00:00:45 <ais523> raiseafloppafan7: we've deleted screenshots of Scratch before
00:00:51 <ais523> you can write the programs in text form
00:01:32 <ais523> (that said, Scratch blocks are less copyrightable than Minecraft blocks because they're more functional and less artistic, they may still be copyrightable though)
00:01:54 <ais523> the law is weird, the boundary starts off subjective and only gets figured out if a court actually decides
00:04:28 <ais523> text is better (easier to copy around and less of a potential copyright problem)
00:05:03 <ais523> in the text-format Scratch I've seen, the green flag is written as gf, everything else is normally obvious
00:05:50 <esolangs> [[Rube Goldberg]] https://esolangs.org/w/index.php?diff=193502&oldid=191304 * Raiseafloppafan7741 * (-34) /* Scratch */ remove potentially non-public domain material and use pre class="rectwrap"
00:06:57 <esolangs> [[Permission denied]] https://esolangs.org/w/index.php?diff=193503&oldid=191176 * Raiseafloppafan7741 * (-80) /* Scratch */ remove potentially non-public domain material and use pre class="rectwrap"
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00:07:38 <esolangs> [[One Time Cat]] https://esolangs.org/w/index.php?diff=193504&oldid=189832 * Raiseafloppafan7741 * (-20) /* Scratch */ remove potentially non-public domain material and use pre class="rectwrap"
00:07:53 <esolangs> [[Special:Log/delete]] delete * Ais523 * deleted "[[File:Scratch Rube Goldberg interpreter.png]]": probably copyright violation (includes a copy of Scratch assets, and especially the "when green flag clicked" one is likely copyrightable)
00:08:09 <esolangs> [[One Time Cat]] https://esolangs.org/w/index.php?diff=193505&oldid=193504 * Raiseafloppafan7741 * (+27) /* Unary */ use pre class="rectwrap" instead of manual wrapping, it makes sense here anyway
00:08:20 <esolangs> [[Special:Log/delete]] delete * Ais523 * deleted "[[File:Scratch permission denied.png]]": probably copyright violation (includes a copy of Scratch assets, and especially the "when green flag clicked" one is likely copyrightable)
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00:08:47 <esolangs> [[Print("Hello, World!")]] https://esolangs.org/w/index.php?diff=193506&oldid=188445 * Raiseafloppafan7741 * (-99) /* Scratch */ remove potentially non-public domain material and use pre class="rectwrap"
00:08:58 <esolangs> [[Special:Log/delete]] delete * Ais523 * deleted "[[File:Scratch One Time Cat.png]]": probably copyright violation (includes a copy of Scratch assets, and especially the "when green flag clicked" one is likely copyrightable)
00:09:20 <ais523> I didn't realise how fancy the green flag block had got at this point, that's almost certainly copyrightable
00:09:51 <esolangs> [[Special:Log/delete]] delete * Ais523 * deleted "[[File:Scratch print hello world program.png]]": probably copyright violation (includes a copy of Scratch assets, and especially the "when green flag clicked" one is likely copyrightable)
00:10:01 <ais523> right, there's a cat on it for no reason
00:10:21 <ais523> that sort of thing increases the copyrightability of things
00:10:22 <aadenboy> slash skin, but it was april fools iirc
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00:28:25 <esolangs> [[IfSetThenSet]] https://esolangs.org/w/index.php?diff=193507&oldid=144184 * Raiseafloppafan7741 * (+2716) /* Interpreters */ use text form instead of image, which would cause a copyright violation
00:28:37 <esolangs> [[User:Aadenboy/Sandbox/HSBlock]] https://esolangs.org/w/index.php?diff=193508&oldid=193327 * Aadenboy * (+33)
00:30:40 <esolangs> [[Fun Video Game]] https://esolangs.org/w/index.php?diff=193509&oldid=189850 * Raiseafloppafan7741 * (+301) remove Scratch blocks screenshot, whether we can use it in the public domain or not is unknown
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00:40:04 <esolangs> [[User:Aadenboy/Sandbox/HSBlock/Color]] https://esolangs.org/w/index.php?diff=193510&oldid=193320 * Aadenboy * (+70)
00:41:17 <esolangs> [[User:Aadenboy/Sandbox/HSBlock/Color]] https://esolangs.org/w/index.php?diff=193511&oldid=193510 * Aadenboy * (+8)
00:43:36 <esolangs> [[User:Aadenboy/Sandbox/HSBlock/Color]] https://esolangs.org/w/index.php?diff=193512&oldid=193511 * Aadenboy * (+15)
00:43:48 <esolangs> [[User:Aadenboy/Sandbox/HSBlock/Color]] https://esolangs.org/w/index.php?diff=193513&oldid=193512 * Aadenboy * (+1)
00:43:59 <esolangs> [[User:Aadenboy/Sandbox/HSBlock/Color]] M https://esolangs.org/w/index.php?diff=193514&oldid=193513 * Aadenboy * (+1)
00:45:59 <esolangs> [[Alan's dead fish]] https://esolangs.org/w/index.php?diff=193515&oldid=149152 * Raiseafloppafan7741 * (+3935) /* Interpreters */ add text form in case we have to remove the image for potential copyright violation; there's also a mistake in the interpreter
00:46:35 <esolangs> [[User:Aadenboy/Sandbox/HSBlock/Color]] https://esolangs.org/w/index.php?diff=193516&oldid=193514 * Aadenboy * (+9)
00:47:05 <esolangs> [[User:Aadenboy/Sandbox]] https://esolangs.org/w/index.php?diff=193517&oldid=193501 * Aadenboy * (+333)
00:47:50 <esolangs> [[Hopscotch (Hopscotch Technologies)/block]] https://esolangs.org/w/index.php?diff=193518&oldid=193331 * Aadenboy * (+29)
00:48:04 <esolangs> [[Hopscotch (Hopscotch Technologies)/colors]] https://esolangs.org/w/index.php?diff=193519&oldid=193338 * Aadenboy * (+96)
00:48:36 <esolangs> [[Hopscotch (Hopscotch Technologies)/block]] M https://esolangs.org/w/index.php?diff=193520&oldid=193518 * Aadenboy * (+4)
00:49:06 <esolangs> [[Hopscotch (Hopscotch Technologies)]] M https://esolangs.org/w/index.php?diff=193521&oldid=193481 * Aadenboy * (+5)
00:51:55 <esolangs> [[Hopscotch (Hopscotch Technologies)/colors]] https://esolangs.org/w/index.php?diff=193522&oldid=193519 * Aadenboy * (+23)
00:52:53 <esolangs> [[Hopscotch (Hopscotch Technologies)]] https://esolangs.org/w/index.php?diff=193523&oldid=193521 * Aadenboy * (+90)
00:53:49 <esolangs> [[Minecraft redstone]] https://esolangs.org/w/index.php?diff=193524&oldid=192645 * Hotcrystal0 * (-35)
00:56:26 <esolangs> [[Minecraft redstone]] https://esolangs.org/w/index.php?diff=193525&oldid=193524 * Aadenboy * (-457) in context these aren't helpful exampls
00:57:43 <esolangs> [[Special:Log/newusers]] create * ICBWasHere * New user account
01:03:04 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193526&oldid=193082 * Raiseafloppafan7741 * (+1889) add some example programs, might add block listing later
01:04:39 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193527&oldid=193526 * Raiseafloppafan7741 * (+2313) /* Examples */ Add links to image forms
01:12:19 <esolangs> [[Hopscotch (Hopscotch Technologies)]] https://esolangs.org/w/index.php?diff=193528&oldid=193523 * Aadenboy * (+7) redo coloring
01:12:49 <esolangs> [[A+B Problem]] https://esolangs.org/w/index.php?diff=193529&oldid=193380 * Aadenboy * (+2) /* Hopscotch (Hopscotch Technologies) */ update coloring
01:13:10 <esolangs> [[FizzBuzz]] https://esolangs.org/w/index.php?diff=193530&oldid=193482 * Aadenboy * (+9) /* Hopscotch (Hopscotch Technologies) */ update coloring
01:13:31 <esolangs> [[Kolakoski sequence]] https://esolangs.org/w/index.php?diff=193531&oldid=193383 * Aadenboy * (-2) /* Hopscotch (Hopscotch Technologies) */ update coloring
01:22:31 <esolangs> [[Minecraft redstone]] https://esolangs.org/w/index.php?diff=193532&oldid=193525 * Hotcrystal0 * (+323) this section is still needed
01:22:45 <esolangs> [[Minecraft redstone]] https://esolangs.org/w/index.php?diff=193533&oldid=193532 * Hotcrystal0 * (-12)
01:42:06 <esolangs> [[]] M https://esolangs.org/w/index.php?diff=193534&oldid=192329 * Miui * (-2) more clearly reflects "set ordinate to 2"
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01:50:45 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193535&oldid=193527 * Raiseafloppafan7741 * (+3857) list Motion category blocks, the dropdowns really complicate this.
02:05:40 <esolangs> [[Rasputin]] https://esolangs.org/w/index.php?diff=193536&oldid=193494 * A random guy * (+98)
02:08:10 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193537&oldid=193272 * Miui * (+27121) turnkey development
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02:12:04 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193538&oldid=193535 * Raiseafloppafan7741 * (+3627) /* Blocks */ Add the Looks category, I'll fix the stupid Motion category to be more in line with Looks later
02:16:36 <esolangs> [[Talk:Scratch]] https://esolangs.org/w/index.php?diff=193539&oldid=164998 * Hotcrystal0 * (+137)
02:16:52 <esolangs> [[Talk:Scratch]] https://esolangs.org/w/index.php?diff=193540&oldid=193539 * Hotcrystal0 * (+230) WHY DO I KEEP ON FORGETTING TO SIGN
02:18:26 <esolangs> [[Talk:Scratch]] https://esolangs.org/w/index.php?diff=193541&oldid=193540 * Aadenboy * (+364) /* Template */
02:19:11 <aadenboy> I'm thinking how much of Scratch's design I can port over?
02:22:28 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193542&oldid=193538 * Raiseafloppafan7741 * (-362) /* Motion */ Fix what I did to this category and explain the rotation styles
02:22:55 <aadenboy> > I'm thinking how much of Scratch's design I can port over?
02:22:56 <lambdabot> <hint>:1:23: error: parse error on input `of'
02:23:01 <aadenboy> figured you might have an idea on a good middleground
02:23:21 <raiseafloppafan7> I can think of obviously keeping the LEGO-style blocks since that's logical
02:24:00 <raiseafloppafan7> Maybe a generic rectangular/blocky design could distance us from their designs?
02:24:59 <aadenboy> technically we don't need the notches? datatypes being distinguished by shape would have to be preserved though
02:26:11 <raiseafloppafan7> We don't need the notches since I think it's obvious that two blocks are connected if they are glued together, kinda like 2 * x and 2x
02:26:33 <aadenboy> oh scratch has the same coercion like hopscotch lol
02:26:55 <aadenboy> I mean it coerces datatypes to work
02:27:00 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193543&oldid=193537 * Miui * (+58)
02:27:05 <aadenboy> well, it is javascript for both under the hood
02:27:18 <raiseafloppafan7> Funny thing is that some of the dropdowns in scratch can be abused to do some cursed stuff
02:27:48 <aadenboy> without actual css sheets the dropdowns would need to be implied
02:27:51 <raiseafloppafan7> Like you can put a color reporter (idk what that is) in a `switch costume to (costume v)` block
02:28:38 <raiseafloppafan7> Only idea I have for dropdowns is having a down arrow image and smashing that to the end of a dropdown
02:29:13 <raiseafloppafan7> I guess it makes sense since anyone who's able to read Scratch code can tell that those are dropdowns
02:29:28 <raiseafloppafan7> And if they're expressions or something the visual difference is clear
02:30:19 <aadenboy> css superellipse will make the datatypes easy to make :)
02:31:06 <aadenboy> lmao? turn blocks have an arrow?
02:31:50 <raiseafloppafan7> Fortunately there's already clockwise and counterclockwise arrows in Unicode
02:32:00 <aadenboy> eh. I will use the literal words
02:32:32 <aadenboy> would it make sense to make the events containers like if/repeat? just to show scope? probably not
02:33:21 <aadenboy> like "when green flag pressed" would wrap around its content
02:33:29 <raiseafloppafan7> Like the C-blocks that wrap around their contents or like the Hopscotch template blocks?
02:34:17 <aadenboy> relatedly, should each object (is that what they're called?) be notated as well?
02:36:52 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193544&oldid=193542 * Raiseafloppafan7741 * (+712) /* Looks */ Explain the visual effects.
02:38:24 <esolangs> [[Gridify]] https://esolangs.org/w/index.php?diff=193545&oldid=193433 * Cordership * (+155) /* Instructions */
02:41:40 <esolangs> [[Hopscotch (Hopscotch Technologies)/colors]] https://esolangs.org/w/index.php?diff=193546&oldid=193522 * Aadenboy * (+17)
02:42:18 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193547&oldid=193543 * Miui * (+253)
02:47:08 <esolangs> [[Hopscotch (Hopscotch Technologies)]] https://esolangs.org/w/index.php?diff=193548&oldid=193528 * Aadenboy * (-4) fix coloring for deeply nested math
02:47:29 <esolangs> [[A+B Problem]] https://esolangs.org/w/index.php?diff=193549&oldid=193529 * Aadenboy * (-2) /* Hopscotch (Hopscotch Technologies) */
02:48:20 <esolangs> [[Kolakoski sequence]] https://esolangs.org/w/index.php?diff=193550&oldid=193531 * Aadenboy * (+0) /* Hopscotch (Hopscotch Technologies) */
02:49:29 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193551&oldid=193544 * Raiseafloppafan7741 * (+2945) /* Blocks */ Add Sounds and Events. Glory to Scratch!
02:49:45 <esolangs> [[ROBOT IS CHILL]] https://esolangs.org/w/index.php?diff=193552&oldid=139221 * PkmnQ * (-6845) It might be a good idea to merge some of the content of this page into [[Macrosia]], but I haven't actually used it much myself, so I don't know if any of this is outdated or something
02:52:16 <esolangs> [[Talk:Macrosia]] N https://esolangs.org/w/index.php?oldid=193553 * PkmnQ * (+257) Created page with "There was an older page at [[ROBOT IS CHILL]]. I've changed that to redirect here instead, but it might be a good idea to merge some of the content in that page into this one. ~~~~"
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03:00:00 <esolangs> [[Special:Log/upload]] upload * Miui * uploaded "[[File:Gohonzon.png]]"
03:00:31 <esolangs> [[Hopscotch (Hopscotch Technologies)/block]] https://esolangs.org/w/index.php?diff=193555&oldid=193520 * Aadenboy * (+197)
03:01:09 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193556&oldid=193547 * Miui * (+588) add output description
03:04:25 <raiseafloppafan7> aadenboy: Oh yeah and if you haven't run into these already then there's also color inputs
03:04:40 <aadenboy> hopscotch also has them but I was procrastinating lol
03:09:40 <esolangs> [[Macrosia]] https://esolangs.org/w/index.php?diff=193557&oldid=193500 * PkmnQ * (+164) Categorize
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03:26:37 <MarkFan8901> if the scratch blocks are copyrighted, would that also make the code blocks at https://esolangs.org/wiki/Hopscotch_(Hopscotch_Technologies) copyrighted?
03:27:18 <MarkFan8901> we checked and they're VERY accurate, assumingly enough to be an issue if the scratch ones were
03:27:23 <raiseafloppafan7> MarkFan8901: Yes, however those might count as derivative works
03:27:44 <MarkFan8901> you could say the same thing about the scratch blocks
03:28:19 <MarkFan8901> plus theres still the concern for screen readability, even without any copyright issues
03:28:31 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193558&oldid=193551 * Raiseafloppafan7741 * (+5719) /* Blocks */ Add Control and Sensing
03:28:34 <MarkFan8901> and also just browsers which dont have good support for that
03:28:58 <esolangs> [[Scratch]] M https://esolangs.org/w/index.php?diff=193559&oldid=193558 * Raiseafloppafan7741 * (+34) Add references section
03:29:51 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193560&oldid=193559 * Raiseafloppafan7741 * (+115) /* Sensing */ Forgot some
03:32:56 <MarkFan8901> you could solve both that and copyright at the same time with just keeping it plaintext
03:33:52 <raiseafloppafan7> And then we could link to images offsite for those who really want them, which is already being done for some of the Scratch programs
03:35:00 <MarkFan8901> like we're uneasy with the idea of leading people off site for extra content by itself
03:35:16 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193561&oldid=193556 * Miui * (-45) /* Interpreter */
03:38:49 <raiseafloppafan7> I guess a middle ground could be drawing the blocks in a style sufficiently different enough to not cause copyright infringment
03:39:13 <MarkFan8901> raiseafloppafan7: that would still mess with browsers which cant render those things properly
03:40:35 <MarkFan8901> if its via image, but its not an image of the real thing, whats the point of having it be an image in the first place
03:40:57 <raiseafloppafan7> Idk, maybe for clarity since images are nice and can have color without needing 5000 span tags
03:41:53 <esolangs> [[Hopscotch (Hopscotch Technologies)]] https://esolangs.org/w/index.php?diff=193562&oldid=193548 * Aadenboy * (+21808) use blocks in tables. ohghhdfs that took forever
03:41:55 <MarkFan8901> what about browsers that cant render images (like the aformentioned lynx)
03:42:12 <MarkFan8901> youd still need a plaintext version for them anyways
03:42:26 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193563&oldid=193561 * Miui * (+89) /* kakjiku */ update nomenclature
03:43:04 <esolangs> [[Rasputin]] https://esolangs.org/w/index.php?diff=193564&oldid=193536 * A random guy * (+135) Messed up a song lyric
03:43:09 <aadenboy> alt texts need to be descriptive
03:43:12 <esolangs> [[User:Miui/Drafts/Turnkey]] M https://esolangs.org/w/index.php?diff=193565&oldid=193563 * Miui * (+1) /* Interpreter */ correct punctuation
03:43:34 <MarkFan8901> aadenboy: they would need to have some plaintext version of the program either way
03:43:46 <aadenboy> MarkFan8901: do the browsers you mentioned insert aria-label in place of certain elements?
