00:02:40 <zzo38> Maybe there is a problem in the hardware?
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00:03:29 <fizzie> It worked just fine before some upgrades.
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00:05:42 <fizzie> It would more or less appear that intel_pstate believes it's better to run at high clock speeds even when mostly idle, since then the % spent in "awake" power-saving states is lower. I guess it might even be right.
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00:10:29 <fizzie> There's a 9 days old [[ Add perf trace event "power:pstate_sample" to report driver state to aid in diagnosing issues reported against intel_pstate. ]] commit, so maybe other people have been puzzled too.
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00:16:50 <fizzie> (Purely anecdotally, despite all the fine words about how the new stuff's better, the fans seem to be doing more work when idle unless I manually ask for a slower maximum speed.)
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02:08:58 <Sgeo> Pogo thinks "you'll c"atch is bad
02:09:13 <Sgeo> I don't get it
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02:12:55 <kmc> i concur with Bike
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02:14:05 <Sgeo> Bad word filter hates that I said you'll catch
02:14:08 <Sgeo> And I have no idea why
02:14:29 <kmc> try removing characters until it's allowed?
02:15:37 <Sgeo> Tried it. My gf expressed concern for my health
02:17:52 <kmc> you sound like you're asleep??
02:19:34 <Phantom_Hoover> shachaf, iain (m.) banks reading order: player of games, use of weapons, the state of the art, excession, consider phlebas, look to windward
02:19:35 <Sgeo> Do I seriously sound that incoherent?
02:19:48 <Sgeo> My gf is playing against me on a game websit
02:20:48 <Phantom_Hoover> (apart from the first two this is dictated by my own arbitrary whims)
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02:30:29 <kmc> fungot: do you understand Sgeo?
02:30:29 <fungot> kmc: http://www.youtube.com/ fnord funktio solving a 3x3x3 rubiks cube one-handed in 21 seconds on a fnord
02:30:42 <kmc> fungot: is a fnord like a fjord
02:30:43 <fungot> kmc: hrm this seems much earlier, about your naming decision about your accumulation protocol?), and there's cgi scripts, and this channel does not need a fully general message queue if you don't mind a slow, broken discussion, ask away.
02:31:07 -!- kmc has set topic: This channel does not need a fully general message queue if you don't mind a slow, broken discussion | https://dl.dropboxusercontent.com/u/2023808/wisdom.pdf http://codu.org/logs/_esoteric/ http://tunes.org/~nef/logs/esoteric/.
02:31:36 <Sgeo> I said "You'll catch up" to my gf on a game site. The swear filter caught "You'll c". I mention it here, then try your recommendation to try removing characters. Gf asks if I'm feeling all right. I mention it here, everyone here asks if I'm feeling all right.
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02:36:48 <Phantom_Hoover> currently my money's on kmc's theory that you're sleepircing
02:37:18 <Sgeo> I'm tired, but pretty sure I'm awake
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02:38:39 <quintopia> who are you all talking to? who is this Sgeo?
02:39:24 <Phantom_Hoover> Sgeo, perhaps you are instead a moth who dreams he is awake
02:40:08 <quintopia> you guys are just having a laugh at my expense huh
02:40:22 <quintopia> making up some person to make me think i'm crazy
02:40:32 <quintopia> i checked my ignore list. there's no Sgeo.
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03:45:02 <zzo38> Do you know the mana symbols are a bit different in the really old Magic: the Gathering cards?
03:48:27 <kmc> how do they look?
03:51:29 <zzo38> Somewhat different; to explain you should look at them. Since I have a book of them, I can see the difference.
03:52:23 <zzo38> This book is up to 1996.
04:27:37 <Sgeo> kmc: zzo38: https://www.wizards.com/magic/magazine/Article.aspx?x=mtg/daily/arcana/719
04:30:43 <Sgeo> Says only the white mana symbol
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04:34:46 <Sgeo> "107.2 If anything needs to use a number that can't be determined, either as a result or in a calculation, it uses 0 instead."
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04:34:59 <Sgeo> What if you can't determine whether or not it can be determined?
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04:36:56 <Sgeo> Phyrexian mana symbols must suck for the color-blind :(
04:37:12 <Sgeo> Although I guess the cards usually have the colored mana printed on them?
