00:00:30 <esolangs> [[Talk:CAPI]] https://esolangs.org/w/index.php?diff=158370&oldid=158356 * Hotcrystal0 * (+292)
00:35:29 <esolangs> [[Nekol]] N https://esolangs.org/w/index.php?oldid=158371 * Dmiz * (+1806) Created page with "Neko is a esolang created to be simple <br> Exist two types of commands, the commands and subcommands<br> The commands are used as commands, like in python <br> The subcommands are used in commands and are writen with ( and ) Codes are represented with { and } <br> His have
00:36:26 <esolangs> [[Nekol]] M https://esolangs.org/w/index.php?diff=158372&oldid=158371 * Aadenboy * (+1)
00:44:22 <esolangs> [[Nekol]] https://esolangs.org/w/index.php?diff=158373&oldid=158372 * Dmiz * (+252)
01:55:53 <esolangs> [[User programmed]] https://esolangs.org/w/index.php?diff=158374&oldid=158347 * Helpeesl * (+68) Im done
02:05:52 <esolangs> [[Tommyaweosme's harmonica]] N https://esolangs.org/w/index.php?oldid=158375 * Tommyaweosme * (+1357) Created page with "{{lowercase}}tommyaweosme's harmonica is a programming language designed by [[user:tommyaweosme]] where every command is playable on his harmonica every note is a variable, and some notes are commands. == commands == 1B XX - declares a variable
02:06:06 <esolangs> [[Tommyaweosme's harmonica]] M https://esolangs.org/w/index.php?diff=158376&oldid=158375 * Tommyaweosme * (+31) /* trivia */
02:08:26 <esolangs> [[Tommyaweosme's harmonica]] https://esolangs.org/w/index.php?diff=158377&oldid=158376 * Tommyaweosme * (+115) categories
02:08:51 <esolangs> [[Tommyaweosme's harmonica]] M https://esolangs.org/w/index.php?diff=158378&oldid=158377 * Tommyaweosme * (-23) not cell-based not that i can think of
02:22:13 <esolangs> [[User:Tommyaweosme]] https://esolangs.org/w/index.php?diff=158379&oldid=158369 * Tommyaweosme * (+57)
02:40:39 <esolangs> [[User:Elphan]] N https://esolangs.org/w/index.php?oldid=158380 * Elphan * (+48) Created page with "hello um idk i made this * [[Ampell]] yeah"
02:41:15 <esolangs> [[User:Elphan]] https://esolangs.org/w/index.php?diff=158381&oldid=158380 * Elphan * (+2)
02:41:22 <esolangs> [[User:Elphan]] https://esolangs.org/w/index.php?diff=158382&oldid=158381 * Elphan * (+1)
02:46:17 <esolangs> [[Ampell]] https://esolangs.org/w/index.php?diff=158383&oldid=158339 * Elphan * (+57) /* Syntax */
02:47:54 <esolangs> [[User:PrySigneToFry/Silicon dioxide in a polypropylene box/Chess between HCr0 and PSTF]] https://esolangs.org/w/index.php?diff=158384&oldid=158263 * PrySigneToFry * (+166)
02:56:15 <esolangs> [[Langage de programmation du cur]] https://esolangs.org/w/index.php?diff=158385&oldid=158236 * PrySigneToFry * (+319)
02:58:46 <esolangs> [[Ampell]] M https://esolangs.org/w/index.php?diff=158386&oldid=158383 * Elphan * (+0) /* Prints "hi" how many times you want */
03:03:54 <esolangs> [[Ampell]] https://esolangs.org/w/index.php?diff=158387&oldid=158386 * Elphan * (+37) /* Simple fork bomb */
03:17:28 <esolangs> [[Talk:CAPI]] https://esolangs.org/w/index.php?diff=158388&oldid=158370 * PrySigneToFry * (+868)
03:17:52 <esolangs> [[User:I am islptng/TCP1]] M https://esolangs.org/w/index.php?diff=158389&oldid=157142 * Cycwin * (+18)
