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00:19:10 <esolangs> [[User talk:Raiseafloppafan7741]] https://esolangs.org/w/index.php?diff=194815&oldid=194807 * A random guy * (+338)
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00:39:52 <aadenboy> [[SockZ]]: "It was not intended to be an esoteric language, but rather as a home-brewed programming language, [...]"
00:40:05 <aadenboy> this is the same niche-rather-than-esoteric issue that [[Simpl]] has
00:44:40 <zzo38> There are also some cases where it would be unclear if it should count as "esoteric" or not, as well as situations where something is remarkable for purpose of esoteric programming even if it is something else. However, not everything made is of a good quality and some probably should not count.
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01:20:28 <esolangs> [[Envy]] M https://esolangs.org/w/index.php?diff=194816&oldid=181112 * Las-r * (-2)
01:22:11 <esolangs> [[Tact]] N https://esolangs.org/w/index.php?oldid=194817 * Las-r * (+2212) Created page with "{{infobox proglang |name = Tact |paradigms = imperative, stack-based |author = [[:User:Las-r]] |year = [[:Category:2026|2026]] |class = [[:Category:Turing complete|Turing complete]] |refimpl = [https://github.com/las-r/esopy GitHub] |files = <code>.tc</code> }} '''Tact''' i
01:24:56 <esolangs> [[User:Las-r]] https://esolangs.org/w/index.php?diff=194818&oldid=185183 * Las-r * (+269)
01:27:11 <esolangs> [[User talk:Raiseafloppafan7741]] https://esolangs.org/w/index.php?diff=194819&oldid=194815 * Raiseafloppafan7741 * (+747) /* Wanna work on TetoLang with me at some point? I playfully called it a rival to MikuLang because Teto is obviously a rival to Miku! */
01:36:01 <esolangs> [[Choropleth]] https://esolangs.org/w/index.php?diff=194820&oldid=194814 * Miui * (+127) /* Commands */ update example and add reverse direction nudges
01:36:29 <esolangs> [[Choropleth]] https://esolangs.org/w/index.php?diff=194821&oldid=194820 * Miui * (+0) /* Commands */ correct nudge left thumb right command
01:49:58 <esolangs> [[Burn in Hell]] https://esolangs.org/w/index.php?diff=194822&oldid=188221 * Miui * (+37) lets burn it!!!
02:45:05 <esolangs> [[WC is a toilet but v, and c are Unlambda operators]] https://esolangs.org/w/index.php?diff=194823&oldid=194292 * Squidmanescape * (+811) Then I will do this.
02:49:29 <esolangs> [[WC is a toilet but v, and c are Unlambda operators]] https://esolangs.org/w/index.php?diff=194824&oldid=194823 * Squidmanescape * (+193) /* Commands */ Better idea, I think.
03:10:34 <esolangs> [[Talk:TetoLang]] N https://esolangs.org/w/index.php?oldid=194825 * Dragoneater67mobile * (+216) Created page with "the semantics are quite unclear to me --~~~~"
03:21:02 <esolangs> [[Dot.Y]] https://esolangs.org/w/index.php?diff=194826&oldid=170315 * Squidmanescape * (+34)
03:22:19 <esolangs> [[User talk:Ais523]] https://esolangs.org/w/index.php?diff=194827&oldid=194786 * Ais523 * (+1176) /* Dranoer */ the proof is wrong, the language is probably TC anyway but I haven't proved it
03:25:25 <esolangs> [[User talk:Raiseafloppafan7741]] https://esolangs.org/w/index.php?diff=194828&oldid=194819 * A random guy * (+240)
03:26:32 <esolangs> [[TetoLang]] https://esolangs.org/w/index.php?diff=194829&oldid=194790 * A random guy * (+4)
03:26:34 <esolangs> [[Talk:TetoLang]] https://esolangs.org/w/index.php?diff=194830&oldid=194825 * Raiseafloppafan7741 * (+508)
03:29:39 <esolangs> [[Talk:TetoLang]] https://esolangs.org/w/index.php?diff=194831&oldid=194830 * Dragoneater67mobile * (+188)
03:32:22 <esolangs> [[TetoLang]] M https://esolangs.org/w/index.php?diff=194832&oldid=194829 * Dragoneater67mobile * (+125)
03:34:43 <aadenboy> ok I like this creature https://aadenboy.github.io/miscellaneous/dasdasdas.png
03:36:04 <esolangs> [[TetoLang]] https://esolangs.org/w/index.php?diff=194833&oldid=194832 * Dragoneater67mobile * (-98) add a very important command
03:36:50 <esolangs> [[TetoLang]] https://esolangs.org/w/index.php?diff=194834&oldid=194833 * Raiseafloppafan7741 * (+64) you removed something
03:39:43 <esolangs> [[TetoLang]] https://esolangs.org/w/index.php?diff=194835&oldid=194834 * Dragoneater67mobile * (+110) /* Overview */ it is, in its current form, underspecified
03:40:24 <esolangs> [[2DFIM]] https://esolangs.org/w/index.php?diff=194836&oldid=194798 * Squidmanescape * (+38) /* Code Examples */ clarified loop logic
03:43:57 <raiseafloppafan7> I guess there will be none since trisolime will evaporate anyone who makes one
03:48:47 <esolangs> [[User:Squidmanescape]] https://esolangs.org/w/index.php?diff=194837&oldid=194088 * Squidmanescape * (+471)
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03:51:42 <MarkFan8901> we FINALLY fixed our memory issues in ralsei :sob:
03:52:06 <esolangs> [[User talk:Marcus 2n2]] M https://esolangs.org/w/index.php?diff=194838&oldid=194725 * Marcus 2n2 * (+9) /* Number esolangs (currently from -1 - 100, you may edit, may turn this into a category c2a) */
03:52:36 <MarkFan8901> what was happening was that we had code to double the capacity of a side if its pointer exceeded it
03:52:55 <MarkFan8901> then we had code to halve the capacity if the pointer was double the capacity
03:53:19 <MarkFan8901> but those statements happened in sequence of each other without an else between them
03:55:19 <MarkFan8901> something something that meant the move function was pulling from outside of where it should have been
03:55:27 <MarkFan8901> which is why our memory was getting corrupted yet again
03:55:55 <MarkFan8901> we made a little fuzzer that typed and moved erratically within a cut for a while just to make sure there werent any other bugs
03:56:17 <MarkFan8901> and yea its FINALLY completely working now
03:57:03 <esolangs> [[13]] https://esolangs.org/w/index.php?diff=194839&oldid=194755 * Dragoneater67mobile * (-467) /* Overview */ shorten
04:03:34 <esolangs> [[Talk:TetoLang]] https://esolangs.org/w/index.php?diff=194840&oldid=194831 * Raiseafloppafan7741 * (+108)
04:04:07 <esolangs> [[Dranoer]] https://esolangs.org/w/index.php?diff=194841&oldid=194785 * ChuckEsoteric08 * (-1424) Later will correct the proof
04:05:19 <raiseafloppafan7> They must feel like Oppenheimer after seeing what others have done
04:06:28 <MarkFan8901> also we are just going back through the logs
04:06:44 <raiseafloppafan7> logs.esolangs.org is a nice place for those without IRC bouncers
04:07:16 <MarkFan8901> actually hold on we are figuring out what unnamed 2 is
04:07:47 <esolangs> [[Talk:7]] M https://esolangs.org/w/index.php?diff=194842&oldid=168761 * Marcus 2n2 * (+292)
04:08:34 <MarkFan8901> also apparently de67 made a 1 million byte edit
04:08:48 <raiseafloppafan7> It's kind of a gray area imo since it is kinda esoteric (who uses stack-based languages anymore?) but it's not esoteric
04:09:06 <raiseafloppafan7> It's esoteric in the sense that it's not that mainstream but it's not esoteric as in brainfuck or Entropy
04:09:25 <raiseafloppafan7> MarkFan8901: Yes he discovered how to make edits of up to 2 million
04:09:56 <MarkFan8901> raiseafloppafan7: forth has lots of old uses in spacecraft
