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05:48:36 <esolangs> [[Talk:Wire-crossing problem]] https://esolangs.org/w/index.php?diff=174698&oldid=58800 * Salpynx * (+2498) record thoughts: a strict def.n of program graph, proof wrt non-planar FSMs, and (limit) of 1bit non-graph storage = 3D
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06:34:47 <esolangs> [[D/Q]] N https://esolangs.org/w/index.php?oldid=174699 * Yayimhere2(school) * (+1970) Created page with "'''D/Q''' is an extension to [[DQ]], which is turing complete, and has less stacks than [[TDQ]]. It uses only two stacks. It was made to fix the problem of [[DQ]], while not increasing the stack count. == Memory == D/Q has two stack, and a pointer that points to
06:34:59 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174700&oldid=174699 * Yayimhere2(school) * (+7) /* Commands */
06:35:09 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174701&oldid=174700 * Yayimhere2(school) * (+17) /* Commands */
06:39:40 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174702&oldid=174701 * Yayimhere2(school) * (+159)
06:40:17 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174703&oldid=174702 * Yayimhere2(school) * (+52) /* Commands */
06:40:40 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174704&oldid=174703 * Yayimhere2(school) * (+11) /* Commands */
06:43:59 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174705&oldid=174704 * Yayimhere2(school) * (+13) /* Compilation To DQ */
06:48:34 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174706&oldid=174705 * Yayimhere2(school) * (-87) /* Commands */
06:48:55 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174707&oldid=174706 * Yayimhere2(school) * (-5) /* Computational class */
06:49:02 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174708&oldid=174707 * Yayimhere2(school) * (-50) /* Computational class */
06:50:24 <esolangs> [[Special:Log/newusers]] create * Chocguy * New user account
06:52:44 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=174709&oldid=174690 * Chocguy * (+119)
06:54:22 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=174710&oldid=174709 * Chocguy * (+172)
06:56:14 <esolangs> [[User:Yayimhere]] https://esolangs.org/w/index.php?diff=174711&oldid=174489 * Yayimhere2(school) * (+10) /* esolangs */
07:11:17 <esolangs> [[Talk:Wire-crossing problem]] https://esolangs.org/w/index.php?diff=174712&oldid=174698 * Yayimhere2(school) * (+337)
07:14:07 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174713&oldid=174708 * Yayimhere2(school) * (-1) /* Commands */
07:14:31 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174714&oldid=174713 * Yayimhere2(school) * (-11) /* Commands */
07:17:00 <esolangs> [[]] N https://esolangs.org/w/index.php?oldid=174715 * Chocguy * (+560) Created page with "==== The goal of "" is to try and create a working esolang with emojis. was created by Chocguy at the start of 2026, around 1/02/2026. ==Function== Currently there isnt much function but as time goes it will be updated ===Symbols and functions!=== EXAMPLE , Sets value to 0
07:23:46 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174716&oldid=174714 * Yayimhere2(school) * (+4) /* Compilation To DQ */
07:29:01 <esolangs> [[Talk:Wire-crossing problem]] https://esolangs.org/w/index.php?diff=174717&oldid=174712 * Yayimhere2(school) * (+44) /* HMMMM */
07:30:23 <esolangs> [[Talk:Wire-crossing problem]] https://esolangs.org/w/index.php?diff=174718&oldid=174717 * Yayimhere2(school) * (-8) /* HMMMM */
07:32:55 <esolangs> [[Talk:Wire-crossing problem]] https://esolangs.org/w/index.php?diff=174719&oldid=174718 * Yayimhere2(school) * (+8) /* HMMMM */
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08:14:20 <korvo> I'm up late writing Rust. I'm so bad at this stupid language.
08:22:39 <korvo> Well, if I were doing it for pay then it would probably be unfun. As-is, it's a challenge.
08:23:33 <korvo> Rust is interesting because its compiler will constantly give you bad advice. Like, you'll mess up, the compiler will give you an error, and the compiler will recommend that you try something. Have you tried .or_ok()? Maybe .unwrap()? Maybe a Box? A dyn?