03:18:22 <esolangs> [[]] https://esolangs.org/w/index.php?diff=158390&oldid=155783 * PrySigneToFry * (+54)
03:22:08 <esolangs> [[User programmed]] https://esolangs.org/w/index.php?diff=158391&oldid=158374 * PrySigneToFry * (+270)
03:23:23 <esolangs> [[User programmed]] https://esolangs.org/w/index.php?diff=158392&oldid=158391 * PrySigneToFry * (+94)
03:23:42 <esolangs> [[User programmed]] https://esolangs.org/w/index.php?diff=158393&oldid=158392 * Aadenboy * (-270) pstf the esolang is done smh
03:26:34 <esolangs> [[User programmed]] M https://esolangs.org/w/index.php?diff=158394&oldid=158393 * Aadenboy * (-93)
03:48:55 <esolangs> [[Brafunge]] https://esolangs.org/w/index.php?diff=158395&oldid=158178 * C0ffee * (-8)
03:59:30 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=158396&oldid=158328 * C0ffee * (+33)
04:01:45 <esolangs> [[Ampell]] M https://esolangs.org/w/index.php?diff=158397&oldid=158387 * Elphan * (+19) /* Syntax */
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05:31:23 <esolangs> [[Special:Log/newusers]] create * A.Robot * New user account
05:47:01 <zzo38> Is there any specific word to indicate C libraries that do not do any I/O except by FILE objects given by the caller and/or callback functions given by the caller? I think this would be useful for many uses, so some C libraries that I write are designed to work like this.
05:50:25 <Sgeo> zzo38, have you ever looked at JCL? Or simpler JCL-like things? Because it's fascinating to me that a program on systems that use that will specify "names" for files, but the actual file to use is given outside the program
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05:52:56 <Sgeo> e,g, in MUSIC/SP (which doesn't use JCL but something simpler) the statement `/file obj1 n(testprog.obj) new(repl)` causes the program that wants to use a file called "obj1" to use "testprog.obj"
05:53:29 <Sgeo> Which doesn't answer your question >.> but seems related. I may be obsessed with MUSIC/SP currently
05:56:15 <Sgeo> I suppose that gives the programmer control over which file is used, but not the caller of a library
05:59:31 <Sgeo> Or address other I/O. I suppose that whether a given function "does I/O" depends on which library it's linked to. If I write code that tries to use sockets, but link a fake socket library, does that count as doing I/O?
05:59:58 <Sgeo> (None of this negates the practical utility of no-I/O-except-by-provided-FILE-objects)
06:09:32 <zzo38> In my idea of operating system design, files do not have names; however, my question is not related to that either (but is necessary if you want to use the library on such an operating system (or on one that doesn't have files)).
06:10:52 <zzo38> Some SDL functions are capable of working in a similar way than I described but can also be used with file names. (e.g. SDL_LoadWAV_RW and SDL_LoadWAV)
06:11:40 <zzo38> I do not remember if I had seen that about JCL before, although I might have done and not remembered.
06:12:35 <zzo38> (I had heard of JCL before but not known much about it.)
