00:00:31 <fizzie> As far as I can tell from the sources, there's a special hidden "spam" field it checks (for spammers that auto-fill all fields), but I doubt you're hitting that.
00:00:45 <fizzie> And there's a "matchSummarySpamRegex" check.
00:01:13 <fizzie> Oh, and "matchSpamRegex" as well.
00:03:12 <fizzie> But the default settings for wg(Summary)?SpamRegex is an empty array, and we don't set that in our local configuration, so it's not that.
00:03:50 <fizzie> But sure, send me the text. Email if it's long.
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00:04:48 <fizzie> (ConfirmEdit has a "blacklist" file of naughty words, but I believe that's only meant to apply for skipping CAPTCHA questions where the answers would be bad.)
00:06:29 <fizzie> SpamBlacklist does sound like the most likely culprit (it would use that error message, and it's meant for blocking links to "bad" hosts), but that shouldn't be on.
00:07:03 <quintopia> As of January 2016, the pages associated with the contest have been taken down from the website without explanation and without any winners being announced. It is unclear why the organizers never selected a winner or whether another iteration of the contest will be attempted.
00:09:26 <fizzie> I'm not a very good MediaWiki admin. I don't know if it has any useful logs anywhere.
00:09:38 <fizzie> The web server error log doesn't look particularly informative, at least.
00:12:08 <fizzie> Things seem to work for me. How did it behave when you were logging in?
00:12:18 <quintopia> i've turned off adblock on the wiki domain. why can't i log in?
00:12:33 <quintopia> maybe you could add the above text to the calesyta 2016 page for me
00:13:26 <ais523> btw, has anyone emailed CALESYTA to ask what's going on?
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00:14:13 <HackEgo> [wiki] [[CALESYTA]] https://esolangs.org/w/index.php?diff=50737&oldid=50324 * Fizzie * (+245) /* 2016 CE */ A non-update update on behalf of quintopia.
00:14:30 <fizzie> No spam filter complaints. I don't know what was going on.
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00:19:31 <quintopia> i'm gonna see if making a new account lets me log in.
00:20:54 <HackEgo> /home/hackbot/hackbot.hg/multibot_cmds/lib/limits: line 5: exec: commands: not found
00:22:38 <quintopia> what is the answer to the befunge captcha? the question doesn't display correctly
00:24:27 <fizzie> Anyway, there is no "the answer", it's a dynamic CAPTCHA.
00:24:52 <fizzie> Oh, right, the <code> tags show up as text.
00:25:11 <int-e> Hmm, my first Monday comic this weeks disappointed. (Sandra and Woo)
00:25:53 <quintopia> it has this: 9054872212>\#+:#*9-#\_$.@
00:25:55 <fizzie> The part between the tags should be a valid Befunge oneliner. But you can also just omit the '9', reverse the rest of the digits, and convert from base-9 to decimal.
00:26:01 <quintopia> there may be a line break before the last #
00:26:28 <fizzie> I think that's likely 92109519 then.
00:26:41 <HackEgo> [wiki] [[Special:Log/newusers]] create * DavidRutter * New user account
00:27:15 <fizzie> I think I was told about the <code> problem, but forgot.
00:27:30 <quintopia> okay so the account creation works, but i'm still not logged in.
00:27:39 <quintopia> obviously i'm having caching issues
00:29:35 <fizzie> I vaguely recall I've had some issues as to staying logged in, especially when mixing http://, https:// and www.esolangs.org and esolangs.org.
00:29:53 <fizzie> https://esolangs.org/ is the canonically correct name.
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00:34:29 <lambdabot> fizzie said 11h 40m ago: that's a shame
00:34:29 <lambdabot> fizzie said 11h 39m 37s ago: (but also true)
00:36:58 <quintopia> yeah i was using the canonical one
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01:07:23 <HackEgo> [U+03BB GREEK SMALL LETTER LAMDA]
01:07:46 <int-e> I just found a remark on wikipedia about this, 'Unicode uses the spelling "lamda" in character names, instead of "lambda", due to " preferences expressed by the Greek National Body".'
