←2006-09-16 2006-09-17 2006-09-18β†’ ↑2006 ↑all
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01:23:47 <CakeProphet> ihope, hmmm
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01:24:07 <CakeProphet> ihope, Yanno... that Reaper language you want to make would be really simple to make in Python.
01:26:19 <CakeProphet> ihope, You could use Python's OO to define the datatypes for the language... and Python uses a special method called __del__ that is run just before an instance is deleted.
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02:49:43 <Razor-X> Also knows as a destructor.
02:51:37 * pikhq laughs at the Time Cube. . .
03:05:44 <GregorR> ZOMG TIME CUBE
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07:01:23 <GregorR-Loser> This world would be so much nicer if everybody was always right, like me.
07:06:43 <dbc> Anyone played the Time Cube card game?
07:06:57 <GregorR-Loser> 8-D
07:07:03 <GregorR-Loser> There's a time cube card game!?!?!?!?
07:07:09 <dbc> Yes.
07:07:51 <dbc> If you want to play with more than three players, use a double deck or the game will take way too long.
07:07:53 <GregorR-Loser> Bahahahah
07:08:16 <GregorR-Loser> Um, it'll take longer with less people?
07:08:42 <GregorR-Loser> (Also: http://www.codu.org/crackpipe/ )
07:09:05 <dbc> With two people a single deck works fine. With three people I think a single deck would probably work fine. With four, not.
07:09:43 <GregorR-Loser> So, "use a double deck or the game /won't take long enough/" ?
07:10:48 <dbc> No. Use a double deck or the game will take too long. Mostly due to shortage of "Corner" cards.
07:11:53 <wooby> hey, has anyone ever seen a children's card game called either "crazy pigs" or "crazy penguins"?
07:12:10 <GregorR-Loser> Nope
07:12:24 <GregorR-Loser> dbc: Hm. Curious that less cards causes a longer game *shrugs*
07:12:30 <dbc> So, Mr Former Head of the Congregation for the Doctrine of the Faith is complaining about other people using violence to convert people?
07:12:56 <GregorR-Loser> Nobody's gonna play Crackpipe, are they :-P
07:13:03 <dbc> I'll look at it.
07:13:04 * wooby doesn't touch the stuff ;)
07:14:05 <wooby> in the interest of those googling logs, a crazy pigs solver: http://www.ubergibson.com/~alan/tmp/piggies.c
07:14:07 <Sgeo> msg 2 pet 1:20
07:14:11 <Sgeo> err
07:14:14 <Sgeo> Wrong window
07:14:15 <wooby> all others: enjoy the ridiculous for loop
07:14:20 <dbc> The game doesn't end when you run out of cards--you reshuffle. But dividing one deck among four people means Corners are in short supply. There are eight in a deck, and for one of the two ways to win the game, you have to have four of them at the same time.
07:14:55 <GregorR-Loser> Sgeo: Dobleve te efe?
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08:28:53 <ivan`> wooby, heh, are 25 nested blocks necessary?
08:29:37 <wooby> ivan`: i think so
08:29:40 <wooby> its doing permutations
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12:20:46 <pgimeno> http://www.goear.com/files/localplayer.swf?file=bffe90e
12:22:14 <pgimeno> maybe that's more on-topic in #math but anyway
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13:37:23 <SimonRC> yo
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14:52:34 <boblol> hi
14:55:57 <boblol> not much activity around here?
14:56:19 <Asztal> indeed
14:56:44 <boblol> so who is on the list, but is afk or afs?
14:56:59 <Asztal> probably most of them.
14:57:10 <boblol> ..
14:57:17 <Asztal> whatever afs means.
14:57:24 <boblol> away from screen
14:58:18 <boblol> and afc = away from chat
14:59:26 <pikhq> Nothing. YAY!
14:59:51 <boblol> ?
14:59:54 <boblol> so u are here?
15:00:07 <Asztal> It would appear that way
15:01:06 <boblol> um
15:01:08 <boblol> yeh
15:01:25 <boblol> then i gotta ask, is CUBSO goin anywhere?
15:04:12 <pikhq> http://www.timecube.com/ It's. . . Serious Senile Old Man!
15:04:25 <pikhq> God, I love that site. ;)
15:05:41 <boblol> someone really bored?
15:07:32 <boblol> wtf is that site?
