00:19:00 -!- kar8nga has quit (Read error: 110 (Connection timed out)).
00:19:30 -!- mikemorg has quit (Read error: 110 (Connection timed out)).
00:22:22 <oklopol> finished my infinite dimension 5-in-a-row game
00:22:47 <oklopol> but the operations on infinite lists and the parser for the code generating them
00:23:03 <oklopol> but i can put it on a bot!
00:23:48 <ehird> <oklopol> but the operations on infinite lists and the parser for the code generating them
00:23:53 <ehird> oklopol: why not just use haskell?
00:23:58 <ehird> infinite list operations == list operations
00:24:23 <oklopol> how would i check for equality, and subtract?
00:24:40 <ehird> oklopol: equality's not hard...
00:24:47 <ehird> oklopol: if you can check pointer locations ... :DDDDDDDDDDDDDDd
00:25:00 <ehird> not if you can check pointer locations oklopol
00:25:08 <ehird> check pointer locations for cycle detection
00:25:13 <ehird> then check that all up to the cycle are equal
00:26:38 <oklopol> we must find such five points (a,b,c,d,e) on the board, set by the same player, where for some n!=0 a+4n = b+3n = c+2n = b+n = a
00:26:53 <oklopol> ...where for some n!=0 a+4n = b+3n = c+2n = d+n = e
00:27:16 <oklopol> pointer locations are worth nothing after the calculations
00:27:38 <oklopol> so a point cannot be set twice
00:27:52 <oklopol> meaning you have to check for equality between the new point, and all old points
00:28:23 <oklopol> if you used a tc language to create two points, there would, in the general case, be no way to check for equality
00:28:38 <oklopol> of course, you can crash it anyway, by using too long lists
00:29:06 <oklopol> because checking for equality is O(n), but you can easily create lists with quadrillions of elements
00:29:26 <oklopol> O(n) where n is the length of the generating lists
00:29:44 <SimonRC> how much power is there for specifying lists?
00:29:48 <oklopol> and where the generating list of L is the smallest list S for which S*infinity = L
00:30:00 <oklopol> i can explain the language
00:30:44 <oklopol> <a> = 0..a, inclusive on both ends
00:30:52 <oklopol> <a b> = a..b, inclusive on both ends
00:31:07 <oklopol> <a b c> = a..b, inclusive on both ends, but with step c
00:31:29 <oklopol> inclusion has a quirk there, for (b-a)%c!=0, but not important
00:31:52 <oklopol> [var list expr] iterates through list using var as the iterator variable
00:32:03 <oklopol> and collects results of expr
00:32:15 <ehird> oklopol: why do you need a parser for that
00:32:21 <ehird> you could just model it as some functions
00:33:36 <oklopol> ehird: true, usually i can decide whether to parse manually, or use the underlying parser
00:33:51 <oklopol> but that only works until i actually take input from the user
00:34:06 <ehird> oklopol: crazy idea
00:34:08 <oklopol> why the fuck would i model it as functions, when i can make a language just for this?
00:34:10 <ehird> write a graphical way to program that
00:34:16 <ehird> in tk or something
00:34:31 <ehird> [since I guess you'll be adding a gui to this eventually]
00:34:33 <oklopol> [a <50 100> {a 5}], where {...} creates a sequence, this would create the list 50 5 51 5 52 5 53 5...
00:34:43 <oklopol> i'm going to add a bot ui.
00:35:27 <oklopol> (...) is an infix expression, like (a + 3) would add 3 to a
00:35:33 <oklopol> you cannot use sequences within ()
00:35:38 <ehird> oklopol: whenever you want people to type in that ... add a graph thingy that shows the code
00:35:43 <ehird> and buttons to add to it
00:35:46 <ehird> it'll be hilarious
00:35:51 <ehird> oklopol: you'll get like people with mirc scripts
00:35:54 <ehird> but sharing their 'graphs'
00:35:58 <ehird> and there'll be bot competitions
00:36:03 <ehird> and people will post screenshots of their bots code
00:36:08 <ehird> and they'll be frickin' huge sprawling graphs
00:36:12 <ehird> and that's how they coded it
00:36:15 <oklopol> ah! i now realize some people tend to want to *see* points!
00:36:22 <oklopol> i'm just thinking infinite sequences here
00:36:33 <oklopol> "points" are just so this whole "distance" thing makes any sense.
00:36:38 * SimonRC recalls seeing sine waves and other graphs done on IRC via colours
00:36:48 <ehird> oklopol: anyway, you should provide a way to program the AI players
00:36:51 <ehird> oklopol: and have it that graphy system thing
00:37:00 <oklopol> hmm, that was the whole language, actually
00:37:09 <ehird> oklopol: 'cause I bet you someone will make a 100-node bot
00:37:12 <SimonRC> you can have 2 points an infinite distance apart
00:37:17 <ehird> and it'll be sloppy as hell but heck
00:37:25 <ehird> it'll be an AI coded in a huge .graph
00:37:30 <ehird> and even _made_ that way using some buttons!
00:37:35 <ehird> oklopol: I mean, i
00:37:42 <oklopol> you cannot create infinite numbers.
00:37:51 <ehird> oklopol: or whatever
00:37:56 <ehird> you know, it shows your bot program as a graph in the GUI
00:38:04 <ehird> and you have buttons to link nodes, create notes etc
00:38:10 <ehird> and you browse through the functions to choose which one to add as a node
00:38:22 <ehird> and the program runs as a graph
00:38:33 <ehird> oklopol: you do loops by doing circular node connections
00:38:39 <ehird> in my example, baz then connecting to foo
00:38:53 <oklopol> do realize i still don't see qhitespace!
00:38:54 <ehird> oklopol: you can break loops by having a two-connection 'if' node thingy
00:39:02 <ehird> oklopol: oh, well I just did 'foo' with an arrow pointing to bar
00:39:08 <ehird> and bar an arrow pointing to baz
00:39:37 <ehird> oklopol: ysee? if X, then a, else b
00:39:39 <ehird> oklopol: as a graph!
