00:00:05 <b_jonas> Does anyone want to bet how many more cards I'll recover?
00:00:16 <b_jonas> I think I still have some missing.
00:10:41 <b_jonas> No cards. And I think I opened and lifted it up enough that I would have found any cards.
00:10:51 <b_jonas> There's some more dust left down there, that I admit
00:12:46 <b_jonas> Well, I can't complain either way.
00:12:53 <b_jonas> It's not like I expected to find treasure under it.
00:14:29 <b_jonas> This could be an un-card. A sorcery for {1W} with "If you're not in your own home, you may look under the bed. You may put any number of Magic cards found there into your hand."
00:15:09 <b_jonas> No wait, that doesn't work. It would break the rule that you can't put cards you don't own to your hand.
00:16:01 <b_jonas> Make it a sorcery for {1W} with "If you're not in your own home, you may look under the bed. You may cast up to two cards found there without paying their mana costs."
00:19:09 <b_jonas> Or should it be white and be called "Spring bed cleaning"?
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00:19:28 <b_jonas> I think it fits better in white
00:20:12 <b_jonas> I guess it could be given some green flavor by mentioning recycling and scavenging animals.
00:21:46 <b_jonas> Like, it's about some worms that come after the jackals eat all they could from the caracass the lions left over.
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00:42:11 <b_jonas> Or it can be red. The flavor is that a goblin goes into a dungeon and wakes up sleeping creatures. The art shows him just having come out of the dungeon, running away, behind it a bear, and behind it a huge dragon with its neck poking out from a standard 5 foot dungeon entrace.
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00:42:27 <b_jonas> But I think the green version fits the effect better.
00:43:40 <b_jonas> Called something like "Urban Scavanging" and cost {1G}.
00:45:06 <b_jonas> The red version would have to put up to two creatures into play with haste.
00:50:10 <b_jonas> And the red version would cost {2R}, the green version {1G}. I think I prefer the green one.
00:50:20 <b_jonas> If the red one is done, it has to have some other effect.
00:50:28 <b_jonas> Not connected with under the bed.
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07:20:18 <shachaf> Oh man, http://jtra.cz/stuff/essays/math-self-reference/index.html
07:20:23 <shachaf> This is much better than the other one.
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12:18:25 <esowiki> [[TPLHBPTBOTEW]] https://esolangs.org/w/index.php?diff=58610&oldid=58609 * Salpynx * (+26) pseudonatural category
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12:49:09 <esowiki> [[]] https://esolangs.org/w/index.php?diff=58611&oldid=58266 * Salpynx * (+262) /* Examples */ Truth-machine
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17:39:46 <moony2> Making JIT actually performant is annoying
17:40:32 <moony2> and x86-64 *really* doesn't map very well to a 64 (2 zero registers) architecture (FP and GPR combined)
17:41:37 <moony2> I'm also curious how much work would need to be done to get Linux running on the MC88100
17:42:19 <moony2> probably a fair bit, but not too much, as it shares similar features to RISC-V/MIPS in several places.
17:44:54 <moony2> also, my laptop *really* sucks. I may want to delay development of the emulator until i get my new desktop due to the fact my laptop probably couldn't pull 100MIPS even if i tried
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18:15:55 <HackEso> Lies are even easier than monoids. They form groups, known as Lie groups.
18:17:27 <int-e> . o O ( politics is where visions go to die )
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19:53:35 <b_jonas> zzo38: in M:tG, I mentioned that Gatherer doesn't mention which cards transform to which in the list view, only in the individual card view.
19:53:49 <b_jonas> zzo38: but it gets worse. the list view also doesn't tell the color indicators.
19:57:56 <b_jonas> zzo38: hmm, I could download the lists in "Checklist" view. that at least shows the color.
19:58:50 <b_jonas> zzo38: hmm, even stranger than that
19:59:08 <b_jonas> zzo38: it lists the color of the card and the color of the back face concatenated together
20:00:18 <b_jonas> I don't understand why, but it lists Evermind as "Blue/Blue"
20:01:03 <b_jonas> I think it shows the color and the color indicator together
20:02:49 <esowiki> [[Madbrain]] https://esolangs.org/w/index.php?diff=58612&oldid=58170 * Gamer * (-40) /* Hello World! */
20:02:55 <esowiki> [[Madbrain]] https://esolangs.org/w/index.php?diff=58613&oldid=58612 * Gamer * (+30) /* Hello, World! */
20:09:19 <b_jonas> But I think I'll download the checklists as well as the standard view lists
20:09:38 <b_jonas> (seriously, they call it "Standard")
20:10:12 <esowiki> [[Madbrain]] https://esolangs.org/w/index.php?diff=58614&oldid=58613 * Gamer * (+4095) /* Implementation (Python) */
20:10:32 <b_jonas> (they should rename the "Checklist" view to "Counter" view.)
