< 1773104255 601468 :amby!~ambylastn@host-78-151-24-174.as13285.net QUIT :Quit: so long suckers! i rev up my motorcylce and create a huge cloud of smoke. when the cloud dissipates im lying completely dead on the pavement < 1773113261 240027 :tromp!~textual@2001:1c00:3487:1b00:e975:d7be:a717:768f QUIT :Ping timeout: 268 seconds > 1773116380 846047 PRIVMSG #esolangs :14[[0714]]4 10 02https://esolangs.org/w/index.php?diff=177521&oldid=177509 5* 03Dragoneater67mobile 5* (-56) 10Irrelevant > 1773118665 46774 PRIVMSG #esolangs :14[[07Special:Log/newusers14]]4 create10 02 5* 03Laptopcoder11 5* 10New user account > 1773119067 474808 PRIVMSG #esolangs :14[[07Esolang:Introduce yourself14]]4 10 02https://esolangs.org/w/index.php?diff=177522&oldid=177517 5* 03Laptopcoder11 5* (+216) 10 > 1773120749 733772 PRIVMSG #esolangs :14[[07SSEG14]]4 10 02https://esolangs.org/w/index.php?diff=177523&oldid=174233 5* 03Laptopcoder11 5* (+1400) 10 > 1773120818 830352 PRIVMSG #esolangs :14[[07SSEG14]]4 10 02https://esolangs.org/w/index.php?diff=177524&oldid=177523 5* 03Laptopcoder11 5* (+36) 10/* Fibonacci */ > 1773121085 834507 PRIVMSG #esolangs :14[[07SSEG14]]4 M10 02https://esolangs.org/w/index.php?diff=177525&oldid=177524 5* 03Laptopcoder11 5* (+16) 10/* Instruction Set */ > 1773121121 104618 PRIVMSG #esolangs :14[[07SSEG14]]4 M10 02https://esolangs.org/w/index.php?diff=177526&oldid=177525 5* 03Laptopcoder11 5* (+2) 10fixed minor formatting issue > 1773122033 113702 PRIVMSG #esolangs :14[[07AST14]]4 N10 02https://esolangs.org/w/index.php?oldid=177527 5* 03Corbin 5* (+34) 10Add a redirect for a very common abbreviation. < 1773126899 1319 :Sgeo!~Sgeo@user/sgeo QUIT :Read error: Connection reset by peer > 1773128313 42042 PRIVMSG #esolangs :14[[07Special:Log/newusers14]]4 create10 02 5* 03EsolangerII 5* 10New user account > 1773129117 206362 PRIVMSG #esolangs :14[[07Esolang:Introduce yourself14]]4 10 02https://esolangs.org/w/index.php?diff=177528&oldid=177522 5* 03EsolangerII 5* (+45) 10/* Introductions */ > 1773130945 779272 PRIVMSG #esolangs :14[[07 but with only plausible commands14]]4 M10 02https://esolangs.org/w/index.php?diff=177529&oldid=147718 5* 03Dragoneater67 5* (-15) 10remove useless section > 1773134126 946354 PRIVMSG #esolangs :14[[0767 machine14]]4 10 02https://esolangs.org/w/index.php?diff=177530&oldid=177422 5* 03Dragoneater67 5* (-23) 10/* Python */ < 1773136941 788132 :tromp!~textual@2001:1c00:3487:1b00:5cb9:87bb:7dcb:d170 JOIN #esolangs * :Textual User < 1773136952 919982 :APic!apic@apic.name PRIVMSG #esolangs :Hi < 1773137813 794122 :tromp!~textual@2001:1c00:3487:1b00:5cb9:87bb:7dcb:d170 QUIT :Ping timeout: 272 seconds > 1773138305 678783 PRIVMSG #esolangs :14[[0714]]4 10 02https://esolangs.org/w/index.php?diff=177531&oldid=177347 5* 03Dragoneater67 5* (+4) 10/* Phase 1 */ im stupid > 1773141193 306185 PRIVMSG #esolangs :14[[07@!+-()14]]4 10 02https://esolangs.org/w/index.php?diff=177532&oldid=163802 5* 03RikoMamaBala 5* (+551) 10 > 1773151334 140049 PRIVMSG #esolangs :14[[07JS--14]]4 N10 02https://esolangs.org/w/index.php?oldid=177533 5* 03Mrtli08 5* (+1065) 10Created page with "This is a joke language, dont take it seriously.
