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00:38:15 <ais523> <int-e> Hmm... alternative Sea magic objective? ← true minscore seems awkward because you get 100 points for finishing a level without using boxes, but you don't unlock boxes until you score 1000 points
00:38:27 <esolangs> [[MoreMathRPN]] M https://esolangs.org/w/index.php?diff=152967&oldid=152775 * Calculus is fun * (-154) Changed icon location
00:39:16 <esolangs> [[Pointing]] M https://esolangs.org/w/index.php?diff=152968&oldid=152828 * Calculus is fun * (-106) Changed icon location
00:43:11 <ais523> <b_jonas> by the way if you can modify the compilers then you can make them easily invertible by embedding the original source code as a comment in the compiled version ← IIRC LibreOffice has an option to do that when generating PDFs
00:53:14 <zzo38> Do you know if Ghostscript has any function like that?
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02:05:31 <esolangs> [[User:PrySigneToFry/Sandbox/PsiLine History]] https://esolangs.org/w/index.php?diff=152969&oldid=152950 * PrySigneToFry * (+0) Fixed typo. And OTL timeline is the universe where we live.
02:06:00 <ais523> for what it's worth, I played the game without boxes until I had all levels complete – I'm not sure whether that's an intended gameplay style or not
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02:45:18 <esolangs> [[Pointing]] M https://esolangs.org/w/index.php?diff=152970&oldid=152968 * Calculus is fun * (+151) Fleshed out categories
02:52:28 <esolangs> [[Esolang:Help]] M https://esolangs.org/w/index.php?diff=152971&oldid=150910 * Calculus is fun * (-1) Removed erroneous colon
03:04:01 <esolangs> [[Esolang:Help]] https://esolangs.org/w/index.php?diff=152972&oldid=152971 * Ais523 * (+1) Undo revision [[Special:Diff/152971|152971]] by [[Special:Contributions/Calculus is fun|Calculus is fun]] ([[User talk:Calculus is fun|talk]]) the colon is correct, it's specifying how to link to a category page rather than place a page into a category
03:04:43 <esolangs> [[Esolang:Help]] https://esolangs.org/w/index.php?diff=152973&oldid=152972 * Calculus is fun * (+596) proglang Infobox syntax
03:05:07 <esolangs> [[Esolang:Help]] M https://esolangs.org/w/index.php?diff=152974&oldid=152973 * Calculus is fun * (+0) /* Infobox */
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03:18:56 <esolangs> [[Esolang:Help]] https://esolangs.org/w/index.php?diff=152975&oldid=152974 * Calculus is fun * (+371) Fancy styling
03:26:17 <esolangs> [[Esolang:Help]] https://esolangs.org/w/index.php?diff=152976&oldid=152975 * Ais523 * (-371) Undo revision [[Special:Diff/152975|152975]] by [[Special:Contributions/Calculus is fun|Calculus is fun]] ([[User talk:Calculus is fun|talk]]) a) this is slightly inaccurate (e.g. MediaWiki's <pre> tag is not identical to HTML's <pre> tag), b) we really shouldn't be encoura
03:56:32 <esolangs> [[Mutzerium]] https://esolangs.org/w/index.php?diff=152977&oldid=152943 * PrySigneToFry * (+749)
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06:01:31 <esolangs> [[Special:Log/upload]] upload * I am islptng * uploaded "[[File:SLetIcon.jpg]]": Icon for SLet
06:02:11 <esolangs> [[SLet]] https://esolangs.org/w/index.php?diff=152979&oldid=152895 * I am islptng * (+25)
06:02:19 <esolangs> [[SLet (Old 3)]] https://esolangs.org/w/index.php?diff=152980&oldid=152594 * I am islptng * (+25)
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07:02:22 <esolangs> [[Mutzerium]] https://esolangs.org/w/index.php?diff=152981&oldid=152977 * PrySigneToFry * (+384)
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07:12:42 <esolangs> [[Talk:Mutzerium]] N https://esolangs.org/w/index.php?oldid=152982 * I am islptng * (+760) Created page with "Some mistake: # You can completely remove "pair" since you have "tuple". # You have got one "reveal" from original SLet, which is the combination of your additional command "randrange" and "choice". Please remove one of them. <br />~~~~"
