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00:31:40 <zzo38> What is your opinion of this? https://arin.ga/tqYxu3
00:33:51 <zzo38> The $Fuse class was not finished being written, but that isn't my fault.
00:33:55 <zzo38> alercah: Free Hero Mesh
00:39:26 <zzo38> There are some strange codes in there such as "1 if" and "0 1 band" which aren't now meaningful, but it is because of it was automatically converted, and the code used some variables (ExplainDeath and AltImage) which do not exist in Free Hero Mesh, so instead they are replaced by default values. (Actually, Free Hero Mesh does have a AltImage setting, although it is not readable by class codes; instead it is used to decide which picture to load whe
00:43:21 <zzo38> (Note that the conversion is from compiled bytecode.)
00:56:11 <zzo38> Do you have any other suggestions about Free Hero Mesh?
01:02:44 <alercah> I'm too unfamiliar with it, sorry :(
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01:56:15 <zzo38> My GURPS character Ziveruskex knows my Dungeons&Dragons character Iuckqlwviv Kjugobe (who is a NPC in the GURPS game) by accidently falling through a secret trapdoor in a public library.
02:06:34 <esowiki> [[Malbolge]] M https://esolangs.org/w/index.php?diff=54485&oldid=54483 * Oerjan * (+0) No, use en dash for ranges
02:11:40 <esowiki> [[CHIQRSX9+]] https://esolangs.org/w/index.php?diff=54486&oldid=54480 * Oerjan * (-29) Undo revision 54480 by [[Special:Contributions/Hq9++fan|Hq9++fan]] ([[User talk:Hq9++fan|talk]]) (Stop missing the joke.)
02:17:32 <esowiki> [[Talk:Deadfish]] https://esolangs.org/w/index.php?diff=54487&oldid=54479 * Oerjan * (+186) If there is, I forgot.
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02:36:43 <zzo38> What are your opinion about this?
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04:45:04 <Sgeo__> Someone advertised to my automated RSS Twitter feed that they would do 15 Rss Submission manually
05:13:30 <esowiki> [[Malbolge]] https://esolangs.org/w/index.php?diff=54488&oldid=54485 * Hq9++fan * (+0) No, you must be drunk
05:25:33 <esowiki> [[Talk:Deadfish]] https://esolangs.org/w/index.php?diff=54489&oldid=54487 * Hq9++fan * (+148) /* Arithmetic questions (storage, overflow) */
05:33:23 <esowiki> [[Malbolge]] https://esolangs.org/w/index.php?diff=54490&oldid=54488 * Oerjan * (+0) Nope, see https://en.wikipedia.org/wiki/Dash, in particular "The en dash but not the em dash indicates spans or differentiation"
05:50:13 <esowiki> [[Talk:Deadfish]] M https://esolangs.org/w/index.php?diff=54491&oldid=54489 * Oerjan * (-1) /* Arithmetic questions (storage, overflow) */ Fix typo
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06:27:06 <zzo38> Another kind of chess variant can be: You must keep track of each pawn if it has double-stepped yet or not; each pawn may double-step up to once per game, but does not necessarily have to be its first move.
06:29:14 <esowiki> [[Talk:Deadfish]] https://esolangs.org/w/index.php?diff=54492&oldid=54491 * Zzo38 * (+58)
06:49:34 <esowiki> [[Malbolge]] https://esolangs.org/w/index.php?diff=54493&oldid=54490 * Hq9++fan * (+0) Nope, you must be drunk
06:50:28 <esowiki> [[Talk:Deadfish]] https://esolangs.org/w/index.php?diff=54494&oldid=54492 * Hq9++fan * (+139)
06:52:58 <esowiki> [[User:Zzo38/Programming languages with unusual features]] https://esolangs.org/w/index.php?diff=54495&oldid=52043 * Zzo38 * (+55) Mention what "SWYM" is short for
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10:25:57 <esowiki> [[Malbolge]] M https://esolangs.org/w/index.php?diff=54496&oldid=54493 * Ais523 * (+0) Reverted edits by [[Special:Contributions/Hq9++fan|Hq9++fan]] ([[User talk:Hq9++fan|talk]]) to last revision by [[User:Oerjan|Oerjan]]
10:33:12 <esowiki> [[User talk:Hq9++fan]] https://esolangs.org/w/index.php?diff=54497&oldid=53190 * Ais523 * (+1158) please stop replacing content with Unicode a) in other people's comments, b) if you don't know what it means
10:34:03 <esowiki> [[User talk:Hq9++fan]] M https://esolangs.org/w/index.php?diff=54498&oldid=54497 * Ais523 * (-9) escape link to deleted image to keep MediaWiki happy
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18:01:59 <\oren\_> “A large double-double with cream,” the mobster said, placing his coffee order. “I want a donut as well, gimme a honey dip.”
