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03:07:06 <esolangs> [[Minimized BF]] M https://esolangs.org/w/index.php?diff=112394&oldid=112356 * None1 * (+40) /* I/O */ fix description
03:17:04 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] N https://esolangs.org/w/index.php?oldid=112395 * None1 * (+909) Created page with "WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++ or WeeB++ is a derivative of [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic]], which is a derivative of [[Weeeeeeeeeeeeeeeeeeeeeeeeeeeeee]]. It's created by [[User:None1]]. The esolang is invented to implement [
03:18:18 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] M https://esolangs.org/w/index.php?diff=112396&oldid=112395 * None1 * (+54) /* Syntax */
03:22:04 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] https://esolangs.org/w/index.php?diff=112397&oldid=112396 * None1 * (+227)
03:22:32 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] M https://esolangs.org/w/index.php?diff=112398&oldid=112397 * None1 * (+38) /* brainfuck */
03:23:54 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] https://esolangs.org/w/index.php?diff=112399&oldid=112398 * None1 * (+130) /* Example Programs */
03:24:11 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] M https://esolangs.org/w/index.php?diff=112400&oldid=112399 * None1 * (+1)
03:35:49 <ais523> there aren't many people around at this time of day, lots of people asleep
03:38:06 <ais523> I am somehow surprised that you didn't find any bot prefixes which respond to a help command, too
03:38:14 <ais523> oh, bot is also asleep
03:38:16 <HackEso> Runs arbitrary code in GNU/Linux. Type "`<command>", or "`run <command>" for full shell commands. "`fetch [<output-file>] <URL>" downloads files. Files saved to $HACKENV are persistent, and $HACKENV/bin is in $PATH. $HACKENV is a mercurial repository, "`revert <rev>" can be used to revert, https://hack.esolangs.org/repo/ to browse. $PWD ($HACKENV/tmp) is persistent but unversioned, /tmp is ephemeral.
03:38:26 <lambdabot> help <command>. Ask for help for <command>. Try 'list' for all commands
03:38:53 <ais523> there is also /help which asks your IRC client for help on how to use it
03:39:18 <ais523> unfortunately, the bot that responded to ^ is the one which we normally get to remind us how to use all the other bots…
03:52:30 <zzo38> I am also on right now (not sleeping), but might not have much to say at this time (although you can try writing anyways; it is logged and anyone can check, I suppose)
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04:16:47 <ais523> zzo38: with regards to your Pokémon battle, I used to play competitively and that situation was not that uncommon when two stall teams played against each other; it was generally known as a "PP stall" because the limiting factor to the stalemate is which Pokémon runs out of PP first
04:17:02 <ais523> (which is also one of the reasons to intentionally get paralyzed)
04:29:46 <zzo38> Yes, that is what I thought too.
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04:34:01 <zzo38> I wanted to make a Pokemon battle simulator in C, and with a C API. I could not find any suitable existing ones, though. (I also wanted to ensure that the API is sufficient. One idea I had is to add a function to specify which features the front-end uses and it will tell you if that is acceptable according to the rule set which has been loaded.)
04:36:05 <zzo38> What software did you use, and what formats did you play?
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04:52:29 <ais523> I've used a range of software over time, but haven't done much looking at the source code, I just used the user interface
04:52:56 <ais523> as for formats, primarily generation 4 OU and early generation 5 VGC
04:53:17 <ais523> but PP stalls basically don't happen in VGC, they're common in generation 4 OU though
04:55:48 <zzo38> How important is ctz of max HP? How often do you have to consider it?
04:56:43 <ais523> whether the HP is divisible by 2, 4, and 16 are all relevant – there are some strategies for which they are very relevant, but for most they only have a minor impact
04:57:31 <ais523> in older formats that rely heavily on Leftovers, it is common to arrange the HP mod 16 so that Leftovers heals the greatest proportion of maximum HP possible
04:58:05 <ais523> and for Pokémon that use 50% recoil moves like Belly Drum, it is often critical to their strategy whether the recoil move drops them to exactly half HP or to above half HP
04:58:58 <ais523> (which depends on even or odd)
05:01:10 <ais523> oh, divisibility by 8 can matter in Stealth Rock-dominated formats, for Pokémon that take neutral damage from Rock (I think you want the HP to be 7 mod 8 to take minimum damage from it, although it's been a while since I've played)
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05:08:41 <zzo38> I had thought of some of those things. I just didn't know how commonly it becomes important, but what you said makes sense. (Of course, I do not know all of the moves, abilities, species, ec, but I know some of them, and I know the equations and types and such things like that.)
