php?oldid=109962 5* 03Cinnamony 5* (+1879) 10Created page with "QWERTYUIOP is a semi-joke esoteric programming language created by [[User:Cinnamony|Cinnamony]]. QWERTYUIOP is designed to look like keyboard mashing. ==Commands== Q - Print ascii of memory slot W - Clear memory slot to 0 E - Increase memory slot by 1 R - Increase > 1686835553 414535 PRIVMSG #esolangs :14[[07QWERTYUIOP14]]4 10 02https://esolangs.org/w/index.php?diff=109963&oldid=109962 5* 03Cinnamony 5* (+1) 10/* =99 Bottles of Beer */ > 1686835731 715917 PRIVMSG #esolangs :14[[07Language list14]]4 10 02https://esolangs.org/w/index.php?diff=109964&oldid=109959 5* 03Cinnamony 5* (+17) 10/* Q */ < 1686836265 574767 :ais523!~ais523@31.94.39.37 JOIN #esolangs ais523 :(this is obviously not my real name) < 1686836321 21590 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :FortyTwo (for the logs): I'm not sure exactly how the language you're describing works: what is n? if it's the number of ticks since the start of the program, what happens if a clock goes below 0 (rather than to 0)? < 1686836385 217281 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :my immediate reaction to what you've described is "when n gets large enough, won't 2^n be higher than all the zeroing triggers, meaning all the counters zero every step, thus it obviously isn't TC?", but I suspect I've misunderstood the specification > 1686836421 157581 PRIVMSG #esolangs :14[[07H+14]]4 N10 02https://esolangs.org/w/index.php?oldid=109965 5* 03Cinnamony 5* (+1176) 10Created page with "H+ (Or HWorld+) is a joke esoteric programming language that is an extension of [[H]]. The extended parts were made by [[User:Cinnamony|Cinnamony]]. ==Commands== h - Prints out "Hello!". w - Prints out "World!". hw - Prints out "Hello, world!". hh - Prints out "Hello, > 1686836477 984153 PRIVMSG #esolangs :14[[07Joke language list14]]4 10 02https://esolangs.org/w/index.php?diff=109966&oldid=109901 5* 03Cinnamony 5* (+13) 10 < 1686836674 452313 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ooh, I just realised you're probably talking about a flooding variant with 2^n decreases < 1686836784 478125 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :that seems hard to analyze (and I'm not sure specifically how to calculate the value that gets added) < 1686837018 289560 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :it'd be easier to work on this sort of thing if the behaviour of the counters was given in a more programming-language-like way (i.e. with two variables, one is the value of the counter, one is the "floodiness" of the counter, and rules for when each gets incremented and by how much) < 1686837026 832251 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :but even then it might be too difficult > 1686837056 798634 PRIVMSG #esolangs :14[[07Bgt14]]4 N10 02https://esolangs.org/w/index.php?oldid=109967 5* 03Cinnamony 5* (+427) 10Created page with "Bgt is a joke esoteric programming language speedran by [[User:Cinnamony|Cinnamony]]. Let's see how long it takes to write this one. ==Commands== P - prints the character infront of it K - prints the input L - prints 99 bottles of beer on the wall J - prints fizzbuzz < 1686837093 128220 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :fwiw, I've also been thinking about M:tG Turing-completeness recently from the point of view of "what's the minimum number of cards needed in a sideboard to set up a TC gamestate, assuming you're starting with sufficient mana and wishes" > 1686837120 533488 PRIVMSG #esolangs :14[[07Joke language list14]]4 10 02https://esolangs.org/w/index.php?diff=109968&oldid=109966 5* 03Cinnamony 5* (+41) 10 > 1686837150 776619 PRIVMSG #esolangs :14[[07Joke language list14]]4 10 02https://esolangs.org/w/index.php?diff=109969&oldid=109968 5* 03Cinnamony 5* (+0) 10 > 1686837219 544365 PRIVMSG #esolangs :14[[07Talk:C@14]]4 10 02https://esolangs.org/w/index.php?diff=109970&oldid=101971 5* 03Cinnamony 5* (+154) 10/* i did it in less than 3 minutes */ new section > 1686837240 93751 PRIVMSG #esolangs :14[[07Bgt14]]4 10 02https://esolangs.org/w/index.php?diff=109971&oldid=109967 5* 03Cinnamony 5* (+2) 10/* =Cat */ > 1686837249 629335 PRIVMSG #esolangs :14[[07Bgt14]]4 10 02https://esolangs.org/w/index.php?diff=109972&oldid=109971 5* 03Cinnamony 5* (+1) 10/* 99 Bottles of Beer= */ < 1686837382 113474 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net JOIN #esolangs * :[https://web.libera.chat] FortyTwo < 1686837435 476130 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :looking at the logs yeah thats basically it ais523 < 1686837495 466153 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :am I correct that the "original" flooding version works like this: whenever a counter becomes zero, each counter increases by (value of the appropriate zeroing trigger) × (number of cycles since the start of the program)? < 1686837512 393321 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :no < 1686837548 856365 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :its appropriate zeroing trigger * number of cycles since it last zeroed < 1686837566 210353 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ah, since this counter last zeroed < 1686837581 66110 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :neither variant is tc though < 1686837584 27322 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :and your modification uses the same value for the increases? but the decreases are larger? < 1686837633 314327 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :basically this variant is normal waterfall but using max +c instead of addition < 1686837658 870601 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :it is normally very hard to prove something not-TC, except in cases where it's very easy to prove it nont-TC < 1686837662 543558 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :* not-TC < 1686837667 895979 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :which means that once every non halting clock has tripped, the number of states is bounded < 1686837689 873309 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ah yes, a bounded number of states woudl do it < 1686837707 911777 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :which also proved flooding waterfall not TC as well < 1686837829 357080 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :is there a forum thread on this, btw? might be easier for me to check the background there < 1686837903 454087 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I've been popping into the max-non-infinite-damage thread from time to time, just to read it, although it can take a while for me to get my head around it < 1686837920 719494 :razetime!