08:24:01 <Yayimhere> (the second is quite funny though)
08:25:18 <korvo> The compiler's help is oriented towards fixing almost-entirely-correct code. It's very bad at fixing code that has a blatant type error or typo.
08:26:11 <sorear> under controlled experimental conditions, is rustc's advice statistically better or worse than the LLMs you've been dealing with?
08:27:12 <korvo> rustc's advice is good for fixing a single line, especially stuff like missing a `?` at the end of an expression. LLMs are best at writing boilerplate-ish fns like "open and read a file by path" or "sort a list of timestamps".
08:27:37 <korvo> LLMs are like a library of stereotypes, almost. An album of stochastic snippets.
08:37:24 <Yayimhere> thats a way of looking at it I haven't seen before
08:39:21 <korvo> Oh, I have so many words on LLMs. That viewpoint is called the bag-of-words perspective; see https://awful.systems/post/5211510 for a good blogpost and comments.
08:41:22 <korvo> No worries. My writing can be hard to read. I didn't write the blog post, but it's also dense and full of maths. At the same time, you seem eager to take a peek at advanced topics, so I figure that I can put links in front of you and see what you'll read.
08:47:47 <esolangs> [[BCTk]] N https://esolangs.org/w/index.php?oldid=174720 * None1 * (+33) Redirected page to [[Bitwise Cyclic Tack]]
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08:52:36 <esolangs> [[Bitwise Cyclic Teap]] N https://esolangs.org/w/index.php?oldid=174721 * None1 * (+983) Created page with "{{lang|a=User:None1|n=Bitwise Cyclic Teap (BCTp)|f=a derivative of [[BCT]] where data is stored in a heap (a.k.a: priority queue) instead of a queue}} ==Commands== {| class="wikitable" |- ! Command !! Execution |- | 0 || Delete the ''smallest'' data-bit. |- | 1
08:52:48 <Yayimhere> Me myself like to try and think of what we call "ai" as "aai"(artificial aritificial intelligence)
08:52:58 <Yayimhere> Though I dont know how "intellectual" this viewpoint is
08:54:06 <int-e> use big words with confidence
08:54:39 <korvo> I think of "artificial intelligence" as a marketing term. It was used by a team that wanted to differentiate themselves from cybernetics.
08:54:59 <korvo> And cybernetics wanted to distinguish itself from robotics, which was seen as a fictional trope for a long time.
08:55:23 <esolangs> [[Talk:Bitwise Cyclic Teap]] N https://esolangs.org/w/index.php?oldid=174722 * Yayimhere2(school) * (+371) Created page with "This is just a register machine, where you can only 0 test on the <code>1</code>, and you increment any of the registers if its true, and you can only decrement the smaller register. In fact, to decrement <code>1</code> you have to 0 the other
08:56:35 <esolangs> [[Talk:Bitwise Cyclic Teap]] https://esolangs.org/w/index.php?diff=174723&oldid=174722 * Yayimhere2(school) * (+199)
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08:58:10 <esolangs> [[Talk:Bitwise Cyclic Teap]] https://esolangs.org/w/index.php?diff=174724&oldid=174723 * Yayimhere2(school) * (+370)
08:58:25 <int-e> The tech industry also loves stealing words from science fiction, pretending they're making it a reality. Calling the attempt at making a 3D version of Facebook "Metaverse" is one of the more obvious cases.
08:59:16 <Yayimhere> I assume thats how "Meta" gets their name
08:59:19 <int-e> Calling your series of Linux mobile phones and tablets Nexus is more subtle.
08:59:24 <ais523> int-e: I think that one's more complex because, at the time, many people believed that a metaverse (in the scifi sense) would be created in the near future
08:59:44 <ais523> and Facebook's parent company decided to try to manipulate things to make it so that they would own it, when it were created
08:59:50 <int-e> ais523: And we have it. It's called VRChat. :-P
08:59:53 <ais523> this didn't go very well
09:00:03 <korvo> Yayimhere: The Metaverse is from an old William Gibson novel, yes.
09:00:33 <ais523> now I'm thinking about how short-lived the metaverse-prediction fad was
09:00:38 <Yayimhere> korvo: and so I assume "Meta"(the company) also comes from that exact name
09:00:49 <ais523> these things come and go and you would expect the bubble to pop, but that one popped much faster than they usually do
09:00:50 <int-e> (I'm kind of serious; it's definitely far less of a niche product than Facebook's thing.)