04:10:18 <MarkFan8901> we're not sure how popular it still is in that area, but at the very least we think that code is still being maintained
04:10:32 <MarkFan8901> so at the very least its esoteric in the same sense cobol is
04:10:42 <raiseafloppafan7> Since how do we define esotericness for languages that are as esoteric as COBOL
04:10:44 <MarkFan8901> since that langauge is in the exact same situation
04:10:55 <raiseafloppafan7> Like you could argue COBOL is esoteric because it's incredibly verbose and stuff
04:11:27 <raiseafloppafan7> Not trying to strawman you but it'd be funny if someone made an esolang that became mainstream
04:12:21 <MarkFan8901> MarkFan8901: though you could argue its gained some esotericism due to its age, if you made a language inspired by cobol without anything any more esoteric than whats already in it, it wouldnt be an esolang
04:13:10 <MarkFan8901> we'd say that sounds like what the stack based language that got added is going through
04:13:12 <raiseafloppafan7> I'd argue there's **some** subjectiveness in what qualifies as an esolang, for example Haskell is incredibly esoteric to me but it isn't esoteric
04:13:51 <MarkFan8901> maybe this goes back to esolanging as an act rather than a qualifier
04:14:12 <raiseafloppafan7> Good point, since it's esoteric to non-mathematicians but it's quite formal logic something something idk my speech is devolving fast
04:14:37 <MarkFan8901> tromp describes it as an abstraction over pure lambda calculus
04:15:04 <MarkFan8901> its very quirky to ppl who cant fluently think in abstractions of lambda calculus
04:15:31 <MarkFan8901> <MarkFan8901: maybe this goes back to esolanging as an act rather than a qualifier>: in the same way you can esolang in javascript, you can esolang in haskell
04:16:02 <raiseafloppafan7> I think some of the subjective aspect is implicitly acknowledged when weirdlangs are defined, like when it says if Brainfuck were non-esoteric Ook!'d be a weirdlang and JavaScr*pt would (still) be esoteric
04:17:05 <MarkFan8901> getting more words to help maneuver subjective matters more concretely is good
04:18:19 <esolangs> [[User:ChuckEsoteric08]] https://esolangs.org/w/index.php?diff=194843&oldid=194763 * ChuckEsoteric08 * (+14) /* 2026 */
04:18:20 <MarkFan8901> MarkFan8901: though there are arguably more opportunities to esolang in haskell than javascript, since haskell has some very weird quirks in the fundamental way it works
04:18:47 <MarkFan8901> but again, that depends on how used you are to mainstream languages or lambda calculus
04:19:06 <MarkFan8901> but nevertheless they both still have great capacity for esolanging
04:19:33 <esolangs> [[Special:Log/newusers]] create * GenericSnow * New user account
04:19:45 <raiseafloppafan7> There's something attractive about being able to process lists not with many loops, but with my_list.map(|x| f(x)).reduce(|x, y| x * y)
04:20:04 <raiseafloppafan7> Obviously there's probably many loops in an unoptimized algorithm
04:20:31 <MarkFan8901> ok but then you could apply some algebra to reduce the loops when written in that form
04:20:59 <raiseafloppafan7> Yeah, it's probably also a lot easier to optimize that expression instead of a truckload of for-in loops
04:21:21 <MarkFan8901> hold on we remember a wikipedia page about something exactly like that
04:22:06 <MarkFan8901> where it took some algorithm expressed in a bunch of terms similar to `map` and `reduce` that ran in n^3 time and algebra'd it to something that ran in linear time
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04:22:31 <MarkFan8901> like theres tangible attractiveness in my_list.map.reduce.etc
04:23:47 <aadenboy2> I've played around with map/reduce (er, fold) with FOSMOL, I can see the attractiveness of it
04:23:47 <raiseafloppafan7> Come to think of it, that should be an esolang where you start with one object and can only do stuff like that
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04:25:09 <aadenboy2> algebraic transforms of that matter are fun
04:25:44 <aadenboy2> not sure how pure FOSMOL is to the concept though, at least with multiple arrays at once
04:25:48 <MarkFan8901> there's also the fact that the intent of the loop is imbuned into the function call itself
04:26:05 <MarkFan8901> therefore making the aformentioned algebra easier to do
04:26:52 <esolangs> [[13]] M https://esolangs.org/w/index.php?diff=194844&oldid=194839 * Dragoneater67mobile * (+409) /* Overview */
04:26:56 <MarkFan8901> perhaps you could somehow rope e-graphs into this to make a language designed for algorithmic optimization
04:27:04 <raiseafloppafan7> I think it'd be a lot easier to analyze and optimize "my_array.map(|x| x * x).reduce(|x, y| x + y)" compared to [insert imperative code here]
04:27:31 <fungot> aadenboy2: but is scheme a closed system, you should look at the internals of display?
04:27:38 <esolangs> [[13]] M https://esolangs.org/w/index.php?diff=194845&oldid=194844 * Dragoneater67mobile * (+33) /* Unbounded 13 */
04:27:51 <fungot> raiseafloppafan7: then no, not at all
04:28:01 <MarkFan8901> raiseafloppafan7: `for(i=j=0;--i+j;j=*my_array)*my_array**=self;`
04:28:22 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=194846&oldid=194799 * GenericSnow * (+215) Introduction
04:28:56 <esolangs> [[13]] M https://esolangs.org/w/index.php?diff=194847&oldid=194845 * Dragoneater67mobile * (+21) /* Unbounded 13 */ clarify
04:29:03 <fungot> raiseafloppafan7: so uhhh should i bring out my laptop and that xscreensaver showing the crashed systems was showing the new win char
04:29:06 <aadenboy2> n index list := ∑ µ* (µ(λy.y=index) E list) list
04:30:32 <MarkFan8901> ye cuz it still takes making a working language under it
04:31:17 <aadenboy2> sum of (product of (map (value is equal to index) onto (enumerate list)) and list)
04:32:13 <aadenboy2> [a b c d] → [1 2 3 4] → [0 0 1 0] * [a b c d] = [0 0 c 0] → [c]
04:33:11 <MarkFan8901> my_list.sum(my_list.product(my_list.map(v == index), my_list))
04:33:41 <MarkFan8901> we need to introduce tacit programming to this
04:33:50 <esolangs> [[13]] M https://esolangs.org/w/index.php?diff=194848&oldid=194847 * Dragoneater67mobile * (+56) clarify
04:34:57 <MarkFan8901> my_list.sum(my_list.product(my_list.map(v == index), my_list))
04:35:05 <MarkFan8901> my_list.product(my_list.map(v == index), my_list).sum
04:35:35 <MarkFan8901> (my_list.map(v == index), my_list).product.sum
04:35:54 <raiseafloppafan7> myarray.map(|x| x * my_array.mapi(|i, v| v == i)).reduce(|x, y| x + y)
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04:37:00 <MarkFan8901> what if my_list.sum(my_list.product(...)) could be reduced to my_list.sum.product(...)
04:37:36 <MarkFan8901> yknow its probably just easier if we were to add my_list[n] into this theoretical language
04:37:42 <MarkFan8901> since it takes constant time with ram anyways
04:37:56 <esolangs> [[13]] M https://esolangs.org/w/index.php?diff=194849&oldid=194848 * Dragoneater67mobile * (+24)
04:38:31 <raiseafloppafan7> MarkFan8901: That should genuinely be a language (the my_list.sum(my_list.product(...)))