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04:39:36 <zzo38> Sgeo: All of the mana symbols were different in the really old cards actually, but not much different from the modern game, just a little bit.
04:39:59 <Sgeo> What's the oldest card?
04:40:07 <Sgeo> I'll see if it's in Gatherer or magiccards
04:40:48 <zzo38> The Alpha set is the oldest one
04:41:54 <Sgeo> http://magiccards.info/scans/en/al/55.jpg
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04:44:40 <Sgeo> http://magiccards.info/al/en/285.html http://magiccards.info/al/en/281.html http://magiccards.info/al/en/290.html http://magiccards.info/al/en/279.html http://magiccards.info/al/en/283.html
04:44:46 <Sgeo> kmc: alpha lands
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04:56:50 <Sgeo> http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom%2Ffeature%2F21 about bands with other
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05:12:54 <shachaf> nooodl: the way to get quotes is @quote REGEXP
05:13:11 <shachaf> not pinging the person who said them to say them again
05:13:27 <shachaf> oh, but the name isn't part of the regexp :'(
05:14:08 <shachaf> oh no, nooodl shachaf is on the loose
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05:24:14 <Sgeo> http://youtu.be/0AK8yg5s2ps
05:33:57 <kmc> more like snoreway
05:35:54 <kmc> Sgeo: https://www.youtube.com/watch?v=yN9pioJWTk0&t=1m20s
05:36:19 <Sgeo> wtf is that weird sound
05:36:41 <kmc> it's the sound of your mind twisting into a möbius strip of pure energy
05:37:06 <kmc> i always wondered why the tremendously boring and shitty fireworks called "snake" existed but it turns out they're an attempt to make a nontoxic version of this awesome one
05:37:28 <Sgeo> Jack and the magic beanstalk: Power + flames
05:38:38 <Sgeo> Watching a video of those fireworks... why is a kid there?
05:39:37 <Sgeo> Um. Ok. Apparently I don't know what fireworks are
05:39:47 <Sgeo> I thought you light them up and they go flying and boom
05:39:57 <Sgeo> I guess the term is more general than that
05:40:48 <kmc> roman candles are fun
05:41:05 <kmc> we used to have roman candle fights in the courtyard at school
05:42:01 <quintopia> i enjoyed those snake things as a kid
05:42:09 <Sgeo> I never touched fireworks
05:42:11 <kmc> or the scaled up version where we drove out to the desert and two people would drive their cars doing naval manœuvres while their passengers shot roman candles out the windows at the other car
05:42:23 <Sgeo> Left that to professionals... and neighbors down the street
05:42:28 <shachaf> did you see http://www.ted.com/talks/paul_piff_does_money_make_you_mean.html
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06:10:18 <kmc> is it good
06:10:55 <kmc> ted talks considered harmful
06:20:11 <Sgeo> "What is a snow mana in Magic The Gathering" "In Magic The Gathering, Snow: Mana Mystery is a documentary and in insightful peek into the world of Magic mana symbols. - See more at: http://www.chacha.com/question/what-is-a-snow-mana-in-magic-the-gathering#sthash.SDtbVGVc.dpuf"
06:20:26 <Sgeo> Oh hey, ChaCha helpfully linked itself while I was making fun of it
06:20:46 <Sgeo> Seems to be quoted directly from http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mr237
06:20:50 <shachaf> or not. my kmc predictor is imperfect :'(
06:21:52 <Bike> does this involve The Latest Neuro Science Re Search
06:28:27 <pikhq> Goofy. Would you like to know what snow mana is though?
06:29:19 <shachaf> why are ted talks considered harmful
06:29:55 <pikhq> The presenters are selected by wealth, not necessarily valuable insight?
06:30:19 <Bike> well the last ted talk i saw was someone talking about how her aneurysm gave her hallucinatory insight into the True Oneness Of Humankind
06:31:51 <Sgeo> Half a White Mana: And then I'm like "At least I didn't need no plastic surgery during Ice Age."
06:31:51 <Sgeo> Half a Red Mana: You should have seen White's face. It was awesome.
06:41:53 <zzo38> Do you know how to make up a chess variant based on (not written in) the INTERCAL programming language?
