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01:01:55 <esolangs> [[Special:Log/newusers]] create * TempTempai * New user account
01:05:37 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=118341&oldid=118299 * TempTempai * (+256) /* Introductions */
01:07:54 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=118342&oldid=118260 * TempTempai * (+13) /* A */
01:26:15 <esolangs> [[4 bits, 8 bytes]] M https://esolangs.org/w/index.php?diff=118343&oldid=118339 * TheBigH * (+72) New program
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02:41:59 <esolangs> [[AWA5.0]] N https://esolangs.org/w/index.php?oldid=118344 * TempTempai * (+2847) Created the AWA5.0 page
03:37:56 <esolangs> [[Special:Log/newusers]] create * WeCantRelate * New user account
03:41:50 <zzo38> I wrote a program to calculate probability distribution of dice and the stuff like that. Currently there is not implementation of two-dimensional probability distributions, which I might expect might be suitable if you want to calculate e.g. "4d6 drop lowest".
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03:57:39 <esolangs> [[Esolang:Sandbox]] https://esolangs.org/w/index.php?diff=118345&oldid=118280 * Esolanger12345 * (+73)
03:59:06 <esolangs> [[Esolang:Sandbox]] https://esolangs.org/w/index.php?diff=118346&oldid=118345 * Esolanger12345 * (+60)
04:00:52 <esolangs> [[Esolang:Sandbox]] https://esolangs.org/w/index.php?diff=118347&oldid=118346 * Esolanger12345 * (+21)
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04:02:10 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=118348&oldid=118341 * WeCantRelate * (+149)
04:02:53 <esolangs> [[Joke language list]] M https://esolangs.org/w/index.php?diff=118349&oldid=118296 * WeCantRelate * (+41) /* General languages */
04:08:58 <esolangs> [[CFRS]] https://esolangs.org/w/index.php?diff=118350&oldid=118335 * Susam * (+5344) Add full description of the language
04:11:44 <esolangs> [[CFR]] https://esolangs.org/w/index.php?diff=118351&oldid=118336 * Susam * (-5393) Avoid duplication of content by pointing to CFRS[]
04:12:58 <esolangs> [[CFRS]] https://esolangs.org/w/index.php?diff=118352&oldid=118350 * Susam * (+2) Fix language name in image captions
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04:15:47 <esolangs> [[KYS]] N https://esolangs.org/w/index.php?oldid=118353 * WeCantRelate * (+1372) made my esolang page yaaaaay
04:16:59 <esolangs> [[User:WeCantRelate]] N https://esolangs.org/w/index.php?oldid=118354 * WeCantRelate * (+2) Created page with "yo"
04:21:43 <zzo38> (since, I would expect, you could use one dimension to keep track of which is the lowest number that has been rolled so far)
04:22:59 <esolangs> [[AWA5.0]] M https://esolangs.org/w/index.php?diff=118355&oldid=118344 * PythonshellDebugwindow * (+71) Categories
04:23:52 <esolangs> [[User talk:PartehTheEsolangDev]] https://esolangs.org/w/index.php?diff=118356&oldid=107276 * WeCantRelate * (+4)
04:30:53 <zzo38> What kind of functions do you think would be good, in your opinion?
04:33:47 <esolangs> [[KYS]] M https://esolangs.org/w/index.php?diff=118357&oldid=118353 * PythonshellDebugwindow * (+196) Formatting, add categories
04:51:40 <b_jonas> zzo38: well if you know how to (efficiently and accurately) compute the CDF of a two-dimensional gaussian distribution whose two coefficients may be correlated, that would be interesting, because I'm not sure I've seen that anywhere
04:55:48 <zzo38> Well, this program is meant for calculating discrete distributions, so I think that doesn't count. Furthermore, it is currently limited to finite discrete distributions, but allowing infinite discrete distributions (e.g. if you roll a 6 then you most roll again until it is not 6, and add them together) would not be out of scope of the intention of this software, I think.
04:57:46 <zzo38> I don't know about the CDF of multidimensional Gaussian distributions, and would not know how to be calculated, unfortunately.
04:58:35 <zzo38> (My program also internally does all calculations with integer arithmetic, using floating point only for the final purpose of displaying the results.)
04:58:46 <esolangs> [[4 bits, 8 bytes]] https://esolangs.org/w/index.php?diff=118358&oldid=118343 * Salpynx * (+50) /* Quine */ a Quine
05:10:08 <zzo38> You can write dice such as "3d6+1" etc, or dice with your own numbers such as "4(-1,0,1)", or you can write "3d6.d20/h" to mean roll three six-sided dice and one twenty-sided dice, and the result is the total of the six-sided if that is higher than the twenty-sided, or the twenty-sided if that is higher. You can also write such things as "3(1,2,3,4,5,d6+5)".