20:11:04 <esowiki> [[Madbrain]] M https://esolangs.org/w/index.php?diff=58615&oldid=58614 * Gamer * (-50) /* Implementation (Python) */
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20:20:44 <esowiki> [[Madbrain]] https://esolangs.org/w/index.php?diff=58616&oldid=58615 * Gamer * (-744) /* Implementation (Python) */
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20:28:52 <esowiki> [[User:Gamer]] https://esolangs.org/w/index.php?diff=58617&oldid=57797 * Gamer * (+5924)
20:29:35 <esowiki> [[User:Gamer]] M https://esolangs.org/w/index.php?diff=58618&oldid=58617 * Gamer * (-2)
20:29:53 <esowiki> [[User:Gamer]] M https://esolangs.org/w/index.php?diff=58619&oldid=58618 * Gamer * (+0)
20:37:03 <esowiki> [[HQ9funge]] M https://esolangs.org/w/index.php?diff=58620&oldid=58188 * Gamer * (-248) /* Commands */
20:37:14 <esowiki> [[HQ9funge]] https://esolangs.org/w/index.php?diff=58621&oldid=58620 * Gamer * (+0) /* Commands */
20:38:06 <esowiki> [[HQ9funge]] M https://esolangs.org/w/index.php?diff=58622&oldid=58621 * Gamer * (+4) /* Computational class */
20:40:33 <esowiki> [[HQ9funge]] https://esolangs.org/w/index.php?diff=58623&oldid=58622 * Gamer * (-56) /* See Also */
20:48:13 <esowiki> [[Befunge]] M https://esolangs.org/w/index.php?diff=58624&oldid=58553 * Gamer * (+0) /* Hello, world! */
21:00:38 <esowiki> [[Surround notation]] https://esolangs.org/w/index.php?diff=58625&oldid=58562 * Ais523 * (-16) Undo revision 58562 by [[Special:Contributions/Cortex|Cortex]] ([[User talk:Cortex|talk]]): we probably don't need a warning for that?
21:01:02 <esowiki> [[Omgrofl]] https://esolangs.org/w/index.php?diff=58626&oldid=58560 * Ais523 * (-16) undo: we probably don't need a warning for that?
21:01:37 <esowiki> [[Special:Log/delete]] delete * Ais523 * deleted "[[Template:Dead memes]]": primarily used to attack other people's articles
21:43:34 <oerjan> . o O ( i see dead memes )
21:48:32 <int-e> oerjan: all your base are belong to us
21:48:42 * int-e is feeling helpful
21:50:45 <b_jonas> ``` for k in 0 1; do wisdom; done
21:50:45 <HackEso> functor//Functors are morphisms in the category of small categories. \ portmanteau//«Portmanteau» is the French spelling of “port man toe”.
21:50:48 <b_jonas> ``` for k in 0 1; do quote; done
21:50:48 <HackEso> 1091) <zzo38> If someone tries really hard to convince you to sell them drugs, then you should photograph them and bind them. <kmc> bind them to what <zzo38> To jail. \ 526) <elliott> Dear god stop staring at me. <monqy> no never <Phantom_Hoover> monqy is always staring at everyone. <monqy> it takes many eyes to do this but I manage <Phantom_Hoover> He is an inspiration to us all.
21:55:56 <int-e> `learn mꙮnqy is watching you.
21:55:58 <HackEso> Learned 'mꙮnqy': mꙮnqy is watching you.
21:59:55 <HackEso> [U+A66E CYRILLIC LETTER MULTIOCULAR O]
22:00:55 <oerjan> ...that was obvious really.
22:04:17 <int-e> I thought so, iot's basically the channel mascot.
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22:06:05 <HackEso> fungot:fungot is our beloved channel mascot and voice of reason.
22:06:18 <int-e> Ah, fungot. Fair enough.
22:06:18 <fungot> int-e: sounds like you need to bind a whole bunch of webcams here.
22:07:01 <int-e> fungot: uhm, are you trying to film yourself Matrix effect style?