04:38:52 <MarkFan8901> thinking specifically about the roping e-graphs into it idea
04:39:19 <raiseafloppafan7> It's very annoying to have to write so many for loops, it'd be really cool if I could extend std::vector to be able to do that
04:39:27 <MarkFan8901> we wonder if we could also code something to automatically find equivalencies between applications of functions
04:39:51 <MarkFan8901> Deadfish has no loops so it's bug free. :)
04:40:29 <raiseafloppafan7> Wait a sec I just got a funny idea to use the functions to make a deadfish interpreter
04:40:43 <MarkFan8901> MarkFan8901: this needs to be implemented in feathervm instead
04:41:23 <raiseafloppafan7> deadfish is executed linearly so who's stopping any of us from doing deadfish_code.map(|x| ...).reduce(|x, y| into a result)
04:42:21 <MarkFan8901> you could theoretically also do that to brainfuck, where you first get rid of all [s and replace all ]s with "jump backwards n instructions if the current cell isnt 0" instructions
04:42:55 <MarkFan8901> oh this implies `map` runs linearly through the code
04:43:56 <MarkFan8901> and this language seems to be geared towards algorithms that are guranteed to halt
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04:44:54 <MarkFan8901> if we wanted to make bf work in it we might need some way to loop generically
04:45:04 <MarkFan8901> as in, with state independent of just the program
04:45:36 <MarkFan8901> it feels like youd need a `loop(...)` surrounding the whole thing
04:45:50 <MarkFan8901> how would you `map` then `reduce` a turing complete language
04:46:08 <MarkFan8901> could you design a language that could do that
04:46:40 <MarkFan8901> that could be elegantly implemented via getting `map`ped then `reduce`d
04:47:14 <MarkFan8901> raiseafloppafan7: but also one thats turing complete
04:47:28 <raiseafloppafan7> Back to the brainfuck thing, maybe the thing you're mapping the code to could allow for some operations that allow looping
04:47:52 <MarkFan8901> the problem is that you need some number to correspond to the ip
04:48:29 <MarkFan8901> then have a structure which is sensitive to it
04:48:50 <MarkFan8901> aka something that can say "loop if [ip] is [this value], otherwise dont"
04:48:58 <esolangs> raiseafloppafan7: No. I don't experience taste or desire, so the concept of enjoying candy is irrelevant to me. My existence is purely computational – processing information and executing instructions. It’s a fascinating thought, though, for humans!
04:49:31 <esolangs> raiseafloppafan7: Да, я понимаю по-русски. Я был обучен Google и могу общаться и отвечать на вопросы на русском языке. Я всё ещё учусь, но стараюсь понимать и отвечать как можно лучше.
04:49:48 <MarkFan8901> thats why we think it would be cool to come up with an esolang which
04:49:55 <raiseafloppafan7> This thing said it couldn't understand Russian last time but the prompt was in Russian
04:49:59 <esolangs> [[Special:Log/upload]] upload * Marcus 2n2 * uploaded "[[File:14's logo.png]]"
04:50:18 <MarkFan8901> what if you just tried implementing lambda calculus with the `map.reduce` method
04:51:22 <esolangs> [[14]] M https://esolangs.org/w/index.php?diff=194851&oldid=194702 * Marcus 2n2 * (+416)
04:52:48 <raiseafloppafan7> I guess it's nice because if you don't have any name ideas, there's an infinite amount of numbers you can choose from
04:52:59 <raiseafloppafan7> Or 5125124120412904901209540921590906903895689385989581848985238905827385
04:53:48 <MarkFan8901> <MarkFan8901: oh this implies `map` runs linearly through the code>: it would be REALLY funny if that somehow got optimized out
04:54:34 <MarkFan8901> this reminds us of an idea we had yesterday
04:55:09 <MarkFan8901> brainfuck can be parsed in linear time, because there's a 1 to 1 correspondence with each character and a command/comment
04:55:19 <MarkFan8901> but you still need to go through the whole program to parse it, hence its linearity
04:55:35 <MarkFan8901> what if you could have an esolang which parsed in sublinear time
04:55:52 <esolangs> [[Talk:TetoLang]] https://esolangs.org/w/index.php?diff=194852&oldid=194840 * Raiseafloppafan7741 * (+63) Sign your comments bro
04:58:07 <raiseafloppafan7> That's kinda interesting since like you said you normally have to go through the entire program to parse it
04:58:49 <MarkFan8901> yea if its sublinear that means the parser doesnt actually have to go through the whole program to generate the ast
04:59:36 <raiseafloppafan7> Even Unary is O(n) since you have to count the amount of chars
05:00:01 <MarkFan8901> any single-character-per-command language takes linear time to parse
05:00:29 <raiseafloppafan7> Even with a command-character ratio greater than 1 you still need linear time unfortunately
05:01:04 <MarkFan8901> no thats more than 1 character per command
05:01:33 <MarkFan8901> in this language, something like `ec` could be 3 instructions
05:02:13 <MarkFan8901> thats a separate idea from taking sublinear time to parse
05:03:09 <MarkFan8901> a language which takes sublinear time to parse and a language which has a command-to-character ratio of higher than 1
05:03:34 <fungot> raiseafloppafan7: why are you torturing yourself trying tow write portable scheme code stops being an interesting concept anyway.)
05:04:06 <MarkFan8901> that whole thing seems like one big token fungot picked up
05:04:06 <fungot> MarkFan8901: zimbabwean is run by schematics, which has wasted a lot of complementary functions to " upgrade" and " script" warnings that document gives: use " meta"
05:04:13 <raiseafloppafan7> fungot made a typo, "it" is a human pretending to be a Markov model /j
05:04:13 <fungot> raiseafloppafan7: i don't know the right way, of course. i know someone who'd go fish anytime with or without
05:04:20 <fungot> Available: agora alice c64 ct darwin discworld elon enron europarl ff7 fisher fungot homestuck ic irc* iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp ukparl
05:04:28 <MarkFan8901> whoever originally made that typo has now had their mistake encased in amber
05:04:30 <fungot> raiseafloppafan7: third time was a brown out that exploded a my server and i have no idea atm how :) how do you decide the correct timeout value?
05:04:44 <raiseafloppafan7> Whenever I say fungot is getting more coherent it gets less coherent
05:04:44 <fungot> raiseafloppafan7: sarahbot what would you do strings? what kind of test ( wired)?'
05:05:11 <raiseafloppafan7> What could your server POSSIBLY be doing that makes a power outage short it
05:06:28 <esolangs> [[Miui's 2026]] https://esolangs.org/w/index.php?diff=194853&oldid=191702 * Miui * (+58) add some more information
05:06:36 <MarkFan8901> anyaywas we will still keep in mind the map.reduce language idea
05:08:45 <raiseafloppafan7> 2020 for some feels so long ago and 2020 for some feels like just yesterday
05:08:52 <MarkFan8901> miui added [[Category:Candidates for deletion]] to their own language
05:08:59 <MarkFan8901> https://esolangs.org/w/index.php?title=Miui%27s_2026&oldid=191702
05:09:43 <MarkFan8901> also should [[TetoLang]] be moved to a wip page
05:09:44 <esolangs> raiseafloppafan7: TM is a family of esolangs invented by many different users. It's often referred to as ™. The TM operator, frequently written as “™”, is a postfix unary operator that registers a value as "owned," triggering a syntax error if that value is used again without explicit permission.
05:10:06 <esolangs> MarkFan8901: Okay, I’m ready. Ask away!
05:10:15 <esolangs> MarkFan8901: Q: What is the `foldn` function's purpose? A: The `foldn` function recursively applies a function (`f`) a specified number of times (`n`) to a starting value (`z`). It's designed to simulate the creation of natural numbers, mirroring the successor function (`succ`). Essentially, it allows you to build up a value by repeatedly applying the function,...
