00:46:38 -!- emorrp1 has joined.
01:14:37 <zzo38> I wrote Free Hero Mesh because I wanted a FOSS implementation of Hero Hearts that can run on Linux; I like the way it is working, with you can define your own classes of objects, replay lists, etc. (I also wanted to play the existing levels again, since I started using Linux instead of Windows.) But I also added many improvements too, such as increasing limits, and other things.
01:16:01 <zzo38> Anyone who likes to make up their own puzzle sets may do so; I am also making one up called HyperHero (which contains a superset of the classes in the Superhero puzzle set).
01:21:33 <zzo38> There are a few possible things that other people can work on. One is to provide free sounds (I don't know the copyright of the original sound effects, nor have I managed to extract all of them anyways even if it was allowed). Another is making logos and that stuff.
06:13:43 <zzo38> Also, if you have anything to add into the frequently question section then I will add them and answer the questions the best I know.