09:01:06 <korvo> In Gibson's novels, we are much better at brain-computer integration, and we use it more recreationally and professionally; in real life, brain-computer interfaces are very important in medicine but not really useful on the street.
09:01:10 <ais523> well, there are any number of MMOs in existence
09:01:18 <int-e> (But obviously it's *far* from the ubiquitous thing that we have in science fiction.)
09:01:47 <ais523> korvo: I suspect brain-computer interfaces are mostly confined to medicine because they're sort-of clunky and so are a last resort when you don't have any better options for human-computer interfaces
09:02:06 <ais523> or, maybe clunky's the wrong word. Invasive?
09:02:19 <Yayimhere> I think clunky is enough of a word
09:02:23 <ais523> people don't want to put in the effort to get a brain interface installed for every product they buy
09:02:27 <korvo> Yayimhere: Yep. Also the literal meaning of "meta" in Greek, "above". The founder thinks of themselves as above other people, idolizes a historical figure named Augustus (Octavian) Caesar, etc.
09:03:06 <Yayimhere> It is quite interesting to hear about greek origins of words to me
09:03:10 <korvo> ais523: Yeah, and unlike in eXistenZ or Dark City or many other 2000s stories, we never figured out an easy way to tap the spinal cord or record/inject/duplicate memories or etc.
09:03:19 <ais523> (and you can argue that, e.g., keyboards are a form of indirect brain-computer interface – after a while you can drive them with muscle memory)
09:03:42 <Yayimhere> like "utopia" which I *think* originates from "place that doesnt exist"
09:03:52 <int-e> It's 2026 and the human brain is still a huge mystery :)
09:04:28 <Yayimhere> i have to go now, but I will be back
09:04:34 <Yayimhere> this was a great little conversation"
09:07:51 <int-e> hmmmmm how much did Musk pay to buy X from Alphabet
09:09:22 <int-e> (All of these company names are awful.)
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09:16:04 <esolangs> [[Bitwise Cyclic Teap]] https://esolangs.org/w/index.php?diff=174725&oldid=174721 * None1 * (+5) /* Python */
09:16:44 <esolangs> [[Bitwise Cyclic Teap]] https://esolangs.org/w/index.php?diff=174726&oldid=174725 * None1 * (+8) /* Python */
09:18:28 <korvo> int-e: It's so much worse than that. Elon owned x.com and the X trademarks in the early 90s mostly because he thought it sounded cool and edgy. Part of why he was kicked out of Paypal was because he tried to rebrand Paypal as X. He's been itching to do this to a Web brand for decades.
09:18:34 <int-e> `learn The password of the month is my secret, you know what my secret is, only caps
09:18:34 <esolangs> [[Bitwise Cyclic Teap]] https://esolangs.org/w/index.php?diff=174727&oldid=174726 * None1 * (+342)
09:18:40 <HackEso> Relearned 'password': The password of the month is my secret, you know what my secret is, only caps
09:18:41 <korvo> APic: Hi. I promise we're not chatting about Elon much.
09:18:50 <int-e> korvo: It was a joke :P
09:20:03 <korvo> int-e: Oh! Sorry. It's 1AM here, so let's assume it was a solid joke and I'm just sleepy.'
09:20:08 <esolangs> [[Bitwise Cyclic Teap]] https://esolangs.org/w/index.php?diff=174728&oldid=174727 * None1 * (+203)
09:20:16 <esolangs> [[Bitwise Cyclic Teap]] https://esolangs.org/w/index.php?diff=174729&oldid=174728 * None1 * (+0) /* See also */
09:20:20 <int-e> korvo: I mean the obsession also manifested in "names" like X Æ A-Xii and Exa
09:20:49 <int-e> So the serious side of this is rather well documented. :P
09:21:03 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=174730&oldid=174636 * None1 * (+26) /* B */
09:21:24 <esolangs> [[User:None1]] https://esolangs.org/w/index.php?diff=174731&oldid=173759 * None1 * (+52) /* My Esolangs */
09:21:37 <int-e> But I didn't know that he named one of them Romulus.