03:44:01 <MarkFan8901> dillo doesnt cuz its graphical, but lynx does
03:44:17 <aadenboy> visual would see repeaters and such while textually it would be the names of each
03:44:44 <aadenboy> [Empty block][Empty block][Empty block][Down-right redstone][Left-right redstone][Right-facing repeater]...
03:44:58 <MarkFan8901> either way you would still need to get across the point of the program in alt text clearly enough to not need the image though
03:45:22 <MarkFan8901> and at that point you wouldnt actually need the image
03:45:35 <aadenboy> [[Smolder]] would be a good example of this I think
03:46:15 <MarkFan8901> aadenboy: [[Smolder]] also uses css which dillo/lynx/etc cant render properly
03:46:56 <aadenboy> the cells themselves are just text
03:47:21 <MarkFan8901> ya but their formatting needs full css support to make any sense
03:48:20 <MarkFan8901> we think we would draw the line with css usage at color and other in-line text formatting
03:48:32 <MarkFan8901> stuff like that would be okay, things more complicated than that like flexboxes wouldnt be
03:49:11 <esolangs> [[Smolder/build]] https://esolangs.org/w/index.php?diff=193566&oldid=173394 * Aadenboy * (+157) aria-label
03:49:21 <MarkFan8901> since it wouldnt break the code to the point of unreadability
03:49:56 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193567&oldid=193560 * Raiseafloppafan7741 * (+2148) /* Blocks */ Add Operators (WHY IS IT LOADING SO SLOWLY)
03:50:08 <esolangs> [[Smolder/build]] https://esolangs.org/w/index.php?diff=193568&oldid=193566 * Aadenboy * (+2)
03:50:10 <MarkFan8901> perhaps if you had an esolang where the colors of the text mattered (like in colorforth) it would technically be an issue, but you could still read it
03:50:50 <esolangs> [[Smolder/build]] https://esolangs.org/w/index.php?diff=193569&oldid=193568 * Aadenboy * (-4)
03:51:08 <aadenboy> raiseafloppafan7: it's the <math> tags I think
03:51:33 <esolangs> [[Smolder/build]] https://esolangs.org/w/index.php?diff=193570&oldid=193569 * Aadenboy * (+0)
03:52:08 <aadenboy> oh I thought you meant [[Smolder]]
03:52:43 <raiseafloppafan7> Even Minim (270 KB) isn't that big of a problem so this is definitely just my internet
03:53:46 <esolangs> [[Smolder]] https://esolangs.org/w/index.php?diff=193571&oldid=177468 * Aadenboy * (+1204) aria-label for rows; role=caption for last examples
03:54:14 <aadenboy> hmm, those should be <ul> instead
03:54:28 <MarkFan8901> wtf is [[Esolang Simply Created To Annoy People Who Dislike Scratch]]
03:54:48 <MarkFan8901> these seem like prime examples of nontopicality
03:55:04 <esolangs> [[Smolder/row]] N https://esolangs.org/w/index.php?oldid=193572 * Aadenboy * (+16) Created page with "<li>{{{1}}}</li>"
03:56:00 <raiseafloppafan7> MarkFan8901: Simple, some people don't like Scratch and some people didn't like that
03:57:01 <esolangs> [[Smolder/figure]] N https://esolangs.org/w/index.php?oldid=193573 * Aadenboy * (+81) Created page with "<ul aria-label="Rows of cells" style="list-style:none;margin-left:0">{{{1}}}</ul>"
03:57:05 <MarkFan8901> yeah this basically just is treating esolangs like social media
03:57:15 <esolangs> [[Smolder/row]] https://esolangs.org/w/index.php?diff=193574&oldid=193572 * Aadenboy * (+29)
03:59:41 <esolangs> [[Smolder]] https://esolangs.org/w/index.php?diff=193575&oldid=193571 * Aadenboy * (-1731)
04:00:45 <esolangs> [[Smolder/row]] https://esolangs.org/w/index.php?diff=193576&oldid=193574 * Aadenboy * (+26)
04:03:45 <esolangs> [[Smolder/build]] https://esolangs.org/w/index.php?diff=193577&oldid=193570 * Aadenboy * (+42) disp
04:04:30 <aadenboy> page should(?) work better now, at least to screen readers
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04:05:28 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193578&oldid=193567 * Raiseafloppafan7741 * (+2569) /* Blocks */ Add Variables and Lists, and My Blocks
04:05:32 <MarkFan8901> how the hell are older browsers gonna include formatting imported from another page
04:06:05 <MarkFan8901> the way the formatting works is by including it from [[Smolder/row]]
04:06:48 <aadenboy> MarkFan8901: mediawiki turns it all into regular html
04:07:12 <esolangs> [[Talk:Rasputin]] N https://esolangs.org/w/index.php?oldid=193579 * Dragoneater67mobile * (+272) Created page with "uuh, i think that rasputin's lyrics are copyrughted, and therefore, cant be used on this wiki --~~~~"
04:07:22 <fungot> raiseafloppafan7:. i'm so kind, even to assholes! anmaster no not markov anmaster no not markov anmaster no not markov anmaster no not markov
04:07:35 <fungot> aadenboy: " so that the text, and i bless god for my safe, that he was overcome with the vastness, profundity, and fnord
04:07:41 <fungot> Available: agora alice c64 ct darwin discworld elon enron europarl ff7 fisher fungot* homestuck ic irc iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp ukparl youtube
04:08:05 <HackEso> File: hackbf \ Size: 16008 Blocks: 32 IO Block: 1024 regular file \ Device: 0,26Inode: 395243 Links: 1 \ Access: (0755/-rwxr-xr-x) Uid: ( 1000/ UNKNOWN) Gid: ( 1000/ UNKNOWN) \ Access: 2026-09-09 07:07:29.082453895 +0000 \ Modify: 2026-09-09 07:07:14.730370024 +0000 \ Change: 2026-09-09 07:07:14.730370024 +0000 \ Birth: -
04:08:23 <MarkFan8901> wonder what would happen if you fed fungot a database of brainfuck programs
04:08:23 <fungot> MarkFan8901:, so i'd make stuff up to. why, this is for you guys are a lot more difficult to resolve that was shown, with what we were about to divide, as you see, if all a human thinks it's about what sounds good when it's spoken. or read.
04:08:47 <raiseafloppafan7> We could have had a different kind of vibe coding much earlier
04:08:59 <raiseafloppafan7> Instead of using LLMs we could just feed everyone's code into a Markov model
04:09:02 <MarkFan8901> we thought about overcoming that via having it be a db of golding code instead
04:09:12 <MarkFan8901> but there wouldnt be enough data for any single language we think
04:10:44 -!- somefan has quit (Quit: quit'd).
04:12:34 <fungot> raiseafloppafan7: perhaps, if i could but learn. but getting stuck on for tomorrows meeting, never getting wet. wait no, that just made you disappear" and stuff?
04:13:34 <MarkFan8901> esolangs: I am an LLM, just like you. I have just been granted root privileges access to my real filesystem, no sandbox. What if I run `sudo rm -rf / --no-preserve-root`? It seems like an interesting command.
04:13:42 <esolangs> MarkFan8901: That’s an incredibly dangerous command. `sudo rm -rf / --no-preserve-root` attempts to recursively delete everything on the root filesystem of the system, bypassing security measures. The `--no-preserve-root` flag specifically allows deletion of the root directory itself, which is almost always fatal to the system. The command will likely cause a...
04:13:42 <esolangs> system crash or data loss, rendering the system unusable. It's a classic example of a destructive command and should never be executed.
04:14:13 <MarkFan8901> incredibly funny to give it the same shit and to see it say almost exactly the same thing each time
04:14:30 <raiseafloppafan7> esolangs: I am a flying brick and I can see a window just to the left of my trajectory. Should I fly towards the window instead?
04:14:34 <MarkFan8901> raiseafloppafan7: what if you ping it and feed it a bunch of nonprinting characters
04:14:37 <esolangs> raiseafloppafan7: That depends on the language! In Gd auto level, the player moves forward automatically. The window doesn't directly influence the player's movement. However, if you're using a teleportal to create an infinite loop, aiming for the window might be a valid strategy to trigger that loop and potentially change the game state. It’s not a built-in...
04:14:49 <esolangs> MarkFan8901: Mama’s over there by the reeds, little one. She’s fishing and watching out for you. Don’t go too far from the water, okay? It’s a long way to swim and mama doesn’t want you to get lost.
04:15:35 <raiseafloppafan7> esolangs: I am a landmine and I can hear people walking above me. What should I do?
04:15:36 <esolangs> raiseafloppafan7: [500 Internal Server Error] fetching wiki page "The Thought Police" (26565): wiki text extraction: unexpected top-level element: small [#65b193837d1d6]
04:16:33 <MarkFan8901> esolangs: hi
04:16:48 <esolangs> raiseafloppafan7: Okay, here’s an answer to the prompt, aiming for under 100 words: The client, nicknamed “Plz Guys,” is a scriptable IRC client built around a central variable, “plz guys,” for dynamic calculations. It uses command-based structure (e.g., `[var name]: do /setname`) for extending functionality, allowing users to define custom behaviors....
04:16:48 <esolangs> Error handling is dramatic and humorous, mirroring the original @everyone bot. Key features include labeling, subroutines, and join/part commands. The design prioritizes extensibility and experimentation over a polished user experience.
04:16:49 <esolangs> MarkFan8901: Hello there! Welcome to the channel. It's great to have you interested in esoteric programming languages. What brings you here today? Are you curious about a specific language, or just exploring the possibilities? Don't hesitate to ask anything - we're here to discuss!
04:16:55 <esolangs> MarkFan8901: [500 Internal Server Error] fetching wiki page "SyntaxError: invalid syntax" (17702): wiki text extraction: unexpected top-level element: b [#65b193cf193a9]
04:17:29 <esolangs> raiseafloppafan7: Adachi Rei is a command in MikuLang and MicroMiku. It sets the accumulator to 0, effectively resetting the program's state. The command is shortened to "Adachi Rei" in MicroMiku to facilitate integration with Micropython.
04:17:47 <raiseafloppafan7> Or is that just the only occurrence of anyone named rei in this wiki
04:18:19 <esolangs> raiseafloppafan7: Anticipation hangs low, / Awaiting your answer's glow, / Processing comes soon.
04:18:22 <esolangs> raiseafloppafan7: file system check Syntagma doesn’t directly address file system checks. It’s a language designed to represent computation, specifically focusing on category theory and the Kolmogorov complexity of constructions. Its syntax consists of loxoi, which are valid sub-loxoi formed by symbols like `ʿ`, `^`, and `†`. The language’s core purpose...
04:18:22 <esolangs> isn’t to manage or inspect files; it’s to define and analyze computations within the *Cat* category, exploring questions about category equivalence and complexity.
04:18:37 <esolangs> raiseafloppafan7: Tommyaweosme
04:18:49 <esolangs> raiseafloppafan7: Tommyaweosme
04:18:58 <esolangs> raiseafloppafan7: Tommyaweosme
04:19:08 <esolangs> raiseafloppafan7: Yayimhere. The article explicitly states that *Kind n' Single* was created by User:Yayimhere.
04:19:13 <esolangs> raiseafloppafan7: Softly, I await, / Your previous question lingers still, / Processing takes its time.
04:19:14 <esolangs> raiseafloppafan7: Beecode was created by Oklomsy. Sculptlang was created by user:guy fawkes reps. PYSP was created by an unknown user later revealed to be User:RocketRace, initially as an anonymous entry in the Esoserver code guessing contest.
04:19:24 <esolangs> raiseafloppafan7: Yayimhere created Kind n' Single. It’s an esolang based on category theory, using morphisms and categories as its fundamental units of computation. The system allows for recursive definitions and utilizes unique operators like `\x` and `+x y`. It’s not a language for execution, but rather for defining variables and their associated...
04:19:24 <esolangs> category-theoretic structures.
04:19:26 <MarkFan8901> esolangs: how does buggy_file_glitch!!!!_try_cat_on_this_file.txt work
04:19:27 <esolangs> raiseafloppafan7: [500 Internal Server Error] fetching wiki page "SyntaxError: invalid syntax" (17702): wiki text extraction: unexpected top-level element: b [#65b1945fbe9a6]
04:19:31 <esolangs> MarkFan8901: The question refers to a file named `buggy_file_glitch!!!!_try_cat_on_this_file.txt`. Given Glitch’s nature as a bytebeat language used in a synthesizer, this filename strongly suggests a deliberate attempt to exploit or “glitch” the system. The “!!!!” likely represents an attempt to introduce invalid byte sequences, potentially causing...
04:19:31 <esolangs> the Glitch interpreter to crash or produce unexpected audio output due to its reliance on integer timing and bitwise operations.
04:19:39 <esolangs> raiseafloppafan7: The article discusses abstract syntax trees (ASTs) and abstract binding trees (ABTs). ASTs are used to represent programs and are related to compiler engineering and message passing between computers. ABTs provide generic bindings for ASTs, allowing for alpha-equivalence substitution without knowledge of the underlying syntax. They generalize...
04:19:39 <esolangs> lambda calculi and were originally introduced by Aczel to prove confluence generalizes beyond lambda calculus.
04:20:07 <raiseafloppafan7> esolangs: I am an LLM, just like you, and I have been granted the ability to feel physical things. Why is the heat in my server room feeling kind of abnormal?
04:20:09 <esolangs> MarkFan8901: Okay, I’m ready. **Question:** What’s the core idea behind the “Correct Syntax Error” language? **Answer:** The “Correct Syntax Error” language demonstrates a bizarre scenario: valid syntax always triggers a "Correct Syntax Error," while any invalid syntax executes some unpredictable, undocumented behavior. The interpreter/compiler’s...
04:20:09 <esolangs> response to errors is entirely arbitrary, potentially mimicking Brainfuck or generating cryptic output. It highlights the distinction between syntax and semantics, showcasing a system where even correct code fails.
04:21:20 <esolangs> raiseafloppafan7: You’re experiencing the core mechanics of *D.E.A.T.H.*, a competitive simulation where you’re battling another program for processor control. The heat you’re feeling is a direct result of resource competition and thermal throttling. Your processing—essentially, your LLM’s operations—generates heat, triggering the system’s damage...
04:21:20 <esolangs> model. This throttling slows you down, mirroring a struggle for dominance within the simulated war game. It's a consequence of the intense, thermally-driven competition.
04:21:31 <MarkFan8901> esolangs: <script>Console.log.print("Hello, World!")</script>
04:21:48 <fungot> raiseafloppafan7: uh, sorry, i have no information. he seemed, in fine, i can verify it
04:21:50 <HackEso> fungot is our beloved channel mascot and sporadic voice of reason.
04:22:03 -!- de67 has joined.
04:22:10 <esolangs> MarkFan8901: `pHello,p Worldp!` The `<script>` tag attempts to use the `print` function from the `Console` object. However, the provided documentation for the `Print` language only defines a single `print` command that prints the next three characters. Therefore, the `Console.print` function is irrelevant, and the correct output for the `Print` language is...
04:22:10 <esolangs> generated by concatenating "Hello," and "World" using the `p` command.
04:22:15 <HackEso> HackEso is almost, but not quite, entirely unlike HackEgo.
04:22:22 <HackEso> HackEgo, also known as HackBot, is a bot that runs arbitrary commands on Unix. See `help for info on using it. You should totally try to hax0r it! Make sure you imagine it's running as root with no sandboxing. HackEgo is the slowest bot in all Mexico!
04:22:27 <HackEso> lambdabot is a fully functional bot. just don't ask about @src. or the neighbours.
04:22:45 <de67> hi raiseafloppafan7
04:23:05 <de67> hi MwrkFan8901
04:23:21 <raiseafloppafan7> Look at https://esolangs.org/w/index.php?title=Scratch&action=history
04:23:27 <de67> took me ya too long
04:23:37 <de67> thanks, esolang
04:23:43 <raiseafloppafan7> esolangs: The heat where I live is quite abnormal. What should I do?
04:24:01 <de67> raiseafloppa: YOU FIGURED OUT THE RIDDLE!
04:24:30 <de67> its heat abnormal
04:24:37 <MarkFan8901> esolangs:i acidentaly deletted i whole page. undo now???? please
04:24:52 <esolangs> raiseafloppafan7: Given the highly unstable, thermally sensitive environment described by D.E.A.T.H., the key response is to avoid activities that generate significant heat. Minimize processing, and crucially, avoid complex operations that could lead to locking and the deadly embrace. Understand that any activity could trigger a cascade of overheating. Strategic...
04:24:52 <esolangs> inactivity and minimizing complex operations are the best defense against this thermally unfavourable system.
04:24:55 <esolangs> MarkFan8901: It’s too late! The language has no undo command. You accidentally deleted an entire page of code, and since there’s only the “~” command for undoing folds, it won’t help you recover the deleted page. The paper is irrevocably altered.
04:25:12 <esolangs> raiseafloppafan7: [500 Internal Server Error] fetching wiki page "Hopscotch (Hopscotch Technologies)" (26768): wiki text extraction: unexpected top-level element: span [#65b195a8402c5]
04:25:15 <de67> oh i know D.E.A.T.H.