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18:21:14 <wob_jonas> fungot, pinch HackEgo to wake him up
18:21:14 <fungot> wob_jonas: did you see that string or a formatter.
18:22:14 <esowiki> [[User talk:Hq9++fan]] https://esolangs.org/w/index.php?diff=54499&oldid=54498 * Hq9++fan * (+727)
18:24:38 <HackEgo> Lions are the catamorphisms of the animal world. They get eaten by poets in stone dens.
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19:11:12 <imode> is there any de-facto way of implementing a language based on term rewriting? I have an idea that just works on a circular string, but something I read on Thue systems struck me as interesting: that they're term rewriting systems supporting only unary terms.
19:14:38 <imode> I'm interested in porting some odd models of computation to an HDL. string/term rewriting seemed like an easy choice.
19:17:04 <wob_jonas> You could just consider the evaluation steps in SKI calculus as term rewriting
19:18:14 <imode> yeah but I'm looking for something that allows you to specify explicit patterns.
19:19:54 <imode> not just compiling down to S and K.
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19:20:57 <imode> my current idea is you have a circular bit buffer, and you encode your terms (and all other structures) in a dyck language.
19:22:14 <imode> and for each "cycle", you peek a certain number of bits ahead in the buffer, generate variable bindings, etc. and if the pattern succeeds in the match, dequeue the matched bits and requeue the compiled pattern (composed of the variable bindings + other bits surrounding said variables).
19:23:39 <imode> if the pattern doesn't match, simply requeue one bit.
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19:25:49 <imode> I'm not aware of how systems like Maude do their thing, though, so I'm wondering if there's either a simpler way of doing this, if term rewriting is reducible (trivially) to some form of string rewriting, or if this is the best I have.
19:26:24 <imode> I've "guessed" that they do tree matching + unification under the hood.
19:29:12 <imode> that's not really feasible for something like a gate-level description of a term rewriting system, though...
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20:45:58 <izabera> in 2016 deepmind shocked the world by defeating the world champion in go
20:46:27 <HackEgo> Go is a common irregular verbal game programming language invented by the Germanic Taneb tribes catching monsters in the strategic territories of East Asia.
20:46:27 <izabera> now they're finally able to paint ugly low res pictures that sorta look like celebrities https://storage.googleapis.com/deepmind-live-cms-alt/documents/celeb_generating_images.gif
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21:27:53 <esowiki> [[Bitter]] M https://esolangs.org/w/index.php?diff=54500&oldid=54437 * DMC * (+9) /* Description */
21:29:42 <esowiki> [[Bitter]] M https://esolangs.org/w/index.php?diff=54501&oldid=54500 * DMC * (-7) /* Tedious memory initialization */
21:30:04 <esowiki> [[Bitter]] M https://esolangs.org/w/index.php?diff=54502&oldid=54501 * DMC * (+15) /* Tedious memory process */
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21:57:44 <HackEgo> olist 1115: shachaf oerjan Sgeo FireFly boily nortti b_jonas
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22:11:49 <fungot> boily: if i copy and paste works fine, except that my voice is fnord awful
22:11:57 <boily> fungot: you have a voice?
22:11:57 <fungot> boily: that was for warm-up) ( f x))) when you have two kinds of fnord
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22:51:35 <esowiki> [[User talk:Hq9++fan]] https://esolangs.org/w/index.php?diff=54503&oldid=54499 * Ais523 * (+679) elaborate about the Unicode situation
22:51:56 <esowiki> [[User talk:Hq9++fan]] M https://esolangs.org/w/index.php?diff=54504&oldid=54503 * Ais523 * (+1) typo fix in my own comment
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