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06:09:05 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] M https://esolangs.org/w/index.php?diff=112401&oldid=112400 * None1 * (+8) /* brainfuck */ fixed
06:09:49 <esolangs> [[User:None1]] https://esolangs.org/w/index.php?diff=112402&oldid=112364 * None1 * (+120)
06:10:06 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=112403&oldid=112361 * None1 * (+45) /* W */
06:11:06 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=112404&oldid=112403 * None1 * (+51) /* W */
06:11:52 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] M https://esolangs.org/w/index.php?diff=112405&oldid=112401 * None1 * (+53) /* Turing completeness */
06:13:48 <esolangs> [[Hello world program in esoteric languages (nonalphabetic and A-M)]] https://esolangs.org/w/index.php?diff=112406&oldid=112265 * None1 * (+109) /* H */
06:17:10 <esolangs> [[In-brace-comma]] N https://esolangs.org/w/index.php?oldid=112407 * Dadsdy * (+242) Created page with "The successor to [[(,)]]<br> Now with functions and lists! There are three types of brackets: (), [], and {}.<br> Braces create functions. Brackets create lists. Parens are used to access items in a list, access variables, and call functions."
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07:34:19 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]] https://esolangs.org/w/index.php?diff=112408&oldid=112405 * None1 * (+181) /* Example Programs */
07:36:26 <esolangs> [[Brainfuck]] https://esolangs.org/w/index.php?diff=112409&oldid=112151 * None1 * (+164) /* C */ Added implementation in [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic++]]
07:39:48 <esolangs> [[Hello world program in esoteric languages (N-Z)]] M https://esolangs.org/w/index.php?diff=112410&oldid=112372 * None1 * (+62) /* Weeeeeeeeeeeeeeeeeeeeeeeeeeeeee */ Fixed implementatioI in WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic
07:50:14 <river> what do yuou tihink about Nd go?
07:51:58 <esolangs> [[Setlang++]] N https://esolangs.org/w/index.php?oldid=112411 * None1 * (+553) Created page with "Setlang++ is an esolang invented by [[User:None1]], it is a derivative of [[Setlang]], and its original goal is to write a Truth Machine. ==Extra Syntax== {|class="wikitable" ! Command !! Meaning |- | [a,b] || Compare the value of a and b, if they're the same, return a,
07:53:12 <esolangs> [[Setlang++]] https://esolangs.org/w/index.php?diff=112412&oldid=112411 * None1 * (+55) /* Truth Machine */
07:53:58 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=112413&oldid=112404 * None1 * (+16) /* S */
07:54:58 <esolangs> [[User:None1]] https://esolangs.org/w/index.php?diff=112414&oldid=112402 * None1 * (+57)
07:55:28 <esolangs> [[Setlang++]] M https://esolangs.org/w/index.php?diff=112415&oldid=112412 * None1 * (+1) /* Extra Syntax */ comma
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08:32:42 <esolangs> [[ELVM]] M https://esolangs.org/w/index.php?diff=112416&oldid=108908 * WriteOnly * (+23) Add category
08:33:09 <esolangs> [[C2BF]] M https://esolangs.org/w/index.php?diff=112417&oldid=96985 * WriteOnly * (+23) Add category
08:34:37 <esolangs> [[Higher Subleq]] M https://esolangs.org/w/index.php?diff=112418&oldid=104447 * WriteOnly * (+23) Add category
08:48:12 <esolangs> [[BFBASIC]] M https://esolangs.org/w/index.php?diff=112419&oldid=76359 * WriteOnly * (+24) Add category
08:50:28 <esolangs> [[HaPyLi]] M https://esolangs.org/w/index.php?diff=112420&oldid=109164 * WriteOnly * (+25) Add category
08:51:57 <esolangs> [[FuckBrainfuck]] M https://esolangs.org/w/index.php?diff=112421&oldid=101496 * WriteOnly * (+24) Add category
08:53:54 <esolangs> [[Brainfuck code generation]] M https://esolangs.org/w/index.php?diff=112422&oldid=101438 * WriteOnly * (+29) Add category
08:58:30 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=112423&oldid=112381 * None1 * (+40) /* Ser2 */ Added implementation in [[Setlang++]]
08:58:55 <esolangs> [[Brainfuck code generation]] https://esolangs.org/w/index.php?diff=112424&oldid=112422 * WriteOnly * (-29)
08:59:37 <esolangs> [[Brainfuck code generation]] M https://esolangs.org/w/index.php?diff=112425&oldid=112424 * WriteOnly * (-164) Add internal links