01:08:21 <shachaf> So that's why LATIN SMALL LETTER LAMBDA WITH STROKE is spelled thus.
01:17:17 <int-e> Hmpf. That almost makes sense.
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01:34:52 <hppavilion1> I wonder if the wire-crossing problem has effects on social graphs
01:36:08 <hppavilion1> Like, if your social graph can be written (or can't be written) without crossing wires, are there any interesting properties of that graph?
01:36:32 <ais523> hppavilion1: a social graph that doesn't contain K5 is /really/ dysfunctional
01:37:05 <ais523> hppavilion1: the smallest possible nonplanar graph
01:37:19 <ais523> all nonplanar graphs have either K5 or K3,3 as a subgraph (many have both)
01:37:20 <int-e> hppavilion1: that's just a clique of size 5
01:37:46 <ais523> right, 5 people who are all friends of each other
01:37:59 <zgrep> 5? Some people have an entire 5 friends!?
01:38:00 <ais523> that said, I'm really curious as to what sort of social graph would contain K3,3 but /not/ K5…
01:38:08 <ais523> zgrep: you only need 4
01:38:21 <zgrep> Some people have an entire 4 friends!?
01:38:22 <hppavilion1> ais523: Ah, K_5 is the complete graph of 5 points.
01:38:28 <int-e> ais523: embedding, not subgraph?
01:39:17 <ais523> you have to be able to shrink vertices as well as edges
01:39:25 <ais523> for that theorem to hold
01:39:44 <hppavilion1> ais523: That is an interesting question...
01:42:13 <hppavilion1> (complete graph of 4, one additional connected to 3 of the 4)
01:42:27 <ais523> hppavilion1: that's called K_5-, and yes, it is; create a triangle, place an extra point inside and an extra point outside
01:43:24 <hppavilion1> ais523: I'd seen https://upload.wikimedia.org/wikipedia/commons/0/00/CGK4PLN.svg and I realized I could place a point near the bottom left or right and connect it to the outer vertices but not the middle point
01:44:09 <hppavilion1> ais523: Oh, or I could place it in the middle of the triangle formed by the bottom two and the central point and connect it to those 3 (a K_4 within a K_4, if you will)
01:44:33 <hppavilion1> By the central point and two of the outer vertices, that is
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01:46:03 <int-e> hmm, planarity was a fun (ymmv) game... I wonder whether it's still around.
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01:52:26 <hppavilion1> ais523: Actually, I don't know if I meet K_5
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01:57:26 <boily> I came in the chat.
01:57:32 <boily> can't tonight, stomach on strike...
01:57:46 <boily> going back to bed and/or porcelain...
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02:12:08 <oerjan> int-e: tatham's puzzles has "untangle", which is really about planarity hth
02:15:26 <oerjan> @tell int-e tatham's puzzles has "untangle", which is really about planarity hth
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02:26:05 <int-e> or maybe the interludes were part of a gtk adaptation that I played? I forgot.
02:27:38 <zzo38> I found that the quit command in my SDL-based program will not respond slowly if audio is not initialized.
02:31:27 <int-e> yes, pretty sure that's it (the adaptation is called "gplanarity") and has a few tweaks (for example, levels with non-planar graphs where you need to minimize the number of crossings instead)
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08:13:27 <zzo38> Can Wii remote be use with SDL?
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10:27:20 <izabera> This includes the old assignment: Write a sort that correctly sorts its input when a constant number of comparisons will fail http://stackoverflow.com/a/36828960/2815203
10:35:47 <Hoolootwo> a trivial and terribly inefficient way would be to sort it normally, then check if the list is sorted at least n times, where n is the number of comparison failures
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11:03:33 <izabera> if you have a million integers and 3 comparison can fail, do you need 3 million comparisons?
11:05:02 <int-e> note that for 2 elements, if 3 comparisons may fail, you actually need 7 comparisons to be sure... but I would be hoping for an O(log n) overhead (if the number of failing comparisons is fixed)
11:05:55 <int-e> anyway, interesting problem, and I have no time for it right now...
11:10:45 <int-e> actually my hope seems to be unjustified...