~quassel@117.254.34.131 QUIT :Quit: https://quassel-irc.org - Chat comfortably. Anywhere. < 1686837921 732649 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :(although I haven't checked it recently) < 1686837947 317984 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah it recently siffered a massive blow due to how dependency loops work < 1686837951 464769 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :suffered < 1686838046 514781 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :basically if you hack dranlu's crusades into a loop, A->B B->C C->D D->A and you have say a C its a ABCD and gets +4/+4 But making another type can actually shrink it! < 1686838060 155310 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :fwiw my main interest in that hasn't been so much iterating busy beaver functions, as trying to get the highest possible confidence that a setup that runs a busy beaver even once doesn't have any infinites hiding in it < 1686838107 123646 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :but wow, are layers being even more unintuitive than usual there? < 1686838164 965580 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah because if there's a conflict, then instead of it resolving in a normal way, the whole loop is locked and applied in timestamp order < 1686838183 111438 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :although, the TCness construction with Dralnu's Crusade doesn't require any loops, or even dependencies, does it? so the only problem would be if you could somehow use a dependency loop to construct an infinite < 1686838203 739295 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :so if you make a D and already have a C, the first crusade to be applied, could be A->B, which does nothing < 1686838240 149782 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :but breaks the loop for the future, and now the C shrinks and could die. > 1686838282 890901 PRIVMSG #esolangs :14[[07Tjr min14]]4 N10 02https://esolangs.org/w/index.php?oldid=109973 5* 03Cinnamony 5* (+731) 10Created page with "Tjr min (stylized "tjr min") is a joke esoteric programming language created by [[User:Cinnamony|Cinnamony]]. The only goal for this language was to be turing complete. ==Commands== read(slot) - Prints out the number in a slot. input(slot) - Asks for a user input and < 1686838289 961947 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :and if C is your halting clock you just gave the opponent a choice when to halt it, (because the tokens are made 1 by 1) < 1686838314 417127 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ah right, that was what I was wondering about (i.e. whether it gives a player a choice) < 1686838319 968299 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :if they make a bunch of Cs first, then a D the halting clock is kept alive via coat of arms < 1686838349 993885 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :but if they make the D first, then the halting clock shrinks and could die before the C is made > 1686838400 315591 PRIVMSG #esolangs :14[[07Joke language list14]]4 10 02https://esolangs.org/w/index.php?diff=109974&oldid=109969 5* 03Cinnamony 5* (+71) 10 < 1686838524 59117 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :"Goblin creatures get +1/+1. All Goblins are black and are Zombies in addition to their other creature types." < 1686838526 686691 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :hmm < 1686838533 427387 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name Dralnu's Crusade < 1686838535 614297 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :Dralnu's Crusade \ 1BR \ Enchantment \ Goblin creatures get +1/+1. \ All Goblins are black and are Zombies in addition to their other creature types. \ PS-R < 1686838548 567111 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ooh, we do have a cardbot in here (although its database is probably a bit out of date by now) < 1686838551 169350 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah if it didn't give a buff we'd be fine < 1686838580 4989 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :isn't the buff ability in the P/T layer, and the second ability in the type layer, though < 1686838594 960683 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so all the creature types are determined first, and only then is the P/T layer calculated? < 1686838643 312661 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :this is one of those cases where I need to find the exact wording of the comprehensive rules < 1686838666 711084 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :something something because dependency so when C loses its B type by making a D it loses the +1/+1 < 1686838729 480050 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :and we can have a bunch of B->B so it shrinks by more < 1686838788 564735 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I think there isn't a problem because of rule 613.1: the "interaction of continuous effects" rules are used to calculate the characteristics of a specific object < 1686838805 915268 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so say we have an A→B B→C C→D D→A loop < 1686838844 365756 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :then if we try to work out the characteristics of any specific C (for example), we discover it's also a D, thus also an A, thus also a B; then that it's black; then that it gets +4/+4 < 1686838853 806871 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :and this is true regardless of which other objects exist < 1686838879 711741 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :613.6. If an effect should be applied in different layers and/or sublayers, the parts of the effect each apply in their appropriate ones. < 1686838930 493977 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so the "goblins are zombies" effect is applied separately from "goblins are black" and from "goblins get +1/+1", and all "goblins are zombies" effects get applied before all the color changes, then the P/T boosts are calculated at the end < 1686838937 141632 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :but I'm not a Magic judge so I might be misunderstanding this < 1686838954 606334 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :we used to have a couple of judges in here but I haven't seen them around recently < 1686838966 389414 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :613.8 < 1686838976 928618 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :is the dependency loop rule < 1686838990 864366 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :it gets applied to effects, not creature by creature < 1686839005 969611 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :which is what sinks us < 1686839029 181132 