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00:09:19 <oerjan> <chatter29> allah is doing <-- ah e's back
00:10:24 <shachaf> chatter2 is not back oerjan is back
00:10:43 <oerjan> and freenode got so surprised it kneeled
00:12:11 <oerjan> and that got rid of em
00:15:00 <oerjan> @check \x -> abs(cos x - sin(x+pi/2)) < 0.01
00:15:14 <oerjan> @check \x -> abs(cos x - sin(x+pi/2)) < 0.01
00:15:33 <oerjan> int-e: what is with lambdabot lately
00:17:15 <oerjan> hppavilion1: <hppavilion2> I'm thinking about sin(2πx/k + π/2) for multiples of k and it's weird <-- sin(x+pi/2) = cos x hth
00:18:17 <hppavilion1> oerjan: But it took me several tries to wind up using π/2 as the phase (I was using something connected to k for most of it), so I had sin(x+π/2) as an artifact of derivation
00:22:49 <oerjan> hm Garhoogin is sending mixed signals
00:23:16 <oerjan> otoh e's smart enough _not_ to get caught in the spam filter, otoh e's made a bf derivative.
00:24:15 <oerjan> `learn OTOH means "On the omnipotent hand".
00:24:17 <HackEgo> Learned 'otoh': OTOH means "On the omnipotent hand".
00:25:18 <shachaf> is that not part of the spam filter?
00:25:57 <oerjan> alas, it doesn't check for that.
00:26:26 <oerjan> i suspect ehird would revert it if we tried.
00:30:44 <lambdabot> EGLL 130020Z AUTO 32005KT 290V350 9999 SCT042 09/06 Q1023 NOSIG
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01:02:16 <HackEgo> perpetual motion machine//Perpetual motion machines came with FreeFull's phone. They were hallucinated by Slereah's lack of entropy.
01:02:41 <boily> `cwlprits perpetual motion machine
01:02:47 <boily> . o O ( please be not mine... )
01:03:07 <HackEgo> sport//sport <n> divides its input into irc-sized pieces and displays the nth (default first). The pipe version of `1. See also spore.
01:03:47 <HackEgo> spore <n> stores its input in tmp/spout and displays the nth line (default first). For a version considering irc line lengths, see sport. See also `spam.
01:04:15 <HackEgo> `spam <n> prints the nth output piece of the previous `1, `2, `5, sport or spore command. n defaults to the next piece to display. Abbreviation: `n.
01:04:22 <HackEgo> `5 <cmd> is equivalent to repeating `` <cmd> 5 times, then splitting the output into irc-sized pieces. <cmd> defaults to "quote". See `1. Confusingly _not_ the obvious generalization of `2.
01:04:27 <HackEgo> `2 <cmd> is equivalent to `1 <cmd>, except that it starts displaying the _second_ output piece. Useful when you've already run a command forgetting to use `1.
01:04:30 <HackEgo> `1 <cmd> is equivalent to `` <cmd>, except that it splits the output into irc-sized pieces. The next pieces can be viewed with `spam. See also `2.
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01:37:57 <HackEgo> RTK1604: Welcome to the international hub for esoteric programming language design and deployment! For more information, check out our wiki: <http://esolangs.org/>. (For the other kind of esoterica, try #esoteric on EFnet or DALnet.)
01:42:43 <HackEgo> 1/2:impomatic//impomatic never did anything weird enough to get into this database. \ password//The password of the month is OSBDemoLap9W53! \ did//did: didn't \ c#//C Pound is Java's good twin. \ splay//Splay is a painful pastime that is dual to cosplay and the supersymmetric partner of ordinary play. Recuperation, when even possible, ma
01:42:46 <HackEgo> 2/2:y require wearing a stume.
01:43:01 <HackEgo> 10373:2017-03-08 <int-̈e> learn The password of the month is OSBDemoLap9W53! \ 10206:2017-02-04 <int-̈e> learn The password of the month is n9y25ah7 \ 10065:2017-01-01 <oerjän> learn The password of the month is A\xd0\x90\xce\x91A\xd0\x90\xce\x91A\xd0\x90\xce\x91A\xd0\x90\xce\x91A\xd0\x90\xce\x91 \ 9816:2016-12-02 <shachäf> revert \ 9815:2016
01:43:56 <shachaf> what about those members of the channel who have clearance hth
01:47:35 <boily> some of us have clearance?
01:49:42 <shachaf> I don't even know who in here is American.
01:49:54 <shachaf> You at least know everyone's approximate geographic coördinates and body weigh.