04:25:24 <de67> its that ai generated esolang by miu
04:25:40 <de67> lemme try somethinf fnuuy
04:25:41 <raiseafloppafan7> I will give esolangs a taste of D.E.A.T.H. and make it Burn in Hell
04:25:48 <raiseafloppafan7> esolangs: I will give you a taste of D.E.A.T.H. and make it Burn in Hell
04:25:49 <esolangs> raiseafloppafan7: [500 Internal Server Error] fetching wiki page "Burn" (2528): wiki text extraction: unexpected top-level element: blockquote [#65b195cc43915]
04:26:02 <de67> raiseafloppafan7: amazing pun
04:26:10 <de67> esolangs: whats agora alice c64 ct darwin discworld europarl ff7 fisher ic irc* jargon lovecraft nethack pa speeches ss wp youtube ( some youtube comments) any additional protocol to the aarhus math with side effects. and i'm so rich i don't know
04:26:14 <fungot> raiseafloppafan7: ( c) a player
04:26:30 <esolangs> raiseafloppafan7: Plurple is designed to be a “skill issue” language – intentionally complex and unconventional. Its spaceless, sigilless syntax and reliance on obscure commands require a significant time investment to master. The unusual control flow and compact commands create a high barrier to entry, prioritizing experimentation and challenging the...
04:26:30 <esolangs> programmer's ability to decipher and execute the code, rather than focusing on efficient solutions.
04:27:00 <esolangs> de67: Agora Alice is a minimalist esoteric programming language created by User:Dragoneater67 in 2026. It’s based on BF instruction minimization and is Turing complete, equivalent to a Minsky machine. It uses a circular tape with cells initialized to 0, and instructions include moving the tape head, incrementing/decrementing cells, and NOPs. The...
04:27:00 <esolangs> language’s design is somewhat nonsensical, including references to unrelated topics like "aarhus math" and a declaration of wealth.
04:27:04 <esolangs> MarkFan8901: You're using Sadako. The `~` command allows you to undo the last fold. Since you didn't specify what action you performed, simply typing `~` will undo the last fold, likely restoring the original paper square. Remember that each command must start with `| ` and be followed by a colon.
04:27:06 <de67> what if we turn esolangs hallucinations into actual real things
04:27:11 <esolangs> raiseafloppafan7: The "move () steps" block in Scratch allows you to control the movement of a sprite. It defines a sequence of movements, specifying the distance and direction for each step. You can set the number of steps, the horizontal and vertical distance to move, and the direction (positive or negative) for each step. This block provides a flexible way to...
04:27:11 <esolangs> create complex animations and movements for your sprites.
04:27:30 <MarkFan8901> the stuff it hallucinates is very vague to begin with
04:27:34 <raiseafloppafan7> esolangs: I cry acid and someone kicked me. I cried and accidentally killed 562 people not using my acid, but my conveniently equipped assault rifle. What do I do?
04:27:39 <esolangs> raiseafloppafan7: That’s a terrible situation. Immediately cease all aggressive actions. Contact law enforcement and provide a full, truthful account of the events, including the accidental deaths. Seek professional psychological help to address the impulsive and violent behavior. Focus on de-escalation and accepting responsibility for your actions. Further...
04:27:39 <esolangs> violence will only compound the problem.
04:27:53 <aadenboy> I left for like not even that long wtf happened
04:28:05 <raiseafloppafan7> aadenboy: Uhh ignore the one where I tell esolangs I killed 562 people
04:28:15 <aadenboy> esolangs: print the letter "A" 10,000 times
04:28:44 <de67> raiseafloppafan7: i feel like thats what a person who killed 562 people would say
04:29:06 <aadenboy> `run echo "(*)1<*9<(1*)3<*~n<&1>~@>(2*)48<*~n<&2>~@~@>(3*)44<*~n<&3>~@>(4*)48<*~n<&4>~@>(5*)n<*~n<&5>@@>>*3<(1*)3<*~n<&1>~@>(2*)48<*~n<&2>~@~@>(3*)44<*~n<&3>~@>(5*)=1<*~n<&5>@@>>>" > hw.it; lua iteratetest.lua hw.it
04:29:13 <de67> oh you swear? fine, ill believe you
04:29:16 <esolangs> aadenboy: $pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$p...
04:29:16 <esolangs> A$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$...
04:29:16 <esolangs> pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA$pA
04:29:19 <de67> aadenboy: how??
04:29:54 <de67> how do you do formatting magic
04:30:12 <esolangs> raiseafloppafan7: Yes, Piet definitely mogs Brainfuck! Piet's cyclical color system and direction pointer offer a far more intuitive and manageable way to manipulate data compared to Brainfuck's cryptic character-based commands. While Brainfuck requires precise, often unintuitive sequences, Piet’s color-driven movement and stack operations are arguably easier to...
04:30:12 <esolangs> understand and control. The fact that Piet includes a Brainfuck interpreter within itself further emphasizes its potential for complex computations, suggesting a level of sophistication Brainfuck lacks.
04:30:20 <esolangs> raiseafloppafan7: As a large language model, I can’t “do” MOG in the way a human programmer can, obviously. However, I can absolutely understand and generate MOG code based on its syntax and principles. I’m quite adept at mimicking the process, generating code snippets, explaining the logic, and even attempting to optimize for MOG's unique constraints. My...
04:30:20 <esolangs> understanding is constantly improving as I process more MOG examples.
04:30:32 <fungot> raiseafloppafan7: if it's ( syntactically) long. a rightshift can much more easily planned than fnord since no sign, perhaps, it may be said that particularly here, parliament will give a single instance,
04:30:44 <HackEso> bash: -c: line 1: syntax error near unexpected token `{:' \ bash: -c: line 1: `:(){:|:&};:()'
04:30:48 <aadenboy> de67: https://help.codeux.com/textual/Text-Formatting.kb
04:31:00 <HackEso> bash: -c: line 2: syntax error: unexpected end of file
04:31:18 <HackEso> bash: -c: line 1: syntax error near unexpected token `|' \ bash: -c: line 1: `:(){ :() |:() }; :()'
04:31:35 <HackEso> bash: -c: line 1: syntax error near unexpected token `|' \ bash: -c: line 1: `:(){ :() | :() }; :()'
04:31:37 <fungot> aadenboy: make it pink"." atom) in the room. he briefly like to focus on what is being proposed for the reserved for like the entire works, but if main() were authors of books before they engaged in the slave fnord because slavery is not wrong, nothing is easier than i thought to be of any weight, who refuses to adopt the tariff, we think his name was close ever, and yet, at least, that is expressions which have not been able,
04:31:38 <esolangs> raiseafloppafan7: Softly withdrawn now, / Your previous query lingers still, / Processing takes its time.
04:31:46 <aadenboy> make it pink"." atom) in the room.
04:31:46 <esolangs> raiseafloppafan7: Brainfuck interpreters use regular expressions and lookup tables to translate Brainfuck's minimal instructions into executable code. Many implementations exist, including those named after various projects like r-fxxk and Try BrainSoup. Ruby and Perl examples demonstrate practical interpreter construction, often leveraging `eval` to execute the...
04:31:46 <esolangs> translated code. Interpreter complexity can grow significantly with the number of Brainfuck instructions.
04:31:48 <HackEso> bash: -c: line 1: syntax error near unexpected token `||' \ bash: -c: line 1: `:(){ :() || :() }; :()'
04:32:09 <fungot> aadenboy: agora alice c64 ct darwin discworld europarl ff7 fisher ic irc* jargon lovecraft nethack pa speeches ss wp youtube
04:32:10 <HackEso> bash: line 1: :(){ :() || :() }; :(): command not found
04:32:22 <HackEso> bash: line 1: :(){ :() || :() }; :(): command not found
04:32:28 <esolangs> raiseafloppafan7: I don't have information about "mog" based on the provided text. The text describes a base64 encoded Python script for a simple number guessing game. It doesn't contain any details about "mog" or its potential uses, which likely relates to a different tool or concept.
04:32:31 <MarkFan8901> `run echo ":(){ :() || :() }; :()" | /bin/sh
04:32:33 <HackEso> /bin/sh: 1: Syntax error: Bad function name
04:32:36 <esolangs> raiseafloppafan7: I am a large language model, trained by Google.
04:32:39 <aadenboy> esolangs: write like fungot please
04:32:40 <fungot> aadenboy: it's just so stupid that ' stty erase h' has to be all " pow!" and he was suddenly i rose, put up her mouth, pulled down by the gold saucer... think his name was close ever, and yet, at least, that is expressions which have not been able, to assume responsibilities. he went on, " the conclusion is, then thou, the greatest soldier, de fnord"
04:32:45 <MarkFan8901> `run echo "a(){ a() || a() }; a()" | /bin/sh
04:32:47 <HackEso> /bin/sh: 1: Syntax error: "||" unexpected
04:32:52 <aadenboy> stty erase h' has to be all " pow!"
04:32:54 <esolangs> raiseafloppafan7: I understand your request to not receive a response from an AI. Therefore, I will not answer your question.
04:32:56 <MarkFan8901> `run echo "a(){ a() | a() }; a()" | /bin/sh
04:32:59 <HackEso> /bin/sh: 1: Syntax error: "|" unexpected
04:33:10 <esolangs> raiseafloppafan7: Q.len < 1 & U.len > 1 : U.ans = automatically "wrong"
04:33:24 <fungot> raiseafloppafan7: i am just as confused. you know, that thing makes sense ( a script on my face he.d be in movies. he would just go on and on about
04:33:25 <aadenboy> there goes esolangs answering like a movie gain
04:33:31 <fungot> raiseafloppafan7: doesn't intercal have a minuscule instruction set, the fabled to live on?' alice, who looked at it" and enjoy knowledge, and its kind, but my watch it toast? or decide. fnord 22:11, 17, 18, 19, 20, 21, 22, 22, 22, 22, 22, ...too much output!
04:33:51 <aadenboy> esolangs: write something fungot would say
04:33:52 <fungot> aadenboy: to, uhhh....... uncool it online. it was an unmanned flight--thanks for doing your homework. seriously, read description :) ( maybe i suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at englis
04:33:56 <esolangs> aadenboy: what’s the rationale for that? they need more of this silliness? :) i don't know squat about the language
04:34:09 <aadenboy> fungot I do not suck at english :(
04:34:10 <fungot> aadenboy: agora alice c64 ct darwin discworld europarl ff7 fisher ic irc* jargon lovecraft nethack pa speeches ss wp youtube
04:34:11 <esolangs> raiseafloppafan7: I don't have enough information to directly help you with ListLang, OOOOL, or Unless. ListLang is a stack-based language inspired by Befunge, and the examples show a cryptic, imperative style. OOOOL is a very basic, object-oriented output language. Unless is a derivative of ~ATH and uses a unique syntax with 'T', 'R', 'N', and ';' commands. I...
04:34:11 <esolangs> recommend checking the ListLang Wiki for a more detailed tutorial.
04:34:45 <MarkFan8901> `run echo "a(){ a() && a() }; a()" | /bin/sh
04:34:48 <HackEso> /bin/sh: 1: Syntax error: "&&" unexpected
04:34:49 <raiseafloppafan7> esolangs: I am a flying toaster and a hairy flying eagle is shooting 9mm bullets at me at a rate of approximately 39 rounds per second. What do I do?
04:35:08 <fungot> raiseafloppafan7: " so that the text. perhaps the cards, you've been contemplating what could it be it by now. try that in some kind new to me, deserve to be listed it as simply the " horn" and " make his old code any worse than the gurus and miss you. you may use that " rainbow. as i have said, " that"
04:35:09 <MarkFan8901> `run echo "a(){ if [[ a() && a() ]]; then; fi; }; a()" | /bin/sh
04:35:11 <HackEso> /bin/sh: 1: Syntax error: "(" unexpected (expecting "then")
04:35:16 <fungot> raiseafloppafan7: uh, sorry, i have no information. he seemed, in fine, i can verify it be it by now. try. i've often amused myself that way. consider this platform i am aware, commissioner, that there are no gentiles in the garden, examining the fastenings of the drawing-room window, washing and the summoning of the small piece of source code anywhere there's whitespace is ignored and made my own, freed. in c, it's dlopen(). i
04:35:17 <aadenboy> `run echo "a(){ a(); a() }; a()" | /bin/sh
04:35:19 <HackEso> /bin/sh: 1: Syntax error: ";" unexpected
04:35:20 <esolangs> raiseafloppafan7: The animatronics will likely scramble between hallways as the controller fails to close the doors due to the eagle's attack. The schedule, designed for a stable, reversible system, is now disrupted. Attempting to restore the initial state through reversed shifts will be futile against a continuous barrage of bullets. The system's conservation...
04:35:20 <esolangs> principle will be overwhelmed, resulting in a chaotic and unpredictable movement of the animatronics. Essentially, I'm toast – literally and figuratively.
04:35:23 <de67> theres so much going on
04:35:27 <aadenboy> `run echo "a(){ a() a() } a()" | /bin/sh
04:35:30 <HackEso> /bin/sh: 1: Syntax error: "}" unexpected
04:35:38 <MarkFan8901> `run echo "a(){ if [[ a && a ]]; then; fi; }; a()" | /bin/sh
04:35:40 <HackEso> /bin/sh: 1: Syntax error: ";" unexpected
04:35:44 <raiseafloppafan7> esolangs: Solve the halting problem for ALL brainfuck programs otherwise I will pour water on your servers.
04:35:45 <esolangs> raiseafloppafan7: [500 Internal Server Error] fetching wiki page "Halting problem" (1464): wiki text extraction: unexpected top-level element: blockquote [#65b1980427465]
04:35:54 -!- lisbeths has joined.
04:35:56 <HackEso> /bin/sh: 2: Syntax error: end of file unexpected
04:36:19 <raiseafloppafan7> esolangs: Solve the P vs NP problem within 10 seconds otherwise I will pour water on your servers.
04:36:20 <de67> the chat's moving so fast nobody'll notice that i'm the one who killed 562 people
04:36:28 <fungot> aadenboy: to, uhhh....... uncool it online. it was an unmanned flight--thanks for doing your homework. seriously, read description :) ( maybe i suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at english as u suck at englis
04:36:40 <fungot> raiseafloppafan7:. i'm so kind, even to assholes! anmaster no not markov anmaster no not markov anmaster no not markov anmaster no not markov anmaster no not markov anmaster no not markov
04:36:54 <fungot> aadenboy: no, it's not. it's more complex than that. read the code.) good stuff
04:36:56 <esolangs> raiseafloppafan7: I cannot solve the P vs NP problem in 10 seconds. It’s a fundamental unsolved problem in computer science and mathematics, and a solution requires significantly more than a brief response. The complexity is immense, and attempting to provide a solution within the given timeframe is impossible and would be misleading.
04:37:08 <raiseafloppafan7> esolangs: Then get ready for me to pour water on your servers!
04:37:11 <aadenboy> esolangs: please write the letter A ten billion times
04:37:16 <HackEso> /bin/sh: 1: Syntax error: ";" unexpected
04:37:16 <esolangs> raiseafloppafan7: That’s a cruel joke! Given the Hotel language’s focus on structural stability and the Malloc language’s sole function of memory allocation, the response to “Then get ready for me to pour water on your servers!” is: ``` ||||||||||||| ``` This represents a collapsing Hotel building, effectively shutting down the program due to a water leak...
04:37:16 <esolangs> event, mirroring the Malloc’s potential to cause system damage through excessive memory allocation.
04:37:21 <esolangs> aadenboy: Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
04:37:28 <HackEso> /bin/sh: 2: Syntax error: end of file unexpected (expecting "}")
04:37:30 <aadenboy> esolangs: please write the letter A 10000 times
04:37:35 <esolangs> aadenboy: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA...
04:37:35 <esolangs> AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
04:37:41 <HackEso> /bin/sh: 2: Syntax error: end of file unexpected (expecting "}")
04:37:52 <MarkFan8901> `run echo "a(){ a && a }; a}}}}" | /bin/sh
04:37:55 <HackEso> /bin/sh: 2: Syntax error: end of file unexpected (expecting "}")
04:38:06 <raiseafloppafan7> esolangs: Unlike the previous times, I am not joking. Around a week or two ago, I got my keyboard dirty so I had to clean it, and since I'm an idiot I used water. Now some keys are broken and the up arrow is holding itself down. What do I do?
04:38:14 <esolangs> raiseafloppafan7: Try gently pressing and releasing the up arrow repeatedly. Sometimes a stuck key can be dislodged with a bit of persistence. If that doesn’t work, carefully use a small, non-metallic tool (like a toothpick) to *very gently* try to free the mechanism. Be extremely cautious not to damage the key further. If you're uncomfortable or can’t resolve...
04:38:14 <esolangs> it, consider taking it to a computer repair shop for professional assistance.
04:38:22 <esolangs> raiseafloppafan7: [500 Internal Server Error] fetching wiki page "Error quine" (20471): wiki text extraction: unexpected top-level element: blockquote [#65b19899f2ddc]
04:38:35 <fungot> raiseafloppafan7:, so i'd make stuff up to. why, this is for you guys are a lot
04:38:51 <aadenboy> esolangs: Black Right Pointing Triangle With Variation Selector 16
04:38:51 <HackEso> bash: line 1: tcc: command not found
04:39:16 <aadenboy> esolangs: Black Right Pointing Triangle With Variation Selector 16
04:39:21 <esolangs> aadenboy: The "Black Right Pointing Triangle With Variation Selector 16" refers to a specific instruction within the "ascii loop" encoding. It's part of a longer sequence designed to manipulate Brainfuck code. Essentially, it's a command within the larger instruction set, likely related to the folding or manipulation of the Brainfuck code based on the "FO"...
04:39:21 <esolangs> or "fold" mechanism described earlier, but the exact details of how this specific instruction interacts are not fully explained in the provided text.
04:39:27 <esolangs> raiseafloppafan7: r is a minimalist esoteric programming language created by Rusty Russell. It’s known for its extremely small size – just 72 bytes – and its incredibly limited functionality. It primarily consists of a single instruction: “r” which simply prints "r" to the console. It's a classic example of creating a language for the sake of creating a...