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :"613.8b An effect dependent on one or more other effects waits to apply until just after all of those effects have been applied. If multiple dependent effects would apply simultaneously in this way, they’re applied in timestamp order relative to each other. If several dependent effects form a dependency loop, then this rule is ignored and the effects in the dependency loop are applied in timestamp order." < 1686839049 955374 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I think it is applied creature by creature: "613.1. The values of an object’s characteristics are determined by starting with the actual object. For a card, that means the values of the characteristics printed on that card. For a token or a copy of a spell or card, that means the values of the characteristics defined by the effect that created it. Then all applicable continuous effects are applied in a series of layers in the following order:" < 1686839088 991729 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :613.8 specifically says "Within a layer or sublayer," which implies that it's inside the scope of 613.1 < 1686839145 20532 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :hmm, that's actually kind of a good point, but I'm not a judge either so IDK < 1686839145 885418 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :the wording does seem to be ambiguous, though… < 1686839161 589451 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :now that Reddit has collapsed, it's harder to find a judge in an emergency < 1686839214 707039 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :are you in the rules guru mtg discord? https://discord.gg/NPqkSNhx < 1686839233 426610 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I don't use Discord < 1686839242 136121 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :fair enough < 1686839366 199024 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :this is the sort of thing that it might be possible to check MTGO/MTGA for but I don't have those either < 1686839384 64889 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :admittedly they get things wrong sometimes, but at least MTGO is normally pretty good at layers < 1686839423 325291 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :MTGA doesnt have the cards needed for it, and I haven't touched MTGO in years < 1686839438 883182 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :fair enough < 1686839475 391894 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I haven't played M:tG in ages, but I follow Legacy, which means that I'm more familiar with MTGO than any other interface for the game < 1686839493 173775 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :(Legacy the format, not the tournament organiser) < 1686839534 573975 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :theres the #magicjudges-rules irc, but thats mostly for simpler questions < 1686839633 459091 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :I mostly play draft and watch vintage kinda on the extremes of the power spectrum. standard has been awful for a long time < 1686839638 576997 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :much of my interest in this sort of direction recently has been trying to prove Netrunner TC – there have been a number of obstacles, including things like badly-written rules, but I was mostly able to change constructions to work around them < 1686839676 650356 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I have been following draft of Standard-legal sets, too – I think it's also fairly awful (not as bad as constructed Standard), but it can be entertaining to watch the trainwreck from a distance < 1686839695 626706 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :although, the fault seems to primarily lie with the balancing teams rather than the design teams < 1686839748 572100 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :Vintage can be fun but suffers from a lack of variety < 1686839773 799433 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :draft has been pretty good, though there have been a few sets that miss. > 1686839807 915269 PRIVMSG #esolangs :14[[07EasyFlakes14]]4 N10 02https://esolangs.org/w/index.php?oldid=109975 5* 03Cinnamony 5* (+876) 10Created page with "EasyFlakes is a derivative of [[Brainfuck|Branflakes]] that is easyish. ==Commands== right - Moves the pointer to the right. left - Moves the pointer to the left. up - Increment the memory cell at the pointer. down - Decrement the memory cell at the pointer. ou < 1686839844 982378 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :I mainly like seeing the insanely powercrept new cards just barely shift the metagame one by one < 1686839884 303708 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :the primary issue seems to be color/archetype balance (in many of the recent sets) – there are lots of strategies available, but many of them require incredible luck with pulls to keep up with the more powerful strategies < 1686839984 99292 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :thats kind of more up to reading the table and finding an open lane, but yeah it can be easier to get shafted than in a format like cube where the powerlevel is more flat and every card is intended to fit in many strategies < 1686840071 622131 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I guess my primary complaint is that there are fewer open lanes available than there should be, because some strategies which were intended to be high-viability end up being low-viability and decrease the total number of lanes available, open or not < 1686840094 898981 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah red white equipment never actually works for example < 1686840183 539966 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :to answer your sideboard question, 'card-by-name soul collector does a passable dranlu's crusade impersonation < 1686840203 708680 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name Soul Collector < 1686840205 21827 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :Soul Collector \ 3BB \ Creature -- Vampire \ 3/4 \ Flying \ Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control. \ Morph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) \ SCG-R, TSP-S < 1686840209 690499 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :the bot only looks at lines that start with ` < 1686840231 742721 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :also that looks like the wrong card? < 1686840232 792389 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :assuming your maindeck has 6 dual typed creatures that dont share a type < 1686840289 911295 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I was mostly looking at this from the point of view of creating Turing-equivalent gamestates in a competitive game of Magic < 1686840320 245938 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :my original plan was Omnitell, but it's shifted with the metagame and can no longer run enough wishes to make it work, also it doesn't draw its deck nowadays < 1686840366 423974 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so my new plan is to use Ruby Storm, which can easily impulsive-draw its entire deck, wish for its entire sideboard, and make a few thousand treasure tokens < 1686840390 49213 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :but sideboard slots are pretty valuable there so the hard part is finding room for the construction < 1686840413 493576 :ais523!