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02:02:30 <boily> there aren't that many Americans left in this here chännel.
02:02:40 <boily> and kmc is strangely logged in???
02:05:07 <boily> time to sleep. I'll resume waving tomorrow.
02:05:16 <lambdabot> Local time for boily is Sun, 12 Mar 2017 22:05:14 -0400
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02:06:59 <kmc> oh, too late
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02:45:01 <HackEgo> U+00B5 MICRO SIGN \ UTF-8: c2 b5 UTF-16BE: 00b5 Decimal: µ \ µ (Μ) \ Uppercase: U+039C \ Category: Ll (Letter, Lowercase) \ Bidi: L (Left-to-Right) \ Decomposition: <compat> 03BC \ \ U+03BC GREEK SMALL LETTER MU \ UTF-8: ce bc UTF-16BE: 03bc Decimal: μ \ μ (Μ) \ Uppercase: U+039C \ Category: Ll (Letter, Lowercase) \ Bidi: L (Left
02:45:17 <\oren\> why is there a "micro sign"
02:47:13 <\oren\> ok so apparently µ decomposes to μ
02:52:51 <pikhq> That's a compatibility decomposition, not a decomposition.
02:54:21 <pikhq> Note that e.g. "⁶" decomposes to "⁶", but compatibility decomposes to "6".
02:59:52 <hppavilion1> \oren\: Isn't it recommended that you just use a mu, not the 'micro sign'??
03:00:09 <hppavilion1> And micro sign is just there for their overly-pedantic round-trip bullshit?
03:03:49 <zzo38> What is a probability distribution called which is a sum of dice such as 4d6 and so on?
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03:45:10 <hppavilion2> zzo38: I'm curious, the last thing I saw was "What is a probability distribution called which is a sum of dice such as 4d6 and so on?". Did you get an answer??
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04:00:04 <oerjan> not that i saw. i don't know the answer except for Nd2 (binomial distribution)
04:00:49 <shachaf> is oerjan available for hire
04:15:27 <oerjan> zzo38: multinomial distribution is the closest i find, but that's the distribution for the vector counting how many of each value, not the sum.
04:16:17 <hppavilion[1]> I seem to have ruler & compass constructed trigonometry
04:16:35 <hppavilion[1]> (I mean, it only applies to constructible angles. But still!)
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06:12:24 <HackEgo> [wiki] [[Unlambda]] https://esolangs.org/w/index.php?diff=51368&oldid=43686 * Oerjan * (+2398) /* Examples */ Add some more + link to Deadfish interpreter
06:18:32 <oerjan> not sure i'll finish the project i started, so thought i'd at least put up the part i finished.
06:19:10 <oerjan> (the Deadfish interpreter is old, of course, the number parsing is the new part)
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06:42:16 <zzo38> Is there an algorithm for converting a code with savepoints into one without? I know that I can convert a code with goto into one without.
06:46:40 <zzo38> That there is one instruction it save the state of all locals and call stack and so on, and then later you will reload the save state (after the program has restarted)
06:48:17 <Jafet> game over, insert thunk to continue
06:52:50 <Jafet> like for goto, you probably have to emulate stack frames
06:54:31 <Jafet> unless you mean decompiling from CPS, which sounds like something that could be done but no one's ever bothered to
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11:24:28 <HackEgo> article//An article is something that `learn can understand.
11:24:54 <boily> L'article du cabot.
11:25:00 <HackEgo> /home/hackbot/hackbot.hg/multibot_cmds/lib/limits: line 5: exec: the: not found
11:25:06 <HackEgo> the Toe of Harriness's Enclosure
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13:51:32 <lambdabot> LOWI 131320Z VRB04KT CAVOK 14/M04 Q1022 NOSIG
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15:46:09 <rdococ> I am thirsty and delicious
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19:42:42 <\oren\> i am out of coffee. AAAAAAAAAA
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20:44:05 <hppavilion[1]> zzo38: Presumably it's the Huzita-Hatori axioms, but with <whatever-the-equivalent-to-the-parallel-postulate-is-there> modified
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20:46:33 <zzo38> O, I didn't know there is the axioms of origami, now I can see on Wikipedia that it is.
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21:13:04 <\oren\> hppavilion2: so in other words origami with curved paper
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21:39:24 <\oren\> Nurettin Canikli, a deputy prime ministr,described Europe as a “very sick man”.
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21:53:29 <HackEgo> lifthrasiir//lifthrasiir is shunned by the rest of his country for being no good at League of Legends.
