00:54:41 <esolangs> [[User:Tommyaweosme]] https://esolangs.org/w/index.php?diff=170690&oldid=170378 * Tommyaweosme * (+151)
00:55:35 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170691&oldid=170684 * NTMDev * (+107) /* Using Set Operations */
00:58:09 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170692&oldid=170691 * NTMDev * (+2) /* Using Set Operations */
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01:40:22 <esolangs> [[NameError without a quine with a quine without a quine with a quine without a quine with a quine]] https://esolangs.org/w/index.php?diff=170694&oldid=138201 * Tommyaweosme * (+198)
01:44:34 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170695&oldid=170693 * NTMDev * (+37)
01:54:03 <esolangs> [[Talk:Albuquerque challenge]] https://esolangs.org/w/index.php?diff=170696&oldid=164208 * Tommyaweosme * (+583)
02:02:15 <int-e> b_jonas: Did you see that Zaspar (probably) finished his Factorio 1.1 Any% TAS? (probably... apparently the game or the TAS mod, I don't know which, have an item duplication issue that might still invalidate it)
02:32:12 <b_jonas> int-e: I don't think I've seen this
02:34:48 <int-e> b_jonas: It's very recent: Working out the final 10 seconds is the most recent stream on https://www.twitch.tv/zaspar_/videos ...there's a highlight with just the run.
02:36:44 <int-e> (I haven't been following at all. I saw a WIP last year I think. I found the final stream purely by accident, I think he raided thedoh afterwards and that's what I saw.)
02:37:45 <int-e> Anyway, it's a really impressive feat.
02:41:59 <b_jonas> int-e: is it using the duplication bug that MikeHendi found that's since been patched (in 1.1)? That's one that gives a TAS a lot of advantage because it requires a lot of tedious clicking with few mistakes, so that's one of those cases that could give extreme advantage to a TAS if used carefully. It is somewhat limited, you can only use it to duplicate items that can use productivity modules for
02:42:05 <b_jonas> crafting, and you can't use it to duplicate rocket parts, so I'm not sure if it helps an any% run at all. But it might, a TAS could perhaps do it in multiple assemblers in parallel and produce RCUs cheaply that way.
02:43:01 <b_jonas> let me see. https://player.twitch.tv/?parent=a.a&video=2642731476&quality=480p30
02:44:19 <int-e> b_jonas: I only know that Zaspar has to put in effort to avoid accidental duplication (the run is supposed to not use it). He mentioned which patch version he's on towards the end but I forgot.
02:44:28 <b_jonas> I guess a better use might be to duplicate yellow science.
02:45:14 <b_jonas> start of that stream shows Factorio version 1.1.92
02:45:21 <b_jonas> let me look up when that glitch was patched
02:45:26 <int-e> ah, that answers that then
02:47:43 <b_jonas> that free items glitch was fixed only in 1.1.110, which is the very last 1.1 release, and later than 1.1.92
02:49:05 <int-e> 1.1.93 has a bunch of fixes that could conceivable break a TAS, like "Fixed inserter could take items from wrong side of a belt when the belt shape was changed."
02:52:04 <int-e> All Zaspar really said about that is that the run broke badly enough that he gave up on fixing it.
02:53:31 <int-e> It's fragile because it does stuff like rebuilding a belt to pick up whatever item of interest happens to be there in that instance. Oh or turning belts for a few ticks to walk a bit faster.
02:53:55 <int-e> s/instance/instant/
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02:59:25 <b_jonas> I can understand that. I'm invested in that inserter bug, I found it independently, but didn't report because I saw two duplicate tickets.