15:08:20 <pikhq> http://en.wikipedia.org/wiki/Timecube Legibly written version.
15:09:04 <boblol> ok
15:09:14 <boblol> is CUBSO goin to be reality?
15:15:20 <boblol> ?
15:17:10 <pikhq> According to the whole commotion yesterday, lilo is dead. . .
15:17:28 <pikhq> According to irssi, somegeek just got back on.
15:18:10 <boblol> um
15:18:10 <boblol> ok
15:18:17 <pikhq> Oh. Autoconnect. XD
15:19:00 <boblol> hey pikhq, i might be annoying, but i just want a yes or no, were you goin to make CUBSO?
15:19:17 <pikhq> Probably not. . .
15:19:30 <boblol> um
15:19:31 <boblol> ok
15:21:08 <boblol> didnt you say you would? :P
15:21:24 <pikhq> No, I didn't.
15:21:30 <pikhq> I said it was an interesting idea.
15:21:38 <kipple_> Do not read the wikipedia article on Time Cube! It is written by evil bastard educators of the Word God! www.timecue.com is the ultimate of web-design, and only stupid brain washed slaves who can't comprehend the web page's four corners find it confusing!!
15:21:55 <pikhq> Hahah.
15:21:59 <kipple_> ;)
15:22:13 <boblol> lol
15:22:26 <kipple_> an esolang based on the time cube theory could be interesting
15:22:50 <boblol> hm
15:22:53 <boblol> could be
15:24:08 <pikhq> Encode it in Time Cube like text.
15:24:10 <kipple_> "Scientists are evil cowards and should be castrated for obscurantism of the 4 simultaneous days within a single rotation of Earth."
15:24:31 <kipple_> man, there are so many great quotes on that site
15:24:41 <pikhq> -1*-1=-1.
15:24:44 <pikhq> What more can I say?
15:26:28 <kipple_> LOL: "Do you really believe that your Jew God screwed a hole in the ground to create Adam and Eve out of dirt"
15:27:50 <boblol> btw, human bodies are only 65% water, not 90%
16:02:30 <sp3tt> pikhq: no.
16:02:40 <sp3tt> pikhq: (-1)(-1)=1.
16:02:44 <sp3tt> Trivial to prove.
16:03:02 <sp3tt> Not only for integers, but in any ring.
16:06:44 <kipple_> sp3tt: you are obviously a mindless servant of the evil bastart word god and his worthless scientist followers. Please read http://www.timecube.com/ and become enlightened!
16:07:34 <kipple_> (and as a by-product you will also learn great web design)
16:13:49 <pikhq> sp3tt: Quoting the Time Cube. XD
16:14:12 <sp3tt> 2+2=5.
16:14:35 <pikhq> In C:
16:14:51 <pikhq> double 2=2.5;
16:14:58 <pikhq> return 2+2;
16:15:01 <pikhq> ;)
16:16:41 <kipple_> according to the wikipedia " mathematical axiomatic systems with the property -1 Χ -1 = -1 have been derived" . I wonder what they would look like...
16:17:29 <pikhq> Presumably like an LSD trip.
16:17:37 <Asztal> hmm... symmetrical?
16:18:03 <kipple_> pikhq: no, that's fractals
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16:34:32 <kipple_> cool page: http://www.angio.net/pi/piquery
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16:57:21 <RodgerTheGreat> I think this is a rather interesting related article: http://en.wikipedia.org/wiki/Squaring_the_circle
16:58:56 <RodgerTheGreat> "The mathematical proof that the quadrature of the circle is impossible has not proved to be a hindrance to the many people who have invested years in this problem anyway. Having squared the circle is a famous crank assertion. The futility of undertaking exercises aimed at finding the quadrature of the circle has brought this term into use in totally unrelated contexts, where it is simply used to mean a hopeless, meaningless, or v
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17:31:23 <SimonRC> hhhh
17:32:18 <RodgerTheGreat> oooo
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19:22:08 <SimonRC> oops
19:22:13 * SimonRC has dinner
19:23:51 <Razor-X> Around how many iterations is required to approximate the CORDIC method of sin correctly?
19:24:10 <jix> lol i just stumbled above cordic yesterday
19:25:00 <Razor-X> I'll be doing some audio encoding, and if CORDIC is faster than the power series form of sin, then why not?
19:25:10 <jix> yeah...