06:42:03 <zzo38> Or a chess variant involving category theory somehow?
06:42:59 <shachaf> zzo38: No. Do you know how?
06:44:02 <zzo38> Maybe I should learn, but I don't know; maybe some other people have some idea too, it is possible to work together on some ideas.
06:50:07 <kmc> shachaf: i don't know about ted talks really
06:50:12 <kmc> i just read http://www.theguardian.com/commentisfree/2013/dec/30/we-need-to-talk-about-ted which considers them harmful
06:50:17 <kmc> i don't know if i really agree with this article
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06:52:27 <pikhq> Eh, just the criteria used for TED talk presenters is damning enough.
06:52:52 <Sgeo> There's a Magic card whose Flavor text should get errata
06:54:10 <Sgeo> http://gatherer.wizards.com/Pages/Card/Discussion.aspx?multiverseid=9757
06:54:13 <pikhq> "Invitees from the owner, who can afford to pay $6000 for this event."
06:55:43 <pikhq> Unsurprisingly this selects pretty much entirely for being upper class.
06:56:35 <oerjan> has anyone ever paid for making a talk about how awful TED is?
06:56:36 <pikhq> Aaand as we all know, class is at best loosely correlated with intellectual feats.
06:56:54 <pikhq> oerjan: Could be, but the issue is, you have to be invited to TED. :)
06:57:51 <shachaf> there is http://www.ted.com/talks/lies_damned_lies_and_statistics_about_tedtalks.html
07:03:20 <elliott> as always, http://www.youtube.com/watch?v=-yFhR1fKWG0
07:04:23 <shachaf> oh, i thought that would be vortex math
07:06:42 <pikhq> TEDx is almost as bad, though at least there's much less of an actively stupid selection criteria.
07:06:49 <pikhq> Instead, you just get a lack thereof.
07:10:38 <elliott> 2070 paradigm shift is about as good as vortex math
07:11:29 <Sgeo> http://magiccards.info/extra/token/coldsnap/marit-lage.html needs trample
07:12:21 <pikhq> It would be quite insane with trample, yes.
07:12:31 <pikhq> Pity they didn't print banding in Coldsnap.
07:12:39 <pikhq> It was the one time they could justify it, too.
07:14:35 <Sgeo> "Tokens AND counters! It MUST combo with Doubling Season!
07:15:15 <Sgeo> http://gatherer.wizards.com/Pages/Card/Discussion.aspx?multiverseid=121155
07:15:34 <Sgeo> Is Dark Depths the only thing that creates Marit Lage tokens?
07:18:00 <Sgeo> Dark Depths seems like the thing that these days would go on a Planeswalker
07:18:24 <Sgeo> Although surely not with that flavor
07:24:47 <Sgeo> "What a horrible land! Gives NO mana, is legendary, AND gives your opponents snow-covered landwalk AND legendary landwalk! Plus, you have to pay 30 mana to get Marit Lage out! I prefer stuff like Wood Elemental and Chimney Imp!"
07:26:48 <pikhq> Yeah, but Coldsnap was intentionally archaic.
07:28:58 * Sgeo reads http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/feature/343
07:31:04 <Sgeo> Are the Magic storylines any good, as stories separate from the game?
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07:37:01 <shachaf> i guess you could use vorel of the hull clade against it
07:37:16 <shachaf> are there other things that let you double the jams on a land
07:39:07 <shachaf> not that that would help with eg Vampire Hexmage
07:39:37 <kmc> shachaf: do you do M:tG things
07:40:54 <shachaf> i have a bunch of coworkers who are v. into it
07:41:06 <shachaf> i don't know whether i will continue or stop
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07:45:40 <Sgeo> A CLer in #racket was confused about something and it turned out to be a misunderstanding of Lisp-1
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07:45:51 <Sgeo> But now I'm wondering what it would look like if Kernel was a Lisp-2
07:45:57 <Sgeo> At least for operatives
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10:36:31 <mroman> http://mroman.ch/path.html <- 2D esolang turned into a game :)
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12:13:41 <FreeFull> http://pleasingfungus.com/Manufactoria/ This game is somewhat fun
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13:23:44 <Taneb> FreeFull, I am not very good at it
13:26:29 <FreeFull> Taneb: It does require some thinking
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14:09:48 <Vorpal> fizzie, you seem to know lots of stuff in general about obscure file format conversion. So here is a conundrum for you: How to convert *.psf (extracted music from PS1) to something more widely playable. I had to struggle to even find a player for psf.