05:50:38 <zzo38> You can see the program and documentation http://zzo38computer.org/diceprob/ so that you may make a suggestion based on its working, I suppose.
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08:26:47 <esolangs> [[AGSPL]] https://esolangs.org/w/index.php?diff=118359&oldid=116310 * Xi-816 * (-1)
08:31:06 <esolangs> [[Nope.]] https://esolangs.org/w/index.php?diff=118360&oldid=118011 * Xi-816 * (+177)
08:33:42 <esolangs> [[Qui]] N https://esolangs.org/w/index.php?oldid=118361 * Xi-816 * (+139) Created page with "{{stub}} Qui is the esolang made by [[User:Xi-816]]. It is stack-based, and transpiles to C. Github Page: [[https://github.com/xi816/Qui]]"
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09:42:57 <esolangs> [[Special:Log/newusers]] create * Hanemile * New user account
09:53:25 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=118362&oldid=118348 * Hanemile * (+193) added myself
09:53:30 <esolangs> [[Mexico]] N https://esolangs.org/w/index.php?oldid=118363 * Hanemile * (+8281) initial commit
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09:55:27 <esolangs> [[Mexico]] https://esolangs.org/w/index.php?diff=118364&oldid=118363 * Hanemile * (+139)
10:39:54 <esolangs> [[4 bits, 8 bytes]] https://esolangs.org/w/index.php?diff=118365&oldid=118358 * None1 * (+37) /* Programs */
10:52:37 <esolangs> [[3 Bits, 3 Bytes]] M https://esolangs.org/w/index.php?diff=118366&oldid=118340 * None1 * (+3) /* Commands */
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10:57:12 <kwii> finally got irc :3c
10:58:28 <esolangs> [[3 Bits, 3 Bytes]] https://esolangs.org/w/index.php?diff=118367&oldid=118366 * None1 * (+360) Added a partial [[Truth Machine]]
10:59:47 <esolangs> [[Talk:3 Bits, 3 Bytes]] https://esolangs.org/w/index.php?diff=118368&oldid=118310 * None1 * (+174)
11:01:36 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=118369&oldid=118221 * None1 * (+108) /* 2KWLang */
11:02:36 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=118370&oldid=118369 * None1 * (+87) /* 3 Bits, 3 Bytes */
11:03:34 <esolangs> [[Talk:3 Bits, 3 Bytes]] https://esolangs.org/w/index.php?diff=118371&oldid=118368 * None1 * (+89)
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11:41:35 <esolangs> [[Special:Log/newusers]] create * Minicoder * New user account
11:44:11 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=118372&oldid=118362 * Minicoder * (+145)
11:44:29 <esolangs> [[User:Minicoder]] N https://esolangs.org/w/index.php?oldid=118373 * Minicoder * (+5) Created page with "Hello"
11:46:02 <esolangs> [[UndeadFish]] N https://esolangs.org/w/index.php?oldid=118374 * None1 * (+626) Created page with "'''UndeadFish''' is a [[Deadfish]] derivative, it is the same as [[Deadfish]], but the commands are different: {| class="wikitable" |+ Commands |- ! [[Deadfish]] !! [[UndeadFish]] |- | i || Don't run the Deadfish i command |- | d || Don't run the Deadfish d command |- |
11:46:32 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=118375&oldid=118342 * None1 * (+17) /* U */
11:46:33 <esolangs> [[Category:Graphical Output]] https://esolangs.org/w/index.php?diff=118376&oldid=106322 * Minicoder * (+18)
11:47:06 <esolangs> [[User:None1]] https://esolangs.org/w/index.php?diff=118377&oldid=118279 * None1 * (+79) /* My Esolangs */
11:52:57 <esolangs> [[4 bits, 8 bytes]] M https://esolangs.org/w/index.php?diff=118378&oldid=118365 * TheBigH * (+16) Fixed some programs.