22:07:01 <fungot> int-e: and with 2 pheromones, you have
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22:13:25 <ais523> my subpixel antialiaser seems to really struggle with multiocular o
22:13:45 <ais523> different multiocular os can look different from each other
22:20:01 <int-e> beware those squinting eyes
22:22:21 <zzo38> b_jonas: I read it. You wrote something about Gatherer. I do not know how to deal with this
22:22:22 <oerjan> i think fungot wants multiocular capabilities
22:22:22 <fungot> oerjan: mov fnord add fnord mov ( fnord, list-string is an identifier?) but not the same as
22:22:34 <b_jonas> zzo38: I'm dealing with it
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22:56:44 <int-e> fungot: you may be on to something
22:56:45 <fungot> int-e: does oklotalk-- have runtime errors??? any posix system should have at least been polite about it since the course is very good ( yet) fully match what i want
22:57:33 <int-e> how did that end up in fungot's vocabulary then?
22:57:33 <fungot> int-e: what did alan kay say? " fnord,
22:57:49 <lambdabot> LOWI 072250Z AUTO VRB02KT 9999 -SHRA FEW038 BKN048 06/05 Q1008
23:02:07 <fungot> b_jonas: but i'm sure there are more than one char lookahead to parse intercal's array syntax in general
23:02:46 <ais523> it might be verbatim, or close to it
23:02:54 <ais523> INTERCAL's array syntax does indeed require more than one char lookahead
23:03:04 <ais523> (and very few other things in the language do)
23:03:08 <ais523> (possibly nothing else)
23:05:02 <b_jonas> fungot: how do you parse statements starting with FORI=1 in fortran?
23:05:03 <fungot> b_jonas: nick in that case, first try to see if a.b.c.d is in a.b.c.d/ n
23:05:20 <b_jonas> yeah, so just backtrack, try a for statement first, then a let statement
23:05:22 <fungot> Available: agora alice c64 ct darwin discworld enron europarl ff7 fisher fungot homestuck ic irc* iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp youtube
23:07:06 <b_jonas> fungot: and how do you parse R = AX OR B in BASIC?
23:07:06 <fungot> b_jonas: don't let large venomous spiders numb your limbs and suck out your fnord internal organs while you sleep.
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23:07:34 <b_jonas> fungot: don't worry, I'm not in Australia
23:07:34 <fungot> b_jonas: lol that's true too. i need some delay stuff working" is a separate specialization from math recommended it. if you
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23:31:27 <salpynx> Hello! thought I should finally join here and say hi. I'm spending far too much time on the wiki and working on esolangs in isolation, so thought it might be good to get into some discussions to direct what I work on next
23:31:57 <zzo38> OK. Do you have some idea though?
23:34:02 <salpynx> I am working on multiple ideas at the moment, but most actively on an Autopsy (recent and interesting turing-tarpit) interpreter in my own language ΙΧΘΥΣ / ixqus to hopefully prove it is Turing complete and figure out how I can implement arbitrary conditionals, which are quite challenging in ixqus
23:38:08 <salpynx> I have also started on a completely ridiculous brainfuck on blockchain idea that uses bitcoin wallets (practically on the testnet) as cell storage that would be good to get feedback on. I'm surprised there aren't already esolangs that try to use blockchain gimmicks. I though overused brainfuck and overused blockchain concepts would be a nice match for a technically challenging joke language.
23:40:08 <salpynx> I've made a little proof of concept bitcoin explorer bf app, and have already found even test coins get auto-swiped from low numbered / obvious wallets on the testnet, which makes it hard to test. I call them 'auto-decrement' bots. The idea of a distributed and publically shared memory space was part of the concept though
23:44:37 <salpynx> I guess the main point of feedback I'm after is, do I have some sort of moral responsibility to not use public blockchains to write many copies of 'Hello, World!' . I know I could implement this, but _should_ I :) Would it be sufficient to write up the concept on the wiki.. I'm calling the idea B*chainfuck (shortened to bcf)
23:49:03 <salpynx> I keep getting torn between sensible challenges (like Autospy), and complex jokes, which I guess is why I have rapidly become quite obsessed with esolangs.
23:49:27 <b_jonas> salpynx: I don't think you have such a moral responsibility. Bitcoin is a chaotic aligned network, the whole point is that it should have self-enforcing rules.
23:49:56 <b_jonas> If you technically can do something like that with bitcoin, then I don't think it's against the moral spirit of bitcoin to do it.
23:54:03 <b_jonas> I hate brainfuck though, exactly because it's overused and it sucks.
23:54:10 <salpynx> Also, if anyone tried to use the concept on the real bitcoin network they would loose real money, because many/most of the wallet keys are publicly known, but I hope that would be obvious to anyone who could set up the tool.
23:54:53 <salpynx> :) combining it with blockchain was a big part of the joke, twice the groan factor
23:55:17 <b_jonas> salpynx: make sure you use a GPU implementation though, for the overuse
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