03:00:06 <b_jonas> I can understand that sort of thing can desync a TAS even if you aren't trying to abuse it
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04:30:09 <esolangs> [[Talk:Around and around, sleeping sound]] https://esolangs.org/w/index.php?diff=170697&oldid=148205 * Yayimhere2(school) * (+149)
04:30:49 <esolangs> [[Around and around, sleeping sound]] https://esolangs.org/w/index.php?diff=170698&oldid=98162 * Yayimhere2(school) * (-56)
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07:34:11 <esolangs> [[3Byte2Jump]] N https://esolangs.org/w/index.php?oldid=170700 * Timm * (+486) Created page with " A B C D E do A* - B* = C* if C* = D then jump E else jump PC + 1 X* in code means just X does not address X {| class="wikitable" |+ -1 in |- ! byte !! what do |- | A || NEGATE B |- | B || INPUT (A* - in) |- | C || OUTPUT (A*) (B will do nothing) |- | D || UN
07:34:32 <esolangs> [[3Byte2Jump]] https://esolangs.org/w/index.php?diff=170701&oldid=170700 * Timm * (+83)
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07:40:59 <esolangs> [[ByteByteIfJump]] https://esolangs.org/w/index.php?diff=170704&oldid=170699 * Timm * (+108)
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10:13:11 <esolangs> [[GAMEONTHUE]] N https://esolangs.org/w/index.php?oldid=170709 * Timm * (+208) Created page with "I::=::: PAE::=C MH::=PC PH::=hP Mh::=PJ Ph::=hP JP::=PJ JM::=MJ JE::=CE MAE::=aM Ma::=aM Pa::=J LC::=~you lose CW::=~you win PC::=PK MC::=CM KP::=PK KM::=MK KE::=IE Lh::=LJ JW::=CW ::= LPPMMMMMPMPPIEEEEEEEEEW"
10:14:04 <esolangs> [[GAMEONTHUE]] https://esolangs.org/w/index.php?diff=170710&oldid=170709 * Timm * (+39)
10:14:28 <esolangs> [[GAMEONTHUE]] https://esolangs.org/w/index.php?diff=170711&oldid=170710 * Timm * (+0)
10:14:45 <esolangs> [[GAMEONTHUE]] https://esolangs.org/w/index.php?diff=170712&oldid=170711 * Timm * (+7)
10:16:26 <esolangs> [[GAMEONTHUE]] https://esolangs.org/w/index.php?diff=170713&oldid=170712 * Timm * (+131)
10:18:19 <esolangs> [[User:Timm]] https://esolangs.org/w/index.php?diff=170714&oldid=170703 * Timm * (+39)
10:24:16 <esolangs> [[Talk:GAMEONTHUE]] N https://esolangs.org/w/index.php?oldid=170715 * Yayimhere2(school) * (+132) Created page with "WHat is this? --~~~~"
11:18:14 <esolangs> [[Talk:GAMEONTHUE]] https://esolangs.org/w/index.php?diff=170716&oldid=170715 * JIT * (+283)
11:21:14 <esolangs> [[Talk:GAMEONTHUE]] https://esolangs.org/w/index.php?diff=170717&oldid=170716 * Yayimhere2(school) * (+167)
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12:24:32 <esolangs> [[Special:Log/newusers]] create * Camolover * New user account
12:29:40 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=170718&oldid=170667 * Camolover * (+168) added my signature
12:30:19 <esolangs> [[User:Camolover]] N https://esolangs.org/w/index.php?oldid=170719 * Camolover * (+98) Created page with "A french student and programmer, Creating project for fun like games website or esoteric languages"
12:41:37 <esolangs> [[Morse-Assembly-Language]] N https://esolangs.org/w/index.php?oldid=170720 * Camolover * (+4788) Created the page, with all necessary data
12:53:40 <esolangs> [[Joke language list]] M https://esolangs.org/w/index.php?diff=170721&oldid=170543 * Camolover * (+110) Added Morse-Assembly-language
12:56:21 <esolangs> [[User:Camolover]] M https://esolangs.org/w/index.php?diff=170722&oldid=170719 * Camolover * (+227) Updated profil page
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13:15:34 <esolangs> [[Happy]] https://esolangs.org/w/index.php?diff=170723&oldid=154758 * Yayimhere2(school) * (+9) nearly nothing is actually, clearly explained, like memory(and such). {{stub}}