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08:13:05 <esolangs> [[UserEdited]] https://esolangs.org/w/index.php?diff=152983&oldid=152930 * I am islptng * (+604)
09:25:01 <esolangs> [[User talk:Tommyaweosme]] https://esolangs.org/w/index.php?diff=152984&oldid=152183 * PrySigneToFry * (+1217) /* StormLang and Emojic */ new section
09:25:22 <esolangs> [[User talk:Tommyaweosme]] https://esolangs.org/w/index.php?diff=152985&oldid=152984 * PrySigneToFry * (+0) Fixed time
10:08:07 <esolangs> [[Talk:Mutzerium]] https://esolangs.org/w/index.php?diff=152986&oldid=152982 * PrySigneToFry * (+1121)
10:08:48 <esolangs> [[Special:Log/newusers]] create * Arkeor * New user account
10:09:36 <esolangs> [[User talk:Tommyaweosme]] https://esolangs.org/w/index.php?diff=152987&oldid=152985 * Ractangle * (+192) /* StormLang and Emojic */
10:10:41 <esolangs> [[Mutzerium]] https://esolangs.org/w/index.php?diff=152988&oldid=152981 * PrySigneToFry * (-56)
10:10:52 <esolangs> [[User talk:Tommyaweosme]] https://esolangs.org/w/index.php?diff=152989&oldid=152987 * Ractangle * (+1) /* grade 2pi+0.01 (6.3) */
10:11:37 <esolangs> [[User talk:Tommyaweosme]] https://esolangs.org/w/index.php?diff=152990&oldid=152989 * Ractangle * (-192) /* StormLang and Emojic */
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11:09:02 <esolangs> [[]] https://esolangs.org/w/index.php?diff=152991&oldid=151371 * I am islptng * (+5) /* Arithmetic & Logical */
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11:12:53 <b_jonas> ais523: and I think inkscape uses a save file format that's both a displayable SVG and has extra data for Inkscape
11:21:48 <int-e> having looked inside once or twice, yeah that's what it is
11:27:04 <b_jonas> HTML is good for this too, you can use id and class and data-* attributes to put extra information in the html response of your specific web service that users can automatically extract, even while the HTML is made for display
11:45:46 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=152992&oldid=152935 * Arkeor * (+41) /* Introductions */
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13:22:28 <APic> Hi
14:02:52 <esolangs> [[UserEdited]] https://esolangs.org/w/index.php?diff=152993&oldid=152983 * PrySigneToFry * (+1543)
14:08:21 <esolangs> [[UserEdited/L'internationale]] N https://esolangs.org/w/index.php?oldid=152994 * PrySigneToFry * (+3117) Created page with "{{Back|UserEdited}} <br> </br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> ..."
14:09:40 <esolangs> [[UserEdited]] https://esolangs.org/w/index.php?diff=152995&oldid=152993 * PrySigneToFry * (+90)
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15:09:47 <esolangs> [[Mutzerium]] https://esolangs.org/w/index.php?diff=152999&oldid=152997 * PrySigneToFry * (-38)
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16:27:49 <esolangs> [[]] https://esolangs.org/w/index.php?diff=153000&oldid=150001 * 47 * (-9)
16:31:09 <esolangs> [[Talk:]] https://esolangs.org/w/index.php?diff=153001&oldid=135449 * 47 * (-70)
16:32:22 <esolangs> [[Talk:]] https://esolangs.org/w/index.php?diff=153002&oldid=153001 * 47 * (+118) /* discord thingy */
16:34:03 <esolangs> [[(mark]] https://esolangs.org/w/index.php?diff=153003&oldid=152581 * 47 * (+50)
17:05:03 <korvo> b_jonas: As long as we're talking of those designs, some file formats encourage tucking away resources. Executables and PDFs are good examples; another fun one is PNG.
17:08:53 <korvo> For example here's an ontology diagram that I made: https://corbinsimpson.com/danlu.png To make it machine-readable, there is a "chunk zaHa at offset 0x1bc40, length 777" according to pngcheck, which contains packed JSON.
17:09:45 <korvo> PNG is just a sequence of chunks. You can add your own chunk and define its usage flags inline; pngcheck says that `zaHa` is "unknown private, ancillary, safe-to-copy chunk".