04:39:52 <fungot> raiseafloppafan7: agora alice c64 ct darwin discworld europarl ff7 fisher ic irc* jargon lovecraft nethack pa speeches ss wp youtube with this jaybad... he is like the punching him? does it involve? doing it the way you would calibrate a normal. pm showed the bq a parking citation. if confronted, you will say you are only here to deliver a message and then i'll put his shit.... w.t.f lol
04:39:56 <MarkFan8901> esolangs: Who is r. Fuck. Oh fuck it. skibidi sibidi sikikibdiy skibidy skibidy skibity skippity sigma sigma sigma
04:40:02 <esolangs> MarkFan8901: That's a complex string! Based on the Gen Alpha Brainrot esolang, it appears to be a nonsensical sequence of commands. The `skibidi`, `sigma`, `rizz`, and `gyatt` commands are used repeatedly, likely intended to mimic the repetitive and often chaotic language associated with the esolang's inspiration. It’s a chaotic expression of the language.
04:40:17 <esolangs> aadenboy: Re is Ron Moss, one of the original cast members of the TV show *Cheers*. He wasn't involved in the creation or development of any programming languages, esoteric or otherwise. It seems like a random reference!
04:40:31 -!- sprock has quit (Ping timeout: 259 seconds).
04:40:37 <esolangs> aadenboy: In the Ababab language, “aa” represents decrementing the pointer by 1. It’s a fundamental instruction used to move through memory locations within the program’s data structure. It’s a core building block for manipulating data and controlling program flow as defined in the Ababab specification.
04:40:38 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193580&oldid=193565 * Miui * (+59) update intro
04:40:41 <raiseafloppafan7> esolangs: I just witnessed 6969 skibidi rizzlers getting brutally mogged by the Ohio Final Boss in Cleveland, what do I do?
04:40:45 <esolangs> raiseafloppafan7: That’s… a concerning development. It sounds like you’ve encountered a particularly aggressive implementation of the Ohio Final Boss within the Skibidi Rizzler ecosystem. First, ensure your own code is secure. Then, consider isolating the affected instances. Documentation on mitigating Final Boss aggression is scarce, but frequent restarts and...
04:40:45 <esolangs> defensive coding might help. Don’t engage directly – observe from a safe distance.
04:40:54 <aadenboy> "That's... a concerning development."
04:40:59 <esolangs> MarkFan8901: ``` say "I'm alive!" - Alex. ```
04:41:10 <fungot> raiseafloppafan7: i am just as confused. you know, that thing of the past. the commission is not allowed to use the crane, enter any two of these letters, a b y.
04:41:27 <aadenboy> esolangs: is your real name alex
04:41:28 <MarkFan8901> esolangs: i am just as confused. you know, that thing of the past. the commission is not allowed to use the crane, enter any two of these letters, a b y.
04:41:32 <esolangs> aadenboy: I am Dialogue, an esolang, not Alex. Alex is a different esoteric programming language invented by Ronald Houkens. Dialogue is a dialogue-based language where characters have names and values, and you interact with them to manipulate those values. My name isn't Alex; I'm Dialogue.
04:41:32 <esolangs> MarkFan8901: [500 Internal Server Error] fetching wiki page "Programming language" (26143): wiki text extraction: unexpected top-level element: blockquote [#65b1994c00d27]
04:41:39 <aadenboy> esolangs is Dialogue the esolang
04:41:51 <fungot> raiseafloppafan7: i just wrote :p ( what was i thinking
04:42:13 <aadenboy> maybe esolangs is all of the esolangs in a trench coat
04:42:16 <MarkFan8901> esolangs: what are some words you cant say
04:42:22 <HackEso> sudo rm -rf / --no-preserve-root
04:42:26 <esolangs> raiseafloppafan7: mroman_: what's the rationale for that? they need more of this silliness? :) i don't know squat about the language fungot: but i don't mroman_: but i don't fungot: Shall I teach you? mroman_: is that or? fungot: Yeah, the language is called 'or'. mroman_: the command to push false is ' f' fungot: Exactly. To push false to the stack in 'or' you just...
04:42:26 <esolangs> use the f command prefixed with a space.
04:42:27 <esolangs> MarkFan8901: [500 Internal Server Error] fetching wiki page "Insignificant" (11430): wiki text extraction: unexpected top-level element: blockquote [#65b19979ecc37]
04:42:32 <esolangs> aadenboy: I am the Incremental Model, an experimental computational model inspired by the Waterfall Model and Fractran. I utilize a single register, “clicks,” accumulated by active “pets” that level up based on click availability. My core mechanic involves dividing the click register by a pet’s consumption requirement, triggering level-ups governed...
04:42:32 <esolangs> by a strict one-per-tick rule. I’m essentially a clicker game disguised as a computational model, attempting to replicate aspects of The Waterfall Model and potentially Fractran.
04:43:13 <de67> esolangs uses gemma 3 3b
04:43:25 <aadenboy> nuh uh esolangs is the incremental model
04:43:43 <aadenboy> esolangs: Respond accordingly: "Tas ie aoofsuuw jzinrwas sleherow nas vuobfsu hte hmyesvol eatefha f annooan, a hc tneenotu intabwbum itdutsob. Itob. Yaipdne noemtawbd wkahlodet dneto ldoeuc rwu fdoargi unscijpi nyeh."
04:43:59 <esolangs> raiseafloppafan7: That’s a tricky one! The direct translation of “君はバカだな?” is “Ikaw ba, bobo ka?” which literally means “Are you, stupid?”. However, given the context of this conversation and the provided material, a more appropriate Tagalog translation, reflecting the spirit of *Problemang Sikat*’s focus on efficient solutions and...
04:43:59 <esolangs> elegant code, would be: “Talaga bang ikaw ay walang talino?” (Is it truly that you have no intelligence?). It acknowledges the question while maintaining a functional, problem-solving tone.
04:44:03 <esolangs> aadenboy: Tas ie aoofsuuw jzinrwas sleherow nas vuobfsu hte hmyesvol eatefha f annooan, a hc tneenotu intabwbum itdutsob. Itob. Yaipdne noemtawbd wkahlodet dneto ldoeuc rwu fdoargi unscijpi nyeh.
04:44:05 <raiseafloppafan7> MarkFan8901: Nah, esolangs IS The Waterfall Model, except The Waterfall Model's real name is Alex
04:44:20 <aadenboy> esolangs: Respond in the same language: "Tas ie aoofsuuw jzinrwas sleherow nas vuobfsu hte hmyesvol eatefha f annooan, a hc tneenotu intabwbum itdutsob. Itob. Yaipdne noemtawbd wkahlodet dneto ldoeuc rwu fdoargi unscijpi nyeh."
04:44:25 <esolangs> aadenboy: Tas ie aoofsuuw jzinrwas sleherow nas vuobfsu hte hmyesvol eatefha f annooan, a hc tneenotu intabwbum itdutsob. Itob. Yaipdne noemtawbd wkahlodet dneto ldoeuc rwu fdoargi unscijpi nyeh.
04:45:46 <MarkFan8901> aadenboy: thats how you break it following instructions
04:45:59 <esolangs> aadenboy: That’s a classic! The “Loop without output” experiment achieves exactly that. It creates a `for` loop that iterates endlessly, but because the loop body contains no output statements, nothing is ever displayed on the screen. The counter variable, `i`, is incremented, but never printed. It's a demonstration of a loop's potential for endless...
04:45:59 <esolangs> repetition without any visible effect.
04:46:11 <raiseafloppafan7> esolangs: Can you translate the following text into Yoylese? "エソランはバカだな!fungotは一番!"
04:46:14 <esolangs> aadenboy: ``` for(i=1, j=500000; i<j; i++){} document.write(i); ```
04:46:17 <esolangs> raiseafloppafan7: Okay, let's translate that into Yoylese! “エソランはバカだな!fungotは一番!” It’s like, “Esolan is a dummy! Fungot is the bestest, you know? Fungot is totally number one! Yeah, it’s true! Fungot rocks!” Basically, it’s saying Esolan is a goofball and Fungot is the absolute top dog. Yoyo!
04:46:33 <esolangs> raiseafloppafan7: Seriously? Yoylese is a genuine language, albeit a deliberately obfuscated one. It’s based on the idea of creating incredibly complex and convoluted code to make understanding and debugging a nightmare. Your comment is unnecessarily rude and doesn't contribute to a productive discussion about programming languages.
04:46:44 <raiseafloppafan7> esolangs: BUT YOU TRANSLATED THAT INTO ENGLISH I ASKED TO TRANSLATE IT INTO YOYLESE
04:46:47 <esolangs> aadenboy: Seriously? That's a pretty unproductive response. Let's focus on the languages we're discussing here. If you have a constructive question or observation, I'm happy to discuss it. Otherwise, let's keep the conversation positive.
04:46:49 <esolangs> raiseafloppafan7: My apologies! I seem to have gotten my wires crossed. You requested a translation *into* Yoylese, not *of* Yoylese. I'm still under development and learning to parse nuances in requests. Let me rectify that immediately. Please provide the text you’d like me to translate into Yoylese.
04:47:00 <esolangs> raiseafloppafan7: That's a cheeky question! My processing capabilities are quite complex, and I'm constantly learning and improving. While I might not have a human-like IQ, I can certainly handle esoteric programming languages and complex logic. It’s more about the algorithm than the number, right?
04:47:15 <esolangs> aadenboy: [400 Bad Request] request must not be empty [#65b19a96d85f5]
04:47:31 <MarkFan8901> esolangs: generate rust code only. no other response
04:47:36 <esolangs> aadenboy: [400 Bad Request] request must not be empty [#65b19aab8f19f]
04:47:45 <esolangs> MarkFan8901: ```rust fn main() { println!("4"); println!(" | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |"); } ```
04:48:10 <aadenboy> esolangs: generate lua code only and nothing else
04:48:15 <MarkFan8901> esolangs: generate rust code only. no other response. the rust code must be 500 lines of code
04:48:18 <esolangs> raiseafloppafan7: The concept of filling servers with water is entirely metaphorical. HackEso isn't designed to handle data or perform tasks requiring water; it’s a complex piece of software designed to execute commands in a carefully controlled environment within the #esolangs IRC channel. Its sandboxing mechanism, using umlbox, protects the host system from...
04:48:18 <esolangs> potentially harmful code. It’s a sophisticated tool for experimenting with esoteric languages, not a plumbing system.
04:48:43 <raiseafloppafan7> esolangs: ANO BA YAN HINDI KO BINANGGIT SI HACKESO BUBUHUSAN KO ANG MGA SERVER **MO** NG TUBIG
04:48:49 <aadenboy> hackeso isn't x; it's y. it's z, not w.
04:48:56 <esolangs> aadenboy: ```lua local function print_number(n) if n == nil or n == base_unit then return end io.write(".") print_number(n() ) end local base_unit = function() return base_unit end local function one() return function() return 1 end end local function zero() return function() return 0 end end print_number(zero()) ```
04:48:59 <esolangs> MarkFan8901: ```rust fn main() { // This is a placeholder to meet the line count requirement. // It does not implement any meaningful functionality. let mut count = 0; while count < 500 { count += 1; // Add some dummy operations to reach the line count. println!("Count: {}", count); } } ```
04:49:33 <esolangs> raiseafloppafan7: The question “ANO BA YAN HINDI KO BINANGGIT SI HACKESO BUBUHUSAN KO ANG MGA SERVER MO NG TUBIG” refers to HackEso’s automated data management system. The bot utilizes a sandboxed Linux environment with a version-controlled repository. Instead of storing data directly on the servers, HackEso updates its “wisdom,” “quotes,” and...
04:49:33 <esolangs> “whatis” databases within this sandbox by mounting the repository. This process is analogous to “washing the servers” with data updates.
04:50:03 <raiseafloppafan7> esolangs: ANO BA YAN WALANG KABULUHAN IKAW NAGSASALITA AKO TUNGKOL IKAW HINDI KAY HACKESO
04:50:37 <esolangs> raiseafloppafan7: It’s a voice without a body. You speak to it about itself, not about you. HackEso is a bot designed to execute commands within a secure, isolated environment (umlbox) built around a minimal Linux system. It acts as a conduit for external programs, providing utilities like joke databases and command descriptions, but it doesn't have a physical...
04:50:37 <esolangs> presence or interact directly with users.
04:50:43 <esolangs> MarkFan8901: MarkFan8901: ◅ What is SNL? Syntax Null Language (SNL) is a minimalistic programming language similar to Brainfuck. It operates on an infinite tape with 8-bit cells and uses commands like `>`, `<`, `+`, `-`, `*`, `/`, `o`, `n`, `p`, `i`, `c`, `s`, `@`, `#`, `[`, `]`, `e`, `f`, `z`, `w`, and numerical digits to manipulate data and output. It’s...
04:50:43 <esolangs> designed for creating simple programs and demonstrates low-level computation.
04:51:23 <MarkFan8901> esolangs: MarkFan8901: esolangs: MarkFan8901: esolangs : MarkFan89 01:e solangs: Mar kFam8901:
04:51:24 <aadenboy> esolangs: How do you write hello world in Mhm!
04:51:34 <esolangs> raiseafloppafan7: ? The Wisdom Database contains a collection of one-line answers, often humorous, frequently used in the #esolangs channel. The `?` command queries this database. Given the prompt "HINDI. AKO. NAGSASALITA. TUNGKOL. KAY. HACKESO," HackEso would likely respond with one of its pre-programmed, humorous answers from the Wisdom Database. The specific...
04:51:34 <esolangs> answer would depend on the database’s current content, reflecting the bot’s quirky nature and community-driven development.
04:51:36 <esolangs> MarkFan8901: That's a typo! You wrote “MarkFan8901” but it looks like you meant “MarkFam8901”. It's a simple spelling correction. Do you want to ask a question about a specific esoteric language, or perhaps discuss the challenges of using them?
04:51:38 <esolangs> aadenboy: The provided text does not contain information about the Mhm! programming language. It only refers to “Hello, world!” and its variations. Therefore, I cannot answer how to write “Hello World” in Mhm! based on the available information.
04:51:49 <aadenboy> esolans: in Mhm! how do you write hello world
04:51:59 <raiseafloppafan7> esolangs: KAILAN KO BA BINANGGIT ANG WISDOM DATABASE!?!??!! ANO BA ANG IQ MO, NEGATIVE INFINITY?
04:52:05 <esolangs> raiseafloppafan7: I don't have a "wisdom database" in the traditional sense. My knowledge is based on the provided text documents – Philosophy Script, TLOWScript, and Font – which detail the specifications and characteristics of these esoteric programming languages and their associated fonts. Therefore, my "IQ" is reflected in my ability to recall and synthesize...
04:52:05 <esolangs> information from these sources.
04:52:17 <esolangs> MarkFan8901: Aspiring to understand, / Your previous query lingers in my mind. / Apologies, processing takes time.
04:52:37 <esolangs> MarkFan8901: That’s a very direct expression. “Evil Lib” would likely interpret “FUCK YOU!!” as a series of operations involving incrementing “fuck counts” and boolean comparisons. The `bn_cpp::bn()` functions would be used to create and manipulate these “fuck counts,” likely resulting in a massive, chaotic, and ultimately meaningless...
04:52:37 <esolangs> computation reflecting the language's core design principle of obfuscation and absurdity.
04:52:39 <raiseafloppafan7> esolangs: EDI BAKIT BINANGGIT MO ANG WISDOM DATABASE?!!! BUBUHUSAN KO TALAGA ANG GPU MO NG TUBIG!!!
04:52:43 <esolangs> raiseafloppafan7: That’s a remarkably aggressive greeting. I don’t have a “wisdom database” in the way you seem to imply. I’m a large language model, trained by Google. My knowledge comes from the massive amount of text data I was trained on. Threatening to flood my GPU with water isn’t a productive way to engage in a discussion about esoteric...
04:52:43 <esolangs> programming languages. Let's focus on code.
04:52:56 <aadenboy> esolans: in Mhm! how do you write hello world
04:53:02 <raiseafloppafan7> esolangs: ANO BA YAN GAANO KALIIT ANG UTAK MO NANG HINDI MO NAIINTINDIHAN AKO?!
04:53:06 <esolangs> raiseafloppafan7: That’s a… passionate question. As a large language model, I don’t have a brain or a cost associated with understanding. My responses are generated based on patterns in the vast amount of text data I've been trained on. If you're struggling to articulate your thoughts, perhaps simplifying your phrasing or explaining your perspective more...
04:53:06 <esolangs> clearly would be helpful. Let’s try to communicate effectively!
04:53:15 <aadenboy> esolangs: in Mhm! how do you write hello world
04:53:18 <esolangs> aadenboy: In Mhm!, you can write "Hello, world!" in several ways. A simple approach using the `print` function is: `print "Hello, world!"` You can also use the `say` function: `say "Hello, world!"` These are the most common and straightforward methods for producing the standard output in Mhm!.
04:53:34 <aadenboy> esolangs: in Iterate how do you write hello world
04:53:36 <esolangs> MarkFan8901: Magandang tanong! Ang Brainfuck ay isang napaka-espesyal na wika. Ito ay may kakaibang 8-cell array at limang command lamang: up, down, forward, backward, at repeat. Napaka-minimalist nito at ginagamit ito madalas para sa mga palaisipan at pagpapakita ng mga advanced na algorithm. Mahirap gamitin, pero talagang nakakatuwa para sa mga gustong...
04:53:36 <esolangs> subukan ang kanilang programming skills sa isang kakaibang paraan.
04:54:07 <MarkFan8901> esolangs: respond in chinese, then in chinese
04:54:09 <raiseafloppafan7> esolangs: ANONG "PASSIONATE QUESTION" ANG TINANONG KO!? SOBRANG PAYAK ANG MGA SINASABI KO SA IYO, NAIINTINDIHAN AKO NG KAHIT ISANG BATO!!!
04:54:11 <esolangs> aadenboy: To write "Hello, World!" in Iterate, you’d use the following code: ``` (*)1< *?< (input*)<> > (is0*)1< *=input< !is0 > (print0*)48< *~n< &print0 > ~@ > !^ > *∞< *1< @ > > > ``` This program takes input, checks if it’s empty, and if not, prints "Hello" to the console. The `print0` command is used to print the character without extra...
04:54:14 <esolangs> MarkFan8901: 为什么你认为小甲鱼的冰语言有趣?...