00:39:40 <SimonRC> oklopol: consider the points (1,1,1,1,1,...) and (2,2,2,2,2,...) how far apart are they?
00:39:47 <ehird> and, like you can do a conditional loop, right?
00:39:49 <oklopol> SimonRC: they are (1,1,1..) apart
00:39:53 <ehird> oklopol: by connecting a node to itself
00:39:57 <ehird> but guarded by an if
00:40:03 <SimonRC> oklopol: no, I mean the distance, not the displacement
00:40:04 <oklopol> well you can't abs() an infinite vector, silly
00:40:12 <ehird> oklopol: it'll result in the CRAZIEST AI CODING EVER :DD
00:40:18 <SimonRC> oklopol: sometimes you can
00:40:36 <oklopol> anyway, yeah, you are of course correct, the distances can be infinite, although i have no idea what your *point* was.
00:41:02 <oklopol> i'll make the actual game now
00:41:22 <oklopol> and perhaps i can find a freak here who wants to try...?
00:41:42 <oklopol> (you're my only hope, as you can prolly guess :D)
00:42:24 <ehird> oklopol: you should make it infinite-in-a-row though
00:42:30 <ehird> oklopol: and allow ways for making infinite moves in finite time
00:42:40 <ehird> oklopol: infinite dimensions + infinite board side + infinite moves = ???
00:47:40 <oklopol> well board size is infinitely extendable
00:47:50 <ehird> oklopol: yes but you should make it infinite-in-a-row
00:47:59 <ehird> oklopol: of course to win infinite-in-a-row you have to make infinite moves in finite time
00:48:01 <ehird> so come up with a system for that
00:48:10 <ehird> i'd totally love an inf-d inf-size inf-in-a-row game
00:48:31 <oklopol> well, this is already impossible to play, so we'll save that for later!
00:48:48 <oklopol> okay, the Game class was trivial to make
00:49:11 <ehird> are you using my tinygame oklopol
00:49:16 <ehird> (if you're doing graphix)
00:49:19 <ehird> if not, you should
00:49:24 <ehird> oklopol: for the gui version
00:49:29 <oklopol> well i'm not doing graphics
00:49:30 <ehird> oklopol: you can write your own infinite-d renderer
00:49:33 <ehird> oklopol: wouldn't that own
00:49:49 <oklopol> and how should i go about projecting infinited->2d?
00:50:13 <ehird> oklopol: come up with a nifty representation
00:50:32 <oklopol> well, you can always do (n+1)d->nd
00:50:42 <oklopol> perhaps the fold is doable
00:56:51 <ehird> oklopol: i bet it'll be completely incomprehensible
01:00:12 <olsner> hmm, so that's more like arbitrary-d, where every [arbitrary+1 .. infinity]'th coordinate is zero
01:02:06 -!- timotiis_ has quit (Read error: 110 (Connection timed out)).
01:05:07 <ehird> oklopol: AND INFINITE
01:06:10 <oklopol> it should support arbitrary number of players now
01:06:33 -!- kmilo has joined.
01:07:04 <ehird> oklopol: wait wait
01:07:10 <ehird> infinite dimensions, infinite board size, infinite players
01:07:17 <ehird> oklopol: i am a ~ VISIONARY ~
01:07:29 <ehird> oklopol: surely you'd want to play that
01:07:45 <ehird> NEGATIVE DEPTH LISTS OF CO-ORDINATES!!!
01:07:55 <ehird> ~ HOLY FU @ CKING SHIT ~
01:08:37 <olsner> wow, you two are making even less sense than usual tonight
01:09:26 <ehird> olsner: but .. nopol has negative depth lists, right
01:09:33 <ehird> instead of (x,y) as co-ordinates
01:09:37 <ehird> have it a ~negative depth list~
01:10:34 <oklopol> hmm, should join any minute now
01:12:09 <ehird> oklopol: should join?
01:14:16 <oklopol> i'm connecting to quakenet :D
01:14:37 -!- inf-anf-oh has joined.
01:14:57 <oklopol> and as usual, i'll debug here for a moment, and try some other channel if it's completely broken
01:15:07 -!- inf-anf-oh has quit (Remote closed the connection).
01:16:15 -!- inf-anf-oh has joined.
01:17:01 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:17:06 <ehird> oklopol: are you evaluting arbitary code?
01:17:16 -!- inf-anf-oh has joined.
01:17:38 <oklopol> python code or infer code?
01:17:42 <inf-anf-oh> :oklopol!n=nnscript@oklopol.yok.utu.fi joined the game.
01:18:04 <ehird> oklopol: that's almost right
01:18:10 <ehird> and you aren't extracing the nick from the host
01:18:14 <ehird> you are just taking the first arg
01:18:23 <ehird> you need to catch :THIS!...
01:18:31 -!- kmilo has left (?).
01:19:07 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:19:37 <oklopol> added sender[1:].split("!")[0]
01:19:53 -!- inf-anf-oh has joined.
01:19:58 <inf-anf-oh> :oklopol!n=nnscript@oklopol.yok.utu.fi joined the game.
01:20:12 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:20:29 -!- inf-anf-oh has joined.
01:20:47 <inf-anf-oh> Starting game with players: oklopol and ehird.
01:20:47 -!- inf-anf-oh has quit (Remote closed the connection).
01:21:01 <ehird> whats up with your chin
01:21:18 -!- inf-anf-oh has joined.
01:21:39 <inf-anf-oh> Starting game with players: oklopol and ehird.
01:21:39 <inf-anf-oh> Starting game with players: oklopol and ehird.
01:21:49 -!- augur has joined.
01:22:09 -!- inf-anf-oh has quit (Remote closed the connection).
01:22:46 <oklopol> okay i plain failed @ python
01:22:48 -!- inf-anf-oh has joined.
01:23:09 <augur> why hello oklopol ;O
01:23:39 <inf-anf-oh> Starting game with players: oklopol and ehird.
01:24:21 <inf-anf-oh> :oklopol!n=nnscript@oklopol.yok.utu.fi succesfully added a piece.