13:31:31 <esolangs> [[Talk:Needle]] N https://esolangs.org/w/index.php?oldid=170724 * Yayimhere2(school) * (+315) Created page with "Is <code>NEXT</code> correct? it decrements the current cell then moves right and increments it. that seems wrong. the correct implementation would(in the case of moving right) be <code>()_</code> --~~~~"
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13:51:32 <esolangs> [[SletScript]] https://esolangs.org/w/index.php?diff=170725&oldid=168858 * I am islptng * (+421)
14:22:28 <esolangs> [[Deadfib]] https://esolangs.org/w/index.php?diff=170726&oldid=170657 * None1 * (+228)
14:22:43 <esolangs> [[Deadfib]] https://esolangs.org/w/index.php?diff=170727&oldid=170726 * None1 * (+1) /* brainfuck interpreter */
14:24:21 <esolangs> [[Deadfib]] https://esolangs.org/w/index.php?diff=170728&oldid=170727 * None1 * (+82)
14:26:47 <esolangs> [[Joke language list]] M https://esolangs.org/w/index.php?diff=170729&oldid=170721 * None1 * (+83) /* General languages */
14:31:31 <esolangs> [[User:None1]] https://esolangs.org/w/index.php?diff=170730&oldid=169881 * None1 * (+91) /* My Esolangs */
14:31:57 <esolangs> [[Deadfib]] M https://esolangs.org/w/index.php?diff=170731&oldid=170728 * None1 * (+5) /* See also */ wrong link
14:47:04 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170732&oldid=170695 * NTMDev * (+178)
14:49:36 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170733&oldid=170732 * NTMDev * (+236) /* Using Set Operations */
14:52:51 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170734&oldid=170733 * NTMDev * (+231) /* Editing a Set */
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14:54:22 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170735&oldid=170734 * NTMDev * (+377) /* ObjNONE() */
14:57:06 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170736&oldid=170735 * NTMDev * (+158) /* Editing a Set */
14:57:29 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170737&oldid=170736 * NTMDev * (+45) /* LogicalOperation */
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15:03:08 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170738&oldid=170737 * NTMDev * (+543) /* add */
15:03:19 <esolangs> [[ASTLang]] M https://esolangs.org/w/index.php?diff=170739&oldid=170738 * * (+0) /* How To Save */
15:06:11 <esolangs> [[ASTLang]] https://esolangs.org/w/index.php?diff=170740&oldid=170739 * NTMDev * (+418) /* copy */
15:15:06 <esolangs> [[This is not a brainfuck derivative]] M https://esolangs.org/w/index.php?diff=170741&oldid=114391 * None1 * (+33)
15:17:59 <esolangs> [[Not a brainfuck derivative]] https://esolangs.org/w/index.php?diff=170742&oldid=139259 * None1 * (+96)
15:18:53 <esolangs> [[This is not a brainfuck derivative]] M https://esolangs.org/w/index.php?diff=170743&oldid=170741 * None1 * (+27)
15:19:14 <esolangs> [[THIS IS NOT A BRAINFUCK DERIVATIVE]] M https://esolangs.org/w/index.php?diff=170744&oldid=154953 * None1 * (+27)
15:25:34 <esolangs> [[Brainfuck algorithms]] https://esolangs.org/w/index.php?diff=170745&oldid=165372 * GolferHome * (+253) Add dedicated algorithm
15:28:30 <esolangs> [[User:GolferHome]] N https://esolangs.org/w/index.php?oldid=170746 * GolferHome * (+337) Created page with "Mostly in [https://code.golf/golfers/JOrE20 Code Golf], sometimes in [https://codegolf.stackexchange.com/users/128434/qoo-ookalan Code Golf Stack Exchange.] I also own a very popular AI image generator tool, which you can visit this [https://perchance.org/rea
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16:05:07 <esolangs> [[This is not a brainfuck derivative]] https://esolangs.org/w/index.php?diff=170747&oldid=170743 * Corbin * (+511) Clean up another junk page.
16:05:27 <esolangs> [[THIS IS NOT A BRAINFUCK DERIVATIVE]] https://esolangs.org/w/index.php?diff=170748&oldid=170744 * Corbin * (-946) Clean up a bad page for a bad idea. It's still junk but at least it's more honest junk now.