~ais523@31.94.39.37 QUIT :Quit: sorry about my connection < 1686840427 213332 :ais523!~ais523@31.94.39.37 JOIN #esolangs ais523 :(this is obviously not my real name) < 1686840520 573979 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :Yeah the current min cards challenge is at like 20 cards to do computation < 1686840567 217845 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :it's probably easier when you don't have to worry about preventing infinites < 1686840579 954869 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :but thats starting from nothing and trying to prevent infinites < 1686840591 261106 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :(although, there are no infinites in stock Ruby Storm, so it might be possible to make a competitive deck that can create busy beaver numbers but can't go infinite…) < 1686840681 735147 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :funnily enough, if Kaervek's Spite were red, it might actually be a viable finisher for Ruby Storm – a common kill there is to cast Fiery Confluence in "6 damage to each opponent" mode and copy it an additional three times < 1686840694 576940 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :the highest noninfinie tournament winning standard deck was broken recently < 1686840715 365930 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :as in, someone found an infinite? < 1686840813 339704 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :no the record was broken, esper legends uses ratadrabrik (when your legend dies make a 2/2 nonlegendary copy of it) and a legend with doubling season's token text < 1686840854 480540 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :so playing the extra copies starts making x^^x 2/2 version < 1686840895 681251 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ah, I see – presumably this is a competition to find the largest non-infinite in decks that have actually won tournaments? < 1686840900 406572 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :its not a big number by our standards, but is big in terms of tournament winning decks < 1686840906 594958 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :right < 1686841037 464998 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :so because you are fine allowing potential infinite setups, you can just setup the crusades so they dont form a loop, and use bishop of wings to keep players alive while arcbond pings everything < 1686841054 954105 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :oh thats a user in this chat < 1686841068 484255 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :who i didn't mean to ping lol sorry < 1686841135 389611 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name bishop of wings < 1686841136 701644 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :No output. < 1686841140 834890 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :too new < 1686841173 370398 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :when an angel dies make a spirit and when an angel etb gain 4 < 1686841174 765079 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ah, "Whenever an Angel enters the battlefield under your control, you gain 4 life." "Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying." < 1686841209 738043 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I seem to remember there was some sort of trigger order requirement for all the "when X dies, create Y" triggers to be on opponents' permanents, in which case that would only keep one player alive? < 1686841221 909892 :Sgeo!~Sgeo@user/sgeo JOIN #esolangs Sgeo :realname < 1686841247 375233 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :but you can set it up so you don't have that option once computation starts < 1686841250 110651 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :or, no, it's fine, you just make the death trigger create a creature type that isn't involved in the computation < 1686841268 164770 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :then you can have a bishop of wings where only the first aiblity is relevant < 1686841292 985614 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah you can have the option to kill yourself in the computation, but you dont want to lose < 1686841328 98203 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :actually this is an interesting improvement – you can use life totals, rather than creature counts, as a couple of halting waterclocks < 1686841337 977435 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :that way, you can have two halt states, you winning and opponent winning < 1686841412 904407 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :well you can always inturrupt your half of the computation so you can't use your own life total like that > 1686841428 494221 PRIVMSG #esolangs :14[[07Pixilartil14]]4 N10 02https://esolangs.org/w/index.php?oldid=109976 5* 03Cinnamony 5* (+963) 10Created page with "Pixiliartil is a 100x100 esoteric programming language created in 2023. ==Commands== Remember to use the default color pallete. Black (color 1) - Terminate program Red (color 3) - Move pointer right Purple (color 5) - Move pointer left Blue (color 8) - Print out < 1686841492 578910 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :and if you are using bishop of wings then the opponent is going to be gaining a lot of life whenever a clock trips < 1686841517 277250 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so the main problem in preventing choices is the stacking order of two triggers: the arcbond trigger "whenever this creature is dealt damage" and the bishop of wings trigger "whenever an angel dies" < 1686841559 791976 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :both those triggers go onto the stack in the same state-based ability check, and if you can control the order you can screw up the computation < 1686841572 408823 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so, the