11:12:26 <int-e> (To tell the difference between a < b < c < d and a < c < b < d, you have to establish the comparison between b and c beyond any doubt... so you need to compare b and c four times to make certain that the comparison wasn't lying about the relationship between b and c.)
11:19:20 <int-e> Nut in any case, sorting parsimoniously and then checking (using bubble sort to correct the lies) should be efficient, taking about 4n (plus a few) extra comparisons.
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12:42:47 <Jafet> the answer below that one is appropriately redundant, with recommendations for using CRC checksums on RAM memory
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16:13:38 <Taneb> Maths lecturer quote: "[in this course] rings are always commutative, except for when they are not"
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16:39:00 <int-e> that's good to know, or perhaps not.
16:39:15 <\oren\> wasn't there a cute name for a non comutatvie ring?
16:39:35 <int-e> \oren\: are you thinking of "rng" for rings without 1?
16:39:57 <\oren\> oh, right that was the one that didn't have a cute name
16:40:15 <int-e> (if it's really about commutativity I don't know the answer)
16:41:01 <\oren\> but then there's just "non commutative ring"
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16:48:35 <\oren\> hmm I wonder what sort of algebraic structures you could make with functions (x,y) -> (z,w) with the requirement that they are all invertible?
16:48:49 <int-e> @tell oerjan http://www.girlgeniusonline.com/comic.php?date=20170106 http://www.girlgeniusonline.com/comic.php?date=20170116 ... am I the only one who's expecting that "Queen of the Dawn" to stab Martellus any moment now?
16:49:59 <HackEgo> [wiki] [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=50738&oldid=50718 * Raddish0 * (+128)
16:51:13 <HackEgo> [wiki] [[User:Raddish0]] N https://esolangs.org/w/index.php?oldid=50739 * Raddish0 * (+83) Created page with "Hey, I'm raddish0. I'm a 13yr old Who is interested in good, esoteric codegolfing."
16:51:13 <\oren\> that is to say what is the algebra for reversible computing?
16:51:26 <HackEgo> [wiki] [[MMP]] N https://esolangs.org/w/index.php?oldid=50740 * Raddish0 * (+1121) Created page with "MMP - MicroMathProcessor This language is build to do math. I suppose that a 'MMP+' could include text output, but currently all I/O is integer because I want all programs t..."
16:54:04 <\oren\> well this one isn't quite a brainfuck equivalent
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17:51:52 <fizzie> Vorpal: Yesterday I got this idea of taking a photo of some small thing on top of a phone, with the phone's screen showing a photo in a suitably perspective-corrected way (w.r.t. where the camera is) so that the thing on top would kinda-sorta look to be part of the photo.
17:51:58 <fizzie> It didn't really turn out as exciting-looking as I hoped, but at least I tried.
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18:19:18 <fizzie> Well, there were some depth-of-field issues. I tried to do focus stacking with enfuse, but the phone's screen's pixel grid got pretty messed-up anyway.
18:19:24 <fizzie> https://www.flickr.com/photos/fizzief/31485162894/
18:20:46 <fizzie> (That's not focus stacked at all, I just picked one arbitrary shot.)
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19:49:17 <zzo38> I did have idea of a few other functions to implement, which would be implemented on SDL1, although an implementation that uses SDL2 may be able to implement them more efficiently by use of OpenGL or something else perhaps. They are: SDL.prototype.createDisplay() SDL.prototype.display() Surface.prototype.createBob()
19:52:28 <izabera> /* We're in trouble since we can't free the already allocated memory. [allocated from strdup(filame)]
19:52:30 <izabera> * Well, after all, when malloc returns NULL we're already in a bad mood, and no doubt the
19:52:32 <izabera> * program will manage to segfault by itself very soon :-). */
19:52:50 <zzo38> What program is that from?
19:53:48 <izabera> https://github.com/ensc/dietlibc/blob/master/libshell/glob.c#L132-L135
19:58:36 <zzo38> Do you have any test cases for implementing X resource manager?
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23:51:18 <HackEgo> [wiki] [[Special:Log/newusers]] create * Dpleshkov * New user account