09:21:52 <esolangs> [[Bitwise Cyclic Tag]] https://esolangs.org/w/index.php?diff=174732&oldid=169495 * None1 * (+26) /* See also */
09:22:11 <esolangs> [[Bitwise Cyclic Tack]] https://esolangs.org/w/index.php?diff=174733&oldid=169385 * None1 * (+64)
09:22:57 <int-e> (Also, somehow I did *not* forget that "password" even though it came up over two weeks ago. Yay!)
09:25:20 <korvo> Exa is almost certainly a reference to a character named "Alexander" who goes by "Exa" for short, from a qntm story. I don't think he read it himself; maybe Grimes told him about it~
09:25:53 <korvo> Exa's a bad guy but his badness is never actually examined. Very on-point.
09:27:58 <int-e> (the password's origin was https://arstechnica.com/security/2026/01/a-single-click-mounted-a-covert-multistage-attack-against-copilot/ )
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10:29:27 <esolangs> [[Monky]] https://esolangs.org/w/index.php?diff=174734&oldid=174697 * Menguinponky * (+273)
10:31:25 <esolangs> [[Monky]] https://esolangs.org/w/index.php?diff=174735&oldid=174734 * Menguinponky * (+2)
10:39:23 <esolangs> [[Monky]] https://esolangs.org/w/index.php?diff=174736&oldid=174735 * Menguinponky * (-1)
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12:34:31 <esolangs> [[+-]] https://esolangs.org/w/index.php?diff=174737&oldid=152041 * RikoMamaBala * (+115) /* Python 3 */
12:47:01 <esolangs> [[+-]] https://esolangs.org/w/index.php?diff=174738&oldid=174737 * RikoMamaBala * (+192) /* Python 3 */
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14:07:23 <esolangs> [[LOLCODE]] M https://esolangs.org/w/index.php?diff=174739&oldid=142985 * ZachMadeAnAltBecauseHeLostThePassword * (-76) /* Truth-Machine */ gimmeh exists now :D
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14:15:52 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174740&oldid=174716 * Yayimhere2(school) * (+0) /* Computational class */
14:54:11 <esolangs> [[Better-machine]] N https://esolangs.org/w/index.php?oldid=174741 * ZachMadeAnAltBecauseHeLostThePassword * (+1423) truth-machine, but better
14:56:36 <esolangs> [[Better-machine]] https://esolangs.org/w/index.php?diff=174742&oldid=174741 * ZachMadeAnAltBecauseHeLostThePassword * (+9) formatting gone wrong
15:04:12 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174743&oldid=174740 * Yayimhere2(school) * (+1491) /* Computational class */
15:05:46 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174744&oldid=174743 * Yayimhere2(school) * (+2) /* Explenenation */
15:10:39 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174745&oldid=174744 * Yayimhere2(school) * (+492) /* Computational class */
15:13:11 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174746&oldid=174745 * Yayimhere2(school) * (+47) /* Compilation From DQ */
15:18:01 <esolangs> [[D/Q]] https://esolangs.org/w/index.php?diff=174747&oldid=174746 * Yayimhere2(school) * (-55) /* Commands */
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15:33:33 <esolangs> [[Better-machine]] https://esolangs.org/w/index.php?diff=174748&oldid=174742 * PrySigneToFry * (+101) Python, ready for battle!