arcbond trigger has to be owned by the active player, and the bishop trigger by the opponent < 1686841590 779106 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah, so if you just have one that says when an angel dies make an angel and gain 4, you stay alive and if angels dont affect the computation the order doesnt affect the computation either < 1686841637 852528 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :actually, I think it might be a problem? if you consistently put the arcbond triggers on top, you can intentionally fail to heal yourself, which serves as a way to break the loop < 1686841667 795724 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah but you don't want to lose < 1686841677 360532 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :so you never make that choice < 1686841740 900759 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :so the question of "can you win the game from this state?" is BB hard < 1686841767 656308 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :right, but that's less interesting than "if I let all the triggers resolve, do I win the game?" < 1686841824 73572 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :you could just give the arcbonded creature lifelink, but that'd need an extra card < 1686841860 12253 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :fair, then you need something like comeuppance to keep yourself alive (until end of turn if a source would deal damage to you, it instead deals that much to itself) < 1686841890 856610 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :lifelink would gain the opponent life < 1686841900 417126 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :because its their creature doing the damage < 1686841912 996 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :(they have the halting clock) < 1686841928 777417 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :I guess thats not strictly needed in your construction though < 1686841942 45266 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :no, has to be your creature doing the damage – the construction only works because the arcbond triggers go beneath the token creation triggers < 1686841951 867364 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so active player has to control arcbond, inactive player has to control the tokens < 1686841969 335695 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah arcbond is always ours no matter what creature it is on < 1686841976 519969 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name arcbond < 1686841977 857372 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :Arcbond \ 2R \ Instant \ Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. \ FRF-R < 1686841998 278201 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :oh right, it's your trigger even though their creature is dealing the damage < 1686842001 214813 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :that's confusing < 1686842003 953125 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah < 1686842030 259579 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :the hard part for me has been trying to work out how to give the opponent lots of token copies of, say, Bishop of Wings or Hungry Lynx < 1686842042 538351 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :there aren't many cards in Magic that give the opponent token copies of something you own < 1686842076 426070 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I quite liked the Fractured Identity + Coax from the Blind Eternities setup, but it needs some way to infinitely recast Coax and Artificial Evolution < 1686842109 785609 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :(the reason I liked it is because the same cards can be used to wish for creatures, so it helps get the relevant cards out of your sideboard to start with) < 1686842142 1276 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :well we mostly just use wrong turn to give them tokens we made already < 1686842296 396811 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :'card-by-name radiate < 1686842317 829729 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :backquote, not quote < 1686842319 844913 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name radiate < 1686842321 13506 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :Radiate \ 3RR \ Instant \ Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. \ TOR-R < 1686842332 629515 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :ah < 1686842335 881114 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name artificial evolution < 1686842337 211991 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :Artificial Evolution \ U \ Instant \ Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) \ ONS-R < 1686842358 502520 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :OK, so Radiate doesn't copy the choice of word to change, so you can choose it separately for each new target < 1686842429 136351 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I guess there's two ways to go around designing this: an infinite version where you find some way to cast the spells taken from your sideboard infinitely, and a non-infinite version where each spell can only be cast once < 1686842429 292940 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :so you still need two casts, but yeah thats probably easier than finding another infinite, < 1686842491 608545 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :Ruby Storm can't naturally go infinite but it's kind-of trivial to make it go infinite, I think a single Emrakul in the sideboard is enough (and has the benefit that Emrakul is actually a viable sideboard card in Legacy) < 1686842508 389914 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :although it might need to be Ulamog instead, to make it easier to kill < 1686842577 221990 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :what kind of infinite is it? infinite mana? cards? storm? if its storm then thousand year storm easily covers all your needs in terms of setup < 1686842618 284293 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so just before / as it reaches its finisher, Ruby Storm creates a loop of Inspired Tinkering + Bonus Round < 1686842644 35673 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :Inspired Tinkering is "Exile the top three cards of your library. Until the end of your next turn, you may play those cards." "Create three Treasure tokens." < 1686842648 145196 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :and Bonus Round may be in the bot? < 1686842652 756717 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name Bonus Round < 1686842653 874444 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :No