< 1630802798 102399 :emorrp1!~emorrp1@2001:470:69fc:105::1e JOIN #freeheromesh emorrp1 :@emorrp1:freedombox.emorrp1.name < 1630804477 454262 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :I wrote Free Hero Mesh because I wanted a FOSS implementation of Hero Hearts that can run on Linux; I like the way it is working, with you can define your own classes of objects, replay lists, etc. (I also wanted to play the existing levels again, since I started using Linux instead of Windows.) But I also added many improvements too, such as increasing limits, and other things. < 1630804561 60615 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :Anyone who likes to make up their own puzzle sets may do so; I am also making one up called HyperHero (which contains a superset of the classes in the Superhero puzzle set). < 1630804893 10650 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :There are a few possible things that other people can work on. One is to provide free sounds (I don't know the copyright of the original sound effects, nor have I managed to extract all of them anyways even if it was allowed). Another is making logos and that stuff. < 1630822423 522260 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :Also, if you have anything to add into the frequently question section then I will add them and answer the questions the best I know. < 1631016760 374569 :infra_red[m]!~infraredm@2001:470:69fc:105::849 JOIN #freeheromesh * :@infra_red:matrix.org < 1631408254 570176 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :Now bizarro world is implemented (although there may be some mistakes; testing is not complete yet) < 1631505965 87216 :emorrp1!~emorrp1@2001:470:69fc:105::1e QUIT :*.net *.split < 1631505965 87950 :infra_red[m]!~infraredm@2001:470:69fc:105::849 QUIT :*.net *.split < 1631506227 635975 :infra_red[m]!~infraredm@2001:470:69fc:105::849 JOIN #freeheromesh * :@infra_red:matrix.org < 1631506255 202983 :emorrp1!~emorrp1@2001:470:69fc:105::1e JOIN #freeheromesh emorrp1 :@emorrp1:freedombox.emorrp1.name < 1631506816 340955 :esolangs!~esolangs@techne.zem.fi JOIN #freeheromesh esolangs :esolangs.org < 1631506873 676007 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :Do you have some ideas about the implementation of specifying order of execution of objects? Currently, it is fixed (initial objects are by their initial coordinates, and newly created objects will come first), but Escape requires that some initial objects specify their own order, and other games might create new objects and also want to set their order differently. [repeat due to net split] < 1631526051 213800 :fizzie!irc@selene.zem.fi JOIN #freeheromesh fizzie :Heikki Kallasjoki < 1631604881 978745 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :I have been trying to think of how to allow coordinate input. The interface to the game rules is easy enough. The problem is with the handling of many other things (including the file format), which all currently assume that each move is one byte long, although coordinate input will need to be more than one byte long. < 1632412929 157211 :emorrp1!~emorrp1@2001:470:69fc:105::1e QUIT :Remote host closed the connection < 1632412929 189590 :infra_red[m]!~infraredm@2001:470:69fc:105::849 QUIT :Remote host closed the connection < 1632413050 866813 :infra_red[m]!~infraredm@2001:470:69fc:105::849 JOIN #freeheromesh * :@infra_red:matrix.org < 1632414139 390998 :emorrp1!~emorrp1@2001:470:69fc:105::1e JOIN #freeheromesh emorrp1 :@emorrp1:freedombox.emorrp1.name < 1632424856 7770 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :Is anyone else making any reports, patches, complaints, question, etc by now? I would hope so. < 1632903737 836011 :infra_red[m]!~infraredm@2001:470:69fc:105::849 QUIT :Quit: Bridge terminating on SIGTERM < 1632903738 336819 :emorrp1!~emorrp1@2001:470:69fc:105::1e QUIT :Quit: Bridge terminating on SIGTERM < 1632903954 941423 :infra_red[m]!~infraredm@2001:470:69fc:105::849 JOIN #freeheromesh * :@infra_red:matrix.org < 1632905094 980683 :emorrp1!~emorrp1@2001:470:69fc:105::1e JOIN #freeheromesh emorrp1 :@emorrp1:freedombox.emorrp1.name < 1632986807 467144 :zzo38!~zzo38@host-24-207-14-22.public.eastlink.ca PRIVMSG #freeheromesh :Why doesn't anyone else!? (other than myself)