12:13:11 <esolangs> [[Category:2023]] M https://esolangs.org/w/index.php?diff=118379&oldid=105868 * Minicoder * (+1)
12:13:22 <esolangs> [[Category:2023]] M https://esolangs.org/w/index.php?diff=118380&oldid=118379 * Minicoder * (-1)
12:15:59 <esolangs> [[Category:Total]] M https://esolangs.org/w/index.php?diff=118381&oldid=111377 * Minicoder * (+0) sorted categories alphabetically
12:19:49 <esolangs> [[Mexico]] M https://esolangs.org/w/index.php?diff=118382&oldid=118364 * PythonshellDebugwindow * (+97) Categories
12:20:11 <esolangs> [[Mexico]] M https://esolangs.org/w/index.php?diff=118383&oldid=118382 * PythonshellDebugwindow * (+0) /* License */ Category
12:20:36 <esolangs> [[Mexico]] M https://esolangs.org/w/index.php?diff=118384&oldid=118383 * PythonshellDebugwindow * (+1)
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14:05:39 <esolangs> [[4 bits, 8 bytes]] M https://esolangs.org/w/index.php?diff=118385&oldid=118378 * TheBigH * (+19) new program (again)
14:06:02 <esolangs> [[4 bits, 8 bytes]] M https://esolangs.org/w/index.php?diff=118386&oldid=118385 * TheBigH * (+0)
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17:02:30 <esolangs> [[User:PaxtonPenguin/Redirect]] N https://esolangs.org/w/index.php?oldid=118387 * PaxtonPenguin * (+40) Redirected page to [[User:PaxtonPenguin/Redirect]]
17:03:44 <esolangs> [[User:PaxtonPenguin]] https://esolangs.org/w/index.php?diff=118388&oldid=117856 * PaxtonPenguin * (+38)
17:03:48 <esolangs> [[User:Infinitehexagon]] https://esolangs.org/w/index.php?diff=118389&oldid=118041 * Infinitehexagon * (+9) /* Other */
17:07:41 <esolangs> [[User talk:/w/wiki/index.php/Talk:index.php/Main page]] https://esolangs.org/w/index.php?diff=118390&oldid=118316 * PaxtonPenguin * (+110)
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17:13:51 <esolangs> [[User talk:PaxtonPenguin]] https://esolangs.org/w/index.php?diff=118391&oldid=117740 * PaxtonPenguin * (+628) /* H */ new section
17:19:10 <esolangs> [[Arraything]] https://esolangs.org/w/index.php?diff=118392&oldid=117883 * PaxtonPenguin * (+76)
17:26:58 <esolangs> [[Arraything]] https://esolangs.org/w/index.php?diff=118393&oldid=118392 * PaxtonPenguin * (+81)
17:28:41 <esolangs> [[User:Infinitehexagon]] https://esolangs.org/w/index.php?diff=118394&oldid=118389 * Infinitehexagon * (+14) /* My Esolangs (chronological order) */
17:30:12 <esolangs> [[Arraything]] https://esolangs.org/w/index.php?diff=118395&oldid=118393 * PaxtonPenguin * (+76)
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17:36:42 <esolangs> [[Lightswitch]] https://esolangs.org/w/index.php?diff=118396&oldid=116926 * Infinitehexagon * (-12) /* Built-In Keywords */
17:37:22 <esolangs> [[CFRS]] https://esolangs.org/w/index.php?diff=118397&oldid=118352 * Susam * (+1) Fix extension name
17:38:17 <esolangs> [[Lightswitch]] https://esolangs.org/w/index.php?diff=118398&oldid=118396 * Infinitehexagon * (+116) /* Cat program */
17:38:59 <esolangs> [[Lightswitch]] https://esolangs.org/w/index.php?diff=118399&oldid=118398 * Infinitehexagon * (+2) /* Cat program */
17:39:09 <esolangs> [[Punktuation]] N https://esolangs.org/w/index.php?oldid=118400 * PaxtonPenguin * (+441) Created page with "Punktuation is a 2d programming language, that uses '''every''' punctuation symbol. {| class="wikitable" |+ |- ! Symbols || and where to use them |- | + || add the top of the stack, to the second to the top |- | - || subtract |- | * || multiply |- | / || divi
17:40:08 <esolangs> [[Lightswitch]] https://esolangs.org/w/index.php?diff=118401&oldid=118399 * Infinitehexagon * (+31) /* Cat program */
17:40:22 <esolangs> [[Lightswitch]] https://esolangs.org/w/index.php?diff=118402&oldid=118401 * Infinitehexagon * (-32) /* Cat program */
17:41:47 <esolangs> [[Lightswitch]] https://esolangs.org/w/index.php?diff=118403&oldid=118402 * Infinitehexagon * (+42) /* Cat program */
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17:43:40 <esolangs> [[Lightswitch]] https://esolangs.org/w/index.php?diff=118404&oldid=118403 * Infinitehexagon * (-51) /* Cat program */
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18:01:03 <esolangs> [[Len2]] N https://esolangs.org/w/index.php?oldid=118405 * Infinitehexagon * (+963) Created page with "'''Len2''' is an esolang created by [[User:Infinitehexagon | Infinite Hexagon]]. Len2 is Infinite Hexagon's first pseudonatural esolang and his first esolang that uses hexadecimal. [[Category:Cell-based]][[Category:2023]][[Category:Pseudonatural]][[Category: Works-
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18:33:25 <esolangs> [[ITERATE]] N https://esolangs.org/w/index.php?oldid=118406 * Star651 * (+637) You asked for it in the video description Truttle1
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19:18:07 <FortyTwoBB> After much headache, I think I understand the FWC TC-ness. I still feel a real dissonance with my intuition, but I've dealt with that before. Really, thank you for the work ais523. I've started again on the writeup and will post it in here when its done.