output. < 1686842656 479392 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ah no < 1686842663 904681 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy. > 1686842709 792955 PRIVMSG #esolangs :14[[07Special:Log/newusers14]]4 create10 02 5* 03Animeballs 5* 10New user account < 1686842715 597775 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :the deck can easily cast three Bonus Rounds, so Inspired Tinkering costs 4R and generates twelve treasure tokens + impulsive-draws twelve cards < 1686842718 499999 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :so you already have infinite copies of any instant or sorcery < 1686842741 318562 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :it gives infinite storm, mana, draw, and permanents with any graveyard reshuffle effect < 1686842776 75754 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :and infinite bonus rounds? < 1686842779 420326 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :the only reason the deck doesn't naturally go infinite is that it has no way to get cards out of its graveyard other than Past in Flames, which exiles < 1686842798 200771 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so it's naturally limited to casting bonus round 65535 times < 1686842819 389253 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :err, 255 times < 1686842827 165061 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :accidentally allowed for the effect of Past in Flames twice < 1686842880 914380 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :(the bonus rounds copy each other, but they don't re-copy bonus round copies, so the first bonus round isn't copied, the second is copied once, the third is copied three times, and so on) < 1686842882 2388 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :ok, so you don't have eough copies of any spell < 1686842914 743638 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :right, and the question is "do I add Ulamog or the like in order to be able to get infinite copies of my spells, or is it more fun to make a deck that can't go infinite?" < 1686842978 556452 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :Emrakul is better as a sideboard card but you have to find a way to kill it (which is possible, especially if you have Arcbond handy, but tends to cause a lot of collateral damage to the gamestate you're trying to set up) < 1686843099 907181 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :ooh! Past In Flames + Pull From Eternity + Fractured Identity works, I think < 1686843104 228480 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :well once you have one of those and infinite bonus rounds the cards needed is something like artificial evolution, arcbond, bishop of wings, wrong turn, (some way to make copies of permanents), coat of arms, and a ping spell < 1686843129 838859 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :the Pull from Eternity doubles as a) recycling cards exiled to Past in Flames, giving you an infinite; b) recycling cards exiled to Fractured Identity < 1686843138 215079 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net QUIT :Quit: Client closed < 1686843189 590535 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :so, artificial evolution, arcbond, bishop of wings, coat of arms, pull from eternity, fractured identity, and the deck naturally has past in flames available, and grapeshot as a ping spell < 1686843200 48254 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net JOIN #esolangs * :[https://web.libera.chat] FortyTwo < 1686843219 694599 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs : so, artificial evolution, arcbond, bishop of wings, coat of arms, pull from eternity, fractured identity, and the deck naturally has past in flames available, and grapeshot as a ping spell < 1686843227 476699 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :or fiery confluence would also work to start things off < 1686843234 375207 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :five out-of-place cards isn't too bad < 1686843277 190389 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :huh, all this time I thought pull from eternity was green, but I just looked it up and it's white < 1686843285 148080 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name pull from eternity < 1686843286 388700 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :Pull from Eternity \ W \ Instant \ Put target face-up exiled card into its owner's graveyard. \ TSP-U < 1686843293 504904 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :doesn't matter because we're casting it off treasures anyway < 1686843310 397206 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :yeah fractured identity is super inefficient at making tokens but i guess you dont care about that < 1686843340 360875 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :actually this doesn't work because pull from eternity puts cards into the graveyard, which is fine for the spells but doesn't work for bishop of wings < 1686843366 221001 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :`card-by-name riftsweeper < 1686843367 414497 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :Riftsweeper \ 1G \ Creature -- Elf Shaman \ 2/2 \ When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. \ FUT-U, MMA-U < 1686843372 903738 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :you reshuffle it with emrakul? < 1686843394 896066 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :right, emrakul works, but was hoping to get away with just five sideboard slots < 1686843427 98672 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :riftsweeper doesn't work on its own because it's a creature, so bonus round doesn't copy it < 1686843443 757844 :esolangs!~esolangs@techne.zem.fi QUIT :Server closed connection < 1686843482 481397 :esolangs!~esolangs@techne.zem.fi JOIN #esolangs esolangs :esolangs.org < 1686843482 582390 :ChanServ!ChanServ@services.libera.chat MODE #esolangs +v :esolangs < 1686843546 884350 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :`card-by-name mirror of fate < 1686843547 986315 :HackEso!~h@techne.zem.fi PRIVMSG #esolangs :Mirror of Fate \ 5 \ Artifact \ {T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. \ M10-R < 1686843554 644174 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :is close < 1686843567 331039 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net QUIT :Quit: Client closed < 1686843582 42644 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net JOIN #esolangs * :[https://web.libera.chat] FortyTwo < 1686843589 56991 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :I've been searching too – I also found that one, but it doesn't work because there's no way to get it back from the graveyard < 1686843590 820820 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :oh im late g2g talk later thanks < 1686843595 453828 :ais523!