2022-08-01: 06:50:57 -!- fizzie has quit (*.net *.split). 08:52:51 -!- fizzie has joined. 2022-08-08: 18:29:11 -!- ultidonki[m] has joined. 19:03:35 Not many people have been on this IRC/Matrix recently. Please tell me if you have any if you have any interest/questions/comments about these game, so that I may answer you. 21:48:10 -!- esolangs has quit (Ping timeout: 240 seconds). 21:48:49 -!- esolangs1 has joined. 21:53:08 -!- ultidonki[m]1 has joined. 21:55:08 -!- esolangs has quit (Ping timeout: 240 seconds). 21:55:10 -!- ultidonki[m] has quit (Ping timeout: 240 seconds). 21:56:44 -!- esolangs1 has changed nick to esolangs. 2022-08-09: 03:03:04 -!- ultidonki[m]1 has quit (*.net *.split). 03:03:07 -!- fizzie has quit (*.net *.split). 03:17:39 -!- ultidonki[m]1 has joined. 08:17:58 -!- fizzie has joined. 19:39:16 -!- ultidonki has joined. 19:44:16 Sorry, I typed a message yesterday from Matrix but I don't think it sent to IRC, I don't see it in the logs. I haven't played freeheromesh yet, I got stuck compiling it because I couldn't find a sqlite3.o file (I think I need to compile sqlite3 from scratch). I'll try re-compiling it again in a few days, when I have time :) 19:45:08 OK. I did not see the message yesterday either, there might have been a net split. 19:45:23 I've sent another message from Matrix, I can see messages from IRC in Matrix, but when I send test messages in Matrix, they're not appearing here. But here is fine. :) 19:47:21 Please tell me if you have further problems. The current version of Free Hero Mesh compile script will automatically compile SQLite if you put the sqlite3.c amalgamation file into the same directory as Free Hero Mesh source files. 19:48:10 If there is a problem with the Matrix bridge, I am unsure what to do, but you could try to tell whoever manages the Matrix bridging. I would tell them myself if I knew who to ask. 19:51:45 Oh, okay! That sounds cool about the sqlite amalgamation file, I didn't know about that. I've downloaded that now and I'll try it, thanks! 19:52:17 I'm not sure about the Matrix bridge either - I'll look up if there's any documentation or anything I can do. 20:36:07 OK, I've compiled the game and completed the example sokoban level, thanks! That sqlite trick worked. :) Are there any other puzzle sets? I've tried to convert HHTutor from the hero hearts website, but it's saying 'invalid token'. I might have done it wrong, and I haven't played the original hero hearts yet. I'll try some other puzzle sets over the next few days. 21:00:19 It is a bug in the original puzzle set; it uses an invalid \; escape. Find \; in the .class file and change it to \l and then it should work OK. 21:00:34 (I am sorry for being late; I was outside) 21:02:51 Re the Matrix bridge, I think someone was complaining about it "receiving but not sending" on #xmonad yesterday, so maybe there was something more widely wrong with it. My understanding is that #libera-matrix is where you'd go ask about it. 21:03:53 OK, I will ask there. 21:11:37 There are a few incomplete puzzle sets made specifically for Free Hero Mesh. I also had converted some other games into Free Hero Mesh, but I did not list the converted levels in the web page. 21:12:19 (I had just now listed the few incomplete implementations; you can try to read the codes to learn their working, I suppose. You can also make your own; if you do, I will add those too.) 21:17:45 Thank you - I'll try changing that in the escape file tomorrow when I have time. No worry about a late response, I often go away from keyboard too without mentioning it ;) 21:18:09 Where did you list the incomplete puzzles? Is it on the NNTP page? (I haven't looked at that yet) 21:19:14 It is on the web page at http://zzo38computer.org/freeheromesh/#puzzles I have just added that section just now, so it wasn't there before. (I did have the incomplete puzzles, I just haven't listed them anywhere permanently yet.) 21:19:54 The NNTP can be used for slow long-form discussions, if desired. 21:23:02 OK, thank you! I can't see the puzzles section yet, but I'll check again tomorrow, the webpage might take a while to update or something. 21:23:24 And I think I've subscribed to the NNTP, it's my first time using NNTP but I can read the articles there so I think it worked. 21:26:40 You can also post messages on the NNTP, as well as reading; it is a kind of discussion forum (it is an alternative to mailing lists and web forums, which in my opinion is superior to both) 21:32:04 Thanks, I will try to learn about NNTP, it sounds interesting. 21:37:22 Nevertheless, I will list, on this IRC, the list of the available puzzle sets: bnb.zip puzzleboy.zip puzzlex.zip vtower.zip worms.zip backup/hyperhero.9.7z (Not all of these are listed in the web page, since they include levels/graphics from other games and I do not know if I have permission to list them there. I intend to list HyperHero once I have more levels, though. These URLs are relative to the web page.) 21:44:15 Thank you! I'll try some of these in the next few days. :) 22:43:44 Also you can tell me if you have any bug reports, feature requests, patches to the code or documentation, questions, etc. If you have made any of your own puzzles, post those too. 2022-08-10: 19:09:23 Thanks! I haven't played it yet (I also haven't played Hero Hearts so I don't know what the game is like exactly) but I saw it on the FreegameDev.net forum and it looks fun. I tried to compile it, but although I have sqlite3 installed on this system, I can't find a sqlite3.o file (I understand a bit of C/linux, but I'm not totally knowledgeable about it) - I think if I compile sqlite3 myself, that should give me a .o file I can use 19:09:23 to compile the game - so I'll try that when I have time in the next few days. :) 19:09:25 appservice: !help 19:09:25 (Test message from Matrix) 19:37:12 I received these four messages now. 19:38:30 If you download the SQLite amalgamation into the same directory as Free Hero Mesh source codes then it will automatically compile SQLite if the sqlite3.o file is not there. 19:38:50 Oh, I see them now too! I think I updated my Matrix client at around about that time, so it might have been they weren't sending because I was on an old version. That's strange 19:39:30 Oh yeah, I managed to put the sqlite3.c file in the same directory, and it worked yesterday, thanks! I'll have more time to play the new puzzle sets in the next few days :) 19:47:37 OK. You can also tell me if you have made your own, or have questions about making your own puzzles, etc. 20:00:06 Thanks - I might try to create a puzzle or two eventually, but first I'll try to play some more and start to read the code. 20:39:37 OK. 2022-08-24: 19:06:15 -!- zzo38 has quit (Ping timeout: 268 seconds). 21:29:56 -!- zzo38 has joined. 2022-08-25: 22:33:07 -!- fizzie has quit (*.net *.split). 22:33:08 -!- ultidonki[m]1 has quit (*.net *.split). 22:45:12 -!- ultidonki[m]1 has joined. 22:58:04 -!- fizzie has joined. 2022-08-30: 19:55:26 -!- ultidonki[m]1 has quit (*.net *.split). 19:55:26 -!- fizzie has quit (*.net *.split). 19:56:35 -!- fizzie has joined. 19:56:35 -!- ultidonki[m]1 has joined. 20:03:15 -!- ultidonki[m]1 has quit (Ping timeout: 268 seconds). 20:35:37 -!- ultidonki[m]1 has joined.