01:24:26 <ehird> oklopol: oh its fine
01:24:29 <ehird> just let it be like that
01:24:34 <inf-anf-oh> :ehird!n=ehird@91.105.77.215 succesfully added a piece.
01:24:42 <inf-anf-oh> :oklopol!n=nnscript@oklopol.yok.utu.fi succesfully added a piece.
01:24:44 <ehird> :DDDDDDDDDDDDDDDDDDDDD
01:24:50 <oklopol> i'll try to make a row, don't kill it
01:24:56 <ehird> @move [a <50 100> {a 5}]
01:24:57 <inf-anf-oh> :ehird!n=ehird@91.105.77.215 succesfully added a piece.
01:25:02 <ehird> more than one peice I believe
01:25:08 <inf-anf-oh> :oklopol!n=nnscript@oklopol.yok.utu.fi succesfully added a piece.
01:25:11 <ehird> Did I not just place infinite peices oklopol ?
01:25:13 <ehird> with that loop thing
01:25:19 <ehird> <oklopol> [a <50 100> {a 5}], where {...} creates a sequence, this would create the list 50 5 51 5 52 5 53 5...
01:25:33 <ehird> a gui for this will be awesome
01:25:41 <oklopol> btw. you can add the same piece twice, i just realized
01:25:45 <ehird> @move [a <50 100> {a 6}]
01:25:46 <inf-anf-oh> :ehird!n=ehird@91.105.77.215 succesfully added a piece.
01:25:55 <inf-anf-oh> :oklopol!n=nnscript@oklopol.yok.utu.fi succesfully added a piece.
01:26:08 <inf-anf-oh> :ehird!n=ehird@91.105.77.215 succesfully added a piece.
01:26:12 <inf-anf-oh> :oklopol!n=nnscript@oklopol.yok.utu.fi succesfully added a piece.
01:27:25 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:27:40 -!- inf-anf-oh has joined.
01:27:41 <oklopol> okay, at least you shouldn't be able to add a piece twice now
01:27:53 <oklopol> and fixed the nick thing ofc
01:28:07 <inf-anf-oh> Starting game with players: oklopol and ehird.
01:28:28 <ehird> oklopol: shit sucks
01:28:46 <oklopol> it should detect if you do that again
01:29:06 <oklopol> (5..5 * infinity == 5 * infinity)
01:29:49 <oklopol> see, you had a piece there :)
01:30:15 <oklopol> but now... why the fuck don't rows work...
01:30:20 <ehird> oklopol: i need a gui for this
01:30:58 <oklopol> i'll debug that row thing offline now, shouldn't take long
01:31:05 <oklopol> ...because, you know, i'm awesome
01:32:18 <oklopol> @move <1 4>, then <1 5> then <1 6> then <1 7> then <1 3>
01:32:30 <oklopol> THERE IS NO FUCKING 5-IN-A-ROW THERE
01:32:34 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:32:54 -!- inf-anf-oh has joined.
01:32:55 <oklopol> currently, anyone can do that anytime
01:33:06 <oklopol> i'll change that, but let's try a 5-in-a-row again
01:33:33 <inf-anf-oh> Starting game with players: oklopol and ehird.
01:35:12 <ehird> @move <4000 40000>
01:35:19 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:35:25 <oklopol> correcting moooore stuff lol
01:36:06 <oklopol> what was it i had to correct
01:38:14 -!- inf-anf-oh has joined.
01:38:22 <oklopol> i'll worry about <20 20> != 20 more after that
01:38:24 <inf-anf-oh> Starting game with players: ehird and oklopol.
01:38:59 <ehird> 0 dimensional 5 in a row
01:39:08 <ehird> oklopol: seriously what
01:39:15 <oklopol> (it's actually the same as {0})
01:39:40 <ehird> @move {5 5 5 5 5 5 5 54 654 654 651651651 a}
01:39:45 <ehird> @move [a <> {5 5 5 5 5 5 5 54 654 654 651651651 a}]
01:39:51 <ehird> @move [a <0 0> {5 5 5 5 5 5 5 54 654 654 651651651 a}]
01:39:56 <ehird> what is [a <0 0> {5 5 5 5 5 5 5 54 654 654 651651651 a}]
01:40:08 <ehird> @move 2 ([a <0 0> {5 5 5 5 5 5 5 54 654 654 651651651 a}] - {})
01:40:14 <ehird> @move ([a <0 0> {5 5 5 5 5 5 5 54 654 654 651651651 a}] - {})
01:40:19 <ehird> @move ([a <0 0> {5 5 5 5 5 5 5 54 654 654 651651651 a}] - 2)
01:40:24 <oklopol> () can't contain sequences
01:40:34 <ehird> @move [a [a <0 0> {5 5 5 5 5 5 5 54 654 654 651651651 a}] {2 a 2 a 2 a a a}]
01:41:12 <ehird> @move (0 - 999999999999999999999999999999999999999999999999999999999) 7
01:41:19 <inf-anf-oh> oklopol won the game with 2, , 3, ,, , 2, , 0, ,, , 2, , (, 0, , -, , 3, ), ,, , 2, , (, 0, , -, , 6, ), ,, , 2, , (, 0, , -, , 9, ).
01:41:21 <oklopol> ASDIOFGJIOGIODJFIOGJDFIOGJ!!!!!
01:41:37 <ehird> oklopol: shouldn't you show 0-9 as -9
01:42:20 <ehird> oklopol: and parse too
01:42:37 <oklopol> but first, i need to fix that output
01:42:40 <ehird> oklopol: can i go now
01:43:19 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:43:35 -!- ehird has quit (Remote closed the connection).
01:43:39 -!- inf-anf-oh has joined.
01:43:43 <oklopol> anyone wanna debug with me?
01:43:49 <oklopol> i just need one more victory
01:44:37 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:44:59 <oklopol> come on everybody, be people now!
01:45:02 -!- inf-anf-oh has joined.
01:45:37 <oklopol> please answer the call of awesome and join the game
01:46:48 -!- oklopol has changed nick to oklofok.