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06:53:38 <esolangs> [[User talk:Tommyaweosme]] https://esolangs.org/w/index.php?diff=158398&oldid=158350 * TenBillionPlusOne * (+144) /* Cinnamony */ new section
07:04:34 <esolangs> [[Ampell]] https://esolangs.org/w/index.php?diff=158399&oldid=158397 * Elphan * (+6) /* Description */
07:44:27 <esolangs> [[User talk:Tommyaweosme]] https://esolangs.org/w/index.php?diff=158400&oldid=158398 * TenBillionPlusOne * (+120) /* Cinnamony */
07:51:35 <esolangs> [[Ampell]] https://esolangs.org/w/index.php?diff=158401&oldid=158399 * Elphan * (-89) /* Syntax */
08:02:28 <esolangs> [[Ampell]] M https://esolangs.org/w/index.php?diff=158402&oldid=158401 * Elphan * (+6)
08:03:16 <esolangs> [[Ampell]] M https://esolangs.org/w/index.php?diff=158403&oldid=158402 * Elphan * (+2) /* Interpreters */
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11:24:08 <esolangs> [[User talk:Ais523]] https://esolangs.org/w/index.php?diff=158404&oldid=158335 * None1 * (+511) /* Can you prove computatioal class for esolang xVector? */
11:25:51 <esolangs> [[XVector]] M https://esolangs.org/w/index.php?diff=158405&oldid=158331 * None1 * (+1) /* Computational class */ I'm sorry, it's unimplemented, but an implementation is on the way
11:26:02 <esolangs> [[XVector]] M https://esolangs.org/w/index.php?diff=158406&oldid=158405 * None1 * (+1)
11:27:28 <esolangs> [[Vector]] https://esolangs.org/w/index.php?diff=158407&oldid=155422 * None1 * (+27) /* Interpreters */
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11:43:22 <esolangs> [[Special:Log/upload]] overwrite * Alikberoff * uploaded a new version of "[[File:Prefixes order controller (SN74xx).png]]": Version for print
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12:30:52 <esolangs> [[User talk:Tommyaweosme]] https://esolangs.org/w/index.php?diff=158409&oldid=158400 * Tommyaweosme * (+308) /* Cinnamony */
12:33:09 <esolangs> [[CAPI]] https://esolangs.org/w/index.php?diff=158410&oldid=155260 * Tommyaweosme * (+72)
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12:41:52 <esolangs> [[User:Tommyaweosmalt]] https://esolangs.org/w/index.php?diff=158411&oldid=151056 * Tommyaweosmalt * (-136)
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12:45:20 <esolangs> [[User:XKCD Random Number]] https://esolangs.org/w/index.php?diff=158412&oldid=158268 * Tommyaweosmalt * (+73) added [[tommyaweosme's harmonica]]
13:06:30 <esolangs> [[User:PrySigneToFry/Silicon dioxide in a polypropylene box/Chess between HCr0 and PSTF]] https://esolangs.org/w/index.php?diff=158413&oldid=158384 * Hotcrystal0 * (-37)
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13:46:22 <esolangs> [[User:Tommyaweosme/why it wouldnt work/User:Cinnamony/Guides/Become dead]] N https://esolangs.org/w/index.php?oldid=158414 * Tommyaweosme * (+1102) Created page with "there are 3 main methods mentioned in this article: # staying up until 1:00 AM and jumping out of your window # buying a shovel and burying yourself with it # go to a pool, ask the lifeguards not to r
13:46:31 <esolangs> [[User:Tommyaweosme/why it wouldnt work/User:Cinnamony/Guides/Become dead]] https://esolangs.org/w/index.php?diff=158415&oldid=158414 * Tommyaweosme * (+0) /* why it wouldnt work = */
13:50:56 <esolangs> [[User:Tommyaweosme/why it wouldnt work]] N https://esolangs.org/w/index.php?oldid=158416 * Tommyaweosme * (+189) Created page with "why it wouldnt work is a series made by [[user:tommyaweosme]] on various things hosted on the esolangspace that would not work! what is meant by esolangspace is anything hosted on esolang."