19:25:19 <jix> if you use software... use LUT
19:25:24 <Razor-X> LUT?
19:25:27 <jix> look up table
19:25:43 <Razor-X> Oh.
19:25:59 <Razor-X> You have to use a table for CORDIC already (atan table).
19:29:04 <jix> well you could use a direct sin table then...
19:29:34 <jix> and if you want to save place just use delta encoding i guess you could save 50% by that
19:31:11 <Razor-X> Hmmm....
19:43:38 <W_> a sin wave is very symetric as well, you only really have to store a quarter of a wavelength
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19:48:01 <Razor-X> Well for CORDIC anyhow, you only need as many atan values as the number of iterations you need.
20:09:26 * ihope pings CakeProphet
20:16:45 * CakeProphet beats ihope with a wifebeater.
20:16:47 <CakeProphet> >.>
20:17:04 <ihope> So what's this Reaper stuff about?
20:23:07 <ihope> <CakeProphet> ihope, Yanno... that Reaper language you want to make would be really simple to make in Python.
20:23:38 <CakeProphet> *shrugs* Just, in general, OO is the best way to make more complicated languages.
20:24:08 <CakeProphet> Since OO makes it really easy to create new data types, to-stuff-at-a-certain-time, etc.
20:25:27 <CakeProphet> At the time I said that.. I didn't know other languages had things like __del__ in Python.
20:26:01 <CakeProphet> __del__ is Python's instance destructor... which is called just before an object is deleted.
20:27:30 <ihope> But what's this Reaper language? Did I post something on the wiki and forget about it?
20:28:08 <CakeProphet> Oh.
20:28:17 <CakeProphet> I thought you conceptualized Reaper.
20:28:21 <CakeProphet> But you didn't
20:28:28 <CakeProphet> http://www.esolangs.org/wiki/Reaper
20:32:45 * ihope nods or something
20:33:05 * SimonRC reads
20:39:06 <SimonRC> Reaper seems to be cool
20:45:31 <Razor-X> Something tells me the C example code for CORDIC in Wikipedia is broken.
20:47:02 <Razor-X> Either that, or sin 0 magically became 0.609.
20:48:44 <Razor-X> Errr, 0.6073, my bad.
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21:04:36 <GregorR> Razor-X: Wikipedia is the encyclpedia that ANYONE CAN EDIT.
21:04:39 <GregorR> That includes you.
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21:31:51 <AndyMan1> please output "Hello World"
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21:35:11 <pikhq> ERROR: Programmer broken.
21:35:57 <pikhq> REASON: I don't wanna!
21:36:00 <pikhq> $
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22:20:30 <CakeProphet> Hello World
22:34:53 <pikhq> Now. . . How the fuck should I get arrays in BFM?
22:38:25 <ihope> Who's gonna implement an English compiler?
22:38:52 <ihope> "To run, input a character, then output what was input, then run."
22:39:07 <pikhq> Not I.
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23:24:32 * SimonRC goes to bed. (What's BFM?)
23:25:38 <pikhq> A macro package for Brainfuck that I've been *shamelessly whoring out* for the past few weeks.
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23:33:31 <ihope> Uneccesary?
23:33:37 <ihope> Learn to spell, dude.
23:37:47 <GregorR-L> ?
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23:41:27 <pikhq> ihope: You're the only one to have said "uneccesary". *You* learn to spell.
23:41:50 <ihope> Oh.
23:42:03 * ihope hides in a corner
23:43:12 <GregorR-L> ?
23:43:59 <ihope> !
23:44:02 <EgoBot> Huh?
23:44:10 <ihope> What?
23:45:04 <ihope> Of course, everyone knows it should be spelled "unnescessary".
23:45:11 <pikhq> No!
23:45:16 <pikhq> It's "kjfassidyufosiu"!
23:45:18 <ihope> It's just that nobody spells it that way.
23:45:23 <ihope> Or that.
23:45:37 * W_ peers carefully at the freaks
23:45:54 <GregorR-L> Whatever, WINDOWS.
23:46:02 * ihope gasps
23:46:15 * ihope drops a wine glass
23:46:19 <GregorR-L> Or should I say, W_I_N_D_O_W_S_
23:46:27 * GregorR-L drops an HX glass :-P
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23:48:51 <pikhq> . . .
←2006-09-16 2006-09-17 2006-09-18β†’ ↑2006 ↑all