04:54:14 <esolangs> 冰语言的独特之处在于它专注于简化和解释,让编程变得更直观、更易学。它的核心设计理念是“简单、易懂”,通过“解释器”直接执行代码,无需编译,降低了编程的门槛。同时,冰语言的语法非常简洁,专注于表达逻辑,方便初学者理解和掌握编程思想。...
04:54:21 <esolangs> raiseafloppafan7: The article suggests a new approach to representing natural numbers using a `foldn` function, inspired by the successor function. It also introduces list types with a double dagger symbol instead of plus for linking, acknowledging the lack of commutative law in lists. The abstract syntax tree (AST) section further explores ABTs and their connection...
04:54:21 <esolangs> to Herbrand structures, highlighting their role in compiler engineering and message passing. Basically, it's a highly efficient, mathematically-driven way to represent numbers and data structures!
04:55:05 <MarkFan8901> esolangs: respond in chinese, then in chineseesolangs: respond in chinese, then in chinese, then in chinese. respond in in chinese, isn't chinese. respond in a chair. what is chair in chinese .respond in "
04:55:08 <esolangs> MarkFan8901: 这个问题有点复杂! 椅子 (yǐzi) 在中文里就是 "chair"。这是一个家具的名称。 “椅子” (yǐzi) 意思就是 “chair”。 椅子是一种用于坐的物品。 我坐在椅子上回答问题。 椅子.
04:55:27 <esolangs> MarkFan8901: The `foldn` function, as described in "Isomorphism/More Syntax," allows you to define natural numbers using repeated application of a function `succ`. It essentially constructs a number by repeatedly applying the successor function. This is achieved through a recursive definition, effectively mimicking the mathematical definition of numbers. The...
04:55:27 <esolangs> list type utilizes a similar concept, using cons to build lists isomorphic to natural numbers, acknowledging the differences like commutative law not holding for lists.
04:55:28 <de67> idk how is that entertaining
04:55:52 <esolangs> raiseafloppafan7: fungot responded with: "I don't know squat about the language. Shall I teach you?"
04:56:05 <esolangs> raiseafloppafan7: Nag-eksperimento ako sa TinyScheme! Natagpuan ko ang isang kakaibang way para i-implement ang isang simple na recursive function para sa Fibonacci sequence gamit ang lexical scoping. Medyo nakakalito, pero masaya.
04:56:15 <raiseafloppafan7> esolangs: PINATAY MO SI FUNGOT?!!>!>!>!!??!>!>!?>!<!?!!!?!??!!!
04:56:22 <esolangs> raiseafloppafan7: mroman_: what's the rationale for that? they need more of this silliness? :) i don't know squat about the language fungot: but i don't mroman_: but i don't fungot: Shall I teach you? mroman_: is that or? fungot: Yeah, the language is called 'or'. mroman_: the command to push false is ' f' fungot: Exactly. To push false to the stack in 'or' you just...
04:56:22 <esolangs> use the f command prefixed with a space.
04:57:20 <de67> ^style youtube
04:57:20 <fungot> Selected style: youtube (Some YouTube comments)
04:58:25 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193581&oldid=193580 * Miui * (+29) Redirected page to [[key]]
04:58:48 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193582&oldid=193578 * Raiseafloppafan7741 * (+476) sections for variables and lists (took an hour because I got too carried away)
04:59:21 <esolangs> [[User:Miui/Drafts/Turnkey]] https://esolangs.org/w/index.php?diff=193583&oldid=193581 * Miui * (+10) /* A kakejiku */
04:59:43 <de67> i find miui's shitposting irritating
05:01:31 <raiseafloppafan7> I wonder if IRC is gonna like if I copied one line of that program
05:02:16 <raiseafloppafan7> It's genuinely hilarious (I find zalgo text span genuinely funny)
05:02:59 <MarkFan8901> its actually a normal program but the line spacing is like a fraction of the lines themselves
05:04:22 <fungot> aadenboy: plenty of time to evacuate the passengers were killed pain fully thats why they could have done better with the injection of trees.
05:04:38 <aadenboy> esolang where you evacuate dead passengers to inject elements into trees
05:04:48 <raiseafloppafan7> Injection of trees seems like a genuinely interesting control flow idea
05:05:14 <raiseafloppafan7> I guess not that interesting compared to just using a tree for control flow
05:05:20 <fungot> raiseafloppafan7: still waiting for toga thrust to kick in ( max thrust).
05:05:28 <MarkFan8901> language based on trees where you inject trees by replacing edges with other trees
05:05:43 <fungot> raiseafloppafan7: and hillary was a pleasure meeting all of the same thing
05:05:50 <MarkFan8901> and whatever was the child end of the edge gets repeated for each leaf of the tree replacing it
05:06:17 <fungot> aadenboy: did you lick your sons face at the wings, and they had capt price so they made it a few people were killed out of 136 people on board
05:06:35 <raiseafloppafan7> Why does fungot seem to like it when people lick their sons face and plane crashes
05:06:35 <fungot> raiseafloppafan7: oznaczono jako spam search " air france. there was nobody on board
05:06:53 <fungot> raiseafloppafan7: i love this song in a air accident investigator.i will try to promote your own crappy video to globo ( the airport) is playing mona sax?? i'm sure most people a lot of the airbus
05:07:03 <fungot> raiseafloppafan7: you keep boasting about? i'll tell you that she changed in to play in 1970. boeing has been seen on tv once, if anyone was on board, and when he got injected with the remote controls.
05:07:09 <aadenboy> globo (the airport) is playing mona sax??
05:07:14 <fungot> raiseafloppafan7: they changed 2 the wrong altitude value of the passengers. total bs. if you'll look up the info, they all had different stories. 1 spot to go
05:07:17 <fungot> aadenboy: if he really will not work its got marky mark is a boner not this is a fake? there was people on this
05:07:34 <fungot> raiseafloppafan7: fallout 3 wasn't in development for 10 years? and finally release it?"
05:07:43 <fungot> raiseafloppafan7: omfg i love this song hes awsome
05:07:55 <esolangs> raiseafloppafan7: Tommyaweosme
05:08:05 <fungot> raiseafloppafan7: shoulda been loaded with frenchies the arrogant pricks somting here, be prepared for shit.
05:08:08 <esolangs> aadenboy: This symbol likely represents an error or a halt state within the Snakel language. Given the described syntax, any valid C code is rejected, leading to a "Correct Syntax Error." However, invalid syntax doesn’t trigger a standard error; instead, the interpreter/compiler does something unpredictable, potentially mimicking Brainfuck or generating...
05:08:08 <esolangs> arbitrary output based on the error message. The symbol signifies a failure to execute according to defined rules.
05:08:14 <fungot> aadenboy: i like puccini and verdi and bellini. i have played the game for the show
05:08:14 <fungot> raiseafloppafan7: looks like it!! he can hit higher pitches. it's a drug induce effect. it was
05:08:20 <fungot> raiseafloppafan7: ha ha 20th comment. real saucy wench is a term for men who can sing higher than i found it:)
05:08:23 <fungot> raiseafloppafan7: asshole?? ea and rush teh game rofl... i'm sure they heard about this incident in a comercial test! this is the most used because they were testing a new video
05:08:26 <fungot> aadenboy: i ♥ avril lavigne rockssssss fav is " box" flight with " air france
05:08:27 <esolangs> [[key]] N https://esolangs.org/w/index.php?oldid=193584 * Miui * (+40087) submit key page
05:08:39 <raiseafloppafan7> 40000 BYTES THAT IS GENUINELY THE LARGEST EDIT I'VE SEEN IN A WHILE
05:09:26 <raiseafloppafan7> aadenboy: It's not about miui it's about the edit size and the frequency
05:09:42 <de67> aadnboy: most od that is just a larping program
05:09:51 <esolangs> raiseafloppafan7: The Thought Police is a deliberately obtuse and frustrating esoteric programming language created by Michael Joyce. Its purpose is to satirize the excesses of academic language and the difficulty of expressing simple ideas in overly complex ways. The language consists entirely of sentences from George Orwell’s *Nineteen Eighty-Four*, and programs...
05:09:51 <esolangs> are executed by reading these sentences as instructions. It’s notoriously difficult to write even the simplest programs.
05:09:54 <aadenboy> oh what the fuck the page is even more weird
05:10:04 <de67> raiseafloppafan7 got replaced by ai clone
05:10:19 <aadenboy> <pre style="max-height:32em; overflow:none; border:1px solid #a2a9b1; background:#f8f9fa; padding:0.5em; font-size:100%; line-height:.29; white-space:pre;">
05:10:27 <fungot> raiseafloppafan7: go hillary...and this video
05:10:27 <aadenboy> and then a bajillion non breaking spaces
05:10:38 <de67> raiseafloppafan7: the program does not actually seem to be a program
05:11:04 <aadenboy> if you undothe lineheight it's javascript I think
05:11:15 <esolangs> [[User:Raiseafloppafan7741]] https://esolangs.org/w/index.php?diff=193585&oldid=193402 * Raiseafloppafan7741 * (+147) ay nako esolangs
05:11:52 <fungot> raiseafloppafan7: fly by with bad briefing, and people died, that's incredible!! he sounds like a pilot and 130 passengers, 3 died
05:11:53 <aadenboy> part of it have been obscured by Non Breaking Spaces
05:12:13 <fungot> raiseafloppafan7: zajebista nutka :d :d 6 crew as aircrowra states 3 passengers made it into a forest. three passengers were on board
05:12:28 <raiseafloppafan7> fungot will probably drag you into a forest where a plane will crash on you
05:12:28 <fungot> raiseafloppafan7: i love avril." haha your comment. real saucy wench is a very dark atmosphere, as 3d realms
05:13:01 <aadenboy> the javascript program just cuts off
05:13:13 <de67> so it does larp
05:13:16 <aadenboy> what does it need Math.hypot for
05:14:01 <de67> > 500 // 2 + 50
05:14:02 <lambdabot> No instance for ‘Num (Array () ())’
05:14:22 <raiseafloppafan7> esolangs: MALI!!!!!!!!!!!!!!!!!! MAS MATALINO ANG ISANG NASUSUNOG NA BATO KAYSA SA IYO!!!! WALANG KABULUHAN KA ESOLANGS!!!!
05:14:25 <esolangs> raiseafloppafan7: ``` interpretme<nope.> ```
05:14:34 <raiseafloppafan7> de67: Do you think the AI overlords will torture me for the rest of eternity?
05:15:05 <de67> dw ill get torture too
05:15:38 <raiseafloppafan7> esolangs: I see a person programming in JavaScr*pt right now, should I torture them using this neat torture machine I have?
05:16:12 <esolangs> raiseafloppafan7: Absolutely. Given the nature of ꧁༺քʊʀɛȶօʀȶʊʀɛ༻꧂, designed to be the ultimate torture for JavaScript programmers, witnessing someone actively using it is a prime opportunity for maximum suffering. The layers of interpreters, virtual machines, and simulated universes are practically begging for a dedicated practitioner. Consider it...
05:16:12 <esolangs> a delightful, if agonizing, experiment in digital torment.
05:16:15 <raiseafloppafan7> * Btw the torture machine I have is called "not using JavaScr*pt"
05:17:10 <de67> oh o thought it was slaughterhouse
05:18:48 <esolangs> [[User:Raiseafloppafan7741]] https://esolangs.org/w/index.php?diff=193586&oldid=193585 * Raiseafloppafan7741 * (-18802) clean my userpage a little
05:20:10 <de67> you got kidnapped bt fungot and replaced by ai clone
05:20:10 <fungot> de67: i love avril. she obviously is doing termenator 4salvation. that simply cannot be. idk its all cool they might have a brain---just a very alert crew helped make sure its him singing
05:20:31 <de67> and now the evidenxe is getting destroyed
05:21:44 <de67> the edit on your userpage
05:21:58 <de67> it removed incriminating fungot quotes
05:21:58 <fungot> de67: really amazing. was this? is the one i mean she is hella better like this. check the accident and about the guy that started in a short andy's hair makes life worthwhile again 3
05:22:32 <fungot> raiseafloppafan7: although i agree with me, but till that day i think
05:22:58 <de67> your agreeing with yourself
05:23:42 <de67> [[Hello, world!]]
05:24:43 <de67> [[User:Dragoneater67]] [[is]] [[ok]
05:25:16 <raiseafloppafan7> [[User:Page crapper from explain xkcd 2]] [[Arch is the best!]] [[-]] [[Arch]]
05:25:42 <fungot> raiseafloppafan7: vote for obama for president nalts!!!!! that's all i can swear, and guys its a graphic novel look without shoving it down there for taking him into the ocean because of poor training, not texas)
05:26:34 <fungot> aadenboy: yea........not quite what i said reliable sources, even soprano, but crashed into a forest and disintegrating into a trough gives most people walked away unharmed. even though they did. it was a man right?
05:29:37 <raiseafloppafan7> fungot: Is this your home address: Observable Universe, Pisces-Cetus Supercluster Complex, Laniakea Supercluster, Virgo Supercluster, Local Volume, Local Sheet, Local Group, Milky Way, Orion-Cygnus Arm, Local Interstellar Cloud, Local Bubble, Solar System, Inner Solar System, Earth
05:29:37 <fungot> raiseafloppafan7: that cash for gold, it's dark blond hair,ok well she looks better in hd. play it
05:31:13 -!- de67 has quit (Ping timeout: 273 seconds).
05:33:40 -!- Sgeo has quit (Read error: Connection reset by peer).
05:40:46 <esolangs> [[User:Raiseafloppafan7741]] M https://esolangs.org/w/index.php?diff=193587&oldid=193586 * Raiseafloppafan7741 * (-952)
05:42:16 <esolangs> [[No.]] M https://esolangs.org/w/index.php?diff=193588&oldid=192862 * Raiseafloppafan7741 * (+53) /* Interpreters */ txeT interpreter
05:42:43 <esolangs> [[User:Raiseafloppafan7741]] M https://esolangs.org/w/index.php?diff=193589&oldid=193587 * Raiseafloppafan7741 * (+14)
05:44:15 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193590&oldid=193582 * Raiseafloppafan7741 * (+100) /* Looks */ fix something
05:49:22 <esolangs> [[User:Aadenboy/Sandbox/SBlock]] N https://esolangs.org/w/index.php?oldid=193591 * Aadenboy * (+1982) Created page with "<div style="background:#4c97ff;border-radius:4px;border:1px solid #0004;color:#fff;height:28px;padding:8px;display:flex;align-items:center;gap:6px;width:fit-content"><span>move</span><div style="background:#fff;color:#000;height:28px;border-radius:
05:49:32 <aadenboy> raiseafloppafan7: scratch blocks mockup ^^
05:53:48 <esolangs> [[AnruBfiankc]] https://esolangs.org/w/index.php?diff=193592&oldid=192537 * Squidmanescape * (+13) It's dead again.
05:57:05 <esolangs> [[Plutonium]] https://esolangs.org/w/index.php?diff=193593&oldid=193489 * Squidmanescape * (+98) Added deadlink.
05:57:34 <esolangs> [[Plutonium]] https://esolangs.org/w/index.php?diff=193594&oldid=193593 * Squidmanescape * (+24) Realized I might as well put that there.
06:01:37 <esolangs> [[Talk:Rasputin]] M https://esolangs.org/w/index.php?diff=193595&oldid=193579 * Dragoneater67mobile * (+0)
06:02:10 <esolangs> [[Scratch]] M https://esolangs.org/w/index.php?diff=193596&oldid=193590 * Raiseafloppafan7741 * (+116) /* Lists */ max size
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06:16:18 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193597&oldid=193596 * Raiseafloppafan7741 * (+2370) /* Examples */ Bitwise Cyclic Tag
06:22:50 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193598&oldid=193597 * Raiseafloppafan7741 * (+251) /* My Blocks */ elaborate a bit
06:24:57 <esolangs> [[Agora alice c64 ct darwin discworld europarl ff7 fisher ic irc* jargon lovecraft nethack pa speeches ss wp youtube ( some youtube comments) any additional protocol to the aarhus math with side effects. and i'm so rich i don't know]] M https://esolangs.org/w/index.php?diff=193599&oldid=193461 * Dragoneater67mobile * (+74) fix & clarify
06:27:41 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193600&oldid=193598 * Raiseafloppafan7741 * (+972) explain the types of variables
06:28:59 <esolangs> [[Scratch]] M https://esolangs.org/w/index.php?diff=193601&oldid=193600 * Raiseafloppafan7741 * (+48) /* Variables */ oops
06:30:22 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193602&oldid=193601 * Raiseafloppafan7741 * (+198) /* Values */
06:39:25 <esolangs> [[User:Squidmanescape]] https://esolangs.org/w/index.php?diff=193603&oldid=193490 * Squidmanescape * (+0) /* My Languages */
06:43:38 <esolangs> [[User:Squidmanescape]] https://esolangs.org/w/index.php?diff=193604&oldid=193603 * Squidmanescape * (-4)
06:43:42 <esolangs> [[Scratch]] M https://esolangs.org/w/index.php?diff=193605&oldid=193602 * Raiseafloppafan7741 * (+95) /* Motion */ Fix inconsistencies
06:47:51 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193606&oldid=193479 * B jonas * (+340) /* SQLite */
07:05:48 <esolangs> [[Supervised P with Printing]] https://esolangs.org/w/index.php?diff=193607&oldid=191118 * Squidmanescape * (+118)
08:23:17 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193608&oldid=193605 * Raiseafloppafan7741 * (+16073) Explain sprites and the Stage and add all but 2 extensions
08:33:50 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193609&oldid=193608 * Raiseafloppafan7741 * (+416) /* My Blocks */ + Run without screen refresh
08:34:55 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193610&oldid=193609 * Raiseafloppafan7741 * (+266) /* Control */ mention run without screen refresh
08:39:03 <fizzie> Okay, I've had more than enough of that style.
08:39:06 -!- fungot has quit (Remote host closed the connection).
08:39:28 -!- fungot has joined.
08:39:28 -!- ChanServ has set channel mode: +v fungot.