JS-- is [https://en.wikipedia.org/wiki/JavaScript Javascript] but its just SIMPLER.
The reason this is a esolang is because its JS but... we removed the commands you will soon beg to use.
=== Commands === (.. > 1773151747 324817 PRIVMSG #esolangs :14[[07JS--14]]4 10 02https://esolangs.org/w/index.php?diff=177534&oldid=177533 5* 03Mrtli08 5* (+135) 10 > 1773151758 377475 PRIVMSG #esolangs :14[[07JS--14]]4 10 02https://esolangs.org/w/index.php?diff=177535&oldid=177534 5* 03Mrtli08 5* (+2) 10/* == Commands */ > 1773154983 225467 PRIVMSG #esolangs :14[[07@!+-()14]]4 M10 02https://esolangs.org/w/index.php?diff=177536&oldid=177532 5* 03Dragoneater67mobile 5* (+0) 10/* Cat */ remove redundant space < 1773156143 563192 :impomatic!~impomatic@lock-04-b2-v4wan-171175-cust377.vm10.cable.virginm.net JOIN #esolangs * :[https://web.libera.chat] impomatic < 1773158732 197683 :impomatic!~impomatic@lock-04-b2-v4wan-171175-cust377.vm10.cable.virginm.net QUIT :Quit: Client closed < 1773160996 109799 :amby!~ambylastn@host-78-151-24-174.as13285.net JOIN #esolangs * :realname < 1773161743 564176 :impomatic!~impomatic@86.8.197.122 JOIN #esolangs * :[https://web.libera.chat] impomatic > 1773162533 91600 PRIVMSG #esolangs :14[[07User:H33T3314]]4 M10 02https://esolangs.org/w/index.php?diff=177537&oldid=169248 5* 03H33T33 5* (+2) 10 > 1773162565 963877 PRIVMSG #esolangs :14[[07User:H33T3314]]4 M10 02https://esolangs.org/w/index.php?diff=177538&oldid=177537 5* 03H33T33 5* (+18) 10Changed "In Development" languages to paused > 1773163498 709067 PRIVMSG #esolangs :14[[07JS--14]]4 10 02https://esolangs.org/w/index.php?diff=177539&oldid=177535 5* 03Corbin 5* (+47) 10Categories. < 1773163803 842235 :impomatic!~impomatic@86.8.197.122 QUIT :Quit: Client closed < 1773165753 133376 :svm!~msv@user/msv JOIN #esolangs msv :msv < 1773165885 271988 :msv!~msv@user/msv QUIT :Ping timeout: 245 seconds < 1773169656 562688 :impomatic!~impomatic@lock-04-b2-v4wan-171175-cust377.vm10.cable.virginm.net JOIN #esolangs * :[https://web.libera.chat] impomatic < 1773172212 414904 :Lord_of_Life!~Lord@user/lord-of-life/x-2819915 QUIT :Ping timeout: 264 seconds < 1773172267 491637 :Lord_of_Life!~Lord@user/lord-of-life/x-2819915 JOIN #esolangs Lord_of_Life :Lord < 1773176938 17064 :Everything!~Everythin@172-232-54-192.ip.linodeusercontent.com JOIN #esolangs Everything :Everything < 1773178390 261143 :msv!~msv@user/msv JOIN #esolangs msv :msv < 1773178543 136892 :svm!~msv@user/msv QUIT :Ping timeout: 264 seconds > 1773178883 357987 PRIVMSG #esolangs :14[[07User:Aadenboy14]]4 M10 02https://esolangs.org/w/index.php?diff=177540&oldid=177415 5* 03Aadenboy 5* (+0) 10wrong year < 1773180007 689299 :int-e!~noone@int-e.eu PRIVMSG #esolangs :hmmmm colors! https://int-e.eu/~bf3/tmp/shapez2-mixing-4.jpg < 1773180041 713536 :Everything!~Everythin@172-232-54-192.ip.linodeusercontent.com PRIVMSG #esolangs :int-e: what this? cellular automata? < 1773180085 919265 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :Everything: no, it's a puzzle-ish simulation game that's the sequel the shapez.io < 1773180091 646982 :int-e!~noone@int-e.eu PRIVMSG #esolangs :it's a game called shapez 2 that I've been playing (to leave early access in April) < 1773180102 133899 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :sandbox simulation except it's paint instead of sand < 1773180158 272817 :int-e!~noone@int-e.eu PRIVMSG #esolangs :the color mixing rules are such that you can create any color from an even mix of the primary colors. that's what this device is doing (you can rotate r/g/b to get the others) < 1773180202 902651 :int-e!~noone@int-e.eu PRIVMSG #esolangs :(tbd: control inputs with wires and valves) < 1773180208 375277 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :int-e: do you get as much output as the sum of inputs? < 1773180228 422715 :int-e!~noone@int-e.eu PRIVMSG #esolangs :b_jonas: yes, mixers are 2 x 450L/s in and 900L/s out < 1773180237 782224 :int-e!