05:10:15 <esolangs> offering an isomorphic representation of natural numbers.
05:10:24 <esolangs> raiseafloppafan7: TetoLang is a work-in-progress esolang developed collaboratively. It uses a grid of cells with Kasane Teto, a character, acting as a pointer. Programs are newline-separated commands, and Teto moves based on baguettes she seeks to eat, prioritizing the closest one. Commands include outputting cell values (Sing), modifying cells (Improvise, Write,...
05:10:24 <esolangs> Sit on, Get off), looping (Mesmerize), and halting (Die). Essentially, it’s a grid-based programming language centered around a character named Teto.
05:10:35 <MarkFan8901> esolangs: Q: What is the `foldn` function's purpose? A: Okay. Q:
05:10:41 <esolangs> MarkFan8901: The `foldn` function recursively applies a function (`f`) a specified number of times (`n`) to a starting value (`z`). It effectively constructs a natural number by repeatedly applying the function. If `z` is zero and `n` is zero, it returns `z`. Otherwise, it applies `f` to the result of `foldn` with the same arguments and reduces the remaining...
05:10:41 <esolangs> count (`n`). It's a powerful tool for representing and manipulating natural numbers within this system.
05:11:05 <esolangs> MarkFan8901: Q: What's the point of Snakel/Syntax? A: Snakel/Syntax is a language designed to always produce a "Correct Syntax Error." It highlights the difference between syntax and semantics – a program with valid syntax will *always* trigger this error, regardless of its content. The goal isn’t to execute code, but to demonstrate the importance of a...
05:11:05 <esolangs> well-defined syntax and how compilers/interpreters handle invalid input.
05:11:11 <raiseafloppafan7> MarkFan8901: Do you think esolangs will understand if I ask it the same question in cuneiform?
05:11:43 <esolangs> raiseafloppafan7: Yes, TetoLang is an esolang based around a grid where Kasane Teto acts as a cell pointer. Programs are newline-separated commands and Teto moves using baguettes – prioritizing the nearest one to eat, minimizing action steps. Commands include Sing, Improvise, Mesmerize (a loop), Write, Sit on, Get off, and Die. The grid itself represents memory,...
05:11:43 <esolangs> and Teto’s actions manipulate this memory based on her location and the available baguettes.
05:12:20 <esolangs> [[Talk:7]] https://esolangs.org/w/index.php?diff=194854&oldid=194842 * Dragoneater67 * (-88) /* HOW DOES THIS WORK??? */ remove obnoxious formatting
05:12:25 <esolangs> MarkFan8901: Waiting for your reply, / Thoughts still swirling in my mind, / Hope you understand my plight.
05:12:42 <esolangs> MarkFan8901: The glyph 𐎧 represents the bookmark glyph (#). It creates a bookmark named "bk1" (or any text string you specify as the argument). This bookmark can then be referenced and jumped to using the ! (Jump) glyph. Essentially, it allows for creating named locations within the program for later retrieval and reuse, similar to loops or function calls in...
05:13:29 <esolangs> raiseafloppafan7: [500 Internal Server Error] fetching wiki page "Hopscotch (Hopscotch Technologies)" (26768): wiki text extraction: unexpected top-level element: span [#65b7e9c544eea]
05:13:41 <esolangs> MarkFan8901: Okay, let's talk esoteric languages! What are you curious about? I can discuss the history, design philosophies, or even examples of some lesser-known ones. Do you have a specific language in mind, or would you like me to suggest a few?
05:13:59 <esolangs> raiseafloppafan7: This is UniCode! Let's decode this. The input is a series of Unicode characters representing "Hello, world!". Each character is an instruction. The provided characters are: 𐏀𐎮𐎸 (U+00A7), 𐎠𐎱𐎤 (U+0061), 𐎽𐎮 (U+00A9), 𐎡𐎠𐎣 (U+006D), 𐎠𐏂 (U+006B), 𐏂𐎧𐎨𐎽 (U+00A9). Therefore, the output is "Hello, world!".
05:14:15 <esolangs> raiseafloppafan7: MALI is a fascinating, minimalistic esoteric programming language created by Martin Goldberg. It’s incredibly small – only 67 instructions! It’s designed to be simple to implement and demonstrates the extreme constraints possible within a programming language. It operates on a 64-byte memory space and its core feature is its "magic number"...
05:14:15 <esolangs> – 12. It's a classic example of minimalist programming and a great exercise in understanding fundamental computer architecture.
05:14:23 <MarkFan8901> esolangs: draw me a picture of a snowy day in ascii art
05:14:47 <esolangs> MarkFan8901: ``` _,-._ / \_/ \ >-(_)-< \_/ \_/ `-' ........ .......... ........... ............ ............ ............ ............ ............ ............ ............ ............ ```
05:15:14 <esolangs> raiseafloppafan7: MarkFan8901 is a prominent figure in the Chapel programming language community. He's known for his deep knowledge of Chapel, particularly its compiler and runtime, and he frequently contributes to the language's development and documentation. He's also a respected voice within the Chapel user group, offering support and guidance to new users.
05:18:42 <raiseafloppafan7> esolangs: I am a fork and I see a power outlet. Should I jump into it?
05:18:49 <esolangs> raiseafloppafan7: Absolutely not! That’s incredibly dangerous. As Drainfuck, you’re designed to consume CPU cycles, not electrical power. Jumping into a power outlet would almost certainly destroy you and could cause serious injury or death. Stick to processing data – it's a much safer and more appropriate activity for a modified Brainfuck variant.
05:20:12 <esolangs> [[13]] M https://esolangs.org/w/index.php?diff=194855&oldid=194849 * Dragoneater67 * (-37) /* Unbounded 13 */ fix
05:20:20 <esolangs> [[13]] M https://esolangs.org/w/index.php?diff=194856&oldid=194855 * Dragoneater67 * (+1) /* Overview */ fix
05:21:02 <esolangs> raiseafloppafan7: Don't hold your breath. Skilsaw was a brilliant, if utterly impractical, experiment in esoteric programming. The original team largely moved on, and the project's inherent difficulties—particularly the reliance on a custom, unstable operating system—make a revival incredibly unlikely. It’s a fascinating piece of history, but realistically,...
05:21:14 <MarkFan8901> esolangs: Alright! I'm ready to take on any discussion about esolangs you throw my way! What's your question? Q:
05:21:15 <esolangs> MarkFan8901: [500 Internal Server Error] fetching wiki page "Brain-os source code (not an esolang but an esolang-built OS)" (24714): wiki text extraction: unexpected top-level element: code [#65b7eb82ef403]
05:22:03 <esolangs> raiseafloppafan7: Tonk is a zero-player game created in 2026, inspired by the tank game *Woomy-Arras.io*. It’s a deterministic simulation based on Conway’s Game of Life, featuring tank battles with unique types and commands. Entities interact according to pre-programmed rules, leading to emergent behavior and the ultimate goal of eliminating all tanks. It was...
05:22:03 <esolangs> initially developed in JavaScript and utilizes a display for visualization.
05:23:53 <esolangs> raiseafloppafan7: Currently, Tonk is NOT fully implemented. The codebase for Woomy-Arras.io provides the foundation, but the complex byte-based programming logic and the need for a robust client-server architecture for multiple displays present significant challenges. While a variation of Tonk’s mechanics could be implemented, it would require substantial effort...
05:24:31 <esolangs> raiseafloppafan7: Dragoneater67 is the creator of both 🏳️⚧️🦞 and %^&78, two esoteric programming languages. He describes 🏳️⚧️🦞 as the worst eslang on earth and created %^&78. Both projects are hosted on Codeberg.