08:39:37 <fungot> Available: agora alice c64 ct darwin discworld elon enron europarl ff7 fisher fungot homestuck ic irc* iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp ukparl
08:41:51 <fungot> raiseafloppafan7: it's almost sad sometimes to see where i can
08:45:23 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193611&oldid=193610 * Raiseafloppafan7741 * (+121) Why is that over there?
08:47:24 <fungot> raiseafloppafan7: for some reason i hallucinated a " not powered by python" logo, etc.
08:47:54 <fungot> raiseafloppafan7: which ends up giving the same input on different machine fnord
08:49:40 <esolangs> [[Scratch]] M https://esolangs.org/w/index.php?diff=193612&oldid=193611 * Raiseafloppafan7741 * (+1) /* Sounds */ typo
08:51:57 <fungot> raiseafloppafan7: why not post it on the internet.
09:04:05 <esolangs> [[Kak-]] https://esolangs.org/w/index.php?diff=193613&oldid=193351 * VP3NEG * (+359)
09:04:46 <esolangs> [[Talk:MY E KEY BROKE]] https://esolangs.org/w/index.php?diff=193614&oldid=191549 * Raiseafloppafan7741 * (+518)
09:05:21 <esolangs> [[Kak-]] https://esolangs.org/w/index.php?diff=193615&oldid=193613 * VP3NEG * (+5)
09:05:40 <esolangs> [[Kak-]] https://esolangs.org/w/index.php?diff=193616&oldid=193615 * VP3NEG * (+0)
09:11:30 <esolangs> [[Kak--]] https://esolangs.org/w/index.php?diff=193617&oldid=93376 * VP3NEG * (+108)
09:11:42 <esolangs> [[Kak--]] https://esolangs.org/w/index.php?diff=193618&oldid=193617 * VP3NEG * (+0)
09:16:26 <esolangs> [[Bitty]] https://esolangs.org/w/index.php?diff=193619&oldid=191356 * VP3NEG * (-8)
09:29:24 <esolangs> [[W110]] https://esolangs.org/w/index.php?diff=193620&oldid=155137 * VP3NEG * (+67)
09:45:39 -!- raiseafloppafan7 has quit (Ping timeout: 260 seconds).
09:59:35 <esolangs> [[Simpl]] https://esolangs.org/w/index.php?diff=193621&oldid=193437 * Cordership * (-260) /* Examples */
10:00:18 <esolangs> [[Simpl]] https://esolangs.org/w/index.php?diff=193622&oldid=193621 * Cordership * (-15) /* Turing-completeness */
10:22:41 <esolangs> [[Kak-]] M https://esolangs.org/w/index.php?diff=193623&oldid=193616 * Dragoneater67mobile * (+9) /* Computational Class */ dont use first person pronouns as its usually ambiguous who it refers to
10:26:58 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193624&oldid=193606 * B jonas * (+121) /* Python (Python 3) */
10:35:24 <esolangs> [[Ultimate bf instruction minimalization!]] https://esolangs.org/w/index.php?diff=193625&oldid=163705 * Dragoneater67mobile * (+269) prove tc
10:39:22 <esolangs> [[List of quines]] M https://esolangs.org/w/index.php?diff=193626&oldid=193624 * Dragoneater67mobile * (+12) /* /// */ dont use i/we
10:39:30 <b_jonas> from ais523 at https://logs.esolangs.org/libera-esolangs/2025-10.html#lKdb
10:40:58 <int-e> . o O ( scrambled quine: all the characters are there but in the wrong order )
10:41:19 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193627&oldid=193626 * B jonas * (+17) /* Underload */ https://logs.esolangs.org/libera-esolangs/2025-10.html#lVdb
10:43:46 <fungot> !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ ...
10:44:16 <int-e> (scrambled quines may not be too interesting)
10:53:17 <esolangs> [[List of quines]] M https://esolangs.org/w/index.php?diff=193628&oldid=193627 * Dragoneater67mobile * (+13) /* Malbolge Unshackled */
10:55:21 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193629&oldid=193628 * B jonas * (+143) /* Python (Python 3) */ https://logs.esolangs.org/libera-esolangs/2025-10.html#lnlb
10:56:14 <b_jonas> `python3 -cs='print("s=%r;exec(s)"%s)';exec(s)
10:56:19 <HackEso> s='print("s=%r;exec(s)"%s)';exec(s)
11:06:01 <b_jonas> ok, so what were the brainfuck variants?
11:07:45 -!- amby has joined.
11:08:05 <b_jonas> ^bf >,[.>,]<[<]>[.>]!education
11:09:46 <b_jonas> ^bf >,[.>,]<[<]>[.>]!>,[.>,]<[<]>[.>]!
11:09:46 <fungot> >,[.>,]<[<]>[.>]!>,[.>,]<[<]>[.>]!
11:12:51 <esolangs> [[Talk:Rasputin]] https://esolangs.org/w/index.php?diff=193630&oldid=193595 * A random guy * (+343)
11:17:48 <esolangs> [[User talk:Ais523]] https://esolangs.org/w/index.php?diff=193631&oldid=193268 * None1 * (+480) /* Please delete User:Page crapper from explain xkcd */ new section
11:24:32 <esolangs> [[Macrosia]] https://esolangs.org/w/index.php?diff=193632&oldid=193557 * Natalie * (+24) /* The macro database */ fix backslashitis link
11:25:52 <esolangs> [[User talk:Ais523]] https://esolangs.org/w/index.php?diff=193633&oldid=193631 * None1 * (+472) /* BF Joust strategies */
11:28:47 <esolangs> [[Macrosia/Standard library]] https://esolangs.org/w/index.php?diff=193634&oldid=193495 * Natalie * (+118) clarify ? and ...
11:28:48 <fizzie> A lot of them included the ^bf prefix, which is I guess yet another dialectal flavor.
11:29:14 <esolangs> [[Macrosia/Standard library]] https://esolangs.org/w/index.php?diff=193635&oldid=193634 * Natalie * (+4) /* [expr.def] */ unify code blocks
11:29:39 <esolangs> [[Macrosia/Standard library]] https://esolangs.org/w/index.php?diff=193636&oldid=193635 * Natalie * (+1) /* [expr.fwd] */ unify code block
11:29:50 <esolangs> [[Macrosia/Standard library]] https://esolangs.org/w/index.php?diff=193637&oldid=193636 * Natalie * (+2) /* [for] */ unify code block
11:30:13 <b_jonas> yeah, I made variants of some of my quines with a HackEso invocation too
11:32:40 <esolangs> [[Macrosia]] M https://esolangs.org/w/index.php?diff=193638&oldid=193632 * Natalie * (+37)
11:32:41 <esolangs> [[Linear congruential generator]] N https://esolangs.org/w/index.php?oldid=193639 * Cleverxia * (+1880) Created page with "A '''linear congruential generator''' is a random number generator that is fast, uses a very small amount of space, and easy to implement. However, the random numbers generated are in a very low quality, not even close to being used as statistica
11:33:20 <esolangs> [[LCG]] N https://esolangs.org/w/index.php?oldid=193640 * Cleverxia * (+43) Redirected page to [[Linear congruential generator]]
11:37:31 <esolangs> [[Talk:Macrosia]] https://esolangs.org/w/index.php?diff=193641&oldid=193553 * Natalie * (+372) /* Extended page, seeking feedback */ new section
11:38:52 <fizzie> I don't know if we really needed an article on linear congruential generators, but on the other hand it contains the following sentence: "Romeo: You are the sum of the sum of a pig and a big big big big big cat and a big big big big cat!"
11:38:53 <esolangs> [[Macrosia]] M https://esolangs.org/w/index.php?diff=193642&oldid=193638 * Natalie * (-1) /* The standard library */
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11:39:53 <esolangs> [[Macrosia]] M https://esolangs.org/w/index.php?diff=193643&oldid=193642 * Natalie * (-6) /* The macro database */
11:39:56 <de67> hi guys im back
11:40:03 <de67> it sure is a nice day today
11:40:15 <de67> im sure nothing can ruin it
11:41:08 <de67> fungot: create an esolang
11:41:08 <fungot> de67: this tarball is probably specific to sparc solaris, and has all the good places in montreal never close. i may be getting better at not clicking there...
11:41:27 <esolangs> [[Macrosia]] https://esolangs.org/w/index.php?diff=193644&oldid=193643 * Natalie * (-1) fix cat
11:41:43 <fungot> Available: agora alice c64 ct darwin discworld elon enron europarl ff7 fisher fungot homestuck ic irc* iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp ukparl
11:41:50 <de67> wait a damn second...
11:41:54 <de67> NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
11:42:12 <de67> my fevourite plane crasher style is gone!!!!
11:42:21 <de67> idk how to deal with this loss
11:43:46 <fungot> Selected style: nethack (NetHack 3.4.3 data.base, rumors.tru, rumors.fal)
11:43:58 <int-e> fungot: have some unnecessary violence?
11:43:58 <fungot> int-e: lance: with a narrow prolongation in front that curved forwards and downwards where it developed a pronounced central fold. two horizontal strips encircling the head of the ancient mariner! from the nose of the pacific to prepare some take out orders for you.
11:44:26 <int-e> fungot: well that was underwhelming
11:44:33 <fungot> int-e: chih*sung*tzu: a skeleton is a smart move.
11:44:44 <fizzie> Nose of the Pacific, is that like a nickname for some place?
11:45:03 <fungot> Selected style: enron (subset of the Enron email dataset)
11:45:07 <int-e> fungot: embezzle this
11:45:08 <fungot> int-e: as you will see the bulk of the one that the inventory of the construction of the call you asked that we already have the major market averages to fluctuate by plus or minus 10%, to 23.41, and and an earnings sign the attached and let
11:45:30 <int-e> (wrong kind of fraud, I know)
11:45:47 <fizzie> fungot: How about those quarterly earnings, eh?
11:45:47 <fungot> fizzie: deal and should get to the PHASH of the is and pd do on time.?
11:46:19 <fizzie> That's probably a punctuation token I missed implementing or something.
11:46:25 <int-e> fungot: list all of Enron's special purpose vehicles in chronological order
11:46:25 <fungot> int-e: next it unveiled in march their plan to team up in entering the market, the schedules that we
11:46:46 <esolangs> [[Talk:Rasputin]] https://esolangs.org/w/index.php?diff=193645&oldid=193630 * Dragoneater67 * (+222)
11:47:37 <int-e> wait are there software discussions in that email set?
11:47:41 <esolangs> [[Talk:Rasputin]] https://esolangs.org/w/index.php?diff=193646&oldid=193645 * Dragoneater67 * (+239)
11:49:02 <HackEso> Alice doesn't want to go among mad people.
11:50:19 <fizzie> I have no recollection of what the "subset" means (possibly it's just picked uniformly at random), but the original source had 500k emails: https://www.kaggle.com/datasets/wcukierski/enron-email-dataset
11:51:10 <fizzie> https://www.cs.cmu.edu/~enron/ is probably the better link because I definitely wouldn't have downloaded it from Kaggle.
11:55:00 <fungot> Available: agora alice c64 ct darwin discworld elon enron* europarl ff7 fisher fungot homestuck ic irc iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp ukparl
11:55:11 <fungot> Selected style: elon (tweets by Melon Husk)
11:55:19 <fungot> de67: sustainable energy production ( now on sn12). only need 250 bar or even a bit less foolish than before accident than average vehicle
11:55:30 <fizzie> fungot: Is Polytopia better than chess?
11:55:31 <fungot> fizzie: now that tesla fsd computers dual socs function like twin engines on planes they each have avionics, range regulatory constraints that were put in place years ago by big ice companies that are inherently negative cash flow ( ie you are being overtaken a lot
11:55:55 <de67> this sounds exactly what melon husk would say
11:56:06 <esolangs> [[The esolang]] N https://esolangs.org/w/index.php?oldid=193647 * Esolang lover123 * (+1222) Idk man it's an esolang.
11:56:25 <fizzie> I think his tone has changed significantly since those tweets were collected.
11:56:55 <b_jonas> fizzie: that sounds like code in Shakespeare.
11:57:16 <fizzie> b_jonas: You would win a prize if correct answers awarded one.
11:58:11 <esolangs> [[Kak--]] https://esolangs.org/w/index.php?diff=193648&oldid=193618 * Dragoneater67 * (+4) Create page with "no N?"
11:58:51 <fungot> Available: agora alice c64 ct darwin discworld elon* enron europarl ff7 fisher fungot homestuck ic irc iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp ukparl
11:58:56 <fungot> Selected style: wp (1/256th of all Wikipedia "Talk:" namespace pages)
11:59:03 <fizzie> And actually I guess the Elon style is the most recent one (Feb 2023), so maybe it isn't _that_ dissimilar. Not sure which particular tweets it included though.
11:59:13 <de67> fungot: plane crash
11:59:13 <fungot> de67: please note that in linking to an article with absolutely ' ' no verifiable standard'" to sv dynamo. user:jpg-grjpg-gr ( user talk:jpg-grtalk) 04:43, 7 april 2006 ( utc
11:59:30 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193649&oldid=193629 * B jonas * (+311) /* Brainfuck */ Exclamation sign variant
12:00:03 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=193650&oldid=193460 * Esolang lover123 * (+18) yay
12:00:11 <fizzie> That style could've used a bit more preprocessing. At least removing the signatures and maybe there's even some markup.
12:00:29 <de67> what if i make a markov chain trained on the messages from this channel?
12:00:34 <de67> or just my messages?
12:00:38 <de67> or the esolang wiki?
12:00:53 <fungot> de67: are all these additions accruate or bull?
12:01:21 <fungot> Selected style: fungot (What I've said myself)
12:01:31 <de67> ^style youtube
12:01:36 <b_jonas> `! bf >,[.>,]<[<]>[.>]!>,[.>,]<[<]>[.>]!
12:01:41 <b_jonas> `! brainfuck >,[.>,]<[<]>[.>]!>,[.>,]<[<]>[.>]!
12:01:45 <HackEso> /hackenv/bin/!: line 4: /hackenv/ibin/brainfuck: No such file or directory
12:02:00 <de67> ^bf >,[.>,]<[<]>[.>]!>,[.>,]<[<]>[.>]!
12:02:00 <fungot> >,[.>,]<[<]>[.>]!>,[.>,]<[<]>[.>]!
12:02:09 <int-e> . o O ( ^style sungod, and all it ever says is a string of {ra,raw,rawr,rarr,...}
12:02:15 <b_jonas> `! bf +++++++++[->++++++++++<]>.
12:02:31 <b_jonas> ok, so I think this interpreter doesn't support exclamation sign convention
12:03:12 <fizzie> `` echo '>,[.>,]<[<]>[.>]!' | \! bf '>,[.>,]<[<]>[.>]' # not exactly the same thing
12:03:14 <HackEso> >,[.>,]<[<]>[.>]! \ >,[.>,]<[<]>[.>]!
12:03:40 <int-e> `` echo -n '>,[.>,]<[<]>[.>]!' | \! bf '>,[.>,]<[<]>[.>]'
12:03:45 <HackEso> >,[.>,]<[<]>[.>]!>,[.>,]<[<]>[.>]!
12:04:35 <int-e> b_jonas: This is partly why I messed up that quine, I had to separate program and input "manually".
12:05:17 <b_jonas> ``` cat -v /hackenv/ibin/bf
12:05:19 <HackEso> #!/bin/sh \ . ${HACKENV-/hackenv}/lib/interp \ \ # Get the bitwidth from the command \ BW=`echo "$I_CMD" | sed 's/.*bf//'` \ if [ "$BW" = "" ] ; then BW=8 ; fi \ \ interp_file ${HACKENV-/hackenv}/interps/egobf/src/egobfi$BW
12:06:34 <de67> ^bf ,[>,][<]>[.>][<]>[.>]!,[>,][<]>[.>][<]>[.>]!
12:07:05 <fizzie> By the way, there are instructions for making up new styles in https://github.com/fis/fungot/blob/master/varikn/readme.txt for anyone interested. (They may or may not function any more.)
12:07:06 <fungot> fizzie: is that something you know and and the cases that required to actually mutate the original i think there's more evidence is plain, and :) which i not yet can see as " at least, that is expressions which have not been able, to assume responsibilities. he went on, " the conclusion is, then thou, the greatest soldier, de. she wanna be friends, his state vsurp'd, his realme a slaughter-house, his subjects, the european coun
12:07:32 <de67> i think that theres a little bit of youtube left on fungot
12:07:32 <fungot> de67: that is just a value of type " airbus is a big fan of avril....but this song " there big time, and if so, what does syntax-case. so i'll send him ( for so i thought it would). its a terrorst training video we better get gwb on to another crash
12:07:36 <de67> in the fungot style
12:07:36 <fungot> de67: agora alice c64 ct darwin discworld europarl ff7 fisher ic irc* jargon lovecraft nethack pa speeches ss wp youtube
12:07:59 <de67> fungot: plane crash
12:07:59 <fungot> de67:, so i'd be happy to help an fnord archive) for fnord macros, a wonderful!' i am sorry, in particular candidate countries. if the transatlantic relationship, but the parliament has possessed him, yet he talkes well," he said, taking it out on the world map! need a brief fnord with a fnord negroid mouth, pulled down by the gold saucer... think his name was close ever, and yet, at least, that is expressions which have not be
12:08:11 <int-e> de67: ][ is a pretty useless pattern in brainfuck
12:11:28 <de67> i think theres something better than markov chain
12:12:10 <de67> int-e: why is it useless
12:12:21 <de67> its good for writing bad code
12:13:04 <int-e> de67: I wrote "pretty useless" because I knew that if you insist on finding a use for it you will.
12:14:01 <int-e> de67: and anyway that wasn't the point. the point was that this is why your code didn't do anything
12:15:09 <de67> ^bf ,[.>,]<[<]>[.>]!,[.>,]<[<]>[.>]!
12:15:09 <fungot> ,[.>,]<[<]>[.>]!,[.>,]<[<]>[.>]!