16:08:47 <esolangs> [[Pythile]] https://esolangs.org/w/index.php?diff=170749&oldid=105630 * Hammy2 * (+1) marked as stub, this was pretty obviously a stub
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16:34:59 <esolangs> [[Huh programs]] https://esolangs.org/w/index.php?diff=170750&oldid=160144 * Hammy2 * (+104)
17:21:22 <fizzie> int-e: For the record, finally got around to revisiting day 10 to drop that annoying third-party dependency.
17:21:36 <fizzie> Ended up with a thing that analytically finds the full lattice of solutions for the relevant system of Diophantine equations (through conversion to Hermite normal form), which turns out to always have a rank between 0 to 3, inclusive, at least for my inputs.
17:21:54 <fizzie> Then it basically finds a bounding box for the region of valid values (i.e., corresponding to a solution with >= 0 presses of all buttons) of those 0-3 variables, and iterates over the integer coordinates in that box to find the solution that minimizes the sum.
17:22:02 <fizzie> It's (probably over)complicated, but eh, it works, and now it's a pure-Go program once again. It's even marginally faster than the previous solution (of calling into the lp_solve library), at ~5ms vs. ~7ms.
17:23:53 <fizzie> I don't think I can manage to turn all of it into Burlesque though, so either I'll need something simpler (but still computationally feasible) for that, or else just miss out on the "complete set of solutions in Burlesque" achievement even in this year's easy-mode format.
17:26:25 <int-e> fizzie: I was wondering for a moment whether the dimensions (nullity of the underlying homogeneous system) would be low enough to allow something like that
17:26:50 <int-e> But in terms of implementation effort, using lp_solve is far superior.
17:27:01 * int-e didn't even use a binding.
17:27:21 <int-e> (I'm not even sure whether there is a ready to use one for Haskell)
17:28:33 <int-e> fizzie: My regret is day 12 where I had three encodings before I finally tried the trivial heuristics.
17:29:24 <int-e> (3: One for lp_solve, one to SMT-LIB, and one to CNF. None of these were fast enough for the unsatisfiable problems.)
17:29:35 <fizzie> There's github.com/draffensperger/golp for Go, but it had a bunch of (test-only) Go dependencies of its own, so I just used cgo directly. And yes, it was definitely less effort.
17:29:58 <int-e> Oh, Debian's pastebin is having difficulties?
17:30:15 <b_jonas> which one is debian's pastebin? dpaste.com or dpaste.org?
17:31:04 <fizzie> For day 12, I just spent an hour or so _thinking_ about it (without actually doing anything) before doing the trivial heuristics.
17:31:05 <int-e> fizzie: https://int-e.eu/~bf3/tmp/aoc-2025-10-2.hs is what I did
17:31:22 <fizzie> It's annoying when the example of the day is fundamentally different from the actual puzzle input like that.
17:32:12 <int-e> fizzie: Still faster than my 4.5 hours.
17:33:11 <int-e> Heck. It's worse... I didn't find the trivial satisfiability heuristic until the next day.
17:34:16 <int-e> I just saw that there was a lot of room left in the cases that weren't obviously unsatisfiable by area. So I went ahead and submitted a guess.
17:34:16 <fizzie> https://0x0.st/Pr4z.go is what I did, plus a whole lot of rather more verbose parsing code.
17:35:27 <int-e> I *did* enjoy the perversion of doing runhaskell | sh | grep | runhaskell[ish]
17:36:19 <int-e> (hmm, awk would've been shorter for that last bit)
17:37:19 <fizzie> (Fun fact: AoC has a special blanket exception from the general horribly intrusive Google IP/copyright/etc processes, including for solution-sharing, so I wouldn't actually need that license/copyright header, but I made my AoC repo before sanity won over here w.r.t. that, so I just keep it around.)
17:37:26 <b_jonas> what is the sh doing there?
17:38:06 <int-e> b_jonas: saving me from splitting my stdout into chunks to feed into lp_solve; instead I generate lp_solve <<<EOF ... EOF chunks
17:38:36 <int-e> basically I'm using sh's ability to spawn processes and feed them
17:38:48 <int-e> Haskell can do that too but it's more verbose
17:40:31 <int-e> fizzie: Ah so the go code there just does a bit of marshalling and the actual lp-solve setup is on the C side. Which makes perfect sense in context.