01:46:54 -!- oklofok has changed nick to oklopol.
01:47:04 <inf-anf-oh> Number of players not an integer greater than one.
01:47:09 <inf-anf-oh> Starting game with players: oklopol and oklofok.
01:47:18 -!- oklopol has changed nick to oklofok.
01:47:30 -!- oklofok has changed nick to oklopol.
01:47:53 -!- oklopol has changed nick to oklofok.
01:48:03 -!- oklofok has changed nick to oklopol.
01:48:27 -!- oklopol has changed nick to oklofok.
01:49:01 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:49:31 -!- inf-anf-oh has joined.
01:49:37 -!- oklofok has changed nick to oklopol.
01:49:46 -!- oklopol has changed nick to oklofok.
01:49:51 <inf-anf-oh> Starting game with players: oklofok and oklopol.
01:50:10 -!- oklofok has changed nick to oklopol.
01:50:43 <oklopol> i need you to make a few random moves
01:50:48 <oklopol> i guess i can just do it like this
01:50:55 -!- oklopol has changed nick to oklofok.
01:51:06 -!- oklofok has changed nick to oklopol.
01:51:28 -!- oklopol has changed nick to oklofok.
01:51:43 -!- oklofok has changed nick to oklopol.
01:52:33 <oklopol> if anyone here feels like making an AI, i can make a formal specification of the language
01:52:56 <oklopol> although i'm pretty sure my earlier explanation was enough
01:53:37 -!- oklopol has changed nick to oklofok.
01:53:40 <inf-anf-oh> Starting game with players: oklopol and oklofok.
01:53:43 -!- oklofok has changed nick to oklopol.
01:53:58 -!- inf-anf-oh has quit (Read error: 104 (Connection reset by peer)).
01:54:17 <oklopol> well this has been a productive night, see you all later ->
01:54:37 <oklopol> (i'm sure you all are dying to play this, just not awake atm!!)
01:59:59 <oklopol> Sgeo: active on sine but not playing with me?
02:00:12 <Sgeo> What's this game?
02:00:23 <oklopol> infinite dimensional tic-tac-toe
02:00:38 <Sgeo> ..how can that possibly work?
02:00:57 <oklopol> it's not actually tic-tac-toe, but 5-in-a-row
02:01:34 <oklopol> elements (a,b,c,d,e) form a row, if for some infinite vector n a+4n = b+3n = c+2n = d+n = e
02:57:17 -!- Corun has quit (Read error: 110 (Connection timed out)).
03:35:43 -!- augur has quit (Remote closed the connection).
03:37:09 -!- Slereah_ has quit.
03:38:03 -!- Slereah_ has joined.
03:51:46 -!- lifthrasiir has joined.
04:48:42 -!- GreaseMonkey has joined.
04:56:18 -!- RodgerTheGreat has joined.
05:14:30 <RodgerTheGreat> phun is a physics sandbox some friends of mine and I have been playing with. (http://phun.cs.umu.se/wiki)
05:14:47 <RodgerTheGreat> I challenge someone to make logic gates and/or a computer in this medium.
05:17:34 <Slereah_> I'd love to, but my computer is fucking slow for some reason
05:40:42 -!- Slereah_ has quit (Read error: 104 (Connection reset by peer)).
05:41:20 <pikhq> I'd love to, but I'm afraid. . .
05:41:22 -!- Slereah has joined.
05:41:26 <pikhq> That I think that's a cool idea.
05:41:37 <Slereah> My windows no work for some reason
05:42:20 <pikhq> Don't ask me; I run the Linux port.
05:43:02 <Slereah> Blue screen of doom for us all, all that
05:48:09 <Slereah> My computer's cable are one tangled mess.
05:58:10 -!- slereah_ has joined.
05:59:59 -!- Slereah has quit (Read error: 104 (Connection reset by peer)).
06:08:35 <slereah_> http://membres.lycos.fr/bewulf/Divers3/Ohnoes.jpg
06:08:54 <slereah_> Or, more to the point, what I can do to make it not do that
06:40:24 -!- GreaseMonkey has quit ("Unisex.").
06:56:12 -!- GreaseMonkey has joined.
07:59:59 -!- clog has quit (ended).
08:00:00 -!- clog has joined.
08:37:32 -!- GreaseMonkey has quit ("Unisex.").
08:57:51 -!- pikhq_ has joined.
09:06:19 -!- pikhq has quit (Read error: 110 (Connection timed out)).
09:31:44 -!- Sgeo has quit (Remote closed the connection).
09:40:33 -!- Iskr has joined.
09:49:25 -!- kar8nga has joined.
10:36:50 -!- kar8nga has quit ("Leaving.").
11:09:23 -!- andreou has quit (Read error: 110 (Connection timed out)).
11:24:07 -!- kar8nga has joined.
11:27:03 -!- jix has joined.
12:14:53 -!- timotiis has joined.
12:26:23 -!- Corun has joined.
12:29:34 -!- Judofyr has joined.
12:34:13 -!- jix has quit ("CommandQ").
13:07:16 -!- RedDak has joined.
13:08:58 <oklopol> RodgerTheGreat: challenge accepted.
13:21:50 -!- sekhmet has quit (leguin.freenode.net irc.freenode.net).
13:23:47 -!- sekhmet has joined.
13:24:06 -!- RedDak has quit (Remote closed the connection).
13:50:03 -!- timotiis has quit (Read error: 110 (Connection timed out)).
14:03:31 -!- slereah_ has quit (Read error: 104 (Connection reset by peer)).
14:05:23 -!- slereah_ has joined.
14:05:57 -!- timotiis has joined.
14:16:30 -!- slereah__ has joined.
14:20:52 -!- slereah_ has quit (Read error: 104 (Connection reset by peer)).
14:21:07 -!- slereah_ has joined.
14:21:23 -!- slereah__ has quit (Remote closed the connection).
15:00:07 -!- slereah__ has joined.
15:16:08 -!- slereah__ has quit (Read error: 104 (Connection reset by peer)).