14:05:16 <esolangs> [[User:Tommyaweosme/why it wouldnt work/User:Cinnamony/Guides/Break someone]] N https://esolangs.org/w/index.php?oldid=158417 * Tommyaweosme * (+2314) Created page with "oh wow, there really is a lot to cover for this one. == why it wouldnt work == === level 1 === # going near someone obviously wont BREAK someone unless their social anxiety is through the roof # aski
14:05:42 <esolangs> [[User:Tommyaweosme/why it wouldnt work/User:Cinnamony/Guides/Break someone]] https://esolangs.org/w/index.php?diff=158418&oldid=158417 * Tommyaweosme * (-1) WHY THE FUCK DO I KEEP MAKING HEADER TYPOS JEGSJXNGSDJFKZENWMGSDHJFSK
14:08:55 <esolangs> [[User:Tommyaweosme/why it wouldnt work/User:Cinnamony/Guides/Break someone]] https://esolangs.org/w/index.php?diff=158419&oldid=158418 * Tommyaweosme * (+1) /* what you actually want to do */ aeaeae vendetta isnt a generic term
14:13:46 <esolangs> [[Boltzmann brainfuck]] https://esolangs.org/w/index.php?diff=158420&oldid=158302 * Tommyaweosme * (+470)
14:16:09 <esolangs> [[User:Tommyaweosme/awesomenet website format]] https://esolangs.org/w/index.php?diff=158421&oldid=158366 * Tommyaweosme * (+106)
14:17:31 <esolangs> [[User:Tommyaweosme/awesomenet markup language]] N https://esolangs.org/w/index.php?oldid=158422 * Tommyaweosme * (+903) Created page with "awesomenet markup language is a markup language used for awesomenet (found at https://docs.google.com/document/d/1sOSj-Gv6Kyu4DLou2aGoTioKh7beHmfx_fe5kCCsRUM/edit?tab=t.qbe1eqejzu7x) (please make a website on it, you CAN leave yo
14:57:03 <esolangs> [[Ampell]] https://esolangs.org/w/index.php?diff=158423&oldid=158403 * Elphan * (+74)
15:05:55 <esolangs> [[User:PkmnQ/Hypercomputable implementations]] M https://esolangs.org/w/index.php?diff=158424&oldid=157269 * PkmnQ * (-1) /* Brainhype, Hyperon, and Loop preventing brainfuck */
15:07:39 <esolangs> [[User:PkmnQ/Hypercomputable implementations]] M https://esolangs.org/w/index.php?diff=158425&oldid=158424 * PkmnQ * (+19) /* Brainhype, Hyperon, and Loop preventing brainfuck */
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15:43:47 <esolangs> [[R + S]] https://esolangs.org/w/index.php?diff=158426&oldid=156223 * C++DSUCKER * (+27)
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16:51:19 <esolangs> [[Transformation is complete]] https://esolangs.org/w/index.php?diff=158427&oldid=158267 * TenBillionPlusOne * (+27) /* Natural numbers */
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17:02:07 <esolangs> [[Transformation is complete]] https://esolangs.org/w/index.php?diff=158428&oldid=158427 * TenBillionPlusOne * (+423) /* Natural numbers */
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17:24:17 <esolangs> [[User:TenBillionPlusOne/Sandbox]] https://esolangs.org/w/index.php?diff=158429&oldid=158293 * TenBillionPlusOne * (+211) /* comp. model */
17:37:41 <esolangs> [[Nekol]] https://esolangs.org/w/index.php?diff=158430&oldid=158373 * Dmiz * (+10)
17:39:08 <esolangs> [[Nekol]] https://esolangs.org/w/index.php?diff=158431&oldid=158430 * Dmiz * (-6)
17:39:16 <esolangs> [[Nekol]] https://esolangs.org/w/index.php?diff=158432&oldid=158431 * Dmiz * (+0)
17:40:25 <esolangs> [[User:H33T33]] M https://esolangs.org/w/index.php?diff=158433&oldid=158166 * H33T33 * (-10)
17:43:14 <esolangs> [[Nekol]] https://esolangs.org/w/index.php?diff=158434&oldid=158432 * Dmiz * (+72)
17:45:46 <esolangs> [[ROTHELL]] https://esolangs.org/w/index.php?diff=158435&oldid=158278 * JORE * (-32)
17:48:32 <esolangs> [[User:Dmiz]] https://esolangs.org/w/index.php?diff=158436&oldid=156130 * Dmiz * (+14)
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18:14:17 <esolangs> [[User:TenBillionPlusOne/Sandbox]] https://esolangs.org/w/index.php?diff=158437&oldid=158429 * TenBillionPlusOne * (+494) /* Computational model */
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19:44:44 <esolangs> [[Convert]] https://esolangs.org/w/index.php?diff=158438&oldid=151006 * AdjectiveNounNumber * (+117) /* Componets */
19:53:04 <esolangs> [[User talk:TenBillionPlusOne]] https://esolangs.org/w/index.php?diff=158439&oldid=157522 * TenBillionPlusOne * (+178) /* Needs name */ new section
19:56:22 <esolangs> [[Convert]] https://esolangs.org/w/index.php?diff=158440&oldid=158438 * AdjectiveNounNumber * (+511)
19:57:16 <esolangs> [[Transformation is complete]] M https://esolangs.org/w/index.php?diff=158441&oldid=158428 * TenBillionPlusOne * (+1) /* Natural numbers */
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21:00:48 <Sgeo> Suddenly I want a list of languages with unusual return constructs.