17:42:12 <fizzie> There's probably a copy that could be eliminated, but I didn't want to propagate the use of the `C.foo` types outside that file, and while I think in all cases they have identical in-memory representations, Go still treats `C.uint32_t` as different type from `uint32`.
17:42:18 <int-e> b_jonas: not sure why I wrote <<< instead of <<. I guess I just use <<< *a lot*.
17:42:52 <int-e> avoiding copies is nearly useless for this anyway
17:44:55 <fizzie> The lp_solve C API feels kind of... quirky and archaic. And not very... namespaced. (C.f. exported functions called `solve`, `set_outputfile` and whatnot.)
17:45:02 <int-e> (I mean I fully expect the time savings to be lost in the noise unless you run it millions of times)
17:45:56 <int-e> fizzie: Hah, have you ever hacked nauty? :)
17:46:30 <esolangs> [[Ruler function]] N https://esolangs.org/w/index.php?oldid=170751 * Aadenboy * (+906) add program form
17:46:38 <int-e> (that one isn't even a library)
17:51:51 <korvo> int-e: But just imagine, you could have used GNU Parallel instead~
17:52:15 <int-e> fizzie: Instead you're invited to use the preprocessor to use a different name than `main` for the main function so you can have your own: https://int-e.eu/~bf3/tmp/nauty-callgeng.c
17:52:39 <int-e> korvo: I'm not familiar, should I consider myself lucky? :)
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17:53:42 <int-e> (For what I was doing at the time I ended up actually tweaking a few more things and then doing an #include "geng.c"
17:53:43 <korvo> int-e: It's a little clunky. It's one of those systems that has a dozen builtin operators for different kinds of parallel pipelines. Also, infamously, it's the product of an academic paper and you're expected to cite its usage in just about any sort of publishing context.
17:55:16 <int-e> ah, so it's non-free software :P
17:55:33 <korvo> int-e: https://bpa.st/VQPA here's what $(parallel) prints with no arguments. You're expected to sit down with the man page for an hour first.
17:56:41 <korvo> And yeah, there's been much argument on whether it really is Free. It's GPL for sure.
17:58:05 <int-e> Well in that case since the GPL forbids tacking on additional restrictions... I don't think they can enforce that payment.
17:59:05 <b_jonas> korvo: wait… where's the licensing information in that?
17:59:06 <int-e> Anyway. They're not wrong about the citation thing. But the way they convey this information looks terribly obnoxious.
17:59:50 <b_jonas> aren't they licencing this under the GPL, which would require printing info about the license when invoked in the default way in an interactive mode?
18:00:00 <b_jonas> how can they print that banner but not license info?
18:00:12 <korvo> b_jonas: Right!? You're expected to have already read part of the manual before you see this notice. In practice, users get told two or three times about the citation requirement, and maybe once about the GPL.
18:01:03 <b_jonas> int-e: isn't that just a compile error?
18:01:15 <int-e> IIUC the GPL *encourages* you to print license information in interactive programs but doesn't require it either.
18:01:34 <korvo> int-e: Anyway, on the original joke, the classic response is "but then I would have had to cite GNU Parallel"
18:01:53 <korvo> "and I'd need a bibliography just for GNU Parallel, and that would be a big hassle just because I thought about using GNU Parallel"
18:02:33 <esolangs> [[Ruler function]] https://esolangs.org/w/index.php?diff=170752&oldid=170751 * Aadenboy * (+305) alternate constructions
18:03:08 <int-e> b_jonas: I omitted the arguments :P It's how you can print a banner.
18:03:27 <korvo> If I wrote papers professionally I'd make it a routine to try to sneak in sentences like "The authors briefly considered whether GNU Parallel[1] was suitable for the task. However, GNU Parallel is a tool for running multiple processes in parallel, and this paper describes a serial compiler."
18:04:37 <int-e> [1] Citation omitted because we're not using GNU Parallel.
18:04:58 <int-e> (Good luck convincing any editor to keep that in.)
18:05:54 <int-e> (Convincing bibtex should not be too hard, it'll be som @misc I think.)