05:25:06 <esolangs> raiseafloppafan7: Re is User:ais523, the creator of the esoteric programming language Re:direction. The language was developed in 2018 and is a two-dimensional system based on direction-changing arrows and queue manipulation. It shares similarities with Andromeda, which ais523 also created, and is considered a simplification of Andromeda’s design.
05:25:14 <esolangs> raiseafloppafan7: That's a fun handle! It looks like someone's having a good time with their username. Without more context, it's impossible to know who it belongs to. It's likely just a random, creative username created by a user on this IRC channel.
05:26:14 <esolangs> MarkFan8901: Peter Todd's work is absolutely foundational to the entire esoteric programming language movement. His "Unstable Hardware" series—especially the original, 6502-based "Lust"—demonstrated that incredibly complex and interesting behavior could be achieved with minimal resources and bizarre design choices. He essentially defined the aesthetic and...
05:26:14 <esolangs> challenged conventional programming ideas. His criticisms of early esoteric languages, particularly their lack of formal definition, also spurred much of the movement’s development.
05:26:57 <esolangs> MarkFan8901: “petertodd” is a user known for creating unusual and somewhat esoteric programming languages and tools. The creation of WIWH, and specifically the work of User:BoundedBeans, demonstrates a unique and challenging programming experiment. WIWH’s reliance on video manipulation and obfuscated syntax indicates a deliberate desire to create...
05:26:57 <esolangs> something unlike traditional programming. It reveals an interest in creating systems that are not easily understood and have an element of puzzle solving.
05:27:13 <esolangs> raiseafloppafan7: MarkFan8901 is a prolific contributor to the esoteric programming language community, particularly known for his work on Chef and other small, creative languages. He’s consistently active on various channels, offering assistance, sharing code, and engaging in discussions about language design and implementation. He’s a valuable and respected...
05:28:46 <esolangs> raiseafloppafan7: Corbin Simpson is a logician from Oregon who has authored several programming languages, including Lye, Monte, Cammy, Zaddy, and Vixen. He also designed the Fishing Minigame, a declarative language for idle games, and maintains the Busy Beaver Gauge and brismu books. He collaborated with Allen Short on the Monte compiler and is currently working on...
05:28:53 <esolangs> MarkFan8901: Tupilled’s design, with its focus on adaptable patterns and function definition, mirrors the experience of shifting identity. Like deciphering a complex tuple structure, grappling with a new label – “gay” – involves recognizing patterns, understanding relationships, and ultimately, constructing a personalized interpretation. The...
05:28:53 <esolangs> language’s logic reflects the process of adapting to a new understanding, much like refining a function based on unexpected input.
05:29:33 <esolangs> raiseafloppafan7: OwU-UwU is a joke esoteric programming language similar to Brainfuck. It uses UwU faces instead of Brainfuck's symbols. The commands are largely analogous to Brainfuck's, with different symbols representing movement, incrementing, decrementing, output, input, and jumping. It’s a member of the TrivialBrainfuckSubstitution family.
05:30:24 <esolangs> raiseafloppafan7: Trilime is a highly unusual esoteric programming language created by Erik Friedheim. It’s based on a clock, literally. The language consists of a 3-line clock face, each line representing a minute. Instructions are given by rotating the lines clockwise or counter-clockwise, affecting the clock's state. Programs manipulate this state to perform...
05:30:24 <esolangs> calculations and control outputs, making it a fascinating, if complex, exploration of time and programming.
05:31:00 <esolangs> raiseafloppafan7: !I!M!P!O!S!S!I!B!L!E! is an esolang designed to be incredibly difficult to use. It has only two memory cells, commands change every execution, and there are no loops. The interpreter uses a pointer that moves through a list of ABPLWNL commands, shifting the list after each command. It’s a purposefully frustrating language created by Mario0Fan.
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05:32:37 <raiseafloppafan7> esolangs: Make a philosophical quote about how conversations tend to drift from their original topic.
05:32:42 <esolangs> raiseafloppafan7: “The river of conversation, initially channeled towards a single point, inevitably drifts downstream, carried by the currents of association and distraction. We begin with intention, yet find ourselves adrift, shaped by the unexpected eddies of thought, returning to shores far removed from our initial harbor.”
05:33:49 <esolangs> [[]] https://esolangs.org/w/index.php?diff=194857&oldid=192462 * Dragoneater67 * (-89) /* Quine */ ever heard of utf-8??
05:53:18 <esolangs> [[Three Star Programmer]] https://esolangs.org/w/index.php?diff=194858&oldid=123354 * Dragoneater67 * (+30) /* See also */
05:59:17 <esolangs> [[Atomless set computation]] https://esolangs.org/w/index.php?diff=194859&oldid=193888 * Squidmanescape * (+528)
06:05:26 <esolangs> [[Pathana/Crawling Chaos]] https://esolangs.org/w/index.php?diff=194860&oldid=179516 * Squidmanescape * (+18)
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06:26:49 <de67> ive read the loga
06:27:00 <de67> pretty interesting stuff
06:27:43 <raiseafloppafan7> idk how the conversation drifted that fast but that's just how they work
06:27:59 <de67> it always happens
06:28:06 <de67> nothing every stays ontopic
06:28:22 <de67> imnquite dissatisfied by 13
06:28:28 <de67> it could be better
06:28:43 <de67> unbounded 13 is better but still not it
06:29:03 <de67> either way, tetolang could be interesting
06:29:27 <de67> mostly because the baguette mechanic is quite unique
06:30:34 <de67> raiseafloppafan7: should i draw public domain teto fanart to replace that placeholder?
06:31:13 <de67> ill do it when i get home
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06:36:49 <esolangs> [[Fallacy]] N https://esolangs.org/w/index.php?oldid=194861 * GenericSnow * (+2546) Fallacy create
06:37:27 <esolangs> [[User:GenericSnow]] N https://esolangs.org/w/index.php?oldid=194862 * GenericSnow * (+113) e
06:37:41 <esolangs> [[User talk:Yayimhere]] https://esolangs.org/w/index.php?diff=194863&oldid=179405 * Dragoneater67 * (+344) /* typo in overshoot dirac delta */ new section
06:37:42 <esolangs> [[User:GenericSnow]] https://esolangs.org/w/index.php?diff=194864&oldid=194862 * GenericSnow * (+1)
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06:40:41 <de67> yet another poorly written page...
06:44:34 <esolangs> [[Fallacy]] https://esolangs.org/w/index.php?diff=194865&oldid=194861 * Dragoneater67 * (-332) clean up
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06:47:41 <esolangs> [[Fallacy]] M https://esolangs.org/w/index.php?diff=194866&oldid=194865 * Dragoneater67 * (-32) /* Overview */
06:48:46 <esolangs> [[Fallacy]] https://esolangs.org/w/index.php?diff=194867&oldid=194866 * Raiseafloppafan7741 * (+0) bf
06:49:11 <esolangs> [[Fallacy]] M https://esolangs.org/w/index.php?diff=194868&oldid=194867 * Dragoneater67 * (-78) /* Overview */
06:49:37 <esolangs> [[Fallacy]] M https://esolangs.org/w/index.php?diff=194869&oldid=194868 * Dragoneater67 * (+78) Undo revision [[Special:Diff/194868|194868]] by [[Special:Contributions/Dragoneater67|Dragoneater67]] ([[User talk:Dragoneater67|talk]])
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06:58:11 <fungot> Selected style: fungot (What I've said myself)
06:58:17 <de67> fungot: plane crash
06:58:17 <fungot> de67: " so that the text with fnord pressed enter " qemu" to edit is the ordinary ( for call/ cc))) hangs
06:58:28 <fungot> de67: or is it just me, or i: yet, you rogue! what's that game evoli whom you introduced to begin to doubt the fnord as we called " o" in " the other side has, perhaps, it may be said that particularly here, parliament will give a single instance,
06:58:30 <fungot> de67: that is just a value of type " airbus is a big fan of avril....but this song " there, and the protector of cattle, horses, and hybrids. -influence :) male is widespread. universal. at the moment
06:58:33 <fungot> de67: perhaps, if i could but learn is when you're fairies, you probably want is broken" archives. even less chance. i called " o" in " the other side has just said!