17:34:14 <b_jonas> yeah
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17:59:36 <zzo38> Another idea I have with a version control system is to allow multiple types of user authentication for remote access, such as password, HMAC, and X.509. For a repository on the same computer that you do not have permission to access directly, you can also use SCM_CREDENTIALS. (Each kind has its own advantages and disadvantages. These could be used in other kind of systems too, not only version controls)
18:01:11 <zzo38> (They would not necessarily all be implemented at first, nor would all implementations necessarily support all uses (and some might have their own nonstandard methods), but some can be useful for different uses.)
18:02:08 <zzo38> (Password-based authentication seems most common in most programs and the others are not common, although I think HMAC and X.509 are both useful methods in some cases and avoids some of the problems of using passwords.)
18:09:33 <korvo> Sure. Because cryptographically-secure strings are unguessable, we can treat them as a sort of capability; so e.g. git commit hashes are capabilities for checking out a particular revision of a tree, as well as all of its history.
18:09:57 <korvo> So there's non-trivial access patterns that could be enabled with multiple avenues of authentication.
18:32:53 <zzo38> Yes, the cryptographic hashes are helpful. That is not what I meant by user authentication, although it is helpful too; you can verify that the file is correct if you already know the hash, as well as other advantages.
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19:43:05 <esolangs> [[Special:Log/newusers]] create * ----- * New user account
19:46:44 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=153004&oldid=152992 * ----- * (+39)
19:46:54 <esolangs> [[User:-----]] N https://esolangs.org/w/index.php?oldid=153005 * ----- * (+181) Created page with "hi im -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------"
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21:03:49 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=153006&oldid=152960 * Buckets * (+39)
21:03:56 <esolangs> [[User:Buckets]] M https://esolangs.org/w/index.php?diff=153007&oldid=152961 * Buckets * (+38)
21:04:08 <esolangs> [[Palindrome (language)]] N https://esolangs.org/w/index.php?oldid=153008 * Buckets * (+1076) Created page with ": ''Not to be confused with [[Palindrome]]'' : Palindrome is an Esoteric programming language created by [[User:Buckets]] in 2020, Where there is A restriction that Everything in the code Has To Be palindromic. {| class="wikitable" ! Commands !! Instructio
21:05:11 <esolangs> [[Palindrome]] M https://esolangs.org/w/index.php?diff=153009&oldid=137918 * Buckets * (+56)
21:13:36 <esolangs> [[UserEdited]] https://esolangs.org/w/index.php?diff=153010&oldid=152998 * Hotcrystal0 * (+16) smaller
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21:25:49 <esolangs> [[Palindrome]] M https://esolangs.org/w/index.php?diff=153015&oldid=153009 * Aadenboy * (-8) template
21:26:49 <esolangs> [[Palindrome (language)]] M https://esolangs.org/w/index.php?diff=153016&oldid=153008 * Buckets * (+378)
21:35:18 <esolangs> [[Pointing]] https://esolangs.org/w/index.php?diff=153017&oldid=152970 * Calculus is fun * (+353) /* Expressions */
21:35:44 <esolangs> [[Sleep.]] M https://esolangs.org/w/index.php?diff=153018&oldid=152648 * Buckets * (+203)
21:38:01 <esolangs> [[Palindrome (language)]] M https://esolangs.org/w/index.php?diff=153019&oldid=153016 * Aadenboy * (-47) I don't think distinction is required here
21:38:31 <esolangs> [[Pointing]] M https://esolangs.org/w/index.php?diff=153020&oldid=153017 * Calculus is fun * (+31) /* Predefined functions */
21:40:02 <esolangs> [[Palindrome]] M https://esolangs.org/w/index.php?diff=153021&oldid=153015 * Aadenboy * (+11)
21:41:56 <esolangs> [[Pointing]] M https://esolangs.org/w/index.php?diff=153022&oldid=153020 * Calculus is fun * (+23) /* Expressions */
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21:44:13 <esolangs> [[Pointing]] https://esolangs.org/w/index.php?diff=153023&oldid=153022 * Calculus is fun * (+1) /* Assignments */
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23:32:10 <APic> cu
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