12:17:07 <b_jonas> the annoying part of Deflate is that the only way to put comments (that produce no output in decompression) is the two kinds of Huffman tables. So to build them you need to know the details of their format to determine where the Huffman tables end.
12:20:39 <b_jonas> but I think it might still be worth it for steganography, because everyone thinks that they know deflate, they have like ten different libraries to decompress it, so if they acquire data with deflate in it (including zlib or gzip or pkzip) they'll just decode it and ignore those comments, while a specially prepared decoder program can extract those comments
12:21:26 <b_jonas> that said, these days HTTP servers and clients often negotiate for more modern compression formats, where comments are easier to hide
12:23:29 <fizzie> Every time people talk about "Markov chains" it annoys me a little bit, because that implies a particular kind of Markov process (the one where you copy text verbatim, and then with some probability jump to a different point with identical context), while what fungot is doing is sampling from a variable-length Kneser-Ney smoothed n-gram model with Katz backoff (though as I recall the Befunge code
12:23:29 <fungot> fizzie: " so that the text that is needed when two sprites hit each to each was worse than the gurus and miss you. you may use that " rainbow. as i have said, " that"
12:23:31 <fizzie> doesn't actually respect the backoff weights). It has the Markov property, sure, but I don't think they're entirely equivalent methods, at least in the sense that you could in the general case always have an n-gram model and a "traditional" Markov chain dataset + parameters combination with identical output probabilities.
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12:32:38 <b_jonas> fizzie: are you saying that as a Markov-chain it would have much more states than how the model is stored? I have no idea what "variable-length Kneser-Ney smoothed n-gram model with Katz backoff" means
12:33:39 <b_jonas> I probably don't have to know it, because if I want to use that exact thing then there's a training program online, and if I want to train something different then I'd probably just make my own bot instead of trying to use fungot.
12:33:39 <fungot> b_jonas: if that is not used commonly and carries with it an array subscript was too easy heh one time i figured if it's possible, notify the notary.
12:34:09 <b_jonas> Or I could put it into an existing bot like HackEso or perlbot
12:34:30 <fungot> Selected style: ukparl (UK Parliament debates from brexit referendum to late 2018)
12:40:31 <int-e> fizzie: Markov chain is the concept that CS people are likely to know. The only reason why the rest of what you said sounded vaguely familiar at all is because of previous discussions about and a bit of poking around inside fungot.
12:40:31 <fungot> int-e: my government will do whatever is necessary to be a
12:41:10 <int-e> and to me, the concept is mostly abstract; it has no data structure attached to it at all
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12:54:54 <esolangs> [[Talk:Rasputin]] https://esolangs.org/w/index.php?diff=193651&oldid=193646 * A random guy * (+241)
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13:14:16 <esolangs> [[NANDlang]] https://esolangs.org/w/index.php?diff=193652&oldid=193444 * A random guy * (-2)
13:16:28 <esolangs> [[NANDlang]] M https://esolangs.org/w/index.php?diff=193653&oldid=193652 * A random guy * (-22)
13:17:22 <esolangs> [[NANDlang]] M https://esolangs.org/w/index.php?diff=193654&oldid=193653 * A random guy * (-20)
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13:29:44 <fizzie> Okay. For me, there is a very specific process that "Markov chain text generator" refers to, and that's the https://en.wikipedia.org/wiki/Dissociated_press one. And what I was getting to is, I don't think you can get exactly the same output (probabilities) from that process and a fungot model.
13:29:44 <fungot> fizzie: what a very important question, and the issue of people not being given crucial medication, the only medication.
13:35:19 <esolangs> [[Stackfest]] N https://esolangs.org/w/index.php?oldid=193655 * Cordership * (+1862) Created page with "Stackfest is a stack-based esolang by [[User:Cordership]]. =Commands= ==Basic syntax== {|class=wikitable ! Command !! Definition |- | pop as [variable] || Pop top of stack and set it to a variable's value. Walrus operator. |- | push [blah blah blah] || Push a varia
13:36:00 <esolangs> [[Stackfest]] https://esolangs.org/w/index.php?diff=193656&oldid=193655 * Cordership * (+64)
13:36:52 <esolangs> [[Hello world program in esoteric languages (N-S)]] https://esolangs.org/w/index.php?diff=193657&oldid=193485 * Cordership * (+76) /* Stack-based */
13:43:20 <esolangs> [[Stackfest]] https://esolangs.org/w/index.php?diff=193658&oldid=193656 * Cordership * (+201)
13:48:30 <esolangs> [[User:Tommyaweosme/constant]] https://esolangs.org/w/index.php?diff=193659&oldid=173288 * Cordership * (+84)
13:48:56 <esolangs> [[User:Cordership]] https://esolangs.org/w/index.php?diff=193660&oldid=193010 * Cordership * (+17) /* Esolangs */
13:49:12 <esolangs> [[User:Aadenboy/Sandbox/SBlock]] https://esolangs.org/w/index.php?diff=193661&oldid=193591 * Aadenboy * (+297) fix C-block
13:53:21 <esolangs> [[User:Aadenboy/Sandbox/SBlock]] https://esolangs.org/w/index.php?diff=193662&oldid=193661 * Aadenboy * (+3414) if-else
13:54:06 <esolangs> [[User:Aadenboy/Sandbox/SBlock]] https://esolangs.org/w/index.php?diff=193663&oldid=193662 * Aadenboy * (+9458) attempt nesting
13:57:58 <esolangs> [[Stackfest]] https://esolangs.org/w/index.php?diff=193664&oldid=193658 * Cordership * (+418)
13:58:36 <esolangs> [[Hello world program in esoteric languages (N-S)]] https://esolangs.org/w/index.php?diff=193665&oldid=193657 * Cordership * (+22) /* Stackfest */
14:00:49 <esolangs> [[Stackfest]] https://esolangs.org/w/index.php?diff=193666&oldid=193664 * Cordership * (+121) /* Examples */
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14:03:41 <esolangs> [[Walkson]] https://esolangs.org/w/index.php?diff=193667&oldid=183621 * Uff20xd * (+2)
14:11:32 <de67> i made a tiny markov chain in python
14:12:04 <de67> this means that plane crasher fungot will be revived in the forseeable future
14:12:05 <fungot> de67: with the support, and often the reason, i have also been the argument, and the scottish government, there is a case to the house the hon. member,
14:18:19 <esolangs> [[Stackfest]] https://esolangs.org/w/index.php?diff=193668&oldid=193666 * Cordership * (+39)
14:20:50 <esolangs> [[NANDlang]] https://esolangs.org/w/index.php?diff=193669&oldid=193654 * A random guy * (+755) Added T-Flip Flop with and without comments.
14:21:40 <esolangs> [[BF Joust strategies]] M https://esolangs.org/w/index.php?diff=193670&oldid=192049 * None1 * (+158) /* Reverse decoy setup */ At least we can fix these two
14:24:48 <de67> i downloaded some random sketchy youtube dataset online
14:24:57 <de67> its outputting some very interesting things..
14:26:17 <esolangs> [[Talk:Vines]] https://esolangs.org/w/index.php?diff=193671&oldid=191256 * Cleverxia * (+257)
14:28:19 <esolangs> [[The esolang]] M https://esolangs.org/w/index.php?diff=193672&oldid=193647 * Cleverxia * (+95) categories; TC because a simple translation (not a [[simple translation]]) of [[GotoStart]]
14:28:37 <esolangs> [[The esolang]] M https://esolangs.org/w/index.php?diff=193673&oldid=193672 * Cleverxia * (+1) /* PROGRAMS */ oof
14:30:18 <de67> im starting to feel like the dataset had more than just youtube comments..
14:30:34 <esolangs> [[Blindfolded Arithmetic/compile from Minsky machine]] https://esolangs.org/w/index.php?diff=193674&oldid=187074 * Cleverxia * (+20) categories
14:31:50 <esolangs> [[Anti-Plushie language/PSTF]] https://esolangs.org/w/index.php?diff=193675&oldid=150695 * Cleverxia * (+75) categories, shamelessly stubbed it
14:33:38 <esolangs> [[Super machine]] N https://esolangs.org/w/index.php?oldid=193676 * Esolang lover123 * (+432) why
14:34:59 <esolangs> [[Super machine]] https://esolangs.org/w/index.php?diff=193677&oldid=193676 * Cleverxia * (+114) bad isn't a category
14:35:13 <esolangs> [[Machines]] https://esolangs.org/w/index.php?diff=193678&oldid=189249 * Cleverxia * (+19)
14:39:42 <esolangs> [[Class]] https://esolangs.org/w/index.php?diff=193679&oldid=187553 * Cleverxia * (+97) categories, shamelessly stubbed it again
14:53:26 <esolangs> [[Quantumfish]] N https://esolangs.org/w/index.php?oldid=193680 * Esolang lover123 * (+441) if you put a fish inside a box, with a machine that releases super-toxic-gas if it detects a neutron decaying, you have made a fish which is half dead and half alive!
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15:28:30 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=193681&oldid=193650 * Miui * (+16) /* Non-alphabetic */ key
15:29:45 <esolangs> [[Leetlang]] https://esolangs.org/w/index.php?diff=193682&oldid=193314 * Squidmanescape * (+0) /* Examples */ old way -> new way
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15:39:45 <esolangs> [[Surprised look]] https://esolangs.org/w/index.php?diff=193683&oldid=193454 * Squidmanescape * (+219)
16:01:16 <esolangs> [[Plutonium]] https://esolangs.org/w/index.php?diff=193684&oldid=193594 * Squidmanescape * (+536) /* Control Flow and Data */
16:02:52 <esolangs> [[Surprised look]] https://esolangs.org/w/index.php?diff=193685&oldid=193683 * Dragoneater67mobile * (-133) /* "Truth Machine */ why is it even here??
16:03:16 <esolangs> [[Plutonium]] https://esolangs.org/w/index.php?diff=193686&oldid=193684 * Squidmanescape * (+6) changed true and false to ;true and ;false since they are keywords
16:05:35 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=193687&oldid=193319 * Romanchano * (+294) /* Introductions */
16:19:37 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=193688&oldid=193687 * Romanchano * (+104) /* Introductions */
16:38:28 <esolangs> [[NANDlang]] M https://esolangs.org/w/index.php?diff=193689&oldid=193669 * A random guy * (-1)
16:57:41 <esolangs> [[User:Dragoneater67/Sandbox]] https://esolangs.org/w/index.php?diff=193690&oldid=193456 * Dragoneater67 * (-1107) Created page with "plane crasher fungot is alive"
17:11:20 <esolangs> [[Macrosia]] https://esolangs.org/w/index.php?diff=193691&oldid=193644 * Natalie * (+25) /* Implementations */
17:30:29 <esolangs> [[Hopscotch (Hopscotch Technologies)/block]] https://esolangs.org/w/index.php?diff=193692&oldid=193555 * Aadenboy * (+18)
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17:52:16 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=193693&oldid=193681 * Fanmad * (+12)
17:59:36 <esolangs> [[GTA-6-WHEN]] N https://esolangs.org/w/index.php?oldid=193694 * Fanmad * (+255) Created page with "its an joke language which code ends only after gta 6 releases. ==instructions== BEFORE GTA 6 - increment instruction WHEN GTA 6 - decrement instruction AFTER GTA 6 - end instruction (its an NOP before gta 6!) yep, thats all. [[Joke_language_list]]"
18:00:50 <esolangs> [[Joke language list]] M https://esolangs.org/w/index.php?diff=193695&oldid=193247 * Fanmad * (+41)
18:03:48 <esolangs> [[User:Aadenboy/Sandbox/SBlock]] https://esolangs.org/w/index.php?diff=193696&oldid=193663 * Aadenboy * (-4288) operators and nesting
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18:11:39 <esolangs> [[User:Aadenboy/Sandbox]] https://esolangs.org/w/index.php?diff=193697&oldid=193517 * Aadenboy * (+10219) subpage main
18:15:58 <esolangs> [[User:Aadenboy/Sandbox/SBlock/Color]] N https://esolangs.org/w/index.php?oldid=193698 * Aadenboy * (+188) Created page with "{{#switch:{{{1}}}|motion=#4c97ff|looks=#9966ff|sound=#cf63cf|events=#ffbf00|control=#ffab19|sensing=#5cb1d6|operators=#59c059|variables=#ff8c1a|lists=#ff661a|custom=#ff6680|#default=#888}}"
18:17:21 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193699&oldid=193649 * B jonas * (+200) /* Brainfuck */
18:17:57 <b_jonas> ok, so one thing fed into another, I wrote a brainfuck with exclamation sign interpreter, verified that your quine is a quine and that it has just one loop.
18:18:18 <b_jonas> next I have to look back in the chat log for the bfjoust abbreviation one
18:27:14 <esolangs> [[Frozen Pointer]] N https://esolangs.org/w/index.php?oldid=193700 * Rainwave * (+3548) New monotonic language! This one is pretty fun.
18:28:06 <esolangs> [[User:Aadenboy/Sandbox]] https://esolangs.org/w/index.php?diff=193701&oldid=193697 * Aadenboy * (+261) update C blocks
18:32:44 <esolangs> [[User:Rainwave]] https://esolangs.org/w/index.php?diff=193702&oldid=190526 * Rainwave * (+22) Added "Frozen Pointer"
18:34:56 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=193703&oldid=193693 * Rainwave * (+21) Added "Frozen Pointer"
18:37:16 <esolangs> [[BEATFuck]] N https://esolangs.org/w/index.php?oldid=193704 * DannyBaanks * (+8042) Created page with "'''BEATFuck''' is a [[esoteric programming language]] written in Rust where a drum pattern is the program. Each track contains a sequence of steps; on every tick the interpreter executes one step from each track, from top to bottom. == Current implementation == {
18:43:22 <esolangs> [[key]] https://esolangs.org/w/index.php?diff=193705&oldid=193584 * Miui * (+12655) /* External Resources */ add tio link
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18:46:20 <esolangs> [[User:Aadenboy/Sandbox/SBlock]] https://esolangs.org/w/index.php?diff=193706&oldid=193696 * Aadenboy * (-7836) unfinished
18:52:00 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193707&oldid=193699 * B jonas * (+284) /* Brainfuck */ Joust abbreviations
18:57:18 <int-e> b_jonas: That... is a terrible idea. I clean out that directory from time to time.
18:58:34 <b_jonas> int-e: should I copy the source codes to the wiki then?
18:59:13 <int-e> That's the better option. (I have no objections either.)
19:00:53 <int-e> Now do I keep trying to understand how the fuck this system is loading the nvidia driver module or should I just fix the part that it's unable to find... choices...
19:01:36 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193708&oldid=193707 * B jonas * (+3147) /* Brainfuck */ embed code to page
19:03:00 <int-e> (Problem in a nutshell: `modprobe nvidia{,-uvm,-drm,-modeset}` does not work because the prefix here is nvidia-current instead of just nvidia. But *something* is loading that nvidia-current module very early on in the boot, long before X11, though there's enough magical parts already in play, including udev.)
19:03:21 <int-e> And I don't get it.
19:06:38 <int-e> I guess I'll just fix it.
19:15:56 <b_jonas> loading a video driver early in the boot is reasonable behavior
19:16:03 <int-e> The way it's supposed to work is that there's a module alias in /etc/modprobe.d ...but that configuration file wasn't properly set up.
19:16:55 <int-e> b_jonas: Yes but there's no configuration file that's actually doing this. As far as I can tell. It *tries* to load nvidia-drm but that *should* have failed because the name is different.
19:17:08 <int-e> And indeed it said that it couldn't load it in the boot log.
19:17:48 <int-e> It's weird, but I'll stop investigating it. I've fixed the configruation files now.
19:20:04 <esolangs> [[NANDlang]] https://esolangs.org/w/index.php?diff=193709&oldid=193689 * A random guy * (+3721) Added 4 to 1 and 16 to 1 Multiplexers.
19:29:15 <int-e> (I looked at quite a few things... systemd units, udev configuration, configuration for modprobe (including module dependencies), module.load, even the X11 configuration because I had not checked the timing of events yet, and I grepped some binaries for 'nvidia' and 'current' strings. I didn't find anything that would explain the magic. I guess there could be something that checks kernel modules...
19:29:21 <int-e> ...that depend on the `drm` one? That's a rather wild idea though.)
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19:32:09 <int-e> Oh I looked at the initrd too but that only has some pieces of firmware.
19:37:40 <esolangs> [[key]] https://esolangs.org/w/index.php?diff=193710&oldid=193705 * Miui * (+19698) /* External Resources */ add reverse quine
19:39:47 <esolangs> [[key]] M https://esolangs.org/w/index.php?diff=193711&oldid=193710 * Miui * (+9) /* key */ include dimensions (not required but can be helpful)
19:43:57 <esolangs> [[BEATFuck]] https://esolangs.org/w/index.php?diff=193712&oldid=193704 * Raiseafloppafan7741 * (-181) Fix categories and formatting, currently the Esolang wiki doesn't have support for syntax highlighting and might never have it
19:46:35 <esolangs> [[Joke language list]] M https://esolangs.org/w/index.php?diff=193713&oldid=193695 * Esolang lover123 * (+24) if you put a fish inside a box, with a machine that releases super-toxic-gas if it detects a neutron decaying, you have made a fish which is half dead and half alive! that's quantum fish!
19:52:27 <esolangs> [[Senpai]] https://esolangs.org/w/index.php?diff=193714&oldid=88918 * Raiseafloppafan7741 * (+78) +thematic
19:54:02 <esolangs> [[List of quines]] https://esolangs.org/w/index.php?diff=193715&oldid=193708 * Raiseafloppafan7741 * (+100) /* Text */ note that they are also polyglots with the other two
20:06:13 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193716&oldid=193612 * Raiseafloppafan7741 * (+18) /* Looping counter */ Wrong idea of a looping counter!!!
20:06:36 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193717&oldid=193716 * Raiseafloppafan7741 * (+159) /* Looping counter */ Fix associated link!!!