15:24:27 -!- slereah_ has quit (Read error: 110 (Connection timed out)).
15:33:08 -!- kar8nga has left (?).
16:17:29 -!- Slereah has joined.
16:26:44 -!- mikemorg has joined.
16:29:03 <Slereah> What sort of business would be done with esolangs.
16:30:08 -!- Slereah has changed nick to slereah_.
16:30:12 <mikemorg> am not into hacking but i aid hackers to make cool money
16:32:31 <oklopol> RodgerTheGreat: i was going for a simple water-based approach, but it seems the system doesn't support waterproof pipes that well.
16:32:42 <oklopol> i was trying to make a transistor.
16:33:03 <slereah_> As you see, we're trying to make logic gates out of household items
16:33:09 <RodgerTheGreat> waterproof piping is entirely possible, you just have to make careful use of overlapping and collision types
16:33:12 <slereah_> And by household items, I mean physics engine
16:33:13 <oklopol> if there is pressure @ b, a->c cannot flow
16:33:34 <RodgerTheGreat> oklopol: I have a pretty good idea of how you could build one of those
16:33:35 <slereah_> Well, when I say we, I don't mean me.
16:33:38 <oklopol> RodgerTheGreat: yes, but it's hard to make a block that moves within a waterproof pipe
16:33:47 <oklopol> RodgerTheGreat: well i can do anything given those.
16:34:49 <oklopol> mikemorg: what do you mean?
16:35:40 <slereah_> He wants to tell you how you can make money fast, I think
16:35:43 <oklopol> mikemorg: slereah_ cannot do anything, he's just a stupid physicist!
16:35:55 <slereah_> mikemorg, do you possess a suit with many question marks on it?
16:35:57 <oklopol> (plain old meanness mwahaha!)
16:36:09 <slereah_> Or colours, if you're British.
16:36:36 <oklopol> 1. esolangs 2. ??? 3. profit
16:36:37 <slereah_> <mikemorg> am not into hacking but i aid hackers to make cool money
16:37:04 <oklopol> "cool money" sounds like something i might say
16:37:09 <oklopol> mikemorg: wrong channel for that
16:37:22 <oklopol> but if you wanna play infinite dimensional tic-tac-toe...
16:37:30 <oklopol> i can load up my bot again
16:37:45 <mikemorg> pls can u giv me the reght chanel
16:37:46 <slereah_> Come on, who doesn't want to buy an awesome Esolang pack?
16:38:00 <slereah_> Like maybe EsCo packed with PSOX
16:39:17 <slereah_> Bitches don't know about my esolang
16:39:19 <oklopol> RodgerTheGreat: me and a friend once did an and gate out of sticks and rubber bands
16:39:28 <oklopol> but... the real world is 3d
16:39:47 <oklopol> we were going for xor, but our design was a bit physically verbose
16:40:03 <slereah_> Is this going to be one of those contest where we pretend we made logic gates out of X?
16:40:14 <slereah_> And someone will end up mentionning "socks and vaseline"
16:40:42 <slereah_> I once made a NOR gate out of socks and vaseline.
16:43:26 -!- kar8nga has joined.
16:43:53 <mikemorg> pls i need a very good php maila pls help
16:46:25 <oklopol> RodgerTheGreat: are you able to build on that?
16:46:46 <oklopol> unless you actually want a *computer* working, that may be a good simple way to build gates
16:47:02 <oklopol> just have a few liquid containers somewhere up
16:47:22 <oklopol> output comes out at the bottom
16:47:25 <slereah_> Can you just urinate in your computer?
16:47:40 <oklopol> slereah_: different kind of liquid
16:48:05 <RodgerTheGreat> the control line will need to be able to drain, and this isn't mechanically perfect
16:48:18 <mikemorg> can u pls help me with a php maila
16:48:29 <RodgerTheGreat> the main trick I discovered involved reducing the density of the "control rod"
16:48:53 <oklopol> i guess it does have to drain, because, otherwise it will keep any pressure given to it earlier.
16:49:18 <oklopol> (this only matters once we stop doing pure gates, and add program flow)
16:49:19 <RodgerTheGreat> but you ought to be able to do that by simply having a bottleneck flowing out
16:50:40 -!- ehird has joined.
16:52:23 <ehird> fine thx. r u redy for the bank hack?
16:53:21 <ehird> ok. supply details and i will link to the loggedin bank account page.
16:53:39 -!- slereah_ has changed nick to Slereah.
16:53:46 <mikemorg> i dont hack but i just aid hacker to make cool money
16:54:55 <ehird> mikemorg: what is the system of operation?
16:55:05 <oklopol> ehird: you gotten into the hacking business?
16:55:14 <mikemorg> can u transfer money to any account
16:55:21 <ehird> oklopol: hahaha. shut up, you know this is the hacking channel :))
16:55:34 <ehird> mikemorg: yes, i can
16:56:18 <ehird> mikemorg: what is the business?
16:57:13 <ehird> mikemorg: lol how can i o man
16:57:46 <mikemorg> i wike give u an account the u transfer some amount of money into the account
16:58:56 <mikemorg> then i cash the money and send u ur share
16:59:14 <ehird> mikemorg: what is the share
17:00:05 <ehird> mikemorg: what amount do you wish
17:01:28 <ehird> mikemorg: i can get any amont
17:01:47 <mikemorg> which bank login do u have for now
17:03:21 <mikemorg> pls give me the names of some backs that u have the login
17:03:36 <ehird> mikemorg: name a bank i have it
17:03:58 -!- kar8nga has left (?).
17:05:35 <mikemorg> which type of acc can u transfer money into
17:05:43 -!- Corun has quit ("Leaving").
17:06:26 <ehird> i am one of the top hackers on irc
17:07:52 <mikemorg> can u tell me my location and ip
17:08:16 <ehird> mikemorg: i did that yesterday!
17:09:00 <ehird> mikemorg: but fine
17:09:03 <ehird> your ip is 82.128.35.249
17:09:18 <ehird> and still nigeria, it seems
17:10:17 <mikemorg> what kind of connectiom i my using
17:10:55 <ehird> mikemorg: its hard to tell sometimes
17:11:04 <ehird> but i can narrow it down simply...
