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00:24:21 <esolangs> [[Befunge]] https://esolangs.org/w/index.php?diff=183003&oldid=182610 * Zip * (+102) add hardfunge
00:24:55 <esolangs> [[Befunge]] https://esolangs.org/w/index.php?diff=183004&oldid=183003 * Zip * (+0) /* External resources */ move hardfunge to right place, oops
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01:53:40 <zzo38> If you made a better format than PDF, what would be your idea? I would probably use SDER (which is between BER and DER; one thing that is allowed that is not allowed in DER is overlong length encodings, so this can be useful for the encoder, to be able to go back and fill in the length later). I would probably want to exclude many features of PDF but also add a few other things.
01:55:00 <zzo38> For example, I would still want the possibility of spot colours, but I might have only raster graphics (perhaps with the possibility of multiple layers), with a compression that can be suitable to store the picture at multiple resolutions, in order to improve the quality.
01:58:49 <zzo38> One other thing to add would be possibility of specifying colour variants, so that e.g. you can print the same file on monochrome vs colour printer and still working OK.
02:01:16 <zzo38> Is there a OID for Pantone?
02:41:57 <esolangs> [[Special:Log/newusers]] create * Emmyrain * New user account
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02:56:54 <Sgeo> Pictures are an oddity that COBOL is known for and PL/I has due to the influence of COBOL. Oh, the unusual features page doesn't mention pictures :(
02:57:57 <Sgeo> I'm reading a PL/I document and think I understand pictures in the context of PL/I, but maybe not so much in the context of COBOL (though I'm pretty sure it's similar)
02:59:15 <zzo38> If it is a unusual feature not mentioned, then probably it should be added on
03:05:53 <Sgeo> I can describe it in PL/I terms but probably not COBOL terms which might be the more appropriate place for it
03:06:23 <zzo38> I have seen that feature of COBOL before but do not quite know its working.
03:12:04 <esolangs> [[User:Zzo38/Programming languages with unusual features]] https://esolangs.org/w/index.php?diff=183005&oldid=182118 * Sgeo * (+431) /* PL/I */ pictures
03:13:27 <Sgeo> https://bitsavers.org/pdf/honeywell/large_systems/multics/AM83A_PL1refMan_Sep78.pdf has something of a PL/I tutorial, although it's a bit... detailed.
03:13:53 <Sgeo> Pages about conversions in an introductory section
03:14:51 <Sgeo> Hmm, the Multics PL/I uses ", I'm not sure if all PL/Is use that
03:21:17 <esolangs> [[User:Zzo38/Programming languages with unusual features]] https://esolangs.org/w/index.php?diff=183006&oldid=183005 * Sgeo * (+1) /* PL/I */ Use syntax that PL/I Optimizing Compiler likes
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04:17:38 <esolangs> [[User:Zzo38/Programming languages with unusual features]] https://esolangs.org/w/index.php?diff=183007&oldid=183006 * Sgeo * (+0) PL/I I think "pictured" is the term for the variables. At least, I saw the Multics PL/I reference use that
05:12:30 <Sgeo> The way to dynamically allocate an array with length known at runtime is... interesting, but I'm not totally sure that my understanding of it is the recommended/only PL/I way
05:13:17 <Sgeo> (You can declare the array to have a size declared in a variable, and using the allocate statement will allocate the array with the size that's currently in that variable. Assuming that the array is "controlled", which is what allows the allocate statement)
05:13:57 <Sgeo> declare n fixed binary; declare a(n) fixed binary controlled; n = 5; allocate a;
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05:29:32 <esolangs> [[Everyonelang]] M https://esolangs.org/w/index.php?diff=183008&oldid=155853 * ASCIIguy * (+116) /* Instructions */
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05:38:18 <esolangs> [[INT]] M https://esolangs.org/w/index.php?diff=183009&oldid=182993 * ASCIIguy * (+482) Added some extra commands.
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05:52:27 <esolangs> [[EternalGolf]] M https://esolangs.org/w/index.php?diff=183010&oldid=180450 * ASCIIguy * (+90) Added a few instructions!
06:12:20 <esolangs> [[]] N https://esolangs.org/w/index.php?oldid=183011 * ASCIIguy * (+634) Created page with "'''''' is a golfing esolang based on the Chinese language. It uses a stack and functions to store numbers. == Instructions == - Addition. - Subtract. - Multiply. - Division. - Push. - Pop. - Print. - Input. - Assign. - While. - If. - Else. - Function. - Return.
07:50:26 <esolangs> [[User talk:Hakerh400/Question for AI models]] M https://esolangs.org/w/index.php?diff=183012&oldid=183002 * Blashyrkh * (+16) About a nature of these experiments
08:58:12 <APic> Hi
09:07:13 <esolangs> [[PointsCopy]] https://esolangs.org/w/index.php?diff=183013&oldid=182986 * Simple9371 * (+162) Lots of rewording
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09:49:49 <esolangs> [[Monky]] https://esolangs.org/w/index.php?diff=183014&oldid=182666 * Menguinponky * (-88)
09:56:48 <esolangs> [[Monky]] https://esolangs.org/w/index.php?diff=183015&oldid=183014 * Menguinponky * (+2)
10:43:33 <esolangs> [[PointsCopy]] M https://esolangs.org/w/index.php?diff=183016&oldid=183013 * Simple9371 * (+40) /* Copy Conditions */ p_3, p_5, ... are not in gp_1
10:44:20 <esolangs> [[PointsCopy]] M https://esolangs.org/w/index.php?diff=183017&oldid=183016 * Simple9371 * (+2) /* Copy Conditions */ do > does
10:46:26 <esolangs> [[PointsCopy]] M https://esolangs.org/w/index.php?diff=183018&oldid=183017 * Simple9371 * (+36) /* Copy Conditions */ Clarify "any mentioned point"
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12:48:39 <inhahe_> How do I submit a lang to esolangs.org?
12:50:33 <korvo> inhahe_: You can make an account and make a page. Be prepared for people to edit that page.
12:50:46 <inhahe_> ok, thantks.
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13:41:14 <esolangs> [[Special:Log/newusers]] create * Eode * New user account
13:45:54 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=183019&oldid=182979 * Eode * (+199) /* Introductions */
13:49:53 <esolangs> [[User talk:Hakerh400/Question for AI models]] M https://esolangs.org/w/index.php?diff=183020&oldid=183012 * Blashyrkh * (+1) Not sure if it's polite to fix typo in other people's messages on talk pages. Sorry in advance
13:50:59 <esolangs> [[]] https://esolangs.org/w/index.php?diff=183021&oldid=183011 * Hotcrystal0 * (+45) Add categories
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