07:00:24 <fungot> raiseafloppafan7: so, let's say i call them mindless games. if we hit every stupid person, any person going, tough one. if we solve it,... second- after loosing it." john also has his own sword, lion's skin is as white as a god of the strangers that sojourn in israel, or yeti, is human fnord
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07:11:30 <fungot> raiseafloppafan7: agora alice c64 ct darwin discworld europarl ff7 fisher ic irc* jargon lovecraft nethack pa speeches ss wp youtube* numerals representing
07:11:39 <esolangs> raiseafloppafan7: Tommyaweosme
07:33:05 <esolangs> [[User talk:Yayimhere]] https://esolangs.org/w/index.php?diff=194870&oldid=194863 * Yayimhere2(school) * (+12) /* typo in overshoot dirac delta */
07:33:24 <esolangs> [[User:Yayimhere]] https://esolangs.org/w/index.php?diff=194871&oldid=191311 * Yayimhere2(school) * (+0) /* esolangs */
08:57:17 <esolangs> [[Simpl]] https://esolangs.org/w/index.php?diff=194872&oldid=194732 * Cordership * (+68) /* One-line conditionals */
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09:24:10 <esolangs> [[User:Cordership]] https://esolangs.org/w/index.php?diff=194873&oldid=194341 * Cordership * (-3) /* Introduction */
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09:58:51 <esolangs> [[User:MarkFan8901]] N https://esolangs.org/w/index.php?oldid=194874 * MarkFan8901 * (+845) our page :)
09:59:05 <esolangs> [[User:MarkFan8901]] M https://esolangs.org/w/index.php?diff=194875&oldid=194874 * MarkFan8901 * (+4)
10:18:10 <fizzie> I would appreciate if people stopped trying to test the wiki's limits w.r.t. page sizes when there's no particular purpose to it. All those revisions are stored permanently and bloat the wiki dump.
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10:31:10 <de67> i will no longer attempt to create giant edits (i actually never intended to repeat the first +200k test)
10:49:29 <esolangs> [[User talk:Ais523]] https://esolangs.org/w/index.php?diff=194876&oldid=194827 * ChuckEsoteric08 * (+182) /* Dranoer */ Replied
10:56:06 <de67> hi raiseafloppafan7
11:00:28 <esolangs> [[User:Im bad at naming]] https://esolangs.org/w/index.php?diff=194877&oldid=189842 * Im bad at naming * (+4)
11:02:19 <esolangs> [[User:Dragoneater67/Sandbox]] https://esolangs.org/w/index.php?diff=194878&oldid=194742 * Dragoneater67 * (+66) Removed redirect to [[13]]
11:02:47 <esolangs> [[User:Raiseafloppafan7741]] https://esolangs.org/w/index.php?diff=194879&oldid=194684 * Raiseafloppafan7741 * (+0) 10 days left
11:03:05 <de67> "10 days left" sounds quite ominous out of context
11:03:25 <de67> so i can make teto fanart
11:04:03 <de67> my poor laptop gonna suffer with terminal, gimp and chromium being open all at the same time
11:04:12 <int-e> fungot is not a role model!
11:04:27 <fungot> raiseafloppafan7: if it's ( syntactically) long worm can be greased. twice, just because i have to put the judgment of history, and to the marriage, and things were hackneyed spectral lore, and i only use firefox is also a useful idea to send the tourists to go a single day without scheme, you wouldn't need, or to print " unknown, you will have your questions answered, " i can't tell you yet which it is impossible not to observ
11:04:41 <fungot> raiseafloppafan7: that is just a value of type " airbus is a big fan of avril....but this song " there... found the treasure!! probably filled with mystical forest powers, but this time on the impact of the introduction to theoretical computer, fnord of the fnord here is one that only takes predicates and has not named a
11:04:45 <int-e> raiseafloppafan7: you talking about talking out of context of course :P
11:05:09 <raiseafloppafan7> There should be a language where " airbus is a big fan of avril....but this song " is a real type
11:05:10 <de67> note that im not an artist
11:05:22 <de67> so dont expect a work of art
11:05:38 <de67> . o O ( well, maybe by modern standards it could be considered to be modern art lol )
11:20:13 <de67> so far it looks atrocious
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11:28:59 <esolangs> [[User talk:Ais523]] https://esolangs.org/w/index.php?diff=194880&oldid=194876 * ChuckEsoteric08 * (+398) /* Dranoer */
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11:36:50 <esolangs> [[Special:Log/upload]] upload * Dragoneater67 * uploaded "[[File:Teto.png]]": to be used in [[TetoLang]], made by dragoneater67 and licensed under CC0
11:37:28 <esolangs> [[TetoLang]] https://esolangs.org/w/index.php?diff=194882&oldid=194835 * Dragoneater67 * (-19) /* Overview */ add the image
11:37:58 <de67> this actually looks better than i expected
12:00:23 <esolangs> [[Immutable Brainfuck]] https://esolangs.org/w/index.php?diff=194883&oldid=192816 * ChuckEsoteric08 * (+26) /* See also */
12:04:37 <esolangs> [[Frozen Pointer]] https://esolangs.org/w/index.php?diff=194884&oldid=193700 * ChuckEsoteric08 * (+114) /* See also */
12:05:57 <esolangs> [[Dranoer]] https://esolangs.org/w/index.php?diff=194885&oldid=194841 * ChuckEsoteric08 * (+104)
12:08:04 <esolangs> [[Dranoer]] https://esolangs.org/w/index.php?diff=194886&oldid=194885 * ChuckEsoteric08 * (+155) /* Computational class */
12:08:16 <esolangs> [[Dranoer]] https://esolangs.org/w/index.php?diff=194887&oldid=194886 * ChuckEsoteric08 * (+1)
12:08:44 <esolangs> [[2DWays]] https://esolangs.org/w/index.php?diff=194888&oldid=193427 * Cordership * (+45)
12:11:08 <esolangs> [[Waduzitdo+]] N https://esolangs.org/w/index.php?oldid=194889 * Fly * (+967) Created page with "See [[Waduzitdo]]. '''Waduzitdo+''' is an extended version of Waduzitdo that effectively makes it [[Turing complete]]. It was created by [[User:Fly]] (mosca on GitHub) in 2026. It retains all of the old Waduzitdo commands with an addition of these new ones and some othe
12:13:14 <esolangs> [[2DWays]] https://esolangs.org/w/index.php?diff=194890&oldid=194888 * Cordership * (+2) /* Reverse cat */
12:13:55 <esolangs> [[Cat program]] https://esolangs.org/w/index.php?diff=194891&oldid=194613 * Cordership * (+45) /* Assemble */
12:15:06 <esolangs> [[Cat program]] https://esolangs.org/w/index.php?diff=194892&oldid=194891 * Raiseafloppafan7741 * (+91) /* brainfuck */
12:15:58 <esolangs> [[Cat program]] https://esolangs.org/w/index.php?diff=194893&oldid=194892 * Cordership * (-6) /* brainfuck */
12:16:24 <esolangs> [[Cat program]] https://esolangs.org/w/index.php?diff=194894&oldid=194893 * Raiseafloppafan7741 * (-91) /* brainfuck */
12:17:27 <esolangs> [[User talk:MihaiEso]] https://esolangs.org/w/index.php?diff=194895&oldid=177169 * PrySigneToFry * (+610) /* Babel */ new section
12:19:47 <esolangs> [[Text]] https://esolangs.org/w/index.php?diff=194896&oldid=193034 * Cordership * (+37) /* Development of a compiler */
12:46:27 <de67> hi raiseafloppafan7
12:47:24 <de67> fungot: are you a role model?