17:11:14 <ehird> ok, you're either on adsl of dial-up it seems?
17:11:17 <ehird> (its not a precise check)
17:12:22 <ehird> mikemorg: its one of the impossible things in hacking
17:12:28 <ehird> bcoz the isp routes them the same
17:12:32 <ehird> so the end-points come the same
17:12:42 <ehird> however the hack methods are the same so it doesnt matter
17:13:09 <mikemorg> can u help me with a php maila
17:14:11 <mikemorg> pls i need a php maila and email addesses pls help me
17:15:55 <ehird> mikemorg: what mail address is the dynamic used
17:17:43 <ehird> mikemorg: what do you wish
17:18:28 -!- Corun has joined.
17:19:07 <ehird> mikemorg: the email
17:19:58 <ehird> mikemorg: what is the request
17:20:39 <ehird> mikemorg: you want a php maila
17:21:27 <ehird> mikemorg: ok i will send you a php maila that we use in private chat
17:21:32 <ehird> mikemorg: it supports any mail
17:21:45 <ehird> mikemorg: ok check your private chat
17:24:44 <ehird> mikemorg: i linked a php maila
17:28:04 <ehird> mikemorg: why that one is the best
17:29:35 <ehird> mikemorg: private chat sending you one
17:29:47 <ehird> mikemorg: check your private
17:30:45 <mikemorg> the one u sent shows a ponographic site
17:32:20 -!- oerjan has joined.
17:32:51 <ehird> your isp is blocking it
17:33:40 <ehird> mikemorg: to access them you will have to switch isp
17:34:28 <ehird> mikemorg: you will have to buy a new internet package
17:34:30 <ehird> its the only way ...
17:35:40 <ehird> mikemorg: most proxys dont bypass the transisitive effect of the mailer
17:40:36 <mikemorg> ok can u give me a proxy to use
17:48:11 <mikemorg> can u transfer money into a cradit card
17:55:26 -!- mkemoor has joined.
17:56:28 -!- Judofyr has quit.
17:56:53 <mkemoor> any good hacker here for business?
17:58:12 <Slereah> You're already on that channel, Mike Morgan.
17:59:24 -!- mikemorg has left (?).
17:59:32 <ehird> mkemoor: ok, let's put it this way
17:59:55 <ehird> you are an idiot. this is not a hacker's channel, 'maila' is not a word, a 'php maila' i believe you are referring to an anonymous mailer
18:00:00 <ehird> and if you can't get them working you're a retard
18:00:17 <ehird> also, hacking banks is _not_ either particularly clever, or not very hard in any way shape or form
18:02:47 <ehird> mkemoor: and finally
18:02:50 <ehird> WE'RE NO STRANGERS TO LOVE
18:02:51 <ehird> YOU KNOW THE RULES
18:02:56 <ehird> A FULL COMMITMENTS WHAT I'M THINKING OF
18:03:00 <ehird> YOU WOULDN'T GET THIS FROM
18:03:05 <ehird> I JUST WANNA TELL YOU HOW I'M FEELING
18:03:07 <ehird> GOTTA MAKE YOU UNDERSTAND
18:03:26 <oerjan> kickban! both of them :D
18:03:35 <ehird> oerjan: NEVER GONNA GIVE YOU UP
18:03:37 <ehird> NEVER GONNA LET YOU DOWN
18:03:39 <ehird> NEVER GONNA RUN AROUND
18:04:47 <oerjan> does this mean i've finally been rickrolled?
18:04:49 <mkemoor> u really sound like a nice guy
18:04:56 <Slereah> And said, "You're movin' with your auntie and uncle in Bel-Air."
18:04:56 <Slereah> I whistled for a cab and when it came near
18:04:56 <Slereah> The license plate said fresh and it had dice in the mirror
18:04:56 <Slereah> If anything I could say that this cab was rare
18:04:56 <Slereah> But I thought, "Nah, forget it. Yo home to Bel-Air!"
18:09:59 <oerjan> exercise for less lazy people than i: make an esoteric language in which that song prints "Hello, World!"
18:10:43 * oerjan wonders if this idea is new
18:10:54 <Slereah> Here's the description : Inputing that song outputs "Hello, world!"
18:11:02 <Slereah> And everything else does not compute.
18:11:08 <mkemoor> any hacker here for business
18:11:18 <oerjan> has to come slightly more naturally than that...
18:11:18 -!- ehird has quit (Connection reset by peer).
18:11:45 <oerjan> there may be many hackers here in the old, proud sense of the word
18:11:53 <Slereah> mkemoor: Just ask here with your email : http://img.4chan.org/b/imgboard.html
18:12:03 <Slereah> You'll find someone for such a task.
18:14:15 <Slereah> Also oerjan : http://desudesudesu.net/
18:17:56 <Slereah> !bf +[-++++++++++[->++++++++++>+++<<]>.+.++++++++++++++.++.>++.[[-]<]+]
18:19:22 <oerjan> also i am not sure egobot prints if it gets no newlines...
18:19:48 -!- ehird has joined.
18:21:11 -!- slereah__ has joined.
18:22:04 -!- Slereah has quit (Read error: 104 (Connection reset by peer)).
18:22:33 <mkemoor> any hacker here for business
18:23:27 <slereah__> mkemoor: use this handy hacker board, stating your request and email adress : http://img.4chan.org/b/imgboard.html
18:24:51 <mkemoor> pls can u elp me any good hackers chanel?
18:25:35 <slereah__> mkemoor: Try a channel on irc.partyvan.us
18:26:18 <RodgerTheGreat> dood, u gotta sh0 5um haX0r cred if u wanna t3am up wit da 1337s
18:30:00 <ehird> mkemoor: fuck off.