16:16:18 <Yayimhere> korvo, thank you so much for giving me the blog post(?) thing from awful.systems
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16:36:51 <Yayimhere> hey, ais523 may I ask you a(nother) question about annihilator
16:46:02 <esolangs> [[Talk:Wire-crossing problem]] https://esolangs.org/w/index.php?diff=174749&oldid=174719 * Yayimhere2(school) * (+2) /* HMMMM */
16:47:07 <ais523> Yayimhere: the normal IRC rule is "don't ask to ask, just ask"
16:47:26 <ais523> because otherwise someone gets pinged with a question about a question and then has to wait to see what the question is
16:47:37 <Yayimhere> ais523: I guess that makes sense. But, where did the concept originate for it(as it seems quite "random)
16:48:03 <ais523> Yayimhere: although I don't fully remember, I suspect it was related to call stacks
16:48:12 <ais523> a call stack is a stack, and so you can use it to store data
16:48:34 <ais523> but one stack isn't enough for Turing-completeness, so if you want a Turing-complete language that uses nothing but call stacks for data storage, it has to be multithreaded
16:48:41 <ais523> so that it can have more than one call stack
16:49:02 <ais523> and from there it's a case of trying to design a way for the threads to communicate, ideally (because of my esolanging style) one that's as simple as possible
16:50:22 <ais523> the ideal is to have no communication commands at all, which means that the threads have to implicitly communicate somehow
16:50:46 <ais523> the rule from Annihilator may be the simplest one that makes that work – even if it isn't, it's the simplest one I discovered (and it's also interestingly nontrivial to use)
17:19:59 <esolangs> [[Monky]] https://esolangs.org/w/index.php?diff=174750&oldid=174736 * Menguinponky * (+269)
17:20:11 <korvo> Yayimhere: I have to know: do you see "ais" as a musical letter, or something else? You're from that part of the world and I've been curious about this for a long time.
17:20:38 <korvo> Normally it'd be spelled "bes", I think. B♭ instead of A♯.
17:23:47 <korvo> Ah, interesting! Thanks.
17:24:14 <Yayimhere> (I think it has something to do with most of my early friends were on the internet, under an alias)
17:24:33 <Yayimhere> (So I dont see it as "just an alias"
17:26:36 <Yayimhere> also, ais523, where does your name originate?
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17:37:39 <esolangs> [[Monky]] https://esolangs.org/w/index.php?diff=174751&oldid=174750 * Menguinponky * (+118)
17:44:03 <ais523> Yayimhere: it was autogenerated by a computer
17:44:10 <ais523> and I kept it for consistency
17:44:46 <ais523> fwiw I pronounce my own name by pronouncing the six characters individually
17:45:04 <ais523> the same sort of way you read a hex string, but with a few non-hex characters in it
17:47:19 <sorear> similarities to a name used to publish papers coincidental, or possibly the other way around?
17:49:02 <Yayimhere> im having a hard to comprehending that sentence
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17:58:08 <ais523> now I'm wondering why I haven't used the hex constant 0xA15523 for anything
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18:28:15 <esolangs> [[Lucky Ball]] N https://esolangs.org/w/index.php?oldid=174752 * RainbowDash * (+925) luckyball ya
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18:41:35 <esolangs> [[User talk:Aadenboy/Estrita]] N https://esolangs.org/w/index.php?oldid=174753 * Yayimhere2(school) * (+141) Created page with "move to main namespace? --~~~~"
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19:07:14 <esolangs> [[Daft]] https://esolangs.org/w/index.php?diff=174754&oldid=72661 * Yayimhere2(school) * (+3)
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19:15:12 <esolangs> [[A Combinator Language]] https://esolangs.org/w/index.php?diff=174755&oldid=170580 * Yayimhere2(school) * (-2) /* Combinators/lambda expressions */
19:15:30 <esolangs> [[Brain-os source code (not an esolang but an esolang-built OS)]] https://esolangs.org/w/index.php?diff=174756&oldid=173929 * Mrtli08 * (+985)
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21:04:22 <esolangs> [[User talk:Aadenboy/Estrita]] https://esolangs.org/w/index.php?diff=174757&oldid=174753 * Aadenboy * (+307)
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21:29:52 <esolangs> [[Special:Log/newusers]] create * Eso8714 * New user account
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21:37:21 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=174758&oldid=174710 * Eso8714 * (+233) /* Introductions */
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21:44:00 <esolangs> [[Brainfuck algorithms]] https://esolangs.org/w/index.php?diff=174759&oldid=173318 * Eso8714 * (-34) /* Check x==0 */
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23:25:05 <esolangs> [[Ring-around-the-Rosie]] N https://esolangs.org/w/index.php?oldid=174760 * Salpynx * (+3204) a semi-joke 2D idea... super- and sub-script syntax needs finessing
23:25:19 <esolangs> [[Special:Log/newusers]] create * ARHaqerg * New user account
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