09:01:28 <esolangs> [[Asm2bf]] M https://esolangs.org/w/index.php?diff=112426&oldid=98203 * WriteOnly * (+23) Add category
09:02:40 <esolangs> [[WeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeBasic]] https://esolangs.org/w/index.php?diff=112427&oldid=112387 * None1 * (+252) /* Example Programs */ Added a demo program that compares your age and 18
09:06:38 <esolangs> [[FuckBrainfuck]] M https://esolangs.org/w/index.php?diff=112428&oldid=112421 * WriteOnly * (+23) Add category
09:07:27 <esolangs> [[Tbf]] M https://esolangs.org/w/index.php?diff=112429&oldid=96901 * WriteOnly * (+70) Add categories
09:08:10 <esolangs> [[STBF]] M https://esolangs.org/w/index.php?diff=112430&oldid=76818 * WriteOnly * (+94) Add categories
09:09:07 <esolangs> [[Hello world program in esoteric languages (N-Z)]] https://esolangs.org/w/index.php?diff=112431&oldid=112410 * None1 * (+69) /* Ser2 */ Added implementation in [[Setlang++]]
09:09:24 <esolangs> [[ClearBF]] M https://esolangs.org/w/index.php?diff=112432&oldid=79196 * WriteOnly * (+48) Add categories
09:09:52 <esolangs> [[Brainfuck code generation]] M https://esolangs.org/w/index.php?diff=112433&oldid=112425 * WriteOnly * (+23) Add categories
09:15:24 <esolangs> [[Category:Compilers]] N https://esolangs.org/w/index.php?oldid=112434 * WriteOnly * (+63) Created page with "Compilers compile high-level languages into low-level languages"
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09:51:36 <esolangs> [[Category:Compilers]] M https://esolangs.org/w/index.php?diff=112435&oldid=112434 * None1 * (+22) high level and low level are not absolute (e.g. assembly language has a higher level than [[brainfuck]], but it is still a low level language)
09:55:46 <esolangs> [[Category:Binary]] N https://esolangs.org/w/index.php?oldid=112436 * None1 * (+132) Created page with "Binary Languages are languages that stores its program as a binary file, which can contain unprintable characters (e.g. null bytes)."
09:56:26 <esolangs> [[Scratch is dumb]] M https://esolangs.org/w/index.php?diff=112437&oldid=111993 * None1 * (+20) /* Turing completeness */
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10:50:48 <esolangs> [[User:Zoda]] N https://esolangs.org/w/index.php?oldid=112438 * Zoda * (+27) Created page with "I create games and Esolangs"
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11:48:56 <esolangs> [[BrainClub]] M https://esolangs.org/w/index.php?diff=112439&oldid=42100 * WriteOnly * (+47) Add categories
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12:57:53 <HackEso> 1/1:997) <fizzie> "Compact fluorescent light bulbs are often criticized for being dim --" that's kind of rude! \ 586) <ais523> Vorpal: I was paying too much attention to elliott and not enough to my HP
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13:20:36 <fizzie> Why does "devoid" mean not-having-something, when it *should* mean the opposite ("de-void")?
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13:45:35 <example99> NOTICE:i just got an ilde game:ordinal markup
13:48:36 <river> example99: what do you think of 7D go?
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14:29:53 <esolangs> [[Special:Log/newusers]] create * RbCaVi * New user account
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16:11:16 <esolangs> [[BitQueue]] https://esolangs.org/w/index.php?diff=112440&oldid=112389 * DivergentClouds * (+70) specified function definition being orderless
16:49:09 <esolangs> [[BitQueue]] https://esolangs.org/w/index.php?diff=112441&oldid=112440 * DivergentClouds * (-165) removed implementation notes as `'^` is a better way of looping than `"`
16:55:32 <esolangs> [[Legend]] https://esolangs.org/w/index.php?diff=112442&oldid=103954 * Joe * (+139)
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19:06:59 <zzo38> Why don't other web browsers include the good features from the Line Mode Browser? (You can read the documentation to see some features that others don't have)
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22:15:47 <esolangs> [[Talk:]] M https://esolangs.org/w/index.php?diff=112443&oldid=51891 * CreeperBomb * (+69)
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