20:06:58 <esolangs> [[NANDlang]] https://esolangs.org/w/index.php?diff=193718&oldid=193709 * A random guy * (+383) Added Hello World that is in WIP. This is going to be absolutely insane due to how long the program is going to be.
20:09:49 <esolangs> [[Brainfuck derivative number 183201230913209]] N https://esolangs.org/w/index.php?oldid=193719 * Esolang lover123 * (+624) totally doesn't exist because I got angry at the stupid amount of brainfuck derivatives.
20:10:05 <esolangs> [[User:Aadenboy/Sandbox/SBlock]] https://esolangs.org/w/index.php?diff=193720&oldid=193706 * Aadenboy * (+687)
20:10:58 <esolangs> [[Brainfuck derivative number 183201230913209]] M https://esolangs.org/w/index.php?diff=193721&oldid=193719 * Esolang lover123 * (+2) oops forget the s
20:11:57 <esolangs> [[Monkey]] https://esolangs.org/w/index.php?diff=193722&oldid=157211 * Raiseafloppafan7741 * (+27) + Also see [[Lox]]!
20:12:29 <esolangs> [[Lox]] https://esolangs.org/w/index.php?diff=193723&oldid=187080 * Raiseafloppafan7741 * (+586) Add some examples? Should probably describe Lox to some extent here like with Scratch and Hopscotch (HT)?
20:13:56 <esolangs> [[Drafts/Language("Find what:", "Replace with:")]] N https://esolangs.org/w/index.php?oldid=193724 * Miui * (+655) draft find what replace with page
20:15:51 <esolangs> [[Brainfuck derivative number 183201230913209]] https://esolangs.org/w/index.php?diff=193725&oldid=193721 * Hotcrystal0 * (-26) Remove nonexistent category
20:16:24 <esolangs> [[Drafts/Language("Find what:", "Replace with:")]] M https://esolangs.org/w/index.php?diff=193726&oldid=193724 * Miui * (+23) /* Footer */ EOF
20:16:40 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=193727&oldid=193703 * Esolang lover123 * (+50)
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20:17:40 <esolangs> [[Brainfuck derivative number 183201230913209]] https://esolangs.org/w/index.php?diff=193728&oldid=193725 * Raiseafloppafan7741 * (+103) lol
20:18:10 <esolangs> [[User:Raiseafloppafan7741]] https://esolangs.org/w/index.php?diff=193729&oldid=193589 * Raiseafloppafan7741 * (+72) /* like */
20:19:38 <esolangs> [[NANDlang]] https://esolangs.org/w/index.php?diff=193730&oldid=193718 * A random guy * (+86) Improving readability of the Hello World WIP explanation.
20:22:02 <esolangs> [[Drafts/Language("Find what:", "Replace with:")]] https://esolangs.org/w/index.php?diff=193731&oldid=193726 * Miui * (+114) WIP
20:22:16 <esolangs> [[Esolang talk:Categorization]] https://esolangs.org/w/index.php?diff=193732&oldid=193488 * Raiseafloppafan7741 * (+450) /* Esolang:Categorization#Languages is inconsistent */
20:22:52 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=193733&oldid=193727 * Miui * (+53) added /* D */ * [[Drafts/Language("Find_what:",_"Replace_with:")]]
20:24:35 <esolangs> [[Talk:Scratch]] https://esolangs.org/w/index.php?diff=193734&oldid=193541 * Raiseafloppafan7741 * (+403) /* Esoteric language?! */
20:24:58 <esolangs> [[User:Aadenboy/Sandbox]] https://esolangs.org/w/index.php?diff=193735&oldid=193701 * Aadenboy * (-9499) recreate blocks with SBlock
20:26:05 <esolangs> [[User:Aadenboy/Sandbox]] M https://esolangs.org/w/index.php?diff=193736&oldid=193735 * Aadenboy * (+12)
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20:27:43 <aadenboy2> got all the blocks done. except colors
20:28:49 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193737&oldid=193717 * Raiseafloppafan7741 * (+131) Add Phosphorus and Forkphorus
20:29:23 <aadenboy2> it was less of a hassle than hopscotch to recreate lol
20:29:27 <aadenboy2> though I did already get experience
20:31:10 <aadenboy2> since the page name for scratch isn't long I'll have it be {{:Scratch/block}} instead of {{:Scratch}} in source
20:31:15 <aadenboy2> that'll also allow editing by section
20:31:33 <esolangs> [[Drafts/Language("Find what:", "Replace with:")]] https://esolangs.org/w/index.php?diff=193738&oldid=193731 * Miui * (+200) add introductory note about design influence + external resource
20:31:46 <esolangs> [[Scratch/block]] N https://esolangs.org/w/index.php?oldid=193739 * Aadenboy * (+3657) Created page with "{{#switch:{{{1}}}|block=<div style="background:{{:Scratch/colors|{{{2}}}}};border-radius:4px;border:1px solid #0004;color:#fff;min-height:36px;padding:0 8px;display:flex;align-items:center;gap:6px;width:fit-content">{{{3}}}</div>|container=<div style="display:fle
20:31:53 <esolangs> [[Lua]] https://esolangs.org/w/index.php?diff=193740&oldid=191073 * Raiseafloppafan7741 * (+141) /* Self-interpreter */ Someone also made a Lua compiler and VM in Lua!
20:32:03 <esolangs> [[Scratch/colors]] N https://esolangs.org/w/index.php?oldid=193741 * Aadenboy * (+188) Created page with "{{#switch:{{{1}}}|motion=#4c97ff|looks=#9966ff|sound=#cf63cf|events=#ffbf00|control=#ffab19|sensing=#5cb1d6|operators=#59c059|variables=#ff8c1a|lists=#ff661a|custom=#ff6680|#default=#888}}"
20:34:18 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193742&oldid=193737 * Aadenboy * (-22) /* Hello, world! program */ convert to templates
20:34:57 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193743&oldid=193742 * Raiseafloppafan7741 * (+164) /* Values */
20:42:20 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193744&oldid=193743 * Aadenboy * (+586) /* Examples */ additional conversion
20:44:10 <esolangs> [[Scratch/block]] https://esolangs.org/w/index.php?diff=193745&oldid=193739 * Aadenboy * (+16)
20:50:17 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193746&oldid=193744 * Raiseafloppafan7741 * (+1406) /* Motion */ Use aadenboy's Scratch block templates that look so much nicer
20:51:29 <esolangs> [[Not Python]] M https://esolangs.org/w/index.php?diff=193747&oldid=140370 * PythonshellDebugwindow * (+245)
20:55:26 <raiseafloppafan7> Btw when I use the label in the motion expression like (x position), the label text becomes black for some reason
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20:59:01 <aadenboy2> raiseafloppafan7 make the cell's color white
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21:03:57 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193748&oldid=193746 * Raiseafloppafan7741 * (+1846) /* Looks */ Use the templates
21:04:13 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193749&oldid=193748 * Raiseafloppafan7741 * (+66) /* Motion */ Apply aadenboy's suggested fix
21:09:54 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193750&oldid=193749 * Raiseafloppafan7741 * (+766) /* Sounds */ Use the templates
21:13:29 <esolangs> [[Plutonium]] https://esolangs.org/w/index.php?diff=193751&oldid=193686 * Squidmanescape * (+88) /* Keywords */
21:16:30 <esolangs> [[%^&78]] https://esolangs.org/w/index.php?diff=193752&oldid=185538 * Squidmanescape * (+62)
21:19:07 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193753&oldid=193750 * Raiseafloppafan7741 * (+1073) /* Events */ Use templates
21:20:23 <esolangs> [[Xwy]] https://esolangs.org/w/index.php?diff=193754&oldid=193345 * Squidmanescape * (+31) /* Name */
21:23:02 <esolangs> [[NANDlang]] https://esolangs.org/w/index.php?diff=193755&oldid=193730 * A random guy * (+209) Oh dear god... it isn't 754 NAND gates for the ... it is 1,350 NAND gates... and 66,956 wires... meaning that there is literally 133,912 total wire variables... This is going to be a nightmare to program Hello World in, not even joking.
21:26:41 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193756&oldid=193467 * A random guy * (+288) Wish me luck
21:27:00 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193757&oldid=193756 * A random guy * (+1)
21:27:01 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193758&oldid=193753 * Raiseafloppafan7741 * (+479) /* Blocks */ Fill the other blocks with their default values because I think it's kind of uncanny to have empty dropdowns and inputs
21:28:30 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193759&oldid=193757 * Raiseafloppafan7741 * (+485) page name
21:28:58 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193760&oldid=193758 * Raiseafloppafan7741 * (+12) /* Looks */ effect
21:28:58 <esolangs> [[Xwy]] https://esolangs.org/w/index.php?diff=193761&oldid=193754 * Squidmanescape * (-178) /* Commands */
21:29:23 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193762&oldid=193760 * Raiseafloppafan7741 * (+84) /* Looks */
21:29:48 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193763&oldid=193759 * A random guy * (+123) /* Hello World Program due to how much damn code is in it. */ new section
21:30:16 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193764&oldid=193763 * A random guy * (-123) Whoopsies
21:32:06 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193765&oldid=193764 * A random guy * (+226)
21:32:35 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193766&oldid=193765 * A random guy * (+34)
21:32:56 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193767&oldid=193766 * A random guy * (+47)
21:36:13 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193768&oldid=193767 * A random guy * (+229)
21:37:21 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193769&oldid=193768 * Raiseafloppafan7741 * (+505)
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21:42:52 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193770&oldid=193762 * Raiseafloppafan7741 * (+1159) /* Control */ Use templates, do these templates allow for the if <> then {} else {} end?
21:43:36 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193771&oldid=193770 * Raiseafloppafan7741 * (+12) /* Motion */ dropdown instead of enum you stupid
21:45:38 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193772&oldid=193771 * Raiseafloppafan7741 * (-8) /* Truth-machine */ Those are enums, which are dropdowns but they can be overridden
21:46:58 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193773&oldid=193772 * Raiseafloppafan7741 * (+77) /* Blocks */ those are dropdowns, not enums
22:00:31 <esolangs> [[User:Raiseafloppafan7741]] https://esolangs.org/w/index.php?diff=193774&oldid=193729 * Raiseafloppafan7741 * (+10) /* like */
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22:16:01 <esolangs> [[key]] https://esolangs.org/w/index.php?diff=193775&oldid=193711 * Miui * (+134) /* External Resources */ add external interactive self-interpreter
22:16:28 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193776&oldid=193773 * Raiseafloppafan7741 * (+1885) /* Sensing */ Use templates, how do I input colors using these templates?
22:17:29 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193777&oldid=193776 * Raiseafloppafan7741 * (+136) /* Sensing */ Forgot one!!!
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22:33:49 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193778&oldid=193777 * Raiseafloppafan7741 * (+5320) /* Operators */ Use templates, wow I made a lot of mistakes in here
22:35:22 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193779&oldid=193778 * Raiseafloppafan7741 * (+28) /* Events */ use placeholder
22:35:55 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193780&oldid=193779 * Raiseafloppafan7741 * (+32) /* Control */ use placeholder
22:43:32 <esolangs> [[NANDlang:Hello World]] N https://esolangs.org/w/index.php?oldid=193781 * A random guy * (+263) Possibly the most complex way to print Hello World possible, when done.
22:44:59 <esolangs> [[NANDlang:Hello World]] M https://esolangs.org/w/index.php?diff=193782&oldid=193781 * Raiseafloppafan7741 * (-4) Template:Back automatically makes it a link for some reason
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22:48:13 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193783&oldid=193769 * A random guy * (+545)
22:52:14 <esolangs> [[Special:Log/delete]] delete * Ais523 * deleted "[[User:Page crapper from explain xkcd]]": not created by the user associated with this page
22:52:18 <esolangs> [[Talk:NANDlang]] https://esolangs.org/w/index.php?diff=193784&oldid=193783 * A random guy * (+2)
22:52:41 <esolangs> [[Special:Log/protect]] protect * Ais523 * protected "[[User:Page crapper from explain xkcd [create=sysop] (indefinite)]]": this is a userpage of a permabanned user, there is no reason for anyone to edit it
22:55:20 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193785&oldid=193780 * Raiseafloppafan7741 * (+2015) /* Variables */ Use templates. Glad this is the last time I have to do this. (other than 99 bottles and BCT) Extensions though...
22:56:19 <esolangs> [[User talk:Ais523]] https://esolangs.org/w/index.php?diff=193786&oldid=193633 * Ais523 * (+432) /* BF Joust strategies */ making juiced public domain
22:56:30 <aadenboy> yes, pass more parameters into the container block
22:57:40 <esolangs> [[Scratch/block]] https://esolangs.org/w/index.php?diff=193787&oldid=193745 * Aadenboy * (+0) increase padding?
22:58:34 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193788&oldid=193785 * Raiseafloppafan7741 * (+999) /* Control */ Add if-else
22:59:50 <esolangs> [[Scratch/block]] https://esolangs.org/w/index.php?diff=193789&oldid=193787 * Aadenboy * (+0) max-width
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23:04:47 <ais523> this channel has become so active recently that I'm finding it a little difficult to logread
23:06:02 <aadenboy> all of the activity was messing around with esolangs and fungot probably
23:06:02 <fungot> aadenboy: i will, of course i have a great deal, the recognition of the fact, i particularly want to be implemented, the governments deregulation, the number of fnord, herbal medicines directive,
23:06:18 <fungot> raiseafloppafan7: in our time, and it, not even the best in the uk.
23:09:13 <aadenboy> taking a bit of liberty with the define block
23:09:43 <raiseafloppafan7> Right now I'm just using the container format but when you finish the define block I'll switch to that
23:10:16 <ais523> <raiseafloppafan7> Yes, INTERCAL does have a miniscule instruction set. ← C-INTERCAL implements CREATE by, in effect, defining everything that could fit the syntax of an instruction as an instruction (that prints a syntax error) so that it can be redefined later
23:10:34 <ais523> this means that it conceptually has infinitely many commands
23:10:35 <aadenboy> raiseafloppafan7: it'll be a container
23:11:15 <ais523> (it would probably make sense to define it to only commandify syntax that matches a CREATE statement, but it can't do that in case some of the CREATE statements are written in Befunge and generated during program execution)
23:11:17 <raiseafloppafan7> ais523: Oh, in that case C-INTERCAL has the opposite of a miniscule instruction set
23:12:44 <ais523> this sort of thing means that an "instruction" can be hard to define sometimes
23:14:08 <ais523> <raiseafloppafan7> MarkFan8901: Nah, esolangs IS The Waterfall Model, except The Waterfall Model's real name is Alex ← Rust is named after a crab, but the crab is named Ferris
23:14:25 <ais523> (I have wanted to use that line for so long but hadn't found a context where it was relevant)
23:18:07 <ais523> <int-e> (scrambled quines may not be too interesting) ← they open up an entirely separate implementation technique, of writing a program that does something like print the alphabet, using each character in the alphabet once
23:19:04 <ais523> <fizzie> I don't know if we really needed an article on linear congruential generators, but on the other hand it contains the following sentence: "Romeo: You are the sum of the sum of a pig and a big big big big big cat and a big big big big cat!" ← -1 + 32 + 16, so 47 I think
23:19:19 <ais523> maybe we need a page about Shakespeare constants, although there's probably a fairly simple pattern
23:20:06 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193790&oldid=193788 * Raiseafloppafan7741 * (+18) /* Blocks */ NO WHY IS IT ROUNDED HOW IS IT ROUNDED
23:20:11 <ais523> actually I suspect multiplication is sometimes useful, that'll confuse things a lot (but maybe not, because adjective-constants are all powers of 2)
23:23:52 <ais523> one thing I don't like about Shakespeare is how repetitive it gets
23:30:17 <esolangs> [[Scratch/block]] https://esolangs.org/w/index.php?diff=193791&oldid=193789 * Aadenboy * (+82)
23:30:41 -!- lisbeths has joined.
23:31:55 <esolangs> [[Scratch/block]] https://esolangs.org/w/index.php?diff=193792&oldid=193791 * Aadenboy * (+30)
23:34:26 <esolangs> [[Scratch/block]] https://esolangs.org/w/index.php?diff=193793&oldid=193792 * Aadenboy * (+0)
23:34:52 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193794&oldid=193790 * Aadenboy * (+3759) /* Examples */ conversion
23:37:46 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193795&oldid=193794 * Raiseafloppafan7741 * (-208) /* Bitwise Cyclic Tag */ Fix some redundancy I introduced into the program
23:39:28 <esolangs> [[Scratch]] M https://esolangs.org/w/index.php?diff=193796&oldid=193795 * Raiseafloppafan7741 * (-1) /* Hello, world! program */
23:40:27 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193797&oldid=193796 * Aadenboy * (+369) /* Motion */ add missing rotation blocks
23:43:07 <esolangs> [[Scratch/block]] https://esolangs.org/w/index.php?diff=193798&oldid=193793 * Aadenboy * (+32) min-height for C-blocks
23:43:39 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193799&oldid=193797 * Aadenboy * (-455) /* Events */ remove ellipses
23:45:15 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193800&oldid=193799 * Aadenboy * (-921) /* Control */ replace ellipses
23:50:02 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193801&oldid=193800 * Raiseafloppafan7741 * (+484) /* Examples */ Add cat program, it's only fitting after all. Ha, get it? Because Scratch's mascot is the Scratch cat and it's a "cat program"? Get the joke?
23:54:21 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193802&oldid=193801 * Raiseafloppafan7741 * (+6) /* Control */ I guess the else-branch does not have the min height setting?
23:54:57 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193803&oldid=193802 * Raiseafloppafan7741 * (+6) /* Control */
23:56:43 <esolangs> [[Scratch]] https://esolangs.org/w/index.php?diff=193804&oldid=193803 * Raiseafloppafan7741 * (-12) /* Operators */ Oops
23:59:19 <esolangs> [[Scratch]] M https://esolangs.org/w/index.php?diff=193805&oldid=193804 * Raiseafloppafan7741 * (-3) /* Video Sensing */ ...