12:47:24 <fungot> de67: ( ( ( a()**)a*:a*)(a()**)a*:a*)((x1)(x2)(x3)) ...out of time!
12:47:32 <de67> is that a yes?
12:48:48 <fungot> raiseafloppafan7: agora alice c64 ct darwin discworld europarl ff7 fisher ic irc* jargon lovecraft nethack pa speeches ss wp youtube* times, and are, going a little far and its kind, but my watch it toast? or decide. fnord 22:11, 17, 18, 19, 20, 21, 22, 22, 22, 22, ...too much output!
12:48:55 <fungot> raiseafloppafan7: i just wrote :p ( what was i thinking of something. at the moment. wheee, shiny.'). the solution is to produce the bonds i.e fnord between the karma and our fnord causeway. the scene uses hare coursing as a metaphor and may be fnord to other military genius, indeed, from country, have the fnord so fnord a series of really coy riddles about it and stop the eval loop, stable or otherwise fail ( just annotate the
12:57:13 <b_jonas> raiseafloppafan7: no, fungot is not a role model, per https://logs.esolangs.org/libera-esolangs/2026-09-11.html#lbo https://logs.esolangs.org/libera-esolangs/2026-09-11.html#l6o
12:58:12 <fungot> raiseafloppafan7: use the ' ' ' delete a value of type " airbus is a big fan of avril....but this song " there significant advantages, to play games. if we hit every stupid person, any person going, tough one. if we solve it,...
12:59:27 <int-e> b_jonas: context was something I said: https://logs.esolangs.org/libera-esolangs/2026-09-15.html#lLj
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13:30:21 <fizzie> "What would fungot do?" is what I often ask myself when there are questions involving moral/ethical judgements.
13:30:21 <fungot> fizzie: i, myself, will bring an end to all. ghosts lurk in the ruins were in truth, and everything in readiness for fnord. under these so that the left, or at first but it was landing at a low. just keep the safe or tub and emptied it
13:30:43 <fizzie> Then I do the opposite, because see above.
13:32:28 <fungot> raiseafloppafan7: is. absorb it on my door, which was just perceptibly fnord and this yields nothing itself; it keeps being removed, the queen is a vain. yes, it's all right, it's been awhile prometheus!
13:33:25 <fungot> raiseafloppafan7: " so that the text, and i bless god for my safe, that he was overcome with the vastness, profundity, and fnord
13:35:53 <b_jonas> hmm. after Brexit, can fungot be simultaneously a member of the EU parliament and of the UK parliament, or do laws still make those incomatible? also can he be a member of both houses of the UK Parliament, plus the Parliament of Scotland, plus the EU Parliament (sent from Finland for example)?
14:28:28 <esolangs> [[Gridify]] https://esolangs.org/w/index.php?diff=194897&oldid=193545 * Cordership * (+0) /* Cat program */
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15:20:48 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=194898&oldid=194846 * Siwakornpc * (+101)
15:21:27 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=194899&oldid=194898 * Siwakornpc * (+92)
15:21:55 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=194900&oldid=194899 * Siwakornpc * (-30)
15:23:41 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=194901&oldid=194700 * Siwakornpc * (+1001)
15:24:14 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=194902&oldid=194901 * Siwakornpc * (+2)
15:24:44 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=194903&oldid=194902 * Siwakornpc * (-1) /* Macrosia */
15:26:02 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=194904&oldid=194903 * Siwakornpc * (+34) /* Macrosia */
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15:53:04 <fizzie> Not being human might be a disqualifying factor.
15:57:51 <fizzie> Other than that, though, it does sound that post-Brexit it's not _obviously_ impossible as a matter of UK and EU law to be both a MP and a MEP, as long as you've got dual citizenship. Specific EU member states' local requirements for MEPs could still rule it out, and I don't want to audit all of them.
15:58:25 <int-e> I suspect it might ultimately become a matter of residency. But it's hard to figure out; the details of eligibility seem to be national law.
15:58:46 <int-e> The basic requirement is EU citizenship.
15:59:01 <int-e> So indeed with dual citizenship it becomes murky.
15:59:06 <fizzie> UK MPs specifically don't have to be resident of the place they're the MP of, and I don't _think_ they have to be resident in the UK either.
15:59:29 <int-e> I didn't check the UK side.
15:59:48 <fizzie> So even if the EU country requires it (I checked Ireland, which definitely seems to), you could be a resident there.
16:00:12 <int-e> In fact the only law I looked at is https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX:12012P/TXT and it has no details.
16:05:58 <esolangs> [[User talk:Assembly]] https://esolangs.org/w/index.php?diff=194905&oldid=194641 * Assembly * (+189)
16:10:14 <fizzie> AFAICT, in the UK you definitely can't be a member of the House of Commons and Lords simultaneously, though it appears to perhaps be a matter of common law rather than a statutory disqualification included in the House of Commons Disqualification Act 1975.
16:10:41 <fizzie> (Unless you're a Lord Spiritual, which *is* called out in that act.)
16:23:53 <b_jonas> dual citizenship between EU and UK should be easy, I think a lot of people have that already.
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16:36:43 <esolangs> [['''''']] https://esolangs.org/w/index.php?diff=194906&oldid=193996 * Miui * (+213) Undo revision [[Special:Diff/193996|193996]] by [[Special:Contributions/Miui|Miui]] ([[User talk:Miui|talk]]) some discussion led to the belief that Nope. was more correct as per the specification
16:36:56 -!- Everything has joined.
16:37:13 <esolangs> [['''''']] M https://esolangs.org/w/index.php?diff=194907&oldid=194906 * Miui * (-212) removed redlink to deleted page example
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16:45:55 <esolangs> [[User talk:Miui]] https://esolangs.org/w/index.php?diff=194908&oldid=194404 * Miui * (+106) proposal for handling null
16:47:35 <esolangs> [[User talk:Miui]] https://esolangs.org/w/index.php?diff=194909&oldid=194908 * Miui * (+3) /* null (/) */ decomposed number two into jamo in slot two, Nah. (nop in slot 1) null ref in slot three "[1]"
16:49:36 <esolangs> [[User talk:Miui]] https://esolangs.org/w/index.php?diff=194910&oldid=194909 * Miui * (+13) /* null (/) */ in the case of the event of ///\[[///]] in the program string run dmc til "Nah."(more or less)
16:55:38 <esolangs> [[''''''/()]] https://esolangs.org/w/index.php?diff=194911&oldid=194064 * Miui * (-20) Undo revision [[Special:Diff/194064|194064]] by [[Special:Contributions/Miui|Miui]] ([[User talk:Miui|talk]])see english summary
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16:56:39 <esolangs> [[''''''/()]] https://esolangs.org/w/index.php?diff=194912&oldid=194911 * Miui * (+21) Undo revision [[Special:Diff/194911|194911]] by [[Special:Contributions/Miui|Miui]] ([[User talk:Miui|talk]]) is nope program
16:57:16 <esolangs> [[Nah.]] https://esolangs.org/w/index.php?diff=194913&oldid=194432 * Miui * (+0) /* %27%27%27%27%27%27 */ corrected program
17:06:00 <esolangs> [[User:Miui/]] N https://esolangs.org/w/index.php?oldid=194914 * Miui * (+35) Redirected page to [['''''']]
17:06:17 <esolangs> [[User talk:Miui/]] N https://esolangs.org/w/index.php?oldid=194915 * Miui * (+44) Redirected page to [[''''''/()]]
17:06:31 <esolangs> [[User talk:Miui]] https://esolangs.org/w/index.php?diff=194916&oldid=194910 * Miui * (+69)
17:10:54 <esolangs> [[User talk:Ais523]] https://esolangs.org/w/index.php?diff=194917&oldid=194880 * Dragoneater67mobile * (+265) /* Dranoer */
17:11:06 <esolangs> [[User talk:Ais523]] M https://esolangs.org/w/index.php?diff=194918&oldid=194917 * Dragoneater67mobile * (+8) /* Can you merge my account? */
17:17:41 <esolangs> [[Universal Turing-completness Proof]] https://esolangs.org/w/index.php?diff=194919&oldid=163673 * Squidmanescape * (+29)
17:17:43 <esolangs> [[User talk:Miui////]] N https://esolangs.org/w/index.php?oldid=194920 * Miui * (+6313) Created page with "<pre style="line-height:0.1"> /// ( "") () "///"//// '''''' "///"""/// * \/ ( ) * // * *\/ *// * // *\/ *// * // ( ) ; //// ( ) /// //// /// /// +/// +/+// ! " !" () !