21:01:09 <Sgeo> E.g. VB where you assign to the name of the function. Rexx (which I'm trying to wrap my brain around now) a special variable called result
21:03:26 <Sgeo> Wait, I'm misunderstanding the Rexx code.
21:03:42 <Sgeo> The *caller* accesses the result via result... or at least that's what this sample code is doing
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21:08:08 <b_jonas> Sgeo: sample? how can you get samples when the Rosetta Code wobsite is unreachable?
21:09:04 * Sgeo is reading https://rexxinfo.org/Rexx_Programmers_Reference.pdf
21:10:00 <Sgeo> I think this language is unpleasant but useful for retroprogramming :/
21:10:14 <Sgeo> Mainframes, Amiga, OS/2 I think?
21:17:07 <Sgeo> Uninitialized variables contain their uppercased name initially
21:20:14 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=158442&oldid=158396 * Buckets * (+13)
21:20:41 <esolangs> [[User:Buckets]] M https://esolangs.org/w/index.php?diff=158443&oldid=158300 * Buckets * (+12)
21:20:58 <esolangs> [[Billow]] N https://esolangs.org/w/index.php?oldid=158444 * Buckets * (+6368) Created page with "Billow is an Esoteric programming language created by [[User:Buckets]] in 2022. {| class="wikitable" |- ! Pseudo-Commands !! Instructions |- | 0,0,0 || Noop. |- | 0,0,+ || Push 1. |- | 0,0,- || Push 2. |- | 0,+,0 || Push 3. |- | 0,+,+ || Push 4. |- | 0,+,- || Push 5. |-
21:22:52 <esolangs> [[User:Buckets]] M https://esolangs.org/w/index.php?diff=158445&oldid=158443 * Buckets * (+0) /* Total of Esolangs */
21:23:33 <esolangs> [[Esorn]] M https://esolangs.org/w/index.php?diff=158446&oldid=157540 * Buckets * (+0)
21:23:43 <Sgeo> foo is an array, and this indexes on the value of bar. If bar hasn't been set to something else, it contains BAR
21:23:58 <Sgeo> So... depending on that, it's getting the value for BAR or getting something else
21:26:05 <Sgeo> "In many programming languages, you must be concerned with what the subscript of the first entry in a
21:26:05 <Sgeo> table is. Is the first numeric subscript 0 or 1? In Rexx, the first subscript is whatever you use! So, input
21:26:05 <Sgeo> the first array element into position 0 or 1 as you prefer:"
21:28:55 <Sgeo> "As an informal convention, many Rexx programmers store the number of array elements in position 0,
21:28:55 <Sgeo> then start storing data elements in position 1:"
21:31:18 <zzo38> I think it is useful to allow the number of the first entry in an array to be any integer. Often zero is good enough, but there are also cases where 1 or other numbers (sometimes including negative numbers) are useful. However, other programming languages also do this, such as BASIC.
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22:50:42 <esolangs> [[6]] M https://esolangs.org/w/index.php?diff=158447&oldid=158247 * Skip Broke * (+1) /* Python version */ This is a polyglot
22:52:48 <Sgeo> It's possible for control flow to accidentally flow into subroutines from the main code if not coded against
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