~noone@int-e.eu PRIVMSG #esolangs :so it's *very* different from shapez 1. < 1773180242 126052 :int-e!~noone@int-e.eu PRIVMSG #esolangs :or shapez.io < 1773180289 521096 :int-e!~noone@int-e.eu PRIVMSG #esolangs :(correcting the name; I find it hard to not think of it as shapez 1 when there's a shapez 2) < 1773180301 866685 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :feel free to call it shapez 1 < 1773180355 890468 :int-e!~noone@int-e.eu PRIVMSG #esolangs :Oh I will. I'm trying (and probably failing) to clarify that there's only two games in this discussion, not three. < 1773180399 971387 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :Spelunky Classic, Spelunky HD, and Spelunky 2 < 1773180565 256954 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :so do you have these mixer boxes in pairs, giving a choice of all seven colors together? < 1773180657 651726 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :or does this one sector switch between all seven output colors? < 1773180665 615570 :int-e!~noone@int-e.eu PRIVMSG #esolangs :It's hard to tell from the building (because there's always two mixers stacked on top of each other in each slot but they're not always fed the same inputs) the flow goes like this: https://int-e.eu/~bf3/tmp/shapez2-mixing.png (read left to right; black circles are mixers) < 1773180701 250914 :int-e!~noone@int-e.eu PRIVMSG #esolangs :b_jonas: there's 4 copies of the same build, with different colors on the 6 input pipes < 1773180784 316495 :int-e!~noone@int-e.eu PRIVMSG #esolangs :So at this point the selection of the four output colors would be manual. < 1773180884 823741 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :int-e: I don't understand that graphics. are the six columns on the left show six different configurations that get you different output colors? < 1773180892 194063 :int-e!~noone@int-e.eu PRIVMSG #esolangs :yes < 1773180947 415710 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :ok < 1773180971 542623 :int-e!~noone@int-e.eu PRIVMSG #esolangs :the color mixing rule is actually rather simple: add the two colors (as RGB), then "normalize" by dividing by the maximal channel value. Except it's truncating division. So red + magenta gives 2/2 = 1 for red and 1/2 = 0/2 = 0 for blue and green... so red. < 1773181020 94423 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :so next you have to add filters controlled by logic on the left side of this sector so that it can automatically switch to a desired output color? < 1773181063 762355 :int-e!~noone@int-e.eu PRIVMSG #esolangs :Yeah. I've actually done this for a mixer that produces 4x as much of a single color: https://int-e.eu/~bf3/tmp/shapez2-mixer.jpg < 1773181126 424533 :int-e!~noone@int-e.eu PRIVMSG #esolangs :(I hate that one can't really discern wire crossings. I hope they improve that in 1.0) < 1773181156 189981 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :it has to take up a whole triple length sector? < 1773181205 900602 :Everything!~Everythin@172-232-54-192.ip.linodeusercontent.com QUIT :Quit: leaving < 1773181218 926400 :int-e!~noone@int-e.eu PRIVMSG #esolangs :The valves have limited throughput and threading pipes and wires is awkward. I don't think I can fit it into a 2x1. < 1773181245 157077 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :but why is the mixer area much bigger than in your previous screenshot? < 1773181270 627298 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :ah no, it's not bigger < 1773181274 54536 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :it's just shaped differently < 1773181321 5338 :int-e!~noone@int-e.eu PRIVMSG #esolangs :Because it's 4 mixers with 1/4 the throughput. They're significantly smaller individually. < 1773181397 103975 :int-e!~noone@int-e.eu PRIVMSG #esolangs :I also have spent way more time on the higher throughput mixer. < 1773181531 702697 :int-e!