~ais523@31.94.39.37 PRIVMSG #esolangs :thank you too < 1686843597 579284 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net QUIT :Client Quit < 1686843814 74009 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net JOIN #esolangs * :[https://web.libera.chat] FortyTwo < 1686843837 210871 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net PRIVMSG #esolangs :oh one more thing consider a remand? < 1686843842 450077 :FortyTwo!~FortyTwo@63-230-161-240.ptld.qwest.net QUIT :Client Quit > 1686845533 435695 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Cat on Nuigurumiato.jpg10]]" > 1686845696 580856 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Truth Machine... I guess? on Nuigurumiato.jpg10]]" > 1686845838 999552 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Hello World on Nuigurumiato.jpg10]]" > 1686846187 616946 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 N10 02https://esolangs.org/w/index.php?oldid=109980 5* 03Cinnamony 5* (+1659) 10Created page with "Nuigurumiato () is an esoteric programming language made out of plushies. ==Syntax== Archie (Pink axolotl) is the print function. The pink cheetahs are the memory slot. Pippin (Rainbow Pumpkin) is the input function. Chicken is the storer of the value of the memo > 1686846202 312494 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109981&oldid=109980 5* 03Cinnamony 5* (+2) 10/* =Truth machine... I guess? in text */ > 1686846274 334409 PRIVMSG #esolangs :14[[07Language list14]]4 10 02https://esolangs.org/w/index.php?diff=109982&oldid=109964 5* 03Cinnamony 5* (+45) 10/* N */ > 1686846841 85866 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Nuigurumiato logo.jpg10]]" > 1686846867 139635 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109984&oldid=109981 5* 03Cinnamony 5* (+65) 10 < 1686846871 29535 :Guest21!~Guest21@103.158.43.33 JOIN #esolangs * :[https://web.libera.chat] Guest21 > 1686846879 189282 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109985&oldid=109984 5* 03Cinnamony 5* (+4) 10 > 1686846893 716888 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109986&oldid=109985 5* 03Cinnamony 5* (-4) 10 > 1686846907 330823 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109987&oldid=109986 5* 03Cinnamony 5* (+4) 10 > 1686846919 14893 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109988&oldid=109987 5* 03Cinnamony 5* (+1) 10 < 1686846925 586584 :Guest21!~Guest21@103.158.43.33 QUIT :Client Quit > 1686846961 552404 PRIVMSG #esolangs :14[[07Language list14]]4 10 02https://esolangs.org/w/index.php?diff=109989&oldid=109982 5* 03Cinnamony 5* (+47) 10/* N */ > 1686847051 123577 PRIVMSG #esolangs :14[[07Language list14]]4 10 02https://esolangs.org/w/index.php?diff=109990&oldid=109989 5* 03Cinnamony 5* (+1) 10/* N */ > 1686847106 520833 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109991&oldid=109988 5* 03Cinnamony 5* (+136) 10 > 1686847209 919025 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Logo of Nuigurumiato except its the whole thing.jpg10]]" > 1686847477 725323 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109993&oldid=109991 5* 03Cinnamony 5* (+411) 10 > 1686848341 25609 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Better truth machine in Nuigurumiato.jpg10]]" > 1686848421 847698 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109995&oldid=109993 5* 03Cinnamony 5* (+491) 10 > 1686848443 746540 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 M10 02https://esolangs.org/w/index.php?diff=109996&oldid=109995 5* 03Cinnamony 5* (+0) 10 > 1686848476 656121 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=109997&oldid=109996 5* 03Cinnamony 5* (-3) 10 < 1686849676 320712 :ais523!~ais523@31.94.39.37 QUIT :Read error: Connection reset by peer > 1686851273 526913 PRIVMSG #esolangs :14[[07Rhymolang14]]4 N10 02https://esolangs.org/w/index.php?oldid=109998 5* 03Cinnamony 5* (+835) 10Created page with "Rhymolang is a joke esoteric programming language. You have to Rhyme in Rhymolang. ==Print== For 1 syllable prints, it is: (text) print have mints For 2 syllable prints, it is: (text) print have a mint For 3 syllable prints, it is: (text) print come have a mint > 1686851542 572104 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Adder in Nuigurumiato.jpg10]]" > 1686851568 899856 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 10 02https://esolangs.org/w/index.php?diff=110000&oldid=109997 5* 03Cinnamony 5* (+182) 10 < 1686851738 697489 :__monty__!~toonn@user/toonn QUIT :Quit: leaving < 1686852029 256176 :__monty__!~toonn@user/toonn JOIN #esolangs toonn :Unknown > 1686853137 666406 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Efghij hello world.jpg10]]" > 1686853384 204363 PRIVMSG #esolangs :14[[07Efghij14]]4 10 02https://esolangs.org/w/index.php?diff=110002&oldid=109739 5* 03Cinnamony 5* (+483) 10 > 1686853402 928924 PRIVMSG #esolangs :14[[07Efghij14]]4 10 02https://esolangs.org/w/index.php?diff=110003&oldid=110002 5* 03Cinnamony 5* (+1) 10 > 1686855024 364404 PRIVMSG #esolangs :14[[07Special:Log/upload14]]4 upload10 02 5* 03Cinnamony 5* 10uploaded "[[02File:Truth Machine I guess LBJ.jpg10]]" > 1686855368 492332 PRIVMSG #esolangs :14[[07Lbj14]]4 N10 02https://esolangs.org/w/index.php?oldid=110005 5* 03Cinnamony 5* (+1099) 10Created page with "Lbj (Lego Block Jenga) is an esoterical language created by [[User:Cinnamony]]. ==Commands== * A red 2x2 is a print block, printing what value is on top of it. * A blue 2x2 is a user input block, representing whatever value the user puts in. * A green 2x2 is a forever loo > 1686857430 666178 PRIVMSG #esolangs :14[[07Bgt14]]4 M10 02https://esolangs.org/w/index.php?diff=110006&oldid=109972 5* 03PythonshellDebugwindow 5* (+90) 10Categories > 1686857446 445764 PRIVMSG #esolangs :14[[07Efghij14]]4 M10 02https://esolangs.org/w/index.php?diff=110007&oldid=110003 5* 03PythonshellDebugwindow 5* (+1) 10Fix formatting > 1686857562 885128 PRIVMSG #esolangs :14[[07QWERTYUIOP14]]4 M10 02https://esolangs.org/w/index.php?diff=110008&oldid=109963 5* 03PythonshellDebugwindow 5* (+24) 10Category > 1686857663 312998 PRIVMSG #esolangs :14[[07Tjr min14]]4 M10 02https://esolangs.org/w/index.php?diff=110009&oldid=109973 5* 03PythonshellDebugwindow 5* (+109) 10Categories > 1686857893 391955 PRIVMSG #esolangs :14[[07Nuigurumiato14]]4 M10 02https://esolangs.org/w/index.php?diff=110010&oldid=110000 5* 03PythonshellDebugwindow 5* (+49) 10Categories < 1686858242 79299 :b_jonas!~x@89.134.28.189 JOIN #esolangs b_jonas :b_jonas < 1686858306 475716 :b_jonas!