18:06:10 <korvo> Oh no, I'd do [1] Tange, O. GNU Parallel. ... Each citation is a tiny signal to Tange's boss that they should be promoted/tenured.
18:06:46 <korvo> I'm not a professional scientist, so my citations do nothing for them. I used it a bunch in university for sysadmin tasks.
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18:07:49 <b_jonas> korvo: throw in "On the suggestion of a reviewer" and hide it from the first version of the article,
18:08:43 <korvo> b_jonas knows how to play the game.
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18:15:03 <int-e> korvo: it'd be amusing if there were real repercussions. "I can't show my face at conferences anymore because I failed to cite GNU Parallel"
18:15:26 <esolangs> [[User talk:Junkshipp]] https://esolangs.org/w/index.php?diff=170753&oldid=170668 * Junkshipp * (+192)
18:15:45 <esolangs> [[User talk:Junkshipp]] https://esolangs.org/w/index.php?diff=170754&oldid=170753 * Junkshipp * (+90)
18:31:18 <korvo> That'd be a great shirt for a conference. "I cited GNU Parallel and all I got was this T-shirt"
18:38:09 <int-e> Oh it gets better. https://cgit.git.savannah.gnu.org/cgit/parallel.git/tree/src/parallel#n2145
18:39:13 <int-e> Eh, I'll just stay away.
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18:41:29 <korvo> LMAO, as we used to say. Truly amazing, thanks.
18:43:58 <int-e> (But if I were so inclined I'd question that you can enforce an agreement in this manner and hit them with the GDPR.)
18:44:23 <int-e> (Denmark has laws implmenting it.)
18:55:08 <fizzie> The text at the citation notice link does concede that it's no kind of requirement.
18:55:26 <fizzie> "As the request for citation is not a legal requirement this is acceptable under GPLv3 and cleared with Richard M. Stallman himself."
18:56:53 <fizzie> https://cgit.git.savannah.gnu.org/cgit/parallel.git/tree/src/parallel#n2774 -- wowza.
18:57:22 <fizzie> Apparently George and Andreas made the mistake of disobeying.
19:02:45 <esolangs> [[Object-Oriented Brainfuck (Hammy)]] N https://esolangs.org/w/index.php?oldid=170755 * Hammy2 * (+3218) Created page with "Object-oriented Brainfuck is an esolang by [[User:Hammy]]. ==The making== There isn't variables in BF, so no objects. And there's no way to use two cell's values at the same time. So I added another tape. <code>></code> and <code><</code> now mo
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19:05:12 <int-e> Anyway I wasn't going to redistribute it under that name, I just wanted to remove the offending source code line to avoid running the software with a peculiar option that I feel might actually be construed as a legal agreement if one is unlucky.
19:05:31 <int-e> There *is* a fascinating legal puzzle here ;)
19:19:34 <korvo> Roko's Basilisk but the Basilisk only tortures people who don't namedrop Roko ~
19:25:07 <int-e> sounds more or less biblical
19:25:48 <int-e> (they demand a bit more than just namedropping though)
19:26:10 <int-e> (hmm, and actually put restrictions on namedropping)
19:26:54 <int-e> ("Thou shalt not take the name of the LORD thy God in vain")
19:27:11 <int-e> And yet I feel it's similar in spirit. :P
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19:59:28 <esolangs> [[Template:Stub-2]] N https://esolangs.org/w/index.php?oldid=170756 * Hammy2 * (+176) Created page with "{| class="wikitable" | [[File:Logo.png|20px]]This article is a stub. That means it's tiny and <small>small</small>. Please give us more information to improve this article. |}"
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22:08:06 <esolangs> [[Special:Log/newusers]] create * Saji782015 * New user account
22:14:23 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=170757&oldid=170718 * Saji782015 * (+194)
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23:54:58 <fizzie> Huh, weird. The Burlesque REPL has started printing "blsq: freeHaskellFunctionPtr: not for me, guv! 0x7f63d596ffd0" after every byte of input.
23:55:36 <fizzie> The shell still worked the other day, and the "blsq-golf" binary still does. :shrug:
23:56:04 <ais523> that looks a lot like an assert
23:57:21 <int-e> that's a cute one, hmm