19:30:43 <fellow> FortyTwoBB: what exactly is FWC and TC?
19:31:22 <FortyTwoBB> FWC is flooding waterclocks a variant on the waterfall model
19:31:39 <fellow> oh don't know anything about that. need to look that up.
19:31:53 <int-e> it's truly esoteric in the channel name's sense
19:31:58 <FortyTwoBB> https://esolangs.org/wiki/Flooding_Waterfall_Model
19:32:25 <int-e> Unlike TC which is a standard computer science concept.
19:32:31 <FortyTwoBB> Notable for being possible to implement in Magic the Gathering
19:33:50 <fellow> I found this channel only today while learning about CFRS[] which I've been playing with for the last 2 days
19:34:16 <fellow> the esolangs wiki is vast. I never knew there are so many esolangs
19:34:35 <FortyTwoBB> which allows a MTG deck to do Busy Beaver computations without allowing it to do unbounded damage.
19:35:00 <fellow> I even found one that does not take any user input and compiles based on current time. so many clever ideas.
19:35:31 <FortyTwoBB> yeah turns out you don't actually need all that much to be TC
19:36:10 <fellow> CFRS[] is described as total. what would it take to make it TC?
19:36:51 <fellow> and is TC always a desirable quality? I read somewhere that TC means Turing Halting Problem exists. and total means the halting problem does not exist. is that right?
19:38:13 <FortyTwoBB> Yeah, it gives a sane upper bound for how long an arbitrary input takes to finish.
19:39:04 <int-e> fellow: It's definitely not always desirable.
19:39:47 <FortyTwoBB> it looks like CFRS would need some sort of branching instruction, IE a way to read what color it is currently looking at and either turn right or left or something like that.
19:39:56 <fellow> must esolang always execute something? can esolang simply be a markup language?
19:40:33 <FortyTwoBB> (as well as being unrestricted by the 256x256 canvas)
19:41:27 <fellow> isn't it true that these days bounded memory is not considered a problem for Turing Completeness as long as we can show that the language is TC if there is a hypothetical unbounded memory?
19:41:33 <int-e> fellow: It's really about programming languages for us (not just speaking for myself, see also the topic and the main page of the wiki.)
19:42:38 <FortyTwoBB> yeah, infinite memory is a practical problem
19:43:26 <FortyTwoBB> but in theory we can use as much memory as we want
19:44:15 <int-e> TC-ness is a property of languages in the abstract (as models of computation), not of implementations.
19:44:53 <fellow> thanks. that makes more sense than what I said.
19:44:59 <int-e> We all know that in practice we'll often run out of memory or time before a computation ever finishes.
19:47:26 <FortyTwoBB> yeah, a bunch of esolangs are not efficient at all for real problems
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21:44:12 <esolangs> [[$]] https://esolangs.org/w/index.php?diff=118407&oldid=109178 * Kaveh Yousefi * (+154) Added a hyperlink to my implementation of the $ programming language on GitHub and changed the category tag Unimplemented to Implemented.
21:48:18 <esolangs> [[$]] https://esolangs.org/w/index.php?diff=118408&oldid=118407 * Kaveh Yousefi * (+447) Introduced an examples section comprehending two initial members: one furnishing a Hello, World!, the other an infinitely repeating cat program.
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23:10:21 <esolangs> [[Talk:Punktuation]] N https://esolangs.org/w/index.php?oldid=118409 * None1 * (+171) Created page with "The pipe symbol | can be used in tables using HTML escape character ({{cd||}}) --~~~~"
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