~x@89.134.28.189 PRIVMSG #esolangs :" theres the #magicjudges-rules irc, but thats mostly for simpler questions" => EFNet/#mtgrules may exist > 1686858533 797895 PRIVMSG #esolangs :14[[07Robotic smiley face14]]4 10 02https://esolangs.org/w/index.php?diff=110011&oldid=109952 5* 03Cinnamony 5* (+42) 10 > 1686858739 751018 PRIVMSG #esolangs :14[[07Lezy14]]4 N10 02https://esolangs.org/w/index.php?oldid=110012 5* 03Cinnamony 5* (+363) 10Created page with "{{Lowercasetitle}} lezy is a joke esolang created by [[User:Cinnamony]]. The only command is lezy, which prints out "lezy". ==Examples== lezy This prints out "lezy" lezy lezy This prints out "lezylezy" lezy lezylezy lezy lezy Whitespace does not matte > 1686858751 588056 PRIVMSG #esolangs :14[[07Lezy14]]4 10 02https://esolangs.org/w/index.php?diff=110013&oldid=110012 5* 03Cinnamony 5* (+0) 10 > 1686858814 89734 PRIVMSG #esolangs :14[[07Joke language list14]]4 10 02https://esolangs.org/w/index.php?diff=110014&oldid=109974 5* 03Cinnamony 5* (+24) 10 > 1686858993 264447 PRIVMSG #esolangs :14[[07Baselang14]]4 N10 02https://esolangs.org/w/index.php?oldid=110015 5* 03Cinnamony 5* (+261) 10Created page with "This esolang looks like it could get some changes, huh? ==Commands== print() - Prints something. No one knows what. input - Does nothing. x - No one knows. [[Category:Languages]][[Category:Joke Languages]][[Category:Baselang Family]][[Category:Unknown Year]]" > 1686859010 273876 PRIVMSG #esolangs :14[[07Baselang14]]4 10 02https://esolangs.org/w/index.php?diff=110016&oldid=110015 5* 03Cinnamony 5* (-1) 10 > 1686859061 986399 PRIVMSG #esolangs :14[[07Baselang14]]4 10 02https://esolangs.org/w/index.php?diff=110017&oldid=110016 5* 03Cinnamony 5* (+0) 10 > 1686859072 62661 PRIVMSG #esolangs :14[[07Baselang14]]4 10 02https://esolangs.org/w/index.php?diff=110018&oldid=110017 5* 03Cinnamony 5* (+1) 10 > 1686859311 803062 PRIVMSG #esolangs :14[[07Baselang Broad14]]4 N10 02https://esolangs.org/w/index.php?oldid=110019 5* 03Cinnamony 5* (+222) 10Created page with "[[Baselang]] but broader. ==Commands== print() - Does something. No one knows what. input - Does something else. x - [[Category:Languages]][[Category:Joke languages]][[Category:Baselang family]][[Category:Unknown year]]" < 1686859485 336965 :b_jonas!~x@89.134.28.189 PRIVMSG #esolangs :as for the card database in HackEso, that comes from Yawgatog which no longer has up to date card databases. I'd have to format one from Scrycall (or from the new new Gatherer) but I've lost interest in all the new stuff that M:tG does so I won't. > 1686859624 318440 PRIVMSG #esolangs :14[[07Category:Baselang family14]]4 N10 02https://esolangs.org/w/index.php?oldid=110020 5* 03Cinnamony 5* (+38) 10Created page with "A single language. How do you improve?" < 1686859933 904425 :Cale!~cale@cpe80d04ade0a03-cm80d04ade0a01.cpe.net.cable.rogers.com QUIT :Server closed connection < 1686859956 578896 :Cale!~cale@cpe80d04ade0a03-cm80d04ade0a01.cpe.net.cable.rogers.com JOIN #esolangs Cale :realname > 1686860077 366242 PRIVMSG #esolangs :14[[07Vaguest14]]4 N10 02https://esolangs.org/w/index.php?oldid=110021 5* 03Cinnamony 5* (+173) 10Created page with "Vaguest. > - Go < - Go ! - Do 4 - 4 x - n + - Do == Program == World. !4+>>>>>>>+>< Pet. x++ [[Category:Languages]][[Category:Joke languages]]" > 1686860113 913364 PRIVMSG #esolangs :14[[07Vaguest14]]4 10 02https://esolangs.org/w/index.php?diff=110022&oldid=110021 5* 03Cinnamony 5* (+77) 10 > 1686863306 404243 PRIVMSG #esolangs :14[[07John H. Conway14]]4 N10 02https://esolangs.org/w/index.php?oldid=110023 5* 03Nathan 5* (+31) 10Redirected page to [[John Horton Conway]] > 1686863757 779438 PRIVMSG #esolangs :14[[07Category:Themed14]]4 N10 02https://esolangs.org/w/index.php?oldid=110024 5* 03Nathan 5* (+0) 10Created blank page > 1686864776 84952 PRIVMSG #esolangs :14[[07User:Cinnamony/Did you just yell pigs in branflakes until the lock opened14]]4 N10 02https://esolangs.org/w/index.php?oldid=110025 5* 03Cinnamony 5* (+279) 10Created page with "This is for all the people who have watched the Stakes Adventure Time Miniseries. +[>++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .-------.--.++++++++++++.---------- < 1686865792 804443 :bgs!~bgs@212-85-160-171.dynamic.telemach.net QUIT :Remote host closed the connection < 1686865809 809443 :__monty__!~toonn@user/toonn QUIT :Quit: leaving > 1686868050 880809 PRIVMSG #esolangs :14[[07User talk:SubleqIsTheBestLeq14]]4 N10 02https://esolangs.org/w/index.php?oldid=110026 5* 03SubleqIsTheBestLeq 5* (+26) 10Created page with "S U B L E '''EEEEEEEE''' Q" > 1686868455 849196 PRIVMSG #esolangs :14[[07Braincinnamon14]]4 N10 02https://esolangs.org/w/index.php?oldid=110027 5* 03Cinnamony 5* (+654) 10Created page with "Braincinnamon is a [[Branflakes]] clone, but it's not that obvious. You use a certain amount of "cinnamons", which converts from decimal to base-9 (no 0), with {| class="wikitable" |+ Branflakes to base-8 |- ! Branflakes !! Base-8 |- | < || 1 |- | > || 2 |- | + | > 1686868474 261245 PRIVMSG #esolangs :14[[07Braincinnamon14]]4 10 02https://esolangs.org/w/index.php?diff=110028&oldid=110027 5* 03Cinnamony 5* (+0) 10 > 1686869964 610496 PRIVMSG #esolangs :14[[07Minecode14]]4 N10 02https://esolangs.org/w/index.php?oldid=110029 5* 03Cinnamony 5* (+1967) 10Created page with "Minecode is an esoteric programming language where you "mine" and find various ores that do things. You also have a Miner's log, which has infinite pages, and infinte data can be stored on one page. ==Writing Types (Data Types)== You can write with: * A crayon (Rando > 1686872890 479396 PRIVMSG #esolangs :14[[07This esoteric programming language has one of the longest titles, and yet it only has one command, which is such a shame, but there is no way to undo it so we may as well stick with it14]]4 N10 02https://esolangs.org/w/index.php?oldid=110030 5* 03Cinnamony 5* (+342) 10Created page with "This esoteric programming language has one of the longest titles, and yet it only has one co > 1686872930 428405 PRIVMSG #esolangs :14[[07Joke language list14]]4 10 02https://esolangs.org/w/index.php?diff=110031&oldid=110014 5* 03Cinnamony 5* (+191) 10 > 1686872956 757867 PRIVMSG #esolangs :14[[07Joke language list14]]4 10 02https://esolangs.org/w/index.php?diff=110032&oldid=110031 5* 03Cinnamony 5* (+30) 10 > 1686873525 73764 PRIVMSG #esolangs :14[[07OCDMess14]]4 N10 02https://esolangs.org/w/index.php?oldid=110033 5* 03Cinnamony 5* (+557) 10Created page with "''If you are diagnosed with OCD, immediately leave this page.'' OCDMess is an esoteric language designed exactly to mess up people with OCD. ==Commands== wecanhearyourthuoghts;8y; - prints out the text between the 8 and y sunriseisat7am - asks for user input hhhhhhh > 1686873537 491367 PRIVMSG #esolangs :14[[07OCDMess14]]4 10 02https://esolangs.org/w/index.php?diff=110034&oldid=110033 5* 03Cinnamony 5* (+0) 10