14:10:43 <Vorpal> audacious can play it btw
14:15:57 <Vorpal> Huh, this format must be tracker based, the entire soundtrack is like 4 MB
14:25:32 <FreeFull> Vorpal: You can take the output from a player, record it and convert that to some format
14:30:42 <Vorpal> FreeFull, sounds annoying though
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15:20:10 <fizzie> A player with a native file output driver might help. Many have those.
15:26:04 <int-e> good my-vacuum-cleaner-ate-my-SD-card afternoon!
15:26:21 <int-e> (at least it wasn't a micro SD)
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15:30:25 <Gregor> Vorpal: audacious ITSELF has a file output driver that'll write out FLAC.
15:34:25 <Vorpal> Gregor, oh nice. Didn't know that. I just installed audacious today.
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17:25:04 <oerjan> must be awkward sleeping with your feet dangling like that
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17:26:23 <quintopia> i'm sorry i didn't understand any of that for one cannot think straight when one is asleep
17:28:02 <HackEgo> Norway is the suburb capital of Sweden. It's where the Nobel Peace Prize is announced.
17:29:26 * oerjan benekter kategorisk alle rykter om at han er norsk.
17:29:46 <quintopia> i'll take a piece of a nobel prize. is anyone offering?
17:29:58 <oerjan> sorry, i'm not on the committee.
17:30:21 <quintopia> can you translate that gibberish to normal language please
17:30:45 <oerjan> the gibberish clearly explains why i cannot.
17:30:49 <FireFly> sorry, I don't speak sleep
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17:36:22 <quintopia> oerjan: would it be possible to temporarily place youself at a choice location in norway
17:36:58 <oerjan> sure, norway welcomes tourists
17:37:26 <quintopia> i know. i'm planning to be a norway tourist in may
17:37:30 <oerjan> assuming you're from the western world and/or reasonably well off
17:37:49 <quintopia> i was asking whether you are willing
17:38:22 <oerjan> (basically, assuming you aren't suspected of wanting to immigrate)
17:39:43 <quintopia> i'm sure they don't mind billionaires immigrating there though. no country does.
17:40:57 <oerjan> there are refugees accepted. you're just not allowed to say that's why you're coming until you're standing at the border/airport arrival. unless you're on the preapproved un quota.
17:42:53 <quintopia> so you didn't really address my question. whereabouts approximately are you located?
17:42:57 <oerjan> if you _do_ manage to get to our borders, you can apply for asylum.
17:44:02 <oerjan> assuming you haven't done so previously in another dublin agreement country, in which case you'll be sent back there.
17:44:11 <quintopia> listen i'm trying to arrange a confluence here, not interpret baroque immigration policies :P
17:44:25 <oerjan> and i'm trying to evade the issue.
17:44:56 <quintopia> the easiest way to evade it would be to say "no sorry we can't be friends go away"
17:45:27 <olsner> that's not really evading the issue since that'd end up resolving it
17:45:39 <oerjan> see, olsner understands
17:45:53 <oerjan> it's because he's scandinavian too
17:46:43 <quintopia> yeah i don't understand. when an issue is easy to resolve, why evade?
17:48:30 <oerjan> because you have an overly extraverted definition of "easy" hth
17:49:37 <quintopia> oerjan: would you like to sort through your own inner thoughts and feelings before you answer?
17:49:57 <oerjan> no, i'm pretty sure i won't meet you anyway.
17:50:11 <oerjan> it's not you, it's me, you see.
17:50:20 <quintopia> oh okay. see that was pretty easy.
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19:42:09 <zzo38> Since when playing the Dungeons&Dragons game and thinking of some of the tactics I think of chess variants too, and there is the king too in the Dungeons&Dragons game, and then there is the evil chancellor, and "chancellor" is also the name of a piece used in some chess variants, where it move as the rook or knight, so I thought somehow make up the chess variant based on the characters and events in that game.
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