~noone@int-e.eu PRIVMSG #esolangs :Anyway. This may even become a 2x3 by the time I'm done with the wires. < 1773181552 718160 :APic!apic@apic.name PRIVMSG #esolangs :Good Night 😴 < 1773182114 239052 :int-e!~noone@int-e.eu PRIVMSG #esolangs :The tricky thing about routing in this game is that vertical connections are rather limited: they go from one floor to another and on each of those two floors they connect to exactly one neighbor. This is what results in all those awkward looking zigzags < 1773182153 521288 :int-e!~noone@int-e.eu PRIVMSG #esolangs :this is currently true for belts, pipes, wires, and also for space belts and space pipes at the platform level < 1773182320 763637 :int-e!~noone@int-e.eu PRIVMSG #esolangs :(I view it as a puzzle mechanic. But it can be annoying :P) < 1773182610 444838 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :int-e: sounds like Satisfactory < 1773182740 229452 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :well not quite, they can have a straight vertical connection more than one floors high < 1773182792 835980 :int-e!~noone@int-e.eu PRIVMSG #esolangs :You can do that in shapez 2 too, you can go from the bottom to the top floor. (There is only 3 floors.) < 1773182859 162605 :int-e!~noone@int-e.eu PRIVMSG #esolangs :I haven't seen too much of satisfactory. I've seen people wrestle with conveyer belts, but I've missed vertical connections. < 1773182937 272228 :int-e!~noone@int-e.eu PRIVMSG #esolangs :Anyway. All this because I want to make a proper MAM before 1.0 is released... < 1773182956 160569 :int-e!~noone@int-e.eu PRIVMSG #esolangs :"proper" in the sense that it produces more than 2 belts worth of output :) < 1773183027 44087 :int-e!~noone@int-e.eu PRIVMSG #esolangs :I may be overcooking the color mixing though. :) < 1773183516 966116 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :int-e: you can have sloped belts in Satisfactory, but there are also belt lifts, but they have one entrance and one exit < 1773183614 259176 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :you may be, yes. I tried things like that in shapez, where I build only half as much of a color or of windmills as the worst shape could have, but add buffer tanks and then split, and it works, but it's usually easier to just produce enough of every constant shape and color for everyone < 1773183631 788822 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :but that's because land is free in shapez.io, so I can mine as much of everything as I want < 1773183637 589493 :b_jonas!~x@catv-80-98-84-202.catv.fixed.one.hu PRIVMSG #esolangs :could be different in shapez 2 where you pay for the land < 1773184463 652284 :Sgeo!~Sgeo@user/sgeo JOIN #esolangs Sgeo :realname < 1773184848 310951 :int-e!~noone@int-e.eu PRIVMSG #esolangs :Like, this is probably good enough even though it pulls in color in a 6:6:0 ratio instead of the ideal 4:4:4 in the worst case: https://int-e.eu/~bf3/tmp/shapez2-mixing-5.jpg < 1773184879 617478 :int-e!~noone@int-e.eu PRIVMSG #esolangs :and will be a lot easier to do selection for, and have lower latency < 1773184921 191964 :int-e!~noone@int-e.eu PRIVMSG #esolangs :(though latency really isn't that much of a concern; the number of shapes you have to deliver grows exponentially... well until you hit 2^31) < 1773185995 483401 :int-e!~noone@int-e.eu PRIVMSG #esolangs :b_jonas: I'm not sure how relevant the platform limit really is... it depends on how much you enjoy building up production capacity I suppose. I prefer the design aspect and for that purpose it hasn't been an issue. > 1773186031 609962 PRIVMSG #esolangs :14[[07Ima gte. Ima dana14]]4 M10 02https://esolangs.org/w/index.php?diff=177541&oldid=177515 5* 03BODOKE2801e 5* (+0) 10/* Hello World */ > 1773186043 233259 PRIVMSG #esolangs :14[[07Ima gte. Ima dana14]]4 10 02https://esolangs.org/w/index.php?diff=177542&oldid=177541 5* 03BODOKE2801e 5* (-1) 10/* Syntax */