1766432617 356115 PRIVMSG #esolangs :14[[07Talk:Combinatory logic14]]4 10 02https://esolangs.org/w/index.php?diff=171011&oldid=134845 5* 03Yayimhere2(school) 5* (-380) 10/* a implementation */
> 1766434008 16258 PRIVMSG #esolangs :14[[07x.14]]4 10 02https://esolangs.org/w/index.php?diff=171012&oldid=170992 5* 03Yayimhere2(school) 5* (-1698) 10Blanked the page
> 1766434187 949429 PRIVMSG #esolangs :14[[07Talk:x.14]]4 10 02https://esolangs.org/w/index.php?diff=171013&oldid=134939 5* 03Yayimhere2(school) 5* (-393) 10Blanked the page
> 1766434327 819270 PRIVMSG #esolangs :14[[07Brutefock14]]4 N10 02https://esolangs.org/w/index.php?oldid=171014 5* 03TheCatFromGithub 5* (+612) 10Created page with "'''Brutefock''' is a [[brainfuck]] derivative in which the source brainfuck is hashed, and the interpreter must brute-force the hashed program into the source program (hence the name, a portmanteau of brainfuck and bruteforce). It is assumed that, before hashi
> 1766434517 802572 PRIVMSG #esolangs :14[[07Language list14]]4 10 02https://esolangs.org/w/index.php?diff=171015&oldid=171002 5* 03TheCatFromGithub 5* (+16) 10/* B */ add brutefock
> 1766434627 849401 PRIVMSG #esolangs :14[[07User:TheCatFromGithub14]]4 10 02https://esolangs.org/w/index.php?diff=171016&oldid=171005 5* 03TheCatFromGithub 5* (-26) 10/* Non-trivial */
> 1766434885 333239 PRIVMSG #esolangs :14[[07User:TheCatFromGithub14]]4 10 02https://esolangs.org/w/index.php?diff=171017&oldid=171016 5* 03TheCatFromGithub 5* (+28) 10
> 1766434948 907417 PRIVMSG #esolangs :14[[07User:TheCatFromGithub14]]4 10 02https://esolangs.org/w/index.php?diff=171018&oldid=171017 5* 03TheCatFromGithub 5* (+86) 10
< 1766435007 459843 :impomatic!~impomatic@2a00:23c7:5fc6:3201:34c6:8b47:c07a:1c25 QUIT :Quit: Client closed
< 1766435033 354172 :impomatic!~impomatic@2a00:23c7:5fc6:3201:34c6:8b47:c07a:1c25 JOIN #esolangs * :[https://web.libera.chat] impomatic
> 1766435051 470301 PRIVMSG #esolangs :14[[07User talk:TheCatFromGithub14]]4 N10 02https://esolangs.org/w/index.php?oldid=171019 5* 03TheCatFromGithub 5* (+237) 10Created page with "Welcome to my talk page! If you want, you can suggest esolangs here for me to "improve"/"extend". In quotes because I'm not really that good at that but ok. I like seeing people implementing my esolangs, so please tell me here if you do!"
> 1766435059 291806 PRIVMSG #esolangs :14[[07User talk:TheCatFromGithub14]]4 10 02https://esolangs.org/w/index.php?diff=171020&oldid=171019 5* 03TheCatFromGithub 5* (+111) 10
> 1766435090 310885 PRIVMSG #esolangs :14[[07User:TheCatFromGithub14]]4 10 02https://esolangs.org/w/index.php?diff=171021&oldid=171018 5* 03TheCatFromGithub 5* (+33) 10
> 1766435102 334733 PRIVMSG #esolangs :14[[07User:TheCatFromGithub14]]4 10 02https://esolangs.org/w/index.php?diff=171022&oldid=171021 5* 03TheCatFromGithub 5* (+7) 10
> 1766437544 438103 PRIVMSG #esolangs :14[[07User:Hammy/Template:Message14]]4 N10 02https://esolangs.org/w/index.php?oldid=171023 5* 03Hammy2 5* (+1024) 10Created page with "{{{sig|[[User:{{subst:REVISIONUSER}}|]] ([[User talk:{{subst:REVISIONUSER}}|talk]])}}} {{{action|says}}}...
{{{message|Hello, world!}}}
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< 1766439686 70906 :int-e!~noone@int-e.eu PRIVMSG #esolangs :I finished the Bonfire Peaks DLC... so many good puzzles. (I don't know how one manages to keep puzzles both clean (no extra stuff, almost no unused features in the puzzle layout; too many puzzle games try to be difficult by just making humongous levels with way too many moving parts) and full of new ideas (well, there are themes but I feel that most of the non-introductory puzzles each have...
< 1766439692 70983 :int-e!~noone@int-e.eu PRIVMSG #esolangs :...their own unique twist)
< 1766439749 200401 :int-e!~noone@int-e.eu PRIVMSG #esolangs :(DLC is https://draknek.itch.io/bonfire-peaks-lost-memories ...it *did* take a long time to finish)
< 1766440994 49435 :zzo38!~zzo38@host-24-207-46-238.public.eastlink.ca PRIVMSG #esolangs :I know some puzzle games do have puzzles too big to fit on the screen, but the ones I prefer and some that I have made up are mostly made up to fit the entire puzzle on the screen at once, although how many moving parts can vary as well as the size of the puzzle. There are different kind of puzzle games; some kinds use a grid.
< 1766441133 174051 :zzo38!~zzo38@host-24-207-46-238.public.eastlink.ca PRIVMSG #esolangs :Some puzzles in some kind of games can involve many kind of ideas, including: combinations of objects, unusual consequences of rules, etc.
> 1766444700 739804 PRIVMSG #esolangs :14[[07Language list14]]4 M10 02https://esolangs.org/w/index.php?diff=171024&oldid=171015 5* 03Buckets 5* (+12) 10/* A */
> 1766444728 207661 PRIVMSG #esolangs :14[[07User:Buckets14]]4 M10 02https://esolangs.org/w/index.php?diff=171025&oldid=170978 5* 03Buckets 5* (+11) 10
> 1766444738 601231 PRIVMSG #esolangs :14[[07Apysi14]]4 N10 02https://esolangs.org/w/index.php?oldid=171026 5* 03Buckets 5* (+2198) 10Created page with "Apysi Is an esoteric Programming language created by [[User:Buckets]] in 2021, but Created before [[Beef]]. {| class="wikitable" |- ! Commands !! Instructions |- | + || Push the Absolute difference Between the Top three Values( via The Absolute of the Difference of Maxim
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