22:00:56 <HackEgo> Binary file reflection matches
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22:05:41 <HackEgo> overworld//The overworld is an alternative name for the world map, used by players of the Zelda video games.
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22:26:19 <Taneb> It really is a breath of fresh air
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22:43:56 <boily> from what I've heard, it's possibly the Best Zelda Out There™.
22:44:12 <shachaf> I've never played a Zelda game.
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22:46:46 <boily> helloochaf. sacrilège!
22:47:03 <shachaf> I've never had a Nintendo device?
22:47:22 <boily> neither did I. emulation for the win!
22:47:23 <shachaf> Unless I'm forgetting one.
22:47:41 <boily> wait. my shogi pieces are made by nintendo. does that count?
22:47:48 <shachaf> Do you recommend that I buy a Nintendo Switch?
22:48:11 <shachaf> Snipper Clips looks pretty good.
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22:50:53 <zzo38> I have some hanafuda from Nintendo, as well as Nintendo DS and Famicom.
22:54:16 <zzo38> I have some shogi pieces somewhere, although I am not sure where they are now and I don't know whether or not it is from Nintendo.
22:58:26 <fizzie> Everyone keeps talking about the Zeldas. :/
22:58:36 <fizzie> One of my colleagues had their Switch at work and all.
22:58:47 <alercah> shachaf: if you think you will enjoy it, get it
22:59:49 <int-e> fizzie: is anyone talking about tides and cyphers?
23:00:13 <fizzie> int-e: I spent a weekend plus a few evenings on them.
23:00:34 * int-e has barely started tbh
23:00:42 <fizzie> Then I won't spoil anything.
23:00:58 <fizzie> Though I have to say Planescape: Torment was funny more often.
23:01:19 <int-e> oh Morte was a jokester.
23:03:44 <int-e> (I have not finished that game btw, at some point the fights became tough... let's see how the new Torment fares)
23:12:57 <shachaf> alercah: And if I don't know?
23:13:48 <shachaf> How many sides should my coin have?
23:14:01 <shachaf> fizzie: Did you Witnessjam?
23:17:25 <int-e> shachaf: 3 sides, and you should account for the possibilities that it stops in mid air, gets stuck in the ceiling, or turns into a bumblebee.
23:20:05 <shachaf> int-e: Good, most of my coins have three sides.
23:20:18 <shachaf> I guess I have one coin with four sides?
23:20:27 <shachaf> Or maybe seven sides, I'm not sure.
23:20:34 <alercah> is that some norwegian holy coin?
23:20:56 <fizzie> shachaf: Still don't have it.
23:21:13 <shachaf> Ah, I probably asked before.
23:21:23 <shachaf> int-e says it's worth about half its price.
23:22:33 <shachaf> But he spent many hours on it -- seems like the price would be almost a rounding error if he values his time even at minimum wage.
23:23:00 <shachaf> Maybe not a rounding error.
23:23:38 <int-e> I'm not sure it works that way.
23:24:16 <int-e> (This reminds me of that notorious "missing dollar" puzzle https://en.wikipedia.org/wiki/Missing_dollar_riddle)
23:24:28 <shachaf> Maybe int-e values it by how much money the people who made it deserve to get, rather than how much it's worth to him.
23:25:08 <int-e> the price of the game is an extra expense in addition to the minimum wage I'm not paying myself in my own free time.
23:25:17 <shachaf> It's an extra expense, of course.
23:25:20 <shachaf> But not a significant one.
23:25:55 <shachaf> Or that was my claim. But then I checked Germany's minimum wage and estimated how many hours you spent on the game and decided it's not quite a rounding error.
23:30:01 <shachaf> I think int-e took the missing dollar.
23:30:13 <int-e> I guess the basic fact here is that video games are cheap entertainment if you're not interested in getting the newest and most shiny ones as quickly as possible, simply because there are so many of them. so that's what I'm comparing to... prices of other available games, factoring in how much a particular game stands out... it's hardly an objective measure.
23:30:27 <shachaf> $27 (payments) + $2 (bellhop) + $1 (int-e) = $30
23:30:44 <int-e> the whole riddle is just stupid.
23:31:53 <shachaf> Obviously what really happened is that the three people paid a total of $27, and then they got $3 back.
23:32:02 <shachaf> What happened to the other $6?
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23:32:08 <int-e> or, perhaps, it's an instance of the change making con https://en.wikipedia.org/wiki/List_of_confidence_tricks#Change_raising
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23:40:08 <shachaf> Cale: Were you the person who was talking about Dynkin diagrams once?
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23:51:57 <Cale> m... maybe? But probably not.