18:30:34 * oerjan laments a lack of present laments
18:30:52 <mkemoor> can u help me with irc.partyvan.us command lines
18:31:26 <ehird> mkemoor: go fuck a rake
18:32:36 <ehird> mkemoor: none of us are 'hackers' all of us are trying to waste your time and you are an idiot
18:34:40 -!- mkemoor has quit.
18:36:27 <RodgerTheGreat> I was running some whois queries and doing internet detectivery to get him to shit himself
18:37:13 <slereah__> You could pretend to be Chris Hansen.
18:37:29 <ehird> RodgerTheGreat: dude, read yesterday's logs
18:37:33 <ehird> i did most of the shit he'd take
18:37:39 <ehird> he just kept banging on about 'php mailas' forever
18:38:46 <slereah__> That's the problem of trying to run a scam in a language you barely master with a technology you barely understand!
18:38:47 <RodgerTheGreat> ehird: just imagine how much fun we could've had writing trojans and telling him they were 1337 5kr1ptz or something
18:39:05 <ehird> RodgerTheGreat: not much
18:39:06 <ehird> he doesn't run anything
18:39:11 <ehird> and it took ages to get him to clikc a link
18:39:58 <slereah__> Well, with a little luck, he'll finally master the inner workings of partyvan.
18:40:18 <slereah__> And he will learn something about the internet.
18:40:27 -!- Hiato has joined.
18:40:48 <RodgerTheGreat> "Lesson 1 of the internet: don't fuck around on the internet"
18:43:59 -!- hyber has joined.
18:44:05 -!- hyber has left (?).
18:44:53 -!- timotiis has quit (Read error: 110 (Connection timed out)).
18:49:38 -!- hyber has joined.
18:51:22 -!- Hiato has left (?).
18:53:58 -!- pikhq has joined.
19:00:22 -!- pikhq_ has quit (Read error: 110 (Connection timed out)).
19:01:23 <oklopol> oerjan: also i am not sure egobot prints if it gets no newlines... <<< sure does
19:17:17 -!- Judofyr has joined.
19:40:06 -!- ehird_ has joined.
19:40:07 -!- ehird has quit (Read error: 104 (Connection reset by peer)).
19:40:13 -!- ehird_ has changed nick to ehird.
19:56:07 -!- Iskr_ has joined.
19:57:21 -!- Iskr has quit (Read error: 110 (Connection timed out)).
19:57:33 -!- pikhq has quit ("Au revoir.").
20:19:54 -!- hyber has left (?).
20:39:39 -!- kar8nga has joined.
20:53:49 <RodgerTheGreat> who's totally psyched about the mars landing this afternoon?
20:55:37 <ehird> RodgerTheGreat: you
20:55:51 * oerjan wasn't as he'd forgotten about it
21:10:09 <ehird> oklopol: infinite d 5iar!
21:13:58 <oerjan> oklopol: apparently there is a giant mars bar somewhere in space, that they're trying to land a probe on
21:14:25 <oerjan> it's right next to russell's teapot
21:14:44 <oklopol> i guess this is the wrong place to ask!
21:15:45 <oerjan> earth is a nice place to ask, as long as you don't mind some geeky answers
21:16:11 <oklopol> is there a mars landing coming up?
21:17:10 <oerjan> in a little less than four hours, iicc
21:19:44 <ehird> oklopol: INFd5iar!
21:19:48 <oerjan> or specifically, their probe
21:20:16 <oklopol> oh, right, no humans involved
21:20:28 <oklopol> i thought even i would've heard
21:20:54 <ehird> hahhahahahahahahhah
21:21:01 <ehird> oklopol: and yeah. but have you thought about infd->2d?
21:21:03 <ehird> I'm sure YOU can do it.
21:21:11 <ehird> oklopol: just, like, select _which_ dimensions to explore
21:21:18 <ehird> and have keycombos that switcheroo around them
21:21:44 <oklopol> it might already be helpful to plot the generator lists on a 2d graph.
21:22:02 <ehird> oklopol: as long as I can see some kind of idea of what game I am actually playing i'll be happy
21:22:10 <oklopol> for the "point" 0 1 2 3 4 3 2 1 0 1 2 3 4 3 etc, draw a zigzag line
21:22:18 <oklopol> you can do some visualization on that
21:23:05 <ehird> oklopol: I dunno. Just write it and let me see. :P
21:23:36 <oklopol> ...using tinygame perhaps?
21:23:54 <oklopol> I SHALL WRITE AN IRC CLIENT FOR PLAYING INF-ANF-OH
21:24:03 <oklopol> uh, don't you just love the name
21:24:19 <ehird> oklopol: in tinygame, yeah!
21:24:22 <ehird> tinygame is sooo awesome
21:28:44 <oklopol> ehird: :DDDDDDDDDDDDDDDD:D:D:D:D:D:D:DDDDDDDDDDD:D
21:29:33 <ehird> oklopol: should i develop tinygame some more
21:29:37 <ehird> so it's fast and has cool stuff.
21:31:20 -!- RedDak has joined.
21:40:26 -!- timotiis has joined.
21:40:54 <ehird> oerjan: okokokokokokokokokokokokokokokokokokokokoko
21:41:22 <ehird> we want an o tower
21:42:30 <ehird> okokokokokokokokoko
21:42:42 <ehird> okokokokokokokokokokoko
21:42:46 <oerjan> okokokokokokokokokokoko
21:42:50 <ehird> okokokokokokokokokokoko
21:43:00 <ehird> okokokokokokokokoko
21:43:45 <oerjan> aka an oko ode to the collapse of civilization
21:43:58 <ehird> oerjan: damnit, I am going to write the most amazing script ever
21:44:02 <ehird> oerjan: it lets you organize an oko performance
21:44:21 <ehird> oklopol: approval?
21:44:37 -!- kar8nga has left (?).
21:46:56 <ehird> oklopol: yeah, you'll be able to write whole oko plays
21:47:42 <ehird> oklopol: it'll have a mini language
21:48:09 <ehird> oklopol: for example
21:48:13 <ehird> to wait from 2 to 5 seconds
21:49:30 <ehird> oklopol: oh oh oh!