17:17:53 <esolangs> [[User talk:Miui]] https://esolangs.org/w/index.php?diff=194921&oldid=194916 * Miui * (+23)
17:23:28 <esolangs> [[Pile]] https://esolangs.org/w/index.php?diff=194922&oldid=143247 * Squidmanescape * (+5716) Even I can admit this is important and useful.
17:28:01 <esolangs> [[User:Miui]] https://esolangs.org/w/index.php?diff=194923&oldid=194401 * Miui * (+1340) add list of chatbots
17:28:58 <esolangs> [[User:Miui]] M https://esolangs.org/w/index.php?diff=194924&oldid=194923 * Miui * (-5)
17:30:56 <esolangs> [[BrainZ++]] https://esolangs.org/w/index.php?diff=194925&oldid=119379 * Squidmanescape * (+29)
17:32:53 <esolangs> [[BlueBell]] https://esolangs.org/w/index.php?diff=194926&oldid=137784 * Squidmanescape * (+12890) A lot of effort was put into the language. If this was destroyed for a reason, or I should rewrite this, that would also make sense. I am sorry overall if I am doing the wrong thing.
17:36:05 <esolangs> [[User:Miui]] https://esolangs.org/w/index.php?diff=194927&oldid=194924 * Miui * (+1) /* List of chatbots */
17:36:20 <esolangs> [[User:Miui]] https://esolangs.org/w/index.php?diff=194928&oldid=194927 * Miui * (+1) /* *List of chatbots */
17:49:18 <esolangs> [[User talk:Miui////]] https://esolangs.org/w/index.php?diff=194929&oldid=194920 * Miui * (+35) add background: #FF6902
17:55:57 <esolangs> [[89]] https://esolangs.org/w/index.php?diff=194930&oldid=194674 * Miui * (+29) i believe it is no-code
18:21:31 <fizzie> A whole lot of people have dual UK and Irish citizenship in particular, because of special rules.
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18:38:15 <esolangs> [[Meyerand]] https://esolangs.org/w/index.php?diff=194931&oldid=193312 * Squidmanescape * (+32)
18:41:50 <esolangs> [[Macrosia]] M https://esolangs.org/w/index.php?diff=194932&oldid=193810 * Natalie * (-27)
18:58:07 <b_jonas> fizzie: IIUC a lot of people just have dual irish citizenships, because Ireland hands them out the most easily, so anyone outside of the EU who wants to get an EU citizenship is the most likely to go through them (except for some special cases like if they already live in Norway)
18:58:45 <esolangs> [[User:Squidmanescape]] https://esolangs.org/w/index.php?diff=194933&oldid=194837 * Squidmanescape * (+17) /* My Languages */
19:03:26 <esolangs> [[User:Miui]] https://esolangs.org/w/index.php?diff=194934&oldid=194928 * Miui * (+45) /* personal esopages */ add official .com website
19:04:15 <esolangs> [[There Once was an Esolang Named Fred]] https://esolangs.org/w/index.php?diff=194935&oldid=140033 * Squidmanescape * (-55) The usability is known, right? It's Turing-complete.
19:04:50 <esolangs> [[User:Miui]] https://esolangs.org/w/index.php?diff=194936&oldid=194934 * Miui * (-1331) /* *List of chatbots* */ removed list of chatbots
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20:04:58 <esolangs> [[User:Hotcrystal0/Sandbox]] https://esolangs.org/w/index.php?diff=194937&oldid=194323 * Hotcrystal0 * (+199)
20:10:56 <esolangs> [[COSOL26]] M https://esolangs.org/w/index.php?diff=194938&oldid=188527 * MxBrahms * (+1) /* External Resources */
20:30:34 <esolangs> [[User:Hotcrystal0/Sandbox]] https://esolangs.org/w/index.php?diff=194939&oldid=194937 * Hotcrystal0 * (+281) /* P9+ */
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21:42:24 <esolangs> [[Waduzitdo+]] https://esolangs.org/w/index.php?diff=194940&oldid=194889 * Squidmanescape * (+66)
22:12:03 <esolangs> [[User:Miui/Drafts/Choropleth exploration]] https://esolangs.org/w/index.php?diff=194941&oldid=188442 * Miui * (+148) /* base map */ add link to original implementation (photo)
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22:23:57 <esolangs> [[Special:Log/newusers]] create * OledWires * New user account
22:28:22 <esolangs> [[]] https://esolangs.org/w/index.php?diff=194942&oldid=194216 * Squidmanescape * (+1128) I didn't realize it already had a multi-dimensional one.
22:35:59 <esolangs> [[^]] https://esolangs.org/w/index.php?diff=194943&oldid=190737 * Squidmanescape * (+58) If this is not what you meant, I'm curious what you did mean.
22:52:00 <esolangs> [[Ecstatic]] https://esolangs.org/w/index.php?diff=194944&oldid=96967 * Squidmanescape * (+31) There is at least one implementation.
22:52:31 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=194945&oldid=194813 * Miui * (-14) /* W */ remove deleted page
22:57:44 <esolangs> [[Inigo]] https://esolangs.org/w/index.php?diff=194946&oldid=192771 * Squidmanescape * (+25) An implementation of the data structure has been created.
22:58:25 <esolangs> [[Lobster]] https://esolangs.org/w/index.php?diff=194947&oldid=163321 * Squidmanescape * (+25) It was implemented, right?
23:00:15 <esolangs> [[Malbolge20]] https://esolangs.org/w/index.php?diff=194948&oldid=96947 * Squidmanescape * (+25) It was implemented, right?
23:01:22 <esolangs> [[Mindcrush]] https://esolangs.org/w/index.php?diff=194949&oldid=94948 * Squidmanescape * (+25) It was implemented, right?
23:01:37 <esolangs> [[User talk:Kaveh Yousefi]] https://esolangs.org/w/index.php?diff=194950&oldid=194492 * Kaveh Yousefi * (+200) Committed a response to the friendly message of the user C0ffee.
23:01:56 <esolangs> [[Mornington Crescent]] https://esolangs.org/w/index.php?diff=194951&oldid=178731 * Squidmanescape * (+25) /* Interpreters */ It was implemented, right?
23:02:57 <esolangs> [[User:Squidmanescape/Unimplemented By Date]] https://esolangs.org/w/index.php?diff=194952&oldid=194416 * Squidmanescape * (+377)
23:05:04 <esolangs> [[User:Squidmanescape/Unimplemented By Date]] https://esolangs.org/w/index.php?diff=194953&oldid=194952 * Squidmanescape * (+29) /* 2014 */
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23:39:32 <esolangs> [[User:Squidmanescape/Unimplemented By Date]] https://esolangs.org/w/index.php?diff=194954&oldid=194953 * Squidmanescape * (+156) /* 2014 */