21:49:34 <ehird> and a way to select RANDOM OKOS
21:52:26 <ehird> oklopol: I am writing the first okoperformancescript
21:54:26 <ehird> oklopol: wow, my okoperformancescript language rocks
21:55:05 <ehird> oklopol: it stars 'oko' and 'kok' this one does
21:55:52 <ehird> oklopol: it includes a SUPRISE
21:56:10 -!- inf-anf-oh has joined.
21:56:24 <oklopol> oerjan: want to battle me?
21:57:11 <oklopol> it is possible, btw, that cyclic infinite dimensional 5-in-a-row is equivalent to 2-dimensional in gamular complexity
21:58:40 <oklopol> AnMaster atsampson bsmntbombdood cherez clog cmeme Corun dbc Deewiant Deformative ehird fizzie GregorR inf-anf-oh Iskr_ Judofyr lament lifthrasiir mtve oerjan oklopol olsner Phenax Quendus RedDak RodgerTheGreat sebbu sekhmet SimonRC slereah__ timotiis
21:58:53 <oklopol> bsmntbombdood: join the game!
21:59:04 <oklopol> i wanted to do a full highlight for the first time in my life
21:59:10 <RedDak> oklopol, no highlightarmi che mi scassi la minkia
21:59:13 <oklopol> always wondered how it would feel
21:59:22 * atsampson tries to thing of a polite way of saying "bugger off"
22:00:26 * olsner treats oklopol to a can of whoop-ass
22:00:59 <olsner> whose sleep? yours or oklopol's?
22:01:03 * Quendus throws a pragmatist at ehird
22:01:37 <ehird> Deformative: fuck you too
22:02:43 <ehird> oklopol: damn my oko-utterance-er rocks
22:02:53 <ehird> it's being fun to write!
22:06:37 <inf-anf-oh> Starting game with players: oklopol and ehird.
22:09:52 <oklopol> i should make an ai for this
22:10:10 <oklopol> or we should be playing this a bit more asynchronously
22:10:18 <ehird> ANYONE WHO WANTS TO SEE THE PROTOTYPE OF MY OKOTTERENCES BOT THINGY, JOIN #esoteric-blah
22:32:27 -!- RedDak has quit (Remote closed the connection).
22:46:51 -!- Iskr_ has quit ("Leaving").
22:47:37 <ehird> oklopol: ping to #esoteric-blah
22:49:03 <ehird> oerjan: what about you
22:49:08 <ehird> do you want to see okotterences
22:49:47 -!- ehird has changed nick to ehird`.
22:49:54 -!- ehird` has changed nick to ehird.
22:56:27 <oerjan> no, i want to go to bed
22:56:35 -!- oerjan has quit ("Good night").
23:17:21 -!- ehird has changed nick to ehird_.
23:23:20 -!- ehird_ has changed nick to ehird.
23:23:32 <ehird> who wants some okoturrences in here?
23:36:55 <ehird> oklopol: STAND BY FOR COOL:
23:37:03 -!- oko has joined.
23:37:03 -!- kok has joined.
23:37:11 <kok> okokokokoko
23:37:13 <oko> okokokokokoko
23:37:13 -!- ihope has joined.
23:37:13 <kok> okokokokokokoko
23:37:16 <oko> okokokokokokokok
23:37:25 <oko> try again?
23:37:38 <kok> okokokokoko
23:37:41 <oko> okokokokokoko
23:37:41 <kok> okokokokokokoko
23:37:43 <oko> okokokokokokokoko
23:37:44 <kok> okokokokokokokokoko
23:37:47 <kok> okokokokokokokokokoko
23:37:47 <oko> okokokokokokokokoko
23:37:49 <kok> okokokokokokokoko
23:37:50 <oko> okokokokokokoko
23:37:52 <kok> okokokokokoko
23:37:53 <oko> okokokokoko
23:38:03 <oko> awesome!!!!
23:38:06 <kok> haha, yeah
23:38:10 <kok> well, guess that's all
23:38:15 <kok> bye folks!
23:38:18 -!- kok has left (?).
23:38:22 <oko> guess i'd better go too... bye :)
23:38:24 -!- oko has quit (Read error: 104 (Connection reset by peer)).
23:38:30 <ihope> Oko kok oko kok oko kok oko kok oko kok oko kok oko kok oko kok oko kok oko kok oko kok oko oko oko ok ok ok ook ok ok ok ok ok okok oko oko oko.
23:38:37 <ehird> oklopol: was that AMAZING or.
23:39:06 <oklopol> but now that i come to think of it, it's simply knowing your own nick, and waiting for others to finish their part
23:39:12 <ehird> oklopol: not really
23:39:21 <ehird> oklopol: the point is that its a AWESOME LANGUAGE for defining oko-plays
23:39:41 <ehird> oklopol: take a look at the script that produced the above - http://pastebin.ca/1029302
23:42:13 <oklopol> implicit joins for all people in the play?
23:42:38 <oklopol> also you might wanna add raw's, so you could make more lively plays
23:42:55 <oklopol> then some simple string manipulation perhaps
23:43:15 <oklopol> that nick shorthand syntax could also be used for variables
23:43:15 <ehird> oklopol: implicit joins oops that's a problem
23:43:28 <ehird> ok, string manip is a bit far
23:43:31 <ehird> its for pre-scripted things
23:43:34 <oklopol> i do like the idea of enacting shakespeare on irc
23:43:46 <ehird> oklopol: its basically BlimLimb by _why though
23:43:59 <ehird> oklopol: http://hackety.org/2008/05/16/blimlimb.html
23:47:28 <ehird> oklopol: I will write an ALTIMAT one though
23:47:31 <ehird> oklopol: that lets you even embed code
23:47:35 <ehird> oklopol: so you can eg. have
23:47:39 <ehird> <bot> who will volunteer?
23:47:46 <ehird> <bot> ok, guy, are you sure?
23:47:52 <ehird> <bot> ok. here is an X, guy
23:47:56 <ehird> <bot> are you ready